Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 01:23:06 Player: arsonius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1187) 1187 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4293 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 89/100 System Corruption 3% Temperature Cool (9) Location -7/Garrison Parts ------- Power (1) Propulsion (4) Aluminum Leg Aluminum Leg Utility (6) Visual Processing Unit Weapon (2) Inventory (4) Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Treads Armored Treads Aluminum Leg Improved Aluminum Leg Utility Visual Processing Unit Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite Weapon Heavy Laser Assault Cannon Inventory Improved Ion Engine Aluminum Leg Heavy Flail [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device ECM Suite Storage High-capacity Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 65 | 3 12 24 16 1 9 Power 6 | 1 1 2 1 . 1 Engine 6 | 1 1 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 1 9 4 . 5 Treads 3 | . . . 2 . 1 Leg 16 | 2 1 7 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 20 | . 7 5 7 1 . Device 7 | . 2 3 1 1 . Storage 2 | . 1 . 1 . . Processor 3 | . . 1 2 . . Hackware 1 | . . . 1 . . Protection 7 | . 4 1 2 . . Artifact . | . . . . . . Weapon 18 | . 3 8 4 . 3 Energy Gun 5 | . 1 1 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 7 | . . 6 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 8 2 . 16 Power 4 | . . 2 . . 2 Propulsion 8 | . . 2 . . 6 Utility 5 | . . 1 . . 4 Weapon 9 | . . 3 2 . 4 Highest Loss Streak 16 | . . 5 1 . 16 Average Slot Usage (%) 87 | . 95 84 98 92 54 Engine 8 | . 14 7 9 7 2 Treads 4 | . . . 15 15 6 Leg 23 | . 28 26 20 15 11 Flight 1 | . . 4 . . . Device 6 | . 2 10 5 7 1 Processor 10 | . . 10 18 23 16 Protection 12 | . 23 10 11 . . Energy Gun 4 | . 8 1 7 7 2 Ballistic Gun 4 | . 13 2 . . . Launcher 2 | . . 3 6 . . Special Weapon 2 | . 4 3 . . . Special Melee Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 24 | 3 14 12 24 19 19 Greatest Support 43 | 10 20 30 43 23 43 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 3 Average Carried 3 | 3 3 3 3 3 1 Final Capacity 4 | . . . . . 4 Final Carried . | . . . . . . Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 949 | 162 179 333 158 . 117 Remotely . | . . . . . . Salvage Created 1187 | . 179 523 224 . 261 Parts 73 | . 11 44 9 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 30 | . 8 10 7 . 5 Melee 2 | . . . . . 2 Guns 13 | . 8 3 1 . 1 AOE 13 | . . 7 6 . . Classes Destroyed 9 | . 2 6 1 . . Worker 7 | . . 5 2 . . Builder 3 | . . 3 . . . Tunneler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . 6 . . . . Grunt 20 | . 2 8 6 . 4 Duelist 2 | . . . 1 . 1 Sentry 2 | . . 2 . . . Best Kill Streak 7 | . 3 6 7 . 2 Combat Bots Only 5 | . 3 4 5 . 2 Max Kills in Single Turn 3 | . 2 3 3 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3633 | . 319 925 360 . 2029 Core 984 | . 66 178 36 . 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 73 55 93 . . Volleys Fired 98 | . 29 46 14 . 9 Largest 2 | . 2 2 2 . 2 Hottest 113 | . 60 80 113 . 113 Shots Fired 122 | . 40 49 21 . 12 Gun 74 | . 38 19 8 . 9 Cannon 5 | . . . 2 . 3 Launcher 33 | . . 22 11 . . Special 10 | . 2 8 . . . Kinetic 51 | . 29 17 2 . 3 Thermal 29 | . 2 10 8 . 9 Explosive 33 | . . 22 11 . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 14 | . 6 5 14 . 9 Robot Miss Streak 4 | . 4 4 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 108 | . 23 37 18 . 30 Core Hits 86 | . 13 41 20 . 12 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 27 | . . 4 . . 23 Impact 23 | . . . . . 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3082 | . 218 1058 975 . 831 Guns 600 | . 214 124 121 . 141 Cannons 123 | . . . 51 . 72 Explosions 1713 | . . 910 803 . . Melee 594 | . . . . . 594 Ramming 31 | . . 7 . . 24 Kinetic 345 | . 123 99 51 . 72 Thermal 308 | . 4 42 121 . 141 Explosive 1651 | . . 848 803 . . Electromagnetic 153 | . 91 62 . . . Impact 594 | . . . . . 594 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 98 | . . 36 6 . 56 Projectiles . | . . . . . . Explosions 42 | . . 36 6 . . Melee 56 | . . . . . 56 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 335 | . . 247 82 . 6 Shots 16 | . . 10 6 . . Rammed 12 | . . . . . 12 Targets Rammed 16 | . . 4 . . 12 Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 150 | . 80 24 134 . 150 Average Temperature 31 | . 24 8 43 . 50 Received Heat Transfer 1347 | . 60 363 162 . 