Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 12:31:39 Player: Lazz Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (1992) 1992 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 8889 Bonus ------- Follower Combat Kills 87 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 42/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Laser KE Penetrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fusion Compressor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Makeshift Terrain Scanner Modified TNC Improved Hardlight Generator Makeshift System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Angular Momentum Engine Fission Core Light Treads Makeshift Leg High-capacity Matter Pod EM Shield Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Laser Plasma Rifle Magnetic Acceleration Cannon Missile Launcher CPS Tube CR-A16's Pointy Stick [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Modified TNC Device Advanced Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 Utility 3 | . . . . . 1 . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . Parts Attached 78 | 8 . 11 2 1 13 10 . . 6 1 2 17 2 5 Power 11 | 1 . 1 . . 2 1 . . 2 . . 3 1 . Engine 7 | 1 . 1 . . . 1 . . 1 . . 2 1 . Core 4 | . . . . . 2 . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 . 3 . 1 5 5 . . . . . 6 1 1 Treads 5 | . . . . . . 4 . . . . . 1 . . Leg 17 | 2 . 3 . 1 5 1 . . . . . 5 . . Wheel 1 | . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 20 | 3 . 2 2 . 1 1 . . 3 1 1 5 . 1 Device 10 | 2 . 2 . . 1 1 . . 1 1 . 2 . . Storage 3 | 1 . . 1 . . . . . . . . 1 . . Processor 3 | . . . 1 . . . . . 1 . 1 . . . Hackware 3 | . . . . . . . . . . . . 2 . 1 Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 5 . . 5 3 . . 1 . 1 3 . 3 Energy Gun 7 | . . 3 . . 4 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . 1 . . . . . . . . Ballistic Cannon 7 | . . . . . 1 2 . . 1 . . 2 . 1 Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 2 | . . 1 . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . . . . . Parts Lost 26 | . . 3 . . 1 3 . . . . . 14 4 1 Power 2 | . . 1 . . . . . . . . . 1 . . Propulsion 7 | . . . . . . . . . . . . 6 1 . Utility 9 | . . 1 . . . . . . . . . 5 2 1 Weapon 8 | . . 1 . . 1 3 . . . . . 2 1 . Highest Loss Streak 5 | . . 1 . . 1 2 . . . . . 5 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 2 4 8 9 11 13 12 11 12 12 12 12 5 4 Power 1 | . . . . . 1 2 2 2 2 1 1 1 . . Propulsion 1 | . . . 2 2 1 2 . . 1 1 1 1 . . Utility 2 | . . 1 2 3 3 3 3 2 2 3 4 3 1 . Weapon 5 | 1 2 2 3 3 4 5 7 6 5 6 5 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . . . . 1 . . . 7 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 3 . . Weapon 6 | . . . . . . . . 1 . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 89 100 100 99 97 90 90 84 86 86 82 27 9 Engine 6 | . 14 12 14 14 1 . . . 5 6 6 11 2 . Core 3 | . . . . . 7 9 9 9 6 6 6 1 . . Treads 14 | . . . . . . 11 36 36 26 26 26 22 . . Leg 12 | . 28 28 28 28 35 24 . . . . . 2 . . Device 6 | . 14 5 6 . 8 9 9 9 6 6 6 6 . . Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 . . Processor 9 | . . . 7 14 9 9 9 9 12 13 13 12 5 . Protection 2 | . . . . . . . . . 4 6 6 4 . . Energy Gun 7 | . . 6 28 28 23 8 . . . . . . . . Ballistic Gun 2 | . 28 20 . . . 1 . . . . . . . . Ballistic Cannon 8 | . . . . . 2 14 18 18 13 13 12 11 . . Peak Build Rating 58 | 9 7 10 14 15 35 38 37 38 55 55 55 58 22 16 Average Rating 34 | 6 7 6 12 14 33 35 37 37 53 55 54 51 18 8 On Entrance 25 | . 7 7 10 14 15 35 37 37 37 55 55 52 20 6 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . . . . . Naked Turns 52 | . . . . . . . . . . . . . . 52 Heaviest Build 74 | 12 12 13 27 27 40 46 44 44 67 67 67 74 6 . Greatest Support 88 | 20 20 20 20 20 50 80 80 80 80 80 80 88 10 11 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . . . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 2 4 8 8 11 14 15 15 15 15 15 15 15 5 5 Average Carried 11 | 1 2 4 7 9 11 14 15 14 14 14 14 14 5 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 4 8 8 11 14 15 15 15 15 15 15 5 5 2 Class Distribution -------------------- 29% | Gunner 25% | Skirmisher 17% | Scavenger-Mutant 13% | Mutant 10% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -8/Scraptown Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 2513 | 345 42 366 . 20 253 352 . . 88 497 86 436 28 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2308 | 127 42 88 . . 784 712 . . 52 103 60 312 28 . Parts 138 | 9 5 8 . . 42 31 . . 8 1 6 26 2 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 45 | . 3 8 . . 12 9 . . 1 2 4 6 . . Guns 15 | . 3 7 . . 5 . . . . . . . . . Cannons 22 | . . . . . 3 9 . . 1 2 1 6 . . AOE 6 | . . 1 . . 2 . . . . . 3 . . . Classes Destroyed 17 | 3 1 1 . . 5 2 . . 2 . . 3 . . Worker 2 | 1 . . . . 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 4 | 3 . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 4 | 1 . . . . . 3 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . Watcher 2 | . . . . . 1 . . . 1 . . . . . Swarmer 13 | . 3 6 . . . . . . . . 4 . . . Grunt 15 | . . . . . 9 4 . . . 2 . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Sentry 6 | . . . . . 1 5 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Zionite 14 | . . . . . . . . . . . . 14 . . Decomposer 1 | . . . . . . . . . . . . . 1 . Tinkerer 4 | . . . . . . . . . . . . 4 . . Assembled 2 | . . 2 . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . 5 . . Best Kill Streak 8 | 3 3 6 . . 3 8 . . 3 2 4 5 . . Combat Bots Only 6 | . 3 6 . . 3 5 . . 1 2 4 3 . . Max Kills in Single Turn 2 | 1 1 1 . . 2 2 . . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 565 | . 11 44 . . 63 40 . . 24 37 15 247 22 62 Missed 172 | . 2 8 . . 22 12 . . 8 16 5 72 6 21 Hits 393 | . 9 36 . . 41 28 . . 16 21 10 175 16 41 Melee 53 | . . . . . 1 . . . . . . 19 . 33 Projectile 340 | . 9 36 . . 40 28 . . 16 21 10 156 16 8 Critical Strikes 31 | . . . . . 3 3 . . . 2 . 5 . 18 Part Disruptions 4 | . . 1 . . . . . . . . . 3 . . Damage Taken 6397 | . 68 374 . . 717 439 . . 266 406 150 2595 337 1045 Core 1952 | . 14 89 . . 105 28 . . 35 23 . 423 218 1017 Absorbed by Shields 108 | . . . . . . . . . . . . 108 . . Regen/Repaired (Parts) 134 | . . . . . . . . . . . . 134 . . Core Remaining (%) 62 | 100 . . . 58 . . . 75 . . . . 17 . Volleys Fired 211 | 18 7 33 . . 51 23 . . 17 4 5 51 . 2 Largest 3 | 2 2 2 . . 3 3 . . 2 2 2 2 . 1 Hottest 165 | 40 40 100 . . 165 147 . . 100 100 100 100 . 44 Shots Fired 436 | 36 14 51 . . 130 67 . . 30 8 7 91 . 2 Gun 228 | 36 14 40 . . 116 22 . . . . . . . . Cannon 193 | . . . . . 14 45 . . 30 8 4 91 . 1 Launcher 3 | . . . . . . . . . . . 3 . . . Special 12 | . . 11 . . . . . . . . . . . 1 Kinetic 282 | 36 14 30 . . 17 51 . . 30 8 4 91 . 1 Thermal 11 | . . 11 . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . 3 . . . Electromagnetic 139 | . . 10 . . 113 16 . . . . . . . . Robot Hit Streak 19 | 6 1 7 . . 12 5 . . 5 6 1 19 . 7 Robot Miss Streak 6 | 2 2 4 . . 4 6 . . 4 1 2 2 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 274 | 20 5 21 . . 90 42 . . 17 6 2 68 1 2 Core Hits 121 | 8 3 13 . . 34 22 . . 6 3 5 26 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 19 | . . . . . . . . . 3 4 . 12 . . Blast 18 | . . . . . . . . . 3 4 . 11 . . Smash 1 | . . . . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . . . . . 6 1 3 Impact 7 | . . . . . . . . . . . . 6 1 . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7869 | 213 59 319 . . 1390 903 . . 753 454 284 3355 95 44 Guns 1617 | 213 59 218 . . 962 165 . . . . . . . . Cannons 5606 | . . . . . 294 738 . . 753 454 54 3313 . . Explosions 441 | . . 77 . . 134 . . . . . 230 . . . Melee 168 | . . . . . . . . . . . . 42 95 31 Ramming 13 | . . . . . . . . . . . . . . 13 Kinetic 6107 | 213 59 174 . . 294 793 . . 753 454 54 3313 . . Thermal 235 | . . 101 . . 134 . . . . . . . . . Explosive 230 | . . . . . . . . . . . 230 . . . Electromagnetic 1116 | . . 44 . . 962 110 . . . . . . . . Impact 137 | . . . . . . . . . . . . 42 95 . Slashing . | . