Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 16:19:38 Player: Spoodle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (328) 1640 Value Destroyed (13309) 13309 Prototype IDs (105) 2100 Alien Tech Used (1) 200 Bonus (9320) 9320 TOTAL SCORE: 37269 Bonus ------- High Alert Combat Kills 1128 Follower Combat Kills 3555 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Win 3000 Friendly Fire -657 Cogmind --------- Core Integrity 1538/1600 Matter 280/300 Energy 434/440 System Corruption 2% Temperature Cool (10) Movement Hovering (132) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Zionite Glidesys II Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Heavy Armor Plating Advanced System Shield Ghost Barrier > --- WEAPON (4) ------- Tachyon Dispersion Ray Zionite Phaser-H Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (10) --- Light Antimatter Reactor Light Quantum Reactor Improved Antigrav System Advanced Weight Redist. System Experimental Reaction Control System Zionite Weapon Casing Graphene Brace Gamma Rifle Dispersion Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Zionite Glidesys II Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Advanced System Shield Ghost Barrier > --- WEAPON ----------- Dispersion Rifle Zionite Phaser-H Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Improved Antigrav System Advanced Weight Redist. System Experimental Reaction Control System Zionite Weapon Casing Graphene Brace Gamma Rifle Tachyon Dispersion Ray Heavy Machine Gun [Rating: 178] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Zionite Weapon Casing Weapon Zionite Laser-S Energy Gun Zionite Laser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 10 | . . . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 686 | 7 17 4 37 3 42 61 9 14 2 12 24 12 24 7 12 10 4 48 10 9 24 70 37 17 2 9 5 40 48 28 38 Power 46 | 1 1 . 2 . 2 1 . . . 1 3 1 1 1 3 . . 2 . . 3 5 1 1 . 1 . 1 7 5 3 Engine 22 | 1 1 . 2 . 2 1 . . . 1 3 1 . . 3 . . 2 . . 2 2 . . . . . . . . 1 Core 5 | . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 7 5 2 Propulsion 116 | 2 . 2 6 . 15 4 2 1 . 2 3 3 6 . 2 . . 5 1 1 8 20 4 2 . . 1 2 5 14 5 Treads 22 | 2 . 1 6 . 11 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Leg 69 | . . . . . 4 4 2 1 . 2 . 2 6 . 2 . . 5 1 1 8 18 4 2 . . 1 2 4 . . Wheel 4 | . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 9 5 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Utility 292 | 2 3 2 5 1 9 36 4 7 . 4 12 4 13 5 4 6 2 34 7 8 5 25 25 10 1 3 1 17 17 7 13 Device 206 | 1 . 2 3 1 4 30 3 7 . . 3 3 7 5 3 4 1 21 6 7 4 19 22 10 1 2 1 10 16 4 6 Storage 13 | 1 3 . . . 1 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 1 1 Processor 16 | . . . . . . 2 . . . 2 3 . 1 . . 2 . . . . . . 1 . . . . 1 1 . 3 Hackware 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 2 1 Protection 50 | . . . 2 . 4 2 1 . . 2 4 1 3 . 1 . 1 11 1 1 1 5 1 . . 1 . 6 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 13 . 24 2 16 20 3 6 2 5 6 4 4 1 3 4 2 7 2 . 8 20 7 4 1 5 3 20 19 2 17 Energy Gun 116 | 2 9 . 2 . 8 5 . 2 1 . 3 3 . . . 1 . 5 1 . 5 15 4 2 1 3 2 16 17 1 8 Energy Cannon 43 | . . . 4 1 5 9 1 2 1 2 3 . 3 . 3 3 1 1 . . . . . . . . . . . . 4 Ballistic Gun 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . 3 . 5 1 3 5 2 2 . 3 . . 1 1 . . 1 . . . 1 3 1 1 . 1 1 2 2 . . Special Weapon 18 | . 1 . 3 . . . . . . . . . . . . . . 1 1 . 2 2 2 1 . 1 . 2 . . 2 Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . 1 1 . . . . 1 1 1 . . . . 5 . . 4 1 . . . 3 . 1 3 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . Parts Lost 110 | . 1 . 4 . 8 4 . 1 . 7 2 . . 1 3 . . 6 . 1 . 17 7 1 . . . 8 16 23 . Power 10 | . . . . . . . . . . 1 . . . 1 1 . . 1 . . . 3 . . . . . . 1 2 . Propulsion 38 | . . . . . 3 1 . . . 3 2 . . . 1 . . 2 . 1 . 6 . . . . . 1 6 12 . Utility 46 | . . . 3 . 4 2 . 1 . 1 . . . . 1 . . 2 . . . 5 6 1 . . . 6 6 8 . Weapon 16 | . 1 . 1 . 1 1 . . . 2 . . . . . . . 1 . . . 3 1 . . . . 1 3 1 . Highest Loss Streak 21 | . 1 . 1 . 2 2 . 1 . 4 2 . . 1 2 . . 2 . 1 . 9 2 1 . . . 3 7 21 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 100 95 100 97 99 100 99 85 92 64 65 100 100 99 97 100 96 100 100 99 93 97 93 92 82 94 94 98 56 84 Engine 5 | . 14 14 11 11 9 7 7 7 7 6 2 3 1 . 5 6 6 5 5 5 3 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 9 8 3 7 Treads 6 | . 28 17 32 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . 1 30 30 30 30 28 . 2 24 26 26 26 26 23 23 23 22 19 21 21 21 21 21 18 17 2 . Device 17 | . 1 12 15 11 18 16 23 22 23 22 8 11 19 13 13 14 19 14 22 22 19 19 26 25 24 26 26 22 26 20 11 Storage 6 | . 26 15 11 11 9 7 7 7 7 6 2 . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 11 | . . . . . . 7 7 7 7 12 19 20 16 20 20 19 20 17 17 17 17 17 15 10 10 10 10 11 10 7 12 Hackware 2 | . . . . . . 4 . . . . 4 6 6 6 6 4 . 2 . . . 2 5 5 5 5 5 4 4 5 8 Protection 5 | . . . 2 11 7 7 7 7 7 2 7 2 4 6 6 6 6 7 5 5 8 4 3 5 5 5 5 7 8 . 4 Energy Gun 8 | . 21 28 3 . 9 4 7 5 . 5 2 7 3 . . . . 15 17 17 16 13 14 14 13 1 14 13 13 2 6 Energy Cannon 4 | . . . 4 16 8 9 6 6 1 3 2 . 8 12 12 11 12 . . . . . . . . . . . . . 2 Peak Build Rating 178 | 7 8 8 20 22 37 54 55 55 54 54 43 65 73 73 72 71 72 95 92 95 104 115 134 138 128 129 132 153 143 114 178 Average Rating 72 | 5 7 8 13 21 28 47 52 52 47 49 33 37 66 70 67 67 71 88 88 91 96 99 127 130 125 110 131 144 136 86 154 On Entrance 66 | . 7 8 8 20 22 35 45 52 54 54 13 21 65 73 72 68 70 72 93 92 91 99 113 131 122 128 129 132 124 64 51 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 49 49 64 66 65 76 72 81 72 74 47 28 76 77 77 76 77 79 78 72 82 92 98 92 92 92 89 103 88 45 104 Greatest Support 112 | 40 40 40 60 60 85 80 80 80 80 80 20 38 76 76 76 76 76 76 72 72 94 94 103 106 106 106 106 112 112 61 95 Greatest Overweight (x) 4 | . 