Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 19:54:05 Player: Florist Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (198) 990 Value Destroyed (8308) 8308 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (27593) 27593 TOTAL SCORE: 49511 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 2923 Follower Combat Kills 77 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -7 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 474/485 System Corruption 15% Temperature Critical (653) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor Compact Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Sigix Sheargun (fused) Sigix Sheargun (fused) Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Hybrid Antimatter Reactor Advanced Target Analyzer Advanced Focal Shield Advanced Hardlight Generator Advanced Shield Generator Advanced Force Field Advanced Point Defense System Integrity Redistributor Subatomic Replicator Sigix Sheargun Sigix Sheargun Nova Cannon Improved Potential Cannon Fusion Bomb Launcher [Rating: 284] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Sigix Sheargun Energy Cannon Improved Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Stasis Beam Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . 2 . . . . 2 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . 2 . . . . . 1 . . . . . . Utility 11 | . . . 2 2 . . . . 1 . . . . . . . 2 1 . . 1 . 2 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 193 | 7 8 8 23 2 2 2 . 1 18 15 . 14 1 . 8 . 4 8 20 13 4 13 11 11 Power 17 | 1 1 1 1 . . . . . 2 3 . 1 1 . 1 . . 2 2 . . 1 . . Engine 7 | 1 1 1 1 . . . . . . 2 . . 1 . . . . . . . . . . . Core 4 | . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 2 2 . . 1 . . Propulsion 36 | 2 1 2 10 . . 2 . . 4 3 . 2 . . 3 . . 1 5 1 . . . . Treads 11 | 2 1 . 5 . . 2 . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 4 . . . . . . 3 . 2 . . 3 . . 1 5 1 . . . . Utility 98 | 2 1 2 3 2 2 . . 1 8 6 . 5 . . 4 . 4 4 10 8 3 11 11 11 Device 44 | 1 . . 1 1 1 . . . 2 1 . 3 . . 1 . 1 3 7 4 . 6 7 5 Storage 7 | 1 1 . . . 1 . . . . . . . . . 2 . 1 . . . . 1 . . Processor 26 | . . 1 1 . . . . . . 1 . 1 . . . . 1 . 3 4 1 3 4 6 Hackware 6 | . . . . . . . . . . 1 . 1 . . 1 . 1 . . . 2 . . . Protection 15 | . . 1 1 1 . . . 1 6 3 . . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 5 3 9 . . . . . 4 3 . 6 . . . . . 1 3 4 1 1 . . Energy Gun 8 | . . . 3 . . . . . . . . . . . . . . . 1 3 1 . . . Energy Cannon 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . 1 3 4 . . . . . 4 2 . . . . . . . . . . . . . . Launcher 6 | . 1 . 2 . . . . . . 1 . 1 . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 4 . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 4 . . . . . 1 . . 1 . . 5 . . 1 5 1 . 6 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 56 | . 3 4 4 . . 1 . 1 12 12 . . . . . 1 . 4 8 4 . . . 2 Power 6 | . . . 1 . . . . . 2 2 . . . . . . . . 1 . . . . . Propulsion 19 | . 1 2 2 . . 1 . . 6 2 . . . . . . . . 3 2 . . . . Utility 21 | . . 2 1 . . . . 1 3 3 . . . . . 1 . 3 4 1 . . . 2 Weapon 10 | . 2 . . . . . . . 1 5 . . . . . . . 1 . 1 . . . . Highest Loss Streak 8 | . 3 1 2 . . 1 . 1 5 8 . . . . . 1 . 3 8 2 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 15 19 16 16 15 16 19 19 19 15 5 4 5 4 4 5 5 13 11 11 7 9 12 11 Power . | . 1 1 . . . . . . . . 2 1 1 1 . 1 1 2 1 . . . 1 . Propulsion 3 | 1 4 3 2 4 4 4 6 6 6 4 1 . . . . . . 1 1 . . . . . Utility 5 | . 4 8 7 6 4 4 5 5 6 5 1 1 2 2 1 1 1 4 3 3 2 2 5 5 Weapon 5 | . 5 6 5 6 6 6 8 8 6 4 1 1 2 1 2 2 2 3 3 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 4 2 6 . . . . . 5 9 . 1 . . 1 . . 1 . 1 . . . 5 Power 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 8 | . 3 . 2 . . . . . 2 1 . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . . . 2 5 . 1 . . . . . 1 . 1 . . . 2 Weapon 9 | . . 2 2 . . . . . 1 3 . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 84 91 98 99 100 99 83 63 66 82 100 100 98 99 89 81 78 74 74 79 83 83 Engine 7 | . 13 14 8 7 7 7 7 7 . 2 . . 1 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 4 3 3 8 7 13 12 12 Treads 16 | . 27 14 21 30 30 29 30 30 15 . . . . . . . . . . . . . . . Wheel 3 | . . 13 . . . . . . 2 9 . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . 4 26 33 35 35 35 35 31 28 28 7 . . . . Device 9 | . 13 1 5 7 13 15 15 15 11 11 6 11 11 11 7 11 10 10 11 10 7 18 13 15 Storage 8 | . 14 14 9 7 7 7 7 7 6 4 . . . . . . 1 4 4 8 7 7 6 5 Processor 6 | . . 1 9 7 7 7 7 7 6 6 13 11 11 11 11 11 11 11 14 10 11 . 13 20 Hackware 1 | . . . . . . . . . . . 6 7 11 11 13 11 14 11 4 1 5 7 6 . Protection 7 | . . 10 4 14 15 15 15 14 16 5 6 5 5 5 5 4 . 3 . . . . . . Energy Gun 3 | . . . 2 . . . . . . . . . . . . . . . . 13 28 21 24 20 Ballistic Gun 3 | . 27 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . 25 15 15 15 15 15 14 18 13 . . . . . . . . . . . . . . Peak Build Rating 284 | 7 10 15 30 35 36 38 38 40 61 54 41 64 66 66 83 83 92 106 149 240 247 266 281 284 Average Rating 61 | 6 9 11 23 34 35 36 38 38 48 45 41 53 64 65 72 82 85 97 111 197 245 260 273 272 On Entrance 82 | . 