Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 15:22:34 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (164) 820 Value Destroyed (5337) 5337 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (3611) 3611 TOTAL SCORE: 20268 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 512/1600 Matter 102/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Advanced Terrain Scanner Cooled Nova Cannon Micro-nuke Launcher Powered Hammer Portable AFG (93) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Cooled Nova Cannon Nanosword > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Compact Matter Pod Phase Redirector Transdimensional Reconstructor Micro-nuke Launcher Z-bomb Delivery System Powered Hammer Portable AFG [Rating: 164] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 7 | . . . 1 1 1 . . . . 1 . . . . . 1 1 . 1 . . . Utility 9 | . . . 1 1 1 . . . . . 2 . . . . 1 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 8 5 . 22 42 23 . . . . 6 11 . . 3 1 4 3 5 1 4 16 5 Power 20 | 1 . . 6 4 1 . . . . 1 1 . . 1 . . 3 . . . 2 . Engine 11 | 1 . . 5 4 . . . . . . . . . . . . . . . . 1 . Core 5 | . . . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . 2 . . . 1 . Propulsion 58 | 2 . . 8 18 11 . . . . 2 2 . . 1 . 1 . 1 . 1 9 2 Treads 22 | 2 . . 5 12 3 . . . . . . . . . . . . . . . . . Leg 8 | . . . 2 6 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Flight 27 | . . . 1 . 8 . . . . 2 2 . . . . 1 . 1 . 1 9 2 Utility 52 | 2 3 . 3 11 8 . . . . 2 7 . . 1 1 3 . . 1 3 5 2 Device 19 | 1 . . . 3 3 . . . . . 4 . . . 1 3 . . . . 3 1 Storage 5 | 1 1 . . 2 1 . . . . . . . . . . . . . . . . . Processor 11 | . . . . 3 3 . . . . 2 1 . . . . . . . . . 1 1 Hackware 6 | . . . . . 1 . . . . . 2 . . . . . . . 1 1 1 . Protection 10 | . 2 . 3 3 . . . . . . . . . 1 . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 29 | 3 2 . 5 9 3 . . . . 1 1 . . . . . . 4 . . . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Ballistic Gun 10 | 2 2 . 3 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 1 . . . . 1 . . . 4 . . . 4 . 1 . 3 Parts Lost 60 | . . . 4 24 1 . . . . . . . 2 . . . . . 3 5 1 20 Power 7 | . . . 1 3 . . . . . . . . . . . . . . . . . 3 Propulsion 27 | . . . 1 8 . . . . . . . . 2 . . . . . 2 3 1 10 Utility 18 | . . . 1 7 1 . . . . . . . . . . . . . 1 2 . 6 Weapon 8 | . . . 1 6 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 20 | . . . 1 12 1 . . . . . . . 2 . . . . . 3 3 1 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 11 | 4 11 15 14 13 12 10 10 10 10 9 9 10 9 9 10 9 9 8 7 8 8 7 Power . | . 1 1 . . . . . . . . . 1 1 . 1 1 . . . . . . Propulsion 2 | 2 3 4 3 3 2 1 1 1 1 . 1 2 1 . . . . . . . 2 2 Utility 5 | . 4 5 5 5 6 8 8 8 8 7 5 5 5 5 6 5 5 5 4 4 2 2 Weapon 3 | . 2 5 4 4 2 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 8 . 6 9 4 1 . . . 1 2 . . . . . . 3 . . . 1 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 14 | . 7 . 3 2 2 . . . . . . . . . . . . . . . . . Utility 13 | . 1 . 1 4 1 1 . . . 1 1 . . . . . . 2 . . . 1 Weapon 6 | . . . 1 2 1 . . . . . 1 . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 97 93 93 100 100 100 100 96 94 94 94 94 94 90 90 93 89 73 81 83 Engine 6 | . 14 14 11 8 4 . . . . . . . . . . . . . . . 1 . Core 3 | . . . . . 2 7 7 7 7 9 11 11 11 11 11 10 11 9 8 6 7 6 Treads 16 | . 28 28 22 24 25 . . . . . . . . . . . . . . . . . Leg 3 | . . . 8 8 . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 12 38 38 38 38 40 29 29 29 29 29 27 28 31 29 22 28 27 Device 7 | . 8 14 7 3 6 7 7 7 7 6 10 11 11 11 11 14 14 14 12 7 9 11 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . . 10 22 23 23 23 23 20 22 23 23 23 23 21 19 19 17 15 15 18 Protection 5 | . 5 . 14 11 . . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . 3 5 5 5 5 4 4 3 4 2 3 3 Ballistic Gun 7 | . 21 28 21 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 6 4 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 4 4 Peak Build Rating 164 | 7 10 10 17 34 43 38 38 38 38 54 82 81 81 88 84 101 110 128 134 136 161 164 Average Rating 43 | 5 8 10 14 24 39 38 38 38 38 46 76 78 78 82 83 95 108 121 131 113 144 143 On Entrance 61 | . 