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . 31 Highest Corruption 14 | . . . . . . . . . . . . 14 14 2 Average Corruption 9 | . . . . . . . . . . . . 8 14 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . . 21 9 . Message Errors 6 | . . . . . . . . . . . . 3 3 . Matter Fused 2 | . . . . . . . . . . . . 1 1 . Heat Flow Errors 4 | . . . . . . . . . . . . 3 1 . Energy Discharges 8 | . . . . . . . . . . . . 6 2 . Parts Rejected 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . . . . 65 . 29 179 . . Projectiles 231 | . . . . . . . . . 65 . 29 137 . . Explosions . | . . . . . . . . . . . . . . . Melee 42 | . . . . . . . . . . . . 42 . . Knockbacks 36 | . . . . . 2 5 . . 5 5 2 17 . . Impact . | . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 2 5 . . 5 5 1 17 . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 47 | . . . . . 41 . . . . . . . . 6 Shots 1 | . . . . . 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 259 | . . 42 . . 158 75 . . . 6 . 259 64 . Average Temperature 45 | . . 21 . . 56 20 . . . 6 . 66 45 . Received Heat Transfer 1454 | . . 120 . . 396 216 . . . 117 . 512 57 36 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 8 | . . . . . 7 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 250 | . . 150 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 164 | 10 85 132 . 56 102 164 52 . 48 . . . . 35 Initial 52 | . . 28 . . . 29 52 . . . . . . 25 Average 25 | . 13 27 . 5 43 69 11 . 6 . . . . 5 Influence Increases 1533 | 25 85 166 . 56 446 286 5 . 112 110 105 . 60 77 Destroy 0b10 Robot/C 800 | . 60 120 . 40 260 180 . . 20 40 80 . . . Destroy 0b10 Robot/NC 85 | 25 . . . . 15 25 . . 20 . . . . . Destroy Leader 176 | . 10 20 . 10 52 52 . . 12 10 10 . . . Allied During Kill 8 | . . . . 6 2 . . . . . . . . . Successful Hack 57 | . . . . . 20 . 5 . 32 . . . . . Disable Machine 45 | . 15 15 . . 15 . . . . . . . . . Destroy Structure 47 | . . 11 . . 7 14 . . 13 . . . . 2 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 300 | . . . . . 75 15 . . . 60 15 . 60 75 Influence Decreases 1483 | 25 10 241 . 56 374 224 139 . 112 110 54 51 20 67 Entered New Map 238 | . . 47 . . . 43 82 . . . . 51 . 15 Time Decay 1185 | 25 10 184 . 56 344 171 57 . 112 110 54 . 10 52 Lost Part 40 | . . 10 . . 10 10 . . . . . . 10 . Lost Ally 20 | . . . . . 20 . . . . . . . . . Squads Dispatched 8 | . . . . . 1 1 . . 4 . . . . 2 Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 7 | . . . . . 1 1 . . 3 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . . . 1 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 134 | . 3 7 . 1 25 12 . . 6 6 5 50 7 12 Peak Tracking Total 18 | . 3 3 . 1 4 5 . . 3 4 4 18 6 9 Tactical Retreats 24 | . . 1 . . 4 1 . . . 3 1 9 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 6 | . 1 1 . . 1 . . . . . . 3 . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 17 | . . . 1 . 5 1 3 . 4 . . . . 3 Terminals 13 | . . . . . 5 1 3 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 37 | . . . 1 . 13 1 3 . 9 . . . . 10 Successful 19 | . . . 1 . 4 1 1 . 6 . . . . 6 Failed 18 | . . . . . 9 . 2 . 3 . . . . 4 Catastrophic 6 | . . . . . 3 . 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . 1 . 7 2 . . 1 . . . . 4 Terminals 24 | . . . . . 13 1 3 . 4 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 3 . . . . 7 Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 4 1 1 . 2 . . . . 1 Robot Analysis 4 | . . . . . 3 . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 3 . . . . 3 Process 2 | . . . . . . . . . 1 . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . . . 2 . . . . 1 Scanalyzer 1 | . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 13 | . . . . . 5 1 2 . 4 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . . . . . . . . . 52 Retrieved Matter 52 | . . . . . . . . . . . . . . 52 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 3 | . . . . 2 1 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 6 13 . . . . . . . . . Total Damage 272 | . . . . 61 211 . . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 6910 | 56 126 178 181 564 989 471 301 558 665 480 447 1700 194 . Sensors 1 | . . . . . 1 . . . . . . . . . Terrain 203 | 45 . . . . . . . . . . . 158 . . Seismic 315 | 11 126 178 . . . . . . . . . . . . T.N.C. 6550 | . . . 181 564 989 471 301 558 665 480 447 1700 194 . Robot Analysis Total 4 | . . . . . 3 . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 8181 | 155 126 845 325 564 989 471 301 558 665 480 447 1700 217 338 Spaces Moved 4754 | 76 88 567 252 254 501 159 181 332 336 272 256 915 356 209 Core 494 | 2 . . . . . . . . . . . 42 245 205 Treads 2219 | . . . . . . 82 181 332 336 272 256 760 . . Legs 1926 | 74 88 567 252 254 501 77 . . . . . 113 . . Wheels 111 | . . . . . . . . . . . . . 111 . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 122 167 167 167 167 167 50 50 50 Average Speed 138 | 118 120 120 127 190 121 147 167 167 167 167 167 159 59 50 Slowest Speed 250 | 120 120 120 190 190 122 250 167 167 167 167 167 246 80 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 18 89 60 51 30 30 42 38 12 41 55 83 64 6 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . . . . . 2 1 1 . . Spaces Dug 5 | . . 3 . . . . . . 2 . . . . . Terrain Destroyed 75 | . . 11 . . 6 13 . . 12 1 29 2 . 1 Melee . | . . . . . . . . . . . . . . . Projectile 36 | . . 4 . . . 13 . . 12 1 3 2 . 1 AOE 39 | . . 7 . . 6 . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 5844 | 105 96 657 256 336 770 347 180 337 398 287 267 1016 359 433 Wait 678 | 1 . 41 . 78 182 131 . . 26 8 1 . . 210 Move 4740 | 75 87 566 251 253 500 158 180 331 335 271 255 914 355 209 Hop . | . . . . . . . . . . . . . . . Pick Up 40 | 2 2 1 . 3 5 7 . 3 6 1 . 9 . 1 Fast Attach 38 | 8 . 4 1 . 3 4 . . 3 . 2 10 2 1 Attach 23 | . . 1 . . 5 4 . . 2 . 1 6 . 4 Detach 5 | . . . 1 . 1 . . . 1 . 1 1 . . Swap 32 | . . 7 1 1 10 6 . . 2 1 . 4 . . Drop 55 | 1 . 3 2 1 5 14 . 3 6 2 2 15 1 . Fire 211 | 18 7 33 . . 51 23 . . 17 4 5 51 . 2 Melee 10 | . . . . . . . . . . . . 6 1 3 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . 8 . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Entered Mines 305 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 13) 452 | -10/Mines | Excavation squad dispatched 452 | -10/Mines | A large section of the Mines collapsed 552 | -10/Mines | Found a hidden stash of uninstalled traps 986 | -10/Mines | Learned Materials security intel 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Entered Exiles 1157 | -10/Exiles | Met 8R-AWN 1177 | -10/Exiles | Met EX-HEX 1215 | -10/Exiles | Met EX-BIN 1233 | -10/Exiles | Aligned with FarCom system 1234 | -10/Exiles | Given EX-Vault access code 1240 | -10/Exiles | Build established: Scavenger-Mutant 1262 | -10/Exiles | Opened EX-Vault 1271 | -10/Exiles | Found Modified TNC 1297 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1330 | -10/Exiles | Met EX-DEC 1374 | -10/Exiles | Discovered new exit (range 12) 1452 | -10/Exiles | Left Exiles lab with Modified TNC 1452 | -10/Exiles | Entered Mines 1765 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1768 | -9/Mines | Found Prototype Device 1790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1988 | -9/Mines | Discovered new exit (range 6) 2016 | -9/Mines | Entered Materials 2016 | -8/Materials | Accompanied by 2 allies 2016 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2021 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2032 | -8/Materials | Identified Exp. Sensor Array 2222 | -8/Materials | Identified exit to Storage 2321 | -8/Materials | Build established: Scavenger-Skirmisher 3005 | -8/Materials | Entered Storage 3469 | -8/Storage | Used back door to open Recycling access 3469 | -8/Storage | Discovered new exit (range 5) 3476 | -8/Storage | Entered Recycling 3477 | -8/Recycling | Build established: Skirmisher 3737 | -8/Recycling | Scanned before Scraplab entrance 3762 | -8/Recycling | Entered Scraplab 3775 | -8/Recycling | Discovered new exit (range 2) 3777 | -8/Recycling | Entered Scraptown 3848 