Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.07 @ 10:28:35 Player: Jeans TV Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1620) 1620 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4665 Bonus ------- None Cogmind --------- Core Integrity 622/700 Matter 300/300 Energy 56/160 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (4) ------- Mace Great Maul Katana Scythe > --- INVENTORY (10) --- Coolant Injector Large Storage Unit Weight Redist. System Weight Redist. System Shield Generator Improved Field Recycling Unit (0) Beam Rifle Heavy Laser Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Mace Great Maul Katana Scythe > --- INVENTORY -------- Light Ion Engine Coolant Injector Large Storage Unit Weight Redist. System Weight Redist. System Shield Generator Beam Rifle Heavy Laser Shock Bomb Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Weapon Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 1 . . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Parts Attached 58 | 6 2 8 11 27 4 . Power 9 | 1 . 1 2 4 1 . Engine 7 | 1 . 1 2 3 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 4 6 11 . . Treads 9 | 2 . 2 . 5 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . . 2 6 6 . . Utility 9 | 1 2 1 2 2 1 . Device 3 | . 1 . . 1 1 . Storage 6 | 1 1 1 2 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 2 1 10 2 . Energy Gun 5 | 1 . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 2 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 20 | . . 1 2 14 . 3 Power 4 | . . 1 . 2 . 1 Propulsion 12 | . . . 2 8 . 2 Utility 1 | . . . . 1 . . Weapon 3 | . . . . 3 . . Highest Loss Streak 6 | . . 1 2 6 . 3 Average Slot Usage (%) 89 | . 94 92 95 78 100 99 Engine 10 | . 14 6 11 13 5 . Core 2 | . . . . . 9 15 Treads 23 | . 28 27 5 16 38 37 Flight 9 | . . . 34 12 . . Device 5 | . 8 10 . 2 7 7 Storage 14 | . 14 17 22 14 7 7 Energy Gun 5 | . 14 11 . 6 . . Ballistic Gun 5 | . 14 16 11 . . . Launcher 2 | . . . 10 2 . . Impact Weapon 4 | . . . . 3 15 15 Slashing Weapon 4 | . . . . 3 15 15 Naked Turns . | . . . . . . . Heaviest Build 54 | 10 15 23 42 54 38 38 Greatest Support 100 | 40 40 40 40 100 100 100 Greatest Overweight (x) 17 | . . 3 2 17 . . Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 16 | 6 8 12 16 16 10 10 Average Capacity 11 | 5 6 9 15 13 10 10 Most Carried 16 | 4 7 12 16 14 10 10 Average Carried 8 | . 1 8 14 8 7 9 Final Capacity 16 | 6 8 12 16 10 10 10 Final Carried 15 | . 7 12 15 10 9 10 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1041 | 240 88 158 52 463 40 . Remotely . | . . . . . . . Salvage Created 2291 | . 241 581 181 868 196 224 Parts 125 | . 18 31 25 40 5 6 Haulers Intercepted 3 | . 1 . 1 1 . . Recyclers Shooed 9 | . 2 5 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 43 | . 2 8 8 18 4 3 Melee 14 | . . . . 10 2 2 Guns 18 | . 2 8 2 6 . . AOE 8 | . . . 6 2 . . Classes Destroyed 9 | . 5 2 1 1 . . Worker 2 | . 1 . 1 . . . Builder 4 | . . 1 1 2 . . Hauler 3 | . 1 . 1 1 . . Recycler 7 | . 1 5 . 1 . . Watcher 6 | . 1 . 1 2 . 2 Swarmer 16 | . . 6 6 4 . . Grunt 19 | . 2 2 1 7 4 3 Brawler 1 | . . . . 1 . . Sentry 7 | . . . 1 6 . . Best Kill Streak 9 | . 4 3 5 9 3 3 Combat Bots Only 7 | . 2 3 3 7 3 1 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 1 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 2965 | . 78 159 501 1480 320 427 Core 614 | . 9 9 106 412 33 45 Absorbed by Shields 363 | . . . . 69 122 172 Core Remaining (%) 72 | 100 . 92 73 25 . . Volleys Fired 102 | . 16 25 29 32 . . Largest 2 | . 2 2 2 2 . . Hottest 130 | . 60 60 50 130 . . Shots Fired 175 | . 32 50 42 51 . . Gun 157 | . 32 50 29 46 . . Cannon . | . . . . . . . Launcher 18 | . . . 13 5 . . Special . | . . . . . . . Kinetic 82 | . 16 33 29 4 . . Thermal 75 | . 16 17 . 42 . . Explosive 18 | . . . 13 5 . . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 14 32 10 17 . . Robot Miss Streak 7 | . 1 2 2 7 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 251 | . 27 37 34 102 25 26 Core Hits 134 | . 12 21 20 72 3 6 Critical Hits 5 | . . . . 4 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . 3 . . Melee Attacks 113 | . . . . 59 26 28 Impact 54 | . . . . 10 21 23 Slashing 59 | . . . . 49 5 5 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 5 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 21 | . . . . 5 8 8 Damage Inflicted 5184 | . 309 424 795 2484 565 607 Guns 1441 | . 309 424 141 567 . . Cannons . | . . . . . . . Explosions 898 | . . . 654 244 . . Melee 2841 | . . . . 1669 565 607 Ramming 4 | . . . . 4 . . Kinetic 549 | . 132 248 141 28 . . Thermal 892 | . 177 176 . 539 . . Explosive 898 | . . . 654 244 . . Electromagnetic . | . . . . . . . Impact 1143 | . . . . 204 418 521 Slashing 1698 | . . . . 1465 147 86 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 258 | . . . 26 193 16 23 Projectiles . | . . . . . . . Explosions 68 | . . . 26 42 . . Melee 190 | . . . . 151 16 23 Knockbacks 8 | . . . . . 5 3 Impact 7 | . . . . . 