Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 03:20:54 Player: cel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (920) 920 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3760 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 85/100 System Corruption 2% Temperature Warm (114) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Launcher Guidance Computer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Coolant Injector Advanced Weight Redist. System Improved Signal Interpreter Component Analysis Suite Recalibrator Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Reaction Control System Recalibrator > --- WEAPON ----------- Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Component Analysis Suite Recalibrator Pulse Rifle Heavy Laser EM Pulse Cannon Remote Datajack [Rating: 35] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 53 | 6 . 4 23 13 7 Power 12 | 1 . 1 4 3 3 Engine 9 | 1 . 1 4 1 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 3 3 . Treads 2 | . . . 2 . . Leg 7 | 2 . 2 1 2 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 . 1 8 6 2 Device 9 | . . . 3 5 1 Storage 3 | 1 . . 2 . . Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 13 | 2 . . 8 1 2 Energy Gun 5 | . . . 3 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 . . 3 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 14 2 14 Power 8 | . . . 3 . 5 Propulsion 8 | . . . 4 1 3 Utility 6 | . . . 3 1 2 Weapon 8 | . . . 4 . 4 Highest Loss Streak 14 | . . . 13 1 14 To Critical Strikes . | . . . . . . Average Backups 9 | 2 4 7 6 12 14 Power 1 | . 1 2 2 1 2 Propulsion 1 | 1 2 2 1 . . Utility 3 | . . 1 1 7 8 Weapon 2 | 1 1 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . . 1 4 3 8 Power 3 | . . 1 1 1 . Propulsion 3 | . . . 3 . . Utility 9 | . . . . 2 7 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 85 91 78 86 83 Engine 7 | . 14 11 8 6 1 Core 4 | . . . . 8 12 Treads 5 | . . . 3 11 . Leg 16 | . 28 43 22 . 12 Wheel 2 | . . . . 5 5 Device 8 | . . . 6 14 12 Storage 8 | . 14 11 9 7 7 Processor 9 | . . . 8 15 16 Protection 1 | . . 3 4 . . Energy Gun 3 | . . . 1 7 6 Ballistic Gun 11 | . 28 22 9 7 5 Peak Build Rating 35 | 6 6 10 25 35 32 Average Rating 20 | 4 6 9 15 30 29 On Entrance 12 | . 6 6 10 23 32 Avg Prop Armor Cover (%) 6 | 17 . . 4 4 13 Naked Turns . | . . . . . . Heaviest Build 41 | 13 13 16 37 40 41 Greatest Support 44 | 20 20 40 44 44 10 Greatest Overweight (x) 13 | 2 . . 11 3 13 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 Most Carried 15 | 5 8 8 8 15 15 Average Carried 9 | 3 4 7 6 13 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 4 8 8 8 15 8 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 908 | 260 16 72 396 149 15 Remotely . | . . . . . . Salvage Created 899 | . . 82 581 163 73 Parts 57 | . . 11 38 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 26 | . . 4 16 4 2 Guns 21 | . . 4 11 4 2 Cannons 5 | . . . 5 . . Classes Destroyed 6 | . . 2 3 1 . Worker 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 10 | . . 3 7 . . Grunt 9 | . . . 6 2 1 Sentry 6 | . . 1 3 1 1 Programmer 1 | . . . . 1 . Best Kill Streak 4 | . . 3 4 2 1 Combat Bots Only 4 | . . 3 4 2 1 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 542 | . 1 18 193 97 233 Missed 162 | . 1 2 50 41 68 Hits 380 | . . 16 143 56 165 Projectile 380 | . . 16 143 56 165 AOE 1 | . . . . . 1 Critical Strikes 10 | . . . 8 1 1 Damage Taken 4385 | . 8 157 2051 509 1660 Core 1090 | . 8 17 353 116 596 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 96 95 35 . . Volleys Fired 124 | . 4 8 71 21 20 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 40 40 126 83 83 Shots Fired 220 | . 8 16 122 42 32 Gun 193 | . 8 16 95 42 32 Cannon 27 | . . . 27 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 148 | . 8 16 91 21 12 Thermal 53 | . . . 12 21 20 Explosive . | . . . . . . Electromagnetic 19 | . . . 19 . . Robot Hit Streak 28 | . 3 3 19 20 28 Robot Miss Streak 5 | . 2 2 5 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 162 | . 5 8 85 34 30 Core Hits 66 | . 1 6 37 14 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 4 4 . Burn 5 | . . . 1 4 . Destroy 2 | . . . 2 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2310 | . 60 75 1272 467 436 Guns 1922 | . 60 75 884 467 436 Cannons 388 | . . . 388 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1223 | . 60 75 880 114 94 Thermal 813 | . . . 118 353 342 Explosive . | . . . . . . Electromagnetic 274 | . . . 274 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 4 2 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . . . 282 202 239 Average Temperature 84 | . . . 