Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:35:33 Player: lav Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (646) 646 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1961 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 98/100 System Corruption 5% Temperature Warm (124) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Improved Flight Unit Cooling System High-capacity Storage Unit Large Matter Pod (150) Sensor Array Signal Interpreter Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Spread Laser Mini Grenade Launcher > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Cooling System High-capacity Storage Unit Large Matter Pod Sensor Array Signal Interpreter Terrain Scan Processor Medium Laser Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 8 18 15 . Power 7 | 2 2 3 . Engine 7 | 2 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 6 | . 4 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 4 . Device 2 | . . 2 . Storage 5 | 1 3 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 16 | 3 7 6 . Energy Gun 6 | . 3 3 . Energy Cannon . | . . . . Ballistic Gun 9 | 3 4 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 5 12 1 Power 5 | . 1 4 . Propulsion 5 | . 2 2 1 Utility 3 | . . 3 . Weapon 5 | . 2 3 . Highest Loss Streak 10 | . 5 9 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 93 . Engine 15 | . 12 19 . Leg 22 | . 22 20 . Wheel 2 | . 3 . . Device 4 | . . 10 . Storage 12 | . 14 11 . Processor 2 | . 3 . . Protection 7 | . 6 9 . Energy Gun 11 | . 12 10 . Ballistic Gun 13 | . 15 10 . Naked Turns . | . . . . Heaviest Build 32 | 14 24 32 12 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 3 | . 2 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 7 Average Carried 8 | 2 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 7 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1020 | 293 432 295 . Remotely 109 | . . 109 . Salvage Created 967 | 98 409 460 . Parts 71 | 1 26 44 . Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 9 13 . Guns 18 | . 9 9 . AOE 4 | . . 4 . Classes Destroyed 7 | 1 4 2 . Worker 1 | . . 1 . Builder 2 | . . 2 . Hauler 3 | . 1 2 . Recycler 2 | 1 . 1 . Watcher 5 | . 2 3 . Swarmer 11 | . 3 8 . Grunt 11 | . 6 5 . Best Kill Streak 6 | 1 5 6 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 255 | . 66 179 10 Missed 72 | . 20 52 . Damage Taken 2388 | 3 549 1710 126 Core 504 | . 100 363 41 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 99 | 5 49 44 1 Largest 2 | 1 2 2 1 Hottest 95 | 20 70 95 50 Shots Fired 186 | 5 92 88 1 Gun 179 | 5 92 81 1 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic 105 | 5 59 41 . Thermal 40 | . 33 6 1 Explosive 7 | . . 7 . Electromagnetic 34 | . . 34 . Robot Hit Streak 15 | 3 15 6 6 Robot Miss Streak 5 | 2 2 5 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 96 | 3 57 35 1 Core Hits 61 | 2 23 35 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 2 | . 2 . . Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2167 | 44 707 1403 13 Guns 1207 | 38 707 449 13 Cannons . | . . . . Explosions 954 | . . 954 . Melee . | . . . . Ramming 6 | 6 . . . Kinetic 740 | 38 448 254 . Thermal 412 | . 259 140 13 Explosive 859 | . . 859 . Electromagnetic 150 | . . 150 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 2 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | 3 . 118 . Shots 5 | . . 5 . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 174 196 177 Average Temperature 48 | . 40 51 121 Received Heat Transfer 858 | . 258 531 69 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 948 | . 829 82 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 322 | 5 199 322 75 Initial 75 | . 3 . 75 Average 107 | 1 93 152 71 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 75 100 Level 1 9 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 16 30 3 Peak Tracking Total 8 | . 8 8 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . . 5 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 7 10 . Successful 9 | . 5 4 . Failed 8 | . 2 6 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . 2 . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1597 | 141 833 617 6 Spaces Moved 944 | 147 538 255 4 Core 15 | 3 9 3 . Treads . | . . . . Legs 717 | . 461 252 4 Wheels 212 | 144 68 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 127 | 79 115 180 120 Slowest Speed 200 | 80 150 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 5 64 30 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 72 . Melee . | . . . . Projectile . | . . . . AOE 72 | . . 72 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1152 | 162 662 323 5 Wait 30 | . 30 . . Move 941 | 146 537 254 4 Hop . | . . . . Pick Up 26 | 2 19 5 . Fast Attach 10 | 6 . 4 . Attach 13 | . 6 7 . Detach 1 | . . 1 . Swap 18 | 2 12 4 . Drop 13 | . 9 4 . Fire 99 | 5 49 44 1 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Lost 5 parts (1p2n2w) 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Discovered new exit (range 7) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1535 | -9/Materials | Crushed by falling debris 1537 | -9/Materials | Discovered new exit (range 9) 1570 | -9/Materials | Core integrity fell below 50% 1584 | -9/Materials | Core integrity fell below 20% 1592 | -9/Materials | Entered Mines 1598 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01574_ Acquired 5 matter. 01574_ U-05 Engineer lays Concrete. 01574_ G-34 Mercenary destroyed. 01574_ U-05 Engineer lays Concrete. 01575_ Mni. Grenade Launcher destroyed. 01576_ U-05 Engineer builds a Wall. 01578_ Hpw. Tractor Beam destroyed. 01579_ U-05 Engineer builds a Wall. 01579_ U-05 Engineer lays Concrete. 01580_ U-05 Engineer builds a Wall. 01583_ U-05 Engineer lays Concrete. 01583_ U-05 Engineer builds a Wall. 01588_ G-34 Mercenary destroyed. 01590_ Acquired Prototype Flight Unit. 01591_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01594_ System corrupted: Heat flow error (+164). 01596_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????? ??????????????? | | ???????????????????? ????????? ????????????? | | ???????????????????? ????????? ????????????? | | ???????????????????? #???????? ???????????? | | ????????????????????# #??????? ???????????? | | ????????????????????# #?????? ??????????? | | ????????????????????# #?????? ??????????? | | ????????????????????# #????? #??????????? | | ????????????????????# #???? #???????????? | | ???????????????????## #??? ##??????????? | | ??????????????????## #??# #??????????? | | ???????????????#### g ### ????????? | | ???????????????# gg @ #???????????????? | | ??????????????# ##???????????????? | | ??????????????# #### ####????????????????? | | ??????????????## ##??? #???????????????????? | | ???????????????### #????? #???????????????????? | | ?????????????????## ##?????? ???????????????????? | | ??????????????????###????????? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed OpticalScanPick Manual? 0 Play Time 00:20:44 Cumulative 2.6 hours Start 2024.04.27 @ 02:04:18 End 2024.04.27 @ 21:35:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de0e5517-7fcc-431d-a32b-ee4e55f89424