Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 17:12:11 Player: aperiodic Result: Destroyed by as-34581 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (564) 564 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 1150 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Compact Wheel Small Storage Unit Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 47 | 7 21 19 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 14 | 2 5 7 Treads 5 | 2 1 2 Leg . | . . . Wheel 9 | . 4 5 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 23 | 2 12 9 Energy Gun 6 | . 4 2 Energy Cannon . | . . . Ballistic Gun 10 | 2 3 5 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 5 | . 5 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 89 85 Engine 13 | . 14 11 Treads 12 | . 18 1 Wheel 12 | . 7 22 Device 6 | . 6 6 Storage 14 | . 14 14 Energy Gun 13 | . 17 6 Ballistic Gun 13 | . 9 20 Naked Turns . | . . . Heaviest Build 29 | 11 29 29 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 5 | 2 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 12 Most Carried 14 | 4 12 14 Average Carried 9 | 2 8 11 Final Capacity 15 | 8 15 10 Final Carried 12 | 4 12 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1016 | 290 390 336 Remotely . | . . . Salvage Created 923 | 106 590 227 Parts 64 | 10 36 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 29 | . 15 14 Guns 24 | . 14 10 Cannons 1 | . 1 . AOE 4 | . . 4 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 3 | 2 . 1 Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 14 | . 6 8 Grunt 9 | . 9 . Assembled 6 | . . 6 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1242 | . 733 509 Core 250 | . 158 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 138 | 10 86 42 Largest 2 | 2 2 2 Hottest 150 | 40 150 70 Shots Fired 255 | 20 161 74 Gun 236 | 20 147 69 Cannon . | . . . Launcher 5 | . . 5 Special 14 | . 14 . Kinetic 132 | 20 59 53 Thermal 118 | . 102 16 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 9 Robot Miss Streak 4 | 4 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 145 | 11 87 47 Core Hits 73 | 5 38 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 6 2 Burn 8 | . 6 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1849 | 99 1042 708 Guns 1475 | 99 964 412 Cannons . | . . . Explosions 296 | . . 296 Melee . | . . . Ramming . | . . . Kinetic 605 | 99 242 264 Thermal 948 | . 800 148 Explosive 296 | . . 296 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . . 15 Message Errors 5 | . . 5 Matter Fused 3 | . . 3 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 88 | . . 88 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 293 | . 293 110 Average Temperature 75 | . 80 41 Received Heat Transfer 402 | . 342 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 4 1 Heat Transferred 3126 | . 2582 544 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 407 | 15 179 407 Initial 62 | . 9 62 Average 86 | 5 58 160 Maximum Alert Level 2 | . . 2 Low Security (%) 94 | 100 100 81 Level 1 5 | . . 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 30 18 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 17 | . 17 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 4 | . 4 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Assimilate 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 4 | . 2 2 STAY 2 | . 1 1 FOLLOW 2 | . 1 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2842 | 138 1840 864 Spaces Moved 1591 | 65 1013 513 Core 12 | 8 . 4 Treads 657 | 57 570 30 Legs . | . . . Wheels 922 | . 443 479 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 80 Average Speed 123 | 151 133 101 Slowest Speed 300 | 160 240 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 6 86 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 69 | . 8 61 Melee . | . . . Projectile 8 | . 8 . AOE 61 | . . 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2188 | 85 1315 788 Wait 397 | . 190 207 Move 1589 | 64 1012 513 Hop . | . . . Pick Up 15 | 4 5 6 Fast Attach 12 | 7 3 2 Attach 9 | . 1 8 Detach 1 | . 1 . Swap 26 | . 