Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 22:33:25 Player: ochotona_princeps Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (78) 390 Value Destroyed (1881) 1881 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1332) 1332 TOTAL SCORE: 10843 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 917 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Relay Coupler [NC] (29) Relay Coupler [Hunter] (21) Companion Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Impulse Thruster Array Advanced Actuator Array Relay Coupler [NC] Relay Coupler [Hunter] [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Reaction Control System Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Companion Sword Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . 1 . 2 . . . 2 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 127 | 5 13 13 10 1 11 4 1 7 8 3 . 4 11 8 1 13 4 8 . 2 Power 17 | 1 . . 2 . 1 1 . 1 . . . . 3 2 . 2 1 2 . 1 Engine 8 | 1 . . 2 . 1 1 . . . . . . . 1 . . 1 1 . . Core 9 | . . . . . . . . 1 . . . . 3 1 . 2 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 2 2 4 1 3 1 . 2 3 . . 1 6 . 1 4 1 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 10 | . 2 . . . . . . . . . . . 1 . . 4 1 1 . 1 Flight 22 | . . 2 4 1 2 1 . 2 3 . . 1 5 . 1 . . . . . Utility 45 | . . 3 2 . 6 2 . 3 4 2 . 2 2 6 . 6 2 5 . . Device 12 | . . 1 . . 2 2 . 1 . . . 1 . 3 . 1 . 1 . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . 3 . . . . . . 2 1 1 . . Hackware 11 | . . . 1 . 1 . . . . 2 . 1 . 3 . 1 . 2 . . Protection 15 | . . 2 1 . 3 . . 2 1 . . . 2 . . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 11 8 2 . 1 . 1 1 1 1 . 1 . . . 1 . . . . Energy Gun 8 | . 4 4 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 4 3 1 . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 1 . 1 . 1 1 . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . . . . . . Parts Lost 50 | . . 1 5 1 2 1 . . . 7 . . 5 8 . . 8 1 . 11 Power 11 | . . 1 1 . . 1 . . . . . . . 1 . . 3 1 . 3 Propulsion 21 | . . . 2 1 2 . . . . 4 . . 3 4 . . 1 . . 4 Utility 17 | . . . 2 . . . . . . 2 . . 2 3 . . 4 . . 4 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 10 | . . 1 3 1 1 1 . . . 5 . . 2 8 . . 4 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 71 78 92 77 87 87 79 85 86 53 40 50 68 78 30 76 73 74 73 69 Engine 5 | . 14 8 8 11 9 9 9 5 . . . . . 3 . . 1 . . . Core 1 | . . . . . . . . 3 6 . . . 1 3 . 4 2 1 . . Wheel 4 | . 26 . . . . . . . . . . . . . . . . . . . Hover 5 | . 1 16 . . . . . . . . . . . . . 13 21 23 21 19 Flight 11 | . . 11 32 33 18 14 18 22 26 8 . 3 13 16 1 1 . . . . Device 5 | . . 10 . . 15 18 18 18 13 7 . . 4 14 5 5 1 . . . Processor 7 | . . . . . . . . . 12 13 13 13 13 11 11 23 19 22 21 20 Hackware 13 | . . . 10 11 17 18 18 18 13 14 20 23 21 16 11 14 14 18 21 20 Protection 5 | . . 11 18 . 6 9 9 9 6 . . . 5 4 . 5 4 1 5 3 Energy Gun 2 | . 11 12 . . . . . . . . . . . . . . . . . . Launcher 3 | . 9 4 2 11 9 6 . . . 3 . . . . . . . . . . Slashing Weapon 5 | . . 2 18 11 9 9 7 9 6 3 . 3 6 4 . 5 5 5 5 4 Peak Build Rating 94 | 5 7 10 17 15 24 27 24 33 52 52 23 40 49 65 41 84 83 84 78 94 Average Rating 31 | 4 5 7 15 14 20 23 23 29 46 30 23 30 40 52 28 69 67 71 78 78 On Entrance 33 | . 5 6 8 14 14 24 24 24 33 52 23 23 40 45 25 41 83 59 78 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 26 | 6 9 13 12 7 12 12 9 15 16 16 2 8 15 20 1 26 26 25 11 25 Greatest Support 65 | 20 20 12 12 12 15 15 9 14 22 22 3 8 20 20 16 45 50 50 11 65 Greatest Overweight (x) 3 | 1 . 2 . . 1 . . 1 . . . . . . . 