7 10 10 16 34 38 38 38 38 38 54 80 78 81 83 83 101 110 128 113 67 158 Avg Prop Armor Cover (%) 4 | . . . 4 5 3 . . . . 4 . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 32 30 42 51 47 22 22 22 22 29 34 34 34 34 34 37 45 49 49 47 58 59 Greatest Support 116 | 40 40 40 40 88 116 26 26 26 26 32 38 37 38 38 38 38 46 53 53 49 65 65 Greatest Overweight (x) 9 | . . . 1 9 1 . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 12 | 4 11 15 14 13 13 10 10 10 10 9 9 10 9 9 10 9 9 9 8 9 9 8 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 15 15 15 15 10 10 10 10 10 10 10 10 8 10 10 9 10 9 9 10 9 5 Class Distribution -------------------- 34% | Mutant 19% | Scientist-Scout 18% | Scavenger-Mutant 9% | Scientist-Ninja 8% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scientist-Scout | -7/Lower Caves Scientist-Scout | -7/Lower Caves Scientist-Scout | -7/Data Miner Scientist-Scout | -6/Proximity Caves Scientist-Scout | -6/Factory Scientist-Scout | -5/Factory Scientist-Scout | -5/Upper Caves Scientist-Scout | -5/Upper Caves Scientist-Scout | -5/Zhirov Scientist-Scout | -4/Proximity Caves Scientist-Ninja | -4/Factory Scientist-Ninja | -3/Research Scientist-Ninja | -3/Testing Scientist-Ninja | -2/Research Scientist-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Ninja | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Matter Collected 5511 | 317 399 . 1321 1621 466 198 1 . 63 100 . 142 . 138 51 109 . 91 49 . 275 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6215 | 185 514 . 1418 1895 548 267 . . 36 352 27 24 . 197 . 167 . 91 116 . 309 69 Parts 305 | 11 31 . 91 98 32 2 . . 2 6 1 1 . 2 . 3 . 2 4 . 14 5 Haulers Intercepted 13 | . 1 . 2 2 4 . . . . 3 . . . . . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 . . 2 . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 98 | . 11 . 26 43 8 . . . . . . . . . . . . . . . . 10 Guns 50 | . 11 . 26 13 . . . . . . . . . . . . . . . . . . Cannons 25 | . . . . 22 3 . . . . . . . . . . . . . . . . . AOE 23 | . . . . 8 5 . . . . . . . . . . . . . . . . 10 Classes Destroyed 14 | 2 5 . 3 1 1 . . . 1 . . . . . . . . . . . . 1 Worker 10 | . . . 2 5 2 . . . . . . . . . . . . . . . 1 . Builder 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 2 4 . . . . 3 . . . . . . . . . . 1 . Recycler 6 | 1 1 . 2 . 1 . . . . . . . . . . 1 . . . . . . Minesweeper 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . Watcher 24 | . 2 . 3 3 3 . . . . 2 1 . . . . 1 . 2 3 . 4 . Swarmer 18 | . 5 . 3 4 . . . . . . . . . . . . . . . . . 6 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 52 | . 6 . 15 27 4 . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 8 . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 4 . 4 8 5 . . . 2 1 1 1 . . . 1 . 1 2 . 2 5 Combat Bots Only 7 | . 3 . 4 7 4 . . . . . . . . . . . . . . . . 5 Max Kills in Single Turn 5 | 1 1 . 2 3 5 . . . 1 1 1 1 . . . 1 . 1 1 . 1 3 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 4 . . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Hostile Shots Fired 742 | . 45 . 101 272 32 . 2 . 3 11 11 . 12 . . . . 4 12 79 5 153 Missed 266 | . 15 . 22 65 19 . 1 . 1 7 6 . 6 . . . . 3 4 43 2 72 Hits 476 | . 30 . 79 207 13 . 1 . 2 4 5 . 6 . . . . 1 8 36 3 81 Melee 11 | . . . 3 1 . . . . . . 3 . . . . . . . . . . 4 Projectile 465 | . 30 . 76 206 13 . 1 . 2 4 2 . 6 . . . . 1 8 36 3 77 AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 21 | . 1 . 1 8 1 . . . . . 2 . . . . . . . . 2 . 6 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 8693 | . 323 . 1053 3399 232 . 25 . 27 26 206 . 96 . . . . 17 184 637 70 2398 Core 1966 | . 64 . 107 421 27 . . . . . 46 . 60 . . . . . 73 197 . 971 Absorbed by Shields 92 | . . . . . . . . . . . . . . . . . . . . . . 92 Redirected to Core 120 | . . . . . . . . . . . . . . . . . . . . . . 120 Redirected to Shielding 50 | . 6 . . 44 . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 74 73 23 . . . . 96 100 . . . . 89 100 . 100 . 81 . 32 Volleys Fired 401 | 14 50 . 104 161 23 . . . . 1 11 5 3 . 2 1 2 8 2 6 . 8 Largest 2 | 2 2 . 2 2 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 . 1 Hottest 100 | 70 70 . 