Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 16:05:28 Player: Rockstar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1343) 1343 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3412 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 15/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads Relay Coupler [Swarmer] (16) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Storage Unit Dynamic Insulation System Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 42 | 6 3 1 . 32 Power 8 | 1 1 . . 6 Engine 7 | 1 1 . . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 6 | 2 . . . 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 1 . 13 Device 6 | . 1 . . 5 Storage 3 | 1 . . . 2 Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 12 | 2 1 . . 9 Energy Gun 3 | 2 . . . 1 Energy Cannon 8 | . 1 . . 7 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 12 | . . . . 12 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 8 Power 1 | . 1 1 1 1 Propulsion . | 1 1 . . 1 Utility 2 | . 1 4 4 2 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 16 | . 5 3 . 8 Power 1 | . . . . 1 Propulsion 3 | . 2 . . 1 Utility 6 | . 3 . . 3 Weapon 6 | . . 3 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 93 100 99 97 Engine 10 | . 14 14 14 8 Treads 21 | . 28 28 28 17 Device 18 | . 8 14 13 22 Storage 10 | . 14 14 14 9 Processor 3 | . . . . 5 Hackware 2 | . . . . 3 Protection 8 | . . . . 12 Energy Gun 5 | . 18 14 14 . Energy Cannon 15 | . 9 14 14 16 Peak Build Rating 35 | 6 10 10 10 35 Average Rating 22 | 5 8 10 9 30 On Entrance 7 | . 6 10 10 10 Naked Turns . | . . . . . Heaviest Build 42 | 12 16 16 16 42 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 4 8 8 8 10 Average Carried 7 | 2 6 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 4 8 8 7 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 670 | 195 95 . 14 366 Remotely . | . . . . . Salvage Created 1454 | . 277 . 58 1119 Parts 77 | . 12 . 3 62 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 35 | . 5 . 1 29 Guns 2 | . 1 . 1 . Cannons 24 | . 4 . . 20 AOE 7 | . . . . 7 Classes Destroyed 8 | . 2 . 1 5 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Hauler 1 | . 1 . . . Mechanic 1 | . . . . 1 Swarmer 10 | . . . . 10 Grunt 18 | . 5 . . 13 Duelist 2 | . . . . 2 Sentry 5 | . . . 1 4 Best Kill Streak 6 | . 4 . 1 6 Combat Bots Only 4 | . 3 . 1 4 Max Kills in Single Turn 5 | . 1 . 1 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 264 | . 16 . 10 238 Missed 70 | . 4 . 1 65 Hits 194 | . 12 . 9 173 Melee 16 | . . . . 16 Projectile 178 | . 12 . 9 157 Critical Strikes 17 | . . . . 17 Damage Taken 3212 | . 154 . 132 2926 Core 632 | . 67 . 13 552 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . . 68 . Volleys Fired 98 | . 13 . 4 81 Largest 2 | . 2 . 2 2 Hottest 150 | . 110 . 110 150 Shots Fired 186 | . 26 . 8 152 Gun 17 | . 13 . 4 . Cannon 161 | . 13 . 4 144 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic . | . . . . . Thermal 178 | . 26 . 8 144 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 . 4 12 Robot Miss Streak 3 | . 2 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 132 | . 19 . 5 108 Core Hits 69 | . 11 . 2 56 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3995 | . 300 . 72 3623 Guns 161 | . 124 . 37 . Cannons 2807 | . 176 . 35 2596 Explosions 1011 | . . . . 1011 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic . | . . . . . Thermal 2968 | . 300 . 72 2596 Explosive 1011 | . . . . 1011 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . . . . 109 Projectiles 109 | . . . . 109 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . . . 115 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . 237 . . 312 Average Temperature 102 | . 87 . . 106 Received Heat Transfer 1446 | . 87 . 45 1314 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 7 | . 3 . . 4 Heat Transferred 4831 | . 740 . 185 3906 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 71 | 100 100 100 . 59 Level 1 18 | . . . . 26 Level 2 10 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 550 | . 143 39 . 550 Initial 39 | . . 39 . . Average 138 | . 67 6 . 186 Influence Increases 1202 | . 173 . 20 1009 Destroy 0b10 Robot/C 700 | . 100 . 20 580 Destroy 0b10 Robot/NC 30 | . 5 . . 25 Destroy Leader 132 | . 22 . . 110 Successful Hack 7 | . . . . 7 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 78 | . 1 . . 77 Lose Combat Pursuer 105 | . 45 . . 60 Influence Decreases 694 | . 70 103 20 501 Entered New Map 64 | . . 64 . . Time Decay 510 | . 70 39 20 381 Lost Part 120 | . . . . 120 Squads Dispatched 10 | . 2 . . 8 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 . 1 42 Peak Tracking Total 7 | . 7 . 1 6 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 2 1 . 5 Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 1 . 10 Successful 4 | . . 1 . 3 Failed 12 | . 5 . . 7 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 11 | . 5 . . 6 Terminals 15 | . 5 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 . 3 Open Door 1 | . . 1 . . Alert Level 1 | . . . . 1 Patrol Status 1 | . . . . 1 Recall Assault 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . . 5 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 550 | . . . . 550 Sensors 550 | . . . . 550 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2045 | 73 231 278 144 1319 Spaces Moved 905 | 40 110 166 78 511 Core 3 | 3 . . . . Treads 902 | 37 110 166 78 511 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 167 | 151 160 160 160 173 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 27 32 12 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . . . 86 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 70 | . . . . 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1251 | 49 142 180 90 790 Wait 131 | . 2 6 7 116 Move 901 | 39 109 165 77 511 Hop . | . . . . . Pick Up 34 | 4 8 4 . 18 Fast Attach 16 | 6 2 . . 8 Attach 18 | . . . 1 17 Detach 3 | . 1 . 1 1 Swap 18 | . 1 1 . 16 Drop 30 | . 6 4 . 20 Fire 98 | . 13 . 4 81 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 355 | -10/Mines | Found a hidden stash of uninstalled traps 407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 501 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 565 | -10/Mines | Discovered new exit (range 9) 582 | -10/Mines | Identified exit to Subcaves 583 | -10/Mines | Entered Subcaves 584 | -10/Subcaves | Approached by a straggling Scientist 710 | -10/Subcaves | Discovered new exit (range 11) 727 | -10/Subcaves | Entered Materials 727 | -8/Materials | Evolved 4 slots: Utility x4 1730 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Lost 4 parts (1n2u1w) 1882 | -8/Materials | Core integrity fell below 50% 2042 | -8/Materials | Core integrity fell below 20% 2046 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Recall(Assault) Establishing remote squad link... Recalled assault squad 9IB92OQR42. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. I-25 Savior unfolds itself. Arm. Treads severed. Destroyed Hvy. Laser. Lgt. Angular Momentum Engine severed. Imp. Heat Sink destroyed. Lgt. Nuclear Core severed. L-31 Rogue destroyed. Lgt. Treads severed. Hvy. Particle Cannon severed. Imp. Heat Sink destroyed. Hvy. Particle Cannon severed. Lgt. Treads destroyed. Lgt. Ion Engine destroyed. Imp. Heat Sink destroyed. Rocket Launcher destroyed. 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""" ? # ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSmartbombModule Manual? 0 Play Time 00:28:11 Cumulative 69.1 hours Start 2025.07.13 @ 15:37:16 End 2025.07.13 @ 16:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 56 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7844d9a-deeb-4a30-a4e1-2cbc5d1ec45d