Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 17:38:51 Player: Somberlain Result: Destroyed by Superfortress with Heavy Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (370) 1850 Value Destroyed (16772) 16772 Prototype IDs (45) 900 Alien Tech Used (4) 800 Bonus (10887) 10887 TOTAL SCORE: 40209 Bonus ------- High Alert Combat Kills 1255 Follower Combat Kills 2775 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2248 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Optimus at Protoforge 1000 Friendly Fire -1291 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 63/100 System Corruption 61% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Phasing AFG Ionic Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer SHELL Armor System Mapper Long-range Tractor Beam > --- WEAPON ----------- Null Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Centrium Heavy Treads Experimental Power Amplifier Advanced Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Advanced Force Field Advanced Recalibrator Phasing AFG Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator Enhanced Hardcell Cannon Omega Cannon Smartbomb Launcher Advanced Remote Datajack Improved Plasma Cutter CPS Tube Ionic Axe [Rating: 215] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Experimental VSS Leg Utility Experimental Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . 2 . 2 . . . 4 . . . . 2 . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Utility 8 | . . . . 2 . . . 1 . . . . 1 . . 1 . . . . 1 . 2 . . Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 197 | 7 3 13 1 13 7 1 3 25 1 4 4 . 13 2 18 3 4 5 4 1 14 4 1 11 35 Power 32 | 1 1 2 . 2 1 . . 1 . 2 . . 2 . 5 . 1 1 1 . 2 . . 4 6 Engine 6 | 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . 1 . 1 . . . 1 . 1 . . 2 . . . . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . 5 . 1 . 1 . 2 . . 4 6 Propulsion 40 | 2 1 3 1 3 2 . 3 6 . 1 . . 1 . 3 . . . . . 1 1 . 1 11 Treads 30 | 2 1 3 1 3 2 . 3 6 . 1 . . 1 . 3 . . . . . 1 1 . 1 1 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 1 1 . 5 1 1 . 8 1 . 4 . 7 . 5 1 2 1 2 1 3 1 . 6 10 Device 27 | . 1 1 . 2 . . . 3 . . 1 . 2 . 3 1 2 . . 1 1 . . 3 6 Storage 8 | 1 . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . . 1 1 Processor 17 | . . . . 2 1 . . 2 1 . 3 . 1 . . . . . 1 . 1 1 . 1 3 Hackware 6 | . . . . . . . . . . . . . 4 . . . . . 1 . 1 . . . . Protection 4 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 . 7 . 3 3 . . 10 . 1 . . 3 2 5 2 1 3 1 . 8 2 1 . 8 Energy Gun 13 | 1 . 1 . 3 2 . . 1 . . . . . . 1 . . . . . . . . . 4 Energy Cannon 6 | . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 11 | 2 . 1 . . . . . . . . . . . . 2 . . 2 . . 2 . . . 2 Ballistic Cannon 20 | . . . . . . . . 5 . 1 . . 3 1 . . 1 1 1 . 3 1 1 . 2 Launcher 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Special Weapon 5 | . . . . . 1 . . . . . . . . 1 2 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 2 . 2 1 . . . . 1 4 . . . 7 1 . . 3 . 5 2 . 4 8 Corrupted Parts 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . 1 . 13 . . . . . . . . . . Parts Lost 29 | . . . . . . . . . . . . . . . . . 3 . . . 2 1 . 2 21 Power 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Utility 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Weapon 12 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 8 Highest Loss Streak 5 | . . . . . . . . . . . . . . . . . 3 . . . 1 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . . 5 8 8 10 11 17 18 19 19 22 24 19 18 22 22 21 21 21 21 21 20 18 19 14 Power . | . . 1 1 1 . 1 1 . . . . . 1 1 1 . . . . . . . . . . Propulsion 1 | . . . . . . 1 . 3 4 4 4 4 3 3 2 2 2 2 2 2 1 . 1 1 . Utility 7 | . . 2 4 2 1 2 6 7 8 8 11 13 8 7 8 10 10 9 8 9 8 7 5 6 5 Weapon 5 | . . . 2 4 6 6 6 3 2 2 2 2 1 2 6 7 7 7 8 7 7 8 9 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . . 3 . . . 4 . . 2 . . . 8 1 . . 1 . 3 5 1 . 7 Power 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . Utility 18 | . . . . 2 . . . 4 . . 2 . . . 2 1 . . 1 . . 3 . . 3 Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Tool/Special 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 3 Average Slot Usage (%) 87 | . 95 96 100 98 99 100 100 94 100 97 99 100 98 100 87 84 80 82 82 74 75 80 82 82 63 Engine 3 | . 14 6 . 3 9 9 9 7 6 8 12 12 1 . . . . . . . . . . . . Core 1 | . . 4 11 5 . . . 2 6 3 . . 9 11 1 . . 1 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 9 9 9 8 5 5 7 9 8 11 8 Treads 19 | . 28 30 33 26 26 27 27 24 26 25 25 25 27 27 17 15 15 15 15 15 12 13 12 11 7 Device 9 | . 10 11 11 17 17 18 18 13 6 6 5 6 7 9 5 9 10 10 9 10 9 4 11 10 6 Storage 5 | . 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 13 | . . . . 8 9 9 9 12 19 18 18 18 16 16 16 15 15 15 15 15 13 18 16 14 13 Hackware 2 | . . . . . . . . . . . . . 1 . . . . . 1 5 6 9 8 6 3 Protection 1 | . . . . . . . . . . . . . . 1 5 5 5 5 4 . . . . 1 2 Energy Gun 3 | . . . . 18 26 27 27 5 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 21 33 7 . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 1 | . 28 10 . . . . . . . . . . . . . . . 6 3 . 2 3 2 . . Ballistic Cannon 15 | . . . . . . . . 16 26 28 31 30 23 26 23 22 20 16 19 19 14 16 13 15 4 Peak Build Rating 215 | 6 7 20 23 36 39 41 45 76 76 80 88 83 104 106 143 160 161 161 173 172 191 195 200 215 214 Average Rating 119 | 4 6 15 21 32 35 39 42 66 74 76 81 82 97 104 132 157 151 153 160 168 180 185 198 201 170 On Entrance 97 | . 6 7 20 23 36 39 41 44 76 74 80 82 82 102 105 140 158 143 155 170 169 184 186 200 205 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 Naked Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 Heaviest Build 234 | 11 14 26 24 34 34 62 62 101 95 141 141 142 146 132 184 185 183 183 199 199 206 192 189 234 213 Greatest Support 240 | 40 40 63 71 71 71 68 70 120 120 120 118 118 148 148 190 240 240 240 240 240 240 240 240 240 230 Greatest Overweight (x) 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 20 20 25 20 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 8 8 9 10 14 20 20 20 21 25 25 21 20 24 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 1 2 8 8 10 10 15 20 20 20 21 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . . 