Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 06:16:16 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (314) 1570 Value Destroyed (18012) 18012 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (12569) 12569 TOTAL SCORE: 42151 Bonus ------- High Alert Combat Kills 2667 Follower Combat Kills 1041 Entered DSFs 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2532 Met Warlord at Research 2000 Win 3000 Friendly Fire -1271 Cogmind --------- Core Integrity 451/1600 Matter 220/300 Energy 41/100 System Corruption 2% Temperature Cool (4) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg Centrium Leg > --- UTILITY (10) ----- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Seismic Detector Experimental Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Centrium Leg Experimental Power Amplifier Experimental Power Amplifier Advanced Heat Sink Heavy Armor Plating Advanced Hardlight Generator Advanced Hacking Suite Gamma Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Seismic Detector Experimental Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Improved Cloaking Device Phase Armor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Centrium Leg Centrium Leg Experimental Power Amplifier Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Heavy Armor Plating Advanced Hardlight Generator Advanced Hacking Suite Gamma Rifle Phase Gun Phase Gun Enhanced Quantum Rifle Advanced Remote Datajack [Rating: 219] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Hover Unit Cooled Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Slots Evolved 18 | . . . . . 8 . 2 . . . . . . 2 . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 3 . 1 . . . . . . . . . . . . . . 2 Utility 8 | . . . . . 4 . . . . . . . . 1 . . . 2 . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 271 | 6 7 3 2 1 8 18 15 8 38 1 5 6 14 14 2 32 8 5 16 33 8 21 Power 50 | 1 1 . 1 1 2 2 3 3 4 . 2 . 2 2 1 8 2 3 2 6 1 3 Engine 4 | 1 . . 1 . . . . . . . . . . . . 2 . . . . . . Core 17 | . 1 . . 1 2 2 3 . 2 . 2 . 2 . 1 . 1 . . . . . Reactor 29 | . . . . . . . . 3 2 . . . . 2 . 6 1 3 2 6 1 3 Propulsion 82 | 2 1 1 1 . 1 6 2 1 17 . . 3 5 6 . 15 1 . 10 2 1 7 Treads 14 | 2 1 1 1 . 1 . 1 . . . . . 4 . . 2 . . . 1 . . Leg 65 | . . . . . . 6 1 1 17 . . . 1 6 . 13 1 . 10 1 1 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 1 3 1 . . 4 6 5 3 10 1 . 3 5 3 1 3 5 2 3 17 6 4 Device 57 | . 1 . . . . 3 3 2 8 . . 1 3 2 1 2 4 1 3 16 3 4 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . 1 . . 1 1 . . 2 1 . . . 1 . . 1 1 . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 . . . 3 2 2 1 . . . 2 2 . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 53 | 2 2 1 . . 1 4 5 1 7 . 3 . 2 3 . 6 . . 1 8 . 7 Energy Gun 34 | 1 2 1 . . . 1 4 1 3 . 2 . 2 2 . 4 . . 1 5 . 5 Energy Cannon 9 | . . . . . . . 1 . 2 . 1 . . 1 . 2 . . . 1 . 1 Ballistic Gun 6 | 1 . . . . 1 3 . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 1 . . . 2 . 1 . 3 . . . 3 3 . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . System Corruption 14 | . . . . . . . . . . . . . 4 . . 10 . . . . . . Parts Lost 129 | . 1 2 4 . . 9 . . 15 6 7 . 9 . 11 2 9 . 4 16 3 31 Power 25 | . . . 2 . . 2 . . 3 . 2 . 2 . 2 1 3 . . 3 . 5 Propulsion 42 | . . 1 1 . . 5 . . 6 3 2 . 3 . 4 . 1 . 4 2 . 10 Utility 33 | . . . . . . 1 . . 2 2 1 . 4 . 3 1 5 . . 8 1 5 Weapon 29 | . 1 1 1 . . 1 . . 4 1 2 . . . 2 . . . . 3 2 11 Highest Loss Streak 19 | . 1 1 3 . . 9 . . 4 6 5 . 3 . 8 1 3 . 4 3 2 19 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Backups 15 | . 3 7 6 10 10 15 18 17 18 17 15 17 17 17 18 18 16 17 17 15 14 14 Power 1 | . 1 2 1 1 1 . . 1 1 2 . . 1 1 3 2 1 1 2 3 2 1 Propulsion 2 | . . 2 1 1 1 2 1 5 3 . . 1 2 1 1 2 7 7 3 4 3 2 Utility 5 | . . . . 1 1 3 7 6 9 8 8 9 6 7 6 5 2 2 4 3 4 7 Weapon 4 | . 1 2 3 5 6 8 8 4 3 6 5 5 5 5 4 5 5 6 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . . . . 2 4 12 3 10 . . 1 3 . 1 4 . . 3 2 . 4 Power 6 | . . . . . 1 . . 1 1 . . . . . 1 1 . . . 1 . . Propulsion 5 | . . . . . . . . . 3 . . . . . . 1 . . . 1 . . Utility 16 | . . . . . . . 1 2 4 . . 1 3 . . . . . 2 . . 3 Weapon 21 | . . . . . 1 4 10 . 2 . . . . . . 2 . . 1 . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 73 85 93 94 95 86 76 83 84 93 85 85 96 97 98 97 95 87 Core 5 | . 8 14 7 9 7 11 10 3 3 . 10 11 11 7 4 2 3 2 . . . . Reactor 5 | . . . . . . . . 7 6 11 . . . 7 8 9 11 10 14 12 13 11 Treads 7 | . 28 28 28 28 21 14 3 . . . . . 10 6 . 2 . . . . . . Leg 18 | . . . . . . 10 31 35 34 23 11 11 6 20 26 25 30 28 27 25 25 23 Device 19 | . 8 13 14 14 6 8 11 17 20 16 16 14 18 21 22 25 26 26 26 28 27 19 Storage 6 | . 16 14 14 14 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 4 | . . . . . 4 11 5 . 3 9 11 9 2 3 . . . 7 9 8 9 14 Protection 1 | . 3 . . . 13 7 4 5 . . . 2 5 5 3 . 1 . . . . . Energy Gun 13 | . 22 28 28 28 3 . 13 11 8 11 11 11 12 13 5 2 13 14 4 12 10 7 Energy Cannon 3 | . . . . . . . 1 5 6 . 4 5 3 1 5 6 1 . 