Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 08:55:15 // Halloween2019/Abominations Player: 3.14 Result: Destroyed by Lesser Abomination with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 406 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Location -10/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Aluminum Leg Utility (2) Small Storage Unit Small Storage Unit Weapon (2) Inventory (8) Ion Engine Weapon Shielding Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Small Storage Unit Small Storage Unit Weapon Medium Laser Light Assault Rifle Inventory Ion Engine Aluminum Leg Weapon Shielding Light Armor Plating Beam Rifle Beam Rifle Beam Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 8 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 3 | 2 1 Leg 1 | . 1 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device . | . . Storage 2 | 2 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 3 2 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion . | . . Utility . | . . Weapon 2 | . 2 Highest Loss Streak 1 | . 1 Average Slot Usage (%) 98 | . 98 Engine 14 | . 14 Treads 25 | . 25 Leg 2 | . 2 Storage 28 | . 28 Energy Gun 10 | . 10 Ballistic Gun 16 | . 16 Naked Turns . | . . Heaviest Build 18 | 15 18 Greatest Support 40 | 40 40 Greatest Overweight (x) 5 | 3 5 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 8 | 3 8 Average Carried 4 | 2 5 Final Capacity 8 | 8 8 Final Carried 6 | 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 387 | 296 91 Remotely . | . . Salvage Created 260 | 68 192 Parts 14 | 3 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 2 | 1 1 Recycler 1 | 1 . Abomination 3 | . 3 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 685 | . 685 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 48 | 8 40 Largest 2 | 2 2 Hottest 106 | 40 106 Shots Fired 96 | 16 80 Gun 96 | 16 80 Cannon . | . . Launcher . | . . Special . | . . Kinetic 75 | 16 59 Thermal 21 | . 21 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 9 10 Robot Miss Streak 6 | 3 6 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 66 | 13 53 Core Hits 15 | 3 12 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 584 | 100 484 Guns 583 | 99 484 Cannons . | . . Explosions . | . . Melee . | . . Ramming 1 | 1 . Kinetic 435 | 99 336 Thermal 148 | . 148 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 8 | . 8 Average Corruption 4 | . 4 Corruption Purged . | . . Effects 3 | . 3 Message Errors 2 | . 2 Targeting Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | 1 . Targets Rammed 1 | 1 . Kicked . | . . Crushed . | . . Highest Temperature 770 | . 770 Average Temperature 154 | . 154 Received Heat Transfer 201 | . 201 Effects 20 | . 20 Shutdowns 4 | . 4 Energy Bleed 3 | . 3 Interference 2 | . 2 Matter Decay 2 | . 2 Short Circuit 1 | . 1 Damage (minor) 1 | . 1 Damage (major) 3 | . 3 Damage (core) 4 | . 4 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 146 | . 146 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 10 | 5 10 Average Influence 2 | 1 3 Maximum Alert Level . | . . Low Security (%) 100 | . . Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault 1 | . 1 Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Branch Access Points 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 1 | . 1 Track 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 479 | 106 373 Spaces Moved 183 | 46 137 Core 33 | 22 11 Treads 148 | 24 124 Legs 2 | . 2 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 150 Average Speed 165 | 149 170 Slowest Speed 300 | 200 300 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 18 | 4 32 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 274 | 66 208 Wait 22 | 1 21 Move 183 | 46 137 Hop . | . . Pick Up 9 | 3 6 Fast Attach 8 | 7 1 Attach 3 | . 3 Detach . | . . Swap 1 | 1 . Drop . | . . Fire 48 | 8 40 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Core integrity fell below 50% 438 | -10/Materials | Core integrity fell below 20% 480 | -10/Materials | Destroyed by Lesser Abomination with Light Assault Rifle Last Messages --------------- 00425_ Med. Laser temporarily disabled. 00425_ Beam Rifle temporarily disabled. 00427_ Power failure, Ion Engine shutdown. 00429_ Overheating: Core damaged (-42). 00432_ Power failure, Ion Engine shutdown. 00432_ Overheating: Energy bleed (-51). 00433_ Overheating: Core damaged (-25). 00434_ Overheating: Beam Rifle damaged (-33). 00435_ Overheating: Energy bleed (-35). 00436_ Overheating: Short circuit. 00436_ Lgt. Treads permanently disabled. 00438_ Overheating: Core damaged (-50). 00439_ Power failure, Ion Engine shutdown. 00439_ Overheating: Energy bleed (-38). 00459_ ALERT: Dispatching additional forces to engage threats. 00470_ Zapped by an electromagnetic arc from EM Anomaly. 00477_ Hit by a wave of energy. 00477_ Lgt. Treads ripped off. 00477_ Med. Laser ripped off. 00477_ Beam Rifle ripped off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#"""??????????? | | ??????????????????????????????????#"!!!"?????????? | | ?????????????????????????????????#"" ""????????? | | ?????????????????????????????????# ????????? | | ???????????????????????########??? > ????????? | | ???????????????????????# # ????????? | | ???????????????????????# """ #? ?????????? | | ???????????????????????# % """ #? ?????????? | | ???????????????????????# """ #?# #?????????? | | ???????????????????????# % #?# #?????????? | | ???????????????????????# "Y" #?# #########?? | | ???????????????????????# """ #?# ## !!] #?? | | ???????????????????????# #?# ## ! #?? | | ???????????????????????#####/####### ## #?? | | ????????????????????###### ##### # ####?? | | ????????????????????# # % % #????? | | ????????????????????# # #????? | | ???????????????##???# + #????? | | ?????????????### # # #????? | | ?????????????# # # #????? | | ????????????# # #######[ # ###### ###### | | ?????????? % A @%= ####?????? ## !!# | | ?????????? ####### ##???????## ## !!# | | ???????????? # ##???????# !!# | | ????????????? ## ### # #???????# %!!# | | ?????????????????????# #???????# !!# | | ???A?????????????????# # #???????# !!# | | ?????????????????????# # #???????# ##### | | ?????????????????????# %#???????#######???? | | ???n?????????????????# # ##?????????????????? | | ????????????????## #?? ?# ????????????????? | | #####????????? ??????## ????????????????? | | #???????? ????????? ???????????????? | | ????????? ???????? % ??????????????? | | ?????????? ! #???????# ???????????????? | | ??????###### ! #???????? ?????????????????? | | #?????# # ??????? ???????????????????? | | ####### """ ?????????????????????????????? | | ! %/ """ = ??????????????????????????????? | | ####### %""" # ??????????????????????????????? | | #?????# #?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# """ +?????????????????????????????????? | | ??????# """ #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????#####+####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialMomentumFilter Manual? 0 Play Time 00:07:04 Cumulative 383.4 hours Start 2019.10.31 @ 08:50:31 End 2019.10.31 @ 08:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 681 Rogue 681 Adventurer 0 Explorer 0 Win Type - Total 28 Types 21/0/3/3/1/0/0 Lore% 93 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d32cb476-969d-4d96-93b5-1cb28dc30a49