Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 17:51:15 Player: Caluan Result: Destroyed by Q841-p with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (236) 1180 Value Destroyed (9446) 9446 Prototype IDs (21) 420 Alien Tech Used (6) 1200 Bonus (9950) 9950 TOTAL SCORE: 29796 Bonus ------- High Alert Combat Kills 1439 Follower Combat Kills 1611 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 20/300 Energy 76/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Enhanced Quantum Rifle Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Target Analyzer Core Analyzer Advanced Particle Charger Experimental EM Shield > --- WEAPON ----------- Heavy Laser Phase Gun Core Cannon > --- INVENTORY -------- Transdimensional Reconstructor Heavy Rocket Launcher Plasma Cutter Sigix Containment Pod [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 11 | . . . 1 . 1 1 . . . . 2 . . 1 2 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 189 | 6 10 3 20 1 7 17 3 3 . 6 3 14 8 27 22 1 5 33 Power 18 | 1 . 1 2 . 1 1 . . . 1 . 1 1 1 1 . . 7 Engine 9 | 1 . 1 2 . 1 1 . . . 1 . 1 . . . . . 1 Core 1 | . . . . . . . . . . . . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 1 . . 6 Propulsion 57 | 2 . 2 7 . 3 5 1 . . 3 1 4 2 5 6 1 4 11 Treads 38 | 2 . 1 7 . 3 5 1 . . 1 . 3 1 4 6 1 . 3 Leg 11 | . . . . . . . . . . . . . . . . . 4 7 Wheel 8 | . . 1 . . . . . . . 2 1 1 1 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 52 | 1 4 . 4 1 1 7 1 . . . 1 3 3 10 9 . 1 6 Device 19 | . . . 1 . . 4 1 . . . . . 2 4 4 . . 3 Storage 5 | 1 2 . . . . . . . . . . 1 . . . . . 1 Processor 17 | . 2 . 1 . 1 . . . . . . 1 . 4 5 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 2 1 . 3 . . . . 1 1 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 6 . 7 . 2 4 1 3 . 2 1 6 2 11 6 . . 9 Energy Gun 11 | 2 . . 1 . . . . . . 1 . . . . . . . 7 Energy Cannon 5 | . 4 . . . . . . . . . . . . . . . . 1 Ballistic Gun 32 | . . . 6 . 2 1 1 1 . . . 4 2 10 5 . . . Ballistic Cannon 5 | . . . . . . . . 1 . . . 2 . 1 1 . . . Launcher 3 | . 1 . . . . 1 . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . 1 . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 2 . . . . . . 2 . . . . 5 Corrupted Parts 4 | . . . . . . . . . . . . . 1 2 1 . . . System Corruption 6 | . . . . . . . . . . . . . 1 3 2 . . . Parts Lost 68 | . . 5 1 1 3 . . 1 . 6 . 9 1 9 17 . 2 13 Power 9 | . . 1 . . 1 . . . . 1 . 1 . 1 . . . 4 Propulsion 17 | . . 2 . . 1 . . . . 3 . 3 . 2 2 . 1 3 Utility 23 | . . . . 1 . . . . . . . 3 1 4 10 . 1 3 Weapon 19 | . . 2 1 . 1 . . 1 . 2 . 2 . 2 5 . . 3 Highest Loss Streak 16 | . . 5 1 1 2 . . 1 . 5 . 2 1 2 16 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 12 18 23 23 22 24 24 23 23 18 21 23 24 22 22 5 5 3 Power . | . 1 1 1 1 . . 1 1 1 . . . 1 . . . . . Propulsion 5 | 1 4 4 6 7 6 8 7 6 6 3 3 5 6 6 6 1 1 . Utility 7 | . 2 6 10 10 10 9 11 11 11 11 11 9 7 6 6 1 1 . Weapon 4 | . 4 5 4 3 3 4 4 4 4 3 5 6 7 8 7 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 10 1 . 4 . . . . . 2 3 5 5 . . 3 Power 5 | . . . 2 . . 2 . . . . . . . 1 . . . . Propulsion 10 | . . . 3 . . 1 . . . . . . 2 1 2 . . 1 Utility 7 | . . . 3 . . . . . . . . . . 1 2 . . 1 Weapon 11 | . . . 2 1 . 1 . . . . . 2 1 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 98 97 100 99 100 96 96 96 93 93 88 3 15 43 Engine 7 | . 14 14 11 11 8 7 7 7 7 6 6 6 . . . . . 1 Treads 20 | . 28 25 22 22 26 29 30 29 30 15 13 12 6 14 14 3 . . Leg 1 | . . . . . . . . . . . . . . . . . 12 13 Wheel 2 | . . 2 . . . . . . . 13 13 13 13 1 . . . 1 Device 8 | . . . 2 . . 8 13 14 15 13 20 18 14 17 13 . . 4 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 4 . . . Processor 13 | . 12 14 11 11 17 15 15 15 15 15 13 13 13 15 24 . 2 6 Protection 3 | . . . 8 10 9 3 1 . . 1 2 4 10 5 4 . . . Energy Gun 1 | . 8 . . . . . . . . 2 6 1 . . . . . 7 Energy Cannon 4 | . 18 27 5 . . . . . . . . . . . . . . 1 Ballistic Gun 15 | . . . 26 32 27 22 23 21 23 11 6 5 9 20 20 . . . Ballistic Cannon 1 | . . . . . . . . . . 4 4 7 9 1 . . . . Peak Build Rating 131 | 6 11 12 24 24 31 46 44 46 43 46 50 49 83 113 111 7 36 131 Average Rating 44 | 4 9 11 18 23 28 38 42 42 43 40 46 45 72 103 102 6 27 79 On Entrance 33 | . 