Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.09 @ 22:07:13 Player: BinarySpace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (362) 1810 Value Destroyed (14893) 14893 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1073) 1073 TOTAL SCORE: 25056 Bonus ------- High Alert Combat Kills 328 Follower Combat Kills 74 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -329 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Weapon Cycler Vortex Driver Nanosword Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Humpback Energy Well Energy Well Advanced Targeting Computer Improved Weapon Cycler Advanced Thermal Shield Advanced Thermal Defense Suite Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Phase Gun Heavy Wave Gun Nova Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Neutrino Core Micro Fission Core Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Weapon Cycler Focal Shield Improved Force Field Hacking Suite Improved Recalibrator Advanced Recalibrator Improved Arc Projector Phase Gun Phase Gun Quantum Rifle Quantum Rifle Cooled Particle Cannon Matter Neutralizer Nova Cannon Vortex Driver Nanosword [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Improved Weapon Shielding Weapon Cooled Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 . 2 2 . . . 2 . . . . 2 . Weapon 2 | . . . . . . . . . 2 . . . . . . . Parts Attached 292 | 6 6 . 22 19 41 52 3 . 22 44 5 . 1 4 33 34 Power 24 | 1 . . 2 1 1 4 . . 3 5 . . . . 3 4 Engine 11 | 1 . . 2 1 1 2 . . 3 1 . . . . . . Core 8 | . . . . . . 2 . . . 4 . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . . 3 2 Propulsion 46 | 2 1 . 6 3 10 13 1 . 1 4 . . . . 1 4 Treads 36 | 2 . . 3 2 6 12 1 . 1 4 . . . . 1 4 Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | . 1 . 3 1 3 . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . Utility 99 | 1 4 . 2 . 15 12 . . 7 21 4 . . 3 17 13 Device 45 | . 1 . . . 3 4 . . 3 12 . . . 3 13 6 Storage 21 | 1 3 . 2 . 3 1 . . 3 3 1 . . . . 4 Processor 4 | . . . . . . 1 . . . . . . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 28 | . . . . . 9 6 . . 1 6 3 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 123 | 2 1 . 12 15 15 23 2 . 11 14 1 . 1 1 12 13 Energy Gun 61 | 2 1 . 10 3 14 12 . . 4 3 1 . . 1 4 6 Energy Cannon 34 | . . . 1 1 . 9 2 . 3 7 . . . . 6 5 Ballistic Gun 8 | . . . 1 7 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 1 2 . . 3 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . . . 1 . . . 1 . 1 2 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 4 5 . . 1 1 . . . . 5 5 Parts Lost 92 | . . . 11 6 11 11 5 . 4 6 2 . . . 12 24 Power 7 | . . . . 1 1 . . . 1 . . . . . 1 3 Propulsion 20 | . . . 3 3 5 5 1 . . . . . . . . 3 Utility 28 | . . . . . 1 3 2 . . 2 1 . . . 7 12 Weapon 37 | . . . 8 2 4 3 2 . 3 4 1 . . . 4 6 Highest Loss Streak 17 | . . . 5 2 1 3 5 . 1 1 1 . . . 4 17 Average Slot Usage (%) 92 | . 90 100 98 99 91 94 87 76 90 93 92 88 88 87 86 77 Engine 5 | . 14 14 10 11 8 3 7 7 6 2 . . . . . . Core 1 | . . . . . . 3 . . . 1 5 5 5 5 . . Treads 10 | . 14 14 10 14 12 14 14 15 12 6 5 5 5 5 5 7 Wheel 2 | . 13 14 10 6 3 . . . . . . . . . . . Device 13 | . . . . . 9 17 12 7 12 21 17 17 17 16 24 22 Storage 25 | . 19 28 44 44 27 22 23 23 20 21 22 17 17 17 15 17 Processor 3 | . . . . . . 5 7 7 6 5 5 5 5 5 5 4 Protection 6 | . . . . . 11 9 4 . 