46 100 50 . . . . 35 35 35 35 . 35 35 35 90 50 50 . 50 Shots Fired 695 | 28 100 . 209 285 24 . . . . 1 11 5 3 . 2 1 2 8 2 6 . 8 Gun 493 | 28 100 . 209 155 . . . . . . . . . . . . . 1 . . . . Cannon 194 | . . . . 126 24 . . . . 1 11 5 3 . 2 1 2 7 2 6 . 4 Launcher 8 | . . . . 4 . . . . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 593 | 16 78 . 209 266 24 . . . . . . . . . . . . . . . . . Thermal 79 | 12 22 . . . . . . . . 1 11 5 3 . 2 1 2 8 2 6 . 4 Explosive 8 | . . . . 4 . . . . . . . . . . . . . . . . . 4 Electromagnetic 15 | . . . . 15 . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 14 . 23 20 9 . . . . . . . . . . . . . 2 . . 4 Robot Miss Streak 7 | 2 3 . 7 4 1 . . . . . . 2 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 481 | 14 59 . 124 203 26 9 . . 4 10 1 5 . 4 . 3 . 4 5 . 8 2 Core Hits 225 | 7 24 . 53 95 15 5 . . 1 3 1 1 . 3 . 2 . 1 1 . 4 9 Critical Kills 4 | . . . 1 1 1 . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 3 . 3 10 4 1 . . 1 . . . . . . . . . . . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Blast 12 | . . . . 9 3 . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Sever 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Melee Attacks 265 | . . . 6 8 50 14 . . 9 42 28 16 3 4 1 9 8 20 12 13 16 6 Impact 36 | . . . 3 . 14 3 . . 3 11 2 . . . . . . . . . . . Slashing 229 | . . . 3 8 36 11 . . 6 31 26 16 3 4 1 9 8 20 12 13 16 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 1 . 4 . . . 2 5 . 1 . . . 1 . 1 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Damage Inflicted 16191 | 186 899 . 2017 4750 2605 547 . . 278 598 55 263 . 349 . 210 . 305 398 . 760 1971 Guns 4694 | 184 896 . 1922 1692 . . . . . . . . . . . . . . . . . . Cannons 3386 | . . . . 2206 1057 . . . . . . . . . . . . . 82 . . 41 Explosions 3645 | . . . . 768 947 . . . . . . . . . . . . . . . . 1930 Melee 4426 | . . . 87 57 601 547 . . 278 598 55 263 . 349 . 210 . 305 316 . 760 . Ramming 40 | 2 3 . 8 27 . . . . . . . . . . . . . . . . . . Kinetic 7379 | 84 733 . 1922 3583 1057 . . . . . . . . . . . . . . . . . Thermal 1458 | 100 163 . . 125 947 . . . . . . . . . . . . . 82 . . 41 Explosive 2573 | . . . . 643 . . . . . . . . . . . . . . . . . 1930 Electromagnetic 315 | . . . . 315 . . . . . . . . . . . . . . . . . . Impact 862 | . . . . . 417 . . . 129 316 . . . . . . . . . . . . Slashing 3564 | . . . 87 57 184 547 . . 149 282 55 263 . 349 . 210 . 305 316 . 760 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 12 . 1 1 1 1 1 . 2 . . . . . . . . . . 1 Average Corruption 4 | . 2 2 7 . 1 1 1 1 1 . 1 . . . . . . . . . . 1 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 77 | . 11 1 56 . 4 1 1 . 3 . . . . . . . . . . . . . Message Errors 17 | . 3 . 12 . 1 . . . 1 . . . . . . . . . . . . . Matter Fused 14 | . 1 . 12 . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 15 | . 1 . 11 . 1 . 1 . 1 . . . . . . . . . . . . . Energy Discharges 10 | . 2 1 6 . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 3 . 2 . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Misfires 6 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2119 | . . . . 51 396 78 . . 117 184 . 112 . 69 . 76 . 103 151 . 194 588 Projectiles 109 | . . . . 4 105 . . . . . . . . . . . . . . . . . Explosions 780 | . . . . 47 145 . . . . . . . . . . . . . . . . 588 Melee 1230 | . . . . . 146 78 . . 117 184 . 112 . 69 . 76 . 103 151 . 194 . Knockbacks 25 | . . . . 20 5 . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . 16 5 . . . . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . . . 221 53 . . . . . . . . . . . . . . . . 210 Shots 7 | . . . . 5 1 . . . . . . . . . . . . . . . . 1 Rammed 13 | 2 2 1 3 5 . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 2 2 1 5 6 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | 36 243 . 283 144 174 4 204 3 84 158 66 . . . . . . 24 13 . 16 . Average Temperature 39 | 17 42 . 65 28 6 2 175 2 4 37 16 . . . . . . 10 7 . 6 . Received Heat Transfer 2430 | . 162 . 378 1782 30 . 9 . . 6 27 . . . . . . . . 18 . 18 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 2 1 . . . 