Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 20:41:09 Player: Rainynight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1336) 1336 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 3832 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 235/250 System Corruption 0% Temperature Cool (16) Movement Rolling (83) Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (2) ------- Medium Laser Particle Cannon > --- INVENTORY (40) --- Light Ion Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery (200) Light Armor Plating High-powered Tractor Beam EM Pulse Gun EM Pulse Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Armored Wheel Improved Heat Sink Large Storage Unit Light Armor Plating High-powered Tractor Beam Army-in-a-Box Chronowheel EM Pulse Gun EM Pulse Gun Medium Laser Particle Cannon Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | . 5 18 4 1 10 Power 3 | . . 2 . . 1 Engine 2 | . . 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | . 3 9 . . 4 Treads 5 | . . 4 . . 1 Leg 7 | . 3 4 . . . Wheel 4 | . . 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 5 . 1 . Device 1 | . . 1 . . . Storage 3 | . 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 3 . . . Artifact . | . . . . . . Weapon 11 | . . 2 4 . 5 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . . 2 2 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 4 . . 7 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility 2 | . . 2 . . . Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 98 88 81 74 Engine 9 | . 14 4 11 11 10 Core 1 | . . 6 . . . Treads 20 | . . 15 33 33 25 Leg 9 | . 28 15 . . . Wheel 2 | . . 1 . . 5 Device 1 | . . 4 . . . Storage 11 | . 14 11 11 11 11 Protection 8 | . 14 16 11 4 . Ballistic Gun 21 | . 28 22 20 22 17 Naked Turns . | . . . . . . Heaviest Build 39 | 14 30 39 36 36 18 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 3 | . 1 3 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 40 | . 15 15 15 40 40 Average Capacity 23 | . 9 15 15 29 40 Most Carried 24 | . 15 15 15 24 19 Average Carried 14 | . 8 14 14 16 18 Final Capacity 40 | 8 15 15 15 40 40 Final Carried 18 | 6 15 14 15 18 15 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Mat Min Exi Min Matter Collected 1213 | 200 225 417 32 . 339 Remotely . | . . . . . . Salvage Created 1353 | . 286 622 80 . 365 Parts 93 | . 23 38 6 . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Combat Hostiles Destroyed 40 | . 7 14 3 . 16 Guns 33 | . 7 14 1 . 11 Cannons 1 | . . . . . 1 AOE 6 | . . . 2 . 4 Classes Destroyed 7 | . 4 1 . . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 3 . . . 8 Grunt 23 | . 4 8 3 . 8 Sentry 6 | . . 6 . . . Best Kill Streak 10 | . 3 3 3 . 10 Combat Bots Only 8 | . 3 3 3 . 8 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Damage Taken 2332 | . 206 960 22 . 1144 Core 434 | . 25 117 16 . 276 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . 17 31 . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 109 | . 26 45 6 . 32 Largest 2 | . 2 2 2 . 2 Hottest 118 | . 40 46 46 . 118 Shots Fired 206 | . 52 90 7 . 57 Gun 189 | . 52 90 2 . 45 Cannon 4 | . . . . . 4 Launcher 13 | . . . 5 . 8 Special . | . . . . . . Kinetic 179 | . 52 90 2 . 35 Thermal 14 | . . . . . 14 Explosive 13 | . . . 5 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 10 17 5 . 14 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 139 | . 31 75 4 . 29 Core Hits 73 | . 13 29 5 . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2878 | . 390 1013 184 . 1291 Guns 1856 | . 390 1003 31 . 432 Cannons 41 | . . . . . 41 Explosions 948 | . . . 149 . 799 Melee . | . . . . . . Ramming 33 | . . 10 4 . 19 Kinetic 1782 | . 390 1003 31 . 358 Thermal 115 | . . . . . 115 Explosive 948 | . . . 149 . 799 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . 6 . 120 Shots 4 | . . . 1 . 3 Rammed 7 | . . 2 1 . 4 Targets Rammed 7 | . . 2 1 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | . . 12 6 . 72 Average Temperature 22 | . . 6 6 . 32 Received Heat Transfer 984 | . 78 402 9 . 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 296 | . . . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Peak Influence 436 | . 272 436 227 . 182 Initial 140 | . . 114 140 . . Average 192 | . 167 275 204 . 113 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 54 | . 57 19 22 . 100 Level 1 44 | . 42 76 77 . . Level 2 1 | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 3 . . 2 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Distress Signals 7 | . 2 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 11 26 3 . 19 Peak Tracking Total 7 | . 4 7 3 . 5 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Mat Min Exi Min Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Machines Accessed 6 | . 1 2 . 2 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 3 . 2 6 Successful 6 | . 