5 6 10 11 11 11 9 . Energy Gun 12 | . 27 28 19 5 16 9 10 . 15 8 8 11 10 10 10 5 Energy Cannon 6 | . . . 1 . . 5 4 15 8 12 13 11 11 11 8 7 Ballistic Gun 1 | . . . 1 15 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 73 73 143 147 157 142 134 120 148 161 224 164 164 163 188 212 Greatest Support 100 | 40 40 16 16 40 42 48 48 48 48 70 70 70 70 70 70 100 Greatest Overweight (x) 47 | . 4 4 47 14 44 37 2 2 3 5 3 2 2 2 2 4 Average Overweight (x) 3 | . . 4 12 6 5 2 2 2 2 2 2 2 2 2 2 1 Largest Inventory Capacity 48 | 6 20 20 36 36 36 28 28 28 28 28 48 32 32 32 32 32 Average Capacity 29 | 5 10 20 35 36 28 27 28 28 28 28 28 32 32 32 32 29 Most Carried 32 | 6 13 13 31 31 28 28 28 25 28 28 29 28 32 32 32 32 Average Carried 25 | 2 7 13 24 29 25 25 27 25 26 27 27 28 29 32 30 24 Final Capacity 36 | 6 20 20 36 36 28 28 28 28 28 28 32 32 32 32 32 4 Final Carried 32 | 6 13 13 30 29 24 28 25 25 28 28 28 28 32 32 26 4 Class Distribution -------------------- 60% | Hauler-Mutant 30% | Hauler-Gunner 5% | Hauler-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Gunner | -4/Factory Hauler-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Matter Collected 3546 | 97 181 20 221 516 473 423 162 . 283 528 30 47 13 40 225 287 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17088 | 30 329 115 2015 1221 2858 1688 566 . 1254 3039 563 . . 110 2069 1231 Parts 850 | 5 22 11 107 81 127 73 23 . 74 132 25 . . 11 88 71 Haulers Intercepted 18 | . . . 5 4 6 2 . . 1 . . . . . . . Recyclers Shooed 7 | . . 1 1 . 2 . . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . 25 . . . 21 . 79 11 . . Prevented 26 | . . . . . . . . . . . 4 . 22 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 312 | . 7 6 30 23 54 34 10 . 22 54 9 . . 2 40 21 Melee 4 | . . . . . . . . . . . . . . . 1 3 Guns 182 | . 5 6 27 20 48 19 4 . 7 14 1 . . 1 24 6 Cannons 83 | . . . 1 . . 10 6 . 5 32 7 . . 1 14 7 AOE 33 | . 2 . 2 3 5 2 . . 9 7 . . . . . 3 Classes Destroyed 15 | 1 4 . 6 1 1 1 . . . . 1 . . . . . Worker 10 | . . . 1 3 2 . . . 1 1 . . . . 2 . Builder 3 | . . . 1 . . . . . 1 . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 Hauler 18 | . . . 5 4 6 2 . . 1 . . . . . . . Recycler 5 | . 1 . 3 . 1 . . . . . . . . . . . Operator 7 | . . . 2 . . . . . . 1 . . . . 3 1 Watcher 4 | . 1 . 1 . . . . . . 1 . . . . 1 . Swarmer 78 | . 3 6 3 4 11 8 1 . 7 13 2 . . . 12 8 Grunt 119 | . 4 . 16 7 29 11 4 . 7 25 5 . . . 11 . Brawler 7 | . . . 1 1 1 . 3 . . 1 . . . . . . Duelist 3 | . . . . 1 1 1 . . . . . . . . . . Sentry 50 | . . . 10 10 11 4 1 . 4 3 1 . . . 3 3 Hunter 19 | . . . . . 1 5 . . 2 3 . . . . 4 4 Programmer 36 | . . . . . . 5 1 . 3 9 . . . 2 10 6 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 3 3 7 6 7 5 6 . 5 5 5 . . 1 6 9 Combat Bots Only 8 | . 3 3 5 4 7 5 6 . 4 4 5 . . 1 5 8 Max Kills in Single Turn 5 | 1 2 1 2 3 5 2 1 . 2 3 2 . . 1 2 3 Gunslinging 1 | . . . . 1 1 . . . . 1 . . . . 1 . Exploded 3 | . 2 . 1 3 3 1 . . 2 2 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Damage Taken 19110 | . 150 116 1657 1010 2159 2844 799 . 914 1738 515 . . 17 2062 5129 Core 2811 | . 78 21 241 133 206 332 66 . 41 169 104 . . . 119 1301 Absorbed by Shields 494 | . . . . . . . . . . 66 . . . . . 428 Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . 5 . Core Remaining (%) 65 | 100 . 60 . 6 62 . . 43 95 . . . . 72 89 . Volleys Fired 705 | 4 13 8 86 67 143 121 26 . 