Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 11:17:38 Player: Phaethon Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (312) 1560 Value Destroyed (10351) 10351 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (10454) 10454 TOTAL SCORE: 33145 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 2678 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -1927 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 67/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Drive SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Force Booster Advanced Transmission Jammer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Multirail Lance > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Impulse Thruster Q-thruster Advanced Sensor Array Advanced Reaction Control System Advanced Cloaking Device Subatomic Replicator Matter Drive [Rating: 164] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . . . 2 2 . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . Utility 9 | . . . 2 . . . 1 1 1 . . . . . . 2 . . . . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 447 | 7 24 5 30 8 3 2 41 55 22 1 1 5 3 6 2 19 28 2 15 27 8 25 51 57 Power 49 | 1 7 1 3 1 . . 3 5 2 1 . . . . . . 1 . . 3 3 4 6 8 Engine 21 | 1 7 1 3 1 . . 2 1 2 . . . . . . . . . . . . . 1 2 Core 16 | . . . . . . . 1 4 . 1 . . . . . . 1 . . 2 2 1 2 2 Reactor 12 | . . . . . . . . . . . . . . . . . . . . 1 1 3 3 4 Propulsion 111 | 2 7 2 8 1 . . 7 19 6 . . . . . . 9 8 . 1 10 1 4 15 11 Treads 12 | . 3 1 3 1 . . . 4 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Wheel 28 | 2 4 1 2 . . . 7 12 . . . . . . . . . . . . . . . . Hover 64 | . . . 2 . . . . 1 5 . . . . . . 9 8 . 1 10 1 4 12 11 Flight 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . Utility 175 | 2 4 . 8 3 3 1 8 16 9 . 1 3 3 4 1 9 12 2 10 11 4 8 23 30 Device 97 | 1 1 . 1 . . . 1 5 4 . 1 3 1 1 . 5 7 2 6 6 2 5 18 27 Storage 18 | 1 3 . 2 . 3 . 2 3 1 . . . . . . . . . . . . . 2 1 Processor 13 | . . . 1 . . 1 . 1 1 . . . . 1 . . . . . 2 1 2 3 . Hackware 10 | . . . . . . . 1 . 1 . . . 1 2 1 1 1 . . . 1 . . 1 Protection 37 | . . . 4 3 . . 4 7 2 . . . 1 . . 3 4 . 4 3 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 6 2 11 3 . 1 23 15 5 . . 2 . 2 1 1 7 . 4 3 . 9 7 8 Energy Gun 22 | 1 1 . 3 . . . 7 4 1 . . . . . . . . . . . . 1 4 . Energy Cannon 5 | . . 1 . . . . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 48 | 1 5 . 7 2 . . 11 8 1 . . . . . . . 4 . 2 1 . 1 1 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 12 | . . 1 . 1 . 1 5 3 . . . . . . . . . . . . . . . 1 Special Weapon 6 | . . . 1 . . . . . . . . . . . . . . . . . . 2 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . 1 . . 1 . 1 . 1 3 . 2 2 . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . 2 2 2 . . . 1 . . . 1 1 . 2 . 5 . 12 Parts Lost 96 | . 4 . 5 . . . 4 18 . . . . . . . 2 . . 2 9 1 16 2 33 Power 13 | . 1 . . . . . 1 3 . . . . . . . . . . . . . 3 . 5 Propulsion 31 | . 2 . 1 . . . 1 5 . . . . . . . . . . 1 5 1 4 . 11 Utility 31 | . . . 3 . . . 1 6 . . . . . . . 2 . . 1 3 . 5 . 10 Weapon 21 | . 1 . 1 . . . 1 4 . . . . . . . . . . . 1 . 4 2 7 Highest Loss Streak 19 | . 2 . 1 . . . 1 4 . . . . . . . 1 . . 1 8 1 8 1 19 Average Slot Usage (%) 91 | . 99 100 98 100 92 88 89 94 92 93 93 93 93 93 93 92 85 84 84 79 77 86 86 88 Engine 3 | . 14 14 11 11 11 11 6 . 6 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 6 . 4 6 6 6 6 6 5 5 5 5 4 4 4 8 7 Treads 4 | . 13 14 10 11 11 11 2 6 . . . . . . . . . . . . . . . . Wheel 6 | . 14 14 11 11 11 11 15 12 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 26 26 26 26 26 26 26 22 25 26 26 24 17 19 16 16 Device 6 | . 1 . 7 . . . . 6 12 13 13 13 8 9 6 10 9 10 9 13 6 7 10 11 Storage 13 | . 26 28 22 22 22 22 18 23 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 Processor 9 | . . . 2 11 11 11 8 2 12 13 13 13 13 13 13 11 10 10 10 12 15 18 21 20 Hackware 6 | . . . . . . . 3 1 6 6 6 6 10 9 19 15 15 15 14 10 13 9 8 7 Protection 5 | . . . 10 11 4 . 6 7 5 6 6 6 6 6 . 5 5 5 5 2 4 2 . . Energy Gun 2 | . 1 10 3 . . . 8 6 . . . . . . . . . . . . . . 3 1 Ballistic Gun 10 | . 26 10 14 20 22 11 16 15 6 6 6 6 6 6 6 5 4 5 4 . . . . 4 Piercing Weapon 1 | . . . . . . . . . 1 6 6 6 6 6 1 4 2 . . 3 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 10 42 49 64 55 128 128 138 133 73 43 40 41 45 44 43 49 52 46 53 47 48 73 72 75 Greatest Support 102 | 26 26 20 20 20 16 16 32 44 44 44 44 44 44 44 44 55 71 49 71 90 74 94 101 102 Greatest Overweight (x) 15 | . 4 4 5 3 7 7 13 13 1 . . . 1 . . . 1 . . 1 . . 15 1 Average Overweight (x) 1 | . 2 3 2 2 5 7 6 5 . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 16 16 22 16 32 32 32 32 28 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Capacity 17 | 5 10 16 16 16 27 32 32 29 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 32 | 5 16 16 17 16 30 29 32 32 27 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 16 | 3 9 15 15 15 23 28 31 28 10 9 10 9 9 10 9 9 8 10 9 8 8 9 9 9 Final Capacity 32 | 6 16 16 16 16 32 32 32 28 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 32 | 5 16 16 16 16 29 28 32 28 9 10 10 10 10 10 10 8 10 10 7 7 10 7 10 4 Class Distribution -------------------- 13% | Mutant 11% | Hauler-Tank 11% | Commander-Scout 11% | Hauler-Skirmisher 11% | Hacker-Ninja 9% | Scavenger-Mutant 8% | Hauler-Mutant 6% | Scavenger-Ninja 6% | Hacker-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Commander-Scout | -6/Extension Commander-Scout | -6/Cetus Commander-Scout | -6/Archives Commander-Scout | -6/Hub_04(d) Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -2/Research Scavenger-Ninja | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Matter Collected 9244 | 277 540 174 567 385 40 . 1197 1716 . 270 . 60 30 60 20 173 1098 90 417 346 351 239 475 719 Remotely 146 | . . . . . . . 111 . . . . . . . . . 35 . . . . . . . Salvage Created 13856 | 118 857 278 1139 435 . 21 1374 1755 . 156 . 493 134 274 158 428 1704 125 551 420 551 1092 932 861 Parts 773 | 5 50 12 77 34 . 6 90 77 . 7 . 16 4 19 16 33 71 3 25 29 37 62 60 40 Haulers Intercepted 16 | . 2 . 2 . . . 6 2 . . . . . . . . 3 . . . . 1 . . Recyclers Shooed 12 | . 2 1 1 . . . 1 2 . . . 1 . . . . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Combat Hostiles Destroyed 200 | . 15 7 22 19 . 4 29 34 . . . 3 . . . 7 15 . 6 7 6 11 7 8 Melee 31 | . . . . . . . . . . . . 1 . . . 2 . . . . 6 11 7 4 Guns 125 | . 15 4 14 13 . 1 16 25 . . . 2 . . . 5 15 . 6 7 . . . 2 Cannons 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . 1 AOE 37 | . . 3 3 6 . 3 13 9 . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 5 . 3 1 . . . 4 . . . 1 . . . . 1 1 . . . 1 . 2 Worker 25 | . . . 3 . . . 4 6 . . . 1 . . 1 . 1 . . . 7 2 . . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 2 . . . 6 2 . . . . . . . . 3 . . . . 1 . . Recycler 20 | 1 2 1 1 . . . 1 4 . . . 2 . . . . 4 . 1 . 1 . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 16 | . 1 . 3 . . . 2 . . . . . . 8 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 29 | . 2 . 2 . . . 4 1 . . . . . . 4 3 3 . 1 3 1 . 4 1 Swarmer 66 | . 3 3 8 13 . 4 15 . . . . . . . . 3 5 . . 4 5 3 . . Grunt 54 | . 12 4 9 3 . . 7 15 . . . . . . . 1 . . . 1 . . 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Sentry 21 | . . . 5 2 . . 7 3 . . . 1 . . . . 1 . 1 . . . 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . 1 . . . . . . . . . . . . . 4 2 2 Programmer 32 | . . . . . . . . 3 . . . . . . . 3 9 . 5 2 1 4 2 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Guerrilla 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 13 | 1 4 4 7 4 . 4 8 9 . . . 3 . 3 1 3 13 . 3 6 5 5 4 2 Combat Bots Only 11 | . 3 3 5 4 . 4 5 9 . . . 2 . . . 3 11 . 2 6 5 4 3 2 Max Kills in Single Turn 4 | 1 1 2 2 4 . 2 3 3 . 1 . 1 2 1 1 1 2 1 1 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 4 . 1 3 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Damage Taken 19327 | . 945 124 1170 433 . 48 1363 3113 . . . 214 38 . 9 1222 602 40 590 1570 482 2099 651 4614 Core 3259 | . 165 26 159 107 . 15 197 270 . . . 37 14 . . 174 20 . 17 246 114 244 67 1387 Absorbed by Shields 127 | . . . . . . . . . . . . 79 37 . . . . . . . . 11 . . Core Remaining (%) 66 | 100 . 23 . . . 29 64 61 . . . . . . 94 82 . . . 75 . 66 . . Volleys Fired 599 | 7 89 15 93 31 . 7 118 111 . . . . . . . . 53 6 22 17 . . 11 19 Largest 3 | 2 2 2 2 2 . 2 3 3 . . . . . . . . 1 1 1 1 . . 1 2 Hottest 142 | 60 60 96 80 56 . 53 117 142 . . . . . . . . 60 60 60 60 . . 120 120 Shots Fired 1314 | 14 178 25 181 62 . 10 314 317 . . . 27 22 1 . 27 53 6 23 17 . . 11 26 Gun 1223 | 14 178 18 140 59 . 7 301 311 . . . 27 22 1 . 27 53 6 23 17 . . . 19 Cannon 56 | . . 5 39 . . . . . . . . . . . . . . . . . . . 11 1 Launcher 33 | . . 2 . 3 . 3 13 6 . . . . . . . . . . . . . . . 6 Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 966 | 7 159 9 103 59 . 7 193 236 . . . 27 22 1 . 27 53 6 23 17 . . . 17 Thermal 242 | 7 19 5 41 . . . 91 65 . . . . . . . . . . . . . . 11 3 Explosive 27 | . . 2 . 3 . 3 13 6 . . . . . . . . . . . . . . . . Electromagnetic 79 | . . 9 37 . . . 17 10 . . . . . . . . . . . . . . . 6 Robot Hit Streak 22 | 10 9 12 12 8 . 10 11 11 . . . 9 13 7 . 16 22 4 13 8 . . . 4 Robot Miss Streak 7 | 1 4 2 4 3 . . 3 5 . . . 1 1 . . 2 6 6 4 7 . . . 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . 3 . 5 1 . . 1 2 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . 1 Autonomous 78 | . . . . . . . . . . . . 27 22 1 . 28 . . . . . . . . Shots Hit Robots 1003 | 12 114 17 126 37 . 5 171 177 . 3 . 28 20 22 9 32 58 5 23 16 20 48 26 34 Core Hits 516 | 4 40 13 49 25 . 