7 10 15 29 35 36 38 38 40 49 41 41 64 66 66 83 80 88 96 134 233 244 258 281 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 53 56 66 69 110 110 110 110 158 154 19 26 22 29 30 37 48 44 61 61 62 77 89 91 Greatest Support 85 | 40 40 40 82 82 82 85 83 83 83 56 21 31 31 31 35 35 35 53 54 60 60 76 76 76 Greatest Overweight (x) 10 | . 1 4 10 . 1 1 1 1 4 5 . . . . . 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . 1 1 1 2 1 . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 19 20 20 20 22 25 25 25 25 21 5 5 5 5 5 5 7 15 15 14 15 15 15 13 Most Carried 25 | 5 20 20 20 20 20 25 25 25 25 21 5 5 5 5 5 5 10 15 15 15 9 14 15 15 Average Carried 17 | 3 15 19 19 19 19 22 25 25 23 16 5 4 5 4 4 5 5 14 13 13 8 10 14 12 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 25 | 5 20 20 20 20 20 25 25 25 21 5 5 5 5 5 5 5 10 15 15 10 8 14 15 2 Class Distribution -------------------- 68% | Mutant 13% | Alien-Sigix 5% | Tank 4% | Hacker-Sprinter 3% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Matter Collected 7094 | 302 491 653 1301 . 187 100 . 44 1038 549 . 259 10 9 . 36 83 135 294 485 153 440 113 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9274 | 140 582 311 1087 . 19 . . 54 1110 131 . 491 . 35 . 52 83 204 351 1323 159 636 178 2328 Parts 466 | 7 36 19 54 . 2 . . 5 55 4 . 30 . 6 . 3 4 14 9 82 12 28 9 87 Haulers Intercepted 13 | . 2 . 5 . . . . . 1 . . 1 . . . . 1 1 1 . 1 . . . Recyclers Shooed 10 | . 1 . 2 . . . . . 7 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . 10 . . 2 . . 4 . 7 . . 1 4 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 123 | . 12 9 26 . . 1 . 3 16 5 . 5 . 4 . 1 . 3 4 19 1 4 1 9 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Guns 41 | . 12 . . . . . . . . . . . . . . . . . . 16 1 4 1 7 Cannons 47 | . . 9 17 . . 1 . 1 12 5 . . . . . . . . 1 . . . . 1 AOE 33 | . . . 9 . . . . 2 4 . . 5 . 4 . . . 3 3 3 . . . . Classes Destroyed 24 | 2 5 3 3 . 1 . . . 2 . . . . . . . . 1 1 3 . 2 . 1 Worker 18 | . 1 . 4 . . . . . 5 . . 3 . . . . . 1 . 1 . 1 . 2 Builder 9 | . . . 1 . . . . . 4 . . 1 . . . . . 2 . . . 1 . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 5 . . . . . 1 . . 1 . . . . 1 1 1 . 1 . . . Recycler 15 | 1 . . 2 . . . . . 5 . . 2 . . . . . . 1 . . 2 1 1 Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Watcher 11 | . 2 . 4 . . . . . 2 . . 1 . . . . . . 1 1 . . . . Swarmer 23 | . 3 1 4 . . . . 2 2 2 . 5 . 4 . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Grunt 44 | . 9 1 18 . . . . . 6 2 . . . . . . . . . 8 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Sentry 5 | . . 1 2 . . . . 1 1 . . . . . . . . . . . . . . . Hunter 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . Programmer 19 | . . . . . . . . . 7 . . . . . . 1 . . 4 4 . . . 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 1 9 . 1 1 . 3 13 3 . 7 . 4 . 1 1 5 4 10 1 5 1 5 Combat Bots Only 10 | . 3 1 4 . . 1 . 3 6 3 . 5 . 4 . 1 . 3 2 10 1 2 1 2 Max Kills in Single Turn 6 | 1 1 1 4 . 1 1 . 1 6 1 . 4 . 2 . 1 1 5 2 2 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . 3 . . . . 1 2 . . 3 . 2 . . . 3 1 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1492 | . 68 46 90 . . 3 . 21 281 234 . 10 . 15 . 24 2 39 42 247 65 53 27 225 Missed 506 | . 14 10 25 . . . . 9 95 78 . 7 . 8 . 13 1 18 9 112 18 23 14 52 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 986 | . 54 36 65 . . 3 . 12 186 156 . 3 . 7 . 11 1 21 33 135 47 30 13 173 Melee 21 | . . . . . . . . . . 5 . . . . . . . 4 . 10 . 2 . . Projectile 965 | . 54 36 65 . . 3 . 12 186 151 . 3 . 7 . 11 1 17 33 125 47 28 13 173 AOE 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Critical Strikes 47 | . 1 . 3 . . . . . 8 3 . . . . . . . 3 4 10 1 . . 14 Part Disruptions 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage Taken 15491 | . 599 690 977 . . 41 . 104 2732 2041 . 44 . 94 . 214 21 558 854 1877 594 339 98 3614 Core 3257 | . 71 100 115 . . . . . 74 416 . 2 . 55 . 40 . 209 168 533 178 101 33 1162 Absorbed by Shields 1078 | . . . . . . . . . . . . . . . . . . . . 337 . . . 741 Redirected to Shielding 188 | . . . . . . . . . . 11 . 9 . 12 . 52 . 88 16 . . . . . Ignored by Resistances 7339 | . . . . . . . . . 191 191 . . . . . . . . . 1440 619 356 103 4439 Regen/Repaired (Parts) 2463 | . . . . . . . . . . . . . . . . . . . . . . . 34 2429 Core Remaining (%) 71 | 100 . 31 79 . . . . 100 . . 42 . . . . 90 100 . . 22 . 80 . . Volleys Fired 545 | 8 89 53 82 2 4 4 . 3 50 20 . 15 . 5 . 2 . 3 24 77 6 16 29 53 Largest 4 | 2 2 2 2 2 2 2 . 1 3 3 . 1 . 1 . 1 . 1 1 3 4 4 4 4 Hottest 400 | 40 60 66 80 80 80 80 . 40 120 120 . 90 . 90 . 90 . 90 90 300 400 400 400 400 Shots Fired 1168 | 16 160 106 164 4 8 8 . 3 130 41 . 15 . 5 . 2 . 3 23 149 24 64 54 189 Gun 621 | 16 144 6 . . . . . . . . . . . . . . . . . 130 24 64 54 183 Cannon 484 | . 15 100 159 4 8 8 . 1 124 30 . 10 . 2 . 2 . 2 13 . . . . 6 Launcher 56 | . 1 . 5 . . . . 2 6 11 . 5 . 