41 83 18 . . 2 60 33 Largest 4 | 2 2 2 2 2 2 2 2 . 4 4 4 . . 4 4 4 Hottest 383 | 90 90 90 113 101 122 160 155 . 290 346 254 . . 152 326 383 Shots Fired 1716 | 8 26 16 165 131 282 236 52 . 138 294 59 . . 7 187 115 Gun 1227 | 8 26 16 148 129 281 179 27 . 95 123 25 . . 3 115 52 Cannon 471 | . . . 17 . . 53 25 . 37 166 34 . . 4 72 63 Launcher 18 | . . . . 2 1 4 . . 6 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 138 | . . . 8 108 22 . . . . . . . . . . . Thermal 1156 | 4 13 8 22 7 211 220 52 . 81 240 42 . . 7 169 80 Explosive 17 | . . . . 2 1 4 . . 6 4 . . . . . . Electromagnetic 386 | 4 13 8 135 14 48 12 . . 51 50 17 . . . . 34 Entropic 19 | . . . . . . . . . . . . . . . 18 1 Robot Hit Streak 66 | 7 18 5 35 41 66 44 22 . 40 39 23 . . 11 61 31 Robot Miss Streak 3 | . 1 1 3 2 2 2 1 . 1 2 1 . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 16 | . . 1 2 1 5 2 1 . . 2 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . 1 1 . . . 1 . Shots Hit Robots 1387 | 7 20 10 138 97 240 202 43 . 114 213 49 . . 4 147 103 Core Hits 650 | 1 15 7 82 47 121 70 19 . 53 100 24 . . 4 64 43 Critical Hits 23 | . . . 3 . 2 1 . . 6 5 . . . . 1 5 Critical Kills 9 | . . . 2 . . . . . 3 2 . . . . . 2 Critical Parts Destroyed 12 | . . . 1 . 1 1 . . 3 3 . . . . 1 2 Melee Attacks 41 | . . . . 10 . . . . 1 2 . . 7 . 1 20 Impact 10 | . . . . 10 . . . . . . . . . . . . Slashing 29 | . . . . . . . . . 1 . . . 7 . 1 20 Piercing 2 | . . . . . . . . . . 2 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 38719 | 64 396 130 2786 1793 4424 4307 940 . 2921 7628 1928 . . 159 7273 3970 Guns 20352 | 64 270 130 2126 1609 4098 2872 457 . 1310 2080 356 . . 69 3904 1007 Cannons 13766 | . . . 226 . . 1253 483 . 591 4555 1572 . . 90 3311 1685 Explosions 3548 | . 119 . 427 184 326 182 . . 1020 993 . . . . 16 281 Melee 1039 | . . . . . . . . . . . . . . . 42 997 Ramming 14 | . 7 . 7 . . . . . . . . . . . . . Kinetic 1608 | . . . 48 1278 282 . . . . . . . . . . . Thermal 27656 | 25 219 50 693 119 3276 3999 940 . 1708 6786 1724 . . 159 5539 2419 Explosive 1567 | . . . . 184 177 182 . . 761 263 . . . . . . Electromagnetic 5159 | 39 170 80 2038 212 689 126 . . 452 579 204 . . . 16 554 Impact . | . . . . . . . . . . . . . . . . . Slashing 1039 | . . . . . . . . . . . . . . . 42 997 Piercing . | . . . . . . . . . . . . . . . . . Entropic 1676 | . . . . . . . . . . . . . . . 1676 . Highest Corruption 11 | . 1 1 . . . 4 7 7 2 4 4 4 4 . 3 11 Average Corruption 2 | . 1 1 . . . 2 5 7 1 2 4 4 4 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 160 | . 1 . . . . 37 18 1 3 49 12 4 2 . 11 22 Message Errors 51 | . 1 . . . . 15 4 1 2 13 4 2 1 . 3 5 Matter Fused 26 | . . . . . . 2 4 . . 8 2 2 . . 2 6 Heat Flow Errors 17 | . . . . . . 4 4 . . 7 1 . . . 1 . Energy Discharges 15 | . . . . . . 4 . . . 4 2 . . . 2 3 Data Loss (minor) 25 | . . . . . . 6 1 . 1 12 1 . 1 . 2 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Targeting Errors 19 | . . . . . . 5 4 . . 4 2 . . . 1 3 Weapon Failures 2 | . . . . . . 1 . . . 1 . . . . . . Overload Shots 221 | . . . . . . 2 . . . 62 22 . . 2 112 21 Effects 16 | . . . . . . . . . . 6 3 . . . 7 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Heat Surge 3 | . . . . . . . . . . 2 . . . . 1 . Short Circuit 5 | . . . . . . . . . . 2 . . . . 3 . Meltdown 6 | . . . . . . . . . . 