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4066 | -8/Scraptown | Visited Cave Peace 4086 | -8/Scraptown | Visited CPS Storage 4176 | -8/Scraptown | Turned away by UFD registrar 4199 | -8/Scraptown | Visited Fellowship of the Rings 4230 | -8/Scraptown | Visited Comm Corps 4318 | -8/Scraptown | Discovered new exit (range 5) 4335 | -8/Scraptown | Entered Factory 4335 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4522 | -6/Factory | Identified exit to Lower Caves 5000 | -6/Factory | Entered Lower Caves 5001 | -6/Lower Caves | Encountered a Warlord checkpoint 5305 | -6/Lower Caves | Build established: Gunner 5460 | -6/Lower Caves | Discovered new exit (range 7) 5480 | -6/Lower Caves | Entered another Lower Caves area 5496 | -6/Lower Caves | Discovered new exit (range 7) 5567 | -6/Lower Caves | Encountered a Warlord checkpoint 5877 | -6/Lower Caves | Discovered new exit (range 13) 5910 | -6/Lower Caves | Learned 4 Factory zone layouts 5927 | -6/Lower Caves | Entered Zion 5948 | -6/Zion | Learned location of Extension (-4) 6140 | -6/Zion | Found CR-A16's Pointy Stick 6318 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6522 | -6/Zion | Learned location of 1 exit from Factory 7010 | -6/Zion | Rebuked by Imprinter 7035 | -6/Zion | Attempted to imprint without authorization 7035 | -6/Zion | Attacked by Zionites 7328 | -6/Zion | Destroyed Imprinter 7345 | -6/Zion | Extracted access codes from Imprinter's data core 7383 | -6/Zion | System corruption reached 10% 7413 | -6/Zion | Lost 4 parts (2u2w) 7594 | -6/Zion | Spotted 5P-DOH(B) 7597 | -6/Zion | Lost 5 parts (1p3n1u) 7597 | -6/Zion | Spotted JK-N30(B) 7607 | -6/Zion | Core integrity fell below 50% 7622 | -6/Zion | Discovered new exit (range 8) 7627 | -6/Zion | Entered Proximity Caves 7635 | -5/Proximity Caves | Lost 3 parts (2n1u) 7674 | -5/Proximity Caves | Identified exit to Factory 7800 | -5/Proximity Caves | Spotted B-75 Beast 7819 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7819 | -5/Proximity Caves | Core integrity fell below 20% 7844 | -5/Proximity Caves | Entered Factory 7844 | -5/Factory | Evolved 2 slots: Propulsion x2 7845 | -5/Factory | Identified exit to Upper Caves 7852 | -5/Factory | Lost 4 parts (1n2u1w) 8115 | -5/Factory | Attached CPS modules to C-35 Carver 8146 | -5/Factory | Core integrity fell below 50% 8166 | -5/Factory | Core integrity fell below 20% 8182 | -5/Factory | Core destroyed Last Messages --------------- 08126_ Gyrokinetic Inverter severed. 08127_ Mak. Hacking Suite severed. 08130_ Magnetic Acceleration Cannon severed. 08132_ Slug penetrates T-07 Excavator. 08132_ T-07 Excavator destroyed. 08135_ U-05 Engineer builds a Wall. 08135_ Penetrated by Slug. 08140_ Slug penetrates Wall. 08143_ Penetrated by Slug. 08161_ W-25 Informer sends out distress signal. 08165_ Triggered Proton Bomb Trap. 08165_ A bubble of electromagnetic force engulfs the area. 08165_ Proton Bomb Trap short circuited. 08165_ A bubble of electromagnetic force engulfs the area. 08169_ Slammed into W-25 Informer. 08178_ Destabilizing: System corrupted (+2). 08182_ Slammed into W-25 Informer. 08182_ Destabilizing: Core damaged (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ??????????????######## | | ??????????????????????? " ??????????????# | | ???????????????????????? ???????????????# | | ???????????????????????? g???????????????# | | ??????????????????#######w################# | | ??????????????????# @ + c | | ??????????????????# c ################## | | ??????????????????# """"""""" #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# !! #????????????????? | | ??????????????????# != #????????????????? | | ??????????????????###############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Lrn. Tractor Beam | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ResetCannonNukerbomber Manual? 0 Play Time 01:02:49 Cumulative 230.3 hours Start 2026.07.22 @ 23:04:03 End 2026.07.23 @ 12:31:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6890cd33-5c8a-40cf-b550-81a1eba00533