8 3 3 6 Peak Build Rating 219 | 6 12 12 12 14 38 60 94 107 108 97 84 99 108 122 122 129 129 140 167 188 196 219 Average Rating 96 | 4 9 11 10 12 27 48 81 100 98 82 74 83 101 114 107 107 121 133 150 178 175 191 On Entrance 83 | . 6 12 12 9 14 38 60 94 102 97 84 74 99 100 122 89 129 125 140 167 169 177 Avg Prop Armor Cover (%) 4 | . . . . . . 2 5 . 8 . . 8 4 2 3 10 . . . 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 53 50 50 50 78 93 96 114 118 92 104 92 91 119 119 129 114 119 141 155 149 184 Greatest Support 240 | 40 40 40 40 40 80 86 101 111 128 71 51 33 173 168 130 145 145 145 180 180 180 240 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 1 1 2 3 5 . 1 1 . . 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 9 9 7 15 15 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 3 7 6 10 10 17 19 19 19 18 16 18 18 18 18 18 16 17 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 7 6 15 11 20 20 20 20 19 17 20 18 20 19 20 17 20 20 19 20 10 Class Distribution -------------------- 25% | Scavenger-Tank 23% | Scavenger-Gunner 15% | Scavenger-Mutant 12% | Mutant 9% | Scavenger-Skirmisher 5% | Gunner 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Tank | -2/Research Scavenger-Gunner | -2/Quarantine Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Matter Collected 5713 | 146 236 35 20 20 . 540 200 117 669 29 78 . 1077 511 107 440 124 . 219 704 120 321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16840 | . 518 85 178 . . 880 670 567 2601 72 453 . 1505 717 615 1024 516 . 496 2678 313 2952 Parts 597 | . 30 7 13 . . 36 14 1 130 4 11 . 47 16 16 33 14 . 24 60 17 124 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . 13 . . . . . . 4 7 . 39 . 8 . 11 . . . . . Prevented 25 | . . . . . . . . . . . 3 . 20 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Combat Hostiles Destroyed 284 | . 11 4 5 . . 13 10 . 46 5 9 . 17 11 15 17 9 . 9 41 8 54 Guns 113 | . 11 4 5 . . 12 2 . 5 2 4 . 6 6 . 2 7 . 4 26 4 13 Cannons 94 | . . . . . . . 5 . 33 . 2 . 8 1 6 12 1 . 3 5 . 18 AOE 57 | . . . . . . . . . 7 3 2 . 1 . 9 . . . 2 8 4 21 Classes Destroyed 25 | . 3 1 1 . . 3 3 . 7 . . . 2 . 1 1 . . . 2 . 1 Worker 6 | . . . . . . . . . 2 . . . . . . . . . . . . 4 Builder 6 | . 1 . . . . . . . 3 . . . . . . . . . . . . 2 Hauler 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycler 6 | . . . . . . . 1 . 3 . . . . 1 . . . . . . . 1 Mechanic 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Swarmer 61 | . . 3 2 . . 3 4 . 12 5 . . 1 4 4 . 4 . . . 5 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 90 | . 11 1 1 . . 4 4 . 10 . 9 . 4 3 3 11 4 . 6 1 . 18 Brawler 6 | . . . . . . 1 . . . . . . 4 1 . . . . . . . . Duelist 6 | . . . . . . . . . 1 . . . 1 . 2 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . . . 1 . 4 . . . 2 1 2 . 1 . . . . 2 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 9 | . . . . . . 4 . . 2 . . . . . . 1 . . 2 . . . Hunter 18 | . . . . . . . . . 5 . . . 2 . . 2 . . . 3 . 6 Programmer 31 | . . . . . . . 1 . 11 . . . . 2 . 1 . . . 1 3 12 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Wasp 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Thug 6 | . . . . . . . . . . . . . . . 1 . . . . 5 . . Butcher 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fireman 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Troll 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 3 3 2 . . 7 4 . 10 6 5 . 6 5 6 8 4 . 3 7 5 15 Combat Bots Only 13 | . 3 3 2 . . 7 4 . 7 6 5 . 6 5 6 8 4 . 3 7 5 13 Max Kills in Single Turn 6 | . 1 1 1 . . 2 1 . 4 3 1 . 2 1 3 1 1 . 1 4 4 6 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . 2 3 1 . 1 . 3 . . . 1 4 4 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . DD-05H (-2/Research) Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Hostile Shots Fired 2177 | . 78 20 38 . . 164 49 . 269 25 64 . 122 50 84 104 106 . 80 383 33 508 Missed 664 | . 23 6 10 . . 34 13 . 89 2 15 . 27 8 18 47 31 . 24 147 9 161 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1513 | . 55 14 28 . . 130 36 . 180 23 49 . 95 42 66 57 75 . 56 236 24 347 Melee 37 | . . . . . . 3 . . . . . . 4 1 6 . . . . 23 . . Projectile 1476 | . 55 14 28 . . 127 36 . 180 23 49 . 91 41 60 57 75 . 56 213 24 347 AOE 13 | . . . . . . . . . 2 . . . 9 . . . . . . 2 . . Critical Strikes 87 | . . . . . . 3 3 . 5 . 3 . 6 1 10 4 1 . 8 30 1 12 Actively Blocked 51 | . . . . . . . . . . . . . 5 1 10 4 1 . 8 22 . . Part Disruptions 18 | . . . . . . 2 . . 3 . . . . . 4 . . . . 9 . . Damage Taken 29354 | . 629 140 380 . . 2374 698 . 3257 400 812 . 2278 575 1483 1332 1313 84 841 4489 614 7655 Core 3168 | . 148 18 54 . . 160 68 . 230 54 89 . 94 16 134 144 91 42 45 610 22 1149 Absorbed by Shields 2246 | . . . . . . . . . 104 . 232 . 96 248 8 . . . 406 1152 . . Reduced by Siege Mode 203 | . . . . . . . . . . . . . 200 3 . . . . . . . . Redirected to Core 402 | . . . . . . . . . . . . . . . . . . . . . . 402 Redirected to Shielding 174 | . 21 . . . . . . . . . . . 153 . . . . . . . . . Ignored by Resistances 515 | . . . . . . . . . . . . . . . . . 271 . 191 53 . . Regen/Repaired (Parts) 1014 | . . . . . . . . 367 103 . . . . . . 