6 11 12 24 24 31 44 43 43 43 41 48 49 83 96 1 7 25 Avg Prop Armor Cover (%) 19 | . . 11 . . . 19 . . . 17 17 14 5 12 . 38 41 19 Naked Turns 53 | . . . . . . . . . . . . . . . 27 13 . 13 Heaviest Build 143 | 13 93 93 101 103 103 116 111 110 104 112 111 120 128 143 126 . . 63 Greatest Support 135 | 40 40 40 43 43 63 90 82 85 85 85 28 50 80 135 135 3 28 110 Greatest Overweight (x) 11 | . 2 9 2 2 2 10 1 1 1 4 4 9 5 11 1 . . 4 Average Overweight (x) 1 | . 1 3 2 2 1 1 1 1 1 3 3 3 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 5 21 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 5 18 23 25 25 25 25 25 25 23 23 24 25 25 25 25 5 5 5 Average Carried 20 | 3 13 19 24 24 23 24 24 23 23 18 21 23 24 24 23 5 5 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 18 23 25 23 25 25 25 23 23 19 23 25 25 25 5 5 5 5 Class Distribution -------------------- 34% | Gunner 30% | Scavenger-Gunner 27% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Tank | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Matter Collected 7401 | 200 176 45 707 194 385 843 138 200 . 623 117 644 273 1584 912 . 19 341 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10932 | . 328 130 1280 325 770 937 317 146 . 871 139 787 210 2094 1380 . 19 1199 Parts 550 | . 24 13 68 21 45 42 8 8 . 27 8 25 5 116 70 . 2 68 Haulers Intercepted 11 | . 2 . 5 . 2 1 . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 7 8 . 25 . . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Combat Hostiles Destroyed 186 | . 10 5 24 12 17 13 3 2 . 21 4 12 3 27 19 . . 14 Melee 12 | . . . . . . . . . . . . 4 . . . . . 8 Guns 125 | . 6 . 9 9 17 13 3 2 . 14 2 2 1 26 18 . . 3 Cannons 26 | . 2 5 4 . . . . . . 2 2 6 2 1 1 . . 1 AOE 21 | . 2 . 10 3 . . . . . 5 . . . . . . . 1 Classes Destroyed 21 | . 5 2 6 . . 2 . 1 . 2 . . . 2 . . . 1 Worker 9 | . 1 . 3 . . 1 . . . . . . . 1 2 . 1 . Builder 8 | . . . 2 . . . . . . . . . . 2 1 . . 3 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . 2 1 . . . . 1 . . . . . . . Recycler 7 | . . . 2 . . 2 . . . . . 1 . 2 . . . . Operator 2 | . . . . . . . . . . . . . . 1 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . Watcher 8 | . 1 . . . 1 1 . . . . . . . 4 1 . . . Swarmer 39 | . 9 3 7 7 7 . 1 . . 1 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 68 | . . . 10 4 7 5 1 . . 8 . 7 . 8 11 . . 7 Brawler 9 | . . . 1 1 . . . . . 3 . 1 . 1 2 . . . Duelist 8 | . . . 1 . . . . . . 5 . . . 1 1 . . . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 5 . 3 5 1 1 . 2 . 4 . 1 1 . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . 1 . . . . . . . 5 1 . . 3 Programmer 16 | . . . . . . 2 . . . . . . . 8 2 . . 4 Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 4 3 9 4 4 4 3 1 . 7 4 2 2 14 7 . 1 3 Combat Bots Only 8 | . 3 3 7 4 4 3 3 1 . 7 4 2 2 8 5 . . 3 Max Kills in Single Turn 3 | . 2 1 3 3 3 1 1 1 . 2 1 1 1 2 2 . 1 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . 1 . . . . Exploded 3 | . 2 . 2 3 . . . . . 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Hostile Shots Fired 1625 | . 39 26 93 32 62 197 23 64 . 74 17 214 6 131 245 40 23 339 Missed 516 | . 13 6 28 12 17 79 8 23 . 17 5 79 3 30 60 16 10 110 Hits 1109 | . 26 20 65 20 45 118 15 41 . 57 12 135 3 101 185 24 13 229 Melee 42 | . . . 3 . . . . 1 . 3 . . . 4 31 . . . Projectile 1067 | . 26 20 62 20 45 118 15 40 . 54 12 135 3 97 154 24 13 229 AOE 16 | . . 14 . . . . . . . . . . . 2 . . . . Critical Strikes 42 | . . . 2 . 2 . . . . 2 . 5 2 6 16 2 1 4 Part Disruptions 5 | . . . . . 1 . . . . . . . . 1 . . . 3 Damage Taken 20671 | . 211 550 827 187 696 986 151 706 . 1057 168 1362 77 2938 4879 586 511 4779 Core 3188 | . 48 74 112 . 27 121 13 95 . 101 38 120 . 156 795 205 218 1065 Absorbed by Shields 183 | . . . . . . . . . . . . 134 49 . . . . . Reduced by Siege Mode 617 | . . . . . . . . . . . . . . 58 559 . . . Ignored by Resistances 482 | . . . . . . 46 . 4 . 79 . 59 3 6 . . . 285 Regen/Repaired (Parts) 1010 | . . . 42 . . . . . . . . . . 286 130 . . 552 Core Remaining (%) 72 | 100 . 51 . 72 95 . . . . 52 . . 81 84 30 84 . . Volleys Fired 449 | . 21 11 53 13 37 54 8 18 . 39 16 29 10 55 47 . . 38 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 4 4 . . 3 Hottest 300 | . 112 112 132 69 69 71 78 78 . 