Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 23:07:24 Player: Maulwurf Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (4488) 4488 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-68) -68 TOTAL SCORE: 11500 Bonus ------- High Alert Combat Kills 16 Friendly Fire -84 Cogmind --------- Core Integrity 0/1300 Matter 39/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Impulse Thruster Array Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Proton Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core EM Pulse Cannon Minigun Gauss Rifle Gauss Rifle Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 83] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Centrium Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 2 . Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . 1 . 1 . . . 1 . . . 1 1 . Utility 5 | . . . . 1 1 . . . 2 . . 1 . . Weapon 2 | . . 1 . . . . . 1 . . . . . . Parts Attached 147 | 6 2 11 5 30 4 3 3 9 49 10 4 4 6 1 Power 23 | 1 . 1 1 4 1 1 1 3 6 . 2 1 1 . Engine 10 | 1 . 1 1 3 . 1 . 1 2 . . . . . Core 12 | . . . . 1 1 . 1 2 4 . 2 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 32 | 2 . 3 . 9 . . . 3 11 . . . 4 . Treads 10 | . . 3 . 5 . . . 2 . . . . . . Leg 17 | 2 . . . 4 . . . 1 10 . . . . . Wheel 5 | . . . . . . . . . 1 . . . 4 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 1 2 2 5 3 1 1 1 15 4 1 1 1 . Device 23 | . . 1 2 3 2 1 . 1 9 2 1 . 1 . Storage 3 | 1 1 . . . . . . . 1 . . . . . Processor 7 | . . 1 . 2 1 . 1 . 1 1 . . . . Hackware 1 | . . . . . . . . . . 1 . . . . Protection 5 | . . . . . . . . . 4 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 1 5 2 12 . 1 1 2 17 6 1 2 . 1 Energy Gun 8 | . 1 2 . 1 . . . . 4 . . . . . Energy Cannon 7 | . . . . . . 1 1 . 3 2 . . . . Ballistic Gun 19 | 2 . 2 . 6 . . . 2 3 3 . 1 . . Ballistic Cannon 9 | . . . 1 3 . . . . 3 1 . 1 . . Launcher 9 | . . 1 1 2 . . . . 4 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . . . 2 . . . . . Parts Lost 65 | . 3 1 . 7 2 7 . 7 16 11 9 1 . 1 Power 13 | . . 1 . 1 . 3 . 3 2 . 3 . . . Propulsion 21 | . 1 . . 5 . 3 . 1 6 3 2 . . . Utility 12 | . . . . . 2 1 . 1 4 2 1 1 . . Weapon 19 | . 2 . . 1 . . . 2 4 6 3 . . 1 Highest Loss Streak 8 | . 3 1 . 2 2 6 . 2 7 6 8 1 . 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 85 93 100 97 99 95 69 72 94 94 48 52 10 . Engine 5 | . 14 10 11 8 7 6 . 1 4 . . . . . Core 4 | . . . . . 7 6 7 9 5 11 5 8 . . Treads 9 | . . 32 33 32 . . . 3 4 . . . . . Leg 13 | . 24 . . 1 30 27 7 6 18 23 . . . . Device 8 | . . 7 11 13 10 6 . . 14 12 9 8 1 . Storage 7 | . 21 11 11 9 7 7 7 6 5 5 5 4 . . Processor 8 | . . 3 . 4 10 15 23 17 7 8 11 8 . . Protection 1 | . . . . . . . . . 5 1 . 4 . . Energy Gun 4 | . 3 12 22 6 . . . . 6 3 . . . . Energy Cannon 2 | . . . . . . . 15 8 1 7 1 . . . Ballistic Gun 8 | . 21 14 . 17 . . . 9 7 7 1 4 . . Ballistic Cannon 6 | . . . 7 2 23 21 7 6 4 3 1 4 . . Peak Build Rating 83 | 6 7 18 27 40 45 45 27 45 81 83 67 59 44 9 Average Rating 39 | 3 6 15 21 32 44 42 26 38 63 76 42 50 18 3 On Entrance 27 | . 6 5 18 23 40 45 19 27 33 81 67 42 1 2 Naked Turns 415 | . . . . . . . . . . . . 18 247 150 Heaviest Build 73 | 12 22 23 30 34 40 39 31 45 73 73 68 54 19 4 Greatest Support 85 | 20 20 60 60 80 48 36 12 40 85 85 15 3 64 3 Greatest Overweight (x) 22 | 1 1 1 . 2 1 2 2 3 17 4 22 17 . 1 Average Overweight (x) . | . . . . . . 