Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 04:22:02 Player: Zeta Lockhart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2875) 2875 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6555 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 690/690 System Corruption 0% Temperature Cool (0) Movement Treading (238) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine F-cell Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink Cooling System Disposable Heat Sink Large Storage Unit Hardlight Generator > --- WEAPON (4) ------- Heavy Laser Heavy Plasma Cannon Heavy Plasma Cannon Gauss Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Angular Momentum Engine F-cell Engine Light Treads Armored Treads Medium Treads Cooling System Compact Battery (200) Heavy EM Pulse Gun Advanced Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon Flak Gun Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Medium Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- F-cell Engine Armored Treads Medium Treads Medium Treads Advanced Heat Sink Cooling System Improved Cooling System Disposable Heat Sink Improved Weapon Shielding Hardlight Generator Heavy EM Pulse Gun Advanced Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 80 | 7 3 16 2 26 4 22 Power 10 | 1 . 2 1 3 . 3 Engine 7 | 1 . 2 . 1 . 3 Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 16 | 2 . 3 . 3 1 7 Treads 16 | 2 . 3 . 3 1 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 3 4 . 10 . 9 Device 17 | 1 1 2 . 8 . 5 Storage 6 | 1 2 . . 1 . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 2 . 1 . 2 Artifact . | . . . . . . . Weapon 26 | 2 . 7 1 10 3 3 Energy Gun 8 | 1 . 4 . 2 . 1 Energy Cannon 6 | . . 1 . 3 . 2 Ballistic Gun 9 | 1 . 2 . 4 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 24 | . . . 1 12 . 11 Power 3 | . . . 1 2 . . Propulsion 7 | . . . . 2 . 5 Utility 7 | . . . . 3 . 4 Weapon 7 | . . . . 5 . 2 Highest Loss Streak 7 | . . . 1 7 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 98 99 93 75 91 Engine 6 | . 14 11 4 . . 11 Core 3 | . . . 6 8 7 . Treads 22 | . 28 22 22 17 23 24 Device 14 | . 13 11 11 21 7 15 Storage 9 | . 14 11 11 9 7 6 Protection 5 | . . 9 11 1 . 5 Energy Gun 4 | . 14 13 . 1 . 3 Energy Cannon 8 | . . . 11 19 2 6 Ballistic Gun 14 | . 14 18 17 11 27 8 Ballistic Cannon 1 | . . . . . . 6 Launcher 1 | . . . 4 1 . . Peak Build Rating 69 | 9 9 15 15 46 52 69 Average Rating 28 | 6 8 13 14 20 49 54 On Entrance 20 | . 9 7 14 15 46 52 Naked Turns . | . . . . . . . Heaviest Build 87 | 14 14 25 25 45 47 87 Greatest Support 90 | 40 40 40 40 40 60 90 Greatest Overweight (x) 1 | 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 Most Carried 15 | 4 4 8 8 15 15 15 Average Carried 10 | 1 2 7 7 12 13 14 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 2 4 8 8 14 15 15 Class Distribution -------------------- 42% | Scavenger-Tank 17% | Scavenger-Skirmisher 17% | Scavenger-Gunner 10% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2249 | 294 98 315 112 687 206 537 Remotely . | . . . . . . . Salvage Created 3347 | 117 147 648 276 1316 281 562 Parts 181 | 4 11 49 18 63 11 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 8 | . 2 . 1 1 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 5 15 7 23 5 12 Melee 2 | . . . . . . 2 Guns 41 | . 5 15 4 8 5 4 Cannons 16 | . . . . 11 . 5 AOE 6 | . . . 3 3 . . Classes Destroyed 14 | 3 3 3 . 4 1 . Worker 1 | 1 . . . . . . Builder 3 | . 1 . . . . 2 Tunneler 2 | 1 . . 1 . . . Recycler 7 | 1 . 2 . 3 1 . Watcher 4 | . . 3 . 1 . . Swarmer 16 | . 3 8 . . 2 3 Grunt 33 | . 2 4 7 15 2 3 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . 1 . . Sentry 8 | . . 2 . 3 . 3 Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Heavy 2 | . . . . 1 . 1 Best Kill Streak 7 | 2 3 5 3 7 3 3 Combat Bots Only 5 | . 3 5 3 4 3 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 425 | . 39 43 25 113 22 183 Missed 108 | . 13 9 4 28 6 48 Damage Taken 5453 | . 240 339 295 1537 464 2578 Core 1431 | . 29 22 63 275 174 868 Absorbed by Shields 48 | . . . . . . 48 Redirected to Shielding 121 | . . . . . . 121 Ignored by Resistances 46 | . . . . . . 46 Core Remaining (%) 78 | 100 88 . 78 50 75 . Volleys Fired 198 | 8 33 27 14 59 14 43 Largest 4 | 2 2 3 3 4 4 4 Hottest 297 | 60 60 144 116 211 102 297 Shots Fired 604 | 16 62 81 42 212 56 135 Gun 398 | 16 62 79 25 89 56 71 Cannon 193 | . . 2 14 113 . 64 Launcher 13 | . . . 3 10 . . Special . | . . . . . . . Kinetic 330 | 8 33 39 25 85 56 84 Thermal 261 | 8 29 42 14 117 . 51 Explosive 13 | . . . 3 10 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 6 8 4 12 7 13 Robot Miss Streak 5 | 2 5 4 2 5 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 2 . 1 1 . Max Gunslinging Chain 2 | . 1 2 . 1 1 . Shots Hit Robots 334 | 7 31 42 26 124 32 72 Core Hits 163 | 4 11 28 18 63 11 28 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 9 | . . 4 . 2 . 3 Burn 4 | . . 4 . . . . Meltdown 2 | . . . . 1 . 1 Destroy 2 | . . . . 1 . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6585 | 78 396 702 507 2417 578 1907 Guns 3599 | 78 390 671 242 963 572 683 Cannons 2483 | . . . 138 1186 . 1159 Explosions 382 | . . . 121 261 . . Melee . | . . . . . . . Ramming 121 | . 6 31 6 7 6 65 Kinetic 3204 | 24 223 319 242 929 572 895 Thermal 2878 | 54 167 352 138 1220 . 947 Explosive 382 | . . . 121 261 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 1 7 . . . Message Errors 1 | . . . 1 . . . Matter Fused 3 | . . . 3 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 53 | . . . . . . 53 Projectiles 53 | . . . . . . 53 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . 1 . . . 1 3 Impact 2 | . 1 . . . 1 . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 281 | . . . 32 25 224 . Shots 4 | . . . 1 1 2 . Rammed 30 | . 3 5 3 3 1 15 Targets Rammed 32 | . 3 5 3 3 1 17 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 820 | . 36 196 198 313 123 820 Average Temperature 133 | . 19 78 95 86 43 304 Received Heat Transfer 1743 | . 66 102 153 675 45 702 Effects 22 | . . . . . . 22 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . . . 6 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 13 | . 2 1 . 7 . 3 Heat Transferred 5981 | 125 375 1160 296 2516 . 1509 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 342 | 15 154 331 183 342 318 210 Initial 90 | . 9 65 88 40 90 57 Average 127 | 6 98 191 97 181 135 82 Maximum Alert Level 1 | . . 1 . 1 1 1 Low Security (%) 84 | 100 100 55 100 63 92 97 Level 1 15 | . . 44 . 36 7 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 . 3 2 2 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 5 | . . 1 . 3 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 . . 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 18 7 33 5 16 Peak Tracking Total 5 | . 4 4 3 5 3 4 Tactical Retreats 6 | . 1 1 . 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . . 1 1 4 4 Max in Single Turn 2 | . . . 1 1 2 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . . 3 . 4 3 1 Terminals 8 | . . 3 . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 27 | . . 8 . 11 6 2 Successful 12 | . . 3 . 8 1 . Failed 15 | . . 5 . 3 5 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . . 8 . 6 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 4 | . . . . 