Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 09:49:08 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (7170) 7170 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4166) 4166 TOTAL SCORE: 21341 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 140 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1317/1600 Matter 300/300 Energy 215/370 System Corruption 7% Temperature Cool (93) Movement Hovering (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Small Battery Long-range Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Nanoactuators Advanced Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (16) --- Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink Experimental Energy Well (1000) Reaction Control System Advanced Force Field System Restoration Module Latent Energy Streamer Heavy Shock Bomb Launcher Micro-nuke Launcher Nanosword Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Experimental Energy Well Long-range Sensor Array Nanoactuators Advanced Powered Armor Advanced Force Field System Restoration Module Latent Energy Streamer Nova Cannon Helical Railgun Heavy Shock Bomb Launcher Long-range Missile Launcher Nanosword Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 178] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Nanosword Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . 1 1 . . . . Utility 13 | . . . 1 . . . 2 . . 1 1 1 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 13 . 39 3 2 1 10 6 26 13 31 22 9 21 33 23 24 Power 43 | 1 3 . 3 1 . . 1 1 3 2 5 2 1 3 6 7 4 Engine 13 | 1 2 . 3 . . . 1 1 . . 2 2 . 1 . . . Core 14 | . 1 . . 1 . . . . 3 2 3 . . 2 1 1 . Reactor 16 | . . . . . . . . . . . . . 1 . 5 6 4 Propulsion 74 | 3 3 . 12 1 1 . 1 . 7 6 6 6 3 4 8 7 6 Treads 18 | 1 2 . 7 . 1 . . . 2 2 3 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 21 | 2 1 . 5 1 . . 1 . 4 4 3 . . . . . . Hover 35 | . . . . . . . . . 1 . . 6 3 4 8 7 6 Flight . | . . . . . . . . . . . . . . . . . . Utility 97 | 1 3 . 7 1 . . 4 1 5 3 14 12 5 10 13 6 12 Device 48 | . 2 . 3 . . . 1 1 . 1 8 6 3 5 8 5 5 Storage 17 | 1 1 . 3 . . . 2 . . 1 1 2 1 1 2 . 2 Processor 14 | . . . . . . . . . 2 . 2 1 . 4 2 1 2 Hackware 6 | . . . . . . . . . . 1 . 2 . . 1 . 2 Protection 12 | . . . 1 1 . . 1 . 3 . 3 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 4 . 17 . 1 1 4 4 11 2 6 2 . 4 6 3 2 Energy Gun 16 | 1 2 . 5 . . . 2 . 4 1 1 . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . 1 Ballistic Gun 18 | 1 2 . 8 . 1 . . 1 2 1 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 3 . . 1 . 3 2 . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 19 | . . . . . . . 2 . 3 . 3 1 . 3 4 2 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . . . . . 6 . 1 . . 5 8 . 1 Parts Lost 43 | . 4 . 5 . . . . . 4 . 4 . . 4 10 2 10 Power 8 | . 1 . . . . . . . 1 . . . . 2 2 1 1 Propulsion 18 | . 1 . 4 . . . . . 2 . 2 . . 1 4 1 3 Utility 13 | . . . . . . . . . 1 . 2 . . 1 3 . 6 Weapon 4 | . 2 . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 9 | . 2 . 1 . . . . . 2 . 1 . . 2 6 1 9 Average Slot Usage (%) 96 | . 96 100 98 100 100 100 98 100 98 94 93 93 93 91 98 92 98 Engine 4 | . 4 14 11 3 . . 3 9 2 . 5 5 5 . . . . Core 4 | . 9 . . 7 11 11 5 . 6 7 6 5 . 5 3 2 . Reactor 1 | . . . . . . . . . . . . . 4 1 5 5 7 Treads 6 | . 13 14 17 11 11 11 9 9 9 9 7 . . . . . . Wheel 9 | . 14 14 14 22 22 22 18 18 17 15 12 . . . . . . Hover 9 | . . . . . . . . . . . . 22 26 22 27 19 23 Device 9 | . 10 14 9 3 . . 9 9 2 6 7 11 10 10 9 16 12 Storage 16 | . 