Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.10 @ 16:45:59 Player: Drago Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (185) 925 Value Destroyed (5585) 5585 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 12518 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 546 Met Data Miner 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 146/450 System Corruption 2% Temperature Cool (10) Movement Core (1000) Ox19 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well Improved Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- Gauss Rifle Mini Assault Cannon > --- INVENTORY (20) --- Improved Cryofiber Web High-capacity Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Experimental Sensor Array Advanced Terrain Scanner High-powered Tractor Beam Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Multireflex Exoskeleton > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Experimental Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Coil Gun > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Medium Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Kinecellerator Heavy Armor Plating Focal Shield Hardlight Generator Improved Shield Generator High-powered Tractor Beam Phase Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mini Assault Cannon Heavy Missile Launcher [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Multireflex Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . 1 . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 127 | 7 9 1 15 1 21 14 18 5 . . . 19 17 Power 12 | 1 2 . 3 . 1 2 . . . . . 3 . Engine 11 | 1 2 . 3 . 1 2 . . . . . 2 . Core 1 | . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 6 1 3 3 4 1 . . . 4 4 Treads 19 | . . . 3 . 1 3 4 1 . . . 3 4 Leg 1 | . . . . . . . . . . . . 1 . Wheel 10 | 2 2 . 3 1 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | 2 2 . 3 . 6 2 10 3 . . . 7 8 Device 20 | 1 . . . . 3 . 5 2 . . . 4 5 Storage 5 | 1 2 . . . . . . . . . . 2 . Processor 3 | . . . . . . . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 15 | . . . 3 . 3 2 4 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 3 1 3 . 11 7 4 1 . . . 5 5 Energy Gun 8 | 1 1 1 1 . 1 1 1 . . . . 1 . Energy Cannon 4 | . . . . . . 1 . . . . . 3 . Ballistic Gun 23 | 1 2 . 2 . 7 3 3 . . . . 1 4 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 5 | . . . . . 3 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 5 1 . . . . 3 . Parts Lost 50 | . 6 1 7 . 6 . 1 . . . 2 2 25 Power 6 | . 2 . 1 . . . . . . . . 1 2 Propulsion 14 | . 2 . 4 . . . . . . . . . 8 Utility 17 | . . . 1 . 5 . 1 . . . 1 1 8 Weapon 13 | . 2 1 1 . 1 . . . . . 1 . 7 Highest Loss Streak 12 | . 3 1 2 . 2 . 1 . . . 2 2 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 2 8 10 14 17 18 18 18 18 19 19 18 18 18 Power . | . . . 1 1 1 1 1 1 1 1 1 . . Propulsion 3 | . 2 3 2 3 2 4 4 4 4 4 4 4 2 Utility 8 | . 2 3 6 6 10 9 9 9 9 9 9 8 10 Weapon 3 | . 2 2 4 5 4 3 3 4 4 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . . . 4 2 6 5 5 . 1 . . . 4 Power 1 | . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . 3 1 . . . . . . . Utility 16 | . . . 1 1 2 3 4 . 1 . . . 4 Weapon 4 | . . . 1 1 . 1 1 . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 97 99 96 91 88 98 99 100 100 100 98 99 90 Engine 7 | . 12 14 10 11 9 9 7 7 7 7 7 3 5 Treads 21 | . . . 16 14 1 14 29 30 30 30 30 25 24 Wheel 6 | . 27 28 15 11 16 10 . . . . . . . Device 14 | . 