4 3 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 355 | . . . 131 224 . . Shots 11 | . . . 7 4 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 760 | . 36 35 18 760 . . Average Temperature 200 | . 20 23 8 286 . . Received Heat Transfer 1161 | . 57 51 156 471 222 204 Effects 24 | . . . . 24 . . Shutdowns 6 | . . . . 6 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 6 | . . . . 6 . . Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 1 1 2 Impact Corruptions 6 | . . . . 2 2 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1475 | . 400 400 . 675 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 323 | . 90 169 323 262 297 157 Initial 102 | . . 29 27 49 102 37 Average 111 | . 54 88 150 117 159 82 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 84 | 100 100 100 71 79 68 100 Level 1 15 | . . . 28 20 31 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 6 | . 1 . 1 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 5 9 13 33 11 12 Peak Tracking Total 9 | . 3 3 4 9 4 7 Tactical Retreats 8 | . . 1 2 3 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 5 | . . . 3 2 . . Max in Single Turn 2 | . . . 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 6 | . 2 . . . . 4 Terminals 5 | . 1 . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 10 . . . . 4 Successful 12 | . 9 . . . . 3 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 6 . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 5 . . . . 3 Record 5 | . 3 . . . . 2 Open Door 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 6 | . 6 . . . . . Retrieved Matter 6 | . 6 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 3118 | 57 398 457 406 1131 469 200 Spaces Moved 1326 | 38 205 220 169 370 235 89 Core 36 | 17 . . . 19 . . Treads 1056 | 21 205 217 48 241 235 89 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 234 | . . 3 121 110 . . Fastest Speed 50 | 50 160 160 160 166 166 166 Average Speed 183 | 110 160 161 183 230 166 166 Slowest Speed 1080 | 160 160 300 191 1080 166 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 32 36 27 34 6 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . . . 41 70 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . . . 41 70 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 1722 | 53 246 274 231 523 285 110 Wait 54 | 4 4 3 1 14 26 2 Move 1320 | 37 204 219 168 369 234 89 Hop . | . . . . . . . Pick Up 69 | 6 14 12 13 20 3 1 Fast Attach 2 | . . . . 2 . . Attach 38 | 6 1 3 6 19 3 . Detach 2 | . . 1 1 . . . Swap 18 | . 1 5 5 6 1 . Drop 33 | . 6 6 8 12 1 . Fire 102 | . 16 25 29 32 . . Melee 83 | . . . . 48 17 18 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 4) 363 | -10/Materials | Discovered new exit (range 8) 456 | -10/Materials | Entered Mines 457 | -10/Mines | Learned location of Storage (-7) 860 | -10/Mines | Discovered new exit (range 8) 913 | -10/Mines | Entered Materials 913 | -9/Materials | Evolved 2 slots: Propulsion x2 1223 | -9/Materials | Discovered new exit (range 16) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1341 | -8/Materials | Build established: Scavenger-Mutant 1474 | -8/Materials | Core integrity fell below 50% 1517 | -8/Materials | Lost 3 parts (3n) 1687 | -8/Materials | Build established: Mutant 1884 | -8/Materials | Lost 6 parts (3n3w) 2420 | -8/Materials | Destroyed 7 combat bots 2423 | -8/Materials | Discovered new exit (range 16) 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Weapon x2 2701 | -7/Factory | Build established: Scavenger-Mutant 2900 | -7/Factory | Discovered new exit (range 10) 2919 | -7/Factory | Entered Storage 3119 | -7/Storage | Self-destructed Last Messages --------------- 03068_ Katana follow-up attack on W-25 Informer. 03068_ W-25 Informer destroyed. 03071_ Scythe follow-up attack on G-47 Trooper. 03071_ Great Maul follow-up attack on G-47 Trooper. 03071_ G-47 Trooper destroyed. 03076_ R-06 Scavenger collects Aluminum Leg. 03078_ K-01 Serf collects debris. 03081_ R-06 Scavenger collects Imp. Signal Interpreter. 03081_ K-01 Serf collects debris. 03087_ G-47 Trooper knocked back. 03087_ K-01 Serf collects debris. 03096_ R-06 Scavenger collects Visual Processing Unit. 03097_ Great Maul follow-up attack on G-47 Trooper. 03097_ G-47 Trooper destroyed. 03100_ G-47 Trooper knocked back. 03106_ Lgt. Treads destroyed. 03110_ Katana follow-up attack on B-48 Gladiator. 03112_ Lgt. Treads destroyed. 03116_ Lgt. Nuclear Core destroyed. 03116_ R-06 Scavenger collects Aluminum Leg. 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""" # %/bY@ #??????????? | | ????????????? ??" # #Y #??????????? | | ???????????????? ?# #% *#??????????? | | ???????????????""??# #########??????????? | | ???????????????""??# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????+ ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed MiningThrusterRailgun Manual? 0 Play Time 00:39:49 Cumulative 15.6 hours Start 2021.01.28 @ 20:16:29 End 2021.03.07 @ 10:28:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6134a7e-7969-4da9-acad-20d3947092ac