1 2 1 . . 9 3 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 5 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 12 15 15 13 5 5 Most Carried 15 | 8 8 10 10 10 9 10 6 10 15 11 8 6 5 5 Average Carried 8 | 4 6 8 9 9 7 9 4 8 9 9 6 3 4 3 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 5 5 5 Final Carried 10 | 4 8 10 10 9 9 7 4 10 10 8 7 3 4 4 Class Distribution -------------------- 44% | Skirmisher 17% | Mutant 17% | Scavenger-Skirmisher 13% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Matter Collected 4176 | 209 335 122 111 919 272 129 . 346 1322 309 77 . . 25 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4388 | . 464 197 104 1182 131 70 . 410 1395 385 34 16 . . Parts 251 | . 27 13 10 62 10 2 . 33 64 26 2 2 . . Haulers Intercepted 4 | . 1 . . 2 . . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . 2 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 2 . . . 14 2 . . . Prevented 11 | . . . . . . . . . . 11 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 95 | . 14 7 7 19 4 3 . 7 23 9 1 1 . . Guns 52 | . 14 2 4 16 . . . 2 11 3 . . . . Cannons 27 | . . . . 2 4 3 . 5 7 6 . . . . AOE 16 | . . 5 3 1 . . . . 5 . 1 1 . . Classes Destroyed 14 | . 5 1 . 6 1 . . . 1 . . . . . Worker 5 | . 1 . . 1 . . . 1 1 . . 1 . . Builder 2 | . . . . 2 . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . 1 . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 7 | . 1 . . 3 1 . . . 2 . . . . . Swarmer 27 | . 8 4 7 . 3 . . . . 5 . . . . Grunt 33 | . 6 3 . 11 . 2 . 1 10 . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 7 | . . . . 3 . . . 2 . 1 1 . . . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 14 | . . . . 2 . . . 2 6 3 . 1 . . Programmer 10 | . . . . . 1 . . 2 7 . . . . . Best Kill Streak 7 | . 3 7 3 4 4 3 . 2 5 5 1 2 . . Combat Bots Only 6 | . 3 6 3 4 3 3 . 2 4 5 1 1 . . Max Kills in Single Turn 3 | . 1 3 3 2 1 1 . 1 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 1 . . . . 1 . 1 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Hostile Shots Fired 907 | . 76 53 16 132 19 33 . 97 186 111 52 19 38 75 Missed 282 | . 19 17 1 37 4 8 . 31 50 32 17 7 18 41 Damage Taken 10823 | . 583 363 165 1583 220 761 . 839 2523 1200 875 258 302 1151 Core 2742 | . 96 12 . 295 29 259 . 244 231 41 224 . 261 1050 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . 57 . . Ignored by Resistances 6 | . . . . . . . . . 6 . . . . . Core Remaining (%) 72 | 100 61 . 97 46 . . 58 71 . . 50 100 . . Volleys Fired 269 | . 55 16 10 61 9 11 . 14 64 20 5 4 . . Largest 4 | . 2 3 3 3 3 3 . 4 4 4 1 1 . . Hottest 269 | . 70 100 138 145 144 156 . 196 269 232 80 80 . . Shots Fired 776 | . 105 43 30 178 28 32 . 54 217 80 5 4 . . Gun 537 | . 105 37 20 160 . . . 22 148 45 . . . . Cannon 208 | . . . 8 12 28 32 . 32 61 35 . . . . Launcher 31 | . . 6 2 6 . . . . 8 . 5 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 508 | . 93 21 8 124 28 25 . 36 128 45 . . . . Thermal 158 | . 12 16 . 38 . 7 . 18 51 16 . . . . Explosive 31 | . . 6 2 6 . . . . 8 . 5 4 . . Electromagnetic 79 | . . . 20 10 . . . . 30 19 . . . . Robot Hit Streak 14 | . 7 9 4 8 2 2 . 10 12 7 10 14 . . Robot Miss Streak 11 | . 3 3 3 7 7 2 . 4 11 6 . . . . Penetration Max 1 | . . . . 1 . . . . 1 . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 419 | . 64 20 11 111 7 16 . 26 128 29 3 4 . . Core Hits 230 | . 