Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 22:36:51

Player: Byrnorthil

Result: Destroyed by 11-DVC(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (716)      716
Prototype IDs (15)         300
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1556

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     159/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
            Ion Engine
>           --- PROPULSION (2) ---
      Light Treads
     Spiked Treads
>           --- UTILITY (2) ------
      Large Storage Unit
  Makeshift Light Armor Plating
>           --- WEAPON (2) -------
      Light Cannon
            Ripper
>           --- INVENTORY (15) ---
      Light Treads
      Light Treads
      Light Treads
            Cargo Legs
   Improved Terrain Scanner
  Makeshift Light Armor Plating
  Makeshift Light Armor Plating
            Hacking Suite
  Makeshift Hacking Suite
  Makeshift System Shield
            Powered Cannon
            Battle Cannon

 Peak State 
------------
>           --- POWER ------------
            Ion Engine
>           --- PROPULSION -------
     Spiked Treads
     Spiked Treads
>           --- UTILITY ----------
      Large Storage Unit
  Makeshift Light Armor Plating
>           --- WEAPON -----------
            Battle Cannon
            Ripper
>           --- INVENTORY --------
            Ion Engine
      Light Treads
      Light Treads
      Light Treads
      Light Treads
            Cargo Legs
   Improved Terrain Scanner
  Makeshift Light Armor Plating
            Hacking Suite
  Makeshift Hacking Suite
  Makeshift System Shield
      Light Cannon
      Light Cannon
      Light Cannon
[Rating: 20]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Light Cannon
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             52   | 9   9   34  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 4   2   5   
    Treads                 9    | 2   2   5   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  13   | 2   1   10  
    Device                 5    | 1   .   4   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             6    | .   .   6   
    Artifact               .    | .   .   .   
  Weapon                   25   | 2   5   18  
    Energy Gun             1    | .   .   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       13   | .   4   9   
    Launcher               .    | .   .   .   
    Special Weapon         3    | .   1   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        5    | .   .   5   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   13   | .   14  13  
  Treads                   26   | .   22  28  
  Leg                      1    | .   5   .   
  Device                   10   | .   14  9   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   4   
  Ballistic Gun            1    | .   3   .   
  Ballistic Cannon         19   | .   24  16  
  Special Weapon           3    | .   .   4   
  Slashing Weapon          3    | .   .   5   
Peak Build Rating          20   | 9   11  20  
  Average Rating           13   | 4   10  14  
  On Entrance              6    | .   9   11  
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 14  32  35  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   13  15  
  Most Carried             15   | 7   15  15  
  Average Carried          13   | 4   11  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 7   15  14  

