Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 15:49:20 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3539) 3539 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 8633 Bonus ------- High Alert Combat Kills 224 Entered DSFs 500 Cogmind --------- Core Integrity 811/850 Matter 286/300 Energy 480/480 System Corruption 10% Temperature Cool (0) Movement Rolling (108) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Angular Momentum Engine > --- PROPULSION (4) --- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (4) ------ Cooling System Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (5) ------- Heavy Particle Gun (fused) Heavy Laser Heavy Laser Heavy Laser Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Armored Leg Wheel Compact Wheel Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Hardlight Generator High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Machine Gun Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Heavy Laser Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Armored Leg Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Hardlight Generator High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Machine Gun Grenade Launcher Hammer [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . Utility 2 | . . . 1 . 1 . . . . Weapon 3 | . . 2 . . . . 1 . . Parts Attached 105 | 6 14 3 26 22 7 11 9 . 7 Power 15 | 1 2 1 4 1 1 1 2 . 2 Engine 8 | 1 2 1 2 . . . 1 . 1 Core 7 | . . . 2 1 1 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . 4 6 2 3 . . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 20 | 2 2 . 4 6 2 3 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 3 . 3 3 2 . 2 . . Device 4 | . 1 . 1 1 . . 1 . . Storage 3 | 1 1 . 1 . . . . . . Processor 3 | . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . 2 . . 1 . . Artifact . | . . . . . . . . . . Weapon 56 | 2 7 2 15 12 2 7 5 . 4 Energy Gun 14 | 1 1 2 4 2 . . 1 . 3 Energy Cannon 10 | . 2 . 7 1 . . . . . Ballistic Gun 14 | 1 1 . . 4 . 3 4 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 3 . 2 2 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . 2 3 . 1 . . . Slashing Weapon 4 | . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . Parts Lost 37 | . 1 . 10 12 . 12 . . 2 Power 4 | . 1 . 1 . . 2 . . . Propulsion 13 | . . . 3 7 . 2 . . 1 Utility 6 | . . . 1 3 . 2 . . . Weapon 14 | . . . 5 2 . 6 . . 1 Highest Loss Streak 7 | . 1 . 4 7 . 5 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 89 83 64 85 93 92 Engine 7 | . 14 11 8 6 . . 5 6 7 Core 2 | . . . . 2 7 5 5 6 5 Wheel 23 | . 28 22 26 24 14 15 20 20 19 Device 8 | . . 11 9 1 7 7 12 13 13 Storage 9 | . 21 11 9 9 7 7 6 6 6 Processor 3 | . . . 9 1 7 1 . . . Protection 3 | . 6 . . 7 7 1 5 6 6 Energy Gun 13 | . 1 22 20 1 . . 5 6 22 Energy Cannon 8 | . . 22 15 5 . . . . . Ballistic Gun 8 | . 13 . . 21 21 9 22 26 8 Launcher 1 | . 12 . . 1 . 2 . . . Impact Weapon 1 | . . . . 5 7 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 11 55 57 68 80 65 63 75 75 86 Greatest Support 56 | 26 26 24 36 38 56 56 54 54 54 Greatest Overweight (x) 4 | . 2 2 2 4 2 1 1 1 2 Average Overweight (x) 1 | . 1 2 1 2 1 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 12 3 20 Average Carried 17 | 3 14 19 19 19 15 16 3 3 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 19 15 20 12 3 3 20 Class Distribution -------------------- 49% | Gunner 17% | Scavenger-Tank 16% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Storage Gunner | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Matter Collected 2358 | 205 243 86 318 626 . 403 . . 477 Remotely . | . . . . . . . . . . Salvage Created 3837 | . 102 526 1284 1151 . 195 . . 579 Parts 213 | . 13 26 81 56 . 11 . . 26 Haulers Intercepted 5 | . . . 4 1 . . . . . Recyclers Shooed 5 | . . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Combat Hostiles Destroyed 81 | . 6 13 23 22 . 7 . . 10 Melee 3 | . . . . 1 . 2 . . . Guns 31 | . . 3 6 11 . 1 . . 10 Cannons 19 | . . 8 10 1 . . . . . AOE 25 | . 6 1 7 7 . 4 . . . Classes Destroyed 15 | . 3 1 7 2 . 1 . . 1 Worker 4 | . . . 2 1 . . . . 1 Builder 3 | . . . 1 2 . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 5 | . . . 4 1 . . . . . Recycler 2 | . . . . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . Operator 3 | . . . 1 1 . . . . 1 Watcher 2 | . . . 2 . . . . . . Swarmer 17 | . 3 3 4 3 . . . . 4 Grunt 40 | . 3 6 8 14 . 5 . . 4 Sentry 16 | . . 4 7 5 . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 5 | . . . 3 . . 1 . . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . 1 . . . . . . Best Kill Streak 7 | . 5 3 7 7 . 4 . . 4 Combat Bots Only 5 | . 5 3 5 5 . 4 . . 4 Max Kills in Single Turn 4 | . 2 1 4 2 . 1 . . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . 2 1 2 2 . 1 . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Damage Taken 5160 | . 102 452 1004 1358 . 1731 . . 513 Core 661 | . 19 83 179 78 . 263 . . 39 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 92 79 . 53 . 62 . . . Volleys Fired 184 | . 10 23 51 53 . 18 . . 29 Largest 5 | . 2 4 4 4 . 4 . . 5 Hottest 287 | . 50 216 239 235 . 100 . . 287 Shots Fired 599 | . 13 92 176 143 . 41 . . 134 Gun 439 | . 3 46 111 114 . 31 . . 134 Cannon 121 | . . 46 57 18 . . . . . Launcher 39 | . 10 . 8 11 . 10 . . . Special . | . . . . . . . . . . Kinetic 205 | . 3 . . 110 . 31 . . 61 Thermal 273 | . . 92 98 10 . . . . 73 Explosive 39 | . 10 . 8 11 . 10 . . . Electromagnetic 82 | . . . 70 12 . . . . . Robot Hit Streak 29 | . 4 13 29 22 . 7 . . 16 Robot Miss Streak 5 | . 1 3 5 3 . 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 422 | . 8 59 130 107 . 33 . . 85 Core Hits 205 | . 12 22 72 54 . 14 . . 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 11 | . . . 3 5 . . . . 3 Burn 6 | . . . 3 . . . . . 3 Destroy 2 | . . . . 2 . . . . . Corrupt 1 | . . . . 1 . . . . . Smash 2 | . . . . 2 . . . . . Melee Attacks 32 | . . . 5 19 . 8 . . . Impact 26 | . . . 5 19 . 2 . . . Slashing 6 | . . . . . . 6 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks 3 | . . . . . . 3 . . . Damage Inflicted 9987 | . 506 958 3021 2548 . 1331 . . 1623 Guns 5065 | . 29 386 1374 1294 . 359 . . 1623 Cannons 1675 | . . 496 830 349 . . . . . Explosions 2841 | . 477 76 817 710 . 761 . . . Melee 399 | . . . . 195 . 204 . . . Ramming 7 | . . . . . . 7 . . . Kinetic 2224 | . 29 . . 1227 . 359 . . 609 Thermal 3654 | . . 882 1577 181 . . . . 1014 Explosive 2458 | . 477 76 434 710 . 761 . . . Electromagnetic 1245 | . . . 1010 235 . . . . . Impact 298 | . . . . 195 . 103 . . . Slashing 101 | . . . . . . 101 . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 Average Corruption 10 | . . . . . . . . 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . . . . . 3 37 Message Errors 10 | . . . . . . . . . 10 Matter Fused 8 | . . . . . . . . 1 7 Heat Flow Errors 5 | . . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . . . 5 Misfires 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . 7 . 94 61 . 64 . . . Projectiles 1 | . . . 1 . . . . . . Explosions 179 | . 7 . 93 30 . 49 . . . Melee 46 | . . . . 31 . 15 . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 605 | . 28 48 128 190 . 211 . . . Shots 21 | . 2 1 5 6 . 7 . . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 307 | . 4 273 223 307 . 62 . 191 180 Average Temperature 86 | . 3 107 75 98 . 38 . 109 54 Received Heat Transfer 1500 | . 33 144 243 720 . 234 . . 126 Effects 3 | . . 3 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 6 | . . . 5 1 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 12 | . . 3 4 1 . . . . 4 Heat Transferred 7123 | . . 1763 2844 333 . . . . 2183 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Peak Influence 699 | . 254 361 566 699 317 394 191 96 187 Initial 317 | . . . 139 167 317 225 191 66 67 Average 263 | . 109 224 390 383 317 262 191 80 86 Maximum Alert Level 2 | . 1 1 2 2 1 1 . . . Low Security (%) 39 | 100 63 38 9 11 . . 100 100 100 Level 1 42 | . 36 61 44 57 100 100 . . . Level 2 18 | . . . 45 31 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 2 4 5 . 1 . . 3 Investigation 4 | . . . 2 2 . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 11 | . 1 2 2 3 . 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Distress Signals 5 | . 1 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 9 19 32 27 . 13 . 6 12 Peak Tracking Total 6 | . 5 5 5 4 . 4 . 6 4 Tactical Retreats 6 | . . 1 . 2 . 3 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Traps Triggered 5 | . 1 . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Disabled 11 | . 1 4 3 3 . . . . . Max in Single Turn 3 | . 1 2 3 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Accessed 20 | . 2 4 6 5 1 . . . 2 Terminals 20 | . 2 4 6 5 1 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 6 8 23 11 1 . . . 4 Successful 16 | . 3 2 8 2 1 . . . . Failed 37 | . 3 6 15 9 . . . . 4 Catastrophic 11 | . . 