Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.09 @ 20:37:08 Player: Sardaukar Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1357) 1357 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 5718 Bonus ------- Follower Combat Kills 106 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Superbattery (1500) Medium Matter Pod (25) Decoy Drone Bay (8/16) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Superbattery Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Gatling Laser Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Heat Sink Medium Matter Pod Weapon Cycler Improved Light Armor Plating Decoy Drone Bay Rocket Launcher Great Axe Great Axe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 92 | 6 10 3 8 . 6 . 21 17 21 Power 6 | 1 1 . 1 . . . . 1 2 Engine 6 | 1 1 . 1 . . . . 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 4 . 3 . . . 6 . 2 Treads 15 | . 4 . 3 . . . 6 . 2 Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 3 1 2 . 2 . 8 9 8 Device 9 | . . 1 . . . . 2 3 3 Storage 8 | 1 3 . . . 1 . 1 1 1 Processor 4 | . . . 1 . . . 2 1 . Hackware 1 | . . . . . . . . 1 . Protection 12 | . . . 1 . 1 . 3 3 4 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 2 2 . 4 . 7 7 9 Energy Gun 8 | 2 . 1 . . . . . 3 2 Energy Cannon 7 | . . . . . 2 . . 3 2 Ballistic Gun 2 | . . 1 . . . . . . 1 Ballistic Cannon 7 | . . . 2 . 2 . 3 . . Launcher 3 | . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 2 . . . . . 2 1 . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . Parts Lost 26 | . 1 . . . . 1 2 1 21 Power 1 | . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . 5 Utility 11 | . . . . . . 1 2 1 7 Weapon 9 | . 1 . . . . . . . 8 Highest Loss Streak 12 | . 1 . . . . 1 1 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 86 100 99 100 99 97 88 Engine 10 | . 14 14 11 11 11 11 9 7 6 Treads 23 | . 22 28 22 22 22 22 27 23 18 Device 8 | . . 3 11 11 11 11 9 10 8 Storage 14 | . 27 24 11 11 11 11 10 9 7 Processor 6 | . . . 5 11 11 11 9 10 6 Hackware 1 | . . . . . . . . 3 6 Protection 7 | . . . 3 11 10 11 15 7 11 Energy Gun 4 | . 9 14 1 . . . . 7 2 Energy Cannon 2 | . . . . . . . . 11 16 Ballistic Gun 2 | . . 13 1 . . . . . . Ballistic Cannon 10 | . . . 19 22 21 22 16 1 . Impact Weapon 1 | . 18 . . . . . . 1 . Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 86 | 14 53 50 55 55 60 59 62 86 84 Greatest Support 69 | 26 46 46 46 46 46 46 69 65 66 Greatest Overweight (x) 21 | . 16 1 1 1 1 1 . 1 21 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 19 Most Carried 20 | 2 13 20 20 20 20 18 20 20 20 Average Carried 17 | . 10 17 19 18 19 18 18 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 20 18 20 18 18 20 16 5 Class Distribution -------------------- 66% | Mutant 22% | Skirmisher 7% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1504 | 260 195 37 269 53 . . 342 190 158 Remotely . | . . . . . . . . . . Salvage Created 1689 | 102 308 52 482 22 . . 336 48 339 Parts 89 | 6 5 5 23 3 . . 24 1 22 Haulers Intercepted 3 | . . . 1 . . . 2 . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 39 | . 5 3 8 2 . . 11 1 9 Melee 3 | . 3 . . . . . . . . Guns 9 | . . 3 1 . . . . . 5 Cannons 17 | . . . 7 2 . . 6 . 2 AOE 7 | . . . . . . . 5 . 2 Classes Destroyed 9 | 2 2 . 3 . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . . 1 . . . 2 . . Recycler 6 | 1 3 . 1 . . . 1 . . Watcher 5 | . . . 3 . . . 2 . . Swarmer 18 | . 3 3 . 2 . . 7 . 3 Grunt 14 | . 2 . 5 . . . 3 . 4 Sentry 5 | . . . 3 . . . 1 . 1 Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 7 | 3 2 3 2 2 . . 7 1 4 Combat Bots Only 5 | . 2 3 2 2 . . 5 1 4 Max Kills in Single Turn 3 | 3 1 2 1 1 . . 3 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . . 3 . 2 Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 4957 | 38 395 53 188 24 . 141 490 349 3279 Core 893 | . 39 8 . . . 29 91 27 699 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . 51 . . Core Remaining (%) 89 | 100 . 81 . . . 92 83 . . Volleys Fired 111 | 3 . 7 32 2 . . 36 5 26 Largest 3 | 2 . 2 2 2 . . 2 3 3 Hottest 203 | 90 . 70 74 74 . . 70 180 203 Shots Fired 219 | 6 . 14 64 4 . . 65 15 51 Gun 74 | 6 . 14 16 . . . . 12 26 Cannon 138 | . . . 48 4 . . 61 3 22 Launcher 7 | . . . . . . . 4 . 3 Special . | . . . . . . . . . . Kinetic 129 | . . 7 56 4 . . 61 . 1 Thermal 80 | 3 . 7 8 . . . . 15 47 Explosive 7 | . . . . . . . 4 . 3 Electromagnetic 3 | 3 . . . . . . . . . Robot Hit Streak 11 | 3 . 5 7 1 . . 10 9 11 Robot Miss Streak 5 | 1 . 1 3 1 . . 5 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 155 | 5 12 10 38 2 . . 40 8 40 Core Hits 77 | 4 2 5 15 2 . . 21 1 27 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . 3 . . . . . . . . Critical Strikes 10 | 3 4 . 1 . . . 1 . 1 Burn 5 | 3 . . 1 . . . . . 1 Blast 1 | . . . . . . . 1 . . Smash 4 | . 4 . . . . . . . . Melee Attacks 29 | . 20 . . . . . 7 2 . Impact 29 | . 20 . . . . . 7 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . 3 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . 2 . . . . . . . . Damage Inflicted 4276 | 183 581 137 702 58 . . 1257 149 1209 Guns 946 | 67 . 98 123 . . . . 149 509 Cannons 1709 | . . . 579 53 . . 715 . 362 Explosions 898 | 116 . . . . . . 476 . 306 Melee 647 | . 581 . . . . . 66 . . Ramming 76 | . . 39 . 5 . . . . 32 Kinetic 1455 | . . 46 624 53 . . 715 . 17 Thermal 1286 | 153 . 52 78 . . . . 149 854 Explosive 782 | . . . . . . . 476 . 306 Electromagnetic 30 | 30 . . . . . . . . . Impact 647 | . 581 . . . . . 66 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . . . 3 6 Message Errors 1 | . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 377 | . 281 . 14 . . . 75 . 7 Projectiles 14 | . . . 14 . . . . . . Explosions 82 | . . . . . . . 75 . 7 Melee 281 | . 281 . . . . . . . . Knockbacks 15 | . 3 . 5 1 . . 6 . . Impact 4 | . 3 . . 1 . . . . . Kinetic 11 | . . . 5 . . . 6 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 61 | 39 . . . . . . 8 . 14 Shots 2 | 1 . . . . . . 1 . . Rammed 14 | . . 4 . 1 . . . . 9 Targets Rammed 14 | . . 4 . 1 . . . . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | 102 . 50 69 12 . . 164 207 464 Average Temperature 62 | 57 . 25 17 8 . . 41 82 156 Received Heat Transfer 1116 | . 78 . 120 . . 45 207 . 666 Effects 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . . Impact Corruptions 11 | . 11 . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 9 | 1 . 1 . . . . . 3 4 Heat Transferred 2841 | 533 . 148 296 . . . . 296 1568 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 282 | 15 170 93 257 40 . . 282 30 143 Initial 9 | . 9 3 . . . . . 3 . Average 43 | 1 40 32 80 4 . . 86 3 58 Maximum Alert Level 1 | . . . 1 . . . 1 . . Low Security (%) 96 | 100 100 100 89 100 . 100 86 100 100 Level 1 3 | . . . 10 . . . 13 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . . 4 7 . Investigation 5 | . . . . . . . 2 3 . Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . . . 2 . . . 2 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 6 | . . . 1 1 . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . 6 7 18 2 . 3 16 3 10 Peak Tracking Total 5 | . 3 3 3 1 . 3 5 2 5 Tactical Retreats 2 | . 1 . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 4 | . . . 3 . . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 23 | . 5 1 3 . 1 . 7 6 . Terminals 15 | . 4 . 3 . . . 6 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 73 | . 11 1 11 . 23 . 18 9 . Successful 50 | . 7 1 5 . 23 . 11 3 . Failed 23 | . 4 . 6 . . . 7 6 . Catastrophic 10 | . . . 4 . . . 5 1 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 6 . 11 . 1 . 13 . . Terminals 41 | . 9 . 11 . . . 17 4 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 42 | . 5 1 4 . 23 . 9 . . Record 23 | . . . . . 23 . . . . Robot Analysis 6 | . 2 . 1 . . . 3 . . Prototype ID Bank 3 | . 1 . . . . . 2 . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . Retrieve Matter 2 | . 2 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . 1 . . Terminals 2 | . . . 1 . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 3 . . . 6 4 . Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . 3 . . . . 1 . . Largest Group 2 | . . 2 1 . . . 1 . . Highest-Rated Group 62 | . . 62 31 . . . 10 . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 27 | . . 22 5 . . . . . . Total Damage 356 | . . 335 21 . . . . . . Kills 6 | . . 5 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 6 | . 2 . 1 . . . 3 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 8 | . . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 7584 | 56 561 1492 856 878 522 308 1340 817 754 Spaces Moved 2878 | 42 232 606 308 275 214 115 515 326 245 Core 34 | 3 1 . . . . . . . 30 Treads 2720 | . 146 606 308 275 214 115 515 326 215 Legs . | . . . . . . . . . . Wheels 124 | 39 85 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 240 240 240 240 240 158 158 50 Average Speed 215 | 87 191 240 240 240 240 240 159 209 232 Slowest Speed 1100 | 100 850 240 240 240 240 240 163 238 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 35 99 32 60 61 30 42 40 37 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 7 | . . . . . . . 5 2 . Terrain Destroyed 37 | . . . 1 . . . 26 2 8 Melee 7 | . . . . . . . 5 2 . Projectile 1 | . . . 1 . . . . . . AOE 29 | . . . . . . . 21 . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 4003 | 52 313 625 366 489 224 148 958 449 379 Wait 790 | . 41 . 2 208 . 34 358 78 69 Move 2870 | 41 231 605 307 274 213 114 514 326 245 Hop . | . . . . . . . . . . Pick Up 55 | 2 12 6 7 3 . . 12 7 6 Fast Attach 21 | 6 2 . 2 . 3 . 2 2 4 Attach 27 | . 3 . 1 . 2 . 5 5 11 Detach 3 | . . . . . . . 1 2 . Swap 44 | . 5 3 5 . 1 . 14 10 6 Drop 41 | . 3 . 10 1 5 . 9 12 1 Fire 111 | 3 . 7 32 2 . . 36 5 26 Melee 25 | . 16 . . . . . 7 2 . Ram 9 | . . . . . . . . . 9 Kick . | . . . . . . . . . . Crush 5 | . . 4 . 1 . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Entered Mines 1028 | -10/Mines | Discovered new exit (range 5) 1055 | -10/Mines | Found the Drone Emporium 1066 | -10/Mines | Found Prototype Device 1170 | -10/Mines | Learned location of Storage (-8) 1242 | -10/Mines | Discovered new exit (range 10) 1327 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1580 | -10/Mines | Received a Mining Laser from a helpful Derelict 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Accompanied by 1 ally 2110 | -9/Materials | Evolved 2 slots: Utility x2 2111 | -9/Materials | Identified exit to Mines 2115 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2966 | -9/Materials | Entered Mines 2967 | -9/Mines | Assembled infested the area 3141 | -9/Mines | Discovered new exit (range 7) 3153 | -9/Mines | Identified exit to Materials 3246 | -9/Mines | Learned Materials emergency access door positions 3420 | -9/Mines | Identified exit to Exiles 3509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3844 | -9/Mines | Entered Exiles 3902 | -9/Exiles | Met 8R-AWN 3943 | -9/Exiles | Met EX-HEX 4015 | -9/Exiles | Met EX-BIN 4048 | -9/Exiles | Aligned with FarCom system 4051 | -9/Exiles | Given EX-Vault access code 4106 | -9/Exiles | Opened EX-Vault 4121 | -9/Exiles | Found Prototype Storage 4121 | -9/Exiles | Identified Superbattery 4126 | -9/Exiles | Found Prototype Energy Cannon 4126 | -9/Exiles | Identified Gui. Plasma Cannon 4132 | -9/Exiles | Found Prototype Energy Cannon 4132 | -9/Exiles | Identified Latent Energy Streamer 4186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4253 | -9/Exiles | Met EX-DEC 4270 | -9/Exiles | Learned location of Zion (-6) 4340 | -9/Exiles | Discovered new exit (range 14) 4364 | -9/Exiles | Identified exit to Mines 4366 | -9/Exiles | Left Exiles lab with Superbattery 4366 | -9/Exiles | Entered Mines 4645 | -8/Mines | Discovered exit