459 . . . 85 . . Core Remaining (%) 59 | 100 . . . 12 . 81 . . . . . . 46 . . . 66 . 93 . 50 28 Volleys Fired 1059 | . 60 8 20 . . 40 43 22 245 6 32 . 84 36 46 75 29 2 25 142 19 125 Largest 4 | . 2 2 2 . . 2 3 1 3 2 3 . 3 3 2 3 3 1 3 4 4 4 Hottest 450 | . 105 105 105 . . 60 255 85 315 450 394 . 259 251 180 301 286 88 308 350 305 363 Shots Fired 2078 | . 119 16 40 . . 80 75 23 274 11 50 . 209 80 50 105 83 2 71 459 49 282 Gun 1297 | . 119 16 40 . . 80 50 7 55 10 41 . 186 66 10 17 79 2 23 347 35 114 Cannon 736 | . . . . . . . 25 16 211 . 7 . 20 14 34 88 4 . 48 104 13 152 Launcher 38 | . . . . . . . . . 8 1 2 . 3 . 6 . . . . 8 1 9 Special 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 89 | . 9 . . . . 80 . . . . . . . . . . . . . . . . Thermal 1771 | . 110 16 40 . . . 75 23 252 10 43 . 102 80 44 105 83 2 71 451 48 216 Explosive 38 | . . . . . . . . . 8 1 2 . 3 . 6 . . . . 8 1 9 Electromagnetic 123 | . . . . . . . . . 14 . 5 . 104 . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Robot Hit Streak 29 | . 18 4 17 . . 15 13 14 9 2 11 . 19 11 9 14 16 . 14 29 15 16 Robot Miss Streak 10 | . 2 1 2 . . 2 3 2 10 3 3 . 4 3 2 4 3 . 4 6 3 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 15 | . . 1 . . . 5 . . . . . . . 3 . . 4 . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . 1 . . 1 . . 1 . 1 Capacitor 329 | . . . . . . . 26 23 172 . . . . 14 36 58 . . . . . . Shots Hit Robots 1290 | . 90 9 30 . . 58 48 20 141 4 37 . 148 55 38 64 59 . 44 278 27 140 Core Hits 673 | . 26 5 8 . . 27 15 4 93 5 19 . 78 14 38 29 21 . 18 145 14 114 Critical Kills 7 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . 2 Critical Strikes 41 | . 2 . . . . 2 8 . 1 . 1 . 3 10 . 2 4 . . 2 1 5 Burn 28 | . 2 . . . . . 7 . . . 1 . 3 6 . 2 4 . . 2 1 . Meltdown 6 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 3 Destroy 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49609 | . 1090 120 366 . . 1299 1146 644 6577 389 1440 . 3569 1469 2308 3030 1580 . 1950 11467 1417 9748 Guns 22209 | . 1090 120 366 . . 1299 655 187 988 63 730 . 2255 1184 109 286 1457 . 467 7004 634 3315 Cannons 15717 | . . . . . . . 491 457 3563 . 250 . 582 285 940 2744 123 . 1159 2133 371 2619 Explosions 11393 | . . . . . . . . . 2015 326 460 . 732 . 1259 . . . 324 2330 412 3535 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 290 | . . . . . . . . . 11 . . . . . . . . . . . . 279 Kinetic 1383 | . 84 . . . . 1299 . . . . . . . . . . . . . . . . Thermal 35009 | . 1006 120 366 . . . 1146 644 4618 63 795 . 2024 1469 1049 3030 1580 . 1950 9508 1005 4636 Explosive 9773 | . . . . . . . . . 1718 326 460 . 693 . 1259 . . . . 1932 412 2973 Electromagnetic 1357 | . . . . . . . . . 230 . 185 . 852 . . . . . . 27 . 63 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1797 | . . . . . . . . . . . . . . . . . . . . . . 1797 Highest Corruption 11 | . . . . . . 8 6 6 7 . . . 5 1 1 11 3 . 2 6 6 2 Average Corruption 3 | . . . . . . 6 5 6 2 . . . 1 1 1 2 3 . 1 5 2 1 Corruption Purged 14 | . . . . . . . . . 9 . . . . . . . . . . . 5 . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . 1 2 9 Effects 188 | . . . . . . 5 1 15 42 . . . 10 . 10 7 17 . 4 72 3 2 Message Errors 48 | . . . . . . 2 1 5 6 . . . 1 . 5 2 2 . . 23 1 . Matter Fused 41 | . . . . . . 3 . 1 7 . . . 4 . 1 3 6 . 1 14 . 1 Heat Flow Errors 18 | . . . . . . . . 2 6 . . . 1 . . . 1 . 2 5 1 . Energy Discharges 20 | . . . . . . . . 1 5 . . . 1 . 1 . 3 . . 9 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . 4 8 . . . 2 . 1 . 2 . . 7 . 1 Data Loss (major) 7 | . . . . . . . . 1 2 . . . . . . 1 . . 1 2 . . Misfires 9 | . . . . . . . . 1 1 . . . 1 . 1 . 1 . . 4 . . Alerts 4 | . . . . . . . . . 2 . . . . . . 1 . . . 1 . . Weapon Failures 11 | . . . . . . . . . 3 . . . . . 1 . 1 . . 5 1 . Overload Shots 7 | . . . . . . . 2 . 2 2 1 . . . . . . . . . . . Overflow Damage 840 | . . . . . . . . . 197 23 . . 19 33 75 66 . . 51 71 25 280 Projectiles 295 | . . . . . . . . . 39 . . . 19 33 34 66 . . 23 67 . 14 Explosions 533 | . . . . . . . . . 158 23 . . . . 41 . . . 28 4 25 254 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 987 | . . . . . . . . . 132 62 91 . 92 . 162 . . . 116 71 57 204 Shots 20 | . . . . . . . . . 3 1 2 . 2 . 4 . . . 2 1 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . . . 2 . . . . . . . . . . . . 11 Kicked 13 | . . . . . . . . . 2 . . . . . . . . . . . . 11 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 114 63 . . . 41 355 314 309 311 246 . 293 315 351 228 160 . 192 274 . 231 Average Temperature 85 | . 36 25 . . . 13 70 151 119 212 92 . 63 73 114 70 35 . 92 102 . 94 Received Heat Transfer 4108 | . 345 36 69 . . 720 105 . 465 . 323 . 84 76 493 126 258 . 63 99 . 846 Effects 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . 6 1 . . . . . . . . Total Turns 152 | . . . . . . . . . . . . . 118 34 . . . . . . . . Longest Duration 49 | . . . . . . . . . . . . . 49 34 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 40 | . . . . . . . . . . . . . . . . . . . . . . 