2 3 . . . 1 . Overflow Damage 829 | . 4 . 6 . . 4 . . 15 324 89 . . . 333 54 Projectiles 724 | . . . . . . 4 . . . 244 89 . . . 333 54 Explosions 105 | . 4 . 6 . . . . . 15 80 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 516 | . 29 . 129 . 74 36 . . 103 104 . . . . . 41 Shots 15 | . 1 . 6 . 2 1 . . 2 2 . . . . . 1 Rammed 3 | . 1 . 2 . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 593 | 120 193 120 326 139 456 224 281 . 324 419 344 . . 26 386 593 Average Temperature 112 | 61 84 65 84 43 141 89 112 . 123 99 144 . . 12 109 199 Received Heat Transfer 4228 | . 69 . 720 288 1089 600 234 . 162 420 177 . . . 201 268 Effects 21 | . . . 2 . 7 . . . . 1 . . . . 1 10 Shutdowns 4 | . . . . . 1 . . . . . . . . . 1 2 Energy Bleed 8 | . . . 2 . 4 . . . . . . . . . . 2 Short Circuit 6 | . . . . . 2 . . . . 1 . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . . 11 . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 20 | . . . 10 4 2 . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 1 3 . . 1 1 1 . . . 1 1 Combat Hostiles 9 | . . . . . 1 3 . . 1 1 1 . . . 1 1 Parts Melted 128 | . . 1 1 2 21 30 5 . 10 22 4 . . . 19 13 Heat Transferred 40594 | 74 396 148 1168 259 6971 7667 1684 . 2645 8149 2256 . . 191 6653 2333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 . 10 . 3 . . . 2 4 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Peak Influence 572 | 5 154 155 240 395 427 572 . . 257 396 . . . . 534 467 Average Influence 160 | 1 51 85 74 228 203 159 . . 120 153 . . . . 267 176 Maximum Alert Level 2 | . . . 1 1 2 2 . . 1 1 . . . . 2 2 Low Security (%) 64 | 100 100 100 98 34 46 64 . . 82 65 . . . . 32 66 Level 1 29 | . . . 1 65 45 24 . . 17 34 . . . . 42 25 Level 2 6 | . . . . . 8 10 . . . . . . . . 24 7 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . 5 1 7 13 . . 7 13 . . . . 12 6 Investigation 11 | . . . 2 . 1 4 . . 1 3 . . . . . . Extermination 19 | . . . . . . 6 . . 3 4 . . . . 4 2 Reinforcement 26 | . . . 3 1 5 3 . . 3 2 . . . . 5 4 Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 1 . . . . 4 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 1 . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Distress Signals 25 | . . . 4 3 10 1 . . . 4 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 490 | . 12 6 50 34 108 48 12 . 27 73 15 . . 1 55 49 Peak Tracking Total 14 | . 3 3 8 5 7 5 7 . 4 5 7 . . 1 5 14 Tactical Retreats 34 | . 1 . 1 1 13 3 1 . 1 4 3 . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Traps Triggered 24 | . 1 . 2 1 5 7 . . 1 4 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 3 . . . . . 13 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Disabled 25 | . . . 1 2 3 1 . . 2 6 1 . . . 9 . Max in Single Turn 5 | . . . 1 1 2 1 . . 2 1 1 . . . 5 . Garrison Access 5 | . . . . 1 1 . . . 1 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Accessed 61 | . 8 . 8 5 10 8 . . 5 11 1 . 1 . 3 1 Terminals 31 | . 7 . 6 3 5 2 . . 1 3 1 . . . 2 1 Fabricators 8 | . . . . . . 3 . . 1 3 . . . . 1 . Repair Stations 10 | . 1 . 1 1 2 1 . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 2 1 . . . 1 . . . . . . Garrison Access 6 | . . . . 1 1 1 . . 1 2 . . . . . . Total Hacks 186 | . 19 . 33 10 39 26 . . 7 40 4 . 1 . 6 1 Successful 127 | . 10 . 25 6 30 16 . . 3 29 4 . 1 . 3 . Failed 59 | . 9 . 8 4 9 10 . . 4 11 . . . . 3 1 Catastrophic 11 | . 