Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 14:08:23 Player: aloola Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (161) 805 Value Destroyed (8317) 8317 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 20942 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1262 Follower Combat Kills 618 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Experimental Reaction Control System Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Experimental Reaction Control System Layered Light Armor Plating Layered Medium Armor Plating Improved Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Flexi-carbon Leg Gamma Rifle Fusion Bomb Launcher Field Lobotomy Kit [Rating: 164] Favorites ----------- Power Compact Particle Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Flexi-carbon Leg Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . 1 . Utility 9 | . . . . . 1 1 . . . . 2 2 2 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 151 | 7 2 3 3 1 15 9 3 1 . 1 7 24 10 32 17 14 2 Power 16 | 1 . 1 . . 1 . 1 . . . . 2 1 4 2 3 . Engine 3 | 1 . . . . . . 1 . . . . 1 . . . . . Core 4 | . . 1 . . 1 . . . . . . . 1 1 . . . Reactor 9 | . . . . . . . . . . . . 1 . 3 2 3 . Propulsion 40 | 2 1 . . . 5 5 . . . . 4 5 1 8 6 2 1 Treads 5 | . . . . . . 1 . . . . . . . 2 1 1 . Leg 33 | 2 1 . . . 3 4 . . . . 4 5 1 6 5 1 1 Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 49 | 2 1 1 . . 2 3 1 1 . . 3 10 3 11 3 8 . Device 22 | 1 . 1 . . . . . . . . . 5 3 7 . 5 . Storage 4 | 1 1 . . . 1 . . . . . . . . 1 . . . Processor 8 | . . . . . . . 1 . . . 2 3 . 1 1 . . Hackware 5 | . . . . . 1 1 . . . . . 1 . 1 . 1 . Protection 10 | . . . . . . 2 . 1 . . 1 1 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 3 1 7 1 1 . . 1 . 7 5 9 6 1 1 Energy Gun 20 | 1 . . . 1 3 . . . . . . 4 4 5 . 1 1 Energy Cannon 8 | . . . 1 . . . . . . . . 1 1 3 2 . . Ballistic Gun 10 | 1 . 1 1 . 4 1 . . . . . 2 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . Launcher 4 | . . . . . . . . . . 1 . . . 1 2 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . . . . . . . 1 6 1 1 . Corrupted Parts 8 | . . . . . . . . . . . . 1 . 2 5 . . System Corruption 26 | . . . . . . . . . . . . 4 . 5 17 . . Parts Lost 72 | . . 1 . 1 . 1 2 1 . . . 21 4 10 7 4 20 Power 10 | . . . . . . . 1 . . . . 3 . . 3 1 2 Propulsion 18 | . . . . 1 . 1 . . . . . 5 1 3 1 1 5 Utility 28 | . . 1 . . . . 1 1 . . . 7 1 3 3 2 9 Weapon 16 | . . . . . . . . . . . . 6 2 4 . . 4 Highest Loss Streak 19 | . . 1 . 1 . 1 2 1 . . . 11 2 6 3 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 8 9 9 9 13 14 13 13 14 14 14 12 12 14 13 4 4 Power 1 | . 1 1 2 2 2 1 . . 1 1 1 . . 1 1 . . Propulsion 1 | 2 4 3 4 2 1 . 1 1 1 1 2 2 1 1 2 . . Utility 4 | . 1 1 1 1 5 5 6 7 8 8 7 5 5 3 3 . 1 Weapon 4 | 1 2 2 2 2 4 5 4 3 3 3 2 2 3 7 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 . . 2 6 3 . . . . 1 2 . 7 5 . 2 Power 4 | . . . . . 2 2 . . . . . . . . . . . Propulsion 6 | . 1 . . 2 1 . . . . . . . . . 2 . . Utility 5 | . . . . . 1 . . . . . 1 2 . . . . 1 Weapon 12 | . . . . . 2 1 . . . . . . . 5 3 . 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 94 | . 100 98 99 86 96 99 98 98 74 100 92 91 80 97 94 89 85 Engine 1 | . 14 4 . . . . . 7 7 7 6 3 . . . . . Core 3 | . . 9 14 14 9 7 5 . . . . . 4 1 2 . . Reactor 2 | . . . . . . . . . . . . 1 . 7 5 7 7 Treads 1 | . . . . . . 1 . . . . . . . 3 2 . 3 Leg 23 | . 28 28 28 15 25 28 30 30 30 30 26 22 19 18 20 23 19 Device 9 | . 14 12 14 14 9 7 7 2 . . . 