40 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Robots Disrupted 6 | . . . . . . . . . . . . . 5 . . 1 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 5 . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 19 | . . . . . . . 4 . 1 . . . 1 4 . 3 1 . . 2 . 3 Combat Hostiles 17 | . . . . . . . 3 . 1 . . . 1 4 . 3 1 . . 2 . 2 Parts Melted 89 | . 4 1 . . . 2 8 1 19 . 4 . 7 12 1 1 6 . . 9 . 14 Heat Transferred 37551 | . 2499 261 798 . . . 2838 777 5967 111 1247 . 3034 2817 1336 592 2368 . 879 6713 1036 4278 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . 1 . . . . . 2 3 . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Maximum Alert Level 4 | . . . . . . 1 . . 4 . . . . 1 . . . . 1 . 1 4 Low Security (%) 69 | 100 100 100 . . 100 60 100 100 4 . . . . 80 . . . 100 83 100 81 1 Level 1 3 | . . . . . . 39 . . 1 . . . . 19 . . . . 16 . 18 2 Level 2 11 | . . . . . . . . . 41 . . . . . . . . . . . . 34 Level 3 9 | . . . . . . . . . 37 . . . . . . . . . . . . 19 Level 4 6 | . . . . . . . . . 15 . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Peak Influence 1592 | . 103 50 . . 5 283 168 52 1400 . . . . 221 . . . 15 264 148 220 1592 Initial 148 | . . 7 . . . 3 148 52 . . . . . 133 . . . . . 148 74 85 Average 279 | . 37 3 . . . 146 57 5 796 . . . . 156 . . . 1 137 45 163 933 Influence Increases 9282 | . 301 105 168 . 5 370 368 4 2554 110 215 . 579 371 265 361 215 15 279 606 239 2152 Destroy 0b10 Robot/C 5360 | . 220 80 80 . . 260 200 . 1280 100 180 . 400 220 220 340 180 . 180 180 160 1080 Destroy 0b10 Robot/NC 170 | . 10 . . . . . 5 . 75 . . . 20 5 5 . . . . 10 . 40 Destroy Leader 830 | . 62 10 10 . . 50 30 . 262 10 20 . 30 40 10 . 20 . 30 44 10 192 Allied During Kill 379 | . . . 3 . . . . . 331 . . . 39 . . 6 . . . . . . Successful Hack 83 | . 9 . . . 5 . 19 . 50 . . . . . . . . . . . . . Disable Machine 345 | . . . . . . 15 30 . 135 . . . . . . . . 15 . 30 30 90 Destroy Structure 1350 | . . . . . . . 24 4 346 . . . . 16 . . . . 54 312 39 555 Lose Combat Pursuer 765 | . . 15 75 . . 45 60 . 75 . 15 . 90 90 30 15 15 . 15 30 . 195 Influence Decreases 7795 | . 281 125 103 65 . 92 501 154 1154 940 625 160 366 382 467 234 342 15 15 737 229 808 Entered New Map 1616 | . . 13 . 65 . 2 135 98 . 518 109 160 . 80 76 . 127 . . 116 59 58 Time Decay 4622 | . 271 102 93 . . . 366 56 664 362 446 . 236 302 305 176 155 15 . 493 140 440 Lost Part 1130 | . 10 10 10 . . 90 . . 150 60 70 . 90 . 86 20 60 . 15 119 30 310 Lost Ally 427 | . . . . . . . . . 340 . . . 40 . . 38 . . . 9 . . Squads Dispatched 45 | . 4 . . . . 3 1 . 21 . . . 1 1 . . . 1 2 1 . 10 Investigation 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . Extermination 13 | . . . . . . . 1 . 6 . . . . 1 . . . 1 . . . 4 Reinforcement 16 | . 2 . . . . 3 . . 5 . . . . . . . . . 2 1 . 3 Assault 7 | . . . . . . . . . 3 . . . 1 . . . . . . . . 3 Garrison 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Distress Signals 62 | . 1 . . . . . 1 . 3 . . . 43 . . . . . . 8 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 463 | . 22 5 10 . . 17 16 . 69 5 10 . 34 17 16 53 9 . 16 64 12 88 Peak Tracking Total 18 | . 4 3 4 . . 7 5 . 5 5 4 . 7 6 6 10 4 . 7 11 5 18 Tactical Retreats 33 | . . 1 2 . . 3 2 . 3 . 1 . 3 5 1 1 1 . 1 5 . 4 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Traps Triggered 7 | . 3 . . . . . 1 . 1 . . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Machines Disabled 26 | . . . . . . 1 2 . 9 . . . 1 . 1 . . 1 . 3 2 6 Max in Single Turn 2 | . . . . . . 1 1 . 2 . . . 1 . 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Machines Accessed 48 | . 5 . . 2 1 . 7 . 16 . . 7 . 3 2 1 . 1 . 1 2 . Terminals 20 | . 4 . . . 1 . 3 . 8 . . . . 2 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 2 . 3 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 . 2 . . . . . . . . . . 1 . . Total Hacks 128 | . 12 . . 12 3 . 10 . 30 . . 46 . 4 4 1 . 2 . 2 2 . Successful 88 | . 3 . . 12 1 . 5 . 14 . . 46 . . 4 1 . 1 . . 1 . Failed 39 | . 9 . . . 2 . 5 . 15 . . . . 4 . . . 1 . 2 1 . Catastrophic 9 | . 1 . . . . . 1 . 5 . . . . 1 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Manual 29 | . 9 . . . . . 3 . 14 . . . . 2 . . . . . . 1 . Terminals 39 | . 10 . . . 3 . 5 . 15 . . . . 3 . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 2 . 5 . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . 5 . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . 1 . 2 . . . . . . . . . . 2 . . Terminal Hacks 69 | . 2 . . 12 1 . 1 . 1 . . 46 . . 4 1 . 1 . . . . Record 49 | . . . . 12 . . . . . . . 34 . . 3 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Open DSF 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Retrieve Study 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 1 . 4 . . . . . . . . . . . . . Terminals 6 | . 1 . . . . . 1 . 4 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . 1 . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 1 . 5 . 10 . . . . 3 . . . 1 . 1 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . . 1 . 26 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Total Allies 30 | . . 