3 3 3 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 30 | . . 5 16 5 . . . . 4 Terminals 53 | . 6 8 23 11 1 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 3 1 6 2 1 . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 4 | . 1 . 2 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . . . . Terminals 3 | . . 1 2 . . . . . . Assimilate 2 | . . 1 1 . . . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 4 6 5 1 . . . 2 Full Trace Events 5 | . . . 3 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Turns Passed 4724 | 51 412 591 1430 769 137 257 82 90 905 Spaces Moved 2807 | 42 286 309 896 354 104 150 66 84 516 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2805 | 40 286 309 896 354 104 150 66 84 516 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 120 105 105 108 93 93 108 108 Average Speed 110 | 87 118 120 106 116 119 102 107 108 108 Slowest Speed 160 | 90 120 120 120 160 120 115 108 108 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 56 43 85 72 3 94 3 87 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 299 | . 59 45 82 58 . 55 . . . Melee 2 | . . . 2 . . . . . . Projectile 3 | . . . 2 1 . . . . . AOE 294 | . 59 45 78 57 . 55 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Total 4040 | 53 343 475 1250 614 116 221 78 83 807 Wait 799 | . 8 122 250 145 . 36 3 . 235 Move 2799 | 41 285 308 895 353 103 149 66 83 516 Hop . | . . . . . . . . . . Pick Up 80 | 6 19 10 13 13 1 . . . 18 Fast Attach 20 | 6 5 . . 2 5 . . . 2 Attach 43 | . 1 2 12 10 1 7 9 . 1 Detach 5 | . . . . 1 4 . . . . Swap 43 | . 8 1 15 10 1 4 . . 4 Drop 36 | . 7 9 9 8 1 . . . 2 Fire 184 | . 10 23 51 53 . 18 . . 29 Melee 29 | . . . 5 19 . 5 . . . Ram 2 | . . . . . . 2 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 275 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 7) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Weapon x2 735 | -9/Materials | Build established: Gunner 993 | -9/Materials | Discovered new exit (range 16) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Identified exit to Storage 1669 | -8/Materials | Lost 3 parts (1p1n1w) 1697 | -8/Materials | Discovered new exit (range 10) 2121 | -8/Materials | Discovered new exit (range 15) 2339 | -8/Materials | Discovered new exit (range 16) 2342 | -8/Materials | Lost 4 parts (2n2w) 2485 | -8/Materials | Entered Storage 2640 | -8/Storage | Lost 7 parts (3n2u2w) 2879 | -8/Storage | Identified exit to Recycling 2974 | -8/Storage | Build established: Tank 3060 | -8/Storage | Identified exit to Factory 3254 | -8/Storage | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3272 | -7/Factory | Lost 3 parts (2n1u) 3391 | -7/Factory | Identified exit to DSF 3391 | -7/Factory | Entered DSF 3427 | -7/DSF | Additional patrols routed to DSF 3491 | -7/DSF | Lost 5 parts (1p2u2w) 3586 | -7/DSF | Discovered new exit (range 14) 3648 | -7/DSF | Entered Factory 3648 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3678 | -6/Factory | Lost 5 parts (1p1n3w) 3730 | -6/Factory | Sucked down chute 3730 | -6/Factory | Entered Waste 3745 | -6/Waste | EMP discharged 3745 | -6/Waste | System corruption reached 10% 3763 | -6/Waste | Spotted C-40 Crusher 3768 | -6/Waste | Spotted C-40 Crusher 3769 | -6/Waste | Spotted C-40 Crusher 3774 | -6/Waste | Spotted C-40 Crusher 3784 | -6/Waste | Spotted C-40 Crusher 3788 | -6/Waste | Spotted C-40 Crusher 3804 | -6/Waste | Discovered new exit (range 16) 3820 | -6/Waste | Entered Factory 3867 | -6/Factory | Discovered new exit (range 9) 4262 | -6/Factory | Build established: Scavenger-Tank 4725 | -6/Factory | Self-destructed Last Messages --------------- 04564_ P-60 Hacker destroyed. 04566_ R-10 Processor collects Mic. Nuclear Core. 04572_ Acquired 12 matter. 04579_ U-05 Engineer builds a Door. 04583_ K-01 Serf cleans the DSF Access. 04594_ Dropped Lgt. Nuclear Core. 04600_ System corrupted: Energy discharge (-86). 04603_ Destroyed Com. Wheel. 04619_ R ST4 5TZPASLCNU L/7/WX/|TH3C&RUN742TL 04634_ Connecting with Terminal... 04636_ System corrupted: Heat flow error (+248). 04646_ Connecting with Fabricator... 04650_ K-01 Serf cleans the DSF Access. 04653_ 2TYCY&5E>JUSOZYFO TJD92|>N6#QR, I66DAT 04654_ ALERT: Rogue bot located, Programmers report to Factory Zone 8N. 04658_ Dropped Carbon-fiber Leg. 04660_ Acquired Power Amplifier. 04672_ System corrupted: Component data lost. 04683_ ALERT: Cargo convoy en route, clear transfer corridor. 04688_ F8 AMJBOBKADD