 Class Distribution 
--------------------
 86% | Mutant
 13% | Derelict-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1262 | 226 526 510 
  Remotely                 .    | .   .   .   
Salvage Created            630  | 19  476 135 
  Parts                    38   | 4   29  5   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      3    | .   .   3   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   12  8   
  Melee                    2    | .   .   2   
  Cannons                  18   | .   12  6   
Classes Destroyed          8    | 1   6   1   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  4    | .   4   .   
  Grunt                    8    | .   8   .   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 1   4   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        137  | .    64   73   
  Missed                   37   | .    16   21   
Damage Taken               1663 | .    477  1186 
  Core                     262  | .    99   163  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              103  | 2    58   43   
  Largest                  2    | 2    2    2    
  Hottest                  135  | 40   135  100  
Shots Fired                188  | 4    114  70   
  Gun                      20   | 4    16   .    
  Cannon                   160  | .    95   65   
  Launcher                 .    | .    .    .    
  Special                  8    | .    3    5    
  Kinetic                  180  | 4    111  65   
  Thermal                  8    | .    3    5    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         24   | 3    12   24   
  Robot Miss Streak        6    | .    6    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           130  | 3    63   64   
  Core Hits                35   | 2    20   13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         8    | .    5    3    
    Destroy                1    | .    1    .    
    Blast                  6    | .    4    2    
    Sever                  1    | .    .    1    
Melee Attacks              19   | .    .    19   
  Impact                   .    | .    .    .    
  Slashing                 19   | .    .    19   
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2464 | 30   1103 1331 
  Guns                     84   | 30   54   .    
  Cannons                  2114 | .    1048 1066 
  Explosions               .    | .    .    .    
  Melee                    248  | .    .    248  
  Ramming                  18   | .    1    17   
  Kinetic                  2198 | 30   1102 1066 
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 248  | .    .    248  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            20   | .    20   .    
  Projectiles              20   | .    20   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 26   | .    15   11   
  Impact                   .    | .    .    .    
  Kinetic                  26   | .    15   11   
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   5    | .    1    4    
Targets Rammed             5    | .    1    4    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        174  | .    174  .    
  Average Temperature      43   | .    43   .    
  Received Heat Transfer   429  | .    195  234  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             267  | 5   267 .   
  Initial                  3    | .   3   .   
  Average                  111  | .   121 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         96   | 100 96  .   
  Level 1                  3    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   26  15  
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        7    | .   3   4   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             2    | .   2   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   5   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   18  3   
  Successful               15   | .   12  3   
  Failed                   6    | .   6   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   17   | .   15  2   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   9   3   
  Record                   2    | .   .   2   
  Robot Analysis           6    | .   6   .   
  Prototype ID Bank        2    | .   2   .   
  Reprogram Traps          1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       5    | .   5   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3189 | 109  1136 1944 
Spaces Moved               1658 | 54   561  1043 
  Core                     1    | 1    .    .    
  Treads                   1528 | 45   440  1043 
  Legs                     129  | 8    121  .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  160  
  Average Speed            157  | 152  154  160  
  Slowest Speed            240  | 160  240  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       47   | 5    83   54   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             19   | .    .    19   
Spaces Dug                 2    | .    .    2    
Terrain Destroyed          2    | .    .    2    
  Melee                    2    | .    .    2    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1989 | 73   715  1201 
  Wait                     91   | 2    57   32   
  Move                     1656 | 53   560  1043 
  Hop                      .    | .    .    .    
  Pick Up                  32   | 7    17   8    
  Fast Attach              12   | 7    1    4    
  Attach                   8    | .    2    6    
  Detach                   2    | .    .    2    
  Swap                     33   | 2    6    25   
  Drop                     27   | .    13   14   
  Fire                     103  | 2    58   43   
  Melee                    19   | .    .    19   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    5    | .    1    4    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     1    | .    .    1    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
  110 | -11/Scrapyard | Entered Materials
  176 | -10/Materials | Discovered new exit (range 8)
  311 | -10/Materials | Build established: Mutant
  379 | -10/Materials | Discovered new exit (range 16)
  910 | -10/Materials | Discovered new exit (range 11)
 1240 | -10/Materials | Discovered new exit (range 3)
 1246 | -10/Materials | Entered Subcaves
 1247 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1686 | -10/Subcaves  | Learned location of Zion (-7)
 1686 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1712 | -10/Subcaves  | Discovered new exit (range 11)
 2010 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 2057 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 2101 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Sword
 2102 | -10/Subcaves  | Shifting Twisted Machinery released Ripper
 2697 | -10/Subcaves  | Visited 4L-MR0's lab
 2714 | -10/Subcaves  | Found Cargo Legs
 2868 | -10/Subcaves  | Discovered new exit (range 15)
 2896 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2900 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 3046 | -10/Subcaves  | A Subdweller sparked back to life
 3077 | -10/Subcaves  | Core integrity fell below 50%
 3108 | -10/Subcaves  | Found Powered Cannon
 3183 | -10/Subcaves  | Core integrity fell below 20%
 3190 | -10/Subcaves  | Destroyed by 11-DVC(R) with Subdweller Machine Gun

 Last Messages 
---------------
03046_ O9-8GA(R) creaks and sparks as it begins
  to move.
03072_ H8-IDM(R) knocked back.
03078_ O9-8GA(R) knocked back.
03087_ Ion Engine destroyed.
03094_ Destroyed Scrap Shield.
03094_ O9-8GA(R) destroyed.
03097_ H8-IDM(R) affixes Scrap Shield Fragment
  to Scrap Shield.
03099_ H8-IDM(R) knocked back.
03099_ H8-IDM(R) destroyed.
03103_ Dropped Lgt. Cannon.
03108_ Acquired Powered Cannon.
03109_ Acquired 37 matter.
03111_ Acquired 5 matter.
03112_ Acquired 12 matter.
03131_ Spk. Treads destroyed.
P3-FW0(R) emerges from concealment.
03151_ RO-BFO(R) knocked back. <x2>
03163_ RO-BFO(R) destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CombatMappingMicrothruster
  Manual?         0
Play Time         00:40:07
  Cumulative      112.1 hours
  Start           2024.12.25 @ 21:58:01
  End             2024.12.25 @ 22:36:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           34
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          56
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3e699958-be09-4252-9f56-bd0bc29980cd