95 140 120 120 152 121 . . 300 Shots Fired 1271 | . 39 21 139 36 111 156 24 48 . 89 33 85 30 211 178 . . 71 Gun 1076 | . 24 . 99 35 111 154 24 45 . 76 17 46 6 204 173 . . 62 Cannon 171 | . 12 21 32 . . . . 3 . 5 16 39 24 7 5 . . 7 Launcher 23 | . 3 . 8 1 . 1 . . . 8 . . . . . . . 2 Special 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 1085 | . . . 99 35 111 154 24 48 . 81 29 85 30 211 178 . . . Thermal 79 | . 24 . . . . 1 . . . . 4 . . . . . . 50 Explosive 23 | . 3 . 8 1 . 1 . . . 8 . . . . . . . 2 Electromagnetic 84 | . 12 21 32 . . . . . . . . . . . . . . 19 Robot Hit Streak 36 | . 12 6 32 22 30 30 10 35 . 36 22 15 15 17 25 . . 9 Robot Miss Streak 4 | . 2 2 2 2 4 1 1 1 . 2 3 2 1 3 1 . . 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 2 . . . Secondary Targets 27 | . 1 . 1 3 2 . 2 . . . . . . 11 7 . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 . 1 . . . . . . 2 1 . . . Shots Hit Robots 995 | . 29 12 98 25 80 124 19 41 . 71 21 85 26 155 144 . . 65 Core Hits 468 | . 17 7 57 16 35 42 9 8 . 52 9 33 9 78 64 . 1 31 Critical Kills 21 | . . . . . 1 . . . . . . . 1 14 4 . . 1 Critical Parts Destroyed 30 | . . . 1 . . . . . . . . . . 18 10 . . 1 Critical Strikes 74 | . 3 . 1 . 1 . . 1 . . 1 8 2 32 15 . . 10 Burn 7 | . 3 . . . . . . . . . . . . . . . . 4 Destroy 55 | . . . 1 . 1 . . 1 . . . 1 2 32 14 . . 3 Blast 4 | . . . . . . . . . . . 1 2 . . 1 . . . Sever 8 | . . . . . . . . . . . . 5 . . . . . 3 Melee Attacks 90 | . 12 . . . . 1 . 3 . . 4 23 . 11 . . . 36 Impact 1 | . . . . . . 1 . . . . . . . . . . . . Slashing 89 | . 12 . . . . . . 3 . . 4 23 . 11 . . . 36 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 26539 | . 661 258 2521 549 1287 1955 355 738 . 2668 458 2158 800 4076 4045 4 14 3992 Guns 16800 | . 191 . 1074 365 1246 1941 355 738 . 1417 242 638 155 3790 3804 . . 844 Cannons 3524 | . 257 235 429 . . . . . . 90 216 763 645 183 226 . . 480 Explosions 3123 | . 132 . 999 154 31 . . . . 1161 . . . 103 . . . 543 Melee 2907 | . 50 . . . . . . . . . . 757 . . . . . 2100 Ramming 185 | . 31 23 19 30 10 14 . . . . . . . . 15 4 14 25 Kinetic 17800 | . . . 1074 365 1246 1941 355 738 . 1507 370 1401 800 3973 4030 . . . Thermal 1423 | . 232 . 52 . . . . . . . 88 . . 77 . . . 974 Explosive 2922 | . 91 . 947 154 . . . . . 1161 . . . 26 . . . 543 Electromagnetic 1302 | . 257 235 429 . 31 . . . . . . . . . . . . 350 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2907 | . 50 . . . . . . . . . . 757 . . . . . 2100 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . . . . 1 16 36 . 3 14 Average Corruption 7 | . . . . . . . . . . . . . 1 7 30 . 2 6 Corruption Purged 4 | . . . . . . . . . . . . . 1 3 . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Effects 114 | . . . . . . . . . . . . . . 58 6 . 1 49 Message Errors 19 | . . . . . . . . . . . . . . 10 . . . 9 Matter Fused 26 | . . . . . . . . . . . . . . 15 1 . . 10 Heat Flow Errors 15 | . . . . . . . . . . . . . . 10 1 . . 4 Energy Discharges 17 | . . . . . . . . . . . . . . 9 1 . 1 6 Data Loss (minor) 16 | . . . . . . . . . . . . . . 6 1 . . 9 Data Loss (major) 11 | . . . . . . . . . . . . . . 4 . . . 7 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . 4 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 319 | . 11 . 13 . 58 . . . . . . 9 . 5 . . . 223 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 151 | . 11 . 13 . 58 . . . . . . . . 5 . . . 64 Melee 168 | . . . . . . . . . . . . 9 . . . . . 159 Knockbacks 12 | . . . . . . . . . . . . 10 1 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 10 1 . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . 7 . 19 . 66 34 . . . 54 . . . . . 2 7 268 Shots 11 | . 1 . 1 . 2 1 . . . 1 . . . . . . . 5 Rammed 25 | . 5 3 4 4 1 1 . . . . . . . . 1 1 2 3 Targets Rammed 25 | . 5 3 4 4 1 1 . . . . . . . . 1 1 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 153 204 330 70 97 13 34 34 . 236 130 344 197 246 346 . . 182 Average Temperature 66 | . 54 90 86 25 28 5 15 16 . 74 56 102 84 51 94 . . 56 Received Heat Transfer 3994 | . . . 228 42 288 261 57 114 . 297 . 1082 14 234 1032 48 . 297 Effects 3 | . . . 1 . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . 8 5 . . . Total Turns 186 | . . . . . . . . . . . . . . 