5 8 8 9 11 17 19 20 20 23 25 20 19 24 24 24 24 24 24 24 24 23 24 16 Final Capacity 25 | 8 8 8 8 10 10 20 20 20 20 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 2 8 8 10 10 15 20 20 20 21 25 25 19 20 25 24 25 25 25 25 25 25 25 24 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Cannibalized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Class Distribution -------------------- 16% | Skirmisher 13% | Gunner 12% | Commander-Gunner 11% | Scavenger-Tank 10% | Hacker-Assassin 6% | Scavenger-Gunner 6% | Commander-Tank 6% | Hacker-Tank 3% | Machinist-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Gunner | -5/Factory Machinist-Gunner | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Assassin | -3/Testing Hacker-Assassin | -2/Research Hacker-Tank | -2/Quarantine Scavenger-Assassin | -2/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 13646 | 265 138 247 28 200 160 10 50 831 . 184 20 368 461 863 600 1022 513 389 683 408 1724 790 332 1366 1994 Remotely 785 | . . . . . . . . . . . . . . . . . . . . . . . . 773 12 Salvage Created 15511 | . 256 710 77 837 892 837 . 1174 . 5 . 487 842 994 219 1180 302 211 779 143 1811 662 440 1030 1623 Parts 609 | . 13 45 4 32 47 30 . 53 . 1 . 20 25 21 21 32 8 1 16 7 56 22 23 42 90 Haulers Intercepted 18 | . 1 3 . 3 4 . . . . . . . . . . 1 . . . . 5 . 1 . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 10 . . . . 9 1 . 3 . . . . . Prevented 13 | . . . . . . . . . . 1 . 12 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 253 | . 5 9 . 8 12 1 . 26 . . . 14 7 20 5 10 11 3 21 6 18 9 2 19 47 Melee 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Guns 30 | . 5 1 . 3 12 1 . 5 . . . . . . . . . . . . 1 1 1 . . Cannons 155 | . . 8 . 5 . . . 12 . . . 5 5 20 5 10 7 3 10 2 17 8 1 19 18 AOE 57 | . . . . . . . . 7 . . . 9 2 . . . 4 . 10 4 . . . . 21 Classes Destroyed 26 | . 2 5 1 2 2 . . 1 . 1 . . . 3 . 4 . . 1 . . . . 1 3 Worker 19 | . . 1 . 1 2 . . 3 . . . . 2 . . 3 . . . . 2 2 . 3 . Builder 14 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 2 . 1 1 6 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 3 . 3 4 . . . . . . . . . . 1 . . . . 5 . 1 . . Recycler 41 | . . 1 1 2 2 10 . 3 . . . . 4 1 . 6 . . . . 4 3 2 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 2 Drone 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Watcher 9 | . . . . . 1 . . 2 . . . . . . 1 . . . . . . . 1 2 2 Swarmer 38 | . . . . 1 1 . . 11 . . . 8 . . . . 5 . 5 4 . 1 . . 2 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Grunt 85 | . 5 6 . 6 6 . . 6 . . . 5 4 5 . 4 2 . 6 1 14 3 . . 12 Brawler 6 | . . . . . . . . . . . . . . 1 . . 1 . 2 . 1 1 . . . Duelist 5 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 2 Protector 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 31 | . . 3 . 2 4 1 . 4 . . . 1 2 9 . . 1 . . 1 1 . . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Hunter 11 | . . . . . 1 . . 2 . . . . . . . 1 . 2 1 . . . . 2 2 Programmer 44 | . . . . . . . . 3 . . . . 1 . . 1 . . . . 1 4 2 17 15 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scrapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 19 | . 3 3 1 6 11 6 . 6 . 1 . 4 6 4 4 6 7 2 19 4 11 4 3 4 13 Combat Bots Only 19 | . 2 3 . 3 4 1 . 4 . . . 4 4 4 3 3 7 2 19 4 5 3 2 3 13 Max Kills in Single Turn 4 | . 1 1 1 2 2 2 . 4 . 1 . 2 2 2 2 2 2 1 3 2 3 1 2 1 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . 2 2 . . . 2 . 3 2 . . . . 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 1263 | . 40 37 . 50 27 . . 144 . . . 21 11 22 10 61 80 12 44 6 91 55 6 180 366 Missed 372 | . 11 14 . 12 9 . . 61 . . . 6 4 5 2 22 20 6 17 . 29 16 4 37 97 Hits 891 | . 29 23 . 38 18 . . 83 . . . 15 7 17 8 39 60 6 27 6 62 39 2 143 269 Melee 11 | . . . . . . . . . . . . . . 1 . . 7 . . . 1 . . . 2 Projectile 880 | . 29 23 . 38 18 . . 83 . . . 15 7 16 8 39 53 6 27 6 61 39 2 143 267 AOE 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Critical Strikes 68 | . . . . 3 2 . . 2 . . . . 1 1 3 1 5 1 1 . 6 4 . 11 27 Part Disruptions 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Damage Taken 18328 | . 333 359 . 477 297 . . 781 . . . 315 147 251 177 924 1164 111 323 142 768 801 45 3364 7549 Core 1836 | . 68 83 . 41 13 . . 82 . . . . 9 44 30 . 48 . 11 56 60 83 . 195 1013 Absorbed by Shields 2534 | . . . . . . . . 413 . . . . 102 191 69 . 197 37 340 . 478 . . 626 81 Reduced by Siege Mode 228 | . . . . . . . . . . . . . . . . . 160 . . . . . . 68 . Regen/Repaired (Parts) 3989 | . . . . 144 . . . . . . . . . . . . . . 215 . . 655 . 1105 1870 Core Remaining (%) 87 | 100 72 . 79 . . . 90 . . . . 90 . . 91 . . . . 90 . 89 . . . Volleys Fired 667 | . 27 33 2 33 34 12 . 45 . 2 . 16 10 26 12 37 15 21 19 14 49 28 7 59 166 Largest 5 | . 2 3 3 3 3 3 . 4 . 1 . 5 4 5 4 5 5 5 4 4 5 5 4 5 3 Hottest 337 | . 40 204 204 204 177 177 . 177 . 40 . 207 193 244 240 244 248 216 237 237 237 263 207 337 235 Shots Fired 1775 | . 54 94 6 99 102 36 . 139 . 2 . 48 40 126 33 158 51 45 58 35 162 90 28 184 185 Gun 353 | . 54 25 . 51 102 36 . 45 . . . . . . 1 . . 6 . . 20 7 5 . 1 Cannon 1367 | . . 69 6 48 . . . 89 . 2 . 40 40 126 28 158 49 39 52 31 142 83 23 184 158 Launcher 51 | . . . . . . . . 5 . . . 8 . . . . 2 . 6 4 . . . . 26 Special 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Kinetic 1227 | . 54 25 . . . . . 89 . 2 . 40 40 126 28 158 49 45 52 31 162 90 28 153 55 Thermal 493 | . . 69 6 99 102 36 . 45 . . . . . . 1 . . . . . . . . 31 104 Explosive 41 | . . . . . . . . 3 . . . . . . . . 2 . 6 4 . . . . 26 Electromagnetic 10 | . . . . . . . . 2 . . . 8 . . . . . . . . . . . . . Robot Hit Streak 38 | . 7 7 4 11 14 20 . 21 . . . 17 33 38 27 18 15 20 21 14 16 28 12 15 23 Robot Miss Streak 7 | . 2 3 1 5 4 1 . 2 . . . 1 2 2 . 4 1 2 2 2 5 1 1 3 7 Penetration Max 1 | . . . . . . . . 1 . . . 1 . 1 1 1 . . 1 . 1 . 1 . 1 Secondary Targets 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1108 | . 33 51 4 62 63 23 . 112 . . . 33 27 87 21 95 33 27 37 21 98 58 15 108 100 Core Hits 640 | 1 13 20 2 31 30 12 . 55 . . . 23 19 44 15 47 16 10 63 11 49 22 10 35 112 Critical Kills 9 | . . 