26 19 9 51 5 6 . 17 74 13 4 5 1 . Critical Kills 2 | . . . . 1 . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . Critical Strikes 11 | . . 2 . 4 . . . . 5 . . . . . Burn 4 | . . 2 . . . . . . 2 . . . . . Destroy 4 | . . . . 3 . . . . 1 . . . . . Blast 3 | . . . . 1 . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10234 | . 806 507 227 2484 177 526 . 597 3736 635 80 282 21 156 Guns 5508 | . 806 219 123 1877 . . . 214 2068 201 . . . . Cannons 2624 | . . . . 173 176 526 . 383 932 434 . . . . Explosions 1897 | . . 288 104 415 . . . . 728 . 80 282 . . Melee . | . . . . . . . . . . . . . . . Ramming 205 | . . . . 19 1 . . . 8 . . . 21 156 Kinetic 5171 | . 732 95 . 1429 176 434 . 353 1746 206 . . . . Thermal 2100 | . 74 124 . 598 . 92 . 244 827 141 . . . . Explosive 1600 | . . 288 104 291 . . . . 555 . 80 282 . . Electromagnetic 1144 | . . . 123 133 . . . . 600 288 . . . . Impact 14 | . . . . 14 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 1 1 1 4 7 7 7 . . 9 Average Corruption 3 | . . . . 1 1 1 1 2 5 7 7 . . 3 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 115 | . . . . 13 1 9 1 9 24 43 14 . . 1 Message Errors 28 | . . . . 4 . 1 . 3 6 10 4 . . . Matter Fused 35 | . . . . 6 . 5 . 4 8 8 3 . . 1 Heat Flow Errors 9 | . . . . . . . . . 2 5 2 . . . Energy Discharges 10 | . . . . 2 . . 1 2 . 3 2 . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . Parts Fused 2 | . . . . . . 1 . . 1 . . . . . Data Loss (minor) 10 | . . . . 1 . . . . 2 6 1 . . . Data Loss (major) 4 | . . . . . . . . . 1 3 . . . . Misfires 11 | . . . . . 1 2 . . 1 7 . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . 155 . 21 . . 42 . . . . . Projectiles 73 | . . . . 10 . 21 . . 42 . . . . . Explosions 145 | . . . . 145 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 16 | . . . . 2 . 1 . . 13 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . 2 . 1 . . 13 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . 40 . 234 . . . . 28 . 41 . 9 156 Shots 9 | . . 1 . 5 . . . . 2 . 1 . . . Rammed 10 | . . . . 3 . . . . . . . . 6 1 Targets Rammed 15 | . . . . 5 1 . . . 2 . . . 6 1 Kicked 5 | . . . . 2 1 . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 713 | . 166 102 322 605 428 713 . 251 623 504 242 . . . Average Temperature 157 | . 82 41 121 167 158 317 . 88 178 156 131 . . . Received Heat Transfer 1458 | . 210 54 . 486 . 117 . 144 249 9 171 . . 18 Effects 82 | . . . . 22 3 16 . 3 27 11 . . . . Shutdowns 17 | . . . . 2 2 3 . . 8 2 . . . . Energy Bleed 8 | . . . . 1 . 1 . . 5 1 . . . . Interference 21 | . . . . 7 . 3 . 3 6 2 . . . . Matter Decay 5 | . . . . 2 . . . . 3 . . . . . Short Circuit 7 | . . . . 2 1 . . . 2 2 . . . . Damage (minor) 6 | . . . . 3 . . . . 3 . . . . . Damage (major) 17 | . . . . 5 . 8 . . . 4 . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 2 . . . . 5 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . 2 . . . . 2 . . . . . Heat Transferred 4544 | . 222 518 . 1025 . 148 . 370 1961 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Peak Influence 413 | . 279 229 113 302 91 . . 78 413 . . 139 162 276 Initial 91 | . . 72 7 8 91 . . 11 17 . . . 72 16 Average 94 | . 129 49 51 160 54 . . 28 130 . . 78 88 122 Maximum Alert Level 2 | . 1 1 . 1 . . . . 2 . . . . 1 Low Security (%) 85 | 100 87 95 100 59 100 . . 100 77 . . 100 100 67 Level 1 13 | . 12 4 . 40 . . . . 