14 14 11 11 17 18 14 15 15 15 13 14 12 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 10 7 Processor 5 | . . . . . . . 6 7 7 7 7 12 12 Protection 6 | . . . 9 11 8 9 7 6 7 7 7 6 5 Energy Gun 4 | . 5 1 6 . 5 1 2 7 6 7 5 2 2 Ballistic Gun 17 | . 21 26 14 22 21 23 18 13 15 15 14 12 11 Peak Build Rating 78 | 7 8 9 17 24 38 39 56 59 58 58 59 78 73 Average Rating 45 | 5 7 8 13 21 32 36 51 57 55 58 56 69 63 On Entrance 35 | . 7 8 9 17 24 34 39 56 58 58 58 53 72 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 13 48 49 62 62 71 75 75 71 71 68 75 85 92 Greatest Support 96 | 32 32 20 20 28 40 40 96 96 96 96 96 96 96 Greatest Overweight (x) 6 | . 2 2 5 3 2 6 6 . . . . 1 1 Average Overweight (x) . | . 1 2 2 2 1 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 14 17 19 19 19 19 19 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 15 20 20 20 20 20 20 20 20 19 20 9 Class Distribution -------------------- 38% | Skirmisher 25% | Tank 13% | Scavenger-Mutant 7% | Commander-Tank 7% | Gunner 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Commander-Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Matter Collected 6481 | 288 159 29 461 66 1013 576 1132 460 146 . 89 1036 1026 Remotely 457 | . . . . . . . 161 . . . . 49 247 Salvage Created 6867 | 157 402 169 662 137 1554 871 860 185 109 . 76 531 1154 Parts 408 | 4 29 12 50 16 82 60 47 8 9 . . 25 66 Haulers Intercepted 7 | . . . . . 2 4 1 . . . . . . Recyclers Shooed 10 | . 1 . 1 . . 1 2 . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 4 11 . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 131 | . 13 5 13 5 30 10 12 5 7 . 4 11 16 Guns 91 | . 13 5 13 5 25 6 7 2 1 . 2 9 3 Cannons 9 | . . . . . . . 1 . . . 1 1 6 AOE 31 | . . . . . 5 4 4 3 6 . 1 1 7 Classes Destroyed 16 | 2 4 1 4 . 1 2 1 . . . . . 1 Worker 9 | . . . 1 . . 2 3 . . . . . 3 Builder 5 | . . 1 . . 1 . . . . . . . 3 Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 7 | . . . . . 2 4 1 . . . . . . Recycler 15 | 1 1 . 1 . 1 3 4 . . . . . 4 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . 1 Watcher 12 | . 1 . 1 . 3 1 2 . . . . 2 2 Swarmer 45 | . 9 3 3 3 5 4 4 . 7 . . 3 4 Grunt 44 | . 3 2 4 2 18 2 . 5 . . 4 2 2 Duelist 1 | . . . 1 . . . . . . . . . . Sentry 26 | . . . 5 . 7 3 3 . . . . 4 4 Hunter 5 | . . . . . . 1 . . . . . . 4 Programmer 8 | . . . . . . . 5 . . . . 2 1 Behemoth 1 | . . . . . . . . . . . . . 1 Subdweller 1 | . 1 . . . . . . . . . . . . Best Kill Streak 8 | 2 7 3 3 3 6 4 8 4 3 . 4 7 6 Combat Bots Only 7 | . 3 3 3 3 4 3 5 4 3 . 4 7 4 Max Kills in Single Turn 3 | 1 1 1 1 1 3 3 3 2 3 . 1 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 3 2 2 3 . 1 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 1091 | . 88 29 79 9 137 33 80 1 31 . 58 153 393 Missed 372 | . 29 7 24 2 44 11 43 . 8 . 15 50 139 Damage Taken 10218 | . 632 234 812 81 1358 370 518 13 267 . 788 765 4380 Core 1503 | . 158 81 75 22 148 28 24 . 34 . 65 42 826 Absorbed by Shields 664 | . . . . . 56 . 95 5 81 . 61 293 73 Ignored by Resistances 7 | . . . . . . 6 1 . . . . . . Core Remaining (%) 65 | 100 . 4 . 75 . 68 . . . . 82 . . Volleys Fired 499 | 6 51 13 60 9 85 31 62 15 6 . 13 54 94 Largest 3 | 2 2 2 2 2 3 3 3 3 3 . 3 3 3 Hottest 151 | 70 90 70 70 46 101 106 134 119 119 . 119 140 151 Shots Fired 1105 | 12 102 26 120 18 236 89 145 23 12 . 28 125 169 Gun 973 | 12 102 26 120 18 230 86 135 19 9 . 20 105 91 Cannon 95 | . . . . . . 1 4 . . . 4 18 68 Launcher 34 | . . . . . 