81 105 . . . Longest Duration 45 | . . . . . . . . . . . . . . 27 45 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 5 | . 2 . . . . . . . . . . 1 . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2240 | . 780 . 50 . . . . . . . 200 . . 100 . . . 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Maximum Alert Level 5 | . . . 1 1 1 . . . . . 1 2 1 5 3 1 . 1 Low Security (%) 70 | 100 100 100 91 84 99 100 . . . . 32 68 68 19 . . 100 44 Level 1 13 | . . . 8 15 . . . . . . 67 17 31 10 . 100 . 55 Level 2 5 | . . . . . . . . . . . . 14 . 25 24 . . . Level 3 5 | . . . . . . . . . . . . . . 6 75 . . . Level 4 4 | . . . . . . . . . . . . . . 36 . . . . Level 5 . | . . . . . . . . . . . . . . 1 . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1634 | . 125 70 336 266 202 149 . . . . 300 449 280 1634 887 351 180 374 Initial 799 | . . 3 . 126 89 77 . . . . 300 30 228 85 799 351 180 82 Average 218 | . 23 6 84 60 112 53 . . . . 202 144 174 777 747 336 151 213 Influence Increases 8418 | . 327 125 745 306 464 453 70 50 . 401 401 835 357 2346 510 . 87 941 Destroy 0b10 Robot/C 4320 | . 180 100 480 240 340 260 60 40 . 360 80 440 160 920 360 . . 300 Destroy 0b10 Robot/NC 275 | . 20 5 60 . 15 25 10 . . 15 5 10 10 50 30 . 5 15 Destroy Leader 820 | . 36 20 130 40 76 94 . 10 . 20 12 52 . 218 52 . . 60 Allied During Kill 1207 | . . . . . . . . . . 6 . 302 165 734 . . . . Successful Hack 98 | . 32 . 2 . . . . . . . . 9 . 43 5 . 7 . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . Disable Machine 390 | . . . 45 . 30 15 . . . . . . 15 120 15 . . 150 Destroy Structure 648 | . 29 . 28 11 3 14 . . . . 4 7 7 246 18 . . 281 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . 15 . Lose Combat Pursuer 300 | . 30 . . 15 . . . . . . . 15 . 15 30 . 60 135 Influence Decreases 8093 | . 318 134 421 399 525 488 205 50 . 401 338 489 613 867 1473 348 261 763 Entered New Map 2129 | . . 6 . 198 142 93 51 . . . . 33 181 68 833 318 141 65 Time Decay 4954 | . 318 98 411 201 353 395 154 50 . 331 238 360 262 615 470 30 100 568 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . Lost Part 604 | . . 30 10 . 30 . . . . 50 . 70 10 84 170 . 20 130 Lost Ally 306 | . . . . . . . . . . 20 . 26 160 100 . . . . Squads Dispatched 41 | . . . 3 . 2 5 . . . 1 1 2 . 13 6 . 1 7 Investigation 7 | . . . 1 . 2 1 . . . . . . . 2 1 . . . Extermination 11 | . . . . . . 2 . . . . 1 . . 3 1 . . 4 Reinforcement 15 | . . . 2 . . 2 . . . . . 2 . 5 . . 1 3 Assault 7 | . . . . . . . . . . 1 . . . 3 3 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . . . Construction Impeded 3 | . . . 2 . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Distress Signals 13 | . . . 3 . 2 . . . . . . 1 2 1 2 2 . . Communications Jammed 38 | . . . . . . . . . . . . . . 25 13 . . . Distress Signals 38 | . . . . . . . . . . . . . . 25 13 . . . Times Spotted 365 | . 23 7 46 13 24 23 3 3 . 23 2 25 10 54 45 13 9 42 Peak Tracking Total 18 | . 3 3 10 4 6 3 3 1 . 8 4 5 5 8 18 15 6 4 Tactical Retreats 13 | . 1 . . 1 . . . . . . . 1 . 1 1 . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Traps Triggered 10 | . . . 1 . . . . . . . . 3 . 3 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Machines Disabled 27 | . . . 3 . 2 1 . . . . . . 1 8 1 . . 11 Max in Single Turn 4 | . . . 1 . 1 1 . . . . . . 1 3 1 . . 4 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Machines Accessed 52 | . 5 . 3 1 6 5 1 . 4 . 1 2 3 8 3 . 2 8 Terminals 31 | . 5 . 1 . 4 3 . . . . 1 2 3 2 1 . 2 7 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . 1 . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . 1 . . 1 . . . . . . . 2 . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . Total Hacks 140 | . 10 . 9 1 16 12 1 . 34 . 1 6 8 13 8 . 5 16 Successful 80 | . 7 . 7 1 6 5 1 . 34 . . 2 1 6 2 . 2 6 Failed 60 | . 3 . 2 . 10 7 . . . . 1 4 7 7 6 . 3 10 Catastrophic 18 | . 2 . . . 3 3 . . . . 1 . 3 2 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 9 . 2 . 7 6 . . . . 1 3 3 2 7 . 1 2 Terminals 74 | . 10 . 2 . 11 7 . . . . 1 6 8 4 5 . 5 15 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . Repair Stations 11 | . . . 6 . 2 . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . Scanalyzers 8 | . . . 1 . . 3 . . . . . . . 