762 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 746 | . 25 224 259 . 238 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 466 | . 195 319 466 226 268 Average Influence 141 | . 60 99 297 217 218 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 69 | . . . . . . Level 1 22 | . . . . . . Level 2 8 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 19 15 1 11 Peak Tracking Total 7 | . 6 6 6 1 7 Tactical Retreats 8 | . . 2 3 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 5 | . . 3 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 13 | . 5 4 3 1 . Terminals 9 | . 4 2 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 18 9 18 2 . Successful 32 | . 10 5 16 1 . Failed 15 | . 8 4 2 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 38 | . 16 4 18 . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 28 | . 9 3 16 . . Record 10 | . 2 . 8 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 2 1 2 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 3 | . 1 1 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 3 1 1 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1653 | 47 443 626 341 18 178 Spaces Moved 1248 | 72 316 571 217 15 57 Core 456 | 71 50 314 . . 21 Treads 5 | . . . 2 . 3 Legs 724 | 1 266 194 215 15 33 Wheels . | . . . . . . Hover . | . . . . . . Flight 63 | . . 63 . . . Fastest Speed 50 | 50 50 50 120 120 50 Average Speed 93 | 50 108 77 122 120 96 Slowest Speed 165 | 120 120 120 165 120 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 64 35 25 1 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 191 | . . 115 76 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 191 | . . 115 76 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1563 | 81 380 702 270 15 115 Wait 43 | . 8 32 3 . . Move 1243 | 71 315 570 216 14 57 Hop . | . . . . . . Pick Up 45 | 7 9 13 11 . 5 Fast Attach 10 | . 2 5 3 . . Attach 34 | 3 5 12 5 1 8 Detach 3 | . . 3 . . . Swap 21 | . 5 7 8 . 1 Drop 23 | . 7 6 10 . . Fire 98 | . 29 46 14 . 9 Melee 27 | . . 4 . . 23 Ram 3 | . . . . . 3 Kick 4 | . . 4 . . . Crush 9 | . . . . . 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Lost 5 parts (1p1n1u2w) 1016 | -9/Materials | Identified exit to Mines 1024 | -9/Materials | Discovered new exit (range 13) 1095 | -9/Materials | Repaired Aluminum Leg 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -8/Materials | Discovered new exit (range 20) 1199 | -8/Materials | Discovered new exit (range 18) 1458 | -8/Materials | Entered Factory 1458 | -7/Factory | Evolved 2 slots: Utility x2 1468 | -7/Factory | Identified exit to Garrison 1476 | -7/Factory | Entered Garrison 1510 | -7/Garrison | Triggered checkpoint 1578 | -7/Garrison | Triggered checkpoint 1605 | -7/Garrison | Core integrity fell below 50% 1623 | -7/Garrison | Core integrity fell below 20% 1654 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Lgt. Nuclear Core fried. Hvy. Flail destroyed. Slammed into Y-54 Guardian. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+2). Hacking Suite destroyed. Acquired 67 matter. Slammed into G-47 Trooper. Acquired Arm. Treads. Acquired 50 matter. Acquired Particle Gun. G-47 Trooper destroyed. Acquired Aluminum Leg. Particle Gun destroyed. Acquired Aluminum Leg. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ??? | | ??????????????????????????????????????????? #???? | | ????????????????????????????????????????# ## ? | | ?????????????????????????????????????? ? | | ???????????????????????????????????? | | ??????????????????????????????#### | | ??????????????????????????????#/!+ | | ??????????????????????????????# #### ## #???? | | ??????????????????????????????#=#????????????????? | | ???????????????????# ##########*####?????????????? | | ???????????????????# + Y %% #?????????????? | | ???????????????????# ####!##########?????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????##### ####g##?????????????????????? | | ?????????# #??????????????????????? | | ???????????????#### ### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ########### #?????????? | | ????????????????????????# #?????????? | | ????????????????????????+ ^ #?????????? | | ????????????????????????## ############?????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 58 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed InsulatedArmoredDoublenader Manual? 0 Play Time 01:11:44 Cumulative 5.8 hours Start 2019.10.28 @ 00:04:39 End 2019.10.28 @ 01:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43398600-922a-4153-a7f1-fccb497fae39