Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 02:48:57 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (995) 4975 Value Destroyed (61422) 61422 Prototype IDs (110) 2200 Alien Tech Used (12) 2400 Bonus (62183) 62183 TOTAL SCORE: 144480 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 40805 Follower Combat Kills 6012 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 414 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -5948 Cogmind --------- Core Integrity 827/1600 Matter 300/300 Energy 1086/1100 System Corruption 0% Temperature Cool (6) Movement Treading (180) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (15) ----- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY (24) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Zionite Biocell Array (1200) Zionite Biocell Array (1200) YI-UF0's Bottomless Matter Pit (1500) Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor EM Dispersion Field AEGIS Remote Shield Cooled Nova Cannon Cooled Nova Cannon Multirail Multirail Hypervelocity Multirail Hypervelocity Multirail Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Array Zionite Biocell Array YI-UF0's Bottomless Matter Pit Experimental Targeting Computer Quantum Capacitor Experimental Phase Shifter Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor EM Dispersion Field AEGIS Remote Shield Hacking Drone Bay Integrity Redistributor Enhanced Gamma Rifle Heavy Quantum Rifle Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Cooled Nova Cannon Multirail Multirail Heavy Shock Bomb Launcher Gamma Refractor [Rating: 251] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Long-range Phase Cannon Energy Gun Sigix Quantum Sheargun Energy Cannon Long-range Phase Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 586 | 6 14 1 20 2 36 26 1 14 5 6 2 11 20 2 1 6 7 6 16 20 10 12 33 . 2 10 5 17 23 62 30 40 28 92 Power 32 | 1 1 . 2 . 5 4 . . . . . . 1 . . . . 1 . . 3 . . . . 2 1 1 . 3 . 2 1 4 Engine 12 | 1 1 . 2 . 5 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . . . 1 1 1 . 3 . 2 1 4 Propulsion 43 | 2 5 . 1 . 6 3 1 2 . . . 1 5 . . . . . . 1 . . 2 . . . . 2 2 5 . . . 5 Treads 27 | . . . . . . 3 1 2 . . . 1 5 . . . . . . 1 . . 2 . . . . 2 2 5 . . . 3 Leg 16 | 2 5 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 291 | 1 4 . 4 . 7 10 . 4 3 2 . 4 5 1 . 2 2 3 11 8 2 3 28 . 2 6 . 12 15 37 28 27 16 44 Device 184 | . . . . . 1 7 . . 2 1 . 2 2 . . 1 2 2 3 2 1 2 27 . 2 4 . 7 13 29 21 19 11 23 Storage 37 | 1 4 . 2 . 3 . . 3 . . . . 1 . . . . . 1 1 . . . . . . . 4 2 2 4 5 2 2 Processor 13 | . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 3 3 Hackware 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 54 | . . . 2 . 3 . . . 1 1 . 2 1 1 . . . . 6 5 1 1 1 . . 2 . 1 . 6 3 1 . 16 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 220 | 2 4 1 13 2 18 9 . 8 2 4 2 6 9 1 1 4 5 2 5 11 5 9 3 . . 2 4 2 6 17 2 11 11 39 Energy Gun 