3 . . . 1 Garrison Access 6 | . . . . . 3 2 . . . . . . . . 1 . . . Terminal Hacks 52 | . 3 . . 1 3 2 1 . 34 . . 1 1 . . . 1 5 Record 15 | . . . . . . . . . 11 . . . 1 . . . . 3 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . 2 1 . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 5 . . . . . . . . . . 2 . . . . Scan Component 5 | . . . 3 . . . . . . . . . . 2 . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Retrieve Study 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 4 . 1 . 3 2 . . . . . 1 . 1 1 . 1 . Terminals 12 | . 4 . 1 . 3 1 . . . . . 1 . . 1 . 1 . Botnet 12 | . 4 . 1 . 3 1 . . . . . 1 . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 3 . 6 4 . . . . 1 2 3 5 2 . 2 5 Full Trace Events 4 | . . . . . 2 . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 8 . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 4 . . 12 . . . . . . . . 3 Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . Time 89 | . . . 89 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 2 . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Total Allies 24 | . . . . . . . . . . 2 . 17 5 . . . . . Largest Group 14 | . . . . . . . . . . 2 . 14 14 9 . . . . Highest-Rated Group 702 | . . . . . . . . . . 59 . 569 702 691 . . . . Highest-Rated Ally 159 | . . . . . . . . . . 30 . 159 159 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 304 | . . . . . . . . . . 15 . 109 68 112 . . . . Total Damage 6766 | . . . . . . . . . . 193 . 1950 1263 3360 . . . . Kills 40 | . . . . . . . . . . . . 11 8 21 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Active Infowar (turns) 10284 | . . . . . . 791 811 1777 216 792 516 1272 568 2246 1046 . . 249 Sensors 249 | . . . . . . . . . . . . . . . . . . 249 Terrain 6961 | . . . . . . . 809 1777 216 791 516 1272 568 1012 . . . . Structural 1573 | . . . . . . 327 . . . . 269 162 . 815 . . . . Traps 4071 | . . . . . . 366 . . . . 444 1272 568 1199 222 . . . Seismic 5155 | . . . . . . 603 811 1737 216 518 396 874 . . . . . . Jamming 2353 | . . . . . . . . . . . . . . 1307 1046 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Turns Passed 22283 | 142 2421 1476 2378 1608 870 1620 947 1777 216 1048 516 1272 568 2250 1193 78 200 1703 Spaces Moved 9074 | 87 845 471 637 484 289 567 385 493 91 579 285 628 205 919 560 151 379 1019 Core 806 | 10 . . . . . . . . . . . . . . 56 151 378 211 Treads 5596 | 77 845 363 637 484 289 560 385 493 91 11 . 4 149 704 504 . . . Legs 662 | . . . . . . . . . . . . . . . . . 1 661 Wheels 2010 | . . 108 . . . 7 . . . 568 285 624 56 215 . . . 147 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 215 320 320 240 230 238 238 238 116 140 140 155 155 50 50 50 50 Average Speed 201 | 147 260 295 320 320 243 239 238 238 238 147 146 149 217 187 155 50 50 110 Slowest Speed 320 | 160 320 320 320 320 320 242 238 238 238 245 150 320 240 255 249 50 110 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 27 | . . . . . . . . . . . . . . . . . . 27 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 5 81 71 57 98 30 19 62 50 70 63 9 76 86 27 17 8 13 76 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . . 1 . . 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 8 | . . 1 . 1 . . 2 2 . 2 . . . . . . . . Spaces Dug 43 | . 2 . . . . 1 . 5 . . 4 . . 11 . . . 20 Terrain Destroyed 398 | . 27 . 24 11 . 10 . 5 . 49 4 3 3 80 8 . . 174 Melee 21 | . 2 . . . . 1 . 3 . . 4 . . 11 . . . . Projectile 137 | . . . . . . . . 2 . 2 . 3 3 40 8 . . 79 AOE 240 | . 25 . 24 11 . 9 . . . 47 . . . 29 . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Qua Total 11895 | 100 993 526 873 508 371 704 403 1061 91 707 349 875 289 1293 773 152 386 1441 Wait 1506 | . 78 27 116 2 23 22 2 540 1 35 27 47 42 210 120 . . 214 Move 9056 | 86 844 470 636 483 288 566 384 492 90 578 284 627 204 918 559 151 378 1018 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 175 | 8 19 10 18 1 8 10 2 . . 3 7 18 6 29 10 . . 26 Fast Attach 59 | 2 . . 4 . 2 5 . . . . . 2 1 10 2 1 5 25 Attach 93 | 4 1 5 4 1 3 3 . 2 . 7 3 11 3 8 14 . . 24 Detach 8 | . . . . . . . . . . . 1 1 . . . . . 6 Swap 132 | . 9 . 16 2 4 27 4 6 . 10 5 5 6 24 9 . . 5 Drop 142 | . 4 . 22 2 5 15 3 . . . 2 9 9 28 11 . 1 31 Fire 449 | . 21 11 53 13 37 54 8 18 . 