Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 11:02:20 Player: iromakkem Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1671) 1671 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3629 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Small Storage Unit Small Storage Unit Medium Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Targeting Computer Particle Charger Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Utility Shielding Particle Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 74 | 7 6 32 29 Power 5 | 1 . 2 2 Engine 1 | 1 . . . Core 4 | . . 2 2 Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads 3 | 2 . . 1 Leg 10 | . 2 6 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 27 | 2 1 10 14 Device 6 | 1 1 2 2 Storage 7 | 1 . . 6 Processor 1 | . . 1 . Hackware . | . . . . Protection 13 | . . 7 6 Artifact . | . . . . Weapon 26 | 2 3 12 9 Energy Gun 6 | 1 2 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 11 | 1 1 4 5 Ballistic Cannon 4 | . . 2 2 Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 22 | . 1 5 16 Power 3 | . . . 3 Propulsion 5 | . . 2 3 Utility 8 | . 1 2 5 Weapon 6 | . . 1 5 Highest Loss Streak 12 | . 1 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 97 83 Engine 5 | . 14 2 . Core 5 | . . 8 8 Treads 5 | . 16 . . Leg 13 | . 11 20 4 Flight 3 | . . . 12 Device 13 | . 12 13 11 Storage 7 | . 14 3 5 Processor 5 | . . 7 8 Protection 9 | . . 17 9 Energy Gun 10 | . 14 10 7 Ballistic Gun 8 | . 13 6 6 Ballistic Cannon 3 | . . 4 4 Peak Build Rating 28 | 7 10 22 28 Average Rating 13 | 5 8 13 23 On Entrance 9 | . 7 10 22 Naked Turns . | . . . . Heaviest Build 42 | 14 17 29 42 Greatest Support 40 | 40 40 23 24 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 6 | 7 8 6 7 Most Carried 10 | 5 8 8 10 Average Carried 6 | 2 7 5 6 Final Capacity 10 | 8 8 5 10 Final Carried 8 | 4 8 5 6 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1657 | 252 274 837 294 Remotely . | . . . . Salvage Created 2228 | 123 369 1312 424 Parts 131 | 4 18 70 39 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 11 28 11 Guns 33 | . 11 17 5 Cannons 12 | . . 7 5 AOE 5 | . . 4 1 Classes Destroyed 12 | 3 2 4 3 Worker 6 | 1 . 4 1 Builder 3 | . . . 3 Tunneler 2 | 2 . . . Hauler 2 | . . 1 1 Recycler 4 | 1 . 3 . Mechanic 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 15 | . 3 6 6 Grunt 23 | . 8 14 1 Duelist 2 | . . 2 . Sentry 6 | . . 6 . Specialist 4 | . . . 4 Best Kill Streak 8 | 2 3 8 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 420 | . 75 168 177 Missed 125 | . 16 57 52 Damage Taken 4271 | . 684 1314 2273 Core 872 | . 176 128 568 Absorbed by Shields 87 | . . 87 . Redirected to Shielding 71 | . . 21 50 Core Remaining (%) 65 | 100 29 68 . Volleys Fired 226 | 9 52 137 28 Largest 3 | 2 2 2 3 Hottest 168 | 60 88 88 168 Shots Fired 410 | 18 104 225 63 Gun 336 | 18 104 182 32 Cannon 63 | . . 36 27 Launcher 11 | . . 7 4 Special . | . . . . Kinetic 221 | 9 52 131 29 Thermal 137 | 9 52 46 30 Explosive 11 | . . 7 4 Electromagnetic 41 | . . 41 . Robot Hit Streak 19 | 6 15 17 19 Robot Miss Streak 5 | 2 2 5 5 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 270 | 11 75 142 42 Core Hits 114 | 4 21 57 32 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 2 | . . 1 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4935 | 139 991 2674 1131 Guns 3143 | 137 987 1636 383 Cannons 929 | . . 545 384 Explosions 849 | . . 485 364 Melee . | . . . . Ramming 14 | 2 4 8 . Kinetic 2484 | 58 520 1497 409 Thermal 1212 | 79 467 308 358 Explosive 822 | . . 458 364 Electromagnetic 403 | . . 403 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 5 | . . 