7 6 18 10 12 11 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 3 . . Processor 10 | . . . . . . . . 7 7 7 12 14 21 19 19 16 11 Hackware 3 | . . . . . 7 8 5 . . . . 3 5 2 4 4 7 Protection 4 | . . . . . . 5 7 10 15 15 13 7 . . 3 4 6 Energy Gun 7 | . 14 3 . 11 21 . 1 7 1 7 6 7 14 9 2 4 3 Energy Cannon 4 | . . . . . . . . . . . . . . 7 13 12 6 Ballistic Gun 9 | . 14 24 27 16 13 30 24 23 3 16 13 8 . . . . . Launcher 1 | . . . . . . . . . . 5 6 3 2 . . . 3 Peak Build Rating 164 | 8 8 12 19 16 30 35 42 38 38 39 58 83 95 145 136 164 154 Average Rating 78 | 5 7 10 12 15 26 32 39 37 27 38 56 73 76 132 130 145 135 On Entrance 49 | . 8 8 12 13 16 28 35 37 38 38 39 58 47 95 134 136 154 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 19 19 19 23 40 43 48 50 50 54 66 70 59 113 116 101 101 Greatest Support 153 | 20 20 20 20 20 40 52 52 52 52 52 80 99 65 106 118 153 133 Greatest Overweight (x) 3 | . . . . 2 3 1 . . . 1 1 1 1 3 1 . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 20 15 5 5 Average Capacity 13 | 7 8 10 10 10 14 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 16 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 16 15 5 5 Average Carried 12 | 5 7 9 9 9 13 14 14 14 15 15 14 12 12 14 13 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 8 10 10 9 15 15 13 15 15 15 15 9 15 15 5 5 3 Class Distribution -------------------- 24% | Skirmisher 23% | Scavenger-Skirmisher 20% | Scavenger-Gunner 12% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Matter Collected 3955 | 235 127 121 . 79 210 349 117 108 . 138 85 529 133 611 702 204 207 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7166 | 44 138 167 . 79 436 342 164 100 . 109 . 1155 445 1539 1193 295 960 Parts 354 | 6 6 19 . 4 27 25 7 3 . 9 . 53 24 63 66 15 27 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 1 . 3 . . . . . . . 3 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 7 8 . 9 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Combat Hostiles Destroyed 136 | . 2 8 . 2 7 5 4 2 . 7 . 17 8 22 31 4 17 Guns 59 | . 2 8 . 2 6 5 4 2 . . . 10 6 10 . 3 1 Cannons 28 | . . . . . . . . . . . . 2 . 9 16 . 1 AOE 39 | . . . . . 1 . . . . 7 . 3 2 . 13 . 13 Classes Destroyed 19 | 1 2 1 . . 4 2 . . . . . 3 . . 2 . 4 Worker 8 | . . . . . 1 . . . . . . 6 . 1 . . . Builder 4 | . . . . . . . . . . . . 4 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 5 | . . . . . 1 1 . . . . . 2 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . 1 1 . . . . Swarmer 27 | . . 6 . . . . 2 . . 6 . 2 2 . 7 . 2 Saboteur 4 | . . . . . . . . . . . . . . . 3 . 1 Grunt 35 | . 2 2 . 2 2 . 1 2 . 1 . 5 . 6 3 . 9 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . 1 . . . . . . . . . . . 2 Sentry 16 | . . . . . 4 3 1 . . . . 1 . 3 3 1 . Specialist 3 | . . . . . . . . . . . . 2 . . 1 . . Hunter 7 | . . . . . . 1 . . . . . 5 . 1 . . . Programmer 38 | . . . . . . 1 . . . . . 2 6 12 13 3 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 2 3 . 1 3 1 3 2 . 4 . 8 3 5 6 2 11 Combat Bots Only 10 | . 2 3 . 1 3 1 3 2 . 4 . 5 2 5 6 1 10 Max Kills in Single Turn 5 | 1 1 1 . 1 1 1 1 1 . 4 . 5 2 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 4 . 2 2 . 3 . 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Hostile Shots Fired 1063 | . 20 43 . 6 19 79 35 43 . 14 . 227 53 187 95 57 185 Missed 325 | . 3 10 . 2 6 30 10 13 . 4 . 58 17 66 36 15 55 Hits 738 | . 17 33 . 4 13 49 25 30 . 10 . 169 36 121 59 42 130 Melee 10 | . . . . . . . . . . . . . . . . . 10 Projectile 728 | . 17 33 . 4 13 49 25 30 . 10 . 169 36 121 59 42 120 Critical Strikes 33 | . . . . . . . . . . . . 