Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.26 @ 19:02:16 Player: BlobtheGreat Result: Destroyed by AG-73358 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (213) 1065 Value Destroyed (5830) 5830 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1398) 1398 TOTAL SCORE: 13453 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 602 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -982 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 65/100 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Compact Ion Cannon Precision Grenade Launcher > --- INVENTORY (20) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Improved Cooling System Tactical Coordination Suite Zionite Weapon Casing Improved Medium Armor Plating Authchip [Propulsion] Authchip [Device] Improved Trap Extractor (2/6 Dirty Bomb) Splice Drone Bay (6/6) Hacking Drone Bay (1/1) Bomb Factory No. 2 Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Compact Ion Cannon > --- INVENTORY -------- Antimatter Reactor Titanium Leg VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Improved Cooling System Transport Network Coupler 0b10 Alert Chip Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Authchip [Device] Improved Trap Extractor Splice Drone Bay AWS/Thermal Advanced Plasma Cannon Mini Grenade Launcher [Rating: 76] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 104 | 7 8 4 28 2 . 2 23 9 6 5 . . 4 6 Power 10 | 1 1 . 3 . . . 1 2 1 . . . . 1 Engine 7 | 1 1 . 3 . . . 1 1 . . . . . . Core 1 | . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . 1 Propulsion 33 | 2 3 . 12 . . 1 11 . 2 2 . . . . Treads 30 | 2 3 . 11 . . 1 11 . 2 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . 1 . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 31 | 2 2 3 6 2 . 1 4 3 1 2 . . 4 1 Device 11 | 1 . 2 1 1 . 1 . . 1 . . . 4 . Storage 5 | 1 2 . 1 . . . . . . 1 . . . . Processor 4 | . . . 2 . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . 1 2 1 . . 4 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 2 1 7 . . . 7 4 2 1 . . . 4 Energy Gun 9 | . . . 5 . . . 3 . . . . . . 1 Energy Cannon 7 | . . . 1 . . . . 4 2 . . . . . Ballistic Gun 5 | 2 1 . 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . 1 . . . . Special Weapon 4 | . . . . . . . 1 . . . . . . 3 Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 5 . . . 2 2 1 2 . . 2 3 Parts Lost 20 | . 3 . 1 . . 1 6 . . . . . . 9 Power 3 | . 1 . . . . . . . . . . . . 2 Propulsion 7 | . 1 . . . . 1 3 . . . . . . 2 Utility 3 | . . . . . . . 1 . . . . . . 2 Weapon 7 | . 1 . 1 . . . 2 . . . . . . 3 Highest Loss Streak 9 | . 1 . 1 . . 1 3 . . . . . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 17 | 3 11 15 18 19 19 17 18 18 19 19 19 16 18 18 Power . | . . . . . . . . . 1 1 1 1 1 . Propulsion 3 | 2 4 4 3 3 3 2 1 4 5 5 5 5 4 3 Utility 8 | . 1 3 7 9 9 8 10 8 8 10 10 8 9 10 Weapon 4 | . 4 6 6 6 6 6 5 5 3 3 3 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 9 1 3 . 3 . 4 . 3 4 . 2 4 6 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 15 | . 3 1 1 . 1 . . . . 4 . . 2 3 Utility 9 | . 1 . . . 1 . 2 . . . . 1 1 3 Weapon 13 | . 5 . 1 . 1 . 2 . 2 . . 1 1 . Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 100 79 99 99 99 87 83 84 84 81 82 Engine 6 | . 13 14 11 11 11 11 9 4 . . . . . . Reactor 2 | . . . . . . . . . 4 7 7 7 7 6 Treads 23 | . 27 28 32 33 33 32 35 30 18 12 7 7 7 6 Wheel 1 | . . . . . . . . . . 2 7 7 7 6 Device 7 | . 14 4 . . . 