1 1 . . . . . . . . . . . . Impact Corruptions 8 | . . . . . 3 . . . 1 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1810 | 296 703 . . 100 600 . . . . . . . . . . . . . 74 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Maximum Alert Level 2 | . . . . 2 2 . . . . . . . . . . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 78 47 . . . . 100 100 . . . . 100 100 100 100 100 100 84 Level 1 11 | . . . . 12 46 . . . . . . . . . . . . . . . . 15 Level 2 3 | . . . . 9 5 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 458 | 10 109 . 170 419 458 . . . . 37 65 . . . . 15 28 41 61 118 52 315 Initial 179 | . . . . . 179 . . . . . 16 . . . . . . 6 2 17 24 6 Average 98 | 1 37 . 76 134 222 . . . . 7 36 . . . . 2 10 21 26 62 25 65 Influence Increases 5135 | 30 337 . 851 1377 990 15 . . 10 134 244 5 15 5 . 39 55 138 117 225 97 451 Destroy 0b10 Robot/C 1960 | . 220 . 520 860 160 . . . . . . . . . . . . . . . . 200 Destroy 0b10 Robot/NC 350 | 30 25 . 50 55 60 15 . . 10 25 5 5 . 5 . 10 . 10 15 . 30 . Destroy Leader 494 | . 46 . 140 200 54 . . . . 10 2 . . . . 2 . 4 6 . 10 20 Successful Hack 382 | . 31 . 31 38 121 . . . . 12 68 . . . . . 24 27 24 6 . . Disable Machine 615 | . . . 30 75 270 . . . . . 30 . . . . 15 15 60 . 60 15 45 Destroy Structure 449 | . . . 5 89 85 . . . . 27 64 . . . . 12 16 22 27 39 12 51 Partial Spotted 315 | . . . 15 15 90 . . . . 15 15 . . . . . . 15 15 45 30 60 Lose Combat Pursuer 570 | . 15 . 60 45 150 . . . . 45 60 . 15 . . . . . 30 75 . 75 Influence Decreases 4925 | 30 337 . 851 981 928 230 87 156 10 100 228 50 15 10 . 39 44 145 90 214 128 252 Entered New Map 678 | . . . . . 217 170 47 156 . . 18 19 2 5 . . . 5 2 14 18 5 Time Decay 3110 | 30 337 . 557 591 541 60 40 . 10 100 210 31 13 5 . 39 44 140 58 140 100 64 Lost Part 558 | . . . 35 240 10 . . . . . . . . . . . . . 30 50 10 183 Lost Ally 20 | . . . . . 10 . . . . . . . . . . . . . . 10 . . Purge Threat 559 | . . . 259 150 150 . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 2 6 6 . 1 . . 3 4 . . . . . 1 1 1 2 2 6 Investigation 8 | . 2 . 1 . 1 . . . . 1 2 . . . . . 1 . . . . . Extermination 15 | . . . . . 5 . . . . 2 1 . . . . . . 1 1 1 2 2 Reinforcement 14 | . 1 . 1 6 . . . . . . 1 . . . . . . . . 1 . 4 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Distress Signals 11 | . 2 . 4 2 . . . . . . 1 . . . . . . . 1 1 . . Communications Jammed 10 | . . . . . . . . . . . . . . . . 2 . . . 8 . . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Times Spotted 275 | . 20 . 43 58 25 . 3 . 4 5 19 . 4 . . 2 . 4 8 19 13 48 Peak Tracking Total 17 | . 3 . 6 5 6 . 7 . 4 3 12 . 4 . . 1 . 1 6 8 8 17 Tactical Retreats 26 | . 1 . 3 2 4 . . . . 2 2 . 1 . . . . . 1 3 . 7 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Traps Triggered 22 | . 3 . 6 1 1 . . . . . 3 . . . . 2 . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Disabled 42 | . . . 2 5 18 1 . . . . 2 . . . . 1 1 4 . 4 1 3 Max in Single Turn 10 | . . . 1 3 10 1 . . . . 1 . . . . 1 1 1 . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Accessed 95 | . 5 . 8 7 17 2 . 4 . 6 11 1 1 4 . 3 2 9 4 7 2 2 Terminals 57 | . 5 . 7 6 12 . . . . 4 4 . . . . 2 . 5 3 5 2 2 Fabricators 7 | . . . . . 1 . . . . . 3 . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 1 . 3 . . . . 1 3 . . . . . 1 2 1 1 . . Garrison Access 5 | . . . . 1 . . . . . 1 1 . . . . 1 . . . 1 . . Total Hacks 261 | . 17 . 33 22 43 2 . 28 . 13 26 1 1 17 . 4 3 25 7 13 4 2 Successful 146 | . 11 . 17 13 25 2 . 28 . 2 13 1 1 17 . . 2 11 1 2 . . Failed 114 | . 6 . 16 9 17 . . . . 11 13 . . . . 4 1 14 6 11 4 2 Catastrophic 27 | . . . 1 1 3 . . . . 3 1 . . . . 2 . 5 2 6 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 103 | . 9 . 16 13 22 1 . . . 7 7 . . . . 1 1 10 3 9 4 . Terminals 155 | . 17 . 32 21 29 . . . . 7 7 . . . . 3 . 19 4 10 4 2 Fabricators 14 | . . . . . 3 . . . . . 8 . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 1 . 10 . . . . 4 7 . . . . . 2 4 3 1 . . Garrison Access 10 | . . . . 1 . . . . . 2 4 . . . . 1 . . . 2 . . Terminal Hacks 82 | . 4 . 9 5 7 2 . 28 . . 1 1 1 17 . . . 7 . . . . Record 16 | . . . . . . . . 11 . . . . . 