Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 15:49:05 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (664) 664 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2447 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 190/550 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Beam Rifle Beam Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 28 | 6 6 11 5 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 4 5 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 12 | 2 2 4 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 4 10 Power 3 | . . 1 2 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 8 | . . 1 7 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 85 77 63 Engine 10 | . 6 11 15 Core 4 | . 7 2 . Treads 17 | . 28 13 5 Storage 11 | . 14 11 9 Processor 4 | . . 5 9 Energy Gun 2 | . 7 . . Ballistic Gun 19 | . 17 21 16 Launcher 7 | . 2 11 6 Naked Turns . | . . . . Heaviest Build 35 | 12 29 35 35 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 8 | . . 8 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 5 8 15 15 Most Carried 5 | 3 2 5 5 Average Carried 1 | . . 1 4 Final Capacity 15 | 8 15 15 15 Final Carried 5 | . 1 5 . Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Gunner 23% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 546 | 233 67 238 8 Remotely . | . . . . Salvage Created 676 | . 172 399 105 Parts 40 | . 9 26 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 12 2 Guns 11 | . 5 5 1 AOE 8 | . . 7 1 Classes Destroyed 8 | . 3 5 . Builder 2 | . . 1 1 Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . 2 4 . Grunt 9 | . 3 4 2 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2281 | . 373 564 1344 Core 533 | . 28 145 360 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 88 63 . Volleys Fired 68 | . 30 25 13 Largest 3 | . 2 3 3 Hottest 79 | . 70 73 79 Shots Fired 140 | . 40 67 33 Gun 120 | . 40 50 30 Cannon . | . . . . Launcher 20 | . . 17 3 Special . | . . . . Kinetic 88 | . 10 50 28 Thermal 32 | . 30 . 2 Explosive 20 | . . 17 3 Electromagnetic . | . . . . Robot Hit Streak 17 | . 6 8 17 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | . 27 23 26 Core Hits 40 | . 10 23 7 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 1 . Burn 4 | . 4 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1757 | . 328 880 549 Guns 912 | . 328 220 364 Cannons . | . . . . Explosions 845 | . . 660 185 Melee . | . . . . Ramming . | . . . . Kinetic 649 | . 65 220 364 Thermal 263 | . 263 . . Explosive 845 | . . 660 185 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . . 66 . Projectiles . | . . . . Explosions 66 | . . 66 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . 106 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 85 87 Average Temperature 77 | . 111 30 63 Received Heat Transfer 432 | . 132 132 168 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1073 | . 1073 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 697 | . 161 697 277 Initial 239 | . . 67 239 Average 282 | . 78 463 241 Maximum Alert Level 2 | . . 2 1 Low Security (%) 45 | 100 100 12 . Level 1 18 | . . 13 100 Level 2 36 | . . 73 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 7 16 8 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1104 | 65 366 542 131 Spaces Moved 447 | 35 176 202 34 Core 15 | 5 . 8 2 Treads 432 | 30 176 194 32 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 192 | 144 160 219 252 Slowest Speed 450 | 160 160 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 29 23 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 127 | . . 101 26 Melee . | . . . . Projectile . | . . . . AOE 127 | . . 101 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 579 | 50 222 255 52 Wait 6 | 4 2 . . Move 444 | 34 175 201 34 Hop . | . . . . Pick Up 25 | 6 5 14 . Fast Attach . | . . . . Attach 18 | 6 . 7 5 Detach . | . . . . Swap 10 | . 6 4 . Drop 8 | . 4 4 . Fire 68 | . 30 25 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 617 | -9/Materials | Lost 4 parts (1p2n1w) 967 | -9/Materials | Discovered new exit (range 3) 974 | -9/Materials | Entered another Materials area 974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -8/Materials | Core integrity fell below 50% 1105 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Imp. Assault Rifle destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Knocked back. Imp. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Fusion Modulator explodes. G-50 Soldier destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. Knocked back. R-06 Scavenger destroyed. Beam Rifle destroyed. U-05 Engineer builds a Wall. 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"?????????? | | ???????????????????????????? ??!???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityWaveKit Manual? 0 Play Time 00:08:36 Cumulative 14.9 hours Start 2022.07.24 @ 15:41:31 End 2022.07.24 @ 15:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28ce95b8-0b89-48f7-8325-737c683bc5cc