4 65 91 . 2 . 10 11 11 6 13 48 7 17 15 15 27 16 27 Critical Hits 30 | . . . 2 1 . . . 5 . . . 1 . . . 1 . . . 1 2 1 4 12 Critical Kills 12 | . . . . . . . . 1 . . . 1 . . . 1 . . . 1 1 1 3 3 Critical Parts Destroyed 17 | . . . 2 1 . . . 4 . . . . . . . . . . . . 1 . 1 8 Melee Attacks 363 | . . . . . . . . . 4 3 . 5 . 28 31 54 13 . 3 21 32 72 54 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . 2 . . . . . 23 . . . . . . . . . Piercing 337 | . . . . . . . . . 2 3 . 5 . 27 8 54 13 . 3 21 32 72 54 43 Sneak Attacks 41 | . . . . . . . . . . 3 . 3 . 12 2 1 1 . . . 8 4 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 33408 | 116 1119 462 2334 903 . 342 3968 4453 . 350 . 1130 793 1450 471 1302 3827 483 1349 755 1513 2449 1521 2318 Guns 18435 | 116 1119 170 1347 603 . 95 2634 3774 . . . 794 793 27 . 839 3488 483 1349 603 . . . 201 Cannons 843 | . . 93 698 . . . . . . . . . . . . . . . . . . . . 52 Explosions 3199 | . . 199 276 300 . 247 1334 679 . . . . . . . . . . . . . . . 164 Melee 10753 | . . . . . . . . . . 350 . 336 . 1423 453 393 339 . . 152 1513 2449 1521 1824 Ramming 165 | . . . . . . . . . . . . . . . 18 70 . . . . . . . 77 Kinetic 15293 | 49 971 69 778 603 . 95 1283 2868 . . . 794 793 27 . 839 3488 483 1349 603 . . . 201 Thermal 3288 | 67 148 93 900 . . . 1228 800 . . . . . . . . . . . . . . . 52 Explosive 2658 | . . 199 . 300 . 247 1233 679 . . . . . . . . . . . . . . . . Electromagnetic 1251 | . . 101 656 . . . 224 106 . . . . . . . . . . . . . . . 164 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 330 | . . . . . . . . . . . . . . . 330 . . . . . . . . . Piercing 10423 | . . . . . . . . . . 350 . 336 . 1423 123 393 339 . . 152 1513 2449 1521 1824 Highest Corruption 11 | . . . . . . . . 6 2 2 2 2 2 2 2 3 11 11 11 5 . 4 2 8 Average Corruption 3 | . . . . . . . . 2 2 2 2 2 2 2 2 2 4 11 7 4 . 1 1 4 Corruption Purged 15 | . . . . . . . . 6 . . . . . . . . . . 8 1 . . . . Effects 189 | . . . . . . . . 35 5 . 2 14 3 . 12 16 18 8 28 16 . 8 5 19 Message Errors 62 | . . . . . . . . 15 2 . 2 4 . . 6 4 7 2 11 4 . 2 1 2 Matter Fused 24 | . . . . . . . . 3 . . . . . . . 1 3 1 2 4 . 2 . 8 Heat Flow Errors 23 | . . . . . . . . 2 3 . . 3 . . 1 3 3 . 3 2 . . 2 1 Energy Discharges 26 | . . . . . . . . 4 . . . 2 1 . 3 2 1 . 4 3 . 3 1 2 Data Loss (minor) 26 | . . . . . . . . 6 . . . 5 2 . 1 3 2 . 4 2 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 1 3 1 . . . . . Targeting Errors 18 | . . . . . . . . 4 . . . . . . 1 3 1 1 1 1 . 1 1 4 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1323 | . . . . . . 21 83 26 . 10 . 87 . 383 68 65 125 . . . 162 12 89 192 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 131 | . . . . . . 21 83 26 . . . . . . . . . . . . . . . 1 Melee 1192 | . . . . . . . . . . 10 . 87 . 383 68 65 125 . . . 162 12 89 191 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 44 . . . 50 6 . . . . . . 9 35 . . . 44 . . . 92 Shots 11 | . . . 2 . . . 2 1 . . . . . . . . . . . 1 . . . 5 Rammed 14 | . . . . . . . . . . . . . . . 2 3 . . . . . . . 9 Targets Rammed 14 | . . . . . . . . . . . . . . . 2 3 . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 571 | 40 141 80 247 63 . . 298 429 272 . . 260 . . 236 220 306 165 315 571 19 . 498 198 Average Temperature 84 | 20 51 28 52 19 . . 92 112 124 . . 111 . . 132 78 110 93 102 189 8 . 108 51 Received Heat Transfer 2904 | . 486 54 423 105 . . 342 837 . . . 30 . . . 183 27 . 36 183 9 18 36 135 Effects 13 | . . . . . . . 1 4 . . . . . . . . . . . 4 . . 4 . Shutdowns 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . 1 7 . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 5807 | 150 325 148 1397 . . . 2233 1517 . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Peak Influence 1253 | 10 265 162 449 501 . 108 674 418 204 . . 1253 1047 657 362 543 581 247 149 592 632 444 187 204 Initial 701 | . 6 42 27 131 . . . 284 204 . . . 701 410 229 74 210 191 149 51 310 225 66 71 Average 240 | 3 106 122 219 294 . 71 244 201 98 . . 720 890 591 189 194 352 208 31 137 429 237 101 104 Maximum Alert Level 4 | . 1 . 2 2 . . 2 2 1 . . 4 3 2 1 2 2 1 . 2 2 2 . 1 Low Security (%) 54 | 100 90 100 50 4 . 100 44 50 92 100 100 12 . . 45 64 15 26 100 80 . 32 100 97 Level 1 28 | . 9 . 33 87 . . 34 47 7 . . 13 . . 54 8 40 73 . 11 57 57 . 2 Level 2 11 | . . . 16 8 . . 20 1 . . . 19 . 100 . 26 44 . . 7 42 9 . . Level 3 3 | . . . . . . . . . . . . 36 100 . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . 18 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 5 1 6 . . . 4 7 1 . . 2 . . 2 6 4 . 3 4 1 5 2 7 Investigation 14 | . 4 1 3 . . . 1 2 1 . . . . . . 1 . . . 1 . . . . Extermination 15 | . . . . . . . . 2 . . . . . . . 2 3 . 2 1 . 1 2 2 Reinforcement 26 | . 1 . 3 . . . 2 3 . . . . . . 2 2 1 . 1 2 1 4 . 