39 16 29 10 55 47 . . 38 Melee 86 | . 12 . . . . 1 . 3 . . 4 19 . 11 . . . 36 Ram 5 | . . . . . . . . . . . . . . . . . 2 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 19 | . 5 3 4 4 1 1 . . . . . . . . 1 . . . Escape Stasis 14 | . . . . . . . . . . . . 12 . . . . . 2 Rewire 130 | . . . . . . . . . . 35 . 95 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . 8 . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 5) 432 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Discovered new exit (range 12) 619 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 5) 1140 | -10/Materials | Discovered new exit (range 8) 1543 | -10/Materials | Derelicts attacked the area 2564 | -10/Materials | Entered Mines 2986 | -10/Mines | Discovered new exit (range 5) 3257 | -10/Mines | Learned location of Zion (-6) 3280 | -10/Mines | Assembled infested the area 3285 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3820 | -10/Mines | Lost 5 parts (1p2n2w) 3857 | -10/Mines | Discovered new exit (range 14) 3885 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4040 | -10/Mines | Entered Materials 4040 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4091 | -9/Materials | Discovered new exit (range 15) 4363 | -9/Materials | Build established: Gunner 4526 | -9/Materials | Repaired Corrupted Lgt. Treads 4580 | -9/Materials | Repaired Broken Imp. Terrain Scanner 4957 | -9/Materials | Build established: Scavenger-Gunner 5619 | -9/Materials | Discovered new exit (range 11) 5986 | -9/Materials | Discovered new exit (range 4) 6265 | -9/Materials | Destroyed 7 combat bots 6373 | -9/Materials | Discovered new exit (range 10) 6418 | -9/Materials | Entered Mines 6998 | -9/Mines | Discovered new exit (range 12) 7356 | -9/Mines | Learned Materials emergency access door positions 7581 | -9/Mines | Found the Drone Emporium 7634 | -9/Mines | Discovered new exit (range 6) 7943 | -9/Mines | Build established: Gunner 8026 | -9/Mines | Entered Materials 8026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8758 | -8/Materials | Discovered new exit (range 7) 8896 | -8/Materials | Entered Factory 8896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8897 | -7/Factory | Identified exit to Lower Caves 10474 | -7/Factory | Discovered new exit (range 16) 10516 | -7/Factory | Entered Lower Caves 10688 | -7/Lower Caves | Spotted B-75 Beast 10989 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11413 | -7/Lower Caves | Discovered new exit (range 6) 11442 | -7/Lower Caves | Learned Factory terminal intel 11463 | -7/Lower Caves | Entered another Lower Caves area 11525 | -7/Lower Caves | Encountered a Warlord checkpoint 11624 | -7/Lower Caves | Spotted B-75 Beast 11724 | -7/Lower Caves | Destroyed B-75 Beast 11955 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11972 | -7/Lower Caves | Learned Factory stockpile data 12906 | -7/Lower Caves | Build established: Mutant 13229 | -7/Lower Caves | Discovered new exit (range 5) 13240 | -7/Lower Caves | Entered Data Miner 13240 | -7/Data Miner | Discovered new exit (range 6) 13286 | -7/Data Miner | Met Data Miner 13298 | -7/Data Miner | Build established: Gunner 13336 | -7/Data Miner | Learned location of Section 7 (-2) 13336 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13375 | -7/Data Miner | Received God Mode back door access code from Data Miner 13456 | -7/Data Miner | Entered Proximity Caves 13459 | -6/Proximity Caves | Spotter reported a threat 13480 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13553 | -6/Proximity Caves | Destroyed 7 combat bots 13557 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 13583 | -6/Proximity Caves | Learned Factory garrison access intel 13876 | -6/Proximity Caves | Spotter reported a threat 13961 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14489 | -6/Proximity Caves | Discovered new exit (range 13) 14504 | -6/Proximity Caves | Entered Factory 14504 | -6/Factory | Evolved 2 slots: Utility x2 14506 | -6/Factory | Loaded intel: 28 terminal locations 14507 | -6/Factory | Loaded intel: 4 garrison access locations 14854 | -6/Factory | Search patrols dispatched 15000 | -6/Factory | Discovered new exit (range 13) 15020 | -6/Factory | Entered