1 . . . . . . . . . . . . . . . . . . 3 1 . 1 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Critical Strikes 127 | . . 1 . 1 3 1 . 13 . . . 3 3 18 8 8 2 4 11 1 9 11 4 14 12 Burn 10 | . . . . 1 3 1 . 5 . . . . . . . . . . . . . . . . . Meltdown 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Destroy 7 | . . . . . . . . . . . . . . . . . . 1 . . 4 1 1 . . Blast 100 | . . . . . . . . 8 . . . 3 3 18 8 8 2 3 11 1 5 10 2 13 5 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 114 | . . . . . . . . 17 . . . . 11 . . 5 . . . . . 11 2 31 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . 17 . . . . 11 . . 5 . . . . . 11 2 31 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . 3 . . . . 5 . . 2 . . . . . 3 1 5 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52667 | 8 339 1019 82 1393 1294 481 . 3570 . 24 . 1447 1549 3119 962 3452 1640 732 4047 1547 4745 2372 670 5791 12384 Guns 4515 | . 339 146 . 705 1294 481 . 635 . . . . . . . . . 164 . . 399 190 162 . . Cannons 35176 | . . 865 82 679 . . . 1914 . . . 809 743 3051 962 3187 1182 528 2288 953 4218 1835 352 5326 6202 Explosions 9760 | . . . . . . . . 664 . . . 638 392 . . . 452 . 1759 559 . . . . 5296 Melee 2682 | . . . . . . . . 340 . . . . 414 . . 203 . . . . . 312 156 442 815 Ramming 534 | 8 . 8 . 9 . . . 17 . 24 . . . 68 . 62 6 40 . 35 128 35 . 23 71 Kinetic 29156 | . 339 146 . . . . . 1914 . . . 809 743 3051 962 3187 1182 692 2288 953 4617 2025 514 3476 2258 Thermal 10535 | . . 865 82 1384 1294 481 . 635 . . . . . . . . . . . . . . . 1850 3944 Explosive 8912 | . . . . . . . . 454 . . . . 392 . . . 452 . 1759 559 . . . . 5296 Electromagnetic 848 | . . . . . . . . 210 . . . 638 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2682 | . . . . . . . . 340 . . . . 414 . . 203 . . . . . 312 156 442 815 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . 8 8 . . . . . . . . 1 1 . 13 . 1 1 1 . . 3 1 24 61 Average Corruption 16 | . . 5 8 . . . . . . . . 1 1 . 6 . 1 1 1 . . 2 1 10 39 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 353 | . . 18 12 . . . . . . . . 1 . . 15 . 1 5 . . . 5 3 89 204 Message Errors 63 | . . 3 1 . . . . . . . . . . . 3 . 1 . . . . . . 15 40 Matter Fused 88 | . . 5 6 . . . . . . . . . . . 3 . . 1 . . . 4 . 26 43 Heat Flow Errors 33 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 4 27 Energy Discharges 39 | . . 2 1 . . . . . . . . . . . 2 . . 1 . . . 1 1 14 17 Parts Rejected 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 Parts Fused 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 40 | . . 5 1 . . . . . . . . . . . 2 . . 2 . . . . . 14 16 Data Loss (major) 23 | . . . 1 . . . . . . . . . . . 4 . . . . . . . 1 5 12 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Alerts 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Weapon Failures 18 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 14 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 3496 | . . . . 5 . . . 146 . 4 . 9 173 46 3 195 66 31 145 280 39 131 7 718 1498 Projectiles 2344 | . . . . 5 . . . 43 . . . . 41 24 3 137 66 . 145 148 39 52 7 546 1088 Explosions 472 | . . . . . . . . 79 . . . 9 . . . . . . . 118 . . . . 266 Melee 680 | . . . . . . . . 24 . 4 . . 132 22 . 58 . 31 . 14 . 79 . 172 144 Knockbacks 161 | . . . . . . . . 13 . 1 . 1 4 9 1 28 12 4 8 1 22 13 3 29 12 Impact 5 | . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 1 . . . Kinetic 143 | . . . . . . . . 12 . . . 1 4 8 1 24 10 3 8 1 18 11 3 27 12 Secondary 13 | . . . . . . . . 1 . . . . . . . 4 2 . . . 3 1 . 2 . Self-Inflicted Damage 228 | . . . . . . . . . . . . 28 . . . . . . . . . . . . 200 Shots 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Rammed 31 | 1 . 3 . 1 . . . 1 . . . . . 3 . 3 1 1 . 4 8 3 . 1 1 Targets Rammed 37 | 1 . 3 . 1 . . . 1 . 1 . . . 3 . 4 2 1 . 4 8 3 . 1 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 4 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 Highest Temperature 370 | . 6 256 75 72 10 . . 96 . . . 370 143 355 316 174 269 126 182 103 148 326 30 209 291 Average Temperature 75 | . 6 84 46 23 10 . . 22 . . . 123 49 102 141 52 135 58 85 52 43 87 12 59 79 Received Heat Transfer 2492 | . 183 147 . 234 135 . . 190 . . . 75 38 64 26 132 208 8 27 12 139 169 . 247 458 Effects 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 3 . Total Turns 89 | . . . . . . . . . . . . . . . . 1 38 . . . . 9 . 41 . Longest Duration 38 | . . . . . . . . . . . . . . . . 1 38 . . . . 9 . 17 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Fried 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . 1 . . . 1 . . . 2 2 2 . . . 1 1 Robots Melted 6 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Parts Melted 26 | . . 4 . 5 5 3 . 6 . . . . . . . . . . 1 . . . . . 2 Heat Transferred 12533 | . . 1517 148 2664 2664 999 . 1591 . . . . . . . . . . . . . . . 950 2000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . . . 1 2 1 . 1 . . . . 1 3 2 5 . . . . 2 1 . 2 4 Low Security (%) 55 | 100 100 100 100 84 71 87 . 73 . . . . 81 57 . 24 . . . . 6 18 100 51 43 Level 1 24 | . . . . 15 13 12 . 26 . . . . 18 9 11 25 . . . . 85 81 . 26 24 Level 2 11 | . . . . . 15 . . . . . . . . 27 88 14 . . . . 7 . . 22 . Level 3 2 | . . . . . . . . . . . . . . 5 . 5 . . . . . . . . 7 Level 4 5 | . . . . . . . . . . . . . . . . 23 . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . 7 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1872 | . 67 65 18 233 485 221 . 375 . . . . 321 733 538 1872 . . . . 419 279 137 511 1381 Initial 410 | . . 20 18 . 65 182 . . . . . . 87 139 410 208 . . . . . 169 137 . 283 Average 273 | . 34 21 1 134 187 176 . 159 . . . . 75 234 454 727 . . . . 321 231 51 197 491 Influence Increases 13014 | . 169 299 12 541 698 269 . 921 . 5 . 340 504 1129 373 2356 248 86 482 135 724 453 115 1015 2140 Destroy 0b10 Robot/C 6020 | . 100 180 . 360 360 20 . 540 . . . 280 160 480 160 700 220 60 380 120 340 180 40 440 900 Destroy 0b10 Robot/NC 705 | . 5 35 10 40 45 55 . 40 . 5 . . 30 20 10 120 . . 15 5 70 25 25 40 110 Destroy Leader 1016 | . 22 56 . 76 90 . . 124 . . . 30 40 46 . 130 10 20 . 10 60 30 14 84 174 Allied During Kill 1825 | . . . 