Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 00:32:25 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1016) 1016 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6226 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scanner ECM Suite Reaction Control System > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Improved Sensor Array Kinecellerator ECM Suite Reaction Control System PSU Rigger Light Assault Rifle Light Assault Rifle Flak Cannon Mini Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 1 . . Utility 4 | . . . 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 45 | 7 3 . 9 7 . 2 6 8 . 3 . Power 5 | 1 . . . 2 . 1 . . . 1 . Engine 4 | 1 . . . 2 . 1 . . . . . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . . 4 2 . . 1 1 . . . Treads 10 | 2 . . 4 2 . . 1 1 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 2 1 . 5 1 . 1 3 4 . . . Device 10 | 1 . . 1 1 . 1 3 3 . . . Storage 3 | 1 . . 2 . . . . . . . . Processor 3 | . 1 . 1 . . . . 1 . . . Hackware 1 | . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 2 . . 2 . . 2 3 . 2 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . 1 . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 18 | . . . 1 3 . 3 3 7 . . 1 Power 3 | . . . . 1 . . 1 1 . . . Propulsion 3 | . . . . . . . 1 2 . . . Utility 6 | . . . . 1 . 2 1 2 . . . Weapon 6 | . . . 1 1 . 1 . 2 . . 1 Highest Loss Streak 4 | . . . 1 3 . 3 3 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 4 7 8 8 9 10 8 10 10 5 4 3 Power . | . 1 1 1 1 1 . 1 . . . . Propulsion 2 | 1 1 2 3 3 3 3 3 1 . . . Utility 3 | . 2 3 2 2 2 2 2 5 4 3 3 Weapon 2 | 1 2 2 2 2 3 2 4 4 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . 2 . . . . . . 6 . 1 3 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 7 | . . . . . . . . 3 . 1 3 Weapon 3 | . . . . . . . . 3 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 99 98 78 83 91 59 6 9 7 Engine 8 | . 14 14 11 10 11 10 9 5 . . . Treads 18 | . 28 28 22 22 22 22 17 13 . . . Device 10 | . 10 . 11 10 11 10 31 16 . . . Storage 8 | . 14 14 11 11 11 11 9 5 . . . Processor 8 | . 3 14 11 11 11 11 9 10 . . . Hackware 4 | . . . 10 11 11 3 . . . . . Ballistic Gun 9 | . 27 28 21 16 . 3 . . . . . Slashing Weapon 3 | . . . . 4 . 10 3 5 6 6 6 Peak Build Rating 30 | 7 8 8 12 16 16 16 21 30 4 26 21 Average Rating 12 | 5 7 8 11 13 11 13 18 21 4 12 3 On Entrance 9 | . 7 8 8 12 16 12 13 19 4 4 5 Naked Turns 69 | . . . . . . . . 69 . . . Heaviest Build 39 | 15 15 14 30 36 36 36 38 39 2 14 8 Greatest Support 63 | 40 40 40 40 40 40 40 40 63 3 3 3 Greatest Overweight (x) 4 | . . . . . . . 1 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 6 8 8 12 15 15 15 15 12 5 5 5 Most Carried 15 | 6 8 8 12 12 11 10 13 15 5 5 3 Average Carried 8 | 4 7 8 9 9 10 8 10 11 5 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 Final Carried 12 | 6 8 8 10 8 11 10 12 5 5 5 3 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Mutant 17% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1199 | 324 71 83 230 174 . 113 55 61 . 88 . Remotely . | . . . . . . . . . . . . Salvage Created 1329 | 173 187 50 203 221 . 215 103 111 . 44 22 Parts 82 | 15 13 5 9 11 . 13 5 6 . 3 2 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 2 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 30 | . 2 3 4 9 . 6 2 2 . 1 1 Melee 17 | . . . . 5 . 6 2 2 . 1 1 Guns 9 | . 2 3 4 . . . . . . . . AOE 4 | . . . . 4 . . . . . . . Classes Destroyed 12 | 2 4 1 1 2 . . 1 1 . . . Worker 1 | . . . 1 . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 8 | . . 3 . . . 3 . 1 . . 1 Grunt 14 | . 2 . 4 5 . 2 1 . . . . Brawler 2 | . . . . 1 . 1 . . . . . Sentry 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 1 . 1 . Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 5 | 4 5 3 3 3 . 3 1 1 . 1 1 Combat Bots Only 3 | . 1 3 3 3 . 3 1 1 . 1 1 Max Kills in Single Turn 2 | 2 1 2 1 2 . 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 363 | . 13 9 40 46 . 