1 4 1 1 1 1 1 1 . 1 4 2 . 1 1 . 1 1 1 1 1 1 . . . . . . . 1 1 Average Overweight (x) . | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 5 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 10 Average Capacity 17 | 7 10 20 20 20 19 18 20 20 20 19 9 5 12 20 20 20 20 20 20 20 20 20 18 15 15 15 15 15 15 12 9 Most Carried 20 | 5 15 17 20 20 20 20 20 20 19 20 5 5 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 10 Average Carried 16 | 2 9 15 19 20 19 17 19 19 19 18 4 4 11 19 19 19 17 19 19 19 19 18 17 14 14 14 15 14 14 11 9 Final Capacity 20 | 8 20 20 20 20 15 20 20 20 20 5 5 5 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 5 10 Final Carried 20 | 5 15 17 20 20 15 20 20 19 19 5 5 4 20 19 20 16 20 19 20 19 20 20 19 15 15 15 15 15 15 5 10 Class Distribution -------------------- 24% | Mutant 17% | Messiah-Skirmisher 17% | Skirmisher 12% | Messiah-Tank 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scout | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Mutant | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Messiah-Gunner | -4/Upper Caves Messiah-Tank | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Tank | -3/Proximity Caves Messiah-Tank | -3/Research Messiah-Tank | -3/Testing Hacker-Mutant | -2/Research Messiah-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 9240 | 280 214 57 770 163 450 728 223 270 . 243 200 100 325 328 245 116 53 528 80 105 287 877 406 237 69 115 153 337 645 . 636 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13856 | 112 444 . 949 . 1250 1223 218 288 . 152 240 . 632 242 272 . 141 989 66 121 47 1048 985 340 . 311 138 1657 1318 . 673 Parts 665 | 10 46 2 80 . 56 58 4 14 . 16 13 . 27 6 13 . 16 43 4 4 1 31 40 12 . 4 8 72 60 . 25 Haulers Intercepted 12 | . 2 . 3 . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 9 | 1 . . 2 . 1 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . 11 . 13 . . . 6 9 2 13 . 4 4 . 54 . 6 5 3 6 . . . . Prevented 13 | . . . . . . . . 3 . . . . . . 1 . 8 . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 234 | . 11 . 31 . 23 21 3 9 . 7 2 . 6 4 6 . 5 12 1 2 1 17 17 5 . . 4 22 20 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 95 | . 3 . . . 11 2 1 1 . . . . . . . . . 7 1 2 1 14 14 4 . . 2 14 16 . 2 Cannons 60 | . . . 15 . 7 12 1 3 . 1 2 . 5 4 3 . 1 4 . . . . . . . . . . . . 2 AOE 63 | . 7 . 16 . 4 6 1 5 . 6 . . . . 2 . 4 . . . . 3 3 . . . 2 3 1 . . Classes Destroyed 20 | 3 5 . 4 . 1 2 . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Worker 13 | 1 1 . 2 . 5 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Builder 22 | . 1 . 3 . . 4 . . . . 2 . 1 . . . . . . . . 2 1 . . . . 1 2 . 5 Tunneler 5 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycler 12 | 1 1 . 2 . 1 1 . . . . 1 . 2 . . . . . . . . 2 . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Watcher 23 | . 2 . 3 . 1 5 . . . . . . 1 . . . . 3 . . . . 1 . . . . 6 . . 1 Swarmer 41 | . 5 . 10 . 4 5 . . . 3 . . . . . . 3 . . . . 4 4 . . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 94 | . 6 . 13 . 11 6 3 7 . 1 1 . 2 3 3 . 1 2 1 . . 7 7 4 . . . 7 8 . 1 Brawler 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . Duelist 7 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 2 . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 28 | . . . 7 . 5 4 . . . . . . 1 . . . . 5 . . . 1 . . . . . 5 . . . Hunter 21 | . . . . . 3 1 . . . 1 . . . . . . . 1 . 2 . 2 3 . . . 2 2 2 . 2 Programmer 27 | . . . . . . 4 . . . . 1 . 2 . . . 1 4 . . . . 3 . . . . 4 6 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 1 7 . 4 5 3 4 . 3 2 . 1 3 3 . 5 5 1 2 1 7 4 4 . . 2 5 7 . 4 Combat Bots Only 7 | . 2 . 6 . 4 3 3 4 . 3 2 . 1 3 3 . 5 3 1 2 1 7 4 4 . . 2 4 6 . 2 Max Kills in Single Turn 5 | 1 2 1 4 . 3 2 1 2 . 1 1 . 1 1 1 . 4 1 1 1 1 2 3 1 . . 1 5 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Exploded 4 | . 2 . 4 . 2 2 1 2 . 1 . . . . 1 . 4 . . . . 2 3 . . . 1 3 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 2042 | . 38 1 93 3 134 242 8 26 . 42 69 . 52 25 39 . 2 93 7 21 12 176 153 44 . . 68 190 213 224 67 Missed 768 | . 12 . 20 . 27 99 3 12 . 12 25 . 23 1 12 . 1 28 . 8 5 36 69 15 . . 37 87 85 119 32 Damage Taken 22205 | . 374 17 964 61 1588 1277 91 371 . 705 892 . 357 486 675 . 16 1251 136 133 108 3125 1539 566 64 . 385 2126 2125 2162 611 Core 3151 | . 89 . 107 . 80 62 . 79 . 325 417 . 55 39 121 . . 48 23 . 32 438 160 22 . . 46 198 181 567 62 Absorbed by Shields 395 | . . . . . . 356 . 8 . . . . . . . . . 31 . . . . . . . . . . . . . Reduced by Siege Mode 120 | . . . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . Redirected to Shielding 654 | . . . . . . . . . . 22 24 . . . . . . 73 . 25 . 352 . . . . . 158 . . . Ignored by Resistances 1756 | . . . . . . . . . . . . . . . 9 . . 79 . 49 . 451 108 274 . . . 163 623 . . Regen/Repaired (Parts) 128 | . 18 . . . . . . . . . . 58 15 . . . . . . . 37 . . . . . . . . . . Core Remaining (%) 66 | 100 . 64 . 73 85 . . . . 33 . . . . . . 25 . . . . 45 . . . . 80 . 70 60 96 Volleys Fired 1020 | 7 47 . 95 . 95 77 12 19 . 10 25 . 51 15 30 . 3 70 2 8 11 111 64 22 4 23 20 68 70 5 56 Largest 4 | 2 2 . 2 . 2 2 2 2 . 2 1 . 2 2 2 . 1 3 3 3 3 3 3 3 1 1 3 3 3 1 4 Hottest 288 | 90 100 . 136 . 136 155 155 155 . 155 105 . 175 175 175 . 90 180 180 180 180 264 270 276 94 94 282 282 282 73 288 Shots Fired 1826 | 14 72 . 159 . 171 137 21 28 . 13 26 . 68 30 47 . 3 139 4 17 17 176 141 43 5 23 32 178 176 5 81 Gun 1196 | 14 58 . 10 . 110 34 8 5 . . 11 . 20 . . . . 103 4 17 10 149 138 38 4 18 28 175 173 5 64 Cannon 486 | . . . 125 . 56 97 8 14 . 5 15 . 48 30 42 . 2 32 . . . . . . . . . . . . 12 Launcher 88 | . 9 . 19 . 5 6 5 9 . 8 . . . . 5 . 1 . . . . 8 1 3 1 . 4 1 3 . . Special 56 | . 5 . 5 . . . . . . . . . . . . . . 4 . . 