14 14 22 22 22 22 18 18 18 15 17 11 15 14 14 13 12 Processor 7 | . . . . . . . . . 15 15 10 5 5 12 14 16 19 Hackware 5 | . . . . . . . . . . 1 6 10 10 9 13 8 13 Protection 4 | . . . 1 7 11 11 17 18 8 5 2 5 4 2 . . . Energy Gun 2 | . 7 14 6 . . . 2 . 3 2 3 . . . . . . Ballistic Gun 5 | . 20 14 12 22 22 18 9 11 1 2 2 . . . . . . Slashing Weapon 5 | . . . . . . . 6 1 8 4 6 7 5 7 8 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 26 25 49 49 46 46 64 65 60 60 87 66 85 86 83 96 98 Greatest Support 121 | 16 16 16 60 28 23 22 24 24 24 44 44 68 91 100 118 111 121 Greatest Overweight (x) 4 | . 1 1 4 2 2 2 2 2 3 2 4 . . 1 1 1 1 Average Overweight (x) . | . . 1 2 1 1 1 2 2 1 . 1 . . . . . . Largest Inventory Capacity 22 | 6 10 10 16 16 16 16 22 16 16 22 22 22 22 22 22 22 22 Average Capacity 17 | 5 6 10 15 16 16 16 16 16 16 16 19 16 21 22 22 22 21 Most Carried 22 | 4 9 9 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 Average Carried 17 | 2 5 9 15 15 15 16 15 16 15 15 19 16 19 21 21 19 21 Final Capacity 22 | 6 10 10 16 16 16 16 16 16 16 22 22 16 22 22 22 22 16 Final Carried 22 | 4 9 9 16 16 16 16 16 16 16 16 22 16 22 22 21 22 16 Class Distribution -------------------- 34% | Mutant 27% | Hacker-Mutant 24% | Scavenger-Mutant 5% | Machinist-Mutant 5% | Hauler-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Machinist-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Matter Collected 4361 | 240 387 . 1012 154 . . 148 178 303 145 447 170 147 205 310 235 280 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9397 | . 480 . 1582 244 . . 219 398 801 314 798 293 285 1305 950 775 953 Parts 509 | . 28 . 102 14 . . 20 14 50 11 39 11 17 41 49 65 48 Haulers Intercepted 11 | . 1 . 2 . . . . . 2 . 1 . 2 3 . . . Recyclers Shooed 10 | . . . 3 . . . . . . . 6 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 125 | . 11 . 33 2 . . 2 10 14 4 7 2 2 9 10 10 9 Melee 56 | . . . . . . . 2 . 11 . 4 2 2 9 10 7 9 Guns 36 | . 10 . 19 2 . . . 2 . . 3 . . . . . . Cannons 7 | . . . 7 . . . . . . . . . . . . . . AOE 24 | . 1 . 6 . . . . 7 3 4 . . . . . 3 . Classes Destroyed 13 | . 5 . 5 1 . . . . 1 . . 1 . . . . . Worker 18 | . . . 3 1 . . 1 . 3 . 1 2 . 4 1 2 . Builder 2 | . . . 1 . . . . . . . . . . . . . 1 Tunneler 3 | . . . . 2 . . . . . . 1 . . . . . . Hauler 11 | . 1 . 2 . . . . . 2 . 1 . 2 3 . . . Recycler 13 | . . . 2 1 . . . . 1 3 2 1 . 1 1 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 6 | . 2 . 1 . . . . . . . 1 . 1 . . 1 . Watcher 18 | . 1 . 3 . . . 3 . 1 . . . . 1 3 4 2 Swarmer 29 | . 3 . 10 . . . . 3 4 4 . . . . 2 3 . Grunt 46 | . 8 . 14 2 . . . 7 5 . 2 . . 4 . . 4 Sentry 23 | . . . 9 . . . 2 . 4 . 3 . . 3 . 2 . Hunter 5 | . . . . . . . . . 1 . 2 . . . 2 . . Programmer 21 | . . . . . . . . . . . . 2 2 2 5 5 5 Protovariant H 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 . 5 2 . . 2 3 6 4 2 1 1 4 3 4 9 Combat Bots Only 5 | . 3 . 5 2 . . 1 3 4 4 2 1 1 3 3 3 5 Max Kills in Single Turn 2 | . 1 . 2 1 . . 1 2 2 2 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . 2 2 2 . . . . . 2 . Melee 1 | . . . . . . . 1 . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Damage Taken 10248 | . 662 . 1421 . . . 140 420 739 110 1428 202 407 844 2030 606 1239 Core 1852 | . 51 . 194 . . . . 48 150 8 165 40 46 234 480 153 283 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 79 . . . 51 . . 64 98 80 96 96 . 45 89 82 Volleys Fired 324 | . 70 . 170 6 . . 6 24 2 3 38 . . . . 4 1 Largest 2 | . 2 . 2 2 . . 2 2 1 2 2 . . . . 1 1 Hottest 113 | . 85 . 91 46 . . 