2 7 12 1 2 9 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . 1 Damage Taken 15273 | . 191 312 . 45 199 551 211 391 . 165 . 2982 693 2640 1945 1164 3784 Core 2550 | . 44 46 . 11 58 21 27 64 . 36 . 316 63 350 49 79 1386 Absorbed by Shields 74 | . . . . . . . . . . . . . . 74 . . . Redirected to Shielding 50 | . . . . . . . . . . . . . . . 50 . . Core Remaining (%) 82 | 100 . . . 59 89 . . . . 78 100 68 94 . 69 . . Volleys Fired 416 | 8 16 28 . 13 17 19 9 9 . 5 . 52 30 72 75 36 27 Largest 4 | 2 2 2 . 2 4 4 4 4 . 3 . 4 3 4 4 2 3 Hottest 428 | 60 60 60 . 95 190 92 146 146 . 121 . 310 243 395 428 240 305 Shots Fired 899 | 13 32 52 . 25 58 67 22 32 . 8 . 135 49 167 150 52 37 Gun 611 | 13 32 52 . 25 58 67 21 32 . 4 . 121 44 92 13 26 11 Cannon 259 | . . . . . . . . . . . . 11 3 75 130 24 16 Launcher 25 | . . . . . . . . . . 4 . 3 2 . 7 . 9 Special 4 | . . . . . . . 1 . . . . . . . . 2 1 Kinetic 277 | 8 16 40 . 18 17 67 14 26 . 2 . 55 . . 14 . . Thermal 535 | 5 16 12 . 7 24 . 7 6 . 2 . 71 44 151 113 50 27 Explosive 25 | . . . . . . . . . . 4 . 3 2 . 7 . 9 Electromagnetic 58 | . . . . . 17 . . . . . . 6 3 16 16 . . Robot Hit Streak 21 | 7 11 5 . 4 7 14 4 7 . 8 . 12 19 21 12 20 4 Robot Miss Streak 6 | 2 3 3 . 4 4 5 4 3 . 1 . 6 1 2 3 1 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 9 | . 1 1 . . 1 . 1 1 . . . 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . . 1 . 1 . . . Shots Hit Robots 581 | 9 22 29 . 13 33 46 12 18 . 6 . 101 38 116 88 37 13 Core Hits 323 | 3 6 11 . 3 22 19 6 10 . 12 . 69 16 42 48 12 44 Critical Kills 10 | . . . . . . . . . . . . 1 1 3 2 . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . 2 . 3 . . . Critical Strikes 23 | . . . . . 1 . . . . . . 6 1 6 6 . 3 Burn 4 | . . . . . 1 . . . . . . 3 . . . . . Meltdown 7 | . . . . . . . . . . . . 1 . 1 2 . 3 Destroy 8 | . . . . . . . . . . . . 2 1 5 . . . Blast 4 | . . . . . . . . . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23804 | 101 259 346 . 180 692 695 189 377 . 771 . 3890 1380 4289 5487 1432 3716 Guns 9557 | 101 259 346 . 180 532 678 189 377 . 52 . 2281 1111 2184 245 827 195 Cannons 6661 | . . . . . . . . . . . . 243 . 2090 3371 604 353 Explosions 7498 | . . . . . 152 . . . . 719 . 1324 269 . 1871 . 3163 Melee . | . . . . . . . . . . . . . . . . . . Ramming 88 | . . . . . 8 17 . . . . . 42 . 15 . 1 5 Kinetic 3202 | 81 150 254 . 118 72 678 148 290 . 31 . 1004 . . 376 . . Thermal 12955 | 20 109 92 . 62 458 . 41 87 . 21 . 2134 1102 3871 2979 1431 548 Explosive 6647 | . . . . . . . . . . 719 . 625 269 . 1871 . 3163 Electromagnetic 912 | . . . . . 154 . . . . . . 85 9 403 261 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . . 1 1 1 1 1 . 6 6 26 51 4 17 Average Corruption 11 | . . . . . . 1 1 1 1 1 . 3 3 13 33 3 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . 3 4 5 . 7 . 9 7 84 94 8 2 Message Errors 50 | . . . . . . 1 1 . . 1 . 2 2 21 20 2 . Matter Fused 54 | . . . . . . 1 2 . . 1 . 2 1 23 21 2 1 Heat Flow Errors 28 | . . . . . . . . 1 . . . . 1 10 15 1 . Energy Discharges 15 | . . . . . . 1 . . . 2 . . . 7 5 . . Parts Rejected 4 | . . . . . . . . . . . . 1 . 1 2 . . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 29 | . . . . . . . 1 3 . 1 . 1 3 7 11 2 . Data Loss (major) 6 | . . . . . . . . . . 1 . . . 1 4 . . Misfires 12 | . . . . . . . . 1 . 1 . 1 . 6 3 . . Alerts 4 | . . . . . . . . . . . . . . 1 2 1 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . Weapon Failures 16 | . . . . . . . . . . . . 2 . 5 8 . 