6 2 6 4 3 . 4 2 7 Special 3 | . . . . . . . . . . . . . 3 Kinetic 809 | 6 69 21 72 18 195 75 117 8 6 . 22 81 119 Thermal 259 | 6 33 5 48 . 35 12 22 11 3 . 2 42 40 Explosive 34 | . . . . . 6 2 6 4 3 . 4 2 7 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 8 6 17 17 5 17 7 8 10 1 . 6 10 14 Robot Miss Streak 8 | 1 3 2 3 3 5 3 3 1 8 . 3 5 4 Penetration Max 1 | . . . . . . 1 . . . . . 1 1 Secondary Targets 7 | . 1 2 . 1 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . Shots Hit Robots 699 | 9 60 18 89 11 161 48 82 16 2 . 15 69 119 Core Hits 355 | 4 27 11 36 9 83 30 35 15 6 . 12 30 57 Critical Kills 3 | . . . . . . . 2 . . . . . 1 Critical Parts Destroyed 8 | . . . . . 1 . 1 . . . . . 6 Critical Strikes 32 | . 2 . 3 . 3 . 3 1 . . . 2 18 Burn 11 | . 2 . 3 . 1 . . 1 . . . 2 2 Destroy 14 | . . . . . 2 . 3 . . . . . 9 Blast 7 | . . . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15638 | 108 596 165 993 176 3318 1152 1913 679 453 . 909 1782 3394 Guns 10067 | 108 596 165 981 176 2680 913 1547 266 19 . 208 1342 1066 Cannons 1765 | . . . . . . . 56 . . . 81 204 1424 Explosions 3790 | . . . . . 638 239 310 413 434 . 620 236 900 Melee . | . . . . . . . . . . . . . . Ramming 16 | . . . 12 . . . . . . . . . 4 Kinetic 8821 | 46 383 125 549 176 2187 775 1369 96 . . 252 1026 1837 Thermal 3011 | 62 213 40 432 . 493 138 234 170 19 . 37 520 653 Explosive 3790 | . . . . . 638 239 310 413 434 . 620 236 900 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 5 2 . . . 1 2 Average Corruption 3 | . . . . . 4 8 2 1 . . . 1 1 Corruption Purged 7 | . . . . . . . 5 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . . . . 12 49 30 1 . . . 16 9 Message Errors 26 | . . . . . 4 10 8 . . . . 2 2 Matter Fused 23 | . . . . . . 11 6 1 . . . 4 1 Heat Flow Errors 15 | . . . . . . 8 3 . . . . 1 3 Energy Discharges 16 | . . . . . 3 5 4 . . . . 4 . Parts Rejected 4 | . . . . . 2 . . . . . . 1 1 Parts Fused 2 | . . . . . . 1 1 . . . . . . Data Loss (minor) 19 | . . . . . 2 9 5 . . . . 1 2 Data Loss (major) 4 | . . . . . . 2 . . . . . 2 . Misfires 6 | . . . . . . 2 3 . . . . 1 . Alerts 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 141 | . . . . . 91 . . . 26 . . 8 16 Projectiles 12 | . . . . . . . . . . . . 2 10 Explosions 129 | . . . . . 91 . . . 26 . . 6 6 Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . 1 2 7 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 1 2 6 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 122 | . . . 6 . . . . . . . 18 . 98 Shots 3 | . . . . . . . . . . . 1 . 2 Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 258 | 36 165 70 152 2 76 185 176 18 . . 258 164 213 Average Temperature 51 | 15 65 26 55 1 17 59 70 18 . . 117 36 34 Received Heat Transfer 2644 | . 168 69 216 33 746 135 10 19 87 . 398 223 540 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | 1 . . 2 . 2 . 1 . . . . 2 2 Heat Transferred 6946 | 185 730 111 1480 . 1073 259 444 407 37 . 74 1036 1110 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . . . . . 1 2 . . . . . 1 . Low Security (%) 83 | 100 100 100 100 100 75 9 100 . . . . 82 100 Level 1 6 | . . . . . 24 9 . . . . . 17 . Level 2 9 | . . . . . . 80 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 626 | 10 110 71 122 100 335 626 192 . . . . 242 162 Initial 192 | . . . 21 2 32 137 192 . . . . 20 71 Average 105 | 1 34 13 25 11 136 445 59 . . . . 67 52 Influence Increases 4958 | 15 362 145 431 181 893 1043 411 115 220 . 