5 . . . . . . . . Part Schematic 13 | . . . . . . . . 8 . . 1 . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . 1 . 2 2 . . . 3 . . . . . 4 . . . 2 . . . . Open Door 4 | . . . . . . 2 . . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 2 1 2 . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 1 . 7 . . . . . 5 . . . . . 1 1 1 1 . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Retrieve Study 15 | . . . 1 . 7 . . . . . 4 . . . . . 1 . 1 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 7 . 7 8 11 . . . . 2 4 . . . . . 1 3 . 1 . . Terminals 40 | . 7 . 7 8 10 . . . . 2 2 . . . . . . 3 . 1 . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Botnet 15 | . 2 . 2 2 3 . . . . 2 2 . . . . . . 2 . . . . Operators 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . Skim 20 | . 5 . 5 5 5 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . 7 7 15 . . . . 6 8 . . . . 3 1 9 4 6 2 2 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 8 . . 1 . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Part Studies Acquired 15 | . . . 1 . 7 . . . . . 4 . . . . . 1 . 1 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total Allies 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Active Infowar (turns) 7564 | 9 705 42 1362 . 1776 130 90 25 218 415 492 358 300 79 73 232 138 281 122 286 200 231 Optics 5446 | . . . . . 1776 130 90 25 218 415 492 358 300 79 73 232 138 281 122 286 200 231 Sensors 5103 | . . . . . 1529 130 90 25 218 415 484 358 300 79 73 232 138 281 122 282 200 147 Terrain 2093 | . . . . . . . . . . . 427 347 300 74 72 230 138 281 115 . . 109 Traps 49 | . . . . . 48 . . . . . . . . . 1 . . . . . . . Seismic 2118 | 9 705 42 1362 . . . . . . . . . . . . . . . . . . . Machine Analysis 3874 | . . . . . 596 130 90 25 218 415 492 358 300 79 73 232 138 281 122 163 . 162 Jamming 1061 | . . . . . . . . . . . 46 11 . . . 232 138 281 122 231 . . ECM 168 | . . . . . . . . . . . . . . . . . . . . . 1 167 Robot Analysis Total 9 | . 2 . 2 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 3 . 2 . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Turns Passed 11056 | 177 1171 42 1932 2287 1777 130 90 25 218 415 492 358 300 79 73 232 138 281 122 286 200 231 Spaces Moved 14368 | 73 605 26 884 933 2235 435 388 106 723 1151 1198 685 472 198 228 656 299 724 391 770 560 628 Core 9 | 1 . . . 1 . . . . . . . . . . . . . . . . . 7 Treads 3055 | 72 605 26 884 757 711 . . . . . . . . . . . . . . . . . Legs 175 | . . . . 175 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11129 | . . . . . 1524 435 388 106 723 1151 1198 685 472 198 228 656 299 724 391 770 560 621 Fastest Speed 18 | 50 160 160 160 120 23 23 23 23 23 20 20 25 25 26 26 26 23 20 20 24 18 23 Average Speed 54 | 158 160 160 170 163 62 23 23 23 23 20 24 25 25 26 26 26 23 20 20 26 23 25 Slowest Speed 500 | 160 160 160 240 500 150 23 23 23 23 23 26 25 26 26 26 26 23 23 27 105 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . 8 . . . . 2 11 . . . . 4 3 9 1 28 4 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 85 11 80 74 61 66 68 77 81 33 33 76 72 63 59 13 10 68 13 73 19 31 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 11 | . 1 . 3 . 2 . . 1 . . . . . 3 1 . . . . . . . Known Exits Taken 20 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 1 1 . 4 . . 1 2 . 2 . . . . . . . Spaces Dug 187 | . . . 2 7 28 1 . . 4 26 34 8 5 . 1 6 8 11 9 13 4 20 Terrain Destroyed 331 | . . . 2 89 81 1 . . 4 27 35 10 6 . 3 6 8 11 9 13 4 22 Melee 140 | . . . 2 4 28 1 . . 4 26 24 5 3 . 1 5 7 8 9 7 4 2 Projectile 56 | . . . . 20 2 . . . . 1 11 5 3 . 2 1 1 3 . 6 . 1 AOE 135 | . . . . 65 51 . . . . . . . . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total 16459 | 102 725 26 1131 1403 2515 447 387 105 761 1264 1326 838 645 217 236 696 351 807 410 797 600 670 Wait 1044 | 1 32 . 71 173 160 . . . 30 65 72 127 166 . 4 23 35 49 5 18 . 13 Move 14190 | 72 604 25 883 932 2218 434 387 105 722 1146 1176 684 471 197 227 647 292 705 388 719 551 605 Hop 73 | . . . . . 8 . . . . 2 10 . . . . 4 3 9 1 22 4 10 Pick Up 103 | 5 17 . 13 28 18 1 . . . 3 5 . . 3 . . 1 4 . 1 2 2 Fast Attach 62 | 7 . . 4 15 1 . . . . 