Extension 15150 | -6/Extension | Build established: Mutant 15480 | -6/Extension | Rescued a captive Derelict 15508 | -6/Extension | Rescued a captive Derelict 15530 | -6/Extension | Spotted B-75 Beast 15543 | -6/Extension | Spotted B-75 Beast 15558 | -6/Extension | Allies destroyed B-75 Beast 15576 | -6/Extension | Allies destroyed B-75 Beast 15607 | -6/Extension | Lost 3 allies 15634 | -6/Extension | Discovered new exit (range 3) 15703 | -6/Extension | Rescued A7 15746 | -6/Extension | Rescued a captive Derelict 16228 | -6/Extension | Discovered new exit (range 10) 16230 | -6/Extension | Discovered new exit (range 6) 16292 | -6/Extension | Entered Cetus 16292 | -6/Cetus | Accompanied by 14 allies (A7) 16297 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16306 | -6/Cetus | Build established: Commander-Gunner 16312 | -6/Cetus | Spotted Cetus Guard 16312 | -6/Cetus | Spotted Cetus Guard 16315 | -6/Cetus | Allies destroyed Cetus Guard 16315 | -6/Cetus | Spotted Cetus Guard 16317 | -6/Cetus | Spotted Cetus Guard 16325 | -6/Cetus | Destroyed Cetus Guard 16336 | -6/Cetus | Destroyed Cetus Guard 16340 | -6/Cetus | Allies destroyed Cetus Guard 16369 | -6/Cetus | Lost 5 allies 16528 | -6/Cetus | Escorted A7 to Cetus Mainframe 16661 | -6/Cetus | Build established: Commander-Tank 16666 | -6/Cetus | Started Cetus Manufacturing Module 16691 | -6/Cetus | Manufactured an Enhanced Grunt 16711 | -6/Cetus | Discovered new exit (range 15) 16716 | -6/Cetus | Manufactured an Enhanced Grunt 16741 | -6/Cetus | Manufactured an Enhanced Grunt 16753 | -6/Cetus | Spotted Cetus Guard 16753 | -6/Cetus | Spotted Cetus Guard 16755 | -6/Cetus | Destroyed Cetus Guard 16756 | -6/Cetus | Spotted Cetus Guard 16756 | -6/Cetus | Spotted Cetus Guard 16760 | -6/Cetus | Allies destroyed Cetus Guard 16766 | -6/Cetus | Manufactured an Enhanced Grunt 16767 | -6/Cetus | Allies destroyed Cetus Guard 16776 | -6/Cetus | Allies destroyed Cetus Guard 16786 | -6/Cetus | Discovered new exit (range 16) 16791 | -6/Cetus | Manufactured an Enhanced Grunt 16800 | -6/Cetus | Met Revision 17 16806 | -6/Cetus | Lost 5 allies 16860 | -6/Cetus | Entered Factory 16860 | -5/Factory | Accompanied by 9 allies (A7) 16860 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16865 | -5/Factory | Received a hacking code to weaken MAIN.C 17070 | -5/Factory | Spotted B-75 Beast 17080 | -5/Factory | Destroyed B-75 Beast 17361 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17820 | -5/Factory | Build established: Scavenger-Gunner 18060 | -5/Factory | First assault squad dispatched 18174 | -5/Factory | Crushed by falling debris 18249 | -5/Factory | System corruption reached 10% 18303 | -5/Factory | Destroyed 8 combat bots 18987 | -5/Factory | Discovered new exit (range 10) 19014 | -5/Factory | Identified exit to Factory 19110 | -5/Factory | Entered another Factory area 19110 | -4/Factory | Evolved 2 slots: Utility x2 19610 | -4/Factory | First assault squad dispatched 19889 | -4/Factory | Incoming assault squad redirected 20212 | -4/Factory | Spotted B-86 Titan 20236 | -4/Factory | System corruption reached 10% 20241 | -4/Factory | Garrison activated, responded to threat 20247 | -4/Factory | System corruption reached 30% 20248 | -4/Factory | Incoming assault squad redirected 20276 | -4/Factory | Released all parts (11) 20285 | -4/Factory | Core integrity fell below 50% 20286 | -4/Factory | Cargo convoy interrupted 20297 | -4/Factory | Incoming assault squad redirected 20298 | -4/Factory | Discovered new exit (range 11) 20303 | -4/Factory | Entered Research 20303 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20305 | -3/Research | Lost 16 parts (2n9u5w) 20371 | -3/Research | Discovered new exit (range 16) 20381 | -3/Research | Entered another Research area 20381 | -2/Research | Evolved 2 slots: Utility x2 20508 | -2/Research | Build established: Mutant 20530 | -2/Research | Identified exit to Quarantine 20581 | -2/Research | Entered Quarantine 20700 | -2/Quarantine | Found Alien Slashing Weapon 20700 | -2/Quarantine | Identified Sigix Broadsword 21251 | -2/Quarantine | Found Alien Artifact 21252 | -2/Quarantine | Identified Terrabomb 21252 | -2/Quarantine | Used Terrabomb 21277 | -2/Quarantine | Found Alien Artifact 21277 | -2/Quarantine | Identified Core Reset Matrix 21277 | -2/Quarantine | Used Core Reset Matrix 21281 | -2/Quarantine | Detected hypermatrix surge 21281 | -2/Quarantine | Sensed 14 artifacts in vicinity 21364 | -2/Quarantine | Lost 4 parts (1p1n2w) 21380 | -2/Quarantine | Found Core Cannon 21470 | -2/Quarantine | Found Transdimensional Reconstructor 21783 | -2/Quarantine | Found Matter Drive 21827 | -2/Quarantine | Found Prototype Device 21827 | -2/Quarantine | Identified Exp. EM Shield 21853 | -2/Quarantine | Build established: Scavenger-Gunner 21891 | -2/Quarantine | Scanned by Researcher 21949 | -2/Quarantine | Met incapacitated Sigix Warrior 21949 | -2/Quarantine | Lockdown squad dispatched 21960 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21963 | -2/Quarantine | Unlocked Sigix quarantine chamber 21968 | -2/Quarantine | Found Sigix Containment Pod 22025 | -2/Quarantine | Warped through subspace 22246 | -2/Quarantine | Core integrity fell below 50% 22269 | -2/Quarantine | System corruption reached 10% 22271 | -2/Quarantine | Released all parts (6) 22277 | -2/Quarantine | Crushed by falling debris 22278 | -2/Quarantine | Core integrity fell below 20% 22284 | -2/Quarantine | Destroyed by Q841-p with Multirail Last Messages --------------- 22272_ Penetrated by Slug. 22272_ Slug penetrates Wall. 22272_ Penetrated by Slug. 22272_ Slug penetrates Containment Shield. 22273_ Containment Shield disabled. 22274_ Penetrated by Slug. 22274_ Slug penetrates Wall. 22274_ Penetrated by Slug. 22274_ Slug penetrates Wall. 22277_ The unstable cave ceiling collapses. 22277_ Crushed by falling debris. 22280_ Slammed into P-80 Master. 22281_ :EADC7>RGAA4G%2YV2JH1C 22281_ The unstable cave ceiling collapses. 22281_ Slammed into P-80 Master. 22281_ Penetrated by Slug. 22281_ Slug penetrates Wall. 22281_ Penetrated by Slug. 22282_ Slammed into P-80 Master. 22284_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ?????????????????????????????????? ?+ | | ?????????#??????????????????????# ?# | | ????????? ??????????????????????# ?# | | ????????# #?????????????????????# ?# | | ????????# #?????????????????????# # | | ????????# #?????????????????????# ? | | ????????# #?????????????????????# ? | | ????????# #?????????????????????# ? | | ????????# #?????????????????????# ? | | ????????# #?????????????????????# ? | | ????????# #????????????????????## # | | ????????###????????#???????????# | | ????????# #?????? ????????????# | | ?######## #?????# #????????????#! " | | # ! # #????? #?????/?? ??# | | ? !# #???? #??????"? ??# ! | | ?"""" # #???# #???????? ?####### | | ?"""" # #### #????????? ?#"""""" | | #"""" # # ########+###"## """"T | | #""" pp @ u | | #"" pQ | | # # | | # #############"# | | # ##### """"""" # """ | | #! ] ###""" """"""" # """= | | ########[]! ##"R """"""" # " | | ??????# = ##""" " | | ?????#### #####""" * + | | ?????#"" T""##### ""T"" " | | ?#####"" """ # ! """"" """""### | | " " # "#####? | | ?#####"" """ #"""""""""##???# | | ?????#"" ""###############????# " | | ?????#"" ""#??????????????????# " | | ?????#""" """#??????????????????# " | | ?????#"""" """"#??????????????????# " | | ?????#"""""""""#??????????????????# | | ?????###########???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 15 Armor Coverage 800 Resistance: TH 15 Resistance: EM 75 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Prc. Energy Filter | -2/Quarantine | Archive Adv. Matter Compressor | -2/Quarantine | Archive Proton Burst Cannon | -2/Quarantine | Archive Robot Schematics ------------------ O-32 Director | -2/Quarantine | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Lgt. Treads | 72% | -9/Materials | Corrupted Imp. Terrain Scanner | 81% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Terrabomb Core Reset Matrix Core Cannon Matter Drive Transdimensional Reconstructor Achievements -------------- Main Advantage Project G-00 Revising The Future Tailor-made Challenges ------------ None Game ------ Seed RelayPropulsionEdition Manual? 0 Play Time 02:37:29 Cumulative 328.4 hours Start 2026.09.23 @ 14:26:45 End 2026.09.23 @ 17:51:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b5785ae-c8ed-40ff-a984-887d4be388b2