17 9 Drop 1 | . . 1 Fire 138 | 10 86 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / Exi) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Central database locked down 1166 | -10/Materials | Core integrity fell below 50% 1380 | -10/Materials | Discovered new exit (range 10) 1551 | -10/Materials | Discovered new exit (range 14) 1744 | -10/Materials | Discovered new exit (range 9) 1979 | -10/Materials | Entered Mines 1979 | -10/Mines | Accompanied by 1 ally 1981 | -10/Mines | Discovered new exit (range 15) 1990 | -10/Mines | Learned 2 Materials zone layouts 2063 | -10/Mines | Met a Derelict bent on vengeance 2172 | -10/Mines | Identified exit to Exiles 2201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2273 | -10/Mines | Assembled infested the area 2278 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2380 | -10/Mines | Core integrity fell below 20% 2428 | -10/Mines | Lost 5 parts (2n1u2w) 2843 | -10/Mines | Destroyed by as-34581 with Assembled Heavy Rifle Last Messages --------------- 02718_ System corrupted: Component data lost. 02760_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02760_ System corrupted: Lgt. Assault Rifle misfires. 02781_ Acquired 10 matter. 02782_ Acquired 11 matter. 02785_ K-01 Serf collects debris. 02786_ as-61932 sneak attacks. 02786_ K-01 Serf system corrupted by crushing effect. 02786_ K-01 Serf destroyed. 02787_ R-06 Scavenger collects Terrain Scanner. 02788_ as-61932 sneak attacks. 02788_ U-05 Engineer system corrupted by crushing effect. 02791_ System corrupted: Energy discharge (-75). 02791_ R-06 Scavenger destroyed. 02794_ as-61932 destroyed. 02797_ Acquired 19 matter. 02800_ Acquired Com. Wheel. 02801_ Extracted 48 matter. 02802_ Acquired 7 matter. 02808_ P,I9UMFZSPI5<:SU,BQG%LN0RN1RY: Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????>??????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????%# | | ????????????????????????????????????????! *? | | ?????????????????????????????????????? !#??? | | ???????????????????????????????????? #???? | | ????????????????????????????###### #????? | | ????????????????????????????# #?????? | | ????????????????????????????# #### =#?????? | | ????????????????????????????# #???? %=#????? | | ??????????????????????????### #???? ?? ??? | | ??????????????????????????# #???# ???? ? | | ??????????????????????????# ###### ?????? | | ??????????????????????????# ### ????????? | | ??????????????????????????# #? ????????? | | ??????????????????????????# #? = #????????? | | ??????????????????????????# #??=%=#????????? | | ??????????????????????##### ##?#= ########## | | ??????????????????????# ^ ### # | | ??????????????######### ## ^ ## # | | ??????????????# @ a ^ # ## !# """ """ | | ??????????????#=#######^# # = %= """ """ | | ??????????????# ##????# # # ###!# """ """ | | ?????????????## ##???# ^^ #?#%#!%* | | ?????????????# ###?#########?#%# = | | ?????????????# ##??????????#!########## | | ?????????????# ##?????????#!#????????? | | ?????????????## ######????#%#????????? | | ?????????????## """ #????#=####?????? | | ?????????????# """ ### #???##%!! #?????? | | ?????????????# """ ##?# ====##!####### | | ?????????????## ##?######!#### | | ??????????????### ########%???######## | | ????????????????## % #?????????# | | ?????????????????# ######## #??????????# | | ?????????????????# ###??????# ##?????????# | | ?????????????????# #???????## ##????????# | | ????????########## #??????## #????????# | | ????????# ######## #????????# | | ????????# ######## ## #????????# | | ????????# #????## ##????????# | | ????????# ###### ##?????????# | | ???????## ### ##??????????## | | ???????# < ##?## ##????????????? | | ??????# ####???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageShrapnelPerforator Manual? 0 Play Time 00:24:47 Cumulative 527.7 hours Start 2022.05.01 @ 16:49:09 End 2022.05.01 @ 17:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 171 Adventurer 4 Explorer 0 Win Type - Total 13 Types 6/2/3/0/0/0/1/1/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5049f4e9-6578-47d0-9712-15326da522f8