1 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 4 4 4 4 3 4 5 4 4 4 5 4 4 3 5 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 4 4 5 5 5 5 5 5 3 4 5 5 5 5 4 4 4 Class Distribution -------------------- 48% | Hacker-Mutant 24% | Mutant 10% | Hacker-Sprinter 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Matter Collected 1706 | 121 259 232 214 40 135 40 . 109 . 85 16 . 139 12 . 168 28 93 . 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1923 | . 286 117 320 10 147 . . . . 47 16 . 396 12 . 119 181 152 . 120 Parts 139 | . 34 17 33 4 11 . . . . 4 . . 19 2 . 2 2 6 . 5 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 4 . . 18 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Combat Hostiles Destroyed 59 | . 14 11 13 3 5 . . . . 3 . . 6 . . . 3 . . 1 Melee 16 | . . . 4 . 2 . . . . . . . 6 . . . 3 . . 1 Guns 13 | . 6 7 . . . . . . . . . . . . . . . . . . AOE 30 | . 8 4 9 3 3 . . . . 3 . . . . . . . . . . Classes Destroyed 13 | . 6 . 3 . 1 . . . . . 1 . 1 . . . . 1 . . Worker 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Operator 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Swarmer 44 | . 9 9 11 3 3 . . . . 3 . . 5 . . . . . . 1 Grunt 11 | . 5 2 1 . . . . . . . . . . . . . 3 . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 5 3 12 3 3 . . . . 3 . . 3 1 . 1 3 1 . 1 Combat Bots Only 10 | . 3 3 10 3 3 . . . . 3 . . 3 . . . 3 . . 1 Max Kills in Single Turn 4 | . 3 2 4 3 2 . . . . 3 1 . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 3 2 . . . . 3 . . . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Hostile Shots Fired 670 | . 24 24 66 4 15 . . . . 90 12 . 97 47 . 26 102 19 6 138 Missed 292 | . 7 9 32 3 7 . . . . 46 7 . 54 19 . 11 28 8 3 58 Damage Taken 7164 | . 183 169 414 12 128 77 . . . 704 94 . 677 488 . 313 1541 270 61 2033 Core 3132 | . 27 38 163 . 27 . . . . 326 78 . 401 244 . 140 437 82 17 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 79 | . . . 31 . . . . . . . . . 48 . . . . . . . Ignored by Resistances 4 | . . . . . . 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 74 . 59 . . . 95 . . . . 5 . . . . 9 . . Volleys Fired 78 | . 48 19 3 1 3 . . . . 3 . . . . . . . . . 1 Largest 2 | . 2 2 1 1 1 . . . . 1 . . . . . . . . . 1 Hottest 130 | . 130 130 30 30 30 . . . . 30 . . . . . . . . . 30 Shots Fired 98 | . 61 26 3 1 3 . . . . 3 . . . . . . . . . 1 Gun 69 | . 47 21 . . . . . . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 12 5 3 1 3 . . . . 3 . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 18 . . . . . . . . . . . . . . . . . . . Thermal 53 | . 31 21 . . . . . . . . . . . . . . . . . 1 Explosive 27 | . 12 5 3 1 3 . . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 12 1 . . . . . . 1 . . . . . . . . . . Robot Miss Streak 10 | . 9 10 2 . 2 . . . . 3 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | . 36 19 13 . 3 2 . . . 1 2 . 22 3 . 6 18 5 . 5 Core Hits 134 | . 52 33 17 3 5 . . . . 4 1 . 7 1 . 2 4 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 170 | . . . 31 . 11 3 . . 18 3 2 1 36 7 . 12 28 9 2 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . 31 . 11 3 . . 18 3 . . 35 7 . 12 28 9 2 7 Piercing 4 | . . . . . . . . . . . 2 1 1 . . . . . . . Sneak Attacks 15 | . . . 7 . 1 . . . . . 2 . 1 1 . 1 . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 6973 | . 931 551 1446 163 338 88 . . . 251 107 . 1107 194 . 330 907 266 . 294 Guns 665 | . 416 249 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2036 | . 515 302 636 163 169 . . . . 251 . . . . . . . . . . Melee 4247 | . . . 810 . 169 88 . . . . 107 . 1107 194 . 330 893 266 . 283 Ramming 25 | . . . . . . . . . . . . . . . . . 14 . . 11 Kinetic 89 | . 