3 . . . 1 10 12 . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Kinetic 611 | 16 155 106 159 4 8 8 . 1 124 30 . . . . . . . . . . . . . . Thermal 39 | . 4 . . . . . . . . . . 10 . 2 . 2 . 2 13 . . . . 6 Explosive 53 | . 1 . 5 . . . . 2 6 8 . 5 . 3 . . . 1 10 12 . . . . Electromagnetic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Slashing 455 | . . . . . . . . . . . . . . . . . . . . 130 24 64 54 183 Robot Hit Streak 50 | 4 8 20 10 . 4 7 . 10 13 7 . 2 . 1 . . . 1 6 15 12 11 2 50 Robot Miss Streak 8 | 2 5 3 3 . 2 1 . . 5 6 . 3 . 1 . . . . 2 4 2 8 3 4 Penetration Max 1 | . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Shots Hit Robots 690 | 9 83 63 98 . 5 7 . 3 69 29 . 18 . 1 . 1 1 7 20 89 12 19 3 153 Core Hits 366 | 4 28 23 56 . 2 2 . 4 56 10 . 15 . 7 . 1 1 6 14 54 5 11 3 64 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . 2 2 16 . 1 2 . . 9 2 . 3 . . . . . . 1 2 1 . . 3 Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Blast 32 | . . 2 16 . 1 2 . . 9 2 . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . 3 . . . . . . 1 2 1 . . 3 Melee Attacks 100 | . . . . . . . . . . . . 21 2 4 . 4 9 17 17 16 . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . . . . . 21 2 4 . 4 9 17 17 16 . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . 7 . . . . 1 2 2 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . Damage Inflicted 38856 | 95 910 1040 3351 . 137 149 . 256 3548 881 . 1468 . 335 . 46 73 748 1626 6517 807 1406 246 15217 Guns 18824 | 95 910 50 . . . . . . . . . . . . . . . . . 5176 807 1390 246 10150 Cannons 7654 | . . 990 2777 . 137 149 . 25 2165 449 . 105 . . . . . . 434 . . . . 423 Explosions 7315 | . . . 574 . . . . 231 1383 432 . 447 . 335 . . . 352 888 997 . 16 . 1660 Melee 4977 | . . . . . . . . . . . . 916 . . . 46 73 396 304 258 . . . 2984 Ramming 86 | . . . . . . . . . . . . . . . . . . . . 86 . . . . Kinetic 7747 | 95 910 1040 2777 . 137 149 . 25 2165 449 . . . . . . . . . . . . . . Thermal 2723 | . . . . . . . . . 85 . . 105 . . . . . . 434 . . 16 . 2083 Explosive 5506 | . . . 574 . . . . 231 1298 384 . 447 . 335 . . . 352 888 997 . . . . Electromagnetic 48 | . . . . . . . . . . 48 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22746 | . . . . . . . . . . . . 916 . . . 46 73 396 304 5434 807 1390 246 13134 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 6 6 6 . . . . . . 5 10 3 1 5 8 15 Average Corruption 5 | . . . . . . . . . 1 6 6 . . . . . . 5 8 1 1 4 8 9 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . . . . . 7 23 . . . . . . . 3 9 4 . 16 14 24 Message Errors 23 | . . . . . . . . . . 2 . . . . . . . 1 4 4 . 4 2 6 Matter Fused 30 | . . . . . . . . . 2 8 . . . . . . . 1 1 . . 5 6 7 Heat Flow Errors 10 | . . . . . . . . . 2 3 . . . . . . . . 1 . . 1 2 1 Energy Discharges 6 | . . . . . . . . . 1 2 . . . . . . . . . . . . 3 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . 2 3 . . . . . . . . 1 . . 2 . 2 Data Loss (major) 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1823 | . . . 51 . 10 . . 3 138 . . 114 . 27 . . . 84 126 186 . . . 1084 Projectiles 122 | . . . 51 . 10 . . . 57 . . 4 . . . . . . . . . . . . Explosions 147 | . . . . . . . . 3 81 . . . . 27 . . . 3 33 . . . . . Melee 1554 | . . . . . . . . . . . . 110 . . . . . 81 93 186 . . . 1084 Knockbacks 67 | . . 15 25 . 1 1 . . 21 4 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . 15 22 . 1 1 . . 21 4 . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . 10 . . . . . . . 238 34 . 6 . . . . . . 89 . . . . 30 Shots 14 | . 1 . . . . . . . 6 1 . 1 . . . . . . 4 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 635 | . 88 . 315 42 63 84 . . 466 195 . 274 85 191 65 . . 66 43 354 300 455 310 635 Average Temperature 86 | . 14 . 72 22 28 44 . . 163 60 . 53 33 69 28 . . 23 22 33 141 174 57 180 Received Heat Transfer 2848 | . 279 105 387 . . . . 24 609 492 . . . . . 51 12 109 . 336 153 . 9 282 Effects 30 | . . . 1 . . . . . 18 . . . . . . . . . . . . . . 11 Shutdowns 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 16 | . . . 1 . . . . . 10 . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1742 | . . . . . . . . . 50 . . 111 . . . . . . 370 . . 50 . 1161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 2 1 . . . . 1 . . 1 . . . . . 2 2 5 5 5 5 4 Low Security (%) 52 | 100 100 . 52 89 . . . . 54 . . 43 . . . . 100 74 . . . . . . Level 1 18 | . . . 29 10 . . . . 45 . . 56 . . . . . 15 54 26 . . . . Level 2 5 | . . . 18 . . . . . . . . . . . . . . 10 45 9 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 33 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . 47 82 17 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . . . 63 52 17 49 . Peak Influence 2445 | 10 72 . 530 238 . . . . 294 . . 251 . . . . 76 438 519 2445 1737 1767 1857 1517 Initial 1374 | . . . 3 238 . . . . 16 . . 33 . . . . 31 . 246 271 1374 1100 1100 1188 Average 443 | . 12 . 183 84 . . . . 135 . . 166 . . . . 27 127 386 1495 1507 1366 1372 1331 Influence Increases 7795 | 15 409 70 934 29 5 30 . 