1 2 . . 2 . 4 . 1 . 9 12 4 Attach 55 | . . . 6 15 7 . . . . 1 3 . 2 2 . 1 3 . 1 2 5 7 Detach 19 | . . . . 3 1 . . . . . 1 . . 2 . . 2 . 1 3 3 3 Swap 139 | 1 11 . 19 33 23 . . . . 8 12 6 . 5 2 4 3 6 . 1 2 3 Drop 109 | . 9 . 20 29 16 1 . . . 3 7 . . 2 . 3 2 5 . 3 5 4 Fire 401 | 14 50 . 104 161 23 . . . . 1 11 5 3 . 2 1 2 8 2 6 . 8 Melee 242 | . . . 6 8 40 11 . . 8 34 27 16 3 4 1 9 8 20 12 13 16 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush 15 | 2 2 1 5 5 . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Discovered new exit (range 12) 941 | -10/Materials | Discovered new exit (range 7) 978 | -10/Materials | Derelicts attacked the area 1045 | -10/Materials | Discovered new exit (range 9) 1046 | -10/Materials | Identified exit to Materials 1096 | -10/Materials | Learned 2 Mines zone layouts 1168 | -10/Materials | Learned location of Subcaves (-10) 1249 | -10/Materials | Learned location of 2 exits from Materials 1349 | -10/Materials | Entered Mines 1351 | -10/Mines | Identified exit to Subcaves 1357 | -10/Mines | Learned Materials stockpile data 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Identified exit to Materials 2439 | -9/Materials | Discovered exit to Materials (range 16) 2585 | -9/Materials | System corruption reached 10% 3056 | -9/Materials | Build established: Scavenger-Mutant 3096 | -9/Materials | Learned 2 Storage zone layouts 3152 | -9/Materials | Learned location of Recycling (-9) 3196 | -9/Materials | Learned location of Zion (-6) 3266 | -9/Materials | Learned location of 2 exits from Materials 3290 | -9/Materials | Learned 4 Recycling zone layouts 3322 | -9/Materials | Identified exit to Storage 3323 | -9/Materials | Entered another Materials area 3323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3324 | -8/Materials | Identified exit to Factory 3837 | -8/Materials | Lost 3 parts (3n) 3911 | -8/Materials | Discovered exit to Factory (range 16) 4120 | -8/Materials | Lost 3 parts (1p1u1w) 4295 | -8/Materials | Core integrity fell below 50% 4344 | -8/Materials | Lost 12 parts (1p3n4u4w) 4462 | -8/Materials | Destroyed 7 combat bots 4603 | -8/Materials | Lost 3 parts (1p2n) 5303 | -8/Materials | Build established: Mutant 5447 | -8/Materials | Learned Factory recycling unit intel 5476 | -8/Materials | Learned 4 Factory zone layouts 5504 | -8/Materials | Learned location of 1 exit from Lower Caves 5505 | -8/Materials | Learned Storage terminal intel 5506 | -8/Materials | Learned Factory recycling unit intel 5509 | -8/Materials | Learned Storage emergency access door positions 5520 | -8/Materials | Learned Storage trap positions 5543 | -8/Materials | Learned 2 Lower Caves zone layouts 5578 | -8/Materials | Learned Recycling recycling unit intel 5610 | -8/Materials | Entered Factory 5610 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5611 | -7/Factory | Identified exit to Lower Caves 5612 | -7/Factory | Identified exit to Factory 5613 | -7/Factory | Loaded intel: 6 recycling unit locations 6510 | -7/Factory | Build established: Skirmisher 6604 | -7/Factory | Discovered exit to Factory (range 5) 7116 | -7/Factory | Build established: Scout 7181 | -7/Factory | Learned location of 2 exits from Proximity Caves 7225 | -7/Factory | Central database locked down 7251 | -7/Factory | Learned 8 Factory zone layouts 7277 | -7/Factory | Learned location of Warlord (-4) 7321 | -7/Factory | Learned location of 2 exits from Proximity Caves 7361 | -7/Factory | Learned 2 Hub_04(d) zone layouts 7387 | -7/Factory | Entered Lower Caves 7388 | -7/Lower Caves | Identified exit to Lower Caves 7447 | -7/Lower Caves | Learned Factory stockpile data 7513 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7517 | -7/Lower Caves | Entered another Lower Caves area 7533 | -7/Lower Caves | Identified exit to Data Miner 7549 | -7/Lower Caves | Learned Factory trap positions 7551 | -7/Lower Caves | Spotted B-75 Beast 7581 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7584 | -7/Lower Caves | Encountered a Warlord checkpoint 7601 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7607 | -7/Lower Caves | Entered Data Miner 7607 | -7/Data Miner | Discovered new exit (range 6) 7609 | -7/Data Miner | Build established: Scientist-Scout 7611 | -7/Data Miner | Met Data Miner 7622 | -7/Data Miner | Learned location of Section 7 (-2) 7622 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7626 | -7/Data Miner | Received God Mode back door access code from Data Miner 7631 | -7/Data Miner | Identified exit to Proximity Caves 7632 | -7/Data Miner | Entered Proximity Caves 7708 | -6/Proximity Caves | Found DCF Scrap (12 items) 7850 | -6/Proximity Caves | Entered Factory 7850 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7851 | -6/Factory | Identified exit to Extension 7853 | -6/Factory | Loaded intel: 93 trap records 7855 | -6/Factory | Loaded intel: 8 recycling unit locations 8255 | -6/Factory | Discovered new exit (range 19) 8264 | -6/Factory | Identified exit to Factory 8265 | -6/Factory | Entered another Factory area 8265 | -5/Factory | Evolved 2 slots: Utility x2 8266 | -5/Factory | Identified exit to Upper Caves 8291 | -5/Factory | Spotted B-75 Beast 8311 | -5/Factory | Discovered new exit (range 20) 8320 | -5/Factory | Identified exit to Factory 8418 | -5/Factory | Discovered exit to Upper Caves (range 20) 8734 | -5/Factory | Fabricated Biomechanical Wings? 8757 | -5/Factory | Entered Upper Caves 8981 | -5/Upper Caves | Discovered new exit (range 14) 8985 | -5/Upper Caves | Identified exit to Upper Caves 9115 | -5/Upper Caves | Entered another Upper Caves area 9188 | -5/Upper Caves | Found DCF Scrap (14 items) 9191 | -5/Upper Caves | Discovered exit to Factory (range 14) 9376 | -5/Upper Caves | Spotted B-75 Beast 9391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9412 | -5/Upper Caves | Discovered new exit (range 12) 9415 | -5/Upper Caves | Identified exit to Zhirov 9415 | -5/Upper Caves | Entered Zhirov 9415 | -5/Zhirov | Discovered new exit (range 3) 9420 | -5/Zhirov | Met Zhirov 9425 | -5/Zhirov | Learned location of Quarantine (-2) 9425 | -5/Zhirov | Learned location of Testing (-3) 9425 | -5/Zhirov | Learned location of Command (-1) 9428 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9433 | -5/Zhirov | Found Alien Artifact 9433 | -5/Zhirov | Identified Integrated Dissipator 9433 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9439 | -5/Zhirov | Found Alien Artifact 9494 | -5/Zhirov | Identified exit to Proximity Caves 9494 | -5/Zhirov | Entered Proximity Caves 9498 | -4/Proximity Caves | Learned location of 2 exits from Research 9527 | -4/Proximity Caves | Spotted B-86 Titan 9567 | -4/Proximity Caves | Entered Factory 9567 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9588 | -4/Factory | Discovered new exit (range 14) 9597 | -4/Factory | Identified exit to Upper Caves 9640 | -4/Factory | Discovered new exit (range 20) 9650 | -4/Factory | Identified exit to Research 9799 | -4/Factory | Entered Research 9799 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9800 | -3/Research | Identified exit to Testing 9880 | -3/Research | Build established: Scientist-Ninja 9937 | -3/Research | Entered Testing 9958 | -3/Testing | Found Prototype Launcher 9959 | -3/Testing | Identified Z-bomb Delivery System 9998 | -3/Testing | Found Portable AFG 10052 | -3/Testing | Spotted Striker 10109 | -3/Testing | Found Prototype Energy Gun 10109 | -3/Testing | Identified Warp Gun 10119 | -3/Testing | Found Prototype Energy Cannon 10119 | -3/Testing | Identified Cld. Nova Cannon 10213 | -3/Testing | Discovered new exit (range 13) 10218 | -3/Testing | Identified exit to Research 10218 | -3/Testing | Entered Research 10218 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10338 | -2/Research | Discovered new exit (range 10) 10340 | -2/Research | Identified exit to Quarantine 10340 | -2/Research | Entered Quarantine 10345 | -2/Quarantine | Found Alien Artifact 10345 | -2/Quarantine | Identified Phase Redirector 10364 | -2/Quarantine | Lost 3 parts (2n1u) 10520 | -2/Quarantine | Spotted Alpha 7 10616 | -2/Quarantine | Discovered new exit (range 20) 10622 | -2/Quarantine | Lost 3 parts (2n1u) 10623 | -2/Quarantine | Identified exit to Access 10626 | -2/Quarantine | Entered Access 10626 | -1/Access | Evolved 2 slots: Utility x2 10823 | -1/Access | Discovered new exit (range 8) 10825 | -1/Access | Identified exit to Command 10826 | -1/Access | Entered Command 10966 | -1/Command | Identified Transdimensional Reconstructor 10966 | -1/Command | Failed to warp due to unstable space 11005 | -1/Command | Spotted Alpha 7 11005 | -1/Command | Spotted Striker 11005 | -1/Command | Spotted Executioner 11005 | -1/Command | Spotted Executioner 11005 | -1/Command | Spotted Alpha 7 11005 | -1/Command | Spotted Striker 11005 | -1/Command | Spotted Executioner 11005 | -1/Command | Spotted Executioner 11043 | -1/Command | Spotted B-99 Colossus 11045 | -1/Command | Spotted B-99 Colossus 11054 | -1/Command | Discovered new exit (range 7) 11055 | -1/Command | Core integrity fell below 50% 11056 | -1/Command | Identified exit to Surface 11057 | *** | Escaped! Last Messages --------------- 11052_ Slug penetrates Wall. 11052_ Penetrated by Slug. 11052_ Diametric Drive destroyed. 11052_ Slug penetrates Striker. 11052_ Slug penetrates Wall. 11053_ Field strength at 56. 11053_ Knocked back. 11053_ P-80 Master resets Executioner, system corruption cleaned. 11053_ P-80 Master resets Striker, system corruption cleaned. 11054_ The Access Shell folds into the floor. 11054_ EXIT=FOUND 11054_ Penetrated by Slug. 11055_ Triggered Stasis Trap. 11055_ A bubble of rippling energy engulfs the area. 11055_ Field strength at 94. 11055_ Knocked back. 11055_ Penetrated by Slug. 11055_ Slug penetrates Wall. 11056_ Penetrated by Slug. 11056_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????# ########### # [] #????????? | | ????# ########### ###### ] [ #????????? | | ????# # " #????# #????????? | | ????# # # #????#########????????? | | ???#" + ! *#BB #?????????????????????? | | ???## ### # " #?????????????????????? | | ????# #?# # ! ? # #?????????????????????? | | #### #?# #######??#; E #????????""""?????????? | | + #?# #????????#;pppp##???????""""?????????? | | + ### ##???????# ^% #???????""""?????????? | | + ## #??????##^ ^ ##??????""""?????????? | | + ## #??????# ^ #???????????????????? | | #### H #??????#;^ % ##???????????????????? | | ???# ## #??????# ^ #???????""??????????? | | ????# ### ###?????###K ! ##??????""""?????????? | | ????# #?# #???????#" % #??????""""?????????? | | ????# #?# #????????## ^ ^##???????""??????????? | | ????# #?# #????????# #???????????????????? | | ????# #?# #??????###; ^^ % ;###?????????????????? | | ????# #?# #?????## K BB#?????????????????? | | ????# ###+#######; BB#?????"?"?????????? | | ????# # #?# ^ % #?????"T"?????????? | | ????# # #?# #?????"""?????????? | | ????# # #?# #?????????????????? | | ????# # ### "" #?????????????????? | | ????# # "## "@ #?????????????????? | | ????# # ### #?????????????????? | | ????# # #?# #?????????????????? | | ????# # % #?# #?????????????????? | | ????# # " % #?# #?????????????????? | | ????# # "" " #?# #?????????????????? | | ????# + "" "% ##;#############?????????????????? | | ????#### %"""" ###??????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# [ =#????????????????????????????????? | | ???????##########????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 50 Energy Capacity 375 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Corruption Block 20 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 24 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Com. Tesla Bomb Launcher | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Scythe | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Lgt. Fission Core | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Transdimensional Reconstructor Achievements -------------- Bending The Rules Construction Begets Destruction Express Service Infodabbler We Love MA Challenges ------------ None Game ------ Seed MultireflexDecoderGun Manual? 0 Play Time 02:48:10 Cumulative 212.6 hours Start 2025.10.31 @ 21:32:42 End 2025.11.01 @ 15:22:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 3/0/0/2/0/0/0/0/0/0 Lore% 75 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882e1d56-19c7-4715-bddd-ab5923ddacdc