Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 23:47:34 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1848) 1848 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 9238 Bonus ------- Follower Combat Kills 355 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 931/1300 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Cryofiber Web Large Storage Unit Matter Compressor (63) Medium Reflective Plating Advanced Shield Generator Mobile Refinery Mk. CCLXVII Gatling Laser Wave Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Enhanced Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Disruptor Cannon Heavy Plasma Cannon Minigun Minigun Improved KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Treads Armored Treads Advanced Cryofiber Web Large Storage Unit Matter Compressor Hardened Medium Armor Plating Medium Reflective Plating Advanced Shield Generator Mobile Refinery Mk. CCLXVII Gatling Laser Wave Gun Proton Cannon Long-range Proton Cannon Shotgun Grenade Launcher [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 . . . 6 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . 1 . 1 Utility 6 | . . 1 . . . 2 1 1 . 1 Weapon 3 | . . . . . . 2 1 . . . Parts Attached 76 | 7 5 14 . 3 3 15 17 3 6 3 Power 9 | 1 . 1 . 1 . 2 2 1 1 . Engine 5 | 1 . 1 . 1 . 2 . . . . Core 4 | . . . . . . . 2 1 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 2 4 . . 1 2 2 1 2 . Treads 14 | . 2 4 . . 1 2 2 1 2 . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 2 1 . 2 . 4 6 1 . 1 Device 7 | 1 . 1 . 2 . 2 1 . . . Storage 3 | 1 1 . . . . . 1 . . . Processor 3 | . 1 . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . 1 4 . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 8 . . 2 7 7 . 3 2 Energy Gun 7 | 2 1 . . . . 3 1 . . . Energy Cannon 5 | . . . . . . 1 1 . 3 . Ballistic Gun 16 | . . 5 . . 2 2 5 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 3 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . . 2 . . . Parts Lost 34 | . 1 4 . . . 1 7 . 18 3 Power 6 | . . 1 . . . 1 2 . 2 . Propulsion 8 | . . . . . . . 1 . 7 . Utility 7 | . . . . . . . 2 . 4 1 Weapon 13 | . 1 3 . . . . 2 . 5 2 Highest Loss Streak 15 | . 1 1 . . . 1 6 . 15 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 89 88 97 100 96 89 94 78 17 Engine 9 | . 14 7 11 11 11 11 5 . . . Treads 28 | . 11 30 33 33 33 26 22 26 22 . Wheel 1 | . 16 . . . . . . . . . Device 8 | . 1 7 . 8 11 13 8 5 4 . Storage 9 | . 14 11 11 11 11 6 5 5 5 4 Processor 9 | . 12 11 11 11 11 7 5 10 9 4 Protection 2 | . . . . . . 4 10 10 8 2 Energy Gun 4 | . 28 11 . . . 5 6 . . . Energy Cannon 1 | . . . . . . 2 5 5 10 . Ballistic Gun 13 | . . 6 11 11 21 15 14 21 8 4 Launcher 3 | . . 3 11 11 . . . . . . Peak Build Rating 86 | 9 9 18 15 28 32 53 77 83 86 18 Average Rating 33 | 4 7 15 15 23 29 46 61 82 70 15 On Entrance 29 | . 9 7 15 15 27 32 53 70 83 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 15 29 30 27 30 31 64 98 110 115 54 Greatest Support 118 | 20 40 60 60 60 68 98 108 118 118 3 Greatest Overweight (x) 23 | . . . . . . . . . 23 17 Average Overweight (x) . | . . . . . . . . . . 15 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 6 10 15 15 15 15 15 18 20 20 20 Most Carried 20 | 4 8 12 11 15 15 15 20 19 19 15 Average Carried 13 | 2 6 10 11 13 14 12 16 17 17 13 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 4 7 11 11 13 15 15 20 18 16 13 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Tank 6% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Tank | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Matter Collected 1594 | 270 48 289 . 