7 19 2 2 . 5 . 2 . . 5 Kinetic 102 | . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Thermal 1361 | 14 59 . 50 . 166 131 16 19 . 5 26 . 68 30 42 . 2 96 2 10 6 76 138 38 4 18 28 157 135 5 20 Explosive 88 | . 9 . 19 . 5 6 5 9 . 8 . . . . 5 . 1 . . . . 8 1 3 1 . 4 1 3 . . Electromagnetic 36 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 10 Entropic 44 | . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . Phasic 149 | . . . . . . . . . . . . . . . . . . 39 2 7 4 29 . . . . . 18 16 . 34 Robot Hit Streak 30 | 6 13 . 14 . 13 17 8 5 . 7 13 . 15 11 16 . 3 30 4 12 19 24 18 30 . 12 13 16 14 . 9 Robot Miss Streak 5 | 3 2 . 5 . 4 5 2 4 . 1 1 . 1 1 2 . . 2 . 1 1 2 4 1 . 1 1 2 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 . . . 1 5 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 1 . . Shots Hit Robots 1179 | 9 43 . 83 . 125 95 12 16 . 7 17 . 36 23 20 . 2 88 3 12 16 138 92 31 . 21 14 117 117 . 42 Core Hits 603 | 4 28 1 65 1 73 53 16 18 . 12 7 . 15 7 14 . 8 32 2 4 3 46 36 13 . 6 7 62 53 . 17 Critical Kills 11 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 3 2 . . . . . . 3 Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . . . . . . . . 3 9 3 . . . . . . 2 Critical Strikes 42 | . 1 . 2 . 6 1 . . . . 2 . 1 . 1 . . . . . 1 3 13 5 . . . . 1 . 5 Burn 9 | . 1 . . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Destroy 22 | . . . . . . . . . . . . . . . . . . . . . . 1 13 5 . . . . . . 3 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Melee Attacks 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40235 | 105 986 2 3473 11 2872 3175 901 947 . 558 610 . 1420 846 932 . 350 2913 91 323 262 4758 2974 797 . 552 539 3975 4320 28 1515 Guns 22881 | 105 504 . 62 . 1485 554 123 112 . . 205 . 363 . . . . 1995 91 323 262 4299 2665 797 . 552 399 3616 3432 . 937 Cannons 8481 | . . . 1339 . 845 1791 152 154 . 128 328 . 1011 846 478 . 41 891 . . . . . . . . . . . . 477 Explosions 8394 | . 470 . 2021 . 441 794 626 681 . 430 77 . . . 454 . 309 . . . . 459 262 . . . 140 359 871 . . Melee 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Ramming 378 | . 12 2 51 11 101 36 . . . . . . 46 . . . . 27 . . . . 47 . . . . . 17 28 . Kinetic 1157 | . . . 977 . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 Thermal 25944 | 105 460 . 424 . 2330 2345 275 266 . 128 533 . 1374 846 478 . 41 2241 58 224 130 1761 2665 797 . 552 399 3502 3386 . 624 Explosive 7681 | . 470 . 2021 . 441 794 626 681 . 430 . . . . 454 . 309 . . . . 310 262 . . . 140 359 384 . . Electromagnetic 552 | . 44 . . . . . . . . . 77 . . . . . . . . . . . . . . . . . 305 . 126 Impact 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1994 | . . . . . . . . . . . . . . . . . . . . . . 1994 . . . . . . . . . Phasic 2428 | . . . . . . . . . . . . . . . . . . 645 33 99 132 693 . . . . . 114 228 . 484 Highest Corruption 12 | . . . . . 3 8 3 3 3 3 2 2 2 5 5 5 . 5 . . 4 . 4 9 9 9 9 8 12 7 2 Average Corruption 4 | . . . . . 3 5 3 3 3 3 1 2 1 5 5 5 . 3 . . 4 . 2 4 9 9 9 7 10 5 1 Corruption Purged 23 | . . . . . . 10 . . . . . . 2 . . . . 7 . . . . . . . . . . 4 . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 . Effects 325 | . . . . . 9 38 13 16 . 10 7 6 7 17 35 1 . 15 . . 1 . 18 21 16 10 18 23 41 . 3 Message Errors 67 | . . . . . 1 6 3 5 . 1 1 3 2 2 7 . . 5 . . . . 5 6 4 . 4 7 5 . . Matter Fused 88 | . . . . . 3 11 3 1 . 7 . . 3 5 10 1 . 5 . . 1 . 5 5 5 2 7 5 7 . 2 Heat Flow Errors 28 | . . . . . 3 3 . 1 . . 1 1 . 2 3 . . . . . . . 3 1 4 . 1 2 3 . . Energy Discharges 47 | . . . . . . 5 3 4 . 1 3 . 1 1 5 . . 3 . . . . 2 2 1 3 2 2 9 . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 36 | . . . . . . 5 . 2 . . 1 1 1 5 4 . . . . . . . 2 1 1 5 2 3 2 . 1 Data Loss (major) 13 | . . . . . . 3 1 . . 1 . . . . 2 . . 1 . . . . . 1 . . 1 . 3 . . Misfires 17 | . . . . . . 3 2 . . . 1 . . 1 2 . . . . . . . 1 4 1 . . 2 . . . Alerts 8 | . . . . . . 2 1 . . . . 1 . . 2 . . . . . . . . . . . . . 2 . . Weapon Failures 15 | . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . 1 2 8 . . Overload Shots 11 | . . . . . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . 20 . 95 . 14 64 55 1 . 68 22 . 55 42 . . . 18 . . . . 16 . . . 40 38 27 . 101 Projectiles 254 | . . . 17 . 12 64 24 . . . 22 . 55 42 . . . 18 . . . . . . . . . . . . . Explosions 305 | . 20 . 78 . . . 31 1 . 68 . . . . . . . . . . . . 2 . . . 40 38 27 . . Melee 117 | . . . . . 2 . . . . . . . . . . . . . . . . . 14 . . . . . . . 101 Knockbacks 9 | . . . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Impact 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 801 | . 23 . 51 . . . . 87 . 153 62 . . . 126 . . . . . . 86 16 . 64 . . . 120 13 . Shots 22 | . 2 . 3 . . . . 2 . 3 1 . . . 5 . . . . . . 1 1 . 1 . . . 3 . . Rammed 28 | . 7 2 6 3 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 55 | . 8 3 8 3 12 4 . . . . . . 7 . . . . 4 . . . . 2 . . . . . 2 2 . Kicked 20 | . . . . . 1 4 . . . . . . 7 . . . . 4 . . . . 2 . . . . . 2 . . Crushed 7 | . 1 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | 60 174 . 274 . 261 281 341 262 . 84 270 129 435 242 267 . . 267 114 174 18 540 502 214 237 . 126 336 313 . 272 Average Temperature 73 | 29 48 . 82 . 50 65 98 90 . 33 55 73 96 141 63 . . 56 58 98 9 75 104 94 108 . 61 64 69 . 71 Received Heat Transfer 4215 | . 111 9 306 . 648 223 45 94 . 214 336 . 90 207 235 . . 270 87 . . 458 84 174 . . 12 185 184 180 63 Effects 16 | . . . 2 . . . 1 . . . . . 3 1 . . . . . . . 4 3 . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 7 | . . . 2 . . . . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . 1 Impact Corruptions 7 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 Robots Melted 17 | . 1 . . . 1 1 . . . . . . 1 . 1 . . 2 . . . 1 . 1 . . . 5 2 . 1 Combat Hostiles 15 | . 