Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:47:46

Player: UnicodeTreason

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (98)       98
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 333

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     203/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (79)
Movement                   Core (400) Ox7
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
        Structural Scanner
>       --- WEAPON (2) -------
        Assault Rifle
>       --- INVENTORY (15) ---
  Light Ion Engine
  Light Treads
  Light Treads
  Light Treads
  Light Treads
        Hover Unit
        Hover Unit
  Small Matter Pod (10)
        Terrain Scanner
        Targeting Computer

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
  Large Storage Unit
        Terrain Scanner
>       --- WEAPON -----------
        Assault Rifle
        Grenade Launcher
>       --- INVENTORY --------
  Light Ion Engine
        Wheel
  Small Matter Pod
        Salvage Targeting Computer
        Targeting Computer
        Field Recycling Unit
  Light Assault Rifle
  Light Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Large Storage Unit
  Device                   Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Grenade Launcher
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             23   | 8   15  
  Power                    2    | 2   .   
    Engine                 2    | 2   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 2    | .   2   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  2    | .   2   
    Flight                 .    | .   .   
  Utility                  7    | 1   6   
    Device                 3    | .   3   
    Storage                3    | 1   2   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 3   5   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          5    | 3   2   
    Ballistic Cannon       .    | .   .   
    Launcher               2    | .   2   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   1    | .   1   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   13   | .   13  
  Treads                   11   | .   11  
  Wheel                    10   | .   10  
  Hover                    3    | .   3   
  Device                   10   | .   10  
  Storage                  15   | .   15  
  Processor                1    | .   1   
  Ballistic Gun            11   | .   11  
  Launcher                 11   | .   11  
  Special Melee Weapon     4    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             31   | 9   31  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  10   | .   10  
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 5   15  
  Average Capacity         12   | 5   14  
  Most Carried             12   | 5   12  
  Average Carried          7    | 3   8   
  Final Capacity           15   | 5   15  
  Final Carried            10   | 3   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           390  | 298 92  
  Remotely                 .    | .   .   
Salvage Created            121  | 71  50  
  Parts                    17   | 5   12  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  2    | 1   1   
  Guns                     1    | 1   .   
  AOE                      1    | .   1   
Classes Destroyed          5    | 2   3   
  Worker                   2    | 1   1   
  Builder                  1    | .   1   
  Tunneler                 1    | .   1   
  Watcher                  1    | .   1   
  Grunt                    2    | 1   1   
Best Kill Streak           3    | 1   3   
  Combat Bots Only         1    | 1   1   
Max Kills in Single Turn   3    | 1   3   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        68   | 5   63  
  Missed                   11   | .   11  
Damage Taken               734  | 55  679 
  Core                     262  | 23  239 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         90   | 90  .   
Volleys Fired              21   | 9   12  
  Largest                  2    | 2   2   
  Hottest                  40   | 40  40  
Shots Fired                36   | 18  18  
  Gun                      31   | 18  13  
  Cannon                   .    | .   .   
  Launcher                 5    | .   5   
  Special                  .    | .   .   
  Kinetic                  31   | 18  13  
  Thermal                  .    | .   .   
  Explosive                5    | .   5   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         10   | 6   10  
  Robot Miss Streak        3    | 3   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           27   | 11  16  
  Core Hits                13   | 4   9   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
  Critical Strikes         1    | .   1   
    Destroy                1    | .   1   
Melee Attacks              4    | .   4   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            2    | .   2   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           507  | 98  409 
  Guns                     257  | 98  159 
  Cannons                  .    | .   .   
  Explosions               250  | .   250 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  257  | 98  159 
  Thermal                  .    | .   .   
  Explosive                250  | .   250 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      13   | .   13  
  Shots                    2    | .   2   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        61   | 12  61  
  Average Temperature      17   | 8   22  
  Received Heat Transfer   396  | 30  366 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             102  | 25  102 
  Initial                  16   | .   16  
  Average                  25   | 5   30  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | 1   12  
  Peak Tracking Total      6    | 1   6   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                10   | .   10  
  Successful               3    | .   3   
  Failed                   7    | .   7   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          8    | .   8   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Locate Traps             1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              2    | .   2   
  Non-combat               1    | .   1   
  Combat                   1    | .   1   
Robot Hacks Applied        3    | .   3   
  parse_system             2    | .   2   
  find_recycling           1    | .   1   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               600  | 125 475 
Spaces Moved               347  | 107 240 
  Core                     20   | 19  1   
  Treads                   108  | .   108 
  Legs                     .    | .   .   
  Wheels                   191  | 88  103 
  Hover                    28   | .   28  
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            117  | 74  135 
  Slowest Speed            550  | 80  550 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       28   | 8   49  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          24   | .   24  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      24   | .   24  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      518  | 140 378 
  Wait                     69   | .   69  
  Move                     346  | 106 240 
  Hop                      .    | .   .   
  Pick Up                  33   | 13  20  
  Fast Attach              .    | .   .   
  Attach                   20   | 6   14  
  Detach                   10   | .   10  
  Swap                     3    | 2   1   
  Drop                     12   | 4   8   
  Fire                     21   | 9   12  
  Melee                    4    | .   4   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / [Sub])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   93 | -11/Scrapyard | Discovered new exit (range 8)
  126 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  337 | -10/Materials | Discovered new exit (range 15)
  507 | -10/Materials | Discovered new exit (range 6)
  594 | -10/Materials | Core integrity fell below 50%
  600 | -10/Materials | Core integrity fell below 20%
  601 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Ion Engine destroyed.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
G-34 Mercenary suffers critical hit (Destroy).
Destroyed Ion Engine.
U-05 Engineer lays Concrete.
Hover Unit destroyed.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
Hover Unit destroyed.
U-05 Engineer lays Concrete. <x4>
K-01 Serf collects debris.
U-05 Engineer builds a Wall.
[Achievement: Crack Shot]
Assault Rifle destroyed.
U-05 Engineer lays Concrete.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              340
Matter Capacity            350
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
First Step to Greatness
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              DroneModifiedMallet
  Manual?         0
Play Time         00:22:29
  Cumulative      0.3 hours
  Start           2024.04.03 @ 14:27:29
  End             2024.04.03 @ 14:47:46
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             0


RUN: b81888af-2e3c-41af-89e0-b9682ea96b00