1 Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 934 | . . . . . . . . . . 6 . 97 27 139 382 53 230 Projectiles 451 | . . . . . . . . . . . . . . 139 230 53 29 Explosions 483 | . . . . . . . . . . 6 . 97 27 . 152 . 201 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . . . . . . . . . . 52 . 79 Shots 2 | . . . . . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . . . . 2 4 . . . . . 7 . 1 . 1 5 Kicked 20 | . . . . . 2 4 . . . . . 7 . 1 . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 102 87 . . 150 38 36 375 . 74 . 502 185 389 365 408 369 Average Temperature 110 | . 55 57 . . 55 15 17 167 . 27 . 127 50 96 119 147 134 Received Heat Transfer 1729 | . 102 96 . 24 90 90 42 186 . 9 . 630 . 181 36 54 189 Effects 16 | . . . . . . . . 3 . . . 6 . 2 3 1 1 Shutdowns 6 | . . . . . . . . 1 . . . 1 . 2 . 1 1 Energy Bleed 3 | . . . . . . . . 1 . . . 1 . . 1 . . Interference 5 | . . . . . . . . 1 . . . 2 . . 2 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . 1 . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . 2 . 2 2 1 3 Combat Hostiles 9 | . . . . . . . . . . . . 2 . 2 2 1 2 Parts Melted 46 | . . . . . 1 . . . . . . 7 3 14 13 6 2 Heat Transferred 14672 | 50 250 200 . 111 748 . 74 148 . 37 . 3470 1370 3959 2405 1332 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . 1 . . 2 1 5 Low Security (%) 86 | 100 100 100 . 100 100 100 . . . . 100 83 100 100 54 72 . Level 1 9 | . . . . . . . . . . . . 16 . . 34 27 . Level 2 1 | . . . . . . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 Peak Influence 2568 | 5 30 120 . 35 121 113 . . . . 8 360 149 161 626 325 2568 Initial 325 | . . 1 . . . 44 . . . . . . 149 5 75 325 14 Average 122 | . 6 72 . 7 20 26 . . . . . 58 41 59 207 138 2074 Influence Increases 5527 | 10 62 220 . 55 277 378 84 95 . 243 24 775 268 607 1151 205 1073 Destroy 0b10 Robot/C 3040 | . 40 160 . 40 140 200 80 80 . 200 . 340 160 440 620 80 460 Destroy 0b10 Robot/NC 125 | 10 5 . . . 10 5 . . . . . 70 10 5 . 5 5 Destroy Leader 596 | . 2 30 . . 50 70 . 10 . 30 . 92 32 90 120 30 40 Allied During Kill 156 | . . . . . . 24 4 5 . 13 . 2 . . 32 . 76 Successful Hack 226 | . . . . . 53 48 . . . . . 58 18 18 7 24 . Disable Machine 270 | . . . . . . . . . . . . 75 . . 75 . 120 Destroy Structure 754 | . . . . . 9 1 . . . . 24 78 48 54 252 36 252 Partial Spotted 45 | . . . . . . 30 . . . . . 15 . . . . . Lose Combat Pursuer 315 | . 15 30 . 15 15 . . . . . . 45 . . 45 30 120 Influence Decreases 4660 | 10 57 175 50 55 180 396 163 95 . 243 24 469 564 472 676 799 232 Entered New Map 676 | . . 4 50 . . 53 30 . . . . . 157 5 70 295 12 Time Decay 3159 | 10 57 161 . 55 180 303 113 85 . 243 24 241 380 367 476 464 . Lost Part 685 | . . 10 . . . . 20 10 . . . 208 27 100 70 40 200 Lost Ally 140 | . . . . . . 40 . . . . . 20 . . 60 . 20 Squads Dispatched 39 | . . . . . . 2 . . . . 1 9 1 5 5 4 12 Investigation 3 | . . . . . . . . . . . . 3 . . . . . Extermination 15 | . . . . . . 2 . . . . 1 1 1 5 3 2 . Reinforcement 8 | . . . . . . . . . . . . 4 . . 2 2 . Assault 12 | . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Distress Signals 16 | . 2 . . . 2 . . . . . . 7 1 . 3 . 1 Communications Jammed 62 | . . . . . . . . . . . . . . . . . 62 Distress Signals 60 | . . . . . . . . . . . . . . . . . 60 Times Spotted 252 | . 5 10 . 4 22 10 4 4 . 9 . 40 10 29 40 9 56 Peak Tracking Total 21 | . 3 3 . 3 4 3 3 3 . 4 . 10 3 5 6 3 21 Tactical Retreats 16 | . 1 1 . 1 1 . . . . . . 3 . . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Traps Triggered 14 | . . . . . . 3 . . . . 1 2 . 