10 9 11 15 12 15 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 Processor 10 | . . . 8 11 11 11 9 14 15 15 15 15 15 15 Protection 5 | . . 9 11 10 11 . 8 3 . 2 . 7 6 6 Energy Gun 7 | . . . 19 22 2 22 14 . . . . . . 2 Energy Cannon 9 | . . . . . . . . 21 23 22 23 21 20 15 Ballistic Gun 4 | . 27 26 1 . . . 3 . . . . . . . Peak Build Rating 76 | 7 9 18 21 24 22 23 38 53 75 76 72 68 72 70 Average Rating 40 | 5 7 10 18 21 17 22 34 48 70 73 72 65 66 68 On Entrance 37 | . 7 9 11 21 21 22 23 35 53 75 72 72 65 69 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 5 16 12 12 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 106 | 12 29 31 57 57 57 57 64 80 82 83 77 83 106 89 Greatest Support 140 | 40 40 40 66 63 63 63 86 82 140 140 28 28 28 70 Greatest Overweight (x) 3 | . . . 1 . . . 1 . . 2 2 2 3 3 Average Overweight (x) . | . . . . . . . . . . . 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 14 18 19 19 18 19 19 19 19 20 16 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 18 20 20 20 20 20 16 20 16 Class Distribution -------------------- 53% | Mutant 16% | Tank 9% | Skirmisher 7% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2877 | 299 336 74 364 58 . 79 602 286 78 261 24 59 163 194 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6723 | 94 786 206 928 262 . 294 1990 476 325 1143 . 19 . 200 Parts 415 | 8 52 7 88 20 . 17 124 19 14 56 . 3 . 7 Haulers Intercepted 16 | . 2 . 4 . . . 6 . . 4 . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 159 | . 19 5 26 5 . 13 50 11 1 16 . 1 . 12 Melee 2 | . . 2 . . . . . . . . . . . . Guns 98 | . 19 3 26 5 . 13 32 . . . . . . . Cannons 29 | . . . . . . . . 9 1 16 . . . 3 AOE 27 | . . . . . . . 15 2 . . . 1 . 9 Classes Destroyed 21 | 2 5 . 3 1 . . 4 2 1 . . 1 . 2 Worker 9 | . . . 3 . . . 4 . . 2 . . . . Builder 8 | . 1 . 1 1 . . 4 1 . . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . . Hauler 16 | . 2 . 4 . . . 6 . . 4 . . . . Recycler 6 | 1 1 . . 3 . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 13 | . 2 . 5 . . . 4 1 . 1 . . . . Swarmer 48 | . 9 . 10 4 . 8 13 3 . 1 . . . . Grunt 60 | . 10 5 7 . . 5 20 5 . 8 . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . Sentry 20 | . . . 8 . . . 7 . . 5 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 6 | . . . . . . . 6 . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 3 | . . . . . . . . 2 . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . . 5 Master Thief 1 | . . . . . . . . . . . . 1 . . Assembled 6 | . . . . . . . . . . . . . . 6 Wasp 1 | . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 12 | 3 3 2 4 5 . 3 12 4 1 3 . 1 . 6 Combat Bots Only 10 | . 3 2 4 4 . 3 10 3 1 3 . 1 . 6 Max Kills in Single Turn 3 | 1 2 1 2 1 . 2 3 1 1 1 . 1 . 3 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . Exploded 3 | . . . . . . . 2 1 . . . 1 . 3 Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 631 | . 94 7 68 9 . 27 207 37 . 121 . 7 . 54 Missed 186 | . 16 4 28 2 . 7 57 8 . 53 . 1 . 10 Hits 445 | . 78 3 40 7 . 20 150 29 . 68 . 6 . 44 Melee 11 | . . . 2 . . . 2 . . . . 6 . 1 Projectile 434 | . 78 3 38 7 . 20 148 29 . 68 . . . 43 AOE 1 | . . . . 1 . . . . . . . . . . Critical Strikes 14 | . 2 . . . . 1 10 1 . . . . . . Damage Taken 6614 | . 728 38 504 172 . 277 1971 437 . 655 . 56 . 1776 Core 1062 | . 111 . 39 8 . 50 120 37 . 48 . 15 . 634 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . . 12 . . . . Regen/Repaired (Parts) 144 | . . . . . . . . . 