89 . . . . . . . . . . . . . . . . . . . Thermal 576 | . 327 249 . . . . . . . . . . . . . . . . . . Explosive 2036 | . 515 302 636 163 169 . . . . 251 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4140 | . . . 810 . 169 88 . . . . . . 1107 194 . 330 893 266 . 283 Piercing 107 | . . . . . . . . . . . 107 . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 1 1 1 1 . . . 1 1 1 . . Average Corruption 1 | . . . . . . 5 5 5 1 1 1 1 . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 2 1 8 . 3 1 . . . . 2 2 4 . . Message Errors 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Matter Fused 7 | . . . . . . . 1 3 . . . . . . . . 1 2 . . Heat Flow Errors 6 | . . . . . . 1 . . . 2 . . . . . . 1 2 . . Energy Discharges 4 | . . . . . . . . 2 . 1 . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . 34 209 . 85 3 . . . . 3 . 200 . . 41 17 . . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . 34 25 . 9 . . . . . . . . . . . . . . . Melee 526 | . . . 184 . 76 3 . . . . 3 . 200 . . 41 17 . . 2 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . 63 . 29 . . . . 37 . . . . . . 5 . . 5 Shots 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . 5 . . 5 Targets Rammed 10 | . . . . . . . . . . . . . . . . . 5 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 324 360 1 . . 241 . . . 234 . . . . . 326 203 226 10 1 Average Temperature 102 | . 94 109 1 . . 133 . . . 122 . . . . . 135 29 106 7 1 Received Heat Transfer 1378 | . 87 33 114 6 . . . . . 51 36 . 45 105 . 36 474 63 76 252 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 730 | . 415 315 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Peak Influence 628 | . 394 396 628 377 388 207 105 . 149 . . . . 374 145 566 571 565 93 246 Initial 365 | . . 97 113 234 146 163 80 . . . . . . 252 130 101 365 299 53 45 Average 249 | . 216 238 314 308 303 161 97 . 83 . . . . 281 136 262 482 371 59 101 Maximum Alert Level 2 | . 1 1 2 1 1 1 . . . . . . . 1 . 2 2 2 . 1 Low Security (%) 36 | 100 38 37 10 . 6 94 100 . 100 . . . . . 100 30 . 19 100 91 Level 1 51 | . 61 62 68 100 93 5 . . . . . . . 100 . 56 9 39 . 8 Level 2 11 | . . . 21 . . . . . . . . . . . . 13 90 41 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 3 . 2 . . . 2 . . . . 1 . 5 . 2 . 1 Investigation 14 | . 2 . 2 . 1 . . . 2 . . . . 1 . 4 . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Distress Signals 13 | . 2 . 4 . . . . . 1 . . . 1 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 21 13 50 8 9 3 . . 1 5 8 . 21 21 3 22 15 2 2 19 Peak Tracking Total 16 | . 3 3 10 6 4 2 . . 3 5 4 . 6 16 4 5 5 4 2 11 Tactical Retreats 45 | . 2 . 12 2 . . . . 2 4 2 . 7 3 . 5 3 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Traps Triggered 13 | . 1 . . . 1 2 . . 1 . . . . 4 . . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Machines Disabled 23 | . 4 . 2 . . 1 . . . . . . . . . 9 1 5 . 1 Max in Single Turn 2 | . 2 . 1 . . 1 . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Machines Accessed 64 | . 8 . 8 . 6 3 3 3 7 1 1 . . 2 . 7 1 3 2 9 Terminals 44 | . 7 . 8 . 4 3 2 . 5 . . . . . . 3 1 1 2 8 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . 1 Recycling Units 5 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 209 | . 22 . 30 . 20 5 8 11 25 1 1 . . 10 . 23 1 16 12 24 Successful 139 | . 16 . 22 . 16 4 6 11 18 1 1 . . 3 . 9 1 9 9 13 Failed 70 | . 6 . 8 . 4 1 2 . 7 . . . . 7 . 14 . 7 3 11 Catastrophic 8 | . 1 . . . . . . . 1 . . . . 1 . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 19 . 19 . 10 2 2 . 13 . . . . . . 15 . 5 8 12 Terminals 154 | . 21 . 30 . 13 5 5 . 20 . . . . . . 13 1 11 12 23 Fabricators 10 | . . . . . . . . . . . . . . 