4 Assault 5 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . . . . . 1 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Distress Signals 27 | . 1 . 6 . . . 4 1 . . . . 2 . . 2 1 . 1 . 4 3 2 . Communications Jammed 25 | . . . . . . . . . . . . . . . . 1 . . 3 . 1 8 11 1 Distress Signals 24 | . . . . . . . . . . . . . . . . 1 . . 3 . 1 8 10 1 Times Spotted 519 | . 26 6 46 19 . 4 44 55 1 4 . 34 11 19 8 45 25 2 19 44 12 37 25 33 Peak Tracking Total 19 | . 5 3 6 4 . 4 7 7 1 2 . 5 5 1 3 17 10 2 12 19 7 8 5 10 Tactical Retreats 54 | . 1 . . 1 . . 5 13 . . . 3 1 . 1 9 . . . 8 2 5 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Traps Triggered 29 | . 3 . . . . . 1 5 1 . . 1 . . 1 6 5 . . 3 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Machines Disabled 36 | . . . 3 1 . . 5 4 . . . 2 1 2 . 1 1 . . 8 1 3 . 4 Max in Single Turn 2 | . . . 2 1 . . 2 2 . . . . . . . 1 1 . . 2 1 1 . 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Machines Accessed 116 | . 8 1 6 1 2 . 12 15 4 . . 5 1 1 10 6 9 . 6 6 3 10 6 4 Terminals 81 | . 7 . 5 . . . 7 9 3 . . 5 1 . 8 4 4 . 4 5 3 9 3 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 7 | . . . . . . . 1 . . . . . . . . 2 2 . . 1 . . 1 . Recycling Units 9 | . 1 . 1 . . . 1 2 1 . . . . . . . 2 . . . . . 1 . Scanalyzers 6 | . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . 1 . Garrison Access 7 | . . . . . . . 1 3 . . . . . . 2 . . . . . . 1 . . Total Hacks 336 | . 16 1 21 1 2 . 33 30 12 . . 10 1 1 28 22 36 . 25 13 9 31 22 22 Successful 201 | . 9 1 11 1 2 . 22 17 8 . . 4 1 1 22 11 27 . 12 7 6 13 13 13 Failed 134 | . 7 . 10 . . . 10 13 4 . . 6 . . 6 11 9 . 13 6 3 18 9 9 Catastrophic 12 | . 2 . 3 . . . . 2 . . . 1 . . 1 . . . . 1 . 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 162 | . 14 . 14 . 1 . 16 14 6 . . 2 3 . 18 15 9 . 3 3 2 14 15 13 Terminals 256 | . 14 . 18 . . . 21 19 10 . . 10 1 . 25 17 15 . 17 11 9 29 18 22 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 16 | . . . . . . . 2 . . . . . . . . 5 5 . . 2 . . 2 . Recycling Units 19 | . 2 . 3 . . . 2 5 2 . . . . . . . 4 . . . . . 1 . Scanalyzers 28 | . . . . . . . 6 3 . . . . . . . . 12 . 6 . . . 1 . Garrison Access 10 | . . . . . . . 2 3 . . . . . . 3 . . . . . . 2 . . Terminal Hacks 88 | . 7 1 4 1 2 . 5 6 4 . . 4 1 1 8 6 6 . 2 5 5 8 4 8 Record 6 | . . . . . 1 . . . . . . . . 1 1 . 1 . . 1 . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Open Door 9 | . . 1 . 1 . . . . . . . 3 1 . . . . . . 2 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Branch Access Points 9 | . 1 . . . . . 1 1 . . . . . . . 1 1 . 1 . 1 1 1 . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . . 1 . . . 1 2 1 . . 1 . . 1 . . . . . 1 . . 1 Unreport Threat 11 | . 1 . . . . . . 1 1 . . . . . 1 1 . . 1 . 2 2 1 . Locate Traps 16 | . 1 . 2 . . . 2 1 . . . . . . 3 1 1 . . 1 . 2 1 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . 1 . . . . . . 1 1 2 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 14 | . . . . . . . 2 . . . . . . . . 4 4 . . 2 . . 2 . Scan Component 7 | . . . . . . . 1 . . . . . . . . 2 2 . . 1 . . 1 . Repair 7 | . . . . . . . 1 . . . . . . . . 2 2 . . 1 . . 1 . Recycling Unit Hacks 10 | . 1 . 2 . . . 1 3 1 . . . . . . . 2 . . . . . . . Report Inventory 8 | . 1 . 1 . . . 1 2 1 . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . 5 2 . . . . . . . . 12 . 6 . . . 1 . Insert Component 14 | . . . . . . . 3 1 . . . . . . . . 6 . 3 . . . 1 . Analyze 12 | . . . . . . . 2 1 . . . . . . . . 6 . 3 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . Seal Access 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . Unauthorized Hacks 57 | . 1 . 5 . . . 8 5 3 . . . . . 12 1 3 . 2 . 1 5 6 5 Terminals 52 | . . . 4 . . . 7 4 2 . . . . . 12 1 3 . 2 . 1 5 6 5 Assimilate 13 | . . . . . . . 1 . . . . . . . 5 . 1 . . . . 2 3 1 Botnet 36 | . . . 3 . . . 6 4 2 . . . . . 7 1 2 . 2 . 1 2 3 3 Operators 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 90 | . 7 . 6 . . . 8 13 3 . . 4 1 . 9 5 6 . 6 4 2 9 4 3 Full Trace Events 6 | . 1 . 2 . . . . 1 . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 1 . . . . . . . . 2 . 3 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Matter 234 | . . . . . . . . . . . . . . . . . . . 234 . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 7 | . . . . . . . 1 . . . . . . . . 2 2 . . 1 . . 1 . Time 280 | . . . . . . . 26 . . . . . . . . 90 114 . . 30 . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 3 . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 2 1 . . . . . . . . 6 . 1 . . . . . Part Schematics Acquired 7 | . . . . . . . 1 1 . . . . . . . . 2 . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . 23 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Total Allies 73 | . . . . . . . . . . 18 . 25 5 . 1 . 1 20 . . . 1 1 1 Largest Group 20 | . . . . . . . . . . 