105 415 622 Destroy 0b10 Robot/C 2920 | . 240 100 260 120 600 460 240 100 140 . 80 220 360 Destroy 0b10 Robot/NC 280 | 15 10 5 20 . 40 60 50 5 . . . 10 65 Destroy Leader 710 | . 52 20 92 20 140 112 96 10 20 . 10 74 64 Allied During Kill 338 | . . . . 11 . 304 . . . . . . 23 Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . Successful Hack 146 | . 45 . 14 . 19 6 12 . . . . 36 14 Disable Machine 105 | . . . . . . 75 . . . . . 15 15 Destroy Structure 184 | . . . . . 49 26 13 . . . . 30 66 Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 240 | . 15 . 45 30 30 . . . 60 . 15 30 15 Influence Decreases 4295 | 15 362 90 445 99 598 756 500 179 220 . 72 289 670 Time Decay 3366 | 15 302 80 293 99 538 526 430 179 220 . 52 259 373 Lost Part 402 | . 60 10 30 . 60 . 10 . . . 20 20 192 Lost Ally 255 | . . . . . . 80 60 . . . . 10 105 Purge Threat 272 | . . . 122 . . 150 . . . . . . . Squads Dispatched 23 | . 1 . 2 1 4 2 5 . . . . 6 2 Investigation 3 | . . . . 1 1 . . . . . . . 1 Extermination 6 | . . . . . . . 4 . . . . 2 . Reinforcement 10 | . 1 . 2 . 3 1 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Distress Signals 12 | . 2 . 2 . 3 1 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 17 5 21 15 43 24 13 4 11 . 5 21 27 Peak Tracking Total 12 | . 4 3 4 12 8 5 3 4 4 . 4 6 5 Tactical Retreats 17 | . 2 . 3 2 2 . . . 4 . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Traps Triggered 9 | . . . 1 . 2 1 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 2 . . 2 . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . Most Traps Carried 5 | . . 5 3 3 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Machines Disabled 7 | . . . . . . 5 . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Machines Accessed 54 | . 8 . 3 1 5 9 6 2 1 4 1 10 4 Terminals 39 | . 8 . 3 . 5 8 3 . . . 1 7 4 Fabricators 4 | . . . . . . . 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . Total Hacks 154 | . 18 . 8 1 16 22 18 2 1 26 1 30 11 Successful 85 | . 8 . 3 1 6 12 8 2 1 26 1 12 5 Failed 68 | . 9 . 5 . 10 10 10 . . . . 18 6 Catastrophic 15 | . 2 . 1 . 2 4 2 . . . . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 42 | . 6 . 4 . 7 4 7 . . . . 6 8 Terminals 109 | . 18 . 8 . 16 21 13 . . . 1 21 11 Fabricators 7 | . . . . . . . 5 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . 7 . Terminal Hacks 68 | . 7 . 2 1 6 9 4 2 1 26 1 7 2 Record 12 | . . . . . . . . . . 11 1 . . Part Schematic 9 | . . . . . . 1 . . . 8 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . 2 . . . . 3 . . . Open Door 6 | . . . . 1 . 2 . 2 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 8 | . . . . . 2 3 1 . . . . 1 1 Unreport Threat 2 | . . . 1 . . 1 . . . . . . . Locate Traps 9 | . 2 . . . 1 1 2 . . . . 3 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . 2 1 Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 2 . Seal Access 3 | . . . . . . 1 . . . . . 2 . Unauthorized Hacks 11 | . 1 . 1 . . 2 2 . . . . 2 3 Terminals 10 | . 1 . 1 . . 2 1 . . . . 2 3 Assimilate 1 | . . . . . . . . . . . . 1 . Botnet 8 | . 1 . 1 . . 2 1 . . . . 1 2 Operators 1 | . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . 3 . 5 7 5 . . . . 9 4 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . . 8 . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 Robots Rewired 3 | . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Total Allies 23 | . . . . 3 . 10 . . . . . 1 9 Largest Group 10 | . . . . 