2 49 134 46 . 23 . . . . 9 415 170 844 18 6 57 . . . . . 52 Successful Hack 431 | . 12 26 . . 7 27 . 47 . . . . 23 32 . 45 . . . . 18 39 . 70 85 Select Force Hacks 180 | . 30 . . . 30 120 . . . . . . . . . . . . . . . . . . . Disable Machine 1110 | . . . . 15 30 . . 60 . . . . 90 60 15 255 . . . . . 90 . 135 360 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1322 | . . 2 . 1 2 1 . 27 . . . . 152 76 18 262 . . . . 86 74 36 216 369 Lose Combat Pursuer 255 | . . . . . . . . 60 . . . 30 . . . . . . 30 . . 15 . 30 90 Influence Decreases 11634 | . 120 299 61 386 384 589 149 549 288 89 . 201 358 681 733 883 1166 633 545 453 422 511 359 510 1265 Entered New Map 3449 | . . 29 31 . 90 287 149 . 138 17 . . 52 146 323 165 684 177 381 318 . 133 107 . 222 Time Decay 6938 | . 120 270 30 326 294 302 . 521 150 72 . 201 188 535 350 458 452 416 64 135 402 368 252 451 581 Lost Part 280 | . . . . . . . . . . . . . . . . . 30 . . . 20 10 . 20 200 Lost Ally 605 | . . . . 60 . . . 28 . . . . 37 . 60 260 . 40 100 . . . . . 20 Purge Threat 362 | . . . . . . . . . . . . . 81 . . . . . . . . . . 39 242 Squads Dispatched 68 | . 3 1 . 3 3 . . 7 . . . . 3 2 . 13 . . . . 5 5 2 9 12 Investigation 21 | . 2 . . 1 2 . . 3 . . . . 1 2 . 3 . . . . 2 . . . 5 Extermination 23 | . . . . . . . . 3 . . . . 2 . . 2 . . . . . 2 2 7 5 Reinforcement 19 | . 1 1 . 2 1 . . . . . . . . . . 5 . . . . 3 3 . 1 2 Assault 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 31 | . 1 4 . 1 1 . . 5 . . . . . 1 1 1 . . 1 . 9 . . 1 5 Communications Jammed 93 | . . . . . . . . . . . . . . . . 40 . . . . 4 . . 11 38 Distress Signals 92 | . . . . . . . . . . . . . . . . 39 . . . . 4 . . 11 38 Times Spotted 470 | . 11 17 . 21 19 1 . 36 . . . 15 7 20 11 33 9 3 47 2 29 15 4 38 132 Peak Tracking Total 14 | . 5 4 . 6 4 1 . 5 . . . 5 5 3 5 5 7 2 13 2 7 4 1 3 14 Tactical Retreats 11 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . 1 . 2 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 17 | . . 1 . . 4 . . 1 . . . . 1 . . 1 . . . . 1 1 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 80 | . . . . 1 2 . . 4 . . . . 6 7 1 17 . . 1 . 1 7 . 9 24 Max in Single Turn 7 | . . . . 1 1 . . 1 . . . . 4 2 1 1 . . 1 . 1 2 . 2 7 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 103 | . 5 5 1 5 8 10 1 13 . . . . 7 10 . 7 1 . . 1 2 3 1 10 13 Terminals 64 | . 4 5 . 3 6 6 . 5 . . . . 5 9 . 4 . . . 1 . 1 . 8 7 Fabricators 6 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . 2 Repair Stations 4 | . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 15 | . 1 . . . 1 4 . 3 . . . . 1 1 . . . . . . 1 . . . 3 Scanalyzers 6 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 Garrison Access 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 1 1 . Total Hacks 251 | . 15 10 1 11 18 21 4 25 . . . . 24 24 . 15 1 . . 1 5 8 2 31 35 Successful 108 | . 6 4 1 3 5 13 4 9 . . . . 14 6 . 7 1 . . 1 4 3 . 12 15 Failed 140 | . 9 6 . 8 12 7 . 16 . . . . 10 18 . 8 . . . . 1 5 2 19 19 Catastrophic 33 | . 1 1 . 3 3 . . 6 . . . . 1 5 . 3 . . . . . 1 1 3 5 Database Lockouts 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Manual 141 | . 14 7 . 7 7 23 . 14 . . . . 9 9 1 6 . . . . 1 2 . 16 25 Terminals 172 | . 14 10 . 7 13 17 . 10 . . . . 16 22 . 9 . . . 1 . 2 . 28 23 Fabricators 20 | . . . . . . . . 5 . . . . 7 . . 3 . . . . . . . . 5 Repair Stations 10 | . . . . 2 4 . . . . . . . . . . 1 . . . . . 3 . . . Recycling Units 19 | . 1 . . . 1 4 . 4 . . . . 1 2 . . . . . . 1 . . . 5 Scanalyzers 13 | . . . . 2 . . . 2 . . . . . . . 2 . . . . 4 . . 1 2 Garrison Access 11 | . . . . . . . . 4 . . . . . . . . . . . . . 3 2 2 . Terminal Hacks 47 | . 5 4 1 1 3 2 4 1 . . . . 6 5 . 2 1 . . 1 . . . 7 4 Record 7 | . 1 . . . . . 4 . . . . . . . . . . . . 1 . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . 1 . 2 . . . . . . . 1 3 . . 1 . . . . . . . . Branch Access Points 5 | . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . . . . 6 . . 2 . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 Build 6 | . . . . . . . . 1 . . . . 3 . . 1 . . . . . . . . 1 Repair Station Hacks 5 | . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 2 . . . . . . . 1 . . . . 3 . . . 1 Retrieve Study 7 | . . . . . . . . 2 . . . . . . . 1 . . . . 3 . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 35 | . 1 . . . 1 11 . 4 . . . . 2 1 . 2 . . . . 1 . . 4 8 Terminals 20 | . . . . . . 7 . 1 . . . . 1 . . 1 . . . . . . . 4 6 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . . . . . . 4 . 1 . . . . 1 . . 1 . . . . . . . 3 4 Operators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 14 | . 1 . . . 1 4 . 3 . . . . 1 1 . . . . . . 1 . . . 2 Tunnel 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . 3 . . . . 1 1 . . . . . . 1 . . . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 4 . 4 6 2 . 10 . . . . 5 9 . 5 . . . . 1 3 1 10 11 Full Trace Events 9 | . 1 . . 1 1 . . . . . . . . 1 . 2 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 15 . . 1 . . . . . . . . . 4 . Parts Built 8 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 325 | . . . . . . . . 53 . . . . 116 . . 117 . . . . . . . . 39 Total Part Build Rating 54 | . . . . . . . . 12 . . . . 28 . . . . . . . . . . . 14 Part Studies Acquired 7 | . . . . . . . . 2 . . . . . . . 1 . . . . 3 . . . 1 Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Time 80 | . . . . 44 . . . . . . . . . . . . . . . . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 4 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 12 . . 2 . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 49 | . . . 5 . 10 . . . . . . . 3 18 5 . 2 . 5 . . . . . 1 Largest Group 20 | . . . 5 5 10 9 9 9 . . . . 3 16 20 18 2 2 5 . . . . . 1 Highest-Rated Group 1011 | . . . 100 100 173 157 157 157 . . . . 87 577 1011 829 96 96 256 . . . . . 139 Highest-Rated Ally 159 | . . . 31 31 29 29 29 29 . . . . 29 159 159 96 49 49 56 . . . . . 139 Initial UFD Resources 75 | . . . . . . . . 23 39 39 39 41 41 51 55 58 58 58 58 62 62 72 75 75 75 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 400 | . . . . 49 34 . . 19 . . . . 12 42 49 159 . 5 9 . . . . . 