138 6 . . . . Core Remaining (%) 77 | 100 . 55 . . . 75 78 . . . . . . . Volleys Fired 453 | 8 61 6 59 12 . 18 147 31 13 65 . 4 . 29 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 . 3 . 3 Hottest 218 | 40 40 40 130 130 . 130 130 190 158 150 . 150 . 218 Shots Fired 929 | 16 121 12 116 25 . 38 270 81 40 160 . 6 . 44 Gun 577 | 16 121 12 116 25 . 38 249 . . . . . . . Cannon 310 | . . . . . . . . 79 40 160 . 3 . 28 Launcher 28 | . . . . . . . 18 2 . . . 3 . 5 Special 14 | . . . . . . . 3 . . . . . . 11 Kinetic 198 | 16 121 12 16 . . . 33 . . . . . . . Thermal 692 | . . . 100 25 . 38 219 79 40 160 . 3 . 28 Explosive 39 | . . . . . . . 18 2 . . . 3 . 16 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 40 | 3 14 5 40 8 . 24 23 14 10 14 . 4 . 17 Robot Miss Streak 6 | 3 5 1 6 5 . 4 3 2 2 4 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . 5 . 1 . . 4 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 627 | 8 70 9 96 18 . 34 195 51 30 82 . 4 . 30 Core Hits 552 | 6 39 6 146 31 . 67 171 17 11 31 . 2 . 25 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . . . 12 . . . . . . . Burn 12 | . . . . . . . 12 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Melee Attacks 14 | . 2 10 . . . . 2 . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . Slashing 12 | . . 10 . . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17348 | 124 794 162 1598 301 . 565 5988 1618 971 2379 . 215 . 2633 Guns 6937 | 123 781 87 1491 270 . 542 3643 . . . . . . . Cannons 5306 | . . . . . . . . 1429 971 2295 . 83 . 528 Explosions 4376 | . . . . . . . 2298 189 . . . 132 . 1757 Melee 75 | . . 75 . . . . . . . . . . . . Ramming 282 | 1 13 . 107 31 . 23 23 . . 84 . . . . Kinetic 1466 | 123 781 87 156 . . . 319 . . . . . . . Thermal 10801 | . . . 1335 270 . 542 3348 1429 971 2295 . 83 . 528 Explosive 4376 | . . . . . . . 2298 189 . . . 132 . 1757 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 423 | . . 75 . . . . . . . . . . . 348 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 2 2 2 2 2 2 2 . Average Corruption 2 | . . . 2 3 3 3 2 1 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 129 | . . . 19 23 8 22 15 2 5 27 4 3 1 . Message Errors 30 | . . . 4 6 2 6 3 1 . 6 2 . . . Matter Fused 30 | . . . 3 4 2 5 6 . 1 7 1 1 . . Heat Flow Errors 13 | . . . 1 1 . 3 3 1 1 2 . . 1 . Energy Discharges 18 | . . . 2 5 2 2 2 . 2 2 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . . 3 3 1 3 1 . . 3 . 1 . . Data Loss (major) 8 | . . . 2 2 . 1 . . . 2 . 1 . . Misfires 7 | . . . 1 1 . 2 . . 1 2 . . . . Alerts 4 | . . . 3 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 3 . . . . Overload Shots 22 | . . . . . . . . 5 . 17 . . . . Overflow Damage 295 | . . . 11 . . . 33 81 . 82 . . . 88 Projectiles 159 | . . . . . . . . 53 . 82 . . . 24 Explosions 125 | . . . . . . . 33 28 . . . . . 64 Melee 11 | . . . 11 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . 11 . . . . 35 . 30 Shots 3 | . . . . . . . 1 . . . . 1 . 1 Rammed 33 | 1 3 . 12 2 . 3 5 . . 7 . . . . Targets Rammed 38 | 1 3 . 14 4 . 3 6 . . 7 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . . 2 2 . . 1 . . . . . . . Highest Temperature 325 | . 12 . 276 325 . 270 236 229 274 122 . . 170 286 Average Temperature 71 | . 4 . 67 128 . 106 38 57 72 30 . . 95 121 Received Heat Transfer 1952 | . 207 21 129 . . 144 792 117 . 255 . . . 287 Effects 2 | . . . . 1 . 1 . . . . . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . Total Turns 24 | . . . . . . . . . . 