60 673 230 . 367 . 90 . 80 122 565 497 1367 224 522 485 1021 Destroy 0b10 Robot/C 2720 | . 240 60 520 . . 20 . 60 320 100 . 100 . 80 . 20 . 60 100 380 40 120 20 480 Destroy 0b10 Robot/NC 400 | 15 25 . 85 . 5 . . . 90 . . 40 . . . . 5 20 15 20 10 20 5 45 Destroy Leader 508 | . 58 10 108 . . 10 . . 96 10 . 14 . 10 . . 2 12 14 50 2 10 10 92 Allied During Kill 158 | . . . . . . . . . . . . . . . . . . . . . 16 . . 142 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 206 | . 45 . 15 27 . . . . 8 . . 19 . . . . 15 18 15 31 . . . 13 Disable Machine 495 | . 15 . 60 . . . . . 30 . . 15 . . . . . 30 75 150 . 90 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1093 | . 11 . 101 2 . . . . 74 . . 74 . . . . 10 50 128 46 51 132 225 189 Partial Spotted 210 | . . . . . . . . . 15 . . 30 . . . . 15 30 30 75 . . 15 . Lose Combat Pursuer 1845 | . 15 . 45 . . . . . 30 120 . 75 . . . 60 75 345 120 615 105 . 180 60 Influence Decreases 8549 | 15 349 122 417 550 9 30 . 34 510 326 39 191 146 97 77 30 172 127 452 382 1271 943 937 1323 Entered New Map 4216 | . . 29 5 287 3 . . . 10 71 19 21 86 17 77 . 19 . 192 212 1071 721 707 669 Time Decay 3212 | 15 339 82 391 263 6 30 . 24 387 215 20 170 60 80 . 20 77 77 180 130 60 222 110 254 Lost Part 395 | . 10 11 21 . . . . 10 113 40 . . . . . 10 . 40 80 40 . . . 20 Lost Ally 726 | . . . . . . . . . . . . . . . . . 76 10 . . 140 . 120 380 Squads Dispatched 108 | . 2 . 5 3 . . . . 3 . . 4 . . . . 4 2 3 37 13 11 17 4 Investigation 8 | . . . 1 1 . . . . . . . 2 . . . . 2 . 1 . . . . 1 Extermination 11 | . . . . 2 . . . . 2 . . 1 . . . . . 1 1 1 . 1 1 1 Reinforcement 19 | . 2 . 3 . . . . . 1 . . 1 . . . . 2 1 1 5 1 . 1 1 Assault 66 | . . . 1 . . . . . . . . . . . . . . . . 30 12 10 12 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Distress Signals 19 | . . . 2 . . . . . 3 . . . . . . . . 3 . 2 1 1 4 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Times Spotted 441 | . 29 10 34 2 . 1 . 3 37 14 . 12 1 6 . 15 7 42 14 122 24 21 14 33 Peak Tracking Total 38 | . 3 2 4 2 . 1 . 2 13 4 . 5 1 3 . 12 5 17 5 26 13 15 7 38 Tactical Retreats 44 | . 1 . 3 . . . . . 1 4 . 2 . . . 1 1 6 2 11 4 . 5 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Traps Triggered 6 | . 1 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 3 3 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Machines Disabled 44 | . 1 1 4 . . . . . 2 . . 1 . 1 . . . 2 5 16 . 9 2 . Max in Single Turn 2 | . 1 1 1 . . . . . 1 . . 1 . 1 . . . 1 1 1 . 2 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Machines Accessed 58 | . 7 1 6 3 2 1 3 . 3 . . 7 . . 5 1 3 4 4 4 . 2 . 2 Terminals 36 | . 6 . 4 3 . 1 . . 2 . . 5 . . . 1 1 3 3 4 . 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . . Total Hacks 168 | . 16 2 15 10 8 1 24 . 6 . . 21 . . 18 2 13 9 9 10 . 2 . 2 Successful 110 | . 7 2 8 4 8 1 24 . 2 . . 12 . . 18 2 8 4 5 2 . 1 . 2 Failed 58 | . 9 . 7 6 . . . . 4 . . 9 . . . . 5 5 4 8 . 1 . . Catastrophic 11 | . . . 1 1 . . . . 2 . . 1 . . . . . 1 2 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 14 . 11 8 . . . . 5 . . 13 . . . . 6 7 8 5 . . . . Terminals 97 | . 15 . 12 10 . 1 . . 5 . . 16 . . . 2 7 8 8 10 . 1 . 2 Fabricators 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . . . . . . 5 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . 2 . . . . . 1 . . . . . . . . 1 . . . 1 . . Terminal Hacks 66 | . . 2 1 1 8 1 24 . 1 . . 2 . . 18 2 2 . . 1 . 1 . 2 Record 23 | . . 1 . . 7 1 6 . . . . . . . 6 2 . . . . . . . . Part Schematic 12 | . . . . . . . 8 . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 6 . 6 3 . . . . . . . 6 . . . . 3 3 4 1 . . . . Terminals 32 | . 6 . 6 3 . . . . . . . 6 . . . . 3 3 4 1 . . . . Track 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . Assimilate 4 | . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . Botnet 13 | . 2 . 3 1 . . . . . . . 3 . . . . 1 2 1 . . . . . Skim 11 | . 4 . 3 1 . . . . . . . 2 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 5 3 . . . . 2 . . 5 . . . . 3 3 3 3 . 1 . 1 Full Trace Events 6 | . . . 1 1 . . . . . . . 1 . . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 7 . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 8 . . . . . . . 4 . . . . . . 7 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Total Allies 103 | . . . . 1 . . . . . . . 1 . . . . 1 1 . . 25 . 34 40 Largest Group 17 | . . . . 1 1 1 1 1 . . . 1 . . . . 1 1 . . 7 . 6 17 Highest-Rated Group 462 | . . . . 10 10 10 10 10 . . . 10 . . . . 10 45 . . 98 . 83 462 Highest-Rated Ally 234 | . . . . 10 10 10 10 10 . . . 10 . . . . 10 45 . . 15 . 15 234 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 120 | . . . . . . . . . . . . . . . . . . . . . 26 . 18 76 Total Damage 3181 | . . . . . . . . . . . . . . . . . . . . . 424 . 338 2419 Kills 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Active Infowar (turns) 12043 | 78 2344 273 1070 776 1624 1107 189 753 1009 666 . 269 124 172 69 60 198 234 374 214 208 . 2 230 Optics 1124 | . . . . . . . . . . . . . . . . . 