3 . 10 5 . . . . 1 7 Highest-Rated Group 222 | . . . . 40 . 173 74 . . . . 10 222 Highest-Rated Ally 39 | . . . . 16 . 29 16 . . . . 10 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 156 | . . . . 21 . 84 5 . . . . . 46 Total Damage 2240 | . . . . 159 . 1157 67 . . . . . 857 Kills 19 | . . . . 3 . 14 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 13032 | 11 1003 609 1056 695 633 . 1984 1771 834 129 1326 2025 956 Sensors 8174 | . . . . . . . 1984 1771 834 129 1326 1676 454 Terrain 233 | . . . . . . . . . . . . . 233 Seismic 4007 | 11 1003 609 1056 695 633 . . . . . . . . Decoding 2980 | . . . . . . . . . . . . 2024 956 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 80 | . . . . . . . . . . . . 57 23 Traps 11 | . . . . . . . . . . . . 7 4 Emergency Access 1 | . . . . . . . . . . . . . 1 Items 49 | . . . . . . . . . . . . 34 15 Machines 14 | . . . . . . . . . . . . 11 3 Patrols 2 | . . . . . . . . . . . . 2 . Guards 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Turns Passed 17579 | 92 1003 609 1056 695 1524 1467 2445 1801 1929 129 1487 2025 1317 Spaces Moved 10105 | 59 770 496 625 471 951 745 1223 1041 1127 79 843 1067 608 Core 1 | 1 . . . . . . . . . . . . . Treads 6122 | . . . . . . 136 1221 1041 1127 79 843 1067 608 Legs . | . . . . . . . . . . . . . . Wheels 3982 | 58 770 496 625 471 951 609 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 130 110 110 165 165 165 165 165 163 162 Average Speed 151 | 99 104 110 130 134 113 174 177 165 165 165 165 165 165 Slowest Speed 250 | 100 110 110 155 145 130 250 250 165 165 165 165 240 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 62 | 4 98 82 51 75 64 91 22 92 88 69 69 24 48 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 9 | . 1 . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . Scrap Searched 14 | . . 2 . . . . . 4 4 . 4 . . Spaces Dug 34 | . . . . . 27 . 1 . . . . 6 . Terrain Destroyed 300 | . . . . . 46 23 14 16 41 . 38 27 95 Melee . | . . . . . . . . . . . . . . Projectile 26 | . . . . . . . 1 . . . 1 11 13 AOE 274 | . . . . . 46 23 13 16 41 . 37 16 82 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Total 11567 | 77 879 538 761 517 1221 862 1418 1104 1185 78 920 1241 766 Wait 513 | . 36 16 32 27 117 37 67 24 43 . 54 48 12 Move 10090 | 58 769 495 624 470 950 742 1222 1040 1126 78 842 1066 608 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 100 | 6 10 9 17 4 18 7 11 3 1 . 1 9 4 Fast Attach 63 | 7 1 . 8 1 6 15 6 3 . . . 12 4 Attach 48 | . 5 1 7 . 8 . 4 1 . . 2 5 15 Detach 9 | . . . . . . . 2 . . . 1 5 1 Swap 129 | . 3 . 3 . 15 7 29 10 8 . 6 24 24 Drop 108 | . 4 2 9 6 20 22 15 7 1 . 1 18 3 Fire 499 | 6 51 13 60 9 85 31 62 15 6 . 13 54 94 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap 4 | . . 2 . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Lost 3 parts (1p1n1w) 463 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Derelicts attacked the area 661 | -10/Materials | Build established: Scavenger-Mutant 704 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Core integrity fell below 50% 757 | -10/Materials | Discovered new exit (range 9) 926 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Central database locked down 1096 | -10/Materials | Entered Mines 1182 | -10/Mines | Found a hidden stash of uninstalled traps 1526 | -10/Mines | Core integrity fell below 20% 1623 | -10/Mines | Learned 8 Materials zone layouts 1623 | -10/Mines | Discovered new exit (range 13) 1672 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1705 | -10/Mines | Entered Materials 1705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Identified exit to Materials 2761 | -9/Materials | Entered Mines 2804 | -9/Mines | Met a Derelict bent on vengeance 2841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2964 | -9/Mines | Met a Derelict shopkeep closing up shop 3249 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3272 | -9/Mines | Build established: Mutant 3278 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3281 | -9/Mines | Found Prototype Device 3323 | -9/Mines | Assembled infested the area 3376 | -9/Mines | Lost 3 allies 3443 | -9/Mines | Discovered exit to Materials (range 10) 3456 | -9/Mines | Entered Materials 3456 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4066 | -8/Materials | Build established: Gunner 4243 | -8/Materials | Discovered new exit (range 11) 4405 | -8/Materials | Found Prototype Launcher 4405 | -8/Materials | Identified Rocket Array 4804 | -8/Materials | Discovered new exit (range 4) 4879 | -8/Materials | Build established: Tank 4980 | -8/Materials | Entered Storage 5115 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5186 | -8/Storage | Garrison activated, responded to threat 5416 | -8/Storage | Build established: Commander-Tank 5532 | -8/Storage | Lost 3 allies 5803 | -8/Storage | Met 01-MTF 5851 | -8/Storage | Discovered new exit (range 10) 6347 | -8/Storage | Discovered new exit (range 9) 6447 | -8/Storage | Entered Factory 6447 | -7/Factory | Accompanied by 6 allies (01-MTF) 6447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6450 | -7/Factory | 01-MTF left 6464 | -7/Factory | Identified Exp. Sensor Array 6649 | -7/Factory | Lost 3 allies 6934 | -7/Factory | Discovered new exit (range 13) 6984 | -7/Factory | Build established: Skirmisher 6989 | -7/Factory | Identified exit to Lower Caves 8244 | -7/Factory | Fabricated Hyp. Gauss Rifle? 8787 | -7/Factory | Build established: Tank 8892 | -7/Factory | Entered Lower Caves 8985 | -7/Lower Caves | Encountered a Warlord checkpoint 9093 | -7/Lower Caves | Build established: Skirmisher 9218 | -7/Lower Caves | Entered a destroyed Warlord outpost 9442 | -7/Lower Caves | Learned location of 1 exit from Factory 10477 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10489 | -7/Lower Caves | Identified exit to Zion 10645 | -7/Lower Caves | Discovered new exit (range 15) 10666 | -7/Lower Caves | Identified exit to Lower Caves 10693 | -7/Lower Caves | Entered another Lower Caves area 10887 | -7/Lower Caves | Discovered new exit (range 10) 10902 | -7/Lower Caves | Identified exit to Factory 11265 | -7/Lower Caves | Learned 8 Factory zone layouts 11338 | -7/Lower Caves | Build established: Tank 11822 | -7/Lower Caves | Encountered a Warlord checkpoint 11838 | -7/Lower Caves | Learned Factory emergency access door positions 12464 | -7/Lower Caves | Build established: Skirmisher 12610 | -7/Lower Caves | Discovered new exit (range 7) 12619 | -7/Lower Caves | Identified exit to Data Miner 12622 | -7/Lower Caves | Entered Data Miner 12622 | -7/Data Miner | Discovered new exit (range 6) 12654 | -7/Data Miner | Met Data Miner 12695 | -7/Data Miner | Learned location of Section 7 (-2) 12695 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12713 | -7/Data Miner | Received God Mode back door access code from Data Miner 