4 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Machines Disabled 18 | . . . . . . . . . . . . 5 . . 5 . 8 Max in Single Turn 4 | . . . . . . . . . . . . 4 . . 1 . 3 Garrison Access 4 | . . . . . . 1 . . . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Machines Accessed 45 | . . . 3 . 4 7 . . 4 . 3 7 3 7 3 4 . Terminals 18 | . . . . . 4 3 . . . . 1 3 2 4 1 . . Fabricators 9 | . . . . . . 2 . . . . 1 2 . 1 2 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . 1 . . . . . 1 1 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 1 . 1 . 1 . Total Hacks 122 | . . . 3 . 12 14 . . 27 . 5 23 13 14 5 6 . Successful 71 | . . . 3 . 10 8 . . 27 . 1 7 6 5 1 3 . Failed 51 | . . . . . 2 6 . . . . 4 16 7 9 4 3 . Catastrophic 12 | . . . . . . . . . . . 1 3 2 3 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 . 5 4 . . . . . 7 8 5 5 3 . Terminals 49 | . . . . . 12 5 . . . . 1 11 11 7 2 . . Fabricators 19 | . . . . . . 4 . . . . 2 5 . 3 3 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 10 | . . . . . . 3 . . . . . 2 2 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 2 . . . . 2 5 . 2 . 2 . Terminal Hacks 48 | . . . 3 . 8 2 . . 27 . . 2 4 2 . . . Record 13 | . . . 2 . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . . . . . 2 . . . . . . . 2 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . 2 . 1 . . . Network Status 3 | . . . . . . 1 . . . . . 1 . 1 . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . 1 . 1 . Seal Access 4 | . . . . . . 1 . . . . 1 . . 1 . 1 . Unauthorized Hacks 14 | . . . . . 2 3 . . . . . 3 2 1 1 2 . Terminals 7 | . . . . . 2 1 . . . . . 2 2 . . . . Botnet 3 | . . . . . 1 . . . . . . 1 1 . . . . Operators 4 | . . . . . 1 1 . . . . . 1 1 . . . . Fabricators 4 | . . . . . . 1 . . . . . . . 1 1 1 . Fabnet 4 | . . . . . . 1 . . . . . . . 1 1 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . Recyclers 2 | . . . . . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . 4 4 . . . . 3 7 3 5 2 3 . Full Trace Events 3 | . . . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 3 3 1 . . . 6 6 Autooverrided 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Total Allies 14 | . . 2 . . . 4 1 . . . . . . . 3 1 3 Largest Group 4 | . . 2 2 . . 4 2 1 1 1 1 1 . . 3 1 2 Highest-Rated Group 213 | . . 42 42 . . 48 97 85 85 85 85 85 . . 150 183 213 Highest-Rated Ally 183 | . . 31 31 . . 12 85 85 85 85 85 85 . . 50 183 183 Total Orders 18 | . . . . . . 2 2 2 . 2 2 2 . . 6 . . STAY 9 | . . . . . . 1 . 1 . 1 1 1 . . 4 . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . FOLLOW 8 | . . . . . . 1 1 1 . 1 1 1 . . 2 . . Ally Attacks 76 | . . . . . . 19 3 10 . 4 . 6 . . 18 . 16 Total Damage 2255 | . . . . . . 249 31 183 . 171 . 214 . . 634 . 773 Kills 16 | . . . . . . 5 . 2 . 3 . 1 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 1 . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Active Infowar (turns) 7523 | 15 209 56 . . . . . . . . . 1060 749 2363 1630 1169 272 Optics 5920 | . . . . . . . . . . . . 235 251 2363 1630 1169 272 Terrain 4177 | . . . . . . . . . . . . 1036 726 1551 . 594 270 Seismic 280 | 15 209 56 . . . . . . . . . . . . . . . Jamming 838 | . . . . . . . . . . . . 24 38 139 378 115 144 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Turns Passed 14223 | 126 209 355 290 302 1445 1215 705 542 110 732 417 1240 1009 2439 1630 1169 288 Spaces Moved 8249 | 72 131 196 237 102 750 778 520 368 84 412 310 794 607 1344 658 711 175 Core 26 | 5 . . . . . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . . . . . Legs 8209 | 67 131 196 237 102 736 778 520 368 84 412 310 794 607 1344 658 711 154 Wheels 14 | . . . . . 14 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 122 122 122 122 122 120 115 120 120 117 116 50 Average Speed 135 | 115 120 120 120 235 161 132 122 122 122 171 123 119 135 131 159 117 110 Slowest Speed 270 | 120 120 120 120 260 270 193 122 122 122 192 192 185 190 270 190 118 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 19 46 60 27 38 20 57 46 68 56 10 24 16 30 34 15 52 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 7 | . . 1 . . . . 2 3 . 1 . . . . . . . Spaces Dug 63 | . . . . . . . 1 . . . . . 18 12 21 10 1 Terrain Destroyed 436 | . . . . . 11 . 1 . . 59 . 38 36 26 156 13 96 Melee . | . . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . 1 . . . . 1 6 26 42 13 4 AOE 343 | . . . . . 11 . . . . 59 . 37 30 . 114 . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Arm Res Tes Total 10594 | 98 151 267 243 142 948 935 574 443 91 428 348 973 744 1882 1107 988 232 Wait 1468 | 4 1 34 . 24 125 107 41 62 . 9 17 77 80 362 305 207 13 Move 8233 | 71 130 195 236 101 749 777 519 367 83 411 309 794 606 1343 657 710 175 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 97 | 8 . 4 1 . 18 7 . 3 . . 3 6 13 23 7 3 1 Fast Attach 77 | 7 . 1 2 1 7 2 . 1 4 . . 13 4 12 10 13 . Attach 57 | . . 1 1 . 5 5 2 . . . 4 10 8 13 4 2 2 Detach 14 | . . . . 1 2 1 . . . . 1 . 1 3 1 4 . Swap 83 | . 2 1 . . 5 3 3 . . 3 4 7 2 28 16 5 4 Drop 103 | . 2 3 3 2 18 10 . 1 4 . 5 8 . 25 11 7 4 Fire 416 | 8 16 28 . 13 17 19 9 9 . 5 . 52 30 72 75 36 27 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . 2 4 . . . . . 6 . 1 . 1 5 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . Rewire 22 | . . . . . . . . . . . . . . . 21 . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Armory -2/Research -2/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 127 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 570 | -10/Mines | Discovered new exit (range 8) 679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 679 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Entered Exiles 691 | -10/Exiles | Accompanied by 2 allies 707 | -10/Exiles | Build established: Scavenger-Mutant 720 | -10/Exiles | Met 8R-AWN 721 | -10/Exiles | Led the pair of lost Derelicts to a safe place 742 | -10/Exiles | Met EX-HEX 777 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 825 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Longsword +1 838 | -10/Exiles | Found Gui. Plasma Cannon 847 | -10/Exiles | Found Field Lobotomy Kit 892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 927 | -10/Exiles | Met EX-DEC 932 | -10/Exiles | Learned location of Zion (-6) 969 | -10/Exiles | Discovered new exit (range 10) 981 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 981 | -10/Exiles | Entered Mines 982 | -9/Mines | Met a Derelict bent on vengeance 1208 | -9/Mines | Learned location of Storage (-9) 1265 | -9/Mines | Discovered new exit (range 6) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1608 | -8/Materials | Build established: Scavenger-Skirmisher 1937 | -8/Materials | Discovered new exit (range 3) 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3327 | -7/Factory | Build established: Skirmisher 3749 | -7/Factory | Fabricated S-27 Virus (x4) 3808 | -7/Factory | Identified exit to Lower Caves 3832 | -7/Factory | Discovered new exit (range 16) 3943 | -7/Factory | Entered Lower Caves 3943 | -7/Lower Caves | Accompanied by 1 ally 4041 | -7/Lower Caves | Learned 4 Factory zone layouts 4088 | -7/Lower Caves | Spotted B-75 Beast 4092 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 4225 | -7/Lower Caves | Build established: Scavenger-Tank 4230 | -7/Lower Caves | Encountered a Warlord checkpoint 4520 | -7/Lower Caves | Discovered new exit (range 12) 4521 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4648 | -7/Lower Caves | Entered another Lower Caves area 4648 | -7/Lower Caves | Accompanied by 1 ally 4900 | -7/Lower Caves | Build established: Scavenger-Gunner 4926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5153 | -7/Lower Caves | Discovered new exit (range 6) 5190 | -7/Lower Caves | Entered Data Miner 5190 | -7/Data Miner | Accompanied by 1 ally 5190 | -7/Data Miner | Discovered new exit (range 6) 5216 | -7/Data Miner | Met Data Miner 5238 | -7/Data Miner | Learned location of Section 7 (-3) 5238 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5262 | -7/Data Miner | Received God Mode back door access code from Data Miner 5300 | -7/Data Miner | Entered Proximity Caves 5300 | -6/Proximity Caves | Accompanied by 1 ally 5309 | -6/Proximity Caves | Learned Factory security intel 5451 | -6/Proximity Caves | Learned Factory emergency access door positions 5588 | -6/Proximity Caves | Build established: Scavenger-Tank 5917 | -6/Proximity Caves | Discovered new exit (range 3) 6032 | -6/Proximity Caves | Entered Factory 6032 | -6/Factory | Accompanied by 1 ally 6032 | -6/Factory | Evolved 2 slots: Utility x2 6355 | -6/Factory | Build established: Gunner 6408 | -6/Factory | Discovered new exit (range 13) 6449 | -6/Factory | Entered another Factory area 6449 | -5/Factory | Accompanied by 1 ally 6449 | -5/Factory | Evolved 2 slots: Utility x2 6737 | -5/Factory | Build established: Skirmisher 6793 | -5/Factory | Allied Derelicts emerged from ambush trap array 6874 | -5/Factory | Fabricated Biometal Leg (x2) 7254 | -5/Factory | Lost 3 allies 7368 | -5/Factory | Lost 11 parts (2p1n4u4w) 7582 | -5/Factory | Identified exit to Factory 7602 | -5/Factory | Garrison activated, responded to threat 7689 | -5/Factory | Entered another Factory area 7689 | -4/Factory | Evolved 2 slots: Utility x2 7719 | -4/Factory | Lost 5 parts (1p2n2u) 7850 | -4/Factory | Build established: Scavenger-Skirmisher 8588 | -4/Factory | Discovered new exit (range 16) 8698 | -4/Factory | Entered Research 8698 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9143 | -3/Research | Found Fusion Bomb Launcher 9161 | -3/Research | Build established: Skirmisher 9795 | -3/Research | System corruption reached 10% 10025 | -3/Research | Spotted B-86 Titan 10582 | -3/Research | Lost 6 parts (2n2u2w) 11007 | -3/Research | Discovered new exit (range 13) 11137 | -3/Research | Entered Armory 11510 | -3/Armory | Build established: Scavenger-Gunner 11694 | -3/Armory | System corruption reached 30% 11973 | -3/Armory | Found Prototype Processor 11973 | -3/Armory | Identified Exp. Signal Interpreter 12126 | -3/Armory | Lost 3 parts (1p1n1u) 12151 | -3/Armory | Found Fusion Bomb Launcher 12754 | -3/Armory | Discovered new exit (range 3) 12756 | -3/Armory | Identified exit to Research 12767 | -3/Armory | Entered Research 12767 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13618 | -2/Research | Cargo convoy interrupted 13636 | -2/Research | Incoming assault squad redirected 13643 | -2/Research | Build established: Scavenger-Skirmisher 13755 | -2/Research | Discovered new exit (range 21) 13914 | -2/Research | Assimilated H-81 Overseer with FLK Orb 13936 | -2/Research | Entered Testing 