Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 00:30:22 Player: Magician Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (264) 264 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1234 Bonus ------- None Cogmind --------- Core Integrity 124/400 Matter 296/400 Energy 11/100 System Corruption 0% Temperature Cool (46) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Matter Pod Visual Processing Unit ECM Suite > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Medium Laser Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device ECM Suite Storage Medium Matter Pod Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 5 5 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes 1 | . . 1 Average Backups 3 | 1 3 3 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 84 | . 86 75 Engine 12 | . 13 9 Treads 26 | . 27 18 Device 1 | . . 8 Storage 10 | . 10 11 Processor 6 | . 5 11 Energy Gun 6 | . 4 14 Ballistic Gun 10 | . 12 . Special Weapon 8 | . 9 3 Peak Build Rating 11 | 5 8 11 Average Rating 6 | 3 6 8 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 6 10 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 356 | 199 157 . Remotely . | . . . Salvage Created 188 | . 106 82 Parts 18 | . 9 9 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Guns 8 | . 1 7 Cannons 3 | . 3 . Classes Destroyed 4 | . 3 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . . 7 Grunt 4 | . 4 . Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 19 91 Missed 18 | . 4 14 Hits 92 | . 15 77 Projectile 92 | . 15 77 Critical Strikes 2 | . . 2 Damage Taken 984 | . 168 816 Core 296 | . 20 276 Absorbed by Shields . | . . . Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 96 | 100 92 . Volleys Fired 61 | . 32 29 Largest 2 | . 2 2 Hottest 140 | . 120 140 Shots Fired 84 | . 42 42 Gun 65 | . 25 40 Cannon . | . . . Launcher . | . . . Special 19 | . 17 2 Kinetic 25 | . 25 . Thermal 53 | . 17 36 Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 6 | . 4 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 49 | . 18 31 Core Hits 29 | . 10 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 655 | . 252 403 Guns 507 | . 108 399 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 108 | . 108 . Thermal 488 | . 144 344 Explosive . | . . . Electromagnetic 55 | . . 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 427 | . 149 427 Average Temperature 107 | . 50 159 Received Heat Transfer 267 | . 90 177 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1091 | . 300 791 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 76 | . 30 76 Initial . | . . . Average 7 | . 4 25 Influence Increases 318 | . 127 191 Destroy 0b10 Robot/C 220 | . 80 140 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 44 | . 24 20 Successful Hack 3 | . 3 . Disable Machine 15 | . . 15 Destroy Structure 6 | . 5 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 297 | . 127 170 Time Decay 197 | . 117 80 Lost Part 100 | . 10 90 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 ECM-based Alert Blocks 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 611 | . 408 203 Optics 611 | . 408 203 ECM 152 | . . 152 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1260 | 75 982 203 Spaces Moved 581 | 50 470 61 Core 17 | 17 . . Treads 564 | 33 470 61 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 122 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 59 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 6 | . 5 1 Melee . | . . . Projectile 6 | . 5 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 812 | 64 629 119 Wait 132 | 4 108 20 Move 579 | 49 469 61 Hop . | . . . Pick Up 17 | 6 9 2 Fast Attach 3 | . 2 1 Attach 16 | 5 7 4 Detach 2 | . 1 1 Swap . | . . . Drop 1 | . 1 . Fire 61 | . 32 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 18) 1000 | -10/Materials | Repaired Mining Laser 1048 | -10/Materials | Discovered new exit (range 5) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Utility x2 1160 | -9/Materials | Lost 3 parts (1p2w) 1254 | -9/Materials | Core integrity fell below 50% 1261 | -9/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M005. 01202_ S-10 Pest suffers critical hit (Burn). 01202_ S-10 Pest destroyed. 01203_ Lgt. Treads destroyed. 01208_ Flight Unit melted. 01208_ S-10 Pest destroyed. 01208_ Switching to secondary target: S-10 Pest. 01213_ Power failure, Lgt. Ion Engine shutdown. 01219_ Critical hit (Burn: +37). 01220_ W-16 Scout sends out distress signal. 01225_ K-01 Serf collects debris. 01232_ S-10 Pest destroyed. 01235_ Material Processor disabled. 01238_ Lgt. Ion Engine destroyed. 01247_ Spread Laser destroyed. 01249_ Particle Gun destroyed. 01250_ ECM Suite destroyed. 01256_ W-16 Scout suffers critical hit (Burn). 01256_ W-16 Scout destroyed. 01259_ Lgt. Treads destroyed. 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""" ??????????????????????????????? | | ???# """ ??????????????????????????????? | | ???# """ ??????????????????????????????? | | ???# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 353 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 23% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSalvageSpecial Manual? 0 Play Time 00:13:08 Cumulative 9.7 hours Start 2026.07.13 @ 00:15:09 End 2026.07.13 @ 00:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 3 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d29a0399-804a-46c3-b799-acc2a680151e