Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 09:26:41 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3513) 3513 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 8304 Bonus ------- High Alert Combat Kills 326 Aligned with FarCom 300 Cogmind --------- Core Integrity 540/850 Matter 68/300 Energy 100/100 System Corruption 25% Temperature Cool (532) Location -6/Factory Parts ------- Power (1) Propulsion (4) Utility (6) High-capacity Storage Unit Weapon (4) Gauss Cannon Gauss Cannon Gauss Cannon Inventory (12) Enhanced Nuclear Core Light Angular Momentum Engine High-capacity Matter Pod (0) Hacking Suite System Shield System Backup Module Recalibrator High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Plasma Rifle Remote Datajack Peak State ------------ Power Enhanced Nuclear Core Propulsion Medium Treads Medium Treads Medium Treads Medium Treads Utility High-capacity Storage Unit Improved Utility Shielding Heavy Armor Plating Improved Shield Generator Weapon AWS/Thermal Gauss Cannon Inventory Improved Deuterium Engine Improved Deuterium Engine Advanced Treads High-capacity Matter Pod Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield System Backup Module Gauss Cannon Gauss Cannon Remote Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 103 | 6 17 1 6 . 45 21 7 Power 8 | 1 1 . . . 3 3 . Engine 5 | 1 1 . . . 2 1 . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 24 | 2 2 . . . 16 4 . Treads 22 | . 2 . . . 16 4 . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 1 2 . 9 7 5 Device 10 | . 1 1 1 . 2 2 3 Storage 4 | 1 . . 1 . . 1 1 Processor 5 | . 1 . . . 3 . 1 Hackware . | . . . . . . . . Protection 8 | . . . . . 4 4 . Artifact . | . . . . . . . . Weapon 44 | 2 12 . 4 . 17 7 2 Energy Gun 21 | 1 4 . 3 . 13 . . Energy Cannon 4 | . . . 1 . 3 . . Ballistic Gun 9 | 1 6 . . . 1 1 . Ballistic Cannon 8 | . . . . . . 6 2 Launcher 2 | . 2 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 4 1 . Parts Lost 17 | . 2 . . . 3 3 9 Power 2 | . 1 . . . . . 1 Propulsion 5 | . . . . . 2 1 2 Utility 7 | . . . . . 1 1 5 Weapon 3 | . 1 . . . . 1 1 Highest Loss Streak 9 | . 1 . . . 1 1 9 Average Slot Usage (%) 88 | . 98 100 86 85 86 85 83 Engine 8 | . 13 14 14 14 8 4 . Core 1 | . . . . . . 2 6 Treads 28 | . 25 28 28 28 34 27 12 Device 6 | . 8 14 8 . 3 6 14 Storage 7 | . 5 . 2 14 9 7 6 Processor 8 | . 13 14 14 14 10 1 5 Protection 7 | . . . . . 6 17 9 Energy Gun 11 | . 16 28 17 14 11 4 . Ballistic Gun 2 | . 10 . . . . 2 . Ballistic Cannon 3 | . . . . . . 9 25 Naked Turns . | . . . . . . . . Heaviest Build 82 | 13 15 10 45 45 65 82 79 Greatest Support 112 | 20 40 40 40 40 112 112 56 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 12 | 6 6 4 12 12 12 12 12 Average Capacity 9 | 5 4 4 5 12 12 12 12 Most Carried 12 | 4 6 4 6 7 12 12 12 Average Carried 8 | 2 4 4 4 6 11 11 10 Final Capacity 12 | . . . . . . . 12 Final Carried 12 | . . . . . . . 12 Class Distribution -------------------- 60% | Mutant 20% | Tank 12% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2250 | 169 471 20 60 60 458 977 35 Remotely . | . . . . . . . . Salvage Created 4256 | . 701 30 . 71 1941 1478 35 Parts 280 | . 62 5 . 9 126 70 8 Haulers Intercepted 11 | . 2 . . . 5 4 . Recyclers Shooed 4 | . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 84 | . 16 . . 4 37 26 1 Guns 65 | . 13 . . 4 35 13 . Cannons 16 | . . . . . 2 13 1 AOE 3 | . 