1 . . . . . 20 1 . . . 2 . 2 . . . . 4 . . Largest Group 20 | . . 1 1 . . . . 20 20 . . . 2 . 2 2 . . . 4 . . Highest-Rated Group 750 | . . 31 31 . . . . 750 750 . . . 96 . 78 78 . . . 384 . . Highest-Rated Ally 96 | . . 31 31 . . . . 46 46 . . . 49 . 48 48 . . . 96 . . Initial Warlord ECA Mod 16 | . . . . . . . 9 9 9 9 9 9 8 8 8 8 7 7 7 16 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 244 | . . . 6 . . . . . 165 . . . 31 . . . . . . 42 . . Total Damage 5549 | . . . 84 . . . . . 3188 . . . 791 . . . . . . 1486 . . Kills 30 | . . . 1 . . . . . 22 . . . 4 . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Active Infowar (turns) 7369 | . . . . . . . . . 1584 826 1 . . . . . . 181 475 3368 . 934 Sensors 6429 | . . . . . . . . . 1578 826 1 . . . . . . 181 475 3368 . . Terrain 1431 | . . . . . . . . . 1426 5 . . . . . . . . . . . . Seismic 790 | . . . . . . . . . . . . . . . . . . . . . . 790 Cloaking 783 | . . . . . . . . . . . . . . . . . . . . . . 783 Robot Analysis Total 6 | . 2 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . 2 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Turns Passed 25319 | 64 1175 1375 574 1995 148 427 1096 649 2992 826 1119 582 2750 667 1176 1288 774 214 513 3523 293 1099 Spaces Moved 13346 | 37 404 559 211 828 75 148 701 323 1892 430 394 202 1331 383 724 720 563 174 228 2267 177 575 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Treads 3599 | 33 404 559 211 828 75 72 . . . . . . 1304 113 . . . . . . . . Legs 9622 | . . . . . . 76 701 323 1892 430 394 105 3 270 724 720 563 174 228 2267 177 575 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 121 | . . . . . . . . . . . . 97 24 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 162 116 108 111 110 187 186 162 160 120 120 116 116 116 116 120 120 120 Average Speed 155 | 148 237 240 240 240 177 175 124 150 117 187 260 216 169 131 141 139 116 116 137 120 120 124 Slowest Speed 470 | 160 240 240 240 240 240 243 190 187 186 187 265 265 470 160 190 190 116 116 186 190 120 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 3 72 96 22 55 3 64 19 89 49 53 61 62 89 7 73 78 85 5 84 49 26 23 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 . 3 . . 1 . . . . . . . Known Exits Taken 10 | . . . . . 1 . . . 1 1 1 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . 1 1 . . . 1 . . Scrap Searched 17 | . . 1 1 2 . . . . . 1 2 . 3 . 3 . 4 . . . . . Spaces Dug 118 | . . . . . . . 7 . 56 . . . . 3 . . 1 . 2 15 1 33 Terrain Destroyed 836 | . . . . . . 6 10 2 234 19 39 . 32 7 87 11 1 . 34 146 17 191 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 299 | . . . . . . 6 10 2 89 3 1 . 1 7 7 11 1 . 18 61 6 76 AOE 537 | . . . . . . . . . 145 16 38 . 31 . 80 . . . 16 85 11 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res DSF Res Qua Acc Total 16791 | 43 498 577 240 836 90 242 900 491 2565 441 438 349 1664 499 859 979 618 181 386 2849 230 816 Wait 1527 | . 17 5 3 . . 3 86 109 302 . 3 125 199 41 32 88 12 . 72 359 12 59 Move 13324 | 36 403 558 210 827 74 147 701 322 1891 429 393 201 1330 382 723 719 562 173 227 2266 176 574 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 1 6 1 3 8 2 21 22 6 32 2 3 9 7 11 6 13 2 . 12 14 3 12 Fast Attach 106 | 6 7 . . . 2 10 5 4 6 1 . 2 7 3 1 13 6 2 2 21 6 2 Attach 138 | . . 3 4 . 6 8 7 . 18 3 5 6 7 7 5 13 5 . 5 12 2 22 Detach 21 | . . 1 . . . . 2 . 3 . . 1 . 1 . 9 . . 2 1 . 1 Swap 135 | . 3 1 . 1 2 . 6 7 31 . 2 1 12 6 . 17 1 4 14 14 6 7 Drop 208 | . 2 . . . 4 13 28 14 35 . . 4 11 12 1 32 1 . 22 20 6 3 Fire 1059 | . 60 8 20 . . 40 43 22 245 6 32 . 84 36 46 75 29 2 25 142 19 125 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . 2 . . . . . . . . . . . . 11 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Rewire 59 | . . . . . . . . 7 . . . . 7 . 45 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / DSF) -3/DSF -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 665 | -10/Materials | Derelicts attacked the area 685 | -10/Materials | Discovered new exit (range 13) 897 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Build established: Scavenger-Mutant 1041 | -10/Materials | Discovered new exit (range 15) 1240 | -10/Materials | Entered Mines 1344 | -10/Mines | Discovered new exit (range 5) 1357 | -10/Mines | Identified exit to Materials 1655 | -10/Mines | Discovered exit to Materials (range 15) 2137 | -10/Mines | Learned Materials emergency access door positions 2411 | -10/Mines | Received a Mining Laser from a helpful Derelict 2600 | -10/Mines | Discovered new exit (range 6) 2615 | -10/Mines | Entered Subcaves 2615 | -10/Subcaves | Accompanied by 1 ally 2616 | -10/Subcaves | Approached by a straggling Scientist 2914 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2979 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2980 | -10/Subcaves | Lost 3 parts (2p1w) 3000 | -10/Subcaves | Discovered new exit (range 13) 3085 | -10/Subcaves | Discovered new exit (range 16) 3087 | -10/Subcaves | Core integrity fell below 20% 3189 | -10/Subcaves | Entered