12750 | -7/Data Miner | Identified exit to Proximity Caves 12751 | -7/Data Miner | Entered Proximity Caves 13870 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14238 | -6/Proximity Caves | Entered Factory 14238 | -6/Factory | Evolved 2 slots: Utility x2 14239 | -6/Factory | Identified exit to Lower Caves 14540 | -6/Factory | Build established: Tank 15125 | -6/Factory | Build established: Skirmisher 15384 | -6/Factory | Identified exit to Extension 15634 | -6/Factory | Destroyed 7 combat bots 15745 | -6/Factory | Discovered new exit (range 6) 15753 | -6/Factory | Identified exit to Factory 15825 | -6/Factory | Build established: Tank 16263 | -6/Factory | Entered Extension 16545 | -6/Extension | Rescued a captive Derelict 16547 | -6/Extension | Rescued a captive Derelict 16567 | -6/Extension | Rescued a captive Derelict 16568 | -6/Extension | Rescued a captive Derelict 16838 | -6/Extension | Rescued a captive Derelict 16839 | -6/Extension | Rescued a captive Derelict 16850 | -6/Extension | Spotted B-75 Beast 16901 | -6/Extension | Lost 3 allies 17238 | -6/Extension | Disrupted transfer network 17253 | -6/Extension | Destroyed B-75 Beast 17437 | -6/Extension | Spotted B-75 Beast 17513 | -6/Extension | Lost 8 parts (1p4n2u1w) 17540 | -6/Extension | Core integrity fell below 50% 17559 | -6/Extension | Crushed by falling debris 17568 | -6/Extension | Core integrity fell below 20% 17569 | -6/Extension | Crushed by falling debris 17580 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 17559_ Crushed by falling debris. 17559_ Imp. Target Analyzer destroyed. 17559_ System corrupted by crushing effect (+1). 17560_ Acquired 3 matter. 17560_ Slug penetrates B-75 Beast. 17560_ U-05 Engineer destroyed. 17564_ Slug penetrates Earth. 17567_ Slug penetrates B-75 Beast. 17567_ K-01 Serf destroyed. 17567_ Slug penetrates B-75 Beast. 17567_ B-75 Beast suffers critical hit (Blast). 17567_ Destroyed Dynamic Insulation System. 17567_ Gauss Rifle destroyed. 17569_ The unstable cave ceiling collapses. 17569_ Crushed by falling debris. 17573_ Slug penetrates B-75 Beast. 17574_ System corrupted: Gauss Rifle rejected. 17576_ Acquired Gauss Rifle. 17578_ Slug penetrates B-75 Beast. 17580_ Knocked back. Map ----- +----------------------------------------------------+ | ????????#?#????????????????#??#????????????##????? | | ???????????##?????????????????????????#??????????? | | ???#?????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????#??????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#########?????#?## | | ##################################### ###########" | | % | | % % | | !|= % | | BB=%% = % | | %BB*!! !%* | | ########################## = u;#;###!######### | | ?????????????????????###; [% # ###??????? | | ?????????????????????? ; != % # ## #????????? | | ??????????????????????###%% % #######????????? | | ??????????????????????### ; #??????????????? | | ??????????????????????# %@ # #??????????????? | | ??????????????????????# ### #??????????????? | | ??????????????????????#####??######??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 42 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hvy. Armor Plating | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearWeaponsMace Manual? 0 Play Time 02:54:04 Cumulative 89.6 hours Start 2025.03.10 @ 02:44:50 End 2025.03.10 @ 16:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798b97c2-5b8c-47cf-a3a5-fc8b45aa46da