3 . . . . . . Classes Destroyed 15 | . 6 1 . . 5 3 . Worker 5 | . 4 . . . . 1 . Builder 3 | . . 1 . . 1 1 . Tunneler 1 | . . . . . 1 . . Hauler 11 | . 2 . . . 5 4 . Recycler 3 | . 1 . . . . 2 . Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . . 1 2 . Watcher 10 | . 3 . . . 5 2 . Swarmer 25 | . 9 . . 4 12 . . Grunt 35 | . 7 . . . 15 13 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . 1 1 . Sentry 12 | . . . . . 8 4 . Hunter 3 | . . . . . 1 2 . Programmer 6 | . . . . . . 5 1 Best Kill Streak 10 | . 8 1 . 4 10 5 1 Combat Bots Only 9 | . 3 . . 4 9 4 1 Max Kills in Single Turn 3 | . 3 1 . 1 2 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5117 | . 587 . . 33 1131 2079 1287 Core 728 | . 77 . . . 73 268 310 Absorbed by Shields 329 | . . . . . . 329 . Core Remaining (%) 79 | 100 . . . 69 86 61 . Volleys Fired 205 | 2 51 1 . . 45 93 13 Largest 4 | 1 2 2 . . 2 3 4 Hottest 192 | 20 80 80 . . 126 144 192 Shots Fired 542 | 2 97 2 . 6 168 220 47 Gun 329 | 2 93 2 . 6 158 68 . Cannon 209 | . . . . . 10 152 47 Launcher 4 | . 4 . . . . . . Special . | . . . . . . . . Kinetic 270 | 2 58 . . . 6 157 47 Thermal 198 | . 1 . . 6 128 63 . Explosive 4 | . 4 . . . . . . Electromagnetic 70 | . 34 2 . . 34 . . Robot Hit Streak 38 | 2 11 5 . 11 38 17 2 Robot Miss Streak 8 | . 4 . . . 3 8 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Autonomous 148 | . . . . 6 78 64 . Shots Hit Robots 363 | 2 57 2 . 6 138 157 1 Core Hits 161 | . 35 1 . 4 65 55 1 Critical Hits 15 | . 2 . . . . 13 . Critical Kills 4 | . 1 . . . . 3 . Critical Parts Destroyed 10 | . 1 . . . . 9 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9184 | 22 1075 25 . 181 3244 4600 37 Guns 5886 | 22 786 25 . 181 3069 1803 . Cannons 2959 | . . . . . 125 2797 37 Explosions 339 | . 289 . . . 50 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3509 | 22 509 . . . 35 2906 37 Thermal 4706 | . 32 . . 181 2799 1694 . Explosive 257 | . 257 . . . . . . Electromagnetic 712 | . 277 25 . . 410 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . . 1 25 Average Corruption 6 | . . . . . . 1 17 Corruption Purged . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Targeting Errors 5 | . . . . . . . 5 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 82 | . 22 . . . . 60 . Projectiles 60 | . . . . . . 60 . Explosions 22 | . 22 . . . . . . Melee . | . . . . . . . . Knockbacks 21 | . . . . . . 21 . Impact . | . . . . . . . . Kinetic 18 | . . . . . . 18 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 36 | . 36 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 786 | . 10 18 . . 342 786 569 Average Temperature 131 | . 3 12 . . 80 155 254 Received Heat Transfer 1164 | . 129 . . . 378 657 . Effects 29 | . . . . . . 24 5 Shutdowns 4 | . . . . . . 3 1 Energy Bleed 3 | . . . . . . 3 . Interference 6 | . . . . . . 4 2 Matter Decay 3 | . . . . . . 2 1 Short Circuit 2 | . . . . . . 2 . Damage (minor) 5 | . . . . . . 5 . Damage (major) 3 | . . . . . . 3 . Damage (core) 3 | . . . . . . 2 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 2 . . . 4 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . . . . 1 9 7 . Heat Transferred 6551 | . 50 . . 222 4170 2109 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 666 | . 293 51 . 90 648 666 373 Average Influence 269 | . 147 46 . 30 333 387 296 Maximum Alert Level 2 | . 1 . . . 2 2 1 Low Security (%) 46 | . . . . . . . . Level 1 26 | . . . . . . . . Level 2 27 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . . . 5 14 1 Investigation 2 | . . . . . 1 1 . Extermination 5 | . . . . . . 4 1 Reinforcement 9 | . 1 . . . 2 6 . Assault 3 | . . . . . 2 1 . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 3 | . . . . . . 3 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 23 . . 4 49 45 1 Peak Tracking Total 7 | . 4 . . 4 5 7 1 Tactical Retreats 11 | . 1 . . . 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 2 . . . 1 2 1 Max in Single Turn 1 | . 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 2 . . . 3 4 . Terminals 3 | . 1 . . . . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 6 . . . 9 7 . Successful 14 | . 3 . . . 9 2 . Failed 8 | . 3 . . . . 5 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 6 | . 3 . . . . 3 . Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . . . . . 4 . . Recycling Units 5 | . 3 . . . 1 1 . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . Report Inventory 3 | . 1 . . . 1 1 . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 7 | . 2 . . . 2 3 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 64 | . . . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 7625 | 72 1086 371 692 634 2411 1872 487 Spaces Moved 3792 | 40 564 229 413 334 1051 925 236 Core 19 | 19 . . . . . . . Treads 3687 | . 499 229 413 334 1051 925 236 Legs 86 | 21 65 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 180 160 155 180 Average Speed 162 | 135 155 160 163 180 160 159 180 Slowest Speed 200 | 200 160 160 180 180 180 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 4 | . . . . . . . 4 Exploration Rate (%) 47 | 3 70 63 69 82 65 21 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 11 | . . . . . . . 11 Terrain Destroyed 68 | . 13 . . . 7 31 17 Melee . | . . . . . . . . Projectile 51 | . . . . . 3 31 17 AOE 17 | . 13 . . . 4 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4917 | 56 676 232 431 367 1697 1192 266 Wait 624 | . 23 . . 33 464 103 1 Move 3785 | 39 563 228 412 333 1050 924 236 Hop . | . . . . . . . . Pick Up 100 | 9 12 1 4 1 42 26 5 Fast Attach 20 | . 2 . 6 . 10 1 1 Attach 38 | 6 4 . . . 16 9 3 Detach 9 | . . . . . 9 . . Swap 45 | . 11 1 . . 19 11 3 Drop 91 | . 10 1 9 . 42 25 4 Fire 205 | 2 51 1 . . 45 93 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [Ext]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Identified exit to Materials 1100 | -10/Materials | Discovered new exit (range 6) 1111 | -10/Materials | Identified exit to Mines 1159 | -10/Materials | Entered Mines 1175 | -10/Mines | Learned Materials machine intel 1268 | -10/Mines | Found a hidden stash of uninstalled traps 1423 | -10/Mines | Discovered exit to Materials (range 9) 1524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Identified exit to Exiles 1530 | -10/Mines | Entered Exiles 1569 | -10/Exiles | Met 8R-AWN 1594 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-BIN 1663 | -10/Exiles | Aligned with FarCom system 1665 | -10/Exiles | Given EX-Vault access code 1702 | -10/Exiles | Opened EX-Vault 1713 | -10/Exiles | Found Prototype Energy Gun 1713 | -10/Exiles | Identified AWS/Thermal 1721 | -10/Exiles | Found Prototype Energy Cannon 1721 | -10/Exiles | Identified YOLO Cannon 1729 | -10/Exiles | Found Prototype Device 1729 | -10/Exiles | Identified PSU Rigger 1781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2123 | -10/Exiles | Met EX-DEC 2197 | -10/Exiles | Discovered new exit (range 14) 2220 | -10/Exiles | Identified exit to Mines 2222 | -10/Exiles | Left Exiles lab with AWS/Thermal 2222 | -10/Exiles | Entered Mines 2310 | -9/Mines | Learned Materials stockpile data 2529 | -9/Mines | Learned location of Storage (-7) 2838 | -9/Mines | Discovered new exit (range 10) 2854 | -9/Mines | Identified exit to Materials 2856 | -9/Mines | Entered Materials 2856 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2858 | -8/Materials | Loaded intel: 47 machine locations 3636 | -8/Materials | Build established: Scavenger-Mutant 3917 | -8/Materials | Discovered new exit (range 16) 3991 | -8/Materials | Destroyed 9 combat bots 4579 | -8/Materials | Repaired Hvy. Armor Plating 4600 | -8/Materials | Build established: Mutant 4606 | -8/Materials | Repaired Hcp. Storage Unit 5256 | -8/Materials | First assault squad dispatched 5265 | -8/Materials | Identified exit to Factory 5267 | -8/Materials | Entered Factory 5267 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5611 | -7/Factory | Build established: Tank 6039 | -7/Factory | Garrison activated, responded to threat 6359 | -7/Factory | Garrison activated, responded to threat 6867 | -7/Factory | First assault squad dispatched 7120 | -7/Factory | Discovered new exit (range 13) 7139 | -7/Factory | Entered another Factory area 7139 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7381 | -6/Factory | Discovered new exit (range 20) 7449 | -6/Factory | Build established: Skirmisher 7590 | -6/Factory | Crushed by falling debris 7590 | -6/Factory | System corruption reached 10% 7601 | -6/Factory | Crushed by falling debris 7615 | -6/Factory | Crushed by falling debris 7623 | -6/Factory | Crushed by falling debris 7626 | -6/Factory | Self-destructed Last Messages --------------- 07614_ System corrupted: Energy discharge (-84). 07615_ The unstable cave ceiling collapses. 07615_ Crushed by falling debris. 07615_ Gauss Cannon destroyed. 07615_ System corrupted by crushing effect (+4). 07615_ Med. Treads destroyed. 07615_ System corrupted by crushing effect (+3). 07616_ System corrupted: Gauss Cannon targeting data glitched. 07619_ Slug penetrates Reinforced Barrier. 07622_ System corrupted: Gauss Cannon targeting data glitched. 07622_ Slug penetrates Reinforced Barrier. 07623_ Overheating: Core damaged (-102). 07623_ The unstable cave ceiling collapses. 07623_ Crushed by falling debris. 07623_ Imp. Terrain Scan Processor destroyed. 07623_ System corrupted by crushing effect (+1). 07623_ Enh. Nuclear Core destroyed. 07623_ System corrupted by crushing effect (+1). 07625_ Overheating: System interference. 07625_ Gauss Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????? ??????????????????????????????? | | ???????????? ??????? ?????? ?????????????????????? | | ??????? ?????????? ? ?+ ???????#????????????????? | | ?#????##?#?????? ?? ????? #?##??#???????????????? | | ?????????#?##??? ? ????? ? ????????#?????????????? | | ? ? ?????###???#?##????? ?###?#????#????????????? | | ? ???? ? ###?#?###???? ? #??##???? ???????????? | | #? ? ?###? ?###""?"?"?? ??"""?"?????? ??????????? | | ? ??#?## #?#?#???#? ??? #????#??#???????????? | | #?#?#####?# ###?##????"? ?? "??????????? ????????? | | ? ## ####??????# ??? #?####???????????????? | | ## ##?####?### ? ?????####?#??????????? | | ?""""""" ## #####??##?? ? ?#?##???#?????????????? | | """"""? ## ###########