74 234 374 214 . . . 228 Sensors 6169 | . . . . 776 1624 1107 189 753 1009 662 . . . . . . . 48 . . . . 1 . Structural 1712 | . . . . . . . . . . . . 268 124 172 69 60 198 234 374 213 . . . . Seismic 7771 | 78 2344 273 1070 . 1391 1107 189 753 565 . . . . . . . . . . . . . 1 . T.N.C. 208 | . . . . . . . . . . . . . . . . . . . . . 208 . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Jamming 38 | . . . . . . . . . . . . 1 . . . . . . 37 . . . . . ECM 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 1 . . . 2 . . . 1 . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Turns Passed 18936 | 150 2356 3724 1643 776 1624 1107 189 753 1489 834 48 344 124 172 69 60 198 234 374 749 287 574 448 610 Spaces Moved 12856 | 73 759 1582 565 485 459 447 79 259 517 687 182 829 392 527 166 199 308 765 818 1170 269 259 737 323 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3776 | 70 759 443 503 485 459 447 79 259 272 . . . . . . . . . . . . . . . Legs 2125 | . . . . . . . . . . . . . . . . . . . . 537 269 259 737 323 Wheels 1806 | . . 1139 42 . . . . . 245 380 . . . . . . . . . . . . . . Hover 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Flight 5141 | . . . 15 . . . . . . 307 182 829 392 527 166 199 308 765 818 633 . . . . Fastest Speed 17 | 50 160 120 120 156 156 236 242 242 115 26 26 20 20 20 20 20 20 20 17 23 90 30 30 30 Average Speed 100 | 155 234 155 212 156 224 237 242 242 209 89 26 21 20 20 20 21 20 20 22 27 90 79 36 39 Slowest Speed 760 | 160 240 240 760 156 236 242 242 242 325 175 26 23 20 20 20 88 88 20 91 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . 1 6 . . . 3 . 23 7 11 . . . . Potential Cave-ins 22 | . . . . . . . . . 2 . . . . . . . . . . 11 . 6 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 47 | 6 99 85 59 13 68 67 69 40 10 63 28 25 61 72 60 42 12 30 92 75 13 51 27 12 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 40 | . . 14 . . 2 9 . 1 . 4 . . 3 5 . 2 . . . . . . . . Spaces Dug 295 | . 9 3 . 1 . . . . 34 . . 3 2 2 . 3 5 10 26 85 . 30 80 2 Terrain Destroyed 960 | . 9 4 120 2 . 1 . 17 85 46 . 41 2 41 . 4 5 25 128 140 21 84 97 88 Melee 33 | . . . . . . . . . . . . 1 2 1 . 2 5 9 9 4 . . . . Projectile 389 | . . 4 47 2 . 1 . . 22 9 . 7 . 2 . 2 . 2 1 8 21 76 97 88 AOE 538 | . 9 . 73 . . . . 17 63 37 . 33 . 38 . . . 14 118 128 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Total 17696 | 92 1188 2740 849 500 1045 486 78 383 824 864 180 955 433 583 201 205 430 797 956 1425 303 598 881 700 Wait 3624 | . 301 1080 127 11 576 30 . 115 193 114 . 74 39 44 14 3 102 4 45 109 19 282 77 265 Move 12739 | 72 758 1581 564 484 458 446 78 258 516 686 179 816 391 526 165 193 307 725 803 1148 268 258 736 323 Hop 42 | . . . . . . . . . . . 1 6 . . . 2 . 16 7 10 . . . . Pick Up 153 | 5 22 9 17 1 3 4 . 2 13 10 . 5 . 1 2 . 3 10 9 19 1 3 5 9 Fast Attach 150 | 7 3 2 12 1 . 1 . 1 12 10 . 8 . . 9 . 3 5 18 14 3 18 14 9 Attach 91 | . 3 4 6 1 1 . . . 7 11 . 6 . 1 1 . . 6 12 13 3 2 3 11 Detach 29 | . . . 2 . . . . . 3 . . 4 . . . . 2 2 7 3 . 4 2 . Swap 48 | . 6 3 13 . 1 1 . 2 5 3 . 2 1 3 . 2 2 1 . 3 . . . . Drop 180 | . 6 8 26 . 2 . . 2 22 10 . 6 . 1 10 . . 8 15 11 3 15 15 20 Fire 545 | 8 89 53 82 2 4 4 . 3 50 20 . 15 . 5 . 2 . 3 24 77 6 16 29 53 Melee 85 | . . . . . . . . . . . . 13 2 2 . 3 7 17 16 15 . . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 850 | -10/Materials | Discovered new exit (range 11) 1154 | -10/Materials | Discovered new exit (range 8) 1738 | -10/Materials | Lost 3 parts (1n2w) 1938 | -10/Materials | Discovered new exit (range 16) 2224 | -10/Materials | Discovered new exit (range 9) 2507 | -10/Materials | Entered Subcaves 2508 | -10/Subcaves | Approached by a straggling Scientist 2776 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3957 | -10/Subcaves | Identified exit to Recycling 4024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4121 | -10/Subcaves | Discovered new exit (range 8) 4266 | -10/Subcaves | Learned Materials trap positions 4302 | -10/Subcaves | Disturbed a concealed Subdweller 4485 | -10/Subcaves | Disturbed a concealed Subdweller 4516 | -10/Subcaves | Core integrity fell below 50% 5464 | -10/Subcaves | Discovered new exit (range 11) 5531 | -10/Subcaves | Visited 4L-MR0's lab 5886 | -10/Subcaves | Identified exit to Materials 6231 | -10/Subcaves | Entered Materials 6231 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6232 | -8/Materials | Loaded intel: 25 trap records 7301 | -8/Materials | Discovered new exit (range 13) 7332 | -8/Materials | Identified exit to Factory 7792 | -8/Materials | Discovered exit to Factory (range 15) 7831 | -8/Materials | First assault squad dispatched 7874 | -8/Materials | Entered Factory 7874 | -7/Factory | Evolved 2 slots: Utility x2 8584 | -7/Factory | Discovered new exit (range 13) 8602 | -7/Factory | Identified exit to Lower Caves 8650 | -7/Factory | Entered Lower Caves 8650 | -7/Lower Caves | Accompanied by 1 ally 9748 | -7/Lower Caves | Learned location of 1 exit from