Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 22:26:58 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1777 Bonus ------- None Cogmind --------- Core Integrity 179/400 Matter 450/450 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Walking (130) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Small Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Titanium Leg Cooling System Small Storage Unit Visual Processing Unit Core Shielding Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Titanium Leg Cooling System Small Storage Unit Visual Processing Unit Shield Generator Spread Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 5 12 . Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 6 | 1 3 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 3 Average Slot Usage (%) 95 | . 98 95 66 Engine 15 | . 14 19 . Core 1 | . . 1 5 Leg 28 | . 28 29 31 Storage 24 | . 26 22 22 Energy Gun 16 | . 24 7 . Ballistic Gun 7 | . 2 14 7 Naked Turns . | . . . . Heaviest Build 21 | 10 14 21 13 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 6 6 Average Capacity 6 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 5 5 6 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 757 | 195 115 438 9 Remotely . | . . . . Salvage Created 685 | . 186 439 60 Parts 73 | . 21 44 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 17 | . 6 10 1 Melee 1 | . . . 1 Guns 16 | . 6 10 . Classes Destroyed 7 | . 3 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 8 | . 5 3 . Grunt 4 | . 1 3 . Sentry 5 | . . 4 1 Best Kill Streak 6 | . 2 6 1 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1252 | . 178 656 418 Core 268 | . 47 90 131 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 68 | . 21 36 11 Largest 2 | . 2 2 1 Hottest 100 | . 90 100 20 Shots Fired 120 | . 41 68 11 Gun 120 | . 41 68 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 75 | . . 64 11 Thermal 45 | . 41 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 5 9 Robot Miss Streak 8 | . 5 8 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 68 | . 17 42 9 Core Hits 41 | . 10 25 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1091 | . 208 782 101 Guns 1069 | . 208 782 79 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 22 | . . . 22 Kinetic 861 | . . 782 79 Thermal 208 | . 208 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 10 | . . . 10 Targets Rammed 15 | . . . 15 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 192 | . 192 74 8 Average Temperature 43 | . 57 24 5 Received Heat Transfer 363 | . 6 225 132 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 569 | . 569 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 244 | . 129 244 113 Average Influence 41 | . 29 55 104 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 95 100 Level 1 1 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 15 19 3 Peak Tracking Total 7 | . 3 7 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . 1 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 4 | . 2 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1585 | 72 829 618 66 Spaces Moved 1012 | 53 589 350 20 Core 10 | 10 . . . Treads . | . . . . Legs 1002 | 43 589 350 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 121 | 106 120 126 130 Slowest Speed 130 | 120 120 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 64 39 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1244 | 69 670 459 46 Wait 86 | . 43 43 . Move 1009 | 52 588 349 20 Hop . | . . . . Pick Up 25 | 9 9 7 . Fast Attach 9 | . 1 8 . Attach 9 | 6 2 1 . Detach 1 | . 1 . . Swap 5 | . 2 3 . Drop 17 | 2 3 12 . Fire 68 | . 21 36 11 Melee . | . . . . Ram . | . . . . Kick 15 | . . . 15 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Sto x2]) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Repaired Med. Laser 890 | -10/Materials | Discovered new exit (range 3) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1271 | -9/Materials | Discovered new exit (range 11) 1449 | -9/Materials | Discovered new exit (range 16) 1520 | -9/Materials | Entered Storage 1546 | -9/Storage | Lost 3 parts (1p2w) 1575 | -9/Storage | Core integrity fell below 50% 1586 | -9/Storage | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01525_ O-16 Technician sends out distress signal. 01525_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01526_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 01559_ Lgt. Nuclear Core destroyed. 01562_ Lgt. Assault Rifle destroyed. 01562_ Kicked Y-45 Defender out of the way. 01565_ Slammed into Y-45 Defender. 01570_ Destabilizing: System corrupted (+1). 01571_ Kicked Y-45 Defender out of the way. 01573_ Slammed into Y-45 Defender. 01574_ Kicked Y-45 Defender out of the way. 01575_ Slammed into Y-45 Defender. 01577_ Kicked Y-45 Defender out of the way. 01577_ Titanium Leg destroyed. 01578_ Slammed into Y-45 Defender. 01582_ Y-45 Defender destroyed. 01583_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????"???????????? | | ??????????????????????????######"T??????????? | | ??????????????????######### # ??????????? | | ??????????????????# # "??????????? | | ??????????????????# """ """ # "??????????? | | ??????????????????+ """ """ # """????????? | | ??????????????????# """ """ # ????????? | | ??????????????????# ! #? 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"??????????? | | ??????????????????# [*! #?? ??????????? | | ???????????????#######g#########+######?????? | | ???????? #?????? | | ???????? #?????? | | ???????? #?????? | | ?????????##############################?????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 435 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyHeartCycler Manual? 0 Play Time 00:21:10 Cumulative 12.0 hours Start 2020.05.14 @ 22:06:03 End 2020.05.14 @ 22:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 902df48e-e230-422b-9eda-5e8d62c20775