1 . 1 1 3 1 . . 1 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 9 . 10 6 13 1 . . 2 10 1 . . . . 1 Terminals 81 | . 16 . 21 6 13 3 . . 2 10 4 . . . 5 1 Fabricators 22 | . . . . . . 10 . . 1 10 . . . . 1 . Repair Stations 31 | . 3 . 2 3 8 6 . . 3 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 40 | . . . 10 . 16 5 . . . 9 . . . . . . Garrison Access 11 | . . . . 1 2 2 . . 1 5 . . . . . . Terminal Hacks 42 | . 7 . 11 3 8 1 . . . 4 4 . 1 . 3 . Record 8 | . . . 3 . . . . . . . 3 . . . 2 . Part Schematic 5 | . 2 . . . 2 . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . Unreport Threat 7 | . 1 . 1 . 3 . . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 5 . . . 8 . . . . . . Load Schematic 7 | . . . . . . 3 . . . 4 . . . . . . Build 6 | . . . . . . 2 . . . 4 . . . . . . Repair Station Hacks 26 | . 2 . 2 2 6 6 . . 2 6 . . . . . . Scan Component 13 | . 1 . 1 1 3 3 . . 1 3 . . . . . . Repair 13 | . 1 . 1 1 3 3 . . 1 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . . 10 . 15 4 . . . 9 . . . . . . Insert Component 16 | . . . 4 . 7 1 . . . 4 . . . . . . Analyze 22 | . . . 6 . 8 3 . . . 5 . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . 1 2 . . . . . . Seal Access 5 | . . . . 1 1 . . . 1 2 . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 53 | . 7 . 5 4 10 8 . . 4 10 1 . . . 3 1 Full Trace Events 8 | . 1 . . . 1 3 . . . 3 . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . 4 . 7 . . . . 4 . . . . 1 . Parts Built 6 | . . . . . . 1 . . . 5 . . . . . . Matter 1253 | . . . . . . 285 . . . 968 . . . . . . Time 663 | . . . . . . 152 . . . 511 . . . . . . Total Part Build Rating 25 | . . . . . . 5 . . . 20 . . . . . . Parts Repaired 13 | . 1 . 1 1 3 3 . . 1 3 . . . . . . Time 556 | . 26 . 51 25 132 124 . . 22 176 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 4 . 6 1 . . . 4 . . . . . . Part Schematics Acquired 14 | . . . 4 . 6 . . . . 4 . . . . . . Parts Damaged 3 | . . . . . 1 . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total Allies 6 | . . . . . . . . . 1 2 . . . . 3 . Largest Group 3 | . . . . . . . . . 1 1 . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . 32 29 . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 32 29 . . . . 46 . Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 38 | . . . . . . . . . 3 13 . . . . 22 . Total Damage 558 | . . . . . . . . . 78 188 . . . . 292 . Kills 2 | . . . . . . . . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . . 1 1 . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Turns Passed 22542 | 155 825 80 2485 1225 2812 3531 609 32 1881 3491 637 366 882 480 2030 1021 Spaces Moved 9208 | 85 669 41 958 462 999 1272 262 17 755 1250 282 184 427 225 796 524 Core 149 | 7 . . 1 . 1 1 . . . . . . . . . 139 Treads 6709 | 78 2 . . 170 605 1271 262 17 755 1250 282 184 427 225 796 385 Legs . | . . . . . . . . . . . . . . . . . Wheels 2350 | . 667 41 957 292 393 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 180 180 170 200 200 200 200 200 200 200 200 200 200 50 Average Speed 195 | 150 108 140 209 198 204 218 200 200 215 203 200 200 200 200 200 150 Slowest Speed 2400 | 160 160 140 2400 220 2250 1900 200 200 220 260 220 200 200 200 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 93 21 85 69 96 37 52 4 21 42 40 40 70 75 26 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . 1 . . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 . . . . . 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 . . . 1 1 . 2 . . Spaces Dug 9 | . . . . . . . . . 1 1 . . 7 . . . Terrain Destroyed 362 | . 4 . 29 13 27 40 . . 80 88 4 . 7 . 32 38 Melee 9 | . . . . . . . . . 1 1 . . 7 . . . Projectile 84 | . . . . . . . . . . 32 4 . . . 32 16 AOE 269 | . 4 . 29 13 27 40 . . 79 55 . . . . . 22 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total 12316 | 101 742 48 1272 618 1489 1798 296 16 910 2036 326 183 445 251 1115 670 Wait 1726 | . 44 . 165 55 258 292 6 . 64 593 11 . . 18 197 23 Move 9192 | 84 668 40 957 461 998 1271 261 16 754 1249 281 183 426 224 795 524 Hop . | . . . . . . . . . . . . . . . . . Pick Up 189 | 7 7 . 33 5 25 29 . . 13 30 5 . 7 . 12 16 Fast Attach 107 | 5 3 . 5 1 23 24 . . 7 12 . . . 3 10 14 Attach 99 | 1 . . 14 6 15 13 3 . 6 12 5 . . . 15 9 Detach 19 | . . . . 1 4 3 . . . 4 2 . . . 1 4 Swap 88 | . 3 . 3 12 4 16 . . 9 20 . . 1 1 8 11 Drop 135 | . 3 . 7 . 19 25 . . 10 28 4 . 4 3 16 16 Fire 705 | 4 13 8 86 67 143 121 26 . 41 83 18 . . 2 60 33 Melee 41 | . . . . 10 . . . . 1 2 . . 7 . 1 20 Ram 3 | . 1 . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire 8 | . . . . . . . . . 5 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Repaired EM Pulse Gun 981 | -10/Materials | Entered Mines 1044 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Build established: Hauler-Mutant 1574 | -9/Materials | Discovered new exit (range 15) 1875 | -9/Materials | Lost 5 parts (2n3w) 1923 | -9/Materials | Discovered new exit (range 14) 2202 | -9/Materials | Repaired Hvy. Ion Engine 2349 | -9/Materials | Core integrity fell below 50% 2795 | -9/Materials | Identified exit to Mines 2795 | -9/Materials | Identified exit to Storage 2945 | -9/Materials | Discovered new exit (range 11) 3546 | -9/Materials | Entered Storage 3683 | -9/Storage | Found Prototype Processor 3798 | -9/Storage | Core integrity fell below 20% 3831 | -9/Storage | Repaired Imp. EM Shotgun 4430 | -9/Storage | Learned location of Armory (-3) 4560 | -9/Storage | Identified exit to Recycling 4560 | -9/Storage | Identified exit to Materials 4771 | -9/Storage | Entered Materials 4771 | -8/Materials | Evolved 2 slots: Utility x2 4843 | -8/Materials | Identified Exp. Targeting Computer 6256 | -8/Materials | Discovered new exit (range 15) 6401 | -8/Materials | Garrison activated, responded to threat 6441 | -8/Materials | Destroyed 7 combat bots 6539 | -8/Materials | Discovered new exit (range 4) 6846 | -8/Materials | Repaired Exp. Targeting Computer 7335 | -8/Materials | Repaired Hcp. Storage Unit 7460 | -8/Materials | Repaired Hcp. Storage Unit 7531 | -8/Materials | Discovered new exit (range 5) 7583 | -8/Materials | Entered Factory 7583 | -7/Factory | Evolved 2 slots: Utility x2 7734 | -7/Factory | Repaired Hcp. Storage Unit 7793 | -7/Factory | Repaired Imp. Weapon Shielding 7855 | -7/Factory | Repaired Prc. Beam Rifle 8927 | -7/Factory | Discovered new exit (range 12) 9049 | -7/Factory | Lost 3 parts (1u2w) 9859 | -7/Factory | Fabricated Cld. Plasma Cannon (x1) 9868 | -7/Factory | Local fabrication network quarantined 10694 | -7/Factory | Discovered new exit (range 4) 11114 | -7/Factory | Entered Lower Caves 11349 | -7/Lower Caves | Encountered a Warlord checkpoint 11516 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11527 | -7/Lower Caves | Core integrity fell below 50% 11590 | -7/Lower Caves | Lost 5 parts (1n2u2w) 11702 | -7/Lower Caves | Discovered new exit (range 10) 11723 | -7/Lower Caves | Entered another Lower Caves area 11747 | -7/Lower Caves | Discovered new exit (range 5) 11755 | -7/Lower Caves | Entered Factory 11755 | -6/Factory | Evolved 2 slots: Weapon x2 12157 | -6/Factory | Repaired Med. Treads 12178 | -6/Factory | Build established: Hauler-Gunner 12815 | -6/Factory | Discovered new exit (range 8) 13636 | -6/Factory | Entered another Factory area 13636 | -5/Factory | Evolved 2 slots: Utility x2 13784 | -5/Factory | Garrison activated, responded to threat 14274 | -5/Factory | Build established: Hauler-Mutant 14289 | -5/Factory | Garrison activated, responded to threat 14647 | -5/Factory | Build established: Hauler-Gunner 15165 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 15247 | -5/Factory | Repaired Energy Well 15318 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 16001 | -5/Factory | Discovered new exit (range 6) 16066 | -5/Factory | Identified exit to Upper Caves 16333 | -5/Factory | Repaired Cld. Pulse Rifle 16390 | -5/Factory | Repaired Hvy. Treads 16824 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 17026 | -5/Factory | Fabricated Cld. Pulse Rifle? 17127 | -5/Factory | Entered Upper Caves 17153 | -5/Upper Caves | Learned Factory garrison access intel 17179 | -5/Upper Caves | Spotted B-75 Beast 17279 | -5/Upper Caves | Destroyed B-75 Beast 17582 | -5/Upper Caves | Attracted the attention of an 0b10 base 17665 | -5/Upper Caves | Identified exit to Upper Caves 17665 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 17665 | -5/Upper Caves | Learned Armory trap positions 17764 | -5/Upper Caves | Entered another Upper Caves area 17960 | -5/Upper Caves | Build established: Hauler-Mutant 18052 | -5/Upper Caves | Learned Factory emergency access door positions 18112 | -5/Upper Caves | Discovered new exit (range 10) 18130 | -5/Upper Caves | Entered Warlord 18196 | -5/Warlord | System corruption cleaned by Quarantine Array 18409 | -5/Warlord | Visited the Vortex Lab 18415 | -5/Warlord | Warlord's base attacked by MAIN.C 18426 | -5/Warlord | Found Prototype Energy Cannon 18429 | -5/Warlord | Found Prototype Energy Cannon 18760 | -5/Warlord | Met Warlord 18765 | -5/Warlord | Warlord forces counterattacked 18981 | -5/Warlord | Discovered new exit (range 13) 19012 | -5/Warlord | Entered Proximity Caves 19291 | -4/Proximity Caves | Build established: Hauler-Gunner 19334 | -4/Proximity Caves | Discovered new exit (range 62) 19404 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 19492 | -4/Proximity Caves | Entered Factory 19492 | -4/Factory | Evolved 2 slots: Utility x2 19494 | -4/Factory | Loaded intel: 3 garrison access locations 19731 | -4/Factory | Found Quantum Capacitor 20291 | -4/Factory | Identified Vortex Driver (x2) 20303 | -4/Factory | Garrison activated, responded to threat 20740 | -4/Factory | Found Prototype Device 20740 | -4/Factory | Identified EM Disruption Field 20964 | -4/Factory | Lost 3 parts (3w) 21189 | -4/Factory | Allied Derelicts emerged from ambush trap array 21402 | -4/Factory | Lost 4 parts (1p2u1w) 21482 | -4/Factory | Discovered new exit (range 7) 21522 | -4/Factory | Entered Research 21522 