Factory 9803 | -7/Lower Caves | Entered an active Warlord outpost 9821 | -7/Lower Caves | Learned Factory security intel 9821 | -7/Lower Caves | Learned Research security intel 9821 | -7/Lower Caves | Learned Extension security intel 9821 | -7/Lower Caves | Learned Research terminal intel 9821 | -7/Lower Caves | Learned Factory garrison access intel 9892 | -7/Lower Caves | Discovered new exit (range 10) 9920 | -7/Lower Caves | Identified exit to Lower Caves 10274 | -7/Lower Caves | Entered another Lower Caves area 10274 | -7/Lower Caves | Accompanied by 1 ally 10336 | -7/Lower Caves | Discovered new exit (range 13) 10362 | -7/Lower Caves | Identified exit to Factory 10591 | -7/Lower Caves | Learned Factory stockpile data 11082 | -7/Lower Caves | Discovered new exit (range 12) 11379 | -7/Lower Caves | Identified exit to Data Miner 11381 | -7/Lower Caves | Entered Data Miner 11381 | -7/Data Miner | Accompanied by 1 ally 11381 | -7/Data Miner | Discovered new exit (range 6) 11427 | -7/Data Miner | Met Data Miner 11469 | -7/Data Miner | Learned location of Section 7 (-3) 11469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11510 | -7/Data Miner | Received God Mode back door access code from Data Miner 11568 | -7/Data Miner | Identified exit to Proximity Caves 11570 | -7/Data Miner | Entered Proximity Caves 11570 | -6/Proximity Caves | Accompanied by 1 ally 12244 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12265 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12323 | -6/Proximity Caves | Entered Factory 12323 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12324 | -6/Factory | Identified exit to Factory 12327 | -6/Factory | Loaded intel: 4 garrison access locations 12682 | -6/Factory | Identified exit to Lower Caves 12827 | -6/Factory | Build established: Tank 13035 | -6/Factory | Lost 5 parts (1p3n1u) 13741 | -6/Factory | Cargo convoy interrupted 13744 | -6/Factory | Found PL-3XN's Ring of Power 13755 | -6/Factory | Incoming assault squad redirected 13795 | -6/Factory | Lost 3 parts (1p1n1w) 13812 | -6/Factory | Entered Lower Caves 13861 | -6/Lower Caves | Lost 4 parts (1n1u2w) 14242 | -6/Lower Caves | Spotted B-75 Beast 14345 | -6/Lower Caves | Build established: Skirmisher 14447 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14506 | -6/Lower Caves | Core integrity fell below 50% 14509 | -6/Lower Caves | Encountered a Warlord checkpoint 14512 | -6/Lower Caves | Learned Factory security intel 14524 | -6/Lower Caves | Lost 8 parts (2p1n2u3w) 14645 | -6/Lower Caves | Discovered new exit (range 3) 14646 | -6/Lower Caves | Identified exit to Lower Caves 14646 | -6/Lower Caves | Entered another Lower Caves area 14656 | -6/Lower Caves | Encountered a Warlord checkpoint 14691 | -6/Lower Caves | Discovered exit to Factory (range 9) 14694 | -6/Lower Caves | Entered Factory 14694 | -5/Factory | Evolved 2 slots: Propulsion x2 14867 | -5/Factory | Identified exit to Upper Caves 14867 | -5/Factory | Identified exit to Extension 15038 | -5/Factory | Entered Upper Caves 15113 | -5/Upper Caves | Encountered a Warlord checkpoint 15145 | -5/Upper Caves | Spotted B-75 Beast 15161 | -5/Upper Caves | Discovered new exit (range 3) 15161 | -5/Upper Caves | Identified exit to Upper Caves 15162 | -5/Upper Caves | Entered another Upper Caves area 15173 | -5/Upper Caves | Build established: Hacker-Sprinter 15189 | -5/Upper Caves | Entered a destroyed Warlord outpost 15200 | -5/Upper Caves | Learned Factory stockpile data 15328 | -5/Upper Caves | Discovered new exit (range 15) 15334 | -5/Upper Caves | Identified exit to Zhirov 15334 | -5/Upper Caves | Entered Zhirov 15334 | -5/Zhirov | Discovered new exit (range 3) 15338 | -5/Zhirov | Met Zhirov 15342 | -5/Zhirov | Learned location of Quarantine (-3) 15342 | -5/Zhirov | Learned location of Testing (-2) 15342 | -5/Zhirov | Learned location of Command (-1) 15344 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15349 | -5/Zhirov | Found Alien Artifact 15349 | -5/Zhirov | Identified Integrated Reactor 15349 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15394 | -5/Zhirov | Found Alien Artifact 15403 | -5/Zhirov | Identified exit to Proximity Caves 15403 | -5/Zhirov | Entered Proximity Caves 15435 | -4/Proximity Caves | Ambushed by research squad 15460 | -4/Proximity Caves | Discovered new exit (range 6) 15463 | -4/Proximity Caves | Identified exit to Factory 15463 | -4/Proximity Caves | Entered Factory 15463 | -4/Factory | Evolved 2 slots: Utility x2 15471 | -4/Factory | Identified exit to Research 15582 | -4/Factory | Fabricated Exp. Optical Array? 