22 Total Damage 11336 | . . . . 736 434 . . 154 . . . . 232 932 899 6433 . 129 333 . . . . . 1054 Kills 79 | . . . . 10 7 . . 1 . . . . 1 8 4 37 . . 1 . . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 23344 | . . . . 371 . . . 1679 306 905 1408 1804 723 1733 790 1141 1127 1003 763 1172 982 840 672 2768 3157 Optics 23192 | . . . . 371 . . . 1538 306 905 1408 1804 723 1733 790 1141 1127 1003 763 1172 982 840 672 2768 3146 Sensors 12489 | . . . . . . . . 141 303 904 1387 1804 3 . . . 844 839 498 1155 442 632 672 1195 1670 Seismic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 5772 | . . . . . . . . . . . . . . . . 1126 5 . . . 526 8 660 1776 1671 Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . 2 1 1 2 . . . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 28227 | 98 248 720 381 809 640 677 1588 1737 306 905 1408 1804 723 1733 790 1141 1127 1003 763 1172 982 840 672 2768 3192 Spaces Moved 14383 | 55 105 356 233 381 272 376 960 896 187 482 568 578 366 850 327 595 631 549 373 680 432 361 380 1315 2075 Core 419 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 417 Treads 13228 | 53 105 356 233 381 272 376 960 896 187 482 568 578 366 850 327 595 631 549 373 680 432 361 380 1315 922 Legs 736 | . . . . . . . . . . . . . . . . . . . . . . . . . 736 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 153 153 160 160 245 245 160 160 160 160 160 160 160 160 160 160 160 155 50 Average Speed 162 | 156 160 160 160 162 163 163 160 158 160 183 245 245 160 160 160 160 160 160 160 160 160 160 160 172 118 Slowest Speed 245 | 160 160 160 160 163 165 163 163 162 160 245 245 245 160 160 160 160 160 160 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 52 | 4 30 44 63 46 43 81 81 35 41 74 82 73 7 87 84 21 79 62 67 73 14 47 12 75 51 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . 1 . . . 1 4 . 1 . . . . . . . . 2 1 . . . . . . . Known Exits Taken 15 | . . 1 1 1 . . . 1 1 1 1 1 1 . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . . . 1 1 1 . . . . . . 1 . . 1 1 1 1 . . . . . Scrap Searched 25 | . . . 2 . . . 6 . . 5 1 2 . . . . 4 2 . 3 . . . . . Spaces Dug 140 | . . . . . . . . 7 . 1 . . 6 . . 11 . 12 . . 4 9 . 28 62 Terrain Destroyed 772 | . . . . . . . . 27 . 1 . 10 95 34 5 51 48 23 52 46 43 39 10 77 211 Melee 65 | . . . . . . . . 7 . . . . 6 . . 3 . . . . . 7 . 24 18 Projectile 392 | . . . . . . . . 11 . 1 . 10 20 34 5 48 18 23 1 9 43 32 10 53 74 AOE 315 | . . . . . . . . 9 . . . . 69 . . . 30 . 51 37 . . . . 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Qua Frg Total 17665 | 64 135 431 237 498 373 414 1007 1089 193 498 587 932 456 1142 575 681 714 638 493 737 608 540 424 1645 2554 Wait 1527 | . 1 11 1 48 35 20 34 59 5 3 . 335 32 78 158 27 43 51 4 30 73 103 30 181 165 Move 14358 | 54 104 355 232 380 271 375 959 895 186 481 567 577 365 849 326 594 630 548 372 679 431 360 379 1314 2075 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | . . 7 . 6 3 5 5 14 . 1 6 . 3 2 18 2 1 3 1 1 7 6 2 12 9 Fast Attach 114 | 7 1 2 . 6 6 . 2 4 . 3 5 . 5 . 12 4 2 1 3 1 10 2 . 4 34 Attach 70 | . . 1 . . 1 . 1 6 . . . . 9 . 5 2 1 3 1 2 5 4 2 8 19 Detach 52 | 1 . . . 2 1 . . 3 . . 4 . 4 . 3 1 2 2 1 1 3 1 . 5 18 Swap 169 | . 2 13 1 11 9 1 2 23 2 4 1 4 8 4 14 . 3 6 4 3 10 13 1 19 11 Drop 156 | 1 . 6 1 11 5 1 4 22 . 3 4 . 8 1 27 5 1 2 6 2 12 9 1 11 13 Fire 667 | . 27 33 2 33 34 12 . 45 . 2 . 16 10 26 12 37 15 21 19 14 49 28 7 59 166 Melee 114 | . . . . . . . . 17 . . . . 11 . . 5 . . . . . 11 2 31 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 35 | 1 . 3 . 1 . . . 1 . 1 . . . 3 . 4 2 1 . 4 8 3 . 1 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 261 | . . . . . . . . . . . . . 1 171 . . 14 . 74 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . 8 . . . . . . . . 8 . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 72 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 442 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Discovered new exit (range 13) 891 | -9/Materials | Build established: Gunner 1067 | -9/Materials | Entered Mines 1072 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1094 | -9/Mines | Identified exit to Materials 1305 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1416 | -9/Mines | Discovered exit to Materials (range 9) 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Accompanied by 5 allies 1448 | -8/Materials | Evolved 2 slots: Utility x2 1453 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1574 | -8/Materials | Lost 3 allies 1778 | -8/Materials | Build established: Skirmisher 2040 | -8/Materials | Discovered new exit (range 6) 2148 | -8/Materials | Build established: Gunner 2156 | -8/Materials | Repaired Med. Treads 2192 | -8/Materials | Identified exit to Storage 2257 | -8/Materials | Entered Storage 2488 | -8/Storage | Central database locked down 2699 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2778 | -8/Storage | Found Prototype Processor 2778 | -8/Storage | Identified Exp. Targeting Computer 2874 | -8/Storage | Used back door to open Recycling access 2874 | -8/Storage | Discovered new exit (range 5) 2897 | -8/Storage | Entered Recycling 2897 | -8/Recycling | Accompanied by 9 allies 2898 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2991 | -8/Recycling | Build established: Commander-Gunner 3165 | -8/Recycling | Discovered new exit (range 14) 3514 | -8/Recycling | Scanned before Scraplab entrance 3539 | -8/Recycling | Entered Scraplab 3552 | -8/Recycling | Discovered new exit (range 2) 3574 | -8/Recycling | Entered Scraptown 3574 | -8/Scraptown | Accompanied by 9 allies 3814 | -8/Scraptown | Discovered new exit (range 11) 3912 | -8/Scraptown | Visited TADAMA 3938 | -8/Scraptown | Visited CPS Storage 3983 | -8/Scraptown | Visited Shadow of the Wyrm 4022 | -8/Scraptown | Visited Cyclists 4039 | -8/Scraptown | Visited UFD Registry 4039 | -8/Scraptown | Registered with UFD as "Hardmech" 4063 | -8/Scraptown | Entered Cyclist Reading Room 4105 | -8/Scraptown | Visited IN-MT5's Study 4118 | -8/Scraptown | Visited Red Mages 4398 | -8/Scraptown | Visited Supply Room 4431 | -8/Scraptown | Visited Abandonware Association 4451 