24 . . . . Longest Duration 24 | . . . . . . . . . . 24 . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . Robots Melted 4 | . . . . . . . 3 . . 1 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . Parts Melted 21 | . . . . . . 1 11 2 1 6 . . . . Heat Transferred 16746 | . . . 1690 335 . 670 6516 2212 1334 3034 . 111 . 844 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 1 . . . 3 1 . 2 . . . . Low Security (%) 67 | 100 100 100 76 100 . 100 20 76 100 21 . . . . Level 1 19 | . . . 23 . . . 28 23 . 49 . . . . Level 2 8 | . . . . . . . 20 . . 29 . . . . Level 3 5 | . . . . . . . 31 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Peak Influence 993 | 10 132 50 263 94 . 143 993 237 56 480 . . . . Initial 237 | . . 45 . 94 . . . 237 56 . . . . . Average 178 | 1 40 7 117 15 . 54 507 172 8 295 . . . . Influence Increases 5305 | 15 588 110 812 143 . 413 1631 333 39 1221 . . . . Destroy 0b10 Robot/C 3180 | . 380 100 520 100 . 320 960 220 . 580 . . . . Destroy 0b10 Robot/NC 300 | 15 30 . 65 30 . . 110 10 . 40 . . . . Destroy Leader 738 | . 98 10 158 10 . 50 210 52 . 150 . . . . Allied During Kill 352 | . . . . 3 . 28 . . . 321 . . . . Successful Hack 115 | . 18 . 24 . . . 29 . . 44 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 75 | . . . . . . . 30 30 . 15 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . Destroy Structure 185 | . 2 . . . . . 82 21 39 41 . . . . Lose Combat Pursuer 150 | . . . 45 . . 15 60 . . 30 . . . . Influence Decreases 5305 | 15 470 228 569 386 . 413 1108 696 199 764 330 127 . . Entered New Map 807 | . . 73 . 149 . . . 286 104 . 170 25 . . Time Decay 3667 | 15 450 155 569 237 . 392 598 410 75 504 160 102 . . Lost Part 80 | . 20 . . . . . 60 . . . . . . . Lost Ally 301 | . . . . . . 21 . . 20 260 . . . . Purge Threat 450 | . . . . . . . 450 . . . . . . . Squads Dispatched 36 | . 6 . 1 . . . 10 4 . 15 . . . . Investigation 5 | . 3 . . . . . . 1 . 1 . . . . Extermination 6 | . . . . . . . . 2 . 4 . . . . Reinforcement 15 | . 3 . 1 . . . 5 1 . 5 . . . . Assault 4 | . . . . . . . 2 . . 2 . . . . Garrison 6 | . . . . . . . 3 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 1 . 4 . . . 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 224 | . 30 5 34 5 . 17 70 12 5 29 . 5 . 12 Peak Tracking Total 6 | . 4 2 3 4 . 4 6 3 2 4 . 3 . 4 Tactical Retreats 9 | . . . 3 . . 1 4 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 12 | . 3 . 2 1 . . 1 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 Triggered . | . . . . . . . . . . . . . . . Fabricated Traps 5 | . . . . . . . . . . . . . 5 . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 9 | . . . . . . . 4 2 . 1 . . . 2 Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . . 1 Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 44 | . 7 1 8 1 1 . 7 6 . 11 . 1 1 . Terminals 25 | . 5 . 6 . . . 7 4 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . 2 . . . . Scanalyzers 5 | . . . 2 . . . . . . 3 . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Total Hacks 104 | . 17 1 25 1 1 . 23 9 . 22 . 1 4 . Successful 58 | . 12 1 15 1 1 . 12 2 . 9 . 1 4 . Failed 43 | . 4 . 9 . . . 11 7 . 12 . . . . Catastrophic 8 | . . . 1 . . . . 3 . 4 . . . . Database Lockouts 3 | . 1 . 1 . . . . . . 1 . . . . Manual 68 | . 14 . 18 . 1 . 18 7 . 6 . . 4 . Terminals 72 | . 15 . 19 . . . 23 7 . 8 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 . 3 . . . . Scanalyzers 14 | . . . 