Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 05:49:39 Player: shapeshifter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (488) 488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1018 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (60) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Utility Shielding Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Tractor Beam Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Tractor Beam Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | 2 . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 9 | 5 9 18 Power . | . . . Propulsion 1 | 1 1 . Utility 4 | 1 4 10 Weapon 2 | . 2 8 Tool/Special . | . . . Unused Backups 18 | 1 5 12 Power . | . . . Propulsion . | . . . Utility 11 | 1 2 8 Weapon 7 | . 3 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 13 | . 13 14 Treads 18 | . 23 . Wheel 9 | . 4 27 Device 12 | . 11 13 Storage 14 | . 14 14 Energy Gun 18 | . 23 . Energy Cannon 7 | . 1 27 Ballistic Gun 1 | . 2 . Peak Build Rating 10 | 7 10 10 Average Rating 7 | 6 7 9 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 50 | 10 50 50 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 13 20 Most Carried 18 | 7 18 18 Average Carried 9 | 5 9 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 622 | 260 294 68 Remotely . | . . . Salvage Created 896 | 218 649 29 Parts 54 | 23 31 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Guns 13 | . 13 . AOE 9 | . . 9 Classes Destroyed 8 | 3 4 1 Worker 1 | 1 . . Tunneler 7 | 7 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Assembled 9 | . . 9 Best Kill Streak 9 | 2 4 9 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 97 | . 68 29 Missed 25 | . 21 4 Hits 72 | . 47 25 Melee 3 | . . 3 Projectile 69 | . 47 22 AOE 6 | . . 6 Damage Taken 1125 | . 555 570 Core 250 | . 76 174 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 23 65 7 Largest 2 | 2 2 2 Hottest 120 | 80 80 120 Shots Fired 184 | 46 128 10 Gun 173 | 46 127 . Cannon 6 | . . 6 Launcher 5 | . 1 4 Special . | . . . Kinetic . | . . . Thermal 179 | 46 127 6 Explosive 5 | . 1 4 Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 2 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 26 85 3 Core Hits 59 | 10 32 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1706 | 300 938 468 Guns 1238 | 300 938 . Cannons 34 | . . 34 Explosions 434 | . . 434 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1272 | 300 938 34 Explosive 434 | . . 434 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 2 6 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 15 4 Message Errors 6 | . 5 1 Matter Fused 5 | . 3 2 Energy Discharges 2 | . 2 . Data Loss (minor) 4 | . 3 1 Data Loss (major) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 13 19 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 214 | 54 214 100 Average Temperature 43 | 21 59 63 Received Heat Transfer 389 | . 249 140 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2874 | 675 2125 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 5 150 11 Initial . | . . . Average 33 | . 58 . Influence Increases 517 | 45 448 24 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 65 | 45 20 . Destroy Leader 68 | . 68 . Successful Hack 18 | . 18 . Select Force Hacks 60 | . 60 . Destroy Structure 31 | . 7 24 Lose Combat Pursuer 15 | . 15 . Influence Decreases 517 | 45 448 24 Time Decay 483 | 45 438 . Lost Part 34 | . 10 24 Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 24 17 Peak Tracking Total 14 | . 5 14 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 8 | . 8 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 14 | . . 14 Total Damage 80 | . . 80 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2265 | 651 1284 330 Spaces Moved 1308 | 364 685 259 Core 17 | 17 . . Treads 881 | 347 534 . Legs . | . . . Wheels 410 | . 151 259 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 144 | 154 150 115 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 14 96 84 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 7 | . 7 . Terrain Destroyed 37 | . 7 30 Melee . | . . . Projectile . | . . . AOE 37 | . 7 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1504 | 406 818 280 Wait 25 | . 13 12 Move 1306 | 363 684 259 Hop . | . . . Pick Up 42 | 13 29 . Fast Attach 1 | . 1 . Attach 13 | 6 7 . Detach . | . . . Swap 5 | . 3 2 Drop 17 | 1 16 . Fire 95 | 23 65 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 652 | -11/Scrapyard | Entered Materials 653 | -10/Materials | Build established: Mutant 1007 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Discovered new exit (range 13) 1333 | -10/Materials | Discovered new exit (range 15) 1755 | -10/Materials | Discovered new exit (range 5) 1768 | -10/Materials | Discovered new exit (range 8) 1793 | -10/Materials | Discovered new exit (range 3) 1936 | -10/Materials | Entered Mines 1948 | -10/Mines | Discovered new exit (range 15) 1995 | -10/Mines | Discovered new exit (range 3) 2011 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2069 | -10/Mines | Discovered new exit (range 11) 2209 | -10/Mines | Assembled infested the area 2260 | -10/Mines | Core integrity fell below 50% 2263 | -10/Mines | Core integrity fell below 20% 2266 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02257_ as-55658 destroyed. 02257_ as-62567 destroyed. 02258_ The unstable cave ceiling collapses. 02258_ Com. Wheel destroyed. 02259_ C-30 ARC bursts open, deploying its payload. 02259_ D-53 Grenadier unfolds itself. 02259_ as-29556 destroyed. 02259_ as-43031 destroyed. 02260_ as-49534 destroyed. 02260_ as-69348 destroyed. 02261_ as-03047 destroyed. 02261_ as-74597 destroyed. 02262_ Beam Cannon destroyed. 02263_ The unstable cave ceiling collapses. 02263_ as-91511 destroyed. 02263_ as-01338 destroyed. 02263_ as-10179 destroyed. 02264_ Lgt. Ion Engine destroyed. 02266_ Com. Wheel destroyed. 02266_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#############???????????????????????????????????? | | ?# #???????????????####????????????????? | | ?# """ #?????????####?## ##???????????????? | | ?# """ #?????????# ### ##??????????????? | | ## """ #?????????# ##?????????????? | | #?????????# ##????????????? | | #?????????# != a ##???????????? | | ## #???????### = %== #???????????? | | ## #??????## # !%## #???????????? | | ##############?????## a!##?? #??????????? | | #?????????######???# *% #???? ????????? | | #????????## ##?## @ a%![ #?????? ??????? | | ?????????# ### % #???????? ????? | | ?????????# #?????????? ???? | | ??????????# # ###???????????????? | | ??????????# ## #?????????????????? | | ??????????# # ### #?????????????????? | | ??????????## d #?????????????????? | | #??????????## d ########?????????????????? | | #???????????## ##????????????????????????? | | #???????????## #####?????????????????????????? | | #???????????# % ##?????????????????????????????? | | ??????????## ##??????????????????????????????? | | ?????###### ##??????????????????????????????? | | ?????# ####???????????????????????????? | | ?????# #### ##??????????????????????????? | | # ??????# #??## #??????????????????????????? | | ????????# ###?## #?????????????????????????? | | ????????# ##?### #????????????????????????? | | ???????## ###??## ##????????????????????????? | | ???????# ##???###?????????????????????????? | | ???????# #???????????????????????????????? | | ???????## #???????????????????????????????? | | ????????#### ##??????????????????????????????? | | ???????????#### ####???????????????????????????? | | ??????????????## ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDirectedCasing Manual? 0 Play Time 00:10:13 Cumulative 358.1 hours Start 2025.10.06 @ 05:40:39 End 2025.10.06 @ 05:49:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063c9de9-8a45-4ce9-ace4-734e770796de