Scraptown 3213 | -8/Scraptown | Build established: Mutant 3259 | -8/Scraptown | Visited SPCMW 3326 | -8/Scraptown | Visited Red Mages 3441 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3449 | -8/Scraptown | Learned location of Warlord (-4) 3451 | -8/Scraptown | Learned Research emergency access door positions 3561 | -8/Scraptown | Visited Cave Peace 3636 | -8/Scraptown | Visited TADAMA 4164 | -8/Scraptown | Visited Shadow of the Wyrm 4238 | -8/Scraptown | Discovered new exit (range 5) 4465 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4853 | -8/Scraptown | Visited Symbiants 5184 | -8/Scraptown | Entered Factory 5184 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 5330 | -6/Factory | Identified exit to DSF 5332 | -6/Factory | Entered DSF 5364 | -6/DSF | Additional patrols routed to DSF 5583 | -6/DSF | Sterilization system engaged 5603 | -6/DSF | Ambient heat levels rising (+10) 5618 | -6/DSF | Ambient heat levels rising (+10) 5633 | -6/DSF | Ambient heat levels rising (+10) 5648 | -6/DSF | Ambient heat levels rising (+10) 5650 | -6/DSF | Destroyed 7 combat bots 5657 | -6/DSF | Lost 9 parts (2p5n1u1w) 5663 | -6/DSF | Ambient heat levels rising (+10) 5678 | -6/DSF | Ambient heat levels rising (+10) 5679 | -6/DSF | Discovered new exit (range 15) 5693 | -6/DSF | Ambient heat levels rising (+10) 5708 | -6/DSF | Ambient heat levels rising (+10) 5723 | -6/DSF | Ambient heat levels rising (+10) 5738 | -6/DSF | Ambient heat levels rising (+10) 5753 | -6/DSF | Ambient heat levels rising (+10) 5759 | -6/DSF | Entered Factory 5759 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6062 | -5/Factory | Build established: Scavenger-Gunner 6356 | -5/Factory | Found Quantum Capacitor 6415 | -5/Factory | Build established: Scavenger-Tank 6755 | -5/Factory | Build established: Scavenger-Gunner 6855 | -5/Factory | Sucked down chute 6855 | -5/Factory | Entered Waste 6856 | -5/Waste | Joined by Warlord forces that had cleared the area 7201 | -5/Waste | Discovered new exit (range 12) 7309 | -5/Waste | Found Broken Quantum Capacitor 7504 | -5/Waste | Entered Factory 7504 | -5/Factory | Accompanied by 20 allies 7604 | -5/Factory | Garrison activated, responded to threat 7660 | -5/Factory | Garrison activated, responded to threat 7747 | -5/Factory | Lost 15 allies 7902 | -5/Factory | Destroyed 7 combat bots 7959 | -5/Factory | Spotted B-75 Beast 8120 | -5/Factory | Destroyed B-75 Beast 8149 | -5/Factory | Lost 4 parts (1n2u1w) 8535 | -5/Factory | Build established: Scavenger-Mutant 8536 | -5/Factory | Discovered new exit (range 7) 8545 | -5/Factory | Identified exit to Factory 8588 | -5/Factory | Discovered exit to Factory (range 8) 8704 | -5/Factory | First assault squad dispatched 8865 | -5/Factory | Build established: Scavenger-Gunner 9174 | -5/Factory | Build established: Scavenger-Skirmisher 9974 | -5/Factory | Central database locked down 10318 | -5/Factory | Identified exit to Upper Caves 10439 | -5/Factory | Repaired Adv. Hardlight Generator 10496 | -5/Factory | Entered Upper Caves 10517 | -5/Upper Caves | Met a Warlord Commander 10519 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10527 | -5/Upper Caves | Found Encrypted Comm Array 10542 | -5/Upper Caves | Lost 6 parts (3n2u1w) 10643 | -5/Upper Caves | Identified exit to Upper Caves 10662 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10694 | -5/Upper Caves | Encountered a Warlord checkpoint 11322 | -5/Upper Caves | Entered another Upper Caves area 11381 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 11587 | -5/Upper Caves | Discovered exit to Factory (range 12) 11630 | -5/Upper Caves | Build established: Scavenger-Gunner 12264 | -5/Upper Caves | Encountered a Warlord checkpoint 12430 | -5/Upper Caves | Discovered new exit (range 5) 12432 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12438 | -5/Upper Caves | Identified exit to Zhirov 12441 | -5/Upper Caves | Entered Zhirov 12441 | -5/Zhirov | Discovered new exit (range 3) 12489 | -5/Zhirov | Met Zhirov 12537 | -5/Zhirov | Learned location of Quarantine (-2) 12537 | -5/Zhirov | Learned location of Testing (-3) 12537 | -5/Zhirov | Learned location of Command (-1) 12593 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12633 | -5/Zhirov | Found Alien Artifact 12633 | -5/Zhirov | Identified Integrated Dissipator 12633 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12964 | -5/Zhirov | Found Alien Artifact 13022 | -5/Zhirov | Identified exit to Proximity Caves 13023 | -5/Zhirov | Entered Proximity Caves 13046 | -4/Proximity Caves | Found DCF Scrap (13 items) 13164 | -4/Proximity Caves | Build established: Scavenger-Tank 13732 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14619 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15122 | -4/Proximity Caves | Learned location of 1 exit from Research 15152 | -4/Proximity Caves | Core integrity fell below 50% 15543 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 15562 | -4/Proximity Caves | Lost 5 allies 15773 | -4/Proximity Caves | Entered Factory 15773 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15823 | -4/Factory | Discovered new exit (range 9) 15876 | -4/Factory | Identified exit to Upper Caves 16109 | -4/Factory | Found Quantum Capacitor 16144 | -4/Factory | Discovered new exit (range 15) 16207 | -4/Factory | Identified exit to Research 16440 | -4/Factory | Entered Upper Caves 16453 | -4/Upper Caves | Encountered a Warlord checkpoint 16481 | -4/Upper Caves | Learned Research security intel 16607 | -4/Upper Caves | Ambushed by wild Derelicts 16663 | -4/Upper Caves | Lost 3 parts (2u1w) 16923 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16981 | -4/Upper Caves | Entered an active Warlord outpost 17000 | -4/Upper Caves | Learned location of Extension (-4) 17266 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17309 | -4/Upper Caves | Lost 8 parts (2p4n1u1w) 17394 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17567 | -4/Upper Caves | Build established: Scavenger-Mutant 17616 | -4/Upper Caves | Entered Warlord 17616 | -4/Warlord | Accompanied by 2 allies 17669 | -4/Warlord | System corruption reached 10% 17680 | -4/Warlord | System corruption cleaned by Quarantine Array 17950 | -4/Warlord | Visited the Vortex Lab 17959 | -4/Warlord | Warlord's base attacked by MAIN.C 17968 | -4/Warlord | Build established: Scavenger-Gunner 17969 | -4/Warlord | Found Prototype Energy Gun 17969 | -4/Warlord | Identified Vortex Rifle 17972 | -4/Warlord | Found Vortex Rifle 18110 | -4/Warlord | Met Warlord 18309 | -4/Warlord | Warlord forces counterattacked 18309 | -4/Warlord | Spotted B-90 Cyclops 18318 | -4/Warlord | Build established: Scavenger-Mutant 18364 | -4/Warlord | Lost 6 allies 18391 | -4/Warlord | Spotted B-86 Titan 18415 | -4/Warlord | Spotted Executioner 18418 | -4/Warlord | P-70 Sage assimilated allied P3-DFB(g) 18432 | -4/Warlord | P-70 Sage assimilated allied DZ-XHQ(g) 18490 | -4/Warlord | Spotted Executioner 18495 | -4/Warlord | Lost 23 allies 18507 | -4/Warlord | P-80 Master assimilated allied 4L-Q77(b) 18539 | -4/Warlord | Lost 3 allies 18599 | -4/Warlord | Spotted Striker 18607 | -4/Warlord | Spotted Executioner 18634 | -4/Warlord | Warlord base infiltrated, sounded retreat 18659 | -4/Warlord | Lost 4 allies 18686 | -4/Warlord | Spotted Striker 18693 | -4/Warlord | Destroyed Striker 18769 | -4/Warlord | Destroyed 8 combat bots 18884 | -4/Warlord | Discovered new exit (range 14) 18894 | -4/Warlord | Lost 3 allies 18904 | -4/Warlord | Entered Proximity Caves 18956 | -3/Proximity Caves | Lost 3 parts (1p2u) 18980 | -3/Proximity Caves | Build established: Scavenger-Tank 19168 | -3/Proximity Caves | Lost 3 parts (2p1u) 19352 | -3/Proximity Caves | Spotted B-86 Titan 19478 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19666 | -3/Proximity Caves | Discovered exit to Research (range 9) 19678 | -3/Proximity Caves | Entered Research 19678 | -3/Research | Evolved 2 slots: Utility x2 19679 | -3/Research | Identified exit to Research 19892 | -3/Research | Identified exit to DSF 19892 | -3/Research | Entered DSF 19939 | -3/DSF | Additional patrols routed to DSF 19973 | -3/DSF | Lost 4 parts (4n) 20022 | -3/DSF | Found Quantum Capacitor 20348 | -3/DSF | Sterilization system engaged 20368 | -3/DSF | Ambient heat levels rising (+10) 20383 | -3/DSF | Ambient heat levels rising (+10) 20389 | -3/DSF | Discovered exit to Research (range 14) 20398 | -3/DSF | Ambient heat levels rising (+10) 20405 | -3/DSF | Entered Research 20405 | -2/Research | Warlord forces began assault on 0b10 20405 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20430 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 20430 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 20515 | -2/Research | Research machine network offline 20619 | -2/Research | Met up with Warlord 20752 | -2/Research | Borebot progress halted 20771 | -2/Research | Build established: Tank 20820 | -2/Research | Borebot progress halted 20848 | -2/Research | Spotted B-90 Cyclops 20853 | -2/Research | Destroyed B-90 Cyclops 21114 | -2/Research | Spotted B-90 Cyclops 21131 | -2/Research | Destroyed B-90 Cyclops 21155 | -2/Research | Lost 3 allies 21259 | -2/Research | Met DD-05H 21414 | -2/Research | Spotted Striker 21424 | -2/Research | Attacked by Warlord forces 21441 | -2/Research | Spotted PJ-QXA(K) 21453 | -2/Research | Allies destroyed PJ-QXA(K) 21454 | -2/Research | Attacked by Warlord 21457 | -2/Research | Destroyed DD-05H 21465 | -2/Research | Identified Transdimensional Reconstructor 21465 | -2/Research | Warped through subspace 21485 | -2/Research | Lost 3 parts (1p1u1w) 21494 | -2/Research | Lost 4 allies 21948 | -2/Research | Build established: Skirmisher 22055 | -2/Research | Spotted Striker 22131 | -2/Research | Spotted 55-VBA(L) 22137 | -2/Research | Destroyed 55-VBA(L) 22374 | -2/Research | Build established: Gunner 22631 | -2/Research | Spotted PP-TVB(L) 22642 | -2/Research | Destroyed PP-TVB(L) 22675 | -2/Research | Destroyed 7 combat bots 22681 | -2/Research | Lost 3 parts (1p2w) 23014 | -2/Research | Spotted WR-MZA(L) 23025 | -2/Research | Destroyed WR-MZA(L) 23112 | -2/Research | Spotted SX-XSP(g) 23117 | -2/Research | Destroyed SX-XSP(g) 23135 | -2/Research | Build established: Scavenger-Gunner 23382 | -2/Research | Spotted AH-E0T(H) 23394 | -2/Research | Destroyed AH-E0T(H) 23625 | -2/Research | Borebot progress halted 23661 | -2/Research | Spotted MB-OLJ(H) 23753 | -2/Research | Spotted 19-O9A(B) 23760 | -2/Research | Spotted ON-84C(L) 23769 | -2/Research | Destroyed ON-84C(L) 23917 | -2/Research | Discovered new exit (range 6) 23928 | -2/Research | Entered Quarantine 23940 | -2/Quarantine | Found Alien Artifact 23940 | -2/Quarantine | Identified Phase Armor 24099 | -2/Quarantine | Discovered new exit (range 15) 24154 | -2/Quarantine | Found Prototype Processor 24154 | -2/Quarantine | Identified Exp. Core Analyzer 24219 | -2/Quarantine | Identified exit to Access 24221 | -2/Quarantine | Entered Access 24221 | -1/Access | Evolved 2 slots: Propulsion x2 24320 | -1/Access | Destroyed 13 combat bots 24320 | -1/Access | Lost 3 parts (1p1n1u) 24471 | -1/Access | First assault squad dispatched 24617 | -1/Access | Energy Cycler disabled 24691 | -1/Access | Destroyed 11 combat bots 24699 | -1/Access | Lost 3 parts (1n1u1w) 24818 | -1/Access | Build established: Gunner 24893 | -1/Access | Destroyed 7 combat bots 25156 | -1/Access | Spotted B-99 Colossus 25171 | -1/Access | Destroyed 7 combat bots 25267 | -1/Access | Discovered new exit (range 6) 25300 | -1/Access | Core integrity fell below 50% 25320 | *** | Escaped! Last Messages --------------- 25315_ Myomer Leg destroyed. 25316_ Remote Datajack intercepted. 25317_ Y-72 Warden destroyed. 25317_ Slug penetrates I-47 Archangel. 25317_ I-47 Archangel suffers critical hit (Destroy). 25317_ I-47 Archangel destroyed. 25317_ Penetrated by Slug. 25317_ Critical hit (Destroy). 25317_ Myomer Leg destroyed. 25317_ Penetrated by Slug. 25317_ Slug penetrates Sealed Heavy Doors. 25317_ Critical hit (Burn: +37). 25318_ Enh. Quantum Rifle+ destroyed. 25319_ C-30 ARC bursts open, deploying its payload. 25319_ S-43 Plague unfolds itself. 25319_ Adv. Remote Datajack destroyed. 25319_ Adv. Heat Sink destroyed. 25320_ Phase Gun destroyed. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ###?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #???## #???????##?????????????????????? | | ##??# ########;##########????????????? | | # !#??# ????????????? | | #"% ##?# * BB=% C ????????????? | | #!% "### ########=t*==g ""#?????????????????? | | ##%#""###/#####?????%=%gg%!ss""#?????????????????? | | ?#[### #?????!%g sgss""#?????????????????? | | ?#=#?# #?????#!s T#?????????????????? | | ?#[#?#* " #?????# ""#?????????????????? | | ?#%#?# """ #?????# ""#?????????????????? | | ?#%#?# """ #????## ""##????????????????? | | ?#*#?# " #????# #????????????????? | | ?#%#?# #????## ##????????????????? | | ?# #?# #?????# #?????????????????? | | ?#%#?# * #?????# #?????????????????? | | ?#%#?##########?????# #?????????????????? | | ## ###??????????????# @" #?????????????????? | | #??????????????# "" #?????????????????? | | ##########?????# #?????????????????? | | % % #?????# #?????????????????? | | ## ##### #?????# #?????????????????? | | ## #???# #?????# """""""#?????????????????? | | # ### #???# #?????#"" ?????????????????????????? | | # #?# #???# #???????" ?????????????????????????? | | #?# #???# #???????" ?????""#?????????????????? | | #?# #???# #??????? ????? #?????????????????? | | #?# #???# #??????? ???? #?????????????????? | | ## ##?# #???# #??????? ???? #?????????????????? | | ?# ???# #???# #?????? ??? #?????????????????? | | ?# ???# #???# #?????? ???? #?????????????????? | | ?# ???# #???# #?????? ?? #?????????????????? | | ?# ???# ###?#%##????? ? #?????????????????? | | ?# ???#+#####/#########" #????????????????????? | | ##+#??# % !%** !/[" #????????????????????? | | #??# [=[%! !! %# ########?????????????? | | #??# %=*% # ??????????? | | #### ! %%+ ??????????? | | + + # % ??????????? | | #### #"" ??????????? | | #??# %#"" " """ ???????????? | | #??# """"T"""" #"T """"???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Coolant Potential 100 Energy Generation 86 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 150 Corruption Block 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 33 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Hardlight Generator | 34% | -5/Factory Studied --------- Phase Cannon | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Enh. Quantum Rifle | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Achievements -------------- Doshington Explosive Keycard Challenges ------------ None Game ------ Seed FlightHugeSightfinder Manual? 0 Play Time 04:25:03 Cumulative 175.0 hours Start 2026.08.05 @ 01:36:27 End 2026.08.05 @ 06:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 127 Adventurer 54 Explorer 0 Win Type 0 Total 8 Types 4/0/1/1/0/0/0/1/0/1 Lore% 65 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e23f77f3-050c-48ca-9e91-270253810598