20 . . . . 32 Level 2 . | . . . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . 5 1 . . 3 8 . . . 2 1 Investigation 4 | . . . . 2 . . . . 2 . . . . . Extermination 5 | . . . . . 1 . . 2 2 . . . . . Reinforcement 13 | . 2 . . 3 . . . 1 4 . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Distress Signals 6 | . 1 . . 1 1 . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 26 9 7 29 6 6 . 10 33 11 1 3 13 22 Peak Tracking Total 12 | . 3 6 3 4 3 3 . 2 5 5 1 7 7 12 Tactical Retreats 15 | . 3 . . 1 . . . 1 1 . . 1 3 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Traps Triggered 5 | . . . 1 2 . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Disabled 15 | . . . 2 5 1 . . . 6 . . . . 1 Max in Single Turn 2 | . . . 1 2 1 . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Accessed 24 | . 4 5 2 5 . . . 5 1 2 . . . . Terminals 18 | . 4 3 . 5 . . . 4 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 53 | . 16 9 2 13 . . . 9 2 2 . . . . Successful 17 | . 6 3 2 3 . . . 1 . 2 . . . . Failed 36 | . 10 6 . 10 . . . 8 2 . . . . . Catastrophic 7 | . 1 2 . 1 . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 1 3 . 4 . . . 1 2 . . . . . Terminals 45 | . 16 6 . 13 . . . 7 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 17 | . 6 3 2 3 . . . 1 . 2 . . . . Record 3 | . . . . 2 . . . . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . Open Door 3 | . . . 2 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 3 . 5 . . . 5 1 . . . . . Full Trace Events 3 | . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . . . . . Total Damage 4 | . . . . . . 4 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . 2 2 . . . 1 . . . Drone Launches 9 | . . . . . . 1 . . 2 6 . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Turns Passed 14363 | 63 1093 766 946 2109 1210 1095 371 1900 2224 1363 492 122 428 181 Spaces Moved 6655 | 40 526 391 508 1007 464 442 137 606 779 688 87 47 657 276 Core 890 | 21 . . . . . . . . 2 . 72 47 472 276 Treads 2297 | . . 384 508 931 . . . 164 310 . . . . . Legs 3283 | 19 526 7 . 76 464 442 137 442 467 688 15 . . . Wheels 185 | . . . . . . . . . . . . . 185 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 170 170 90 90 180 270 160 120 120 350 50 50 50 Average Speed 165 | 108 148 170 170 161 146 186 270 239 174 172 550 230 61 55 Slowest Speed 1150 | 120 190 190 170 270 180 270 270 360 900 400 1150 900 90 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 53 23 74 49 9 50 28 13 15 79 20 2 21 35 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . 2 . . 1 . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . 6 . . . 2 1 . . . Spaces Dug 28 | . . . . . . . . . . . 28 . . . Terrain Destroyed 323 | . . 17 25 103 7 3 . 6 85 11 46 20 . . Melee . | . . . . . . . . . . . . . . . Projectile 47 | . . . 4 4 7 3 . 6 12 11 . . . . AOE 276 | . . 17 21 99 . . . . 73 . 46 20 . . Terrain Rammed 18 | . . . . . . . . . . . . . . 18 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Total 9497 | 59 736 467 567 1377 973 687 139 1025 1504 822 99 54 682 306 Wait 2168 | 4 148 21 39 207 492 231 . 371 551 93 1 . 5 5 Move 6641 | 39 525 390 507 1006 463 441 136 605 778 687 86 46 656 276 Hop . | . . . . . . . . . . . . . . . Pick Up 157 | 10 6 16 3 36 4 1 . 20 39 8 3 . 8 3 Fast Attach . | . . . . . . . . . . . . . . . Attach 120 | 6 2 11 . 23 4 3 3 9 35 9 4 4 6 1 Detach 22 | . . 