to Materials (range 13) 4674 | -8/Mines | Entered Materials 4674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4675 | -8/Materials | Identified Decoy Drone Bay 4883 | -8/Materials | Discovered new exit (range 12) 5157 | -8/Materials | Build established: Skirmisher 5622 | -8/Materials | Identified exit to Factory 6014 | -8/Materials | Entered Factory 6014 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6046 | -7/Factory | Discovered new exit (range 62) 6060 | -7/Factory | Discovered new exit (range 127) 6122 | -7/Factory | Discovered new exit (range 159) 6500 | -7/Factory | Identified exit to Factory 6831 | -7/Factory | Identified exit to Garrison 6831 | -7/Factory | Entered Garrison 7136 | -7/Garrison | Build established: Tank 7211 | -7/Garrison | Spotted B-75 Beast 7213 | -7/Garrison | Spotted B-75 Beast 7350 | -7/Garrison | Triggered checkpoint 7386 | -7/Garrison | Lost 6 parts (1p2n2u1w) 7508 | -7/Garrison | Core integrity fell below 50% 7553 | -7/Garrison | Core integrity fell below 20% 7555 | -7/Garrison | Lost 12 parts (3n4u5w) 7557 | -7/Garrison | Released all parts (3) 7585 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07524_ Imp. Heat Sink destroyed. 07524_ Great Axe destroyed. 07529_ Knocked back. 07533_ System corrupted: Energy discharge (-58). 07552_ Knocked back. 07557_ Imp. Heat Sink destroyed. 07557_ Released Rnf. Deuterium Engine. 07557_ Released Great Axe. 07557_ Released Hcp. Storage Unit. 07560_ Acquired Autogun. 07562_ Autogun destroyed. 07567_ Acquired Great Axe. 07568_ Great Axe destroyed. 07568_ Knocked back. 07569_ Acquired Imp. Light Armor Plating. 07570_ Acquired 16 matter. 07574_ Acquired 3 matter. 07576_ Slammed into B-75 Beast. 07578_ Knocked back. 07579_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????""""?# #????????????????????????????????? | | ????? ? #????????????????????????????????? | | ?? ??? #????????????????????????????????? | | ? ?? #????????????????????????????????? | | ?# ?# ## #????????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "b???????????????????????????????? | | ?" "b???????????????????????????????? | | ## # ## #????????????????????????????????? | | # * ## ############?????????????????????? | | [% % ^^ #?????????????????????? | | [ % ^ #####?????????????????? | | % @ ; #?????????????????? | | ## #= ############# BB### #?????????????????? | | ??# ##%= #???????????# BB#?????????????????????? | | ??# ## ####???????????# #?????????????????????? | | ??# ##[#?????????????## #?????????????????????? | | ### ##%#?????????????#; %#?????????????????????? | | "*=#?????????????## #??YY?????????????????? | | ### ####??????????????#! ##"""##### #????????? | | ??# #?????????????????#!* #??????? | | ??# #?????????????????#** #??????? | | ??# #?????????????????# ####T#######??????????? | | ??# #?????????????????# %#????#????????????????? | | +## #?????????????????# %#?????????????????????? | | #?????????????????# #?????????????????????? | | % #?????????????????# #?????????????????????? | | # ###?????????????????# #?????????????????????? | | # #???????????????????# #?????????????????????? | | # #???????????????????# #?????????????????????? | | #]%#???????????????????# #?????????????????????? | | # #???????????????????# #?????????????????????? | | # %#???????????????????# #?????????????????????? | | # #???????????????????# #?????????????????????? | | #""###?????????????????# #?????????????????????? | | #?????????????????# #?????????????????????? | | #?????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 1790 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingHelicalGenerator Manual? 0 Play Time 01:05:43 Cumulative 281.2 hours Start 2022.12.04 @ 17:56:50 End 2022.12.09 @ 20:37:08 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 6 Adventurer 63 Explorer 15 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02989202-e761-4736-8d66-da4ddd1713e7