15661 | -4/Factory | Entered Research 15661 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15663 | -3/Research | Loaded intel: 23 terminal locations 15687 | -3/Research | Lost 10 allies 15702 | -3/Research | Found Fusion Bomb Launcher 15722 | -3/Research | Found Prototype Device 15722 | -3/Research | Identified Exp. Thermal Defense Suite 15847 | -3/Research | Discovered new exit (range 8) 15848 | -3/Research | Identified exit to Research 15866 | -3/Research | Lost 3 parts (3u) 15892 | -3/Research | Discovered new exit (range 13) 15895 | -3/Research | Identified exit to Quarantine 15895 | -3/Research | Entered Quarantine 15980 | -3/Quarantine | Incoming investigation squad redirected 16010 | -3/Quarantine | System corruption reached 10% 16064 | -3/Quarantine | Lost 8 parts (1p3n4u) 16112 | -3/Quarantine | Found Alien Artifact 16112 | -3/Quarantine | Identified Core Reset Matrix 16112 | -3/Quarantine | Identified Transdimensional Reconstructor 16112 | -3/Quarantine | Used Core Reset Matrix 16116 | -3/Quarantine | Detected hypermatrix surge 16116 | -3/Quarantine | Sensed 12 artifacts in vicinity 16142 | -3/Quarantine | Discovered exit to Research (range 8) 16163 | -3/Quarantine | Found Sigix Broadsword 16179 | -3/Quarantine | Found Subatomic Replicator 16187 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16251 | -3/Quarantine | Spotted Fortress 16266 | -3/Quarantine | Discovered new exit (range 6) 16266 | -3/Quarantine | Discovered new exit (range 7) 16267 | -3/Quarantine | Identified exit to Section 7 16268 | -3/Quarantine | Identified exit to Protoforge 16269 | -3/Quarantine | Entered Section 7 16270 | -3/Section 7 | Detected hypermatrix surge 16270 | -3/Section 7 | Sensed 20 artifacts in vicinity 16291 | -3/Section 7 | Build established: Sprinter 16356 | -3/Section 7 | Found Integrity Redistributor 16433 | -3/Section 7 | Spotted B-86 Titan 16456 | -3/Section 7 | Spotted Executioner 16456 | -3/Section 7 | Spotted Executioner 16473 | -3/Section 7 | Spotted Executioner 16475 | -3/Section 7 | Spotted Executioner 16482 | -3/Section 7 | Integrated with Sigix Exoskeleton 16647 | -3/Section 7 | Destroyed Executioner 16671 | -3/Section 7 | Destroyed Executioner 16676 | -3/Section 7 | Core integrity fell below 50% 16681 | -3/Section 7 | Spotted Striker 16681 | -3/Section 7 | Spotted Striker 16692 | -3/Section 7 | Destroyed 10 combat bots 16719 | -3/Section 7 | Spotted Striker 16719 | -3/Section 7 | Spotted Striker 16749 | -3/Section 7 | Destroyed Striker 16752 | -3/Section 7 | Destroyed Striker 16787 | -3/Section 7 | Build established: Alien-Sigix 16795 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 16805 | -3/Section 7 | Found Sigix Sheargun 16807 | -3/Section 7 | Found Sigix Sheargun 16813 | -3/Section 7 | Warped through subspace 16813 | -3/Section 7 | Scanned by Researcher 16814 | -3/Section 7 | Intercept squad dispatched 16814 | -3/Section 7 | Warped through subspace 16822 | -3/Section 7 | Spotted B-99 Colossus 16836 | -3/Section 7 | Found Core Expander 16836 | -3/Section 7 | Installed Core Expander, added new Utility slot 16838 | -3/Section 7 | Found Core Expander 16838 | -3/Section 7 | Installed Core Expander, added new Power slot 16840 | -3/Section 7 | Found Core Expander 16840 | -3/Section 7 | Installed Core Expander, added new Weapon slot 16862 | -3/Section 7 | Found LRC Energy Well 16862 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16976 | -3/Section 7 | Crushed by falling debris 17005 | -3/Section 7 | Found Integrated Reactor 17008 | -3/Section 7 | Discovered exit to Research (range 16) 17011 | -3/Section 7 | Spotted Striker 17013 | -3/Section 7 | Spotted Tracker 17018 | -3/Section 7 | Entered Research 17018 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17023 | -2/Research | Emitted hypermatrix ping 17028 | -2/Research | Assembled emerged from beneath the floor 17163 | -2/Research | Assembled emerged from beneath the floor 17219 | -2/Research | Assembled emerged from beneath the floor 17242 | -2/Research | Assembled emerged from beneath the floor 17256 | -2/Research | Discovered new exit (range 18) 17265 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 17280 | -2/Research | Lost 7 allies 17304 | -2/Research | Spotted Executioner 17305 | -2/Research | Entered Testing 17348 | -2/Testing | Found Prototype Device 17348 | -2/Testing | Identified Thermal Barrier 17378 | -2/Testing | Found Prototype Processor 17378 | -2/Testing | Identified Spectral Analyzer 17447 | -2/Testing | Found Prototype Protection 17447 | -2/Testing | Identified SHELL Armor 17516 | -2/Testing | Found Prototype Energy Cannon 17516 | -2/Testing | Identified Imp. Potential Cannon 17555 | -2/Testing | First assault squad dispatched 17809 | -2/Testing | Found Prototype Processor 17871 | -2/Testing | Discovered new exit (range 17) 17878 | -2/Testing | Sigix Exoskeleton integrity reduced to 60% 17879 | -2/Testing | Entered Access 17879 | -1/Access | Evolved 2 slots: Utility x2 17880 | -1/Access | Identified Exp. Melee Analysis Suite 17884 | -1/Access | Emitted hypermatrix ping 17889 | -1/Access | Assembled emerged from beneath the floor 17967 | -1/Access | Assembled emerged from beneath the floor 17999 | -1/Access | Assembled emerged from beneath the floor 18110 | -1/Access | Spotted B-99 Colossus 18111 | -1/Access | Assembled emerged from beneath the floor 18149 | -1/Access | Discovered new exit (range 16) 18264 | -1/Access | Intercept squad dispatched 18271 | -1/Access | Assembled emerged from beneath the floor 18273 | -1/Access | Found Prototype Processor 18273 | -1/Access | Identified Exp. Terrain Scan Processor 18300 | -1/Access | Spotted Tracker 18300 | -1/Access | Spotted Tracker 18302 | -1/Access | Discovered new exit (range 17) 18307 | -1/Access | Destroyed Tracker 18327 | -1/Access | Entered Command 18332 | -1/Command | Emitted hypermatrix ping 18337 | -1/Command | Assembled emerged from beneath the floor 18338 | -1/Command | Disengaged cave seal 18338 | -1/Command | Assembled emerged from the dark tunnel 18496 | -1/Command | Spotted M Guard 18496 | -1/Command | Spotted M Guard 18539 | -1/Command | Spotted Combat Programmer 18539 | -1/Command | Spotted Combat Programmer 18562 | -1/Command | System corruption reached 10% 18563 | -1/Command | Destroyed Combat Programmer 18604 | -1/Command | Destroyed M Guard 18628 | -1/Command | Destroyed M Guard 18634 | -1/Command | Destroyed Combat Programmer 18634 | -1/Command | All MAIN.C guards destroyed 18639 | -1/Command | Found Prototype Processor 18639 | -1/Command | Identified Exp. Targeting Computer 18641 | -1/Command | Found Thermal Barrier 18654 | -1/Command | Found Prototype Device 18654 | -1/Command | Identified AEGIS Remote Shield 18827 | -1/Command | First assault squad dispatched 18840 | -1/Command | Met MAIN.C 18868 | -1/Command | 0b10 Conduit disabled 18868 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18868 | -1/Command | Destroyed MAIN.C Shell 18868 | -1/Command | Spotted M Shell/Def 18868 | -1/Command | Spotted M Shell/Atk 18868 | -1/Command | Spotted M Shell/Def 18868 | -1/Command | Spotted M Shell/Atk 18868 | -1/Command | Spotted M Shell/Atk 18868 | -1/Command | Spotted M Shell/Def 18868 | -1/Command | Spotted M Shell/Atk 18868 | -1/Command | Spotted M Shell/Def 18871 | -1/Command | MAIN.C activated Command garrisons 18907 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 18907 | -1/Command | Destroyed M Shell/Atk 18910 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-407) 18911 | -1/Command | Core integrity fell below 50% 18916 | -1/Command | Core integrity fell below 20% 18937 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18931_ Quantum Shear penetrates Reinforced Barrier. 18931_ Quantum Shear penetrates MAIN.C. 18931_ Knocked back. 18932_ C-30 ARC bursts open, deploying its payload. 18932_ G-73 Enforcer unfolds itself. 18933_ System corrupted: Heat flow error (+203). 18934_ C-30 ARC bursts open, deploying its payload. 18934_ G-73 Enforcer unfolds itself. 18934_ Quantum Shear penetrates Reinforced Barrier. 18934_ Quantum Shear penetrates MAIN.C. 18934_ Quantum Shear penetrates Reinforced Barrier. 18934_ I-47 Archangel sends out distress signal. 18935_ Overheating: Broken Hyb. Antimatter Reactor damaged (-30). 18935_ Overheating: Sigix Exoskeleton damaged (-890). 18935_ Overheating: Sigix Sheargun damaged (-103). 18936_ Overheating: System interference. 18936_ Adv. Target Analyzer temporarily disabled. 18936_ Sigix Sheargun temporarily disabled. 18936_ Quantum Shear penetrates Reinforced Barrier. 18937_ Power failure, Com. Particle Reactor shutdown. 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" | | " ########################## i########""*#### | | """"""########################## g ####### ####### | | " ########################## h###### ######## | | ################################ ##### ######### | | ?############################### i #### ########## | | ??????###?#?#?################## h### ########### | | ???????????????################# ## ############ | | ????????????????################x # ############# | | ?????????????????############### "############## | | ???????????????????############# ############### | | ????????????????????############ ############### | | ???????????????????????######### ############### | | ????????????????????????????#?#" ############### | | ??????????????????????????????##? ############### | | ???????????????????????????????????############### | | ????????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 120 Energy Generation 87 Energy Capacity 1485 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 EM Shielding 4 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 83 Targeting Accuracy 28 Melee Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Lrn. Phase Cannon | -2/Testing | Archive Imp. KE Penetrator | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Testing | Archive D-83 Annihilator | -2/Testing | Archive Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Expander Sigix Broadsword LRC Energy Well Integrity Redistributor Achievements -------------- Beloved Most Wanted Challenges ------------ None Game ------ Seed CorePiercingArchive Manual? 0 Play Time 02:32:03 Cumulative 197.7 hours Start 2025.07.22 @ 16:27:17 End 2025.07.22 @ 19:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7b8f5a-c971-4de8-9996-bdca87feb4c4