45 83 226 364 . 269 . Remotely . | . . . . . . . . . . . Salvage Created 2686 | 79 302 730 . . 165 420 563 . 427 . Parts 163 | 3 26 56 . . 5 20 26 . 27 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 9 | . 2 5 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . . . . . Prevented 9 | . . . . . 9 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Combat Hostiles Destroyed 42 | . 7 15 . . 3 5 5 . 7 . Guns 27 | . 7 9 . . 3 4 3 . 1 . Cannons 6 | . . . . . . 1 1 . 4 . AOE 6 | . . 6 . . . . . . . . Classes Destroyed 12 | 2 4 2 . . . 1 1 . 2 . Worker 9 | . 2 7 . . . . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 6 | 1 . 2 . . . 1 2 . . . Watcher 4 | . 3 1 . . . . . . . . Swarmer 10 | . 3 6 . . 1 . . . . . Cutter 3 | . . . . . . . . . 3 . Grunt 16 | . 4 6 . . 1 2 . . 3 . Sentry 7 | . . 3 . . 1 2 1 . . . Specialist 1 | . . . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . . . Programmer 3 | . . . . . . 1 2 . . . Best Kill Streak 5 | 1 5 5 . . 1 4 3 . 3 . Combat Bots Only 4 | . 3 4 . . 1 4 3 . 3 . Max Kills in Single Turn 2 | 1 2 2 . . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Hostile Shots Fired 620 | . 34 90 . . 65 58 155 . 132 86 Missed 184 | . 3 35 . . 25 21 43 . 29 28 Damage Taken 7539 | . 315 729 . . 420 374 2139 . 2599 963 Core 1311 | . 33 173 . . 21 33 325 . 357 369 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 86 . . . 51 96 67 . 68 . Volleys Fired 194 | 5 25 74 . . 22 14 31 . 16 7 Largest 5 | 2 2 2 . . 2 4 5 . 5 2 Hottest 277 | 90 100 100 . . 50 193 258 . 277 48 Shots Fired 460 | 8 48 148 . . 44 55 89 . 59 9 Gun 389 | 8 48 137 . . 43 49 73 . 22 9 Cannon 55 | . . . . . . 2 16 . 37 . Launcher 16 | . . 11 . . 1 4 . . . . Special . | . . . . . . . . . . . Kinetic 232 | . . 59 . . 43 39 60 . 22 9 Thermal 155 | 5 39 78 . . . 2 16 . 15 . Explosive 12 | . . 11 . . 1 . . . . . Electromagnetic 61 | 3 9 . . . . 14 13 . 22 . Robot Hit Streak 18 | 2 5 9 . . 13 14 12 . 18 4 Robot Miss Streak 7 | 1 3 7 . . 3 3 5 . 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 290 | 3 28 82 . . 33 43 57 . 37 7 Core Hits 158 | 3 16 49 . . 15 35 22 . 16 2 Critical Kills 2 | . . . . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 4 8 . . . . 1 . 1 . Burn 11 | . 3 8 . . . . . . . . Meltdown 2 | . . . . . . . 1 . 1 . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5020 | 37 443 1429 . . 297 759 1009 . 950 96 Guns 3221 | 37 361 904 . . 276 644 715 . 188 96 Cannons 1134 | . . . . . . 78 294 . 762 . Explosions 658 | . 75 525 . . 21 37 . . . . Melee . | . . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . . Kinetic 1942 | . . 270 . . 276 522 590 . 188 96 Thermal 1734 | 37 340 634 . . . 78 294 . 351 . Explosive 546 | . . 525 . . 21 . . . . . Electromagnetic 791 | . 96 . . . . 159 125 . 411 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . Average Corruption 2 | . . . . . . . 2 . . . Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . 7 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . 4 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . 2 11 . . . . . . 12 . Projectiles 12 | . . . . . . . . . 12 . Explosions 13 | . 2 11 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . 11 44 . . . . . . . . Shots 3 | . 1 2 . . . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 557 | 90 259 264 . . 10 192 557 . 465 . Average Temperature 107 | 46 88 64 . . 6 42 155 . 209 . Received Heat Transfer 1014 | . 120 273 . . 108 138 36 . 339 . Effects 12 | . . . . . . . 7 . 