68 59 30 80 80 . . . . 43 113 Shots Fired 587 | . 140 . 324 12 . . 12 43 2 4 45 . . . . 4 1 Gun 514 | . 140 . 279 12 . . 12 27 . 2 42 . . . . . . Cannon 41 | . . . 40 . . . . . . . . . . . . . 1 Launcher 32 | . . . 5 . . . . 16 2 2 3 . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 373 | . 112 . 177 12 . . 6 27 . 1 38 . . . . . . Thermal 154 | . 6 . 142 . . . . . . 1 4 . . . . . 1 Explosive 15 | . . . 5 . . . . 2 2 2 . . . . . 4 . Electromagnetic 45 | . 22 . . . . . 6 14 . . 3 . . . . . . Robot Hit Streak 17 | . 11 . 17 7 . . 5 9 . 3 10 . . . . 2 . Robot Miss Streak 5 | . 4 . 5 1 . . 2 2 . 1 3 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 684 | . 91 . 217 9 . . 17 31 49 7 54 20 22 48 45 29 45 Core Hits 273 | . 29 . 65 8 . . 7 19 23 9 28 6 8 18 18 21 14 Critical Hits 25 | . . . 6 1 . . 1 . 2 . 1 3 2 3 1 2 3 Critical Kills 8 | . . . 2 1 . . 1 . 1 . . . 1 . . 2 . Critical Parts Destroyed 15 | . . . 4 . . . . . 1 . 1 3 1 1 1 . 3 Melee Attacks 615 | . . . . . . . 47 . 75 4 63 71 60 69 93 66 67 Impact . | . . . . . . . . . . . . . . . . . . Slashing 597 | . . . . . . . 47 . 75 4 63 65 48 69 93 66 67 Piercing 18 | . . . . . . . . . . . . 6 12 . . . . Sneak Attacks 47 | . . . . . . . 1 . 11 4 8 3 2 9 3 3 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 24 | . . . . . . . . . . . . 1 2 6 7 1 7 Damage Inflicted 26881 | . 1183 . 3782 155 . . 461 1034 2297 628 2193 1043 996 3798 3146 2716 3449 Guns 5036 | . 1146 . 2735 155 . . 141 287 . 36 536 . . . . . . Cannons 578 | . . . 578 . . . . . . . . . . . . . . Explosions 2186 | . 37 . 469 . . . 46 747 118 217 99 . . . . 453 . Melee 19081 | . . . . . . . 274 . 2179 375 1558 1043 996 3798 3146 2263 3449 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3280 | . 886 . 1417 155 . . 47 287 . 17 471 . . . . . . Thermal 2120 | . 94 . 1896 . . . 46 . . 19 65 . . . . . . Explosive 1449 | . . . 469 . . . . 192 118 217 . . . . . 453 . Electromagnetic 951 | . 203 . . . . . 94 555 . . 99 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 18915 | . . . . . . . 274 . 2179 375 1558 1043 830 3798 3146 2263 3449 Piercing 166 | . . . . . . . . . . . . . 166 . . . . Highest Corruption 9 | . . . . . . . . . . 1 . 2 3 . 9 1 7 Average Corruption 1 | . . . . . . . . . . 1 . 1 2 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . 8 12 . 2 . 4 Message Errors 5 | . . . . . . . . . . . . 1 1 . 2 . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . 1 3 . . . . Energy Discharges 4 | . . . . . . . . . . . . 1 2 . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . 4 2 . . . 1 Targeting Errors 5 | . . . . . . . . . . . . 1 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3187 | . . . 21 . . . 11 32 158 152 405 288 88 801 557 92 582 Projectiles 16 | . . . 16 . . . . . . . . . . . . . . Explosions 76 | . . . 5 . . . 11 32 . 18 10 . . . . . . Melee 3095 | . . . . . . . . . 158 134 395 288 88 801 557 92 582 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 40 . 32 . . . . . . . . . . . . 70 . Shots 5 | . 1 . 2 . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 69 . 198 . . . . . . 32 10 107 243 8 282 160 147 Average Temperature 45 | . 27 . 41 . . . . . . 18 6 62 97 2 77 53 52 Received Heat Transfer 1767 | . 270 . 552 . . . 54 234 198 . 186 18 . 156 . 36 63 Effects 1 | . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 7 . . . . . . . . . . . . . . Heat Transferred 4503 | . 198 . 4070 . . . 50 . . 37 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Peak Influence 472 | . 131 31 472 246 . . 