5 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Parts Rejected 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks 13 | . . 5 8 Impact . | . . . . Kinetic 11 | . . 5 6 Secondary 2 | . . . 2 Self-Inflicted Damage 115 | . . 20 95 Shots 5 | . . 1 4 Rammed 2 | . 1 . 1 Targets Rammed 5 | 1 2 1 1 Kicked 2 | . 1 1 . Crushed 1 | 1 . . . Highest Temperature 504 | . 360 504 250 Average Temperature 133 | . 128 155 75 Received Heat Transfer 1006 | . 336 427 243 Effects 12 | . 1 11 . Shutdowns 4 | . . 4 . Energy Bleed 2 | . 1 1 . Interference 4 | . . 4 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 5 | . 2 2 1 Heat Transferred 2801 | 175 1080 769 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 402 | 15 280 402 222 Initial 145 | . 13 . 145 Average 145 | 3 98 176 169 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 68 | 100 87 63 48 Level 1 30 | . 12 35 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 5 4 3 Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 21 45 17 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 10 2 Successful 9 | . 6 3 . Failed 13 | . 5 6 2 Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 23 | . 11 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 3 . Record 3 | . 1 2 . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . 1 1 . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2935 | 108 884 1300 643 Spaces Moved 1325 | 43 485 589 208 Core 11 | 5 . 1 5 Treads 296 | 38 248 . 10 Legs 848 | . 237 567 44 Wheels . | . . . . Hover . | . . . . Flight 170 | . . 21 149 Fastest Speed 50 | 50 120 112 90 Average Speed 157 | 147 140 144 240 Slowest Speed 360 | 160 160 300 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 88 56 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . 51 10 Melee . | . . . . Projectile 5 | . . 3 2 AOE 56 | . . 48 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1789 | 68 588 838 295 Wait 72 | . 30 41 1 Move 1323 | 43 484 588 208 Hop . | . . . . Pick Up 49 | 9 8 17 15 Fast Attach 23 | 2 4 7 10 Attach 45 | 5 2 20 18 Detach 7 | . . 2 5 Swap 6 | . . 5 1 Drop 34 | . 6 20 8 Fire 226 | 9 52 137 28 Melee . | . . . . Ram 1 | . . . 1 Kick 2 | . 1 1 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Core integrity fell below 50% 971 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Utility x2 1256 | -9/Materials | Discovered new exit (range 15) 1417 | -9/Materials | Lost 3 parts (2n1u) 1853 | -9/Materials | Central database locked down 1909 | -9/Materials | Discovered new exit (range 6) 1965 | -9/Materials | Build established: Scavenger-Mutant 2068 | -9/Materials | Discovered new exit (range 16) 2293 | -9/Materials | Entered another Materials area 2293 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2852 | -8/Materials | Lost 4 parts (1p2u1w) 2892 | -8/Materials | Core integrity fell below 50% 2920 | -8/Materials | Core integrity fell below 20% 2936 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02908_ K-01 Serf collects debris. 02910_ Penetrated by Slug. 02912_ Slug penetrates Wall. 02912_ Acquired Imp. Signal Interpreter. 02913_ Nuclear Core destroyed. 02919_ Penetrated by Slug. 02920_ K-01 Serf collects debris. 02920_ Penetrated by Slug. 02923_ K-01 Serf collects debris. 02923_ Acquired Hvy. Assault Rifle. 02923_ Penetrated by Slug. 02923_ Utility Shielding destroyed. 02923_ Targeting Computer destroyed. 02924_ Slug penetrates Wall. 02926_ Penetrated by Slug. 02927_ K-01 Serf collects debris. 02927_ Acquired Hpw. Shotgun. 02930_ K-01 Serf collects debris. 02931_ Acquired Hvy. Armor Plating. 02933_ Acquired 3 matter. 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