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21979 | -3/Research | Build established: Hauler-Tank 22052 | -3/Research | Found Prototype Slashing Weapon 22052 | -3/Research | Identified Nanosword 22208 | -3/Research | Destroyed 8 combat bots 22262 | -3/Research | Found Prototype Processor 22262 | -3/Research | Identified Exp. Target Analyzer 22267 | -3/Research | Found Exp. Target Analyzer 22285 | -3/Research | Spotted B-86 Titan 22330 | -3/Research | System corruption reached 10% 22420 | -3/Research | Lost 17 parts (3p2n8u4w) 22451 | -3/Research | Core integrity fell below 50% 22490 | -3/Research | Lost 3 parts (1n2u) 22496 | -3/Research | Core integrity fell below 20% 22524 | -3/Research | Found Prototype Hackware 22524 | -3/Research | Identified Exp. Hacking Suite 22543 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22468_ Dropped Hvy. Treads. 22470_ Dropped Gamma Rifle. 22470_ Acquired Hcp. Storage Unit. 22485_ QDF/OBQ&D O#8%&B 5/FFLN%F6 CEL E1FRW 22485_ K-01 Serf destroyed. 22489_ T-07 Excavator destroyed. 22493_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 22495_ Dropped Dispersion Rifle. 22498_ U-05 Engineer lays Concrete. 22503_ Connecting with Terminal... 22503_ Current location identified: Research 22505_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22509_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 22510_ W-44 Eye distress signal alerts nearby ally. 22515_ ZDTTZHO8CTIDBG9E<%JVZ KL 22524_ Acquired Prototype Hackware. 22524_ Identified Exp. Hacking Suite. 22536_ QXF=TXVRW&HGD|JH RE Map ----- +----------------------------------------------------+ | # !! #??????????????????????????????? | | # ! #??????????????????????????????? | | ################/#######?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????####### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ###########/#?????????????? | | ?????????????????????# s #?????????????? | | ?????????????????????#s s ######## #?????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ss #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# k #??????????????????????? | | ?????????????????????# u #??????????????????????? | | ?????????????????????# u#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????##### #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? ########@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 130 Energy Generation 39 Energy Capacity 1565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 3 Particle Charging 15 Overload Regulation 40 Offensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Cld. Plasma Cannon | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Hacked Exp. Targeting Computer | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Cld. Pulse Rifle | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Med. Treads | -5/Factory | Scanalyzed HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Cannon | x1 | -7/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Imp. Weapon Shielding | x2 | -5/Factory Cld. Pulse Rifle | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingHardlightBooster Manual? 0 Play Time 02:56:52 Cumulative 57.2 hours Start 2020.05.07 @ 20:33:07 End 2020.05.09 @ 22:07:13 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 2 Adventurer 22 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e594280c-9218-4b40-b61e-079d74cb73dd