44 36 48 18 47 62 Missed 113 | . 4 4 7 12 . 10 12 15 8 15 26 Hits 250 | . 9 5 33 34 . 34 24 33 10 32 36 Melee 8 | . . . . 4 . 4 . . . . . Projectile 242 | . 9 5 33 30 . 30 24 33 10 32 36 Critical Strikes 5 | . . . . . . 3 1 1 . . . Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 3911 | . 97 41 424 504 . 386 364 962 156 448 529 Core 1300 | . 11 . 43 206 . 22 . 165 156 243 454 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 95 . . . 32 100 76 . . . Volleys Fired 58 | 9 17 3 22 6 . . . . . 1 . Largest 2 | 2 2 2 2 1 . . . . . 1 . Hottest 100 | 40 100 40 100 30 . . . . . . . Shots Fired 107 | 18 33 6 42 6 1 . . . . 1 . Gun 100 | 18 32 6 41 2 1 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 4 . . . . . . . Special 3 | . 1 . 1 . . . . . . 1 . Kinetic 100 | 18 32 6 41 2 1 . . . . . . Thermal 2 | . 1 . 1 . . . . . . . . Explosive 4 | . . . . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 4 10 8 18 4 . . . . . . . Robot Miss Streak 5 | 2 2 . 4 5 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 116 | 11 23 6 29 12 . 19 3 8 . 3 2 Core Hits 54 | 5 11 3 11 11 . 6 2 3 . 1 1 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . Critical Strikes 7 | . 1 . . . . 1 2 2 . 1 . Destroy 1 | . 1 . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . Sever 4 | . . . . . . 1 . 2 . 1 . Melee Attacks 93 | . . . . 12 . 30 10 16 17 4 4 Impact 10 | . . . . . . . 10 . . . . Slashing 83 | . . . . 12 . 30 . 16 17 4 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2901 | 163 283 79 369 580 . 680 113 476 . 102 56 Guns 907 | 163 283 79 369 13 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 260 | . . . . 260 . . . . . . . Melee 1728 | . . . . 307 . 680 113 470 . 102 56 Ramming 6 | . . . . . . . . 6 . . . Kinetic 907 | 163 283 79 369 13 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 260 | . . . . 260 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 113 | . . . . . . . 113 . . . . Slashing 1615 | . . . . 307 . 680 . 470 . 102 56 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 4 4 15 . 4 . 5 5 Average Corruption 5 | . . . . 4 4 11 . 2 . 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 4 13 17 . 6 . 4 2 Message Errors 13 | . . . . . 5 5 . 1 . 1 1 Matter Fused 14 | . . . . 1 4 4 . 2 . 2 1 Heat Flow Errors 3 | . . . . 1 . 1 . 1 . . . Energy Discharges 7 | . . . . 1 1 4 . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 2 1 . 1 . 1 . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 204 | . . . . 33 . 122 29 20 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 204 | . . . . 33 . 122 29 20 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . 50 . . . 2 . . . Shots 2 | . . . . 2 . . . . . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 145 | . 20 . 14 141 . 145 3 104 . . . Average Temperature 36 | . 9 . 6 56 . 67 3 50 . . . Received Heat Transfer 960 | . 54 . 219 195 . 81 117 270 . 24 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 93 | 10 63 71 86 93 . 62 45 30 45 . . Initial 23 | . . 6 23 12 . . 17 . 2 . . Average 13 | 1 23 25 22 14 . 11 8 3 7 . . Influence Increases 1234 | 25 161 146 209 167 . 160 71 119 56 45 75 Destroy 0b10 Robot/C 640 | . 40 100 140 120 . 120 40 40 . 20 20 Destroy 0b10 Robot/NC 65 | 25 20 5 5 . . 5 . 5 . . . Destroy Leader 136 | . 14 20 20 20 . 20 10 12 . 10 10 Allied During Kill 15 | . . 6 9 . . . . . . . . Successful Hack 46 | . 26 . 20 . . . . . . . . Disable Machine 60 | . 15 . 15 . . . . 30 . . . Destroy Structure 47 | . 1 . . 27 . . 6 2 11 . . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 210 | . 45 15 . . . 15 . 30 45 15 45 Influence Decreases 1189 | 25 144 102 237 139 61 114 117 114 33 73 30 Entered New Map 174 | . . 11 38 21 61 . 29 . 3 11 . Time Decay 878 | 25 144 91 149 108 . 89 68 82 30 62 30 Lost Part 97 | . . . 10 10 . 25 20 32 . . . Lost Ally 40 | . . . 40 . . . . . . . . Squads Dispatched 8 | . 2 1 2 . . . 2 1 . . . Investigation 5 | . 1 1 2 . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . 2 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 81 | . 11 6 12 9 . 6 8 10 6 3 10 Peak Tracking Total 7 | . 4 3 3 3 . 3 6 4 6 1 7 Tactical Retreats 13 | . 3 1 . . . 1 2 2 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 4 | . . . 1 . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 5 | . 1 . 1 . . . . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 10 | . 3 1 4 . 1 . 1 . . . . Terminals 8 | . 3 . 4 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 18 1 23 . 1 . 2 . . . . Successful 27 | . 7 1 17 . 1 . 1 . . . . Failed 17 | . 11 . 5 . . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 37 | . 11 . 22 . 1 . 2 . . 1 . Terminals 43 | . 18 . 23 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 4 1 4 . 1 . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 12 . . . 1 . . . . Terminals 16 | . 3 . 12 . . . 1 . . . . Track 4 | . . . 4 . . . . . . . . Botnet 8 | . 3 . 4 . . . 1 . . . . Detonate 2 | . . . 2 . . . . . . . . Operators 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 3 . 4 . . . . . . . . Full Trace Events 5 | . 2 . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . 3 6 . . . . . . . . Total Damage 123 | . . 61 62 . . . . . . . . Kills 6 | . . 3 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Active Infowar (turns) 3400 | 55 227 . 458 833 580 473 338 436 . . . Optics 434 | . . . . . . . . 434 . . . Sensors 2155 | . . . 458 833 580 178 . 106 . . . Terrain 338 | . . . . . . 295 43 . . . . Seismic 282 | 55 227 . . . . . . . . . . ECM 741 | . . . . . . . 305 436 . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 4819 | 139 314 292 460 868 580 511 338 593 243 420 61 Spaces Moved 3281 | 68 157 165 173 503 354 261 180 425 357 542 96 Core 1288 | 14 . . . . . . . 279 357 542 96 Treads 1993 | 54 157 165 173 503 354 261 180 146 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 50 50 Average Speed 120 | 137 160 160 160 160 160 160 161 89 50 73 51 Slowest Speed 250 | 160 160 160 160 160 160 160 240 250 50 250 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 37 | 4 36 28 25 93 77 46 23 14 9 71 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . 1 1 1 . Scrap Searched 4 | . . . . 2 . 2 . . . . . Spaces Dug 29 | . . . . . . . 6 6 17 . . Terrain Destroyed 59 | . . . . 30 . . 6 6 17 . . Melee 29 | . . . . . . . 6 6 17 . . Projectile . | . . . . . . . . . . . . AOE 30 | . . . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total 3888 | 95 185 187 309 545 369 323 213 607 395 558 102 Wait 321 | . . 20 89 9 13 22 9 134 22 2 1 Move 3270 | 67 156 164 172 502 353 260 179 424 356 541 96 Hop . | . . . . . . . . . . . . Pick Up 56 | 12 5 . 10 3 1 3 8 12 . 2 . Fast Attach 4 | 1 . . . . . . . 1 . 2 . Attach 34 | 6 1 . 4 3 . 4 6 8 . 1 1 Detach 5 | . . . . . 2 . . 3 . . . Swap 26 | . 3 . 9 8 . 4 . 2 . . . Drop 19 | . 3 . 3 2 . . 1 5 . 5 . Fire 58 | 9 17 3 22 6 . . . . . 1 . Melee 93 | . . . . 12 . 30 10 16 17 4 4 Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Entered Mines 457 | -10/Mines | Met a Derelict shopkeep closing up shop 509 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 692 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Identified exit to Materials 746 | -10/Mines | Entered Materials 746 | -9/Materials | Accompanied by 2 allies 746 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1012 | -9/Materials | Central database locked down 1184 | -9/Materials | Discovered new exit (range 8) 1199 | -9/Materials | Identified exit to Mines 1206 | -9/Materials | Entered Mines 1207 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1213 | -9/Mines | Identified exit to Zion 1462 | -9/Mines | Discovered new exit (range 12) 1467 | -9/Mines | Identified exit to Exiles 1503 | -9/Mines | Identified exit to Materials 1612 | -9/Mines | Assembled infested the area 1813 | -9/Mines | Learned Materials stockpile data 1880 | -9/Mines | Lost 3 parts (1p1u1w) 1960 | -9/Mines | Core integrity fell below 50% 1979 | -9/Mines | Discovered exit to Materials (range 14) 1984 | -9/Mines | Build established: Scavenger-Mutant 2066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2074 | -9/Mines | Entered Exiles 2115 | -9/Exiles | Met 8R-AWN 2143 | -9/Exiles | Met EX-HEX 2191 | -9/Exiles | Met EX-BIN 2208 | -9/Exiles | Aligned with FarCom system 2210 | -9/Exiles | Given EX-Vault access code 2248 | -9/Exiles | Opened EX-Vault 2259 | -9/Exiles | Found PSU Rigger 2294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2408 | -9/Exiles | Met EX-DEC 2437 | -9/Exiles | Visited The Gauntlet 2606 | -9/Exiles | Discovered new exit (range 14) 2627 | -9/Exiles | Identified exit to Mines 2654 | -9/Exiles | Left Exiles lab with PSU Rigger 2654 | -9/Exiles | Entered Mines 2830 | -8/Mines | System corruption reached 10% 2863 | -8/Mines | Lost 3 parts (2u1w) 3156 | -8/Mines | Discovered exit to Materials (range 6) 3163 | -8/Mines | Build established: Assassin 3165 | -8/Mines | Entered Materials 3165 | -8/Materials | Evolved 2 slots: Utility x2 3489 | -8/Materials | Discovered new exit (range 9) 3501 | -8/Materials | Identified exit to Factory 3503 | -8/Materials | Entered Factory 3503 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3533 | -7/Factory | Lost 3 parts (1p1n1u) 3668 | -7/Factory | Crushed by falling debris 3699 | -7/Factory | Lost 3 parts (1n1u1w) 3939 | -7/Factory | Released all parts (7) 3966 | -7/Factory | Lost 4 parts (1p1n1u1w) 4089 | -7/Factory | Discovered new exit (range 15) 4096 | -7/Factory | Entered another Factory area 4096 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4225 | -6/Factory | Build established: Mutant 4291 | -6/Factory | Discovered new exit (range 15) 4339 | -6/Factory | Entered Lower Caves 4347 | -6/Lower Caves | Learned Factory interactive machine intel 4349 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4486 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4491 | -6/Lower Caves | Found Prototype Special Weapon 4491 | -6/Lower Caves | Identified Molecular Deconstructor 4704 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4722 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4756 | -6/Lower Caves | Discovered new exit (range 5) 4759 | -6/Lower Caves | Entered another Lower Caves area 4764 | -6/Lower Caves | Core integrity fell below 50% 4808 | -6/Lower Caves | Core integrity fell below 20% 4820 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04695_ Dropped Katana. 04696_ Acquired Lrg. Storage Unit. 04704_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 04714_ System corrupted: Matter fused (-10). 04715_ Acquired 44 matter. 04722_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 04731_ System corrupted: Matter fused (-10). 04756_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04761_ Molecular Deconstructor destroyed. 04778_ %CI8VPYPOEJC2|SQGCKTWBDUHNXCY JJY/RF47 04797_ System corrupted: Matter fused (-10). 04813_ S-27 Virus destroyed. 04817_ Lgt. Nuclear Core fries itself beyond repair. 04818_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###???????????????? ?? | | ????????????????????????????# ##??????????????? "" | | ????????????????????????????# ###????????????# "" | | ???????????????????????###### #???????????? | | ???????????????????????# sss #???????????? | | ???????????????????????# ss ##??????????? | | ???????????????????????##@## ##??????????# | | ????????????????????????##### ######?????# | | ????????????????????????????### #?????# | | ??????????????????????????????## #### #????## | | ???????????????????????????????### #??# ###### | | ?????????????????????????????????# #??# | | ????????????????????????????????? #??# | | ?????????????????????????????????###??##### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySwordSource Manual? 0 Play Time 00:41:25 Cumulative 44.5 hours Start 2025.08.09 @ 23:17:59 End 2025.08.10 @ 00:32:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299b4964-525b-41f0-ad99-f39bb5015d7f