6 . 4 . . . . Repair Stations 13 | . 1 . . . 7 . . . . . . . . 4 . . . . . 1 Recycling Units 9 | . . . . . . . 3 . 1 . . . . . . 4 . 1 . . Scanalyzers 8 | . . . . . . . . . 4 . . . . . . . . 4 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 76 | . 5 . 13 . 4 4 5 11 10 1 1 . . . . 1 1 4 6 10 Record 10 | . . . . . . . . 9 . . . . . . . . . . . 1 Part Schematic 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 1 Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 2 . 1 . 1 1 . . . . . . . 1 2 Branch Access Points 5 | . . . 1 . 1 1 . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . 1 1 . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Unreport Threat 6 | . . . 2 . . . . . . . . . . . . . . 3 . 1 Locate Traps 10 | . 1 . 3 . 1 . . . 3 . . . . . . . . . . 2 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 1 1 2 . . . . . . . . . . . 1 3 Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 7 | . . . . . 5 . . . . . . . . 1 . . . . . 1 Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . Refit 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 4 . . . . . . . . 2 . . Insert Component 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 44 | . 11 . 9 . 7 . . . 4 . . . . . . 5 . 3 3 2 Terminals 39 | . 10 . 9 . 7 . . . 3 . . . . . . 3 . 2 3 2 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . 2 . 2 . 3 . . . 2 . . . . . . 2 . 1 1 1 Operators 7 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . 1 1 . Skim 16 | . 6 . 6 . 3 . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . 1 . . . . . . 2 . 1 . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . 7 . 5 1 1 . 6 . . . . 2 . 4 . 2 1 5 Full Trace Events 11 | . 3 . 3 . . . . . 1 . . . . 1 . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 1 . 4 . . 15 . . . . . 1 1 1 Parts Built 4 | . . . . . . . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . . . . . . . 47 . 84 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 10 . 8 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Total Allies 32 | . 1 3 . . . . . . 5 . . 4 . . . 10 . 5 . 4 Largest Group 8 | . 1 3 3 . . . . . 5 2 . 4 4 . . 8 2 5 . 2 Highest-Rated Group 368 | . 10 40 40 . . . . . 140 56 . 101 101 . . 368 94 238 . 159 Highest-Rated Ally 159 | . 10 16 16 . . . . . 28 28 . 31 31 . . 47 47 50 . 159 Total Orders 2 | . 2 . . . . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 259 | . . 9 24 . . . . . . 32 . . 19 . . 80 18 50 . 27 Total Damage 5862 | . . 93 230 . . . . . . 351 . . 443 . . 2081 415 1547 . 702 Kills 42 | . . 2 3 . . . . . . . . . 3 . . 17 3 9 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Turns Passed 7090 | 71 1103 522 619 139 343 201 66 735 250 263 176 537 449 214 32 505 271 293 72 229 Spaces Moved 10901 | 73 1088 711 1160 407 423 174 188 1697 524 531 309 894 714 330 63 689 272 301 96 257 Core 1256 | 45 . 1 . . . . . . . 216 309 514 . 93 50 . 3 . . 25 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 105 | . . . . . 56 49 . . . . . . . . . . . . . . Wheels 1000 | 28 972 . . . . . . . . . . . . . . . . . . . Hover 1876 | . 116 395 . . . . . . . . . . 41 . . 426 269 301 96 232 Flight 6664 | . . 315 1160 407 367 125 188 1697 524 315 . 380 673 237 13 263 . . . . Fastest Speed 27 | 50 56 37 32 32 34 34 34 29 27 28 50 50 31 31 45 45 59 54 70 50 Average Speed 48 | 83 77 50 33 33 53 58 34 42 27 40 50 52 43 38 48 57 66 63 70 61 Slowest Speed 200 | 100 80 150 34 37 120 120 34 114 28 50 50 55 60 55 50 111 200 70 70 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . 10 . . 3 2 2 1 . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 91 80 81 34 33 46 88 17 77 55 84 70 14 58 18 42 8 4 45 Regions Visited 20 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 . . 1 . . . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . . 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 1 . 1 . . . 11 . . . 1 1 . . . . . . . Spaces Dug 91 | . 29 . 15 8 5 . . . 18 . . . 2 3 . 5 . 4 2 . Terrain Destroyed 243 | . 65 39 45 8 29 . . . 18 23 . . 2 3 . 5 . 4 2 . Melee 49 | . . . 10 . 5 . . . 18 . . . 2 3 . 5 . 4 2 . Projectile 2 | . 2 . . . . . . . . . . . . . . . . . . . AOE 192 | . 63 39 35 8 24 . . . . 23 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Ext Total 12284 | 80 1281 851 1332 409 521 266 187 1712 602 572 326 962 813 414 63 774 320 385 97 317 Wait 867 | . 117 91 130 . 64 84 . . 45 27 16 64 45 19 . 56 4 65 . 40 Move 10848 | 72 1087 710 1140 406 422 167 184 1693 521 530 308 893 713 328 62 688 272 300 95 257 Hop 16 | . . . 9 . . 3 1 1 1 . . . . 1 . . . . . . Pick Up 52 | 3 8 4 7 1 5 1 . 3 4 1 . . 5 4 . 2 3 . . 1 Fast Attach 71 | 5 2 6 3 . 6 3 1 6 3 2 . 2 7 3 1 9 3 7 . 2 Attach 36 | . 2 3 6 1 4 1 . . 3 1 . 2 3 5 . 4 1 . . . Detach 14 | . . 5 . . . 1 . . . 1 . . 1 4 . 1 . . . 1 Swap 20 | . 9 4 1 . 1 . . 1 2 . . . 1 . . . . 1 . . Drop 70 | . 8 9 4 . 5 3 1 8 5 4 . . 4 7 . 2 4 3 . 3 Fire 78 | . 48 19 3 1 3 . . . . 3 . . . . . . . . . 1 Melee 166 | . . . 29 . 11 3 . . 18 3 2 1 34 7 . 12 28 9 2 7 Ram 9 | . . . . . . . . . . . . . . . . . 4 . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . 36 . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Discovered new exit (range 11) 1175 | -10/Materials | Entered Mines 1175 | -10/Mines | Accompanied by 1 ally 1215 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1400 | -10/Mines | Discovered new exit (range 9) 1503 | -10/Mines | Discovered new exit (range 11) 1513 | -10/Mines | Learned location of 1 exit from Materials 1591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Accompanied by 3 allies 1697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -9/Materials | Identified exit to Mines 1805 | -9/Materials | Discovered new exit (range 15) 1868 | -9/Materials | Lost 3 allies 1953 | -9/Materials | Build established: Scavenger-Mutant 2120 | -9/Materials | Discovered new exit (range 16) 2186 | -9/Materials | Discovered new exit (range 5) 2231 | -9/Materials | Lost 3 parts (1p1n1u) 2233 | -9/Materials | Destroyed 10 combat bots 2316 | -9/Materials | Entered Mines 2380 | -9/Mines | Learned Materials security intel 2439 | -9/Mines | Discovered new exit (range 8) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Evolved 2 slots: Utility x2 2518 | -8/Materials | Met 7R-MNS 2578 | -8/Materials | Discovered new exit (range 16) 2608 | -8/Materials | Discovered new exit (range 11) 2655 | -8/Materials | Identified exit to Storage 2704 | -8/Materials | Repaired Flight Unit 2762 | -8/Materials | Build established: Hacker-Mutant 2798 | -8/Materials | Entered Storage 2970 | -8/Storage | Identified exit to Recycling 2998 | -8/Storage | Used back door to open Recycling access 2999 | -8/Storage | Entered Recycling 3057 | -8/Recycling | Scanned before Scraplab entrance 3062 | -8/Recycling | Entered Scraplab 3064 | -8/Recycling | Discovered new exit (range 3) 3065 | -8/Recycling | Entered Scraptown 3090 | -8/Scraptown | Visited UFD Registry 3090 | -8/Scraptown | Registered with UFD as "Hardsink" 3103 | -8/Scraptown | Visited Scrapoid Pod Storage 3114 | -8/Scraptown | Visited Sword Containment 3139 | -8/Scraptown | Visited Science Guys 3193 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3319 | -8/Scraptown | System corruption cleaned by C-Scrubber 3374 | -8/Scraptown | Visited