1 3 . Terminal Hacks 7 | . . 3 . 3 1 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Repair Station Index 1 | . . . . 1 . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 1 | . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 3 . 2 3 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4274 | 143 338 587 733 1007 440 1026 Spaces Moved 1838 | 72 144 275 418 353 223 353 Core 14 | 14 . . . . . . Treads 1824 | 58 144 275 418 353 223 353 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 158 Average Speed 174 | 144 160 160 160 202 160 198 Slowest Speed 240 | 160 160 160 160 240 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 26 32 71 34 9 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . . . 25 77 32 16 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 134 | . . . 25 77 32 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2450 | 95 188 366 453 512 276 560 Wait 170 | . . 17 10 28 22 93 Move 1832 | 71 143 274 417 352 222 353 Hop . | . . . . . . . Pick Up 84 | 9 4 11 3 28 7 22 Fast Attach 12 | . . 4 2 3 1 2 Attach 50 | 7 1 4 . 19 3 16 Detach 1 | . . . . 1 . . Swap 19 | . 2 8 . 5 . 4 Drop 52 | . 2 16 4 14 6 10 Fire 198 | 8 33 27 14 59 14 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 32 | . 3 5 3 3 1 17 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 961 | -9/Materials | Discovered new exit (range 7) 1069 | -9/Materials | Entered Mines 1124 | -9/Mines | Build established: Scavenger-Tank 1483 | -9/Mines | Learned 2 Materials zone layouts 1490 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1778 | -9/Mines | Discovered new exit (range 5) 1802 | -9/Mines | Entered Materials 1802 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2387 | -8/Materials | Build established: Scavenger-Gunner 2690 | -8/Materials | Lost 7 parts (1p2n1u3w) 2788 | -8/Materials | Found Prototype Device 2789 | -8/Materials | Identified Active Sensor Suite 2796 | -8/Materials | Discovered new exit (range 7) 2806 | -8/Materials | Identified exit to Factory 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3093 | -7/Factory | Build established: Scavenger-Skirmisher 3151 | -7/Factory | Garrison activated, responded to threat 3241 | -7/Factory | Discovered new exit (range 3) 3244 | -7/Factory | Identified exit to Factory 3249 | -7/Factory | Entered another Factory area 3249 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3546 | -6/Factory | Core integrity fell below 50% 3567 | -6/Factory | Core integrity fell below 20% 3617 | -6/Factory | Lost 7 parts (3n2u2w) 3938 | -6/Factory | Build established: Scavenger-Tank 3952 | -6/Factory | Cargo convoy interrupted 4275 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04252_ Acquired 63 matter. 04252_ K-01 Serf collects debris. 04255_ Acquired Cooling System. 04256_ K-01 Serf collects debris. 04257_ Acquired 64 matter. 04260_ K-01 Serf collects debris. 04260_ Acquired Lgt. Treads. 04261_ Acquired 2 matter. 04263_ K-01 Serf collects debris. 04269_ Penetrated by Slug. 04269_ Destroyed Targeting Computer. 04269_ Slug penetrates H-66 Slayer. 04269_ H-66 Slayer knocked back. 04270_ R-10 Processor sends out distress signal. 04270_ Slug penetrates R-10 Processor. 04270_ Slug penetrates Wall. 04271_ K-01 Serf collects debris. 04272_ Slug penetrates Door. 04272_ Lgt. Treads destroyed. 04272_ Penetrated by Slug. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamBackupNeutralizer Manual? 0 Play Time 00:57:18 Cumulative 33.9 hours Start 2025.02.19 @ 03:22:37 End 2025.02.19 @ 04:22:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d933b51c-d1e6-45b5-9d6a-15b530b2b3cb