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4451 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4491 | -8/Scraptown | Visited LU-1G1's Boring Crew 4519 | -8/Scraptown | Visited Science Guys 4547 | -8/Scraptown | Visited Scrapoid Pod Storage 4599 | -8/Scraptown | Found Scrapoid Pod 4636 | -8/Scraptown | Visited Research Penetration Think Tank 4694 | -8/Scraptown | Visited Curators Association 4720 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4727 | -8/Scraptown | Found DCF Scrap (30 items) 5036 | -8/Scraptown | Met Optimus 5036 | -8/Scraptown | Accepted into 0bPrime 5124 | -8/Scraptown | Discovered new exit (range 3) 5162 | -8/Scraptown | Entered Factory 5162 | -6/Factory | Accompanied by 9 allies 5162 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5184 | -6/Factory | Loaded intel: 8 recycling unit locations 5289 | -6/Factory | Learned location of Protoforge (-2) 5305 | -6/Factory | Lost 3 allies 5385 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 5534 | -6/Factory | Garrison activated, responded to threat 5539 | -6/Factory | Lost 6 allies 5790 | -6/Factory | Build established: Gunner 6075 | -6/Factory | Spotted B-75 Beast 6146 | -6/Factory | Discovered new exit (range 7) 6158 | -6/Factory | Identified exit to Factory 6692 | -6/Factory | Identified exit to Lower Caves 6899 | -6/Factory | Entered Lower Caves 6926 | -6/Lower Caves | Encountered a Warlord checkpoint 7026 | -6/Lower Caves | Identified exit to Lower Caves 7175 | -6/Lower Caves | Learned location of 1 exit from Factory 7205 | -6/Lower Caves | Build established: Skirmisher 7205 | -6/Lower Caves | Entered another Lower Caves area 7266 | -6/Lower Caves | Found Alien Artifact 7266 | -6/Lower Caves | Identified Core Expander 7266 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 7307 | -6/Lower Caves | Learned location of 1 exit from Factory 7731 | -6/Lower Caves | Found DCF Scrap (13 items) 8083 | -6/Lower Caves | Discovered new exit (range 10) 8108 | -6/Lower Caves | Identified exit to Zion 8110 | -6/Lower Caves | Entered Zion 8196 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8204 | -6/Zion | Discovered new exit (range 15) 8446 | -6/Zion | Found Prototype Device 8446 | -6/Zion | Identified Phasing AFG 8739 | -6/Zion | Learned 8 Factory zone layouts 9429 | -6/Zion | Found Prototype Processor 9429 | -6/Zion | Identified Spectral Analyzer 9441 | -6/Zion | Found Prototype Processor 9441 | -6/Zion | Identified Exp. Melee Analysis Suite 9515 | -6/Zion | Identified exit to Proximity Caves 9518 | -6/Zion | Entered Proximity Caves 9751 | -5/Proximity Caves | Spotted B-75 Beast 9877 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10208 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11322 | -5/Proximity Caves | Entered Factory 11322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11323 | -5/Factory | Identified exit to Upper Caves 11323 | -5/Factory | Identified exit to Factory 11502 | -5/Factory | Identified exit to Extension 11551 | -5/Factory | Fabricated Hvy. Gauss Cannon (x2) 11629 | -5/Factory | Fabricated Hvy. Gauss Cannon (x2) 11694 | -5/Factory | Build established: Gunner 11714 | -5/Factory | Fabricated G-50 Soldier? 11717 | -5/Factory | Loaded intel: 8 recycling unit locations 12045 | -5/Factory | Entered Extension 12313 | -5/Extension | Build established: Machinist-Gunner 12412 | -5/Extension | Rescued a captive Derelict 12412 | -5/Extension | Rescued a captive Derelict 12539 | -5/Extension | Rescued a captive Derelict 12539 | -5/Extension | Rescued a captive Derelict 12571 | -5/Extension | Loaded intel: 1 recycling unit location 12608 | -5/Extension | Rescued a captive Derelict 12910 | -5/Extension | Spotted B-75 Beast 12917 | -5/Extension | Destroyed B-75 Beast 12930 | -5/Extension | Spotted B-75 Beast 12936 | -5/Extension | Destroyed B-75 Beast 13305 | -5/Extension | Rescued A7 13373 | -5/Extension | Build established: Commander-Gunner 13715 | -5/Extension | Discovered exit to Factory (range 10) 13716 | -5/Extension | Discovered new exit (range 6) 13778 | -5/Extension | Entered Cetus 13778 | -5/Cetus | Accompanied by 16 allies (A7) 13783 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13799 | -5/Cetus | Spotted Cetus Guard 13799 | -5/Cetus | Spotted Cetus Guard 13799 | -5/Cetus | Spotted Cetus Guard 13799 | -5/Cetus | Spotted Cetus Guard 13807 | -5/Cetus | Attached CPS modules to Cetus Guard 13809 | -5/Cetus | Attached CPS modules to Cetus Guard 13813 | -5/Cetus | Destroyed Cetus Guard 13816 | -5/Cetus | Destroyed Cetus Guard 13821 | -5/Cetus | Allies destroyed Cetus Guard 13828 | -5/Cetus | Allies destroyed Cetus Guard 13977 | -5/Cetus | Started Cetus Manufacturing Module 14002 | -5/Cetus | Manufactured an Enhanced Grunt 14026 | -5/Cetus | Escorted A7 to Cetus Mainframe 14027 | -5/Cetus | Manufactured an Enhanced Grunt 14052 | -5/Cetus | Manufactured an Enhanced Grunt 14077 | -5/Cetus | Manufactured an Enhanced Grunt 14102 | -5/Cetus | Manufactured an Enhanced Grunt 14131 | -5/Cetus | Discovered new exit (range 21) 14135 | -5/Cetus | Build established: Commander-Tank 14166 | -5/Cetus | Spotted Cetus Guard 14166 | -5/Cetus | Spotted Cetus Guard 14166 | -5/Cetus | Spotted Cetus Guard 14166 | -5/Cetus | Spotted Cetus Guard 14169 | -5/Cetus | Discovered exit to Factory (range 21) 14173 | -5/Cetus | Attached CPS modules to Cetus Guard 14176 | -5/Cetus | Attached CPS modules to Cetus Guard 14177 | -5/Cetus | Allies destroyed Cetus Guard 14182 | -5/Cetus | Destroyed Cetus Guard 14185 | -5/Cetus | Destroyed Cetus Guard 14189 | -5/Cetus | Destroyed Cetus Guard 14195 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14239 | -5/Cetus | Met Revision 17 14444 | -5/Cetus | System corruption reached 10% 14528 | -5/Cetus | Security sweep announced 14568 | -5/Cetus | Entered Factory 14568 | -4/Factory | Accompanied by 18 allies 14568 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15318 | -4/Factory | First assault squad dispatched 15322 | -4/Factory | Found Prototype Launcher 15322 | -4/Factory | Identified Smartbomb Launcher 15359 | -4/Factory | Lost 5 allies 15371 | -4/Factory | Fabricated Hvy. Gauss Cannon? 