Bundlers 3413 | -8/Scraptown | Visited Symbiants 3424 | -8/Scraptown | Visited Derelict Rescue Squad 3429 | -8/Scraptown | Visited Observation Area 3444 | -8/Scraptown | Visited Botcube Research 3451 | -8/Scraptown | Visited Junk Repository 3459 | -8/Scraptown | Visited Scrap Suit Storage 3528 | -8/Scraptown | Found DCF Scrap (26 items) 3606 | -8/Scraptown | Discovered new exit (range 5) 3642 | -8/Scraptown | Visited The Evicted 3644 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3646 | -8/Scraptown | Visited Awakened 3654 | -8/Scraptown | Visited Cave Peace 3674 | -8/Scraptown | Discovered new exit (range 11) 3702 | -8/Scraptown | Build established: Hacker-Sprinter 3800 | -8/Scraptown | Entered Factory 3800 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3903 | -6/Factory | Identified exit to Lower Caves 4035 | -6/Factory | Scrapoids reinforcements arrived? 4050 | -6/Factory | Entered Lower Caves 4050 | -6/Lower Caves | Accompanied by 5 allies 4100 | -6/Lower Caves | Lost 5 allies 4191 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4230 | -6/Lower Caves | Lost 5 parts (2n2u1w) 4307 | -6/Lower Caves | Discovered new exit (range 10) 4313 | -6/Lower Caves | Entered another Lower Caves area 4386 | -6/Lower Caves | Build established: Hacker-Mutant 4483 | -6/Lower Caves | Discovered new exit (range 10) 4484 | -6/Lower Caves | Learned Factory security intel 4489 | -6/Lower Caves | Entered Zion 4516 | -6/Zion | Discovered new exit (range 10) 4543 | -6/Zion | System corruption cleaned by Quarantine Array 4572 | -6/Zion | Received a hallucinogenic algorithm 4632 | -6/Zion | Learned 12 Factory zone layouts 4696 | -6/Zion | Learned Factory emergency access door positions 4797 | -6/Zion | Gained Derelict followers 5026 | -6/Zion | Entered Proximity Caves 5026 | -5/Proximity Caves | Accompanied by 4 allies 5029 | -5/Proximity Caves | Spotter reported a threat 5110 | -5/Proximity Caves | Lost 3 allies 5147 | -5/Proximity Caves | Core integrity fell below 50% 5175 | -5/Proximity Caves | Spotted B-75 Beast 5329 | -5/Proximity Caves | Core integrity fell below 20% 5343 | -5/Proximity Caves | Learned Factory terminal intel 5472 | -5/Proximity Caves | Discovered new exit (range 10) 5475 | -5/Proximity Caves | Entered Factory 5475 | -5/Factory | Evolved 2 slots: Utility x2 5476 | -5/Factory | Identified exit to Factory 5479 | -5/Factory | Loaded intel: 25 terminal locations 5604 | -5/Factory | Fabricated Adv. Melee Analysis Suite (x2) 5689 | -5/Factory | Sucked down chute 5689 | -5/Factory | Entered Waste 5705 | -5/Waste | Spotted C-40 Crusher 5705 | -5/Waste | Spotted C-40 Crusher 5711 | -5/Waste | Lost 8 parts (1p4n3u) 5711 | -5/Waste | Discovered new exit (range 16) 5713 | -5/Waste | Spotted C-40 Crusher 5721 | -5/Waste | Entered Factory 5925 | -5/Factory | Scrapoid reinforcements arrived 5972 | -5/Factory | Fabricated Lyr. Light Armor Plating? 6161 | -5/Factory | Garrison activated, responded to threat 6168 | -5/Factory | Scrapoids reinforcements arrived? 6213 | -5/Factory | Identified exit to Garrison 6226 | -5/Factory | Entered Garrison 6226 | -5/Garrison | Accompanied by 2 allies 6252 | -5/Garrison | Triggered checkpoint 6253 | -5/Garrison | Garrison Relay disabled 6331 | -5/Garrison | Lost 4 parts (2p1n1u) 6360 | -5/Garrison | Spotted B-75 Beast 6391 | -5/Garrison | Spotted B-75 Beast 6396 | -5/Garrison | Triggered checkpoint 6397 | -5/Garrison | Core integrity fell below 50% 6456 | -5/Garrison | Discovered new exit (range 10) 6496 | -5/Garrison | Core integrity fell below 20% 6497 | -5/Garrison | Entered Factory 6587 | -5/Factory | Scrapoids reinforcements arrived? 