61 78 124 Received Heat Transfer 1752 | . 6 9 1062 135 540 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 3 . Heat Transferred 2072 | . . . 333 1036 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 81 | . . 80 81 40 30 Initial 34 | . . . 8 34 10 Average 15 | . . 36 24 6 3 Influence Increases 727 | . . 130 432 115 50 Destroy 0b10 Robot/C 520 | . . 80 320 80 40 Destroy 0b10 Robot/NC 10 | . . . 10 . . Destroy Leader 122 | . . 20 72 20 10 Disable Machine 30 | . . . 30 . . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 727 | . . 110 376 167 74 Entered New Map 68 | . . . 12 42 14 Time Decay 485 | . . 110 227 118 30 Lost Part 174 | . . . 137 7 30 Squads Dispatched 5 | . 1 . 1 3 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 2 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 4 7 23 6 13 Peak Tracking Total 11 | . 3 4 7 3 11 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1483 | . . . 546 752 185 Optics 1482 | . . . 546 751 185 Machine Analysis 1094 | . . . 157 752 185 ECM 9 | . . . . . 9 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2147 | 54 155 276 725 752 185 Spaces Moved 1145 | 39 115 195 292 424 80 Core 32 | 13 . . 16 . 3 Treads 407 | . . . 64 343 . Legs 548 | 26 115 195 212 . . Wheels 158 | . . . . 81 77 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 Average Speed 139 | 99 120 120 148 150 143 Slowest Speed 700 | 150 120 120 600 225 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 25 23 22 15 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1501 | 54 125 223 471 505 123 Wait 99 | . 3 13 49 19 15 Move 1140 | 38 114 194 291 423 80 Hop . | . . . . . . Pick Up 56 | 10 4 3 22 17 . Fast Attach 7 | . . 1 3 3 . Attach 32 | 6 . 2 13 4 7 Detach 1 | . . . . 1 . Swap 16 | . . 1 8 6 1 Drop 26 | . . 1 14 11 . Fire 124 | . 4 8 71 21 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 101 | -10/Materials | Discovered new exit (range 12) 174 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 5) 486 | -9/Materials | Entered another Materials area 486 | -8/Materials | Evolved 2 slots: Utility x2 1025 | -8/Materials | Lost 13 parts (3p4n2u4w) 1194 | -8/Materials | Discovered new exit (range 4) 1200 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1376 | -7/Factory | Build established: Scavenger-Mutant 1815 | -7/Factory | Build established: Mutant 1949 | -7/Factory | Discovered new exit (range 9) 1963 | -7/Factory | Entered Storage 2131 | -7/Storage | Core integrity fell below 50% 2144 | -7/Storage | Core integrity fell below 20% 2148 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Laser destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Mic. Nuclear Core destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. Deuterium Engine destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. M-28 Smith destroyed. U-05 Engineer lays Concrete. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ???????????? ?????????????????? | | ???????????? ????????????????? | | ???????????? ????????????????? | | ???????????? ????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????+ #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???######### #????????????????? | | ??## # ## #????????????????? | | ??# u u # #????????????????? | | ??#"" u # #????????????????? | | ??#""" u # #????????????????? | | ??#"R ug # #????????????????? | | ??#""" Y + #????""""????????? | | ??#"" s !%# #????""""????????? | | ??# ggsg# #????""""????????? | | ??# gs# #????""""????????? | | ??# = # #????????????????? | | ??#### @ ## ##???????????? ##? | | ????## # ####+##### #? | | ????# ## ## T T #? | | ????#??#### "" "" +? | | ??????????# #? | | ??????????# ####/##### #? | | ??????????###%###???? ??????###? | | ??????####### #????"""" #???????? | | ??"""?+ #""??""""?#???????? | | ??"""?# #""??""""?????????? | | ??"""?# #"T??""""?????????? | | ??????+ #""???????????????? | | ??????# ##### #""??""""?????????? | | ?????# ?????# #????""""?????????? | | ?????#??????# #????""""?????????? | | ????????????# #????""""?????????? | | ????????????# #?????????????????? | | ?????????####/######????????????? | | ?????????# #????????????? | | ?????????# """" #????????????? | | ?????????# "??" #?"""?"""?"""? | | ?????????# "??" #?"""?"""??R"? | | ?????????# "??" #?"""?"""?"""? | | ?????????# "??" #????????????? | | ?????????# """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EX 25 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTerrorThrower Manual? 0 Play Time 00:35:34 Cumulative 22.7 hours Start 2026.09.10 @ 02:44:14 End 2026.09.10 @ 03:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a3f91fb1-4b94-4c39-9658-030caab26442