15442 | -4/Factory | Lost 5 allies 15516 | -4/Factory | Identified exit to Upper Caves 15709 | -4/Factory | Entered Upper Caves 15713 | -4/Upper Caves | Build established: Scavenger-Tank 15729 | -4/Upper Caves | Encountered a Warlord checkpoint 16374 | -4/Upper Caves | Learned 8 Research zone layouts 16561 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16615 | -4/Upper Caves | Lost 3 parts (1p2w) 16636 | -4/Upper Caves | Destroyed 7 combat bots 16779 | -4/Upper Caves | Discovered new exit (range 13) 16836 | -4/Upper Caves | Entered another Upper Caves area 16836 | -4/Upper Caves | Accompanied by 2 allies 17431 | -4/Upper Caves | Spotted B-86 Titan 17448 | -4/Upper Caves | Destroyed B-86 Titan 17809 | -4/Upper Caves | Discovered new exit (range 19) 17839 | -4/Upper Caves | Entered Warlord 17895 | -4/Warlord | System corruption cleaned by Quarantine Array 18034 | -4/Warlord | Rebuked by Warlord 18059 | -4/Warlord | Warlord's base attacked by MAIN.C 18332 | -4/Warlord | Found Spectral Analyzer 18337 | -4/Warlord | Found Prototype Hackware 18337 | -4/Warlord | Identified System Mapper 18346 | -4/Warlord | Found Prototype Reactor 18346 | -4/Warlord | Identified Vortex Chain Reactor 18409 | -4/Warlord | Warlord forces counterattacked 18437 | -4/Warlord | Found Prototype Ballistic Cannon 18437 | -4/Warlord | Identified Hvy. Autocannon 18464 | -4/Warlord | Spotted Striker 18485 | -4/Warlord | Spotted Striker 18537 | -4/Warlord | Spotted Striker 18577 | -4/Warlord | Spotted Striker 18578 | -4/Warlord | Destroyed 19 combat bots 18586 | -4/Warlord | Discovered new exit (range 12) 18602 | -4/Warlord | Entered Proximity Caves 18619 | -3/Proximity Caves | Lost 25 allies 18762 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18916 | -3/Proximity Caves | Build established: Scavenger-Gunner 19603 | -3/Proximity Caves | Discovered new exit (range 14) 19774 | -3/Proximity Caves | Entered Research 19774 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19775 | -3/Research | Identified exit to Armory 19938 | -3/Research | Found Prototype Launcher 19938 | -3/Research | Identified Adv. Micro-nuke Launcher 19974 | -3/Research | Revision forces began assault on 0b10 19979 | -3/Research | Met up with Revision 17++ 20211 | -3/Research | Found Prototype Hackware 20211 | -3/Research | Identified Exp. System Shield 20256 | -3/Research | Loaded intel: 5 recycling unit locations 20474 | -3/Research | Research terminal network offline 20515 | -3/Research | Build established: Hacker-Gunner 20558 | -3/Research | Discovered new exit (range 13) 20601 | -3/Research | Identified exit to Testing 20756 | -3/Research | Entered Testing 20802 | -3/Testing | Found Prototype Protection 21006 | -3/Testing | Found Prototype Ballistic Cannon 21006 | -3/Testing | Identified Omega Cannon 21388 | -3/Testing | Found Prototype Energy Cannon 21388 | -3/Testing | Identified Null Cannon 21456 | -3/Testing | Discovered new exit (range 14) 21543 | -3/Testing | Build established: Hacker-Assassin 21558 | -3/Testing | Repaired Centrium Heavy Treads? 21588 | -3/Testing | Identified exit to Research 21596 | -3/Testing | Entered Research 21596 | -2/Research | Evolved 2 slots: Utility x2 21937 | -2/Research | Discovered new exit (range 17) 22034 | -2/Research | Identified exit to Quarantine 22268 | -2/Research | Entered Quarantine 22704 | -2/Quarantine | Found Prototype Processor 22704 | -2/Quarantine | Identified Exp. Signal Interpreter 23190 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 23415 | -2/Quarantine | System corruption reached 10% 23601 | -2/Quarantine | Discovered new exit (range 12) 24030 | -2/Quarantine | Spotted Fortress 24045 | -2/Quarantine | Identified SHELL Armor 24285 | -2/Quarantine | Found Alien Artifact 24285 | -2/Quarantine | Identified Dimensional Node Initializer 24285 | -2/Quarantine | Initialized slip node 24294 | -2/Quarantine | Found Dimensional Node Initializer 24297 | -2/Quarantine | Found Dimensional Node Initializer 24321 | -2/Quarantine | Found Alien Artifact 24325 | -2/Quarantine | Found Alien Artifact 24381 | -2/Quarantine | Build established: Hacker-Tank 24562 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 24562 | -2/Quarantine | Warped through subspace to slip node 24577 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24730 | -2/Quarantine | Initialized slip node 24732 | -2/Quarantine | Warped through subspace to slip node 24751 | -2/Quarantine | Found Alien Artifact 25018 | -2/Quarantine | First assault squad dispatched 25023 | -2/Quarantine | Discovered new exit (range 6) 25023 | -2/Quarantine | Discovered new exit (range 7) 25029 | -2/Quarantine | Identified exit to Section 7 25034 | -2/Quarantine | Identified exit to Protoforge 25036 | -2/Quarantine | Entered Protoforge 25200 | -2/Protoforge | Superfortress began startup sequence 25615 | -2/Protoforge | Build established: Hacker-Assassin 25978 | -2/Protoforge | System corruption reached 30% 25996 | -2/Protoforge | Spotted Hotshot 25998 | -2/Protoforge | Spotted Hotshot 26057 | -2/Protoforge | Central database locked down 26103 | -2/Protoforge | Spotted Hotshot 26426 | -2/Protoforge | Spotted Hotshot 26473 | -2/Protoforge | Spotted Hotshot 26539 | -2/Protoforge | Build established: Scavenger-Assassin 26684 | -2/Protoforge | Spotted Hotshot 26686 | -2/Protoforge | Spotted Hotshot 26691 | -2/Protoforge | Spotted AP7-3 26697 | -2/Protoforge | Spotted AP7-3 26764 | -2/Protoforge | Destroyed AP7-3 26796 | -2/Protoforge | Lost 3 parts (1n2u) 26800 | -2/Protoforge | Identified Transdimensional Reconstructor 26800 | -2/Protoforge | Warped through subspace 27047 | -2/Protoforge | Core integrity fell below 50% 27050 | -2/Protoforge | Spotted EXE-6 27050 | -2/Protoforge | Spotted EXE-6 27068 | -2/Protoforge | Spotted SKR-2 27072 | -2/Protoforge | Lost 5 parts (1p2n2w) 27079 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 27079 | -2/Protoforge | Loaded intel: 3 recycling unit locations 27113 | -2/Protoforge | Scraphulk reinforcements arrived? 