6783 | -5/Factory | Discovered exit to Factory (range 10) 6790 | -5/Factory | Entered another Factory area 6790 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6791 | -4/Factory | Identified exit to Extension 6805 | -4/Factory | Identified exit to Upper Caves 6805 | -4/Factory | Identified exit to Armory 6862 | -4/Factory | Entered Extension 6943 | -4/Extension | Rescued A7 6975 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7026 | -4/Extension | Rescued a captive Derelict 7029 | -4/Extension | Rescued a captive Derelict 7063 | -4/Extension | Spotted B-86 Titan 7068 | -4/Extension | Spotted B-86 Titan 7082 | -4/Extension | Core integrity fell below 50% 7086 | -4/Extension | Core integrity fell below 20% 7091 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07077_ Slug penetrates Wall. 07078_ Dropped Impulse Thruster Array. Companion Sword: "I think you're forgetting how effective I am." 07079_ Knocked back. 07080_ Imp. System Shield destroyed. 07080_ Critical hit (Burn: +37). 07080_ Penetrated by Slug. 07082_ R-10 Processor collects Backup Laser I. 07082_ Hacking Suite destroyed. 07082_ Penetrated by Slug. 07082_ Slug penetrates Door Terminal. 07082_ Door Terminal disabled. 07083_ Slug penetrates Sealed Heavy Doors. 07087_ Penetrated by Slug. 07088_ Slug penetrates Wall. 07088_ R-10 Processor collects Com. Wheel. 07089_ B-86 Titan exits siege mode. 07090_ Slug penetrates R-10 Processor. 07090_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | """#?# #?????????????????????????????????????????? | | "T"### #?????????????????????????????????????????? | | ! + #?????????????????????????????????????????? | | ! """# #?????????????????????????????????????????? | | R"# #?????????????????????????????????????????? | | """# #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #%#?????????????????????????????????????????? | | ###### #????????#????????????????????????????????? | | ?????# #????????# ???????????????????????????????? | | ????## #????????# ???????????????????????????????? | | ??## # #?######?# ???????????????????????????????? | | ??#"#"[### ## ### ###????????????????????????????? | | ???# "" "" ""#????????????????????????????? | | ?### " " #????????????????????????????? | | ?# " % Y #????????????????????????????? | | ??#" ####?????????????????????????? | | ###" #;;###############???????????? | | % R ????????? | | @ ????????? | | % % % ????????? | | =* ????????? | | =% %ku k u ku ?????????? | | #### = BB ####################?????????? | | ???# BB #????????????????????????????? | | ???# % #????????????????????????????? | | ??## % "????????????????????????????? | | ??#" % #????????????????????????????? | | ??####### #"""#######????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 22 Core Analysis 6 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Spear | -8/Recycling | Hacked Lyr. Light Armor Plating | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Power Amplifier | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Impulse Thruster Array | -5/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Nanoactuators | -4/Extension | Hacked Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked G-47 Trooper | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -5/Factory Lyr. Light Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSapperBeamcaster Manual? 0 Play Time 01:54:36 Cumulative 219.3 hours Start 2025.04.14 @ 20:06:42 End 2025.04.14 @ 22:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 159 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73b7b1a-fb09-4023-883e-e8787e373a4a