Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 02:31:26 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1331 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 206/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Terrain Scanner Seismic Detector ECM Suite Field Recycling Unit (0) Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Pulse Rifle Mining Laser > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Terrain Scanner Seismic Detector ECM Suite Medium Laser Medium Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 5 7 15 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 1 4 3 Treads . | . . . Leg . | . . . Wheel 1 | 1 . . Hover 4 | . 2 2 Flight 3 | . 2 1 Utility 5 | 1 1 3 Device 3 | . 1 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 1 9 Energy Gun 8 | 2 . 6 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 4 | . 1 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 75 72 Engine 11 | . 13 9 Wheel 2 | . 5 . Hover 5 | . . 8 Flight 9 | . 7 10 Device 10 | . 14 9 Storage 12 | . 14 11 Processor 6 | . . 10 Energy Gun 11 | . 14 10 Special Weapon 3 | . 4 3 Naked Turns . | . . . Heaviest Build 15 | 14 15 14 Greatest Support 16 | 16 16 14 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . 1 . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 7 8 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 15% | Scout 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 351 | 166 68 117 Remotely . | . . . Salvage Created 546 | 175 187 184 Parts 41 | 17 10 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 11 | . 4 7 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 6 | 4 6 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 73 | . 25 48 Missed 19 | . 3 16 Damage Taken 626 | . 224 402 Core 185 | . 105 80 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 70 | 13 20 37 Largest 2 | 2 2 2 Hottest 126 | 100 100 126 Shots Fired 105 | 26 35 44 Gun 83 | 26 30 27 Cannon . | . . . Launcher . | . . . Special 22 | . 5 17 Kinetic . | . . . Thermal 105 | 26 35 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 8 11 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | 16 20 17 Core Hits 26 | 7 9 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 . 3 Burn 4 | 1 . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 830 | 214 262 354 Guns 830 | 214 262 354 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 830 | 214 262 354 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 494 | 156 494 241 Average Temperature 95 | 71 175 59 Received Heat Transfer 204 | . 78 126 Effects 4 | . 4 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 7 | 2 3 2 Heat Transferred 2479 | 703 777 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 323 | 30 158 323 Initial 66 | . 19 66 Average 132 | 12 117 168 Maximum Alert Level 1 | . . 1 Low Security (%) 74 | 100 100 54 Level 1 25 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 12 16 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . . 2 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 1 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 5 12 Successful 7 | . 1 6 Failed 10 | . 4 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Level Access Points 1 | . . 1 Locate Traps 3 | . 1 2 Reprogram Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 986 | 119 321 546 Spaces Moved 617 | 67 153 397 Core 3 | 2 . 1 Treads . | . . . Legs . | . . . Wheels 139 | 65 74 . Hover 259 | . 12 247 Flight 216 | . 67 149 Fastest Speed 50 | 50 100 56 Average Speed 109 | 98 148 95 Slowest Speed 280 | 100 200 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 38 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 4 14 Terrain Destroyed 18 | . 4 14 Melee . | . . . Projectile 18 | . 4 14 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 787 | 94 205 488 Wait 37 | . 12 25 Move 615 | 66 152 397 Hop . | . . . Pick Up 21 | 10 6 5 Fast Attach 6 | . 1 5 Attach 16 | 5 5 6 Detach 7 | . 3 4 Swap 5 | . 1 4 Drop 10 | . 5 5 Fire 70 | 13 20 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 3) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Discovered new exit (range 11) 782 | -9/Materials | Discovered new exit (range 14) 881 | -9/Materials | Identified exit to Materials 987 | -9/Materials | Self-destructed Last Messages --------------- >>Traps(Locate) Found 6 traps in 2 arrays: 2x Shock Trap 4x Shock Trap Map updated. ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. Connecting with Terminal... >>Traps(Locate) Found 6 traps in 2 arrays: 4x Shock Trap 2x Shock Trap Map updated. >>Traps(Reprogram) Reprogrammed 2 Shock Traps. Lgt. Ion Engine destroyed. Pulse Rifle destroyed. Critical hit (Burn: +37). Imp. Hover Unit destroyed. Acquired 15 matter. 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