27115 | -2/Protoforge | Optimus greeted in Protoforge 27133 | -2/Protoforge | Found Prototype Processor 27133 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 27170 | -2/Protoforge | Lost 4 allies 27210 | -2/Protoforge | Met 7R-MNS 27258 | -2/Protoforge | Destroyed 13 combat bots 27289 | -2/Protoforge | Spotted Immortal 27294 | -2/Protoforge | Spotted Immortal 27294 | -2/Protoforge | Spotted Immortal 27386 | -2/Protoforge | UFD reported confirmed Drillbomb installation 27446 | -2/Protoforge | Spotted Executioner 27457 | -2/Protoforge | Found Prototype Processor 27457 | -2/Protoforge | Identified Exp. Core Analyzer 27471 | -2/Protoforge | Spotted Striker 27474 | -2/Protoforge | Spotted Striker 27492 | -2/Protoforge | Found 0bPrime Scrap Suit 27494 | -2/Protoforge | Allies destroyed Striker 27497 | -2/Protoforge | Spotted Executioner 27501 | -2/Protoforge | Lost 9 allies 27504 | -2/Protoforge | Spotted Executioner 27523 | -2/Protoforge | Spotted Hotshot 27551 | -2/Protoforge | Lost 4 parts (1p1u2w) 27598 | -2/Protoforge | Spotted Striker 27598 | -2/Protoforge | Spotted Striker 27602 | -2/Protoforge | Spotted Striker 27604 | -2/Protoforge | Spotted Striker 27624 | -2/Protoforge | Spotted Striker 27624 | -2/Protoforge | Spotted Executioner 27627 | -2/Protoforge | Core integrity fell below 20% 27656 | -2/Protoforge | Lost 4 parts (1p1u2w) 27685 | -2/Protoforge | Lost 7 allies 27729 | -2/Protoforge | Fabricated Hvy. Gauss Cannon (x2) 27751 | -2/Protoforge | Found Unknown Device 27751 | -2/Protoforge | Identified Scrap Suit 27793 | -2/Protoforge | Build established: Scavenger-Mutant 27882 | -2/Protoforge | Spotted Striker 27883 | -2/Protoforge | Spotted Striker 27884 | -2/Protoforge | P-80 Master assimilated allied PE-869(j) 27913 | -2/Protoforge | Spotted Striker 27923 | -2/Protoforge | Spotted Executioner 27942 | -2/Protoforge | Spotted Executioner 27977 | -2/Protoforge | Spotted Striker 27981 | -2/Protoforge | Spotted Striker 28070 | -2/Protoforge | Triborg destroyed during the operation 28070 | -2/Protoforge | Optimus emerged from Triborg 28094 | -2/Protoforge | Optimus destroyed during the operation 28095 | -2/Protoforge | Spotted Executioner 28134 | -2/Protoforge | Lost 3 allies 28155 | -2/Protoforge | Spotted Striker 28156 | -2/Protoforge | Build established: Scavenger-Gunner 28156 | -2/Protoforge | Spotted Executioner 28164 | -2/Protoforge | Spotted Striker 28168 | -2/Protoforge | Spotted Executioner 28191 | -2/Protoforge | P-80 Master assimilated allied 02F71-D 28193 | -2/Protoforge | Released all parts (15) 28205 | -2/Protoforge | Spotted Immortal 28210 | -2/Protoforge | Spotted Immortal 28210 | -2/Protoforge | Spotted Immortal 28220 | -2/Protoforge | Found Prototype Device 28220 | -2/Protoforge | Identified Cep. Antimissile System 28224 | -2/Protoforge | Lost 7 allies 28225 | -2/Protoforge | Found Prototype Energy Gun 28225 | -2/Protoforge | Identified Cep. Variable Chargecaster 28228 | -2/Protoforge | Destroyed by Superfortress with Heavy Hardcell Cannon Last Messages --------------- 28193_ Released Biometal Leg. 28193_ 02F72-D destroyed. 28193_ G-73 Enforcer knocked back. 28194_ N-04 Retriever collects KE Penetrator. 28195_ Slug penetrates Reinforced Barrier. 28195_ N-04 Retriever collects Scrap Suit. 28195_ N-04 Retriever collects Ovr. Antimatter Reactor. 28208_ Critical hit (Impale). 28209_ System corrupted: Energy discharge (-24). 28220_ Acquired Prototype Device. 28220_ Identified Cep. Antimissile System. 28221_ Dropped Cep. Antimissile System. 28225_ System corrupted: Matter fused (-6). 28225_ Acquired Prototype Energy Gun. 28225_ Identified Cep. Variable Chargecaster. 28225_ Faulty integration triggers system corruption (+2). 28227_ Dropped Faulty Cep. Variable Chargecaster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????##########??????????????????????????? | | ######???????##########??????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????"????##?###??????????????????????? | | ??????????? ? ? "" ??##?#######???######?????????? | | ??????????? "" ?#####""""#???#""""#?????????? | | ?????????? ##### [[[##### !!!#########?? | | ?????????? ##? | | ??????????F @ l l "#? | | ??????????F l ##? | | ??????????F % #?? | | ??????????? % #?? | | ??????????? #?? | | ???????????? #####!!!!#####!!!!##### #?? | | ????????????"""""""""#####""""#???#""""#???# #?? | | ??????????????""""""?##?#######???######???# #?? | | ?????????????????""??##?###????????????????# #?? | | #######################????????????????????# #?? | | #######################????????????????????#% #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????##################### ### | | ???????????????????????# | | ???????????????????????# "" "" " | | ???????????????????????# """" " "" "" | | ???????????????????????# "" " "" """ """" | | ???????????????????????# """ """" """ " | | ???????????????????????# "" % " | | ??#############????????# " "" """ | | ??#"###########????????# "" ""%"""" " | | ??## ##????????# " "" " | | ??## ##????????# " " """ | | ??## ##?###????# " " " """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 100 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 900 Evasion (%) 59 Targeting Accuracy 18 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Hvy. Pick | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Thunder Leg | -5/Extension | Hacked Hds. Centrium Heavy Treads | -2/Quarantine | Archive Centrium Heavy Armor Plating | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Hvy. Gauss Cannon | x2 | -5/Factory | Authchip Hvy. Gauss Cannon | x2 | -5/Factory | Authchip G-50 Soldier | x3 | -5/Factory | Authchip Hvy. Gauss Cannon | x2 | -2/Protoforge Repaired ---------- Med. Treads | 22% | -8/Materials Centrium Heavy Treads | 18% | -3/Testing Studied --------- Gauss Cannon | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Hardcell Cannon | -3/Research | Hacked Remote Datajack | -3/Research | Hacked Mic. Antimatter Reactor | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineGreatSteel Manual? 0 Play Time 03:19:08 Cumulative 346.3 hours Start 2026.10.25 @ 10:52:58 End 2026.10.25 @ 17:38:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 956566a5-27a3-4a7f-bdba-fb53098fda46