99 331 363 322 422 448 131 224 229 320 364 Average Influence 132 | . 53 31 197 226 . . 27 162 227 115 139 127 82 112 116 147 184 Maximum Alert Level 2 | . . . 2 1 . . . 1 1 1 2 2 . 1 1 1 1 Low Security (%) 79 | 100 100 100 58 26 . 100 100 43 52 89 80 81 100 91 98 77 68 Level 1 14 | . . . 27 73 . . . 56 47 10 2 . . 8 1 22 31 Level 2 5 | . . . 13 . . . . . . . 16 18 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 7 . . . . . 1 1 7 5 2 3 7 2 2 Investigation 12 | . 1 . . . . . . . 1 1 1 2 1 1 2 1 1 Extermination 12 | . . . . . . . . . . . 3 2 1 1 3 1 1 Reinforcement 15 | . 2 . 7 . . . . . . . 3 . . 1 2 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Distress Signals 9 | . 2 . 2 . . . 1 . . . 1 . . 1 . 2 . Communications Jammed 38 | . . . . . . . . . . . . . . . . 14 24 Distress Signals 38 | . . . . . . . . . . . . . . . . 14 24 Times Spotted 251 | . 21 . 63 2 . . 9 8 19 8 19 13 6 13 21 25 24 Peak Tracking Total 7 | . 4 . 4 2 . . 3 3 4 4 4 7 3 6 6 5 7 Tactical Retreats 28 | . . . 10 . . . 1 1 2 . 4 3 . 3 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 17 | . 1 . . . . . . 2 3 2 2 2 1 1 1 1 1 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 17 | . 1 . 2 . . . . . 4 . . 1 . . 7 . 2 Max in Single Turn 2 | . 1 . 1 . . . . . 1 . . 1 . . 1 . 2 Garrison Access 8 | . . . . . . . . . 1 1 1 . 1 2 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 82 | . 5 . 6 1 1 . 5 . 8 4 13 7 9 4 12 4 3 Terminals 55 | . 5 . 5 1 . . 4 . 7 1 9 4 5 2 7 3 2 Fabricators 12 | . . . . . . . . . . 2 3 3 2 . 2 . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 9 | . . . . . . . 1 . 1 1 1 . 1 2 1 . 1 Total Hacks 241 | . 20 . 15 1 1 . 14 . 16 9 34 32 27 6 46 12 8 Successful 129 | . 16 . 8 . 1 . 9 . 7 5 26 12 12 2 21 5 5 Failed 112 | . 4 . 7 1 . . 5 . 9 4 8 20 15 4 25 7 3 Catastrophic 22 | . 1 . 2 1 . . . . 3 1 1 4 3 . 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 130 | . 15 . 12 1 1 . 8 . 10 2 16 15 17 4 19 4 6 Terminals 171 | . 20 . 12 1 . . 12 . 15 3 26 20 19 4 25 7 7 Fabricators 42 | . . . . . . . . . . 5 7 12 5 . 13 . . Repair Stations 9 | . . . 3 . . . . . . . . . 2 . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 3 5 . Garrison Access 10 | . . . . . . . 2 . 1 1 1 . 1 2 1 . 1 Terminal Hacks 62 | . 10 . 3 . 1 . 4 . 6 2 17 5 3 . 6 3 2 Part Schematic 7 | . . . . . . . . . . . 4 1 1 . 1 . . Prototype ID Bank 4 | . 2 . . . . . 1 . . . . . . . 1 . . Open Door 5 | . . . . . . . . . 3 . 1 . . . . 1 . Level Access Points 4 | . . . . . . . . . . . 1 1 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 12 | . 3 . 2 . . . 1 . 1 1 1 2 . . . 1 . Locate Traps 4 | . 1 . . . . . 1 . . . 1 . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . . . . . . . 2 . 1 . . . . Registered Components 4 | . . . . . . . . . . 1 1 1 . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . 1 . . Zone Layout 7 | . 2 . 1 . . . . . 1 . 2 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . 1 6 6 3 . 5 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . . . . . 2 3 2 . 2 . . Build 11 | . . . . . . . . . . 1 3 3 1 . 3 . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . 2 . 2 . . Scan Component 3 | . . . 1 . . . . . . . . . 1 . 1 . . Repair 3 | . . . 1 . . . . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 9 | . . . . . . . 1 . 1 1 1 . 1 2 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 8 | . . . . . . . . . 1 1 1 . 1 2 1 . 1 Unauthorized Hacks 74 | . 13 . 8 . . . 8 . . 2 4 6 8 4 14 2 5 Terminals 28 | . 6 . 3 . . . 4 . . 1 2 1 3 . 5 1 2 Track 2 | . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 22 | . 3 . 1 . . . 3 . . 1 2 1 3 . 5 1 2 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . 5 1 . . 3 . 5 3 9 7 6 2 10 4 2 Full Trace Events 10 | . . . . . . . . . 1 1 1 2 1 . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 4 1 1 . 1 . . Parts Built 12 | . . . . . . . . . . 2 1 5 1 . 3 . . Matter 2010 | . . . . . . . . . . 234 168 548 168 . 892 . . Time 593 | . . . . . . . . . . 58 42 218 42 . 233 . . Total Part Build Rating 65 | . . . . . . . . . . 14 4 24 4 . 19 . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 . 1 . . Time 117 | . . . 25 . . . . . . . . . 38 . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 1 . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Total Allies 14 | . . . . 1 . . . . 10 . . 3 . . . . . Largest Group 10 | . . . . 1 1 . . . 10 10 . 3 . . . . . Highest-Rated Group 172 | . . . . 31 31 . . . 172 172 . 93 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 29 29 . 31 . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . GOTO 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 64 | . . . . . . . . . 8 44 . 12 . . . . . Total Damage 628 | . . . . . . . . . 106 417 . 105 . . . . . Kills 6 | . . . . . . . . . 1 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Turns Passed 14893 | 47 1089 23 1787 279 253 158 1172 509 1022 617 2331 1218 750 632 1326 882 798 Spaces Moved 10993 | 35 747 21 886 226 230 121 573 275 646 435 1371 1184 902 740 1075 729 797 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 144 | . . . 87 . 4 . . . 1 48 4 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5420 | 33 747 21 799 226 226 121 573 275 645 387 1367 . . . . . . Hover 5427 | . . . . . . . . . . . . 1184 902 740 1075 729 797 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 100 110 100 105 105 95 105 110 90 100 100 43 42 43 43 43 41 Average Speed 80 | 97 101 110 115 105 106 100 108 110 102 113 111 47 43 48 50 66 54 Slowest Speed 250 | 100 110 110 200 105 180 105 110 110 180 165 250 48 46 104 121 115 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 93 12 82 46 61 46 45 60 82 14 31 29 20 19 93 19 22 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 216 | . . . . . . . 36 . 11 . 26 36 21 14 26 28 18 Terrain Destroyed 371 | . 2 . 54 . . . 40 8 26 19 26 36 21 14 26 63 36 Melee 216 | . . . . . . . 36 . 11 . 26 36 21 14 26 28 18 Projectile . | . . . . . . . . . . . . . . . . . . AOE 155 | . 2 . 54 . . . 4 8 15 19 . . . . . 35 18 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Fac Fac Fac Fac Res Tes Res Acc Total 15836 | 45 944 21 1355 256 239 156 1041 437 893 549 2041 1755 1172 961 1782 1074 1115 Wait 3300 | . 94 1 198 18 . 35 394 115 118 77 482 432 197 123 552 249 215 Move 10974 | 34 746 20 885 225 229 120 572 273 645 434 1370 1183 901 739 1074 728 796 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 129 | 3 11 . 25 1 4 . 4 . 5 7 18 17 10 4 7 6 7 Fast Attach 120 | 7 2 . 14 1 . . 4 1 20 1 9 4 2 14 21 4 16 Attach 44 | . 4 . 5 . . . 1 . . 2 5 7 2 2 5 7 4 Detach 13 | 1 1 . 1 . . . . . 1 . 2 . . 1 2 2 2 Swap 119 | . 7 . 20 2 2 1 5 5 6 10 17 11 5 5 7 12 4 Drop 209 | . 9 . 37 3 4 . 8 2 21 11 24 28 4 14 24 6 14 Fire 324 | . 70 . 170 6 . . 6 24 2 3 38 . . . . 4 1 Melee 545 | . . . . . . . 47 . 75 4 60 60 51 59 77 56 56 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 17 . . 16 13 . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 4) 950 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Entered Mines 1156 | -10/Mines | Discovered new exit (range 5) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Build established: Scavenger-Mutant 2100 | -9/Materials | Repaired Imp. Medium Laser 2178 | -9/Materials | Build established: Mutant 2415 | -9/Materials | Discovered new exit (range 16) 2586 | -9/Materials | Discovered new exit (range 14) 2716 | -9/Materials | Discovered new exit (range 5) 2802 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Discovered new exit (range 16) 2947 | -9/Materials | Entered Mines 3121 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3158 | -9/Mines | Discovered new exit (range 4) 3161 | -9/Mines | Received a Mining Laser from a helpful Derelict 3213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3213 | -9/Mines | Discovered new exit (range 5) 3226 | -9/Mines | Entered Exiles 3226 | -9/Exiles | Accompanied by 1 ally 3243 | -9/Exiles | Discovered new exit (range 15) 3255 | -9/Exiles | Met 8R-AWN 3270 | -9/Exiles | Met EX-HEX 3299 | -9/Exiles | Met EX-BIN 3310 | -9/Exiles | Aligned with FarCom system 3312 | -9/Exiles | Given EX-Vault access code 3340 | -9/Exiles | Opened EX-Vault 3358 | -9/Exiles | Found Latent Energy Streamer 3368 | -9/Exiles | Found Deploy-a-Sentry 3370 | -9/Exiles | Found Deploy-a-Sentry 3373 | -9/Exiles | Found Deploy-a-Sentry 3397 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3430 | -9/Exiles | Met EX-DEC 3468 | -9/Exiles | Discovered new exit (range 11) 3479 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Deploy-a-Sentry 3479 | -9/Exiles | Entered Mines 3621 | -8/Mines | Discovered new exit (range 14) 3637 | -8/Mines | Entered Materials 3637 | -8/Materials | Evolved 2 slots: Utility x2 3659 | -8/Materials | Build established: Mutant 3895 | -8/Materials | Discovered new exit (range 10) 4613 | -8/Materials | Discovered new exit (range 16) 4613 | -8/Materials | Discovered new exit (range 15) 4808 | -8/Materials | Identified exit to Garrison 4809 | -8/Materials | Entered Garrison 4850 | -8/Garrison | Triggered checkpoint 5075 | -8/Garrison | Discovered new exit (range 14) 5214 | -8/Garrison | Triggered checkpoint 5268 | -8/Garrison | Triggered checkpoint 5290 | -8/Garrison | Discovered new exit (range 15) 5313 | -8/Garrison | Installed Relay Interface Framework 5318 | -8/Garrison | Entered Storage 6224 | -8/Storage | Discovered new exit (range 13) 6227 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6305 | -8/Storage | Found Prototype Launcher 6305 | -8/Storage | Identified Scatter Rocket Array 6329 | -8/Storage | Identified exit to Factory 6340 | -8/Storage | Entered Factory 6340 | -7/Factory | Accompanied by 10 allies 6340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6342 | -7/Factory | FarCom data flow suspended 6515 | -7/Factory | Fabricated Myomer Leg (x2) 6550 | -7/Factory | Build established: Commander-Mutant 6728 | -7/Factory | Discovered new exit (range 3) 6730 | -7/Factory | Identified exit to Factory 6957 | -7/Factory | Entered another Factory area 6957 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7253 | -6/Factory | Build established: Scavenger-Mutant 7265 | -6/Factory | Fabricated Lrn. Sensor Array? 