6 . . . . . . 8 . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Terminal Hacks 22 | . 4 1 4 1 1 . 5 . . 1 . 1 4 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . Scanalyzer 8 | . . . 5 . . . . . . 3 . . . . Retrieve Study 8 | . . . 5 . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 24 | . 8 . 6 . . . 7 1 . 2 . . . . Terminals 22 | . 6 . 6 . . . 7 1 . 2 . . . . Botnet 8 | . 2 . 1 . . . 2 1 . 2 . . . . Skim 14 | . 4 . 5 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 7 . . . 7 5 . 8 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 5 . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 22 | . . . . 3 . . . . 19 . . . . . Largest Group 19 | . . . . 3 3 3 . . 19 14 . . . . Highest-Rated Group 475 | . . . . 40 40 40 . . 475 363 . . . . Highest-Rated Ally 35 | . . . . 16 16 16 . . 35 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 258 | . . . . 1 . 20 . . 103 134 . . . . Total Damage 4515 | . . . . . . 151 . . 2121 2243 . . . . Kills 23 | . . . . . . 3 . . 6 14 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 5068 | 37 1630 345 . . . . . 529 407 1792 328 . . . Sensors 3058 | . . 2 . . . . . 529 407 1792 328 . . . Seismic 2010 | 37 1630 343 . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 17791 | 131 1631 1209 2101 1316 446 1008 2134 981 407 2539 328 337 2208 1015 Spaces Moved 10091 | 58 866 595 1091 726 272 587 914 524 217 1529 274 270 1538 630 Core 2 | 2 . . . . . . . . . . . . . . Treads 6794 | 56 866 595 1091 726 272 587 914 524 217 944 . . . 2 Legs . | . . . . . . . . . . . . . . . Wheels 3295 | . . . . . . . . . . 585 274 270 1538 628 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 158 158 158 120 120 120 120 120 Average Speed 150 | 156 160 160 160 160 160 160 160 158 159 148 120 120 133 134 Slowest Speed 240 | 160 160 160 240 160 160 160 238 158 160 240 120 120 135 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 95 97 87 93 43 96 66 19 80 51 49 54 85 73 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . 2 1 2 1 . . 2 . . . . . 2 . Known Exits Taken 6 | . . . 1 . . 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . Scrap Searched 11 | . . 3 . 1 . 1 . . . . 2 1 3 . Spaces Dug 35 | . 2 . . . . . 1 4 . 13 . . . 15 Terrain Destroyed 303 | . 2 . . . . . 107 27 1 43 . 21 . 102 Melee 3 | . 2 . . . . . 1 . . . . . . . Projectile 56 | . . . . . . . 2 5 1 43 . . . 5 AOE 244 | . . . . . . . 104 22 . . . 21 . 97 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 11861 | 80 1002 830 1334 855 284 618 1315 615 253 1667 273 276 1702 757 Wait 870 | . 25 205 93 106 4 9 171 25 1 24 . . 130 77 Move 10078 | 57 865 594 1090 725 271 586 913 524 216 1528 273 269 1537 630 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 7 21 3 12 2 2 . 16 5 4 6 . . 10 1 Fast Attach 44 | 7 2 2 9 . 2 . 6 3 4 6 . . 1 2 Attach 34 | . 3 . 6 . . 1 7 3 . . . . 8 6 Detach 18 | . . . 8 . . . 1 3 . . . . 5 1 Swap 99 | . 6 5 16 3 . 1 23 13 2 17 . 3 3 7 Drop 119 | . 14 5 27 3 5 . 23 8 13 12 . . 8 1 Fire 453 | 8 61 6 59 12 . 18 147 31 13 65 . 4 . 29 Melee 14 | . 2 10 . . . . 2 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 38 | 1 3 . 14 4 . 3 6 . . 7 . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1132 | -10/Materials | Central database locked down 1132 | -10/Materials | Discovered new exit (range 17) 1380 | -10/Materials | Discovered new exit (range 13) 1534 | -10/Materials | Discovered new exit (range 16) 1607 | -10/Materials | Discovered new exit (range 10) 1763 | -10/Materials | Entered Mines 1764 | -10/Mines | Learned location of Storage (-9) 1815 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1870 | -10/Mines | Excavation squad dispatched 1870 | -10/Mines | A large section of the Mines collapsed 2122 | -10/Mines | Discovered new exit (range 10) 2161 | -10/Mines | Found the Drone Emporium 2169 | -10/Mines | Found Prototype Device 2169 | -10/Mines | Identified Splice Drone Bay 2340 | -10/Mines | Learned Materials terminal intel 2454 | -10/Mines | Discovered new exit (range 13) 2733 | -10/Mines | Discovered new exit (range 5) 2881 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2885 | -10/Mines | Found Prototype Device 2895 | -10/Mines | Identified Exp. Sensor Array 2972 | -10/Mines | Entered Materials 2972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2973 | -9/Materials | Identified exit to Storage 2974 | -9/Materials | Loaded intel: 11 terminal locations 3592 | -9/Materials | Discovered new exit (range 7) 3975 | -9/Materials | Discovered new exit (range 4) 4163 | -9/Materials | Build established: Scavenger-Mutant 4249 | -9/Materials | Discovered new exit (range 3) 4457 | -9/Materials | Central database locked down 4484 | -9/Materials | Identified exit to Mines 4736 | -9/Materials | Discovered new exit (range 7) 4740 | -9/Materials | Learned 2 Storage zone layouts 4747 | -9/Materials | Loaded intel: 15 trap records 4775 | -9/Materials | Loaded intel: 2 repair station locations 4940 | -9/Materials | Build established: Mutant 5073 | -9/Materials | Entered Mines 5074 | -9/Mines | Identified exit to Materials 5113 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5212 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5284 | -9/Mines | Discovered new exit (range 5) 5519 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5638 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5710 | -9/Mines | Learned Materials machine intel 5885 | -9/Mines | Assembled infested the area 6068 | -9/Mines | Found a hidden stash of uninstalled traps 6177 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6389 | -9/Mines | Entered Exiles 6389 | -9/Exiles | Accompanied by 3 allies 6429 | -9/Exiles | Met 8R-AWN 6453 | -9/Exiles | Met EX-HEX 6504 | -9/Exiles | Met EX-BIN 6576 | -9/Exiles | Aligned with FarCom system 6578 | -9/Exiles | Given EX-Vault access code 6614 | -9/Exiles | Opened EX-Vault 6629 | -9/Exiles | Found 0b10 Alert Chip 6639 | -9/Exiles | Found AWS/Thermal 6671 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6808 | -9/Exiles | Discovered new exit (range 15) 6835 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, AWS/Thermal 6835 | -9/Exiles | Entered Mines 6835 | -8/Mines | Accompanied by 3 allies 7597 | -8/Mines | Discovered exit to Materials (range 5) 7701 | -8/Mines | Discovered exit to Materials (range 11) 7843 | -8/Mines | Entered Materials 7843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7844 | -8/Materials | Loaded intel: 67 machine locations 8530 | -8/Materials | Discovered new exit (range 15) 8749 | -8/Materials | Garrison activated, responded to threat 8898 | -8/Materials | Garrison activated, responded to threat 9137 | -8/Materials | Destroyed 10 combat bots 9252 | -8/Materials | Discovered new exit (range 13) 9669 | -8/Materials | Learned Factory recycling unit intel 9727 | -8/Materials | Learned Storage stockpile data 9730 | -8/Materials | Lost 3 parts (1u2w) 9768 | -8/Materials | Discovered new exit (range 3) 9774 | -8/Materials | Learned Factory emergency access door positions 9820 | -8/Materials | Sterilization system engaged 9820 | -8/Materials | Non-combat units ordered to evacuate 9832 | -8/Materials | Learned Factory security intel 9846 | -8/Materials | Learned 4 Recycling zone layouts 9852 | -8/Materials | Learned location of Zion (-7) 9895 | -8/Materials | Learned 4 Factory zone layouts 9920 | -8/Materials | Combat units ordered to evacuate 9977 | -8/Materials | Entered Factory 9977 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9978 | -7/Factory | Identified exit to Factory 9979 | -7/Factory | FarCom data flow suspended 9981 | -7/Factory | Loaded intel: 6 recycling unit locations 10242 | -7/Factory | Build established: Skirmisher 10401 | -7/Factory | Discovered exit to Factory (range 12) 10629 | -7/Factory | Build established: Gunner 10958 | -7/Factory | Sucked down chute 10958 | -7/Factory | Entered Waste 10979 | -7/Waste | Warlord forces began an assault 11009 | -7/Waste | Spotted C-40 Crusher 11017 | -7/Waste | Spotted C-40 Crusher 11020 | -7/Waste | Allies destroyed C-40 Crusher 11059 | -7/Waste | Spotted C-40 Crusher 11065 | -7/Waste | Destroyed C-40 Crusher 11089 | -7/Waste | Spotted C-40 Crusher 11091 | -7/Waste | Allies destroyed C-40 Crusher 11133 | -7/Waste | Spotted C-40 Crusher 11139 | -7/Waste | Allies destroyed C-40 Crusher 11142 | -7/Waste | Spotted C-40 Crusher 11147 | -7/Waste | Allies destroyed C-40 Crusher 11166 | -7/Waste | Discovered new exit (range 16) 11315 | -7/Waste | Identified exit to Factory 11365 | -7/Waste | Entered Factory 11365 | -7/Factory | Accompanied by 14 allies 11388 | -7/Factory | Build established: Scavenger-Skirmisher 11735 | -7/Factory | Lost 3 allies 12165 | -7/Factory | First assault squad dispatched 12165 | -7/Factory | Garrison activated, responded to threat 12208 | -7/Factory | Lost 4 allies 12285 | -7/Factory | Discovered exit to Factory (range 11) 12307 | -7/Factory | Build established: Scavenger-Tank 13593 | -7/Factory | Discovered exit to Factory (range 15) 13704 | -7/Factory | Build established: Skirmisher 13868 | -7/Factory | Central database locked down 13884 | -7/Factory | Discovered new exit (range 15) 13901 | -7/Factory | Identified exit to Lower Caves 13904 | -7/Factory | Entered Lower Caves 14043 | -7/Lower Caves | Encountered a Warlord checkpoint 14213 | -7/Lower Caves | Discovered new exit (range 10) 14231 | -7/Lower Caves | Identified exit to Lower Caves 14232 | -7/Lower Caves | Entered another Lower Caves area 14232 | -7/Lower Caves | Spotted G6-LX8(f) 14232 | -7/Lower Caves | Spotted R2-O9E(f) 14234 | -7/Lower Caves | Encountered a Master Thief 14234 | -7/Lower Caves | Encountered a Master Thief 14235 | -7/Lower Caves | Spotted WN-NNK(f) 14236 | -7/Lower Caves | Encountered a Master Thief 14236 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 14238 | -7/Lower Caves | 0b10 Alert Chip stolen by Master Thief 14238 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 14239 | -7/Lower Caves | Destroyed G6-LX8(f) 14517 | -7/Lower Caves | Build established: Tank 14563 | -7/Lower Caves | Discovered new exit (range 5) 14568 | -7/Lower Caves | Identified exit to Zion 14569 | -7/Lower Caves | Entered Zion 14632 | -7/Zion | System corruption cleaned by Quarantine Array 14659 | -7/Zion | Given A8's code to call for help 14707 | -7/Zion | Discovered new exit (range 15) 14723 | -7/Zion | Identified exit to Proximity Caves 15039 | -7/Zion | Given the Hacking Drone Bay 15039 | -7/Zion | Found Prototype Device 15056 | -7/Zion | Loaded intel: 5 derelict terminal locations 15177 | -7/Zion | Learned location of Armory (-3) 15210 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15241 | -7/Zion | Learned location of Data Miner (-6) 15359 | -7/Zion | Found Prototype Device 15359 | -7/Zion | Identified Bomb Factory No. 2 15361 | -7/Zion | Identified Hacking Drone Bay 15941 | -7/Zion | Opened final containment barrier to the Deep Caves 15962 | -7/Zion | Discovered new exit (range 3) 15962 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15963 | -7/Zion | Identified exit to Deep Caves 16561 | -7/Zion | Found Prototype Special Weapon 16564 | -7/Zion | Found Prototype Special Weapon 16569 | -7/Zion | Found Prototype Special Weapon 16777 | -7/Zion | Entered Deep Caves 16878 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x3) 17087 | -7/Deep Caves | Attacked by Z-Imprinter 17098 | -7/Deep Caves | Destroyed Z-Imprinter 17231 | -7/Deep Caves | Z-Facility disabled 17323 | -7/Deep Caves | Found Prototype Protection 17323 | -7/Deep Caves | Identified Zio. Weapon Casing 17615 | -7/Deep Caves | Build established: Scavenger-Tank 17734 | -7/Deep Caves | Spotted AG-73358 17777 | -7/Deep Caves | Core integrity fell below 50% 17786 | -7/Deep Caves | Core integrity fell below 20% 17792 | -7/Deep Caves | Destroyed by AG-73358 with Assembled Focal Cannon Last Messages --------------- Trap. 17715_ Installed Dirty Bomb Trap. 17716_ Imp. Trap Extractor dropped Dirty Bomb Trap. 17721_ Imp. Trap Extractor collected Dirty Bomb Trap. 17729_ Installed Dirty Bomb Trap. 17736_ AG-73358: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17737_ Antimatter Reactor destroyed. 17737_ Cld. Particle Cannon destroyed. 17759_ Zio. Laser-S destroyed. 17769_ Imp. Medium Armor Plating destroyed. 17769_ Hvy. Treads destroyed. 17779_ Adv. Plasma Cannon destroyed. 17783_ The unstable cave ceiling collapses. 17785_ Arm. Huge Wheel+ destroyed. 17789_ Antimatter Reactor destroyed. 17789_ Imp. Cooling System destroyed. 17789_ RU-N14's Throwing Claymores expended. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ????????????????????????? ???????????????????# | | ?????????????????????? ??????????????????# | | ???????????????????? ??????????????????# | | ??????????????????[ #????????????????## | | ????????????????? * [ #???????????????## | | ??????????????? * #???????????????# | | ????????????? #??????????????## | | ??????????? [ [ #??????????????# | | ??????????? ##?????????????# | | ?????????? #?????????????# | | ?????????? / ! * #?????????????# | | ????????? b #?????????????# | | ????????? / g ############### | | ????????? / | | ????????""" / | | ????????" * | | ?????????" ############### | | ????????" % #?????????????# | | ?????????" ##?????????????## | | ????????" G #???????????????#### | | ????????" #### ##??????????????????# | | ????????""" ???????# ##???????????????????? | | ???????????????????## @ #????????????????????? | | ????????????????????## ####????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Immobile And Lovin' It Signs Are For Wimps Challenges ------------ None Game ------ Seed MasterIonNanoactuators Manual? 0 Play Time 01:22:38 Cumulative 156.6 hours Start 2025.09.24 @ 17:18:25 End 2025.09.26 @ 19:02:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2133a8c-c5d2-48d3-a22a-b75593f0abf5