18 13 20 13 12 10 . 1 20 . . . 1 1 1 Highest-Rated Group 820 | . . . . . . . . . . 668 461 780 820 726 537 . 26 760 . . . 10 10 9 Highest-Rated Ally 156 | . . . . . . . . . . 50 46 156 140 134 94 . 26 50 . . . 10 10 9 Total Orders 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 STAY 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Ally Attacks 674 | . . . . . . . . . . 184 . 280 63 16 . . . 131 . . . . . . Total Damage 17613 | . . . . . . . . . . 4194 . 6361 1481 422 . . . 5155 . . . . . . Kills 85 | . . . . . . . . . . 7 . 51 10 4 . . . 13 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Turns Passed 21330 | 78 1130 500 1244 1115 815 477 2403 3157 464 157 77 1455 245 255 739 1217 1045 168 901 738 340 857 901 852 Spaces Moved 18257 | 51 654 346 567 530 503 255 1190 1646 645 236 111 1241 281 241 1331 1776 1368 261 837 667 506 1185 897 932 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Treads 877 | . 113 15 200 411 . . . 138 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4864 | 50 541 331 367 119 503 255 1190 1508 . . . . . . . . . . . . . . . . Hover 12513 | . . . . . . . . . 645 236 111 1241 281 241 1331 1776 1368 261 837 667 506 1185 895 932 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 90 120 120 130 130 170 130 120 38 38 38 38 38 38 38 35 38 40 40 36 38 32 48 48 Average Speed 76 | 85 120 123 151 184 157 170 150 157 38 38 38 38 38 38 38 41 41 40 42 44 38 41 51 48 Slowest Speed 800 | 90 160 210 210 200 170 170 210 290 98 38 38 38 98 38 38 52 105 40 45 116 38 61 800 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 4 96 74 45 95 91 59 80 43 25 97 4 97 88 95 60 39 33 94 22 53 14 96 20 51 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 6 | . 1 . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 . . . . 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 162 | . . 10 . 9 . . 11 . 3 . . . . . 14 34 4 . 2 13 3 19 32 8 Terrain Destroyed 382 | . . 21 4 33 . 24 80 52 3 . . 4 . . 14 37 16 4 7 21 3 19 32 8 Melee 121 | . . . . . . . . . 3 . . . . . 14 34 4 . 2 13 3 19 21 8 Projectile 48 | . . 1 1 . . . 1 6 . . . 4 . . . 3 12 4 5 . . . 11 . AOE 213 | . . 20 3 33 . 24 79 46 . . . . . . . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Res Qua Res Tes Total 24167 | 69 842 397 774 617 526 289 1571 1974 864 298 145 2215 418 350 1513 2177 1828 325 1375 1073 603 1441 1244 1239 Wait 3688 | . 32 20 54 31 . 25 153 76 162 55 33 749 128 67 134 298 329 53 479 327 50 132 190 111 Move 18235 | 50 653 345 566 529 502 254 1189 1645 645 235 110 1240 280 240 1330 1775 1368 260 836 666 505 1184 896 932 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 5 21 4 10 6 17 . 30 39 3 2 . 2 2 2 1 3 13 1 7 5 4 4 1 7 Fast Attach 191 | 7 4 1 9 . . . 5 21 7 1 . . 2 5 1 3 13 2 3 11 5 19 36 36 Attach 99 | . 4 . 6 . 1 1 10 17 10 . . . . . . 6 8 . 7 8 1 7 3 10 Detach 34 | . . . 1 . . . 2 3 2 . . . 1 . . 1 5 . 3 3 . 1 6 6 Swap 160 | . 16 4 15 8 2 1 26 17 5 . 1 5 1 1 1 10 7 . 5 8 2 2 12 11 Drop 313 | . 23 8 20 12 4 1 38 37 26 2 1 5 4 7 2 3 19 3 10 7 4 8 35 34 Fire 599 | 7 89 15 93 31 . 7 118 111 . . . . . . . . 53 6 22 17 . . 11 19 Melee 362 | . . . . . . . . . 4 3 . 5 . 28 31 54 13 . 3 21 32 72 54 42 Ram 14 | . . . . . . . . . . . . . . . 2 3 . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . 8 . . . 23 . . 11 21 . . . . . 12 . 22 Rewire 186 | . . . . . . . . . . . . 186 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Discovered new exit (range 5) 970 | -10/Materials | Identified exit to Mines 1029 | -10/Materials | Discovered new exit (range 15) 1209 | -10/Materials | Entered Mines 1548 | -10/Mines | Met a Derelict shopkeep closing up shop 1645 | -10/Mines | Discovered new exit (range 14) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Evolved 2 slots: Utility x2 1940 | -9/Materials | Discovered new exit (range 11) 2403 | -9/Materials | Discovered new exit (range 8) 2633 | -9/Materials | Discovered new exit (range 13) 2908 | -9/Materials | Build established: Scavenger-Mutant 2953 | -9/Materials | Entered Mines 3197 | -9/Mines | Learned Materials interactive machine intel 3233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3233 | -9/Mines | Discovered new exit (range 5) 3339 | -9/Mines | Discovered new exit (range 16) 3360 | -9/Mines | Found the Drone Emporium 3371 | -9/Mines | Found Prototype Device 3773 | -9/Mines | Core integrity fell below 50% 3806 | -9/Mines | Discovered new exit (range 7) 3942 | -9/Mines | Learned Materials stockpile data 4068 | -9/Mines | Entered Exiles 4091 | -9/Exiles | Discovered new exit (range 15) 4128 | -9/Exiles | Met 8R-AWN 4152 | -9/Exiles | Met EX-HEX 4182 | -9/Exiles | Build established: Mutant 4234 | -9/Exiles | Met EX-DEC 4269 | -9/Exiles | Learned location of Zion (-7) 4294 | -9/Exiles | Met EX-BIN 4320 | -9/Exiles | Aligned with FarCom system 4321 | -9/Exiles | Given EX-Vault access code 4356 | -9/Exiles | Opened EX-Vault 4393 | -9/Exiles | Found Potential Leg 4396 | -9/Exiles | Found Potential Leg 4402 | -9/Exiles | Found AWS/Gauss 4411 | -9/Exiles | Found XL Autogun Array 4446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4499 | -9/Exiles | Build established: Hauler-Mutant 4542 | -9/Exiles | Visited The Gauntlet 4856 | -9/Exiles | Discovered new exit (range 12) 4883 | -9/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, XL Autogun Array 4883 | -9/Exiles | Entered Mines 5077 | -8/Mines | Discovered new exit (range 14) 5182 | -8/Mines | Discovered new exit (range 8) 5194 | -8/Mines | Identified exit to Materials 5360 | -8/Mines | Entered Materials 5360 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5362 | -8/Materials | Loaded intel: 19 interactive machine locations 5704 | -8/Materials | Build established: Hauler-Skirmisher 6332 | -8/Materials | Discovered new exit (range 15) 6456 | -8/Materials | Identified exit to Factory 6585 | -8/Materials | Identified Decoy Drone Bay 6728 | -8/Materials | Central database locked down 6829 | -8/Materials | Repaired Lgt. Armor Plating? 7186 | -8/Materials | Discovered exit to Factory (range 10) 7760 | -8/Materials | First assault squad dispatched 7763 | -8/Materials | Entered Factory 7763 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7765 | -7/Factory | FarCom data flow suspended 8084 | -7/Factory | Build established: Hauler-Tank 8668 | -7/Factory | Lost 3 parts (1p2u) 9519 | -7/Factory | Discovered new exit (range 11) 9569 | -7/Factory | Identified exit to Lower Caves 10173 | -7/Factory | Assembled infested ambush trap array 10237 | -7/Factory | Lost 4 parts (1n1u2w) 10238 | -7/Factory | Destroyed 9 combat bots 10594 | -7/Factory | Lost 3 parts (2u1w) 10892 | -7/Factory | Discovered new exit (range 14) 10918 | -7/Factory | Identified exit to Factory 10920 | -7/Factory | Entered another Factory area 10920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10966 | -6/Factory | Spotted B-75 Beast 11074 | -6/Factory | Discovered new exit (range 21) 11116 | -6/Factory | Identified exit to Lower Caves 11202 | -6/Factory | Build established: Scout 11267 | -6/Factory | Discovered new exit (range 5) 11269 | -6/Factory | Identified exit to Factory 11384 | -6/Factory | Sucked down chute 11384 | -6/Factory | Entered Waste 11385 | -6/Waste | Spotted C-40 Crusher 11391 | -6/Waste | Spotted C-40 Crusher 11419 | -6/Waste | Spotted C-40 Crusher 11419 | -6/Waste | Spotted C-40 Crusher 11424 | -6/Waste | Warlord forces began an assault 11440 | -6/Waste | Allies destroyed C-40 Crusher 11454 | -6/Waste | Allies destroyed C-40 Crusher 11454 | -6/Waste | Spotted C-40 Crusher 11462 | -6/Waste | Allies destroyed C-40 Crusher 11462 | -6/Waste | Spotted C-40 Crusher 11471 | -6/Waste | Allies destroyed C-40 Crusher 11489 | -6/Waste | Allies destroyed C-40 Crusher 11493 | -6/Waste | Allies destroyed C-40 Crusher 11511 | -6/Waste | Discovered new exit (range 13) 11521 | -6/Waste | Identified exit to Factory 11541 | -6/Waste | Entered Factory 11541 | -6/Factory | Accompanied by 13 allies 11573 | -6/Factory | Discovered new exit (range 18) 11584 | -6/Factory | Identified exit to Extension 11618 | -6/Factory | Entered Extension 11618 | -6/Extension | Accompanied by 13 allies 11757 | -6/Extension | Rescued A7 11782 | -6/Extension | Rescued a captive Derelict 11968 | -6/Extension | First assault squad dispatched 12117 | -6/Extension | Build established: Commander-Scout 12241 | -6/Extension | Spotted B-75 Beast 12257 | -6/Extension | Allies destroyed B-75 Beast 12259 | -6/Extension | Spotted B-75 Beast 12266 | -6/Extension | Destroyed B-75 Beast 12290 | -6/Extension | Discovered exit to Factory (range 3) 12870 | -6/Extension | Rescued a captive Derelict 12874 | -6/Extension | Rescued a captive Derelict 13009 | -6/Extension | Discovered new exit (range 22) 13010 | -6/Extension | Discovered exit to Factory (range 20) 13033 | -6/Extension | Identified exit to Cetus 13073 | -6/Extension | Entered Cetus 13073 | -6/Cetus | Accompanied by 12 allies (A7) 13078 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13086 | -6/Cetus | Spotted Cetus Guard 13087 | -6/Cetus | Spotted Cetus Guard 13088 | -6/Cetus | Spotted Cetus Guard 13093 | -6/Cetus | Spotted Cetus Guard 13105 | -6/Cetus | Allies destroyed Cetus Guard 13105 | -6/Cetus | Allies destroyed Cetus Guard 13109 | -6/Cetus | Allies destroyed Cetus Guard 13114 | -6/Cetus | Allies destroyed Cetus Guard 13168 | -6/Cetus | Started Cetus Manufacturing Module 13193 | -6/Cetus | Manufactured an Enhanced Grunt 13195 | -6/Cetus | Escorted A7 to Cetus Mainframe 13203 | -6/Cetus | Discovered new exit (range 22) 13218 | -6/Cetus | Manufactured an Enhanced Grunt 13236 | -6/Cetus | Spotted Cetus Guard 13238 | -6/Cetus | Spotted Cetus Guard 13238 | -6/Cetus | Spotted Cetus Guard 13242 | -6/Cetus | Spotted Cetus Guard 13243 | -6/Cetus | Manufactured an Enhanced Grunt 13253 | -6/Cetus | Allies destroyed Cetus Guard 13256 | -6/Cetus | Allies destroyed Cetus Guard 13260 | -6/Cetus | Allies destroyed Cetus Guard 13260 | -6/Cetus | Allies destroyed Cetus Guard 13262 | -6/Cetus | Discovered exit to Factory (range 22) 13268 | -6/Cetus | Manufactured an Enhanced Grunt 13268 | -6/Cetus | Met Revision 17 13280 | -6/Cetus | Identified exit to Archives 13293 | -6/Cetus | Manufactured an Enhanced Grunt 13318 | -6/Cetus | Entered Archives 13318 | -6/Archives | Accompanied by 12 allies (A7) 13323 | -6/Archives | Received a hacking code to weaken MAIN.C 13388 | -6/Archives | Discovered new exit (range 22) 13394 | -6/Archives | Discovered exit to Factory (range 21) 13395 | -6/Archives | Discovered new exit (range 18) 13551 | -6/Archives | Unable to access archive contents 13557 | -6/Archives | Identified exit to Hub_04(d) 13573 | -6/Archives | Entered Hub_04(d) 13573 | -6/Hub_04(d) | Accompanied by 9 allies 13630 | -6/Hub_04(d) | Discovered exit to Factory (range 17) 13868 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 13903 | -6/Hub_04(d) | Discovered exit to Factory (range 17) 14251 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 14312 | -6/Hub_04(d) | Entered Factory 14312 | -5/Factory | Evolved 2 slots: Utility x2 14543 | -5/Factory | Repaired Aerolev Unit 14909 | -5/Factory | Repaired Aerolev Unit 14977 | -5/Factory | Build established: Hacker-Ninja 15212 | -5/Factory | First assault squad dispatched 15446 | -5/Factory | Identified exit to Upper Caves 15446 | -5/Factory | Identified exit to Factory 15529 | -5/Factory | Entered another Factory area 15529 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15544 | -4/Factory | Identified exit to Upper Caves 15544 | -4/Factory | Identified exit to Armory 15698 | -4/Factory | Repaired Aerolev Unit? 15806 | -4/Factory | Found Prototype Hackware 15806 | -4/Factory | Identified Exp. Hacking Suite 15970 | -4/Factory | Repaired Centrium Medium Armor Plating? 16154 | -4/Factory | Destroyed 11 combat bots 16202 | -4/Factory | Found Quantum Capacitor 16423 | -4/Factory | Build established: Hacker-Scout 16434 | -4/Factory | System corruption reached 10% 16510 | -4/Factory | Discovered new exit (range 18) 16574 | -4/Factory | Sucked down chute 16574 | -4/Factory | Entered Waste 16575 | -4/Waste | Met a frightened Derelict 16578 | -4/Waste | Spotted C-40 Crusher 16582 | -4/Waste | Warlord forces began an assault 16613 | -4/Waste | Spotted C-40 Crusher 16615 | -4/Waste | Allies destroyed C-40 Crusher 16619 | -4/Waste | Allies destroyed C-40 Crusher 16664 | -4/Waste | Spotted C-40 Crusher 16668 | -4/Waste | Spotted C-40 Crusher 16689 | -4/Waste | Spotted C-40 Crusher 16695 | -4/Waste | Allies destroyed C-40 Crusher 16728 | -4/Waste | Allies destroyed C-40 Crusher 16738 | -4/Waste | Discovered new exit (range 10) 16742 | -4/Waste | Identified exit to Factory 16742 | -4/Waste | Entered Factory 16828 | -4/Factory | Fabricated Imp. Antigrav System (x2) 17643 | -4/Factory | Entered Armory 17716 | -4/Armory | Repaired Aerolev Unit 17941 | -4/Armory | Build established: Hacker-Ninja 17981 | -4/Armory | Found Prototype Processor 17981 | -4/Armory | Identified Exp. Melee Analysis Suite 18213 | -4/Armory | Spotted B-86 Titan 18317 | -4/Armory | Lost 8 parts (4n3u1w) 18357 | -4/Armory | Identified exit to Research 18381 | -4/Armory | Entered Research 18381 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18555 | -3/Research | Identified exit to Quarantine 18581 | -3/Research | Revision forces began assault on 0b10 18653 | -3/Research | Met up with Revision 17++ 18721 | -3/Research | Entered Quarantine 18756 | -3/Quarantine | Crushed by falling debris 18873 | -3/Quarantine | Discovered new exit (range 19) 18934 | -3/Quarantine | Identified exit to Research 19020 | -3/Quarantine | Scanned by Researcher 19059 | -3/Quarantine | Found Alien Artifact 19059 | -3/Quarantine | Identified Transdimensional Reconstructor 19059 | -3/Quarantine | Warped through subspace 19247 | -3/Quarantine | Found Alien Artifact 19260 | -3/Quarantine | Found Alien Energy Cannon 19260 | -3/Quarantine | Identified Core Cannon 19391 | -3/Quarantine | Lost 8 parts (1p3n2u2w) 19398 | -3/Quarantine | Found Alien Artifact 19398 | -3/Quarantine | Identified Subatomic Replicator 19434 | -3/Quarantine | Found Alien Artifact 19434 | -3/Quarantine | Identified Core Reset Matrix 19434 | -3/Quarantine | Identified Matter Drive 19434 | -3/Quarantine | Used Core Reset Matrix 19438 | -3/Quarantine | Detected hypermatrix surge 19438 | -3/Quarantine | Sensed 8 artifacts in vicinity 19557 | -3/Quarantine | Discovered exit to Research (range 19) 19578 | -3/Quarantine | Entered Research 19578 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19609 | -2/Research | Lost 3 parts (1p2w) 19713 | -2/Research | Build established: Scavenger-Mutant 19720 | -2/Research | Repaired Adv. Transmission Jammer 19776 | -2/Research | Spotted B-90 Cyclops 19989 | -2/Research | Found Unknown Device 19989 | -2/Research | Identified Adv. Force Booster 20006 | -2/Research | Identified exit to Testing 20067 | -2/Research | Spotted B-90 Cyclops 20184 | -2/Research | Build established: Scavenger-Ninja 20479 | -2/Research | Entered Testing 20538 | -2/Testing | Found Prototype Ballistic Gun 20538 | -2/Testing | Identified Hyp. Multirail 20824 | -2/Testing | Lost 3 parts (2n1w) 20880 | -2/Testing | Found Prototype Device 20880 | -2/Testing | Identified EM Disruption Field 20891 | -2/Testing | Spotted PP-XLIXTT0V35 20948 | -2/Testing | Found Prototype Device 20949 | -2/Testing | Identified Exp. Thermal Shield 20964 | -2/Testing | Protovariant out of control (PP-XLIXTT0V35) 20964 | -2/Testing | Unleashed a protovariant (PP-XLIXTT0V35) 20964 | -2/Testing | Identified exit to Access 20986 | -2/Testing | Found Prototype Hackware 20986 | -2/Testing | Identified Ghost Barrier 21087 | -2/Testing | Spotted Striker 21103 | -2/Testing | Found Prototype Launcher 21103 | -2/Testing | Identified Enh. Gamma Bomb Array 21130 | -2/Testing | Spotted Striker 21138 | -2/Testing | Spotted Alpha 7 21147 | -2/Testing | Destroyed Striker 21168 | -2/Testing | Lost 3 parts (2n1w) 21196 | -2/Testing | Stole the SGEMP Prototype 21207 | -2/Testing | Destroyed Striker 21264 | -2/Testing | Lost 6 parts (2n2u2w) 21323 | -2/Testing | Core integrity fell below 50% 21328 | -2/Testing | Emitted hypermatrix ping 21329 | -2/Testing | Core integrity fell below 20% 21331 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 21324_ Held in stasis. 21324_ C-65 Expert is analyzing... 21324_ Slug penetrates Door. 21325_ Dropped Lrg. Storage Unit. 21325_ Slug penetrates Wall. 21325_ Adv. Force Booster destroyed. 21325_ Slug penetrates Wall. 21326_ Imp. Hacking Suite destroyed. 21326_ Adv. Signal Interpreter destroyed. 21327_ Penetrated by Slug. 21327_ Swarm Drone destroyed. 21328_ Emitted hypermatrix ping. 21328_ Slug penetrates Wall. 21328_ Critical hit. 21328_ Adv. Target Analyzer destroyed. 21328_ Slug penetrates Wall. 21328_ Held in stasis. 21328_ C-65 Expert is analyzing... 21328_ K-01 Serf collects debris. 21330_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | """ # #??????????????????????????????????????? | | " # ###########????????????????????????????? | | " + T #????????????????????????????? | | !%! # #########%#????????????????????????????? | | # = #???????# #????????????????????????????? | | " ### ###???????# #????????????????????????????? | | #####?# #?????????# #??????######????????????????? | | ??????#%#?????????# #### """ #????????????????? | | ????###+######????# %%%+ ""R" #????????????????? | | ????# ######### # "" " #????????????????? | | ????# """ ## # # #????????????????? | | ?#### """ ## "" + + #????????????????? | | ?# # """ ## T" # # """"" #????????????????? | | ?# + ## "" # # """"" ?????????????????? | | ?# # """ ## ?# #?""""" ?????????????"????? | | ?# # """ ## ?# #? ?????????? 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"????? | | ?# ##########???????# ## # [ ????????? | | ?# #????????????????#%## < ; ????????????? | | ?# #????????????????#=##hcc #????????????????? | | ?# #????????????????#|##@h #????????????????? | | ?#^ #????????????????#!##%! k #????????????????? | | ?#^ #????????????????+%!h=% Q + """????????????? | | ?# #????????????????######Q##### ????????? | | ## ##????????????????????? #?????? ??????? | | # #??????????????????????#?????????#####??????? | | "" #???????????????????????????????????????????? | | T #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | T"" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 51 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Reclamation Efficiency 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 1 Energy Filtering 30 Particle Charging 30 Force Boost 5 Stasis Canceling 3 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Core Cannon Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots Below Deadly Force Dynamic Key Generalissimo Ooh, Shiny! Packrat Rampage Release The Drones! Revolutionary Research Use The Force Watch This! Challenges ------------ None Game ------ Seed ElectronMediumBlaster Manual? 0 Play Time 10:23:58 Cumulative 53.7 hours Start 2021.10.11 @ 23:05:14 End 2021.10.14 @ 11:17:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81065c6e-c9c2-4ebd-a035-8e6cbcef270f