13936 | -2/Testing | Accompanied by 1 ally 13937 | -2/Testing | Maximum security lockdown engaged 14058 | -2/Testing | Spotted PL-SZFN097LDE 14124 | -2/Testing | P-80 Master assimilated allied Overseer 9a 14145 | -2/Testing | Destroyed 10 combat bots 14146 | -2/Testing | Spotted Executioner 14146 | -2/Testing | Spotted Striker 14188 | -2/Testing | Destroyed Striker 14191 | -2/Testing | System corruption reached 10% 14197 | -2/Testing | Spotted Striker 14197 | -2/Testing | Spotted Striker 14205 | -2/Testing | Spotted Alpha 7 14216 | -2/Testing | Core integrity fell below 50% 14223 | -2/Testing | Core integrity fell below 20% 14224 | -2/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14209_ P-80 Master resets Striker, system corruption cleaned. 14210_ Penetrated by Slug. 14210_ Imp. Hacking Suite destroyed. 14212_ Knocked back. 14212_ FLK Orb intercepted. 14213_ Field Lobotomy Kit destroyed. 14213_ Centrium Leg blasted off. 14215_ Slug penetrates Striker. 14215_ Striker suffers critical hit (Destroy). 14215_ Penetrated by Slug. 14218_ P-80 Master resets Alpha 7, system corruption cleaned. 14220_ X-87 Electro IFF system glitched. 14220_ X-87 Electro destroyed. 14220_ Kicked P-80 Master. 14221_ P-80 Master resets X-87 Electro, system corruption cleaned. 14221_ Kicked P-80 Master. 14221_ Penetrated by Slug. 14222_ Kicked P-80 Master. 14222_ P-80 Master resets Striker, system corruption cleaned. 14224_ Kicked P-80 Master out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????#?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????#???????????????????? | | ???????????????#??????#??????????????? | | ????????#??#?????????????????????????? | | ??????????????#??????????????????????? | | ??????????????????????#??????????????? | | ?????########????????????????????????? | | ?????#"%""""#?????#####??????????????? | | ?????#""&"""#?????# #??#???????????? | | ???#?#""= ""#####?# ####+##??#?????? | | ?????#""% g^##p;### ## #????????? | | ?????#"" 7 K@ x!%!] m T" #????????? | | ?#???#" %K;ggElpgppgg #???#????? | | ?????#" %x## ##### #! #????????? | | ?????#""" ####???# # ####????????? | | ?????##### #??????# #i#???????????? | | ?????????####??????#####g#???????????? | | ?#???????????#??##?????#b############? | | ????#?????#??????##?#??#!# = ! ### | | #??????????????????????#*# """ | | ???????????????????????#%# """ | | ????????????????????####!# ! R" | | ????????????????????# =# !""" | | ????????????????????# # = ! ! " | | ?????????????#??????# # ! [#?? | | ????????????#???????# / / #?? | | ??????????????????#?# ####"#"##"### | | ????????#??????Y???## ##?# | | ????????#????YYY????# #??# | | ??#???????#?????????# #?#" | | ??????????????"???? # #?#" | | ????????????????????# #?##! | | ????????????????????+ #??# = | | ????????????????????# #??# | | ??????????????? ????# #??# | | ??????????????????? # ######"###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 45 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 825 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 14 Recoil Reduction 1 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Biometal Leg | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Leap Before You Look My Command Is Your Wish Oh No You Don't! Preemptive Strike Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed EnhancedRecoilDerivative Manual? 0 Play Time 04:24:18 Cumulative 108.9 hours Start 2025.06.11 @ 18:26:18 End 2025.06.15 @ 14:08:23 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488d3938-01d0-4187-b40a-2a507151e9fc