5 . Shutdowns 6 | . . . . . . . 3 . 3 . Energy Bleed 3 | . . . . . . . 2 . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 8 | 1 1 2 . . . . 1 . 3 . Heat Transferred 4789 | 111 1149 2479 . . . 100 400 . 550 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Peak Influence 382 | 10 227 382 99 . . 150 105 . 175 28 Initial 99 | . 6 17 99 . . . . . . 13 Average 92 | 4 86 228 99 . . 80 20 . 85 23 Maximum Alert Level 1 | . 1 1 . . . . . . . . Low Security (%) 82 | 100 95 32 100 . . 100 100 100 100 100 Level 1 17 | . 4 67 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . . . 2 2 . 1 2 Investigation 2 | . 1 . . . . . . . . 1 Extermination 3 | . . . . . . 1 2 . . . Reinforcement 4 | . 1 1 . . . 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Distress Signals 6 | . 1 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 13 28 . . 11 5 9 . 16 3 Peak Tracking Total 6 | . 4 6 . . 3 3 3 . 5 2 Tactical Retreats 5 | . . 2 . . . . 1 . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Machines Accessed 7 | . 2 2 . . 1 1 . 1 . . Terminals 5 | . 2 1 . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 12 | . 5 4 . . 1 1 . 1 . . Successful 6 | . 3 1 . . 1 . . 1 . . Failed 6 | . 2 3 . . . 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 2 . 4 . . . . . . Terminals 9 | . 5 2 . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 4 | . 2 . . . 1 . . 1 . . Record 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . 1 1 . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Total Allies 8 | . . . . 8 . . . . . . Largest Group 8 | . . . . 8 8 . . . . . Highest-Rated Group 277 | . . . . 277 277 . . . . . Highest-Rated Ally 41 | . . . . 41 41 . . . . . Total Orders 5 | . . . . . 4 1 . . . . ROAM 4 | . . . . . 3 1 . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 66 | . . . . . 66 . . . . . Total Damage 1345 | . . . . . 1345 . . . . . Kills 11 | . . . . . 11 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . . . Drone Launches 3 | . . . . . 3 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Turns Passed 7719 | 91 519 953 8 1960 1942 453 1397 66 260 70 Spaces Moved 3813 | 82 371 415 4 1127 816 220 650 31 91 6 Core 14 | 7 . . . . . . . . 1 6 Treads 3441 | . 88 415 4 1127 816 220 650 31 90 . Legs . | . . . . . . . . . . . Wheels 358 | 75 283 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 170 170 166 165 162 164 164 750 Average Speed 160 | 77 98 168 170 170 168 165 162 164 182 841 Slowest Speed 1200 | 80 160 170 170 170 170 165 165 164 1200 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 68 44 4 90 94 7 23 1 85 1 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 2 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 4 1 . . . . . Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 77 | . 3 58 . . 7 . 8 . 1 . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 8 . 1 . AOE 68 | . 3 58 . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac DSF Res Total 5056 | 97 475 530 5 1173 1349 278 934 46 152 17 Wait 898 | . 64 18 2 35 499 16 218 12 33 1 Move 3804 | 81 370 414 3 1126 815 219 649 30 91 6 Hop . | . . . . . . . . . . . Pick Up 49 | 4 6 7 . 5 5 8 10 1 3 . Fast Attach 16 | 7 1 1 . . . 2 5 . . . Attach 36 | . 2 5 . 2 . 8 7 3 6 3 Detach 7 | . . 1 . 1 . . 3 . 2 . Swap 25 | . 2 9 . 1 3 5 5 . . . Drop 26 | . 4 1 . 3 5 6 6 . 1 . Fire 194 | 5 25 74 . . 22 14 31 . 