1 . . . 1 1 . . . . . . 1 . 1 . . 1 . . . . . 1 . . . 5 2 . 1 Parts Melted 101 | 2 2 . 1 . 11 9 . 1 . 1 5 . 4 1 . . . 9 . 2 . 8 4 2 . . 1 15 17 . 6 Heat Transferred 36372 | 297 1300 . 802 . 4478 3760 497 472 . 224 1110 . 1913 1094 724 . 50 2835 74 296 149 2209 3330 1073 . 517 518 4366 3767 . 517 Parts Sabotaged 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1533 | 15 314 72 873 398 410 351 . . . . 357 173 298 . . . . 210 . . . . 469 . . . . 780 814 354 1533 Initial 435 | . 9 72 13 340 . 186 . . . . 28 124 58 . . . . . . . . . 45 . . . . . 435 342 93 Average 246 | 3 155 54 293 223 174 260 . . . . 78 110 125 . . . . 92 . . . . 146 . . . . 385 630 273 850 Maximum Alert Level 4 | . 1 . 3 1 2 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 3 3 1 4 Low Security (%) 57 | 100 76 100 49 58 65 13 . . . . 94 100 85 . . . . 99 . . . . 75 . . . . 27 . 36 11 Level 1 24 | . 23 . 19 41 23 86 . . . . 5 . 14 . . . . . . . . . 19 . . . . 23 . 63 3 Level 2 11 | . . . 17 . 10 . . . . . . . . . . . . . . . . . 4 . . . . 29 82 . 30 Level 3 5 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 18 17 . 26 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . 5 . 4 5 . . . 1 2 . 6 . . . . 6 . . . 3 5 . . . . 6 4 1 6 Investigation 15 | . 2 . 1 . 2 1 . . . . . . 3 . . . . 1 . . . 2 . . . . . 1 1 . 1 Extermination 12 | . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 1 1 1 Reinforcement 24 | . 1 . 3 . 2 1 . . . . 1 . 1 . . . . 3 . . . 1 3 . . . . 4 1 . 3 Assault 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 29 | . 1 . 3 . 3 2 . . . . . . . . . . . 1 . . . 1 2 . . . . 3 3 2 8 Communications Jammed 75 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 71 . . . Distress Signals 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . Times Spotted 535 | . 20 1 46 6 39 37 3 9 . 17 21 4 16 4 15 . 9 29 3 2 21 27 34 5 . . 9 48 38 32 40 Peak Tracking Total 19 | . 3 2 5 3 7 4 3 3 . 14 6 4 4 4 5 . 6 6 3 2 9 7 6 4 . . 3 6 7 19 7 Tactical Retreats 46 | . 1 1 2 . 5 2 . . . 1 6 1 3 1 3 . . 4 . . 1 1 4 . . . 2 . 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 16 | . 2 . 1 . 2 4 . . . . 1 . 2 . . . . 1 . . . 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 . . . . . . . . . 1 . . 11 . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 34 | . . . 10 . 1 2 . . . . 8 . . . . . . 1 . . . . 3 1 . 1 . 1 2 . 4 Max in Single Turn 7 | . . . 2 . 1 1 . . . . 7 . . . . . . 1 . . . . . 1 . 1 . 1 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 81 | . 10 . 9 . 6 12 . 1 3 . 3 . 10 . 1 . 1 4 1 1 2 3 1 . 1 4 . 2 2 1 3 Terminals 39 | . 7 . 8 . 6 7 . . . . 1 . 5 . . . 1 . 1 1 . 1 . . . . . . . . 1 Fabricators 8 | . . . . . . 4 . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 Repair Stations 5 | . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . Recycling Units 9 | . 2 . 1 . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Total Hacks 211 | . 26 . 22 . 18 33 . 1 23 . 3 . 22 . 5 . 2 8 1 1 5 9 2 . 1 14 . 3 2 1 9 Successful 125 | . 19 . 13 . 9 13 . 1 23 . 2 . 7 . 5 . 2 2 1 1 5 4 1 . 1 14 . 1 . . 1 Failed 86 | . 7 . 9 . 9 20 . . . . 1 . 15 . . . . 6 . . . 5 1 . . . . 2 2 1 8 Catastrophic 15 | . . . 1 . . 4 . . . . 1 . 4 . . . . . . . . . 1 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 14 . 7 . 8 11 . . . . 1 . 11 . . . . 25 . . 1 2 12 . . . . 11 8 5 11 Terminals 111 | . 22 . 21 . 18 25 . . . . 1 . 12 . . . 2 . 1 1 . 4 . . . . . . . . 4 Fabricators 11 | . . . . . . 6 . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . 1 Repair Stations 9 | . 2 . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 . . Recycling Units 14 | . 2 . 1 . . . . . . . 1 . 5 . . . . . . . . 3 . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 16 | . . . . . . 2 . . . . . . 2 . . . . 4 . . . . 2 . . . . 2 . . 4 Terminal Hacks 88 | . 11 . 9 . 5 5 . 1 23 . 1 . 3 . 5 . 2 . 1 1 5 1 . . 1 14 . . . . . Record 21 | . . . . . . . . . 4 . . . . . 5 . 2 . 1 1 4 . . . . 4 . . . . . Part Schematic 14 | . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . Prototype ID Bank 12 | . 3 . 2 . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 2 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 Seal Access 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 Unauthorized Hacks 22 | . 6 . 4 . 4 3 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . Terminals 13 | . 4 . 3 . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Track 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 6 . 6 11 . . . . 2 . 10 . . . 1 3 1 . . 2 1 . . . . 1 2 1 3 Full Trace Events 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . 1 . . 10 . . . . . . . . 23 . . . . . . . 3 . . . . . Parts Built 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 209 | . . . . . . 142 . . . . . . . . . . . . . . . 67 . . . . . . . . . Total Part Build Rating 26 | . . . . . . 22 . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 2 1 . 3 . 1 . . 4 Non-combat 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . 2 . . 5 . 1 1 . 3 . 1 . . 3 Robot Hacks Applied 19 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 2 1 . 3 . 1 . . 3 parse_system 18 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 1 . 3 . 1 . . 3 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 2 . . . . . . 7 . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 74 | . . . . 3 . . . . . 1 . 18 . . 2 7 . 10 . . . 7 4 3 . . . 7 . 5 7 Largest Group 18 | . . . . 3 . . . . . 1 . 18 7 . 2 9 9 6 3 1 . 6 3 3 3 . . 4 . 3 4 Highest-Rated Group 656 | . . . . 40 . . . . . 96 . 656 280 . 62 293 293 288 116 21 . 232 262 138 138 . . 288 . 345 466 Highest-Rated Ally 219 | . . . . 16 . . . . . 96 . 50 46 . 31 39 39 85 67 21 . 56 103 103 46 . . 96 . 122 219 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . 2 3 Heavy 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 76 | . . . . . . . . . . . . . . . . . . . . . . 2 13 33 14 . 10 4 . . . STAY 10 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 3 . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 32 | . . . . . . . . . . . . . . . . . . . . . . . 5 15 6 . 4 2 . . . RETURN 31 | . . . . . . . . . . . . . . . . . . . . . . . 6 13 5 . 5 2 . . . Ally Attacks 528 | . . . . 12 . . . . . . . 126 22 . . . 48 23 4 . . 35 27 1 10 . . 101 . 10 109 Total Damage 23602 | . . . . 145 . . . . . . . 7628 675 . . . 1063 855 94 . . 1200 1669 76 248 . . 2787 . 846 6316 Kills 112 | . . . . 3 . . . . . . . 12 4 . . . 5 4 2 . . 8 8 . 2 . . 17 . 1 46 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 . 1 . . . 1 . 1 2 . 1 1 . . . 1 1 . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . . . . . . 6 11 5 . 4 2 . . . Drone Recoveries 26 | . . . . . . . . . . . . . . . . . . . . . . . 6 11 5 . 3 1 . . . Decoded 0b10 Intel 49 | . . . . . . . . . . . . . . . . . . 32 . . . . 17 . . . . . . . . Traps 32 | . . . . . . . . . . . . . . . . . . 17 . . . . 15 . . . . . . . . Emergency Access 15 | . . . . . . . . . . . . . . . . . . 13 . . . . 2 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 33181 | 156 1107 606 2169 961 1925 2062 778 1038 99 623 726 345 1351 760 1659 1636 996 1945 875 1106 1542 1694 1253 943 440 261 411 1359 928 630 797 Spaces Moved 21311 | 77 513 369 979 253 951 1443 594 790 80 459 668 303 888 541 977 1251 704 1191 641 648 1220 877 828 607 330 162 293 969 479 583 643 Core 256 | 4 . . . . . . . . . 35 49 167 . . . . . . . . . . . . . . . . . 1 . Treads 2769 | 73 513 59 979 253 892 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16190 | . . . . . 59 1443 594 790 80 424 . 7 888 541 977 1251 704 1191 641 648 1220 877 828 607 330 162 293 969 479 187 . Wheels 640 | . . 310 . . . . . . . . 253 77 . . . . . . . . . . . . . . . . . . . Hover 1207 | . . . . . . . . . . . 366 52 . . . . . . . . . . . . . . . . . 163 626 Flight 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 17 Fastest Speed 20 | 50 160 140 160 240 112 112 120 120 120 50 50 50 105 127 125 127 127 122 122 122 110 96 110 107 107 107 107 105 110 20 35 Average Speed 124 | 154 166 155 173 240 157 112 120 120 120 121 83 82 118 127 130 127 128 127 127 161 116 121 110 108 107 107 107 106 111 88 89 Slowest Speed 243 | 160 240 240 240 240 243 190 190 190 120 190 140 166 127 197 197 127 197 197 192 190 190 190 117 117 107 107 107 110 113 210 147 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 5 96 87 64 59 70 40 75 92 68 57 12 97 18 61 76 90 87 30 73 71 88 64 18 93 76 60 61 35 61 22 13 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 15 | . 2 1 1 . . . 1 . 1 1 . . . . . 2 1 . 1 1 . . . . . 3 . . . . . Known Exits Taken 24 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 1 . . 3 6 . 3 . . . 2 . 3 4 . 2 4 . 3 . 2 1 . 1 . . . . Spaces Dug 294 | . 13 . 16 . 14 2 . . . 35 5 . 22 . 13 . 1 23 1 3 . 30 10 15 3 . 53 16 12 5 2 Terrain Destroyed 878 | . 61 . 95 . 51 41 41 61 . 64 74 . 28 5 51 . 8 36 1 6 . 39 22 40 10 . 54 17 62 5 6 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 200 | . 5 . 2 . . 2 . 2 . . 6 . 28 5 26 . 1 36 1 6 . 9 14 3 3 . 10 17 13 5 6 AOE 676 | . 56 . 93 . 51 37 41 59 . 64 68 . . . 25 . 7 . . . . 30 8 37 7 . 44 . 49 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 26208 | 97 675 394 1275 604 1198 1727 635 837 83 511 816 396 1113 578 1314 1300 792 1506 693 693 1326 1363 1059 858 412 232 359 1147 725 679 811 Wait 2515 | 2 72 15 94 344 48 94 13 11 . 18 73 73 107 16 267 27 78 138 34 29 42 255 98 179 76 24 41 47 98 54 48 Move 21267 | 76 512 368 978 252 950 1442 593 789 79 458 668 302 887 540 976 1250 703 1190 640 647 1219 876 827 605 329 161 292 968 478 570 642 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Pick Up 276 | 5 14 2 30 1 21 24 4 3 . 6 5 1 20 . 3 1 4 25 4 . 12 28 13 4 1 3 . 11 12 5 14 Fast Attach 176 | 7 . . 6 . 8 5 . 1 2 1 12 9 11 . 4 8 . 10 . . 6 13 7 . . 7 . 9 14 19 17 Attach 118 | . 1 . 5 . 7 6 2 3 . 6 7 2 . 1 2 2 . 14 . 1 1 15 8 . 1 3 . 7 11 8 5 Detach 34 | . . . 1 . . 1 . . . 2 8 1 1 . 1 . . 3 . . . 2 2 . . 2 . 1 3 4 2 Swap 393 | . 16 4 26 3 27 50 7 10 . 5 5 1 13 6 6 . 4 24 10 8 17 42 22 17 1 . 5 24 23 1 16 Drop 293 | . 5 . 32 1 30 21 3 1 2 5 13 7 16 . 4 12 . 28 3 . 18 21 16 4 . 9 1 12 14 5 10 Fire 1020 | 7 47 . 95 . 95 77 12 19 . 10 25 . 51 15 30 . 3 70 2 8 11 111 64 22 4 23 20 68 70 5 56 Melee 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 20 | . . . . . 1 4 . . . . . . 7 . . . . 4 . . . . 2 . . . . . 2 . . Crush 33 | . 8 3 8 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 50 | . . 2 . . . . 1 . . . . . . . 21 . . . . . . . . 26 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Discovered new exit (range 3) 669 | -10/Materials | Discovered new exit (range 7) 967 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Repaired Seismic Detector 1264 | -10/Materials | Entered Mines 1355 | -10/Mines | Learned location of Zion (-6) 1485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1518 | -10/Mines | Discovered new exit (range 9) 1620 | -10/Mines | Build established: Scavenger-Mutant 1747 | -10/Mines | Discovered new exit (range 13) 1831 | -10/Mines | Learned Materials emergency access door positions 1870 | -10/Mines | Entered Materials 1870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -9/Materials | Identified exit to Mines 2177 | -9/Materials | Discovered new exit (range 4) 2448 | -9/Materials | Discovered new exit (range 15) 3077 | -9/Materials | Build established: Mutant 3870 | -9/Materials | First assault squad dispatched 4039 | -9/Materials | Entered Mines 4042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4387 | -9/Mines | Discovered new exit (range 10) 4475 | -9/Mines | Assembled infested the area 4529 | -9/Mines | Lost 3 allies 4546 | -9/Mines | Discovered new exit (range 11) 5000 | -9/Mines | Entered Materials 5000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -8/Materials | Build established: Scavenger-Mutant 5575 | -8/Materials | Discovered new exit (range 16) 6107 | -8/Materials | Discovered new exit (range 16) 6672 | -8/Materials | Build established: Mutant 6925 | -8/Materials | Entered Factory 6925 | -7/Factory | Evolved 2 slots: Utility x2 7642 | -7/Factory | Fabricated Myomer Leg (x2) 7897 | -7/Factory | Discovered new exit (range 16) 7956 | -7/Factory | Identified exit to Factory 8196 | -7/Factory | Identified exit to Storage 8196 | -7/Factory | Identified exit to Lower Caves 8632 | -7/Factory | Fabricated Dynamic Insulation System (x2) 8987 | -7/Factory | Entered Lower Caves 9072 | -7/Lower Caves | Build established: Skirmisher 9666 | -7/Lower Caves | Discovered new exit (range 15) 9704 | -7/Lower Caves | Identified exit to Lower Caves 9765 | -7/Lower Caves | Entered another Lower Caves area 9791 | -7/Lower Caves | Discovered exit to Factory (range 13) 9843 | -7/Lower Caves | Learned location of 1 exit from Factory 10295 | -7/Lower Caves | Discovered new exit (range 11) 10305 | -7/Lower Caves | Identified exit to Data Miner 10803 | -7/Lower Caves | Entered Data Miner 10803 | -7/Data Miner | Discovered new exit (range 6) 10808 | -7/Data Miner | Identified exit to Proximity Caves 10827 | -7/Data Miner | Met Data Miner 10848 | -7/Data Miner | Learned location of Section 7 (-2) 10848 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10869 | -7/Data Miner | Received God Mode back door access code from Data Miner 10902 | -7/Data Miner | Entered Proximity Caves 10922 | -6/Proximity Caves | Build established: Mutant 11038 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 11477 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11515 | -6/Proximity Caves | Core integrity fell below 50% 11519 | -6/Proximity Caves | Discovered exit to Factory (range 2) 11525 | -6/Proximity Caves | Entered Factory 11525 | -6/Factory | Evolved 2 slots: Utility x2 11526 | -6/Factory | Identified exit to Factory 11633 | -6/Factory | Identified exit to DSF 12214 | -6/Factory | Build established: Scavenger-Mutant 12251 | -6/Factory | Sucked down chute 12251 | -6/Factory | Entered Waste 12256 | -6/Waste | Spotted C-40 Crusher 12351 | -6/Waste | Spotted C-40 Crusher 12351 | -6/Waste | Spotted C-40 Crusher 12352 | -6/Waste | Spotted C-40 Crusher 12359 | -6/Waste | Spotted C-40 Crusher 12389 | -6/Waste | Warlord forces began an assault 12566 | -6/Waste | Discovered new exit (range 12) 12592 | -6/Waste | Identified exit to Factory 12596 | -6/Waste | Entered Factory 12596 | -6/Factory | Accompanied by 7 allies 12607 | -6/Factory | Garrison activated, responded to threat 12786 | -6/Factory | Build established: Scavenger-Skirmisher 12838 | -6/Factory | Core integrity fell below 50% 13007 | -6/Factory | Found Exp. Targeting Computer 13332 | -6/Factory | Discovered new exit (range 15) 13341 | -6/Factory | Discovered exit to Factory (range 16) 13348 | -6/Factory | Identified exit to Lower Caves 13584 | -6/Factory | Found Unknown Device 13947 | -6/Factory | Entered Lower Caves 14410 | -6/Lower Caves | Discovered new exit (range 7) 14434 | -6/Lower Caves | Build established: Skirmisher 14491 | -6/Lower Caves | Learned 4 Factory zone layouts 14671 | -6/Lower Caves | Identified exit to Lower Caves 14707 | -6/Lower Caves | Entered another Lower Caves area 14862 | -6/Lower Caves | Discovered exit to Factory (range 5) 15465 | -6/Lower Caves | Attacked by a faux Warlord 16139 | -6/Lower Caves | Discovered new exit (range 14) 16162 | -6/Lower Caves | Identified exit to Zion 16224 | -6/Lower Caves | Learned 8 Factory zone layouts 16224 | -6/Lower Caves | Learned Armory terminal intel 16224 | -6/Lower Caves | Learned Extension garrison access intel 16366 | -6/Lower Caves | Entered Zion 16366 | -6/Zion | Accompanied by 2 allies 16441 | -6/Zion | Discovered new exit (range 15) 16448 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16501 | -6/Zion | System corruption cleaned by Quarantine Array 16735 | -6/Zion | Received a visual enhancement algorithm 17451 | -6/Zion | Met Imprinter 17477 | -6/Zion | Imprinted 17479 | -6/Zion | Declared Zion's savior 17697 | -6/Zion | Identified Launcher Loader 17726 | -6/Zion | Gained Derelict followers 17875 | -6/Zion | Build established: Mutant 17972 | -6/Zion | Identified exit to Proximity Caves 18002 | -6/Zion | Entered Proximity Caves 18002 | -5/Proximity Caves | Accompanied by 9 allies 18497 | -5/Proximity Caves | Spotted B-75 Beast 18527 | -5/Proximity Caves | Allies destroyed B-75 Beast 18547 | -5/Proximity Caves | Lost 3 allies 18800 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18890 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18998 | -5/Proximity Caves | Entered Factory 18998 | -5/Factory | Accompanied by 4 allies 18998 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18999 | -5/Factory | Identified exit to Upper Caves 19000 | -5/Factory | Identified exit to Factory 19018 | -5/Factory | Zion Heavy squad teleported in 19051 | -5/Factory | Garrison activated, responded to threat 19121 | -5/Factory | Lost 6 allies 19134 | -5/Factory | Found Prototype Protection 19146 | -5/Factory | Found Prototype Protection 19209 | -5/Factory | Identified Zio. Weapon Casing 19211 | -5/Factory | Identified Zio. Heavy Carapace 19306 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19367 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19368 | -5/Factory | Zion Fire squad teleported in 19443 | -5/Factory | Lost 3 allies 19736 | -5/Factory | Build established: Messiah-Skirmisher 