1 3 . 2 . Failed 7 | . 1 . . . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 2 1 . 1 . Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Tunnel 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Jun Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Jun Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Mat Min Exi Min Turns Passed 2311 | . 378 681 197 432 623 Spaces Moved 1107 | 1 201 300 110 259 236 Core . | . . . . . . Treads 622 | . . 112 110 259 141 Legs 335 | 1 201 133 . . . Wheels 150 | . . 55 . . 95 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 83 | 120 120 120 160 160 83 Average Speed 145 | 120 132 147 160 160 129 Slowest Speed 190 | 120 190 190 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 1 30 28 27 62 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . . . 50 . 68 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 117 | . . . 50 . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Jun Mat Mat Min Exi Min Total 1613 | . 263 456 123 278 493 Wait 284 | . 15 60 . . 209 Move 1102 | . 200 299 109 258 236 Hop . | . . . . . . Pick Up 43 | . 11 13 2 15 2 Fast Attach 7 | . 1 3 . 1 2 Attach 12 | . . 7 . . 5 Detach 1 | . . 1 . . . Swap 19 | . 4 8 4 . 3 Drop 29 | . 6 18 1 4 . Fire 109 | . 26 45 6 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 2 1 . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Discovered new exit (range 16) 1060 | -9/Materials | Entered Mines 1062 | -9/Mines | Met a Derelict bent on vengeance 1078 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -9/Mines | Learned location of Zion (-7) 1249 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -9/Mines | Discovered new exit (range 5) 1257 | -9/Mines | Entered Exiles 1281 | -9/Exiles | Discovered new exit (range 15) 1301 | -9/Exiles | Met 8R-AWN 1323 | -9/Exiles | Met EX-HEX 1371 | -9/Exiles | Met EX-BIN 1389 | -9/Exiles | Aligned with FarCom system 1390 | -9/Exiles | Given EX-Vault access code 1429 | -9/Exiles | Opened EX-Vault 1441 | -9/Exiles | Found Lightpack 2.0 1482 | -9/Exiles | Found Chronowheel 1486 | -9/Exiles | Found Army-in-a-Box 1519 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1565 | -9/Exiles | Met EX-DEC 1670 | -9/Exiles | Discovered new exit (range 14) 1689 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1689 | -9/Exiles | Entered Mines 1730 | -8/Mines | Build established: Hauler-Mutant 2151 | -8/Mines | Core integrity fell below 50% 2186 | -8/Mines | Core integrity fell below 20% 2225 | -8/Mines | Destroyed 8 combat bots 2234 | -8/Mines | Lost 7 parts (1p4n2w) 2312 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02226_ U-05 Engineer lays Concrete. 02227_ Acquired Imp. Heat Sink. 02228_ U-05 Engineer lays Concrete. 02232_ U-05 Engineer builds a Wall. 02233_ U-05 Engineer lays Concrete. 02235_ Acquired 47 matter. 02235_ U-05 Engineer builds a Wall. 02237_ U-05 Engineer lays Concrete. 02239_ U-05 Engineer builds a Wall. 02239_ U-05 Engineer lays Concrete. 02244_ K-01 Serf collects debris. 02244_ U-05 Engineer builds a Wall. 02261_ Laser Drill disabled. 02264_ Connecting with Terminal... 02264_ Current location identified: Mines 02264_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02284_ K-01 Serf collects debris. 02310_ C-30 ARC bursts open, deploying its payload. 02310_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? #??????? | | ??????????????????????????????# #??????? | | ???????######?????????????????# #??????? | | ???????# ????????????????# #??????? | | ???????#s%s ####???????????# #??????? | | ???????# s @ #???????????# #??????? | | ???????# ## #???????????# #??????? | | ???????# ""???# #???????????# #??????? | | ???????# ?????# #?????????### # ?????? | | ???????# ???????# ########??? # ????? | | ????????????????# g #???? # ##???? | | ????###?????????######## #???## %## ##??? | | ????#T################## #?### =# #??? | | ????# #g#?# = ## #??? | | ????# "" """ """ """ #g#?# # =# #??? | | ????# """ """ """ """ # ### ! ##??? | | ????# """ """ """ """ # ### % ##???? | | ????# # # #???? | | ????# """ """ """ """ #???? | | ????# """ """ """ """ ##???? | | ????# """ """ """ """ ## ## ! ####????? | | ????# ## %* #* #??????? | | ????##################### ## |#%##??????? | | ????????????????????????# ! ! #??????? | | ????????????????????????# ##??????? | | ????????????????????????#### ###???????? | | ???????????????????????????# #?????????? | | ???#########???????????????# #?????????? | | ???# #???????????????# #??????#### | | ???# """ ################# #?###?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableCoordinationStorage Manual? 0 Play Time 00:15:37 Cumulative 339.1 hours Start 2023.11.24 @ 20:28:03 End 2023.11.24 @ 20:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 341 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345cba25-a8ae-406a-b669-dbb05ed28018