16 7 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -9/Materials | Discovered new exit (range 9) 1564 | -9/Materials | Entered Mines 1565 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1572 | -9/Mines | Entered Zion 1657 | -7/Zion | Discovered new exit (range 10) 1705 | -7/Zion | Received a visual enhancement algorithm 1891 | -7/Zion | Found Prototype Device 1892 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2057 | -7/Zion | Given the Hacking Drone Bay 2060 | -7/Zion | Found Prototype Device 2061 | -7/Zion | Identified Hacking Drone Bay 2389 | -7/Zion | Gained Derelict followers 2452 | -7/Zion | Learned 12 Factory zone layouts 3057 | -7/Zion | Met Imprinter 3087 | -7/Zion | Imprinted 3089 | -7/Zion | Declared Zion's savior 3532 | -7/Zion | Entered Proximity Caves 3532 | -6/Proximity Caves | Accompanied by 8 allies 4170 | -6/Proximity Caves | Spotted B-75 Beast 4200 | -6/Proximity Caves | Allies destroyed B-75 Beast 4230 | -6/Proximity Caves | Lost 4 allies 4568 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4604 | -6/Proximity Caves | Discovered new exit (range 11) 4624 | -6/Proximity Caves | Learned location of Extension (-4) 5474 | -6/Proximity Caves | Entered Factory 5474 | -6/Factory | Accompanied by 1 ally 5474 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5746 | -6/Factory | Discovered new exit (range 13) 5779 | -6/Factory | Build established: Scavenger-Skirmisher 5927 | -6/Factory | Entered another Factory area 5927 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6221 | -5/Factory | Build established: Scavenger-Tank 6606 | -5/Factory | Lost 6 parts (2p1n1u2w) 7189 | -5/Factory | Discovered new exit (range 8) 7324 | -5/Factory | Entered another Factory area 7324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7390 | -4/Factory | Identified exit to DSF 7390 | -4/Factory | Entered DSF 7433 | -4/DSF | Additional patrols routed to DSF 7524 | -4/DSF | Discovered new exit (range 20) 7650 | -4/DSF | Entered Research 7650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7679 | -3/Research | Lost 15 parts (1p5n4u5w) 7704 | -3/Research | Garrison activated, responded to threat 7720 | -3/Research | Self-destructed Last Messages --------------- 07704_ H-77 Assassin calls for garrison reinforcements. 07704_ ALERT: Activating Garrison Access R002. 07704_ Slug penetrates Wall. 07704_ Minigun destroyed. 07706_ Penetrated by Slug. 07706_ Slug penetrates Wall. 07707_ Hrd. Medium Armor Plating destroyed. 07707_ Penetrated by Slug. 07711_ Slug penetrates Wall. 07711_ Slug penetrates H-77 Assassin. 07712_ Penetrated by Slug. 07715_ Slug penetrates Wall. 07715_ Shotgun destroyed. 07715_ Penetrated by Slug. 07715_ Slug penetrates Wall. 07718_ Slug penetrates H-77 Assassin. 07719_ Penetrated by Slug. 07719_ Slug penetrates Wall. 07719_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????##########????????? | | ?????????????????????###### #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????+ ; #????????? | | ?????????????????????# @# #????????? | | ?????????????????????# h # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# h # #????????? | | ?????????????????????# ##########????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ;?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????? ??????????????????? | | ????????????????????##R ??????????????????? | | ?????????????????????# ??????????????????? | | ??????????????????????? ??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniFissionReactor Manual? 0 Play Time 01:01:45 Cumulative 22.7 hours Start 2024.11.16 @ 22:45:28 End 2024.11.16 @ 23:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3adca3b3-4f7c-49a4-8a2a-32c94785c39b