20222 | -5/Factory | Cargo convoy interrupted 20411 | -5/Factory | Zion Heavy squad teleported in 20418 | -5/Factory | Retrieved Zion intel report: Component Schematics 20419 | -5/Factory | Zion Fire squad teleported in 20439 | -5/Factory | Terminal network hard line cut 20896 | -5/Factory | Found Zio. Weapon Casing 20943 | -5/Factory | Entered Upper Caves 20943 | -5/Upper Caves | Accompanied by 3 allies 21062 | -5/Upper Caves | Found Zio. Weapon Casing 21688 | -5/Upper Caves | Discovered new exit (range 8) 21695 | -5/Upper Caves | Identified exit to Upper Caves 21818 | -5/Upper Caves | Entered another Upper Caves area 21818 | -5/Upper Caves | Accompanied by 1 ally 21877 | -5/Upper Caves | Discovered exit to Factory (range 13) 22425 | -5/Upper Caves | Discovered new exit (range 7) 22428 | -5/Upper Caves | Encountered a Warlord checkpoint 22435 | -5/Upper Caves | Identified exit to Warlord 22924 | -5/Upper Caves | Entered Warlord 23049 | -5/Warlord | System corruption cleaned by Quarantine Array 23561 | -5/Warlord | Rebuked by Warlord 23578 | -5/Warlord | Opened Warlord's prototype stash 23582 | -5/Warlord | Found Prototype Device 23582 | -5/Warlord | Identified Thermal Barrier 23585 | -5/Warlord | Warlord's base attacked by MAIN.C 23613 | -5/Warlord | Found Prototype Hackware 23764 | -5/Warlord | Lost 3 allies 23768 | -5/Warlord | Met EX-DEC 23773 | -5/Warlord | Found Prototype Energy Gun 23773 | -5/Warlord | Identified Vortex Rifle 23781 | -5/Warlord | Found Vortex Rifle 23886 | -5/Warlord | Lost 4 allies 23935 | -5/Warlord | Warlord forces counterattacked 23989 | -5/Warlord | Spotted B-75 Beast 24016 | -5/Warlord | Lost 5 allies 24126 | -5/Warlord | P-80 Master assimilated allied WX-SDC(M) 24260 | -5/Warlord | Warlord base infiltrated, sounded retreat 24265 | -5/Warlord | Spotted Striker 24321 | -5/Warlord | Lost 7 allies 24365 | -5/Warlord | Spotted Executioner 24445 | -5/Warlord | Discovered new exit (range 14) 24458 | -5/Warlord | Identified exit to Proximity Caves 24466 | -5/Warlord | Entered Proximity Caves 24488 | -4/Proximity Caves | Lost 3 allies 24885 | -4/Proximity Caves | Spotted B-86 Titan 24930 | -4/Proximity Caves | Destroyed B-86 Titan 24958 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 24970 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 25271 | -4/Proximity Caves | Lost 9 parts (1p2n3u3w) 25293 | -4/Proximity Caves | Destroyed 7 combat bots 25315 | -4/Proximity Caves | Identified Ghost Barrier 25383 | -4/Proximity Caves | Fabricated Hvy. Deuterium Engine (x1) 25484 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 25546 | -4/Proximity Caves | Lost 3 allies 25562 | -4/Proximity Caves | Discovered exit to Factory (range 16) 25854 | -4/Proximity Caves | Lost 4 allies 26098 | -4/Proximity Caves | Core integrity fell below 50% 26160 | -4/Proximity Caves | Entered Factory 26160 | -4/Factory | Accompanied by 1 ally 26160 | -4/Factory | Evolved 2 slots: Utility x2 26161 | -4/Factory | Identified exit to Research 26161 | -4/Factory | Identified exit to Extension 26172 | -4/Factory | Discovered new exit (range 9) 26180 | -4/Factory | Identified exit to Upper Caves 26226 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 26227 | -4/Factory | Zion Heavy squad teleported in 26435 | -4/Factory | Lost 3 allies 26603 | -4/Factory | Zion Recon squad teleported in 26774 | -4/Factory | Build established: Scavenger-Gunner 26945 | -4/Factory | Zion Heavy squad teleported in 27127 | -4/Factory | Discovered exit to Research (range 2) 27407 | -4/Factory | Terminal network hard line cut 27413 | -4/Factory | Entered Upper Caves 27413 | -4/Upper Caves | Accompanied by 1 ally 27497 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 27651 | -4/Upper Caves | Build established: Messiah-Tank 27987 | -4/Upper Caves | Build established: Messiah-Gunner 28005 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 28227 | -4/Upper Caves | Crushed by falling debris 28249 | -4/Upper Caves | Discovered new exit (range 8) 28256 | -4/Upper Caves | Identified exit to Upper Caves 28356 | -4/Upper Caves | Entered another Upper Caves area 28356 | -4/Upper Caves | Accompanied by 3 allies 28376 | -4/Upper Caves | Learned Research stockpile data 28383 | -4/Upper Caves | Discovered exit to Research (range 22) 28503 | -4/Upper Caves | Build established: Messiah-Tank 28722 | -4/Upper Caves | Discovered new exit (range 14) 28736 | -4/Upper Caves | Identified exit to Zhirov 28796 | -4/Upper Caves | Entered Zhirov 28796 | -4/Zhirov | Discovered new exit (range 3) 28798 | -4/Zhirov | Identified exit to Proximity Caves 28817 | -4/Zhirov | Met Zhirov 28841 | -4/Zhirov | Learned location of Quarantine (-2) 28841 | -4/Zhirov | Learned location of Testing (-3) 28841 | -4/Zhirov | Learned location of Command (-1) 28847 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28865 | -4/Zhirov | Found Alien Artifact 28865 | -4/Zhirov | Identified Integrated Dissipator 28865 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29001 | -4/Zhirov | Found Alien Artifact 29057 | -4/Zhirov | Entered Proximity Caves 29313 | -3/Proximity Caves | Spotted B-86 Titan 29468 | -3/Proximity Caves | Entered Research 29468 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29742 | -3/Research | Zion Fire squad teleported in 29917 | -3/Research | Discovered new exit (range 9) 29928 | -3/Research | Identified exit to Armory 30258 | -3/Research | Lost 3 parts (2u1w) 30393 | -3/Research | Retrieved Zion intel report: Branch Access 30393 | -3/Research | Identified exit to Testing 30394 | -3/Research | Zion Light squad teleported in 30710 | -3/Research | Lost 3 allies 30756 | -3/Research | Terminal network hard line cut 30820 | -3/Research | Discovered new exit (range 15) 30827 | -3/Research | Entered Testing 30841 | -3/Testing | Found Prototype Energy Gun 30843 | -3/Testing | Identified Tachyon Dispersion Ray 31077 | -3/Testing | First assault squad dispatched 31159 | -3/Testing | System corruption reached 10% 31277 | -3/Testing | Found Prototype Device 31277 | -3/Testing | Identified Exp. EM Disruption Field 31421 | -3/Testing | Lost 6 parts (1p2n1u2w) 31465 | -3/Testing | Spotted Striker 31477 | -3/Testing | Found Exp. Terrain Scanner 31647 | -3/Testing | Spotted PL-39BVDQ4ZHS 31662 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 31680 | -3/Testing | Spotted PD-1ALE7CK3XQ 31736 | -3/Testing | Discovered new exit (range 17) 31754 | -3/Testing | Identified exit to Research 31755 | -3/Testing | Entered Research 31755 | -2/Research | Evolved 2 slots: Propulsion x2 31781 | -2/Research | Lost 7 parts (3n3u1w) 32189 | -2/Research | Spotted B-90 Cyclops 32295 | -2/Research | Spotted B-90 Cyclops 32300 | -2/Research | Zion Heavy squad teleported in 32349 | -2/Research | Spotted B-90 Cyclops 32361 | -2/Research | Build established: Hacker-Mutant 32372 | -2/Research | Zion Light squad teleported in 32373 | -2/Research | Discovered new exit (range 4) 32383 | -2/Research | Identified exit to Access 32385 | -2/Research | Entered Access 32385 | -1/Access | Accompanied by 3 allies 32385 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 32391 | -1/Access | Lost 21 parts (2p11n8u) 32501 | -1/Access | Found Zio. Weapon Casing 32626 | -1/Access | Retrieved Zion intel report: Main Access 32626 | -1/Access | Identified exit to Surface 32627 | -1/Access | Zion Heavy squad teleported in 32706 | -1/Access | Spotted B-99 Colossus 32729 | -1/Access | Zion Demo squad teleported in 32761 | -1/Access | Door terminal overloaded 32806 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 32836 | -1/Access | Lost 3 allies 32865 | -1/Access | Found Prototype Processor 32865 | -1/Access | Identified Exp. Target Analyzer 32919 | -1/Access | Zion hero teleported in (AD-0RF) 33135 | -1/Access | First assault squad dispatched 33158 | -1/Access | Spotted B-99 Colossus 33164 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33182 | *** | Escaped! Last Messages --------------- 33070_ K-01 Serf collects debris. 33082_ Acquired 26 matter. 33089_ Acquired 2 matter. 33098_ U-05 Engineer lays Concrete. 33109_ System corrupted: Component data lost. 33124_ Sealed Heavy Doors breached. 33135_ ALERT: Significant disruption in Zone 2U, assault force dispatched. 33158_ Slug penetrates Sealed Heavy Doors. 33163_ Slug penetrates AD-0RF. 33163_ Jacked B-99 Colossus... >>parse_system Reading system data... New IDs: Adv. Force Field Multirail 33164_ Jacked B-99 Colossus... 33164_ Command string: \\PRNJ 33164_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????? # ??????? ???????????????????????? | | ????????#+##### !#???? ???????????????????????? | | ????????# / ???? ?????????????????????### | | ????????# = ######+#######???????????????# | | ????????# %# ! #???????????????# | | ????????# ]] # *#???????????????# | | ????????# ] # #???????????????# | | ????????# % # !! #???????????????# | | ????????# !%# ! = #???????????????# | | ????????# !### ###############???????## | | ????????#####+#+############################### | | ############ % [* %= ==%%%%!! | | """" # % %!= *%!!!%!!=! % | | """ # ####### ]%! #####+########## | | = # # != ##? ???????#### | | # # # ""#?# ????????? | | % +![#### ## %#?# #???????? | | * #%!#??##?# ""#?# #???????? | | #==#?????# ""#?# #???????? | | ############ ##???## " ### #???????? | | ########### #???# % ## #???????? | | #???## ### #???????? | | #????# #?# ! #???????? | | ####+##+### #????# #?# #???????? | | ??????????## ##????# i #?# #???????? | | ???????????# #?????# @" #?#########???????? | | ???????????# #?????# "" #?????????????????? | | ???????????#! #?????# #?????????????????? | | ??????????##=%#?????# #?????????????????? | | ??????????##%=#?????# #?????????????????? | | ??????????##=%#?????#" """ "#?????????????????? | | ???????????#*##??????" "?" "??????????????????? | | ???????????#!![####??" ""?"" "??????????????????? | | ???????????#!# #??" "???" ""??????????????????? | | ???????????#%# #?? ??? ???????????????????? | | ???????????#!# #?# ??? ???????????????????? | | ???????????#%" #?# ??? B ??????????????????? | | ???????????#=# #?# ??? B ??????????????????? | | ############=#! #?# ??? #?????????????????? | | ! !%!!=!%!+* #?# ??? #?????????????????? | | ########!#= #?# ??? #?????????????????? | | # #!##/"##?####??? ####?????????????????? | | / # #????????????? ?????????????????????? | | # # #????????????? ?????????????????????? | | # # #????????????? ?????????????????????? | | # ""# #????????????? ?????????????????????? | | # # #????????????? ?????????????????????? | | # # #????????????? ?????????????????????? | | # # #???????????????????????????????????? | | # ""# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 50 Energy Capacity 535 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Corruption Block 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Dynamic Insulation System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lance | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Hvy. Proton Cannon | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Dynamic Insulation System | x2 | -7/Factory Hvy. Deuterium Engine | x1 | -4/Proximity Caves Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Derelict Escape Just Shoot The Terminal Woof! Challenges ------------ None Game ------ Seed NeutrinoHardlightArray Manual? 0 Play Time 08:29:03 Cumulative 165.2 hours Start 2024.08.06 @ 17:17:52 End 2024.08.08 @ 16:19:38 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46f5205e-87cd-4ec7-97cd-5c8c4cdc88d1