7367 | -6/Factory | Local fabrication network quarantined 7918 | -6/Factory | Discovered new exit (range 10) 7926 | -6/Factory | Identified exit to Extension 8135 | -6/Factory | Build established: Hauler-Mutant 8268 | -6/Factory | Found Prototype Processor 8268 | -6/Factory | Identified Exp. Targeting Computer 8637 | -6/Factory | Discovered new exit (range 16) 8666 | -6/Factory | Identified exit to Lower Caves 9131 | -6/Factory | Identified exit to Factory 9195 | -6/Factory | Build established: Scavenger-Mutant 9288 | -6/Factory | Entered another Factory area 9288 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9558 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 9783 | -5/Factory | Build established: Hacker-Mutant 10003 | -5/Factory | Fabricated Nanoactuators (x2) 10076 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 10183 | -5/Factory | Local fabrication network quarantined 10188 | -5/Factory | First assault squad dispatched 10393 | -5/Factory | Allied Derelicts emerged from ambush trap array 10403 | -5/Factory | Identified exit to Factory 10506 | -5/Factory | Entered another Factory area 10506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10588 | -4/Factory | Discovered new exit (range 6) 10590 | -4/Factory | Identified exit to Upper Caves 11005 | -4/Factory | Identified exit to Research 11027 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 11201 | -4/Factory | Repaired Imp. Propulsion Shielding 11256 | -4/Factory | Entered Research 11256 | -3/Research | Evolved 2 slots: Utility x2 11408 | -3/Research | Found Prototype Slashing Weapon 11408 | -3/Research | Identified Nanosword 11410 | -3/Research | Found Nanosword 11412 | -3/Research | Found Nanosword 11417 | -3/Research | Found Nanosword 11746 | -3/Research | Spotted B-86 Titan 11875 | -3/Research | Discovered new exit (range 14) 11888 | -3/Research | Identified exit to Testing 11888 | -3/Research | Entered Testing 11903 | -3/Testing | Found Exp. Signal Interpreter 11915 | -3/Testing | Found Prototype Launcher 11915 | -3/Testing | Identified Tactical Quantum Warhead 11991 | -3/Testing | Fabricated Imp. Hacking Suite (x1) 12151 | -3/Testing | Repaired Nanosword 12594 | -3/Testing | Fabricated Exp. Melee Analysis Suite (x1) 12706 | -3/Testing | Fabricated Exp. Melee Analysis Suite (x1) 12888 | -3/Testing | Spotted PH-JKIIYN1K4A 12938 | -3/Testing | Destroyed PH-JKIIYN1K4A 12965 | -3/Testing | Lost 3 parts (2n1w) 13017 | -3/Testing | Discovered new exit (range 12) 13033 | -3/Testing | Identified exit to Research 13205 | -3/Testing | Core integrity fell below 50% 13214 | -3/Testing | Entered Research 13214 | -2/Research | Evolved 2 slots: Utility x2 13236 | -2/Research | Lost 6 parts (2p2n2u) 13475 | -2/Research | Build established: Machinist-Mutant 13987 | -2/Research | Discovered new exit (range 9) 13996 | -2/Research | Identified exit to Access 14044 | -2/Research | Found Nanosword 14096 | -2/Research | Entered Access 14096 | -1/Access | Evolved 2 slots: Utility x2 14131 | -1/Access | Found Adv. Powered Armor 14138 | -1/Access | Found Exp. Melee Analysis Suite 14530 | -1/Access | Build established: Hacker-Mutant 14563 | -1/Access | Identified exit to Command 14621 | -1/Access | Energy Cycler disabled 14875 | -1/Access | Lost 9 parts (1p3n5u) 14892 | -1/Access | Discovered new exit (range 6) 14894 | -1/Access | Identified exit to Surface 14894 | *** | Escaped! Last Messages --------------- 14854_ Acquired Imp. Antigrav System. 14858_ Slug penetrates Wall. 14858_ K-01 Serf collects debris. 14859_ G-73 Enforcer destroyed. 14859_ K-01 Serf collects debris. 14860_ Nanosword follow-up attack on H-88 Terminator. 14861_ Slug penetrates Wall. 14862_ K-01 Serf collects debris. 14862_ Slug penetrates H-88 Terminator. 14862_ H-88 Terminator suffers critical hit. 14862_ H-88 Terminator destroyed. 14862_ U-05 Engineer destroyed. 14867_ U1:Y7HMY8WL