5 . 7 . . . 1 8 1 . . . . Swap 27 | . . . 5 7 . . . . 14 1 . . . . Drop 60 | . . 8 3 25 . . . 5 13 2 . . 1 3 Fire 269 | . 55 16 10 61 9 11 . 14 64 20 5 4 . . Melee . | . . . . . . . . . . . . . . . Ram 24 | . . . . . . . . . . . . . 6 18 Kick 5 | . . . . 2 1 . . . 2 . . . . . Crush 3 | . . . . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 854 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Lost 3 parts (1n2w) 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1787 | -9/Materials | Build established: Skirmisher 1856 | -9/Materials | Discovered new exit (range 7) 1923 | -9/Materials | Entered Mines 1970 | -9/Mines | Found the Drone Emporium 1980 | -9/Mines | Found Prototype Device 1988 | -9/Mines | Met a Derelict bent on vengeance 2174 | -9/Mines | Learned location of Storage (-9) 2201 | -9/Mines | Discovered new exit (range 8) 2240 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2266 | -9/Mines | Identified Splice Drone Bay 2771 | -9/Mines | Discovered new exit (range 11) 2869 | -9/Mines | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4095 | -8/Materials | Core integrity fell below 50% 4949 | -8/Materials | Discovered new exit (range 16) 4968 | -8/Materials | Identified exit to Factory 4978 | -8/Materials | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6177 | -7/Factory | Discovered new exit (range 6) 6186 | -7/Factory | Identified exit to Lower Caves 6188 | -7/Factory | Entered Lower Caves 6332 | -7/Lower Caves | Learned Factory terminal intel 7124 | -7/Lower Caves | Learned location of Zion (-7) 7204 | -7/Lower Caves | Lost 6 parts (2p3n1u) 7250 | -7/Lower Caves | Discovered new exit (range 15) 7281 | -7/Lower Caves | Identified exit to Lower Caves 7283 | -7/Lower Caves | Entered another Lower Caves area 7292 | -7/Lower Caves | Spotted B-75 Beast 7540 | -7/Lower Caves | Learned Factory stockpile data 7573 | -7/Lower Caves | Discovered new exit (range 12) 7627 | -7/Lower Caves | Learned 8 Factory zone layouts 7651 | -7/Lower Caves | Identified exit to Factory 7654 | -7/Lower Caves | Entered Factory 7654 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7657 | -6/Factory | Loaded intel: 26 terminal locations 8286 | -6/Factory | Build established: Scavenger-Skirmisher 9541 | -6/Factory | Discovered new exit (range 9) 9552 | -6/Factory | Identified exit to Factory 9554 | -6/Factory | Entered another Factory area 9554 | -5/Factory | Evolved 2 slots: Utility x2 9840 | -5/Factory | Build established: Scavenger-Tank 10469 | -5/Factory | Lost 7 parts (1p3n3w) 11203 | -5/Factory | Found Prototype Launcher 11211 | -5/Factory | Identified Mni. Smartbomb Launcher 11215 | -5/Factory | Found Mni. Smartbomb Launcher 11218 | -5/Factory | Found Mni. Smartbomb Launcher 11647 | -5/Factory | Lost 5 parts (1p2n1u1w) 11760 | -5/Factory | Discovered new exit (range 16) 11777 | -5/Factory | Identified exit to Upper Caves 11778 | -5/Factory | Entered Upper Caves 11950 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12631 | -5/Upper Caves | Lost 6 parts (2n1u3w) 13076 | -5/Upper Caves | Discovered new exit (range 11) 13106 | -5/Upper Caves | Build established: Scavenger-Gunner 13137 | -5/Upper Caves | Identified exit to Upper Caves 13141 | -5/Upper Caves | Lost 4 parts (1n3w) 13141 | -5/Upper Caves | Entered another Upper Caves area 13141 | -5/Upper Caves | Accompanied by 2 allies 13144 | -5/Upper Caves | Discovered new exit (range 16) 13156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13289 | -5/Upper Caves | Lost 8 parts (3p1n1u3w) 13384 | -5/Upper Caves | Identified exit to Factory 13488 | -5/Upper Caves | Learned location of 1 exit from Factory 13510 | -5/Upper Caves | Build established: Mutant 13633 | -5/Upper Caves | Entered Factory 13633 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13634 | -4/Factory | Identified exit to Research 13737 | -4/Factory | Released all parts (11) 13755 | -4/Factory | Entered Research 13755 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13943 | -3/Research | Released all parts (6) 14179 | -3/Research | Discovered new exit (range 8) 14183 | -3/Research | Entered Quarantine 14289 | -3/Quarantine | Core integrity fell below 50% 14339 | -3/Quarantine | Core integrity fell below 20% 14364 | -3/Quarantine | Core destroyed Last Messages --------------- 14341_ Destabilizing: Core damaged (-39). 14342_ Slammed into Sealed Heavy Doors. 14354_ Slammed into Door. 14354_ Destabilizing: Core damaged (-13). 14354_ Destabilizing: System corrupted (+2). 14356_ Slammed into Suspension Chamber. 14356_ Destabilizing: Core damaged (-13). 14357_ Slammed into Suspension Chamber. 14357_ Destabilizing: System corrupted (+1). 14358_ Slammed into Suspension Chamber. 14358_ Destabilizing: Core damaged (-39). 14359_ Slammed into Suspension Chamber. 14360_ Destabilizing: System corrupted (+2). 14360_ Destabilizing: Core damaged (-52). 14361_ Slammed into Suspension Chamber. 14363_ System corrupted: Matter fused (-7). 14363_ Slammed into Suspension Chamber. 14363_ Destabilizing: System corrupted (+1). 14364_ Slammed into Suspension Chamber. 14364_ Destabilizing: Core damaged (-13). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????##"""#?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????## ##############????????????????? | | ?????????# ## #????????????????? | | ?????????# ## """"" #????????????????? | | ?????????# ## ""]"" #????????????????? | | ???####### ## """ #??????????????### | | ???# ## @ #??????????????# | | ???# ##### ## ########???????# | | ???# #??# ###+########## ######### | | ???# #??# "" "T | | ???# #??# "T "" ###### | | ?### #### #????# | | ?# ## ############## #????# /!! | | ?# ####+#####????######## ##????# !! | | ?# # !#????# * ! # #??#### !! | | ?# # """ #????# # #??# | | ?# # """ #????# """ + #??# | | ?## ## """ =#????# """ # #??# ##### | | ??# ## """ #????# """ # #??###????# | | ??# ## """ !#????# ?# #?????????# | | ??# ## """ #????######?# #?????????# | | ??# ## ??? #????#[ [ ]# #?????????# | | ??# ## ???? #????# # #?????????# | | ??# #??????#/##????# """ + +?????????# | | ??# #??????? #?????# """ # #?????????# | | ??# #??????? ??????# """ #! #?????????# | | ??# #??????? ??????# ?# = #?????????# | | ??# #??????? ??????######?#! #?????????# | | ??# #??????? ????# ? ???# #?????????# | | ??# #??????? ????# ???# #?????????#+ | | ??# #??##### ????# ?? # #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 300 Resistance: TH 15 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronLinkedFocus Manual? 0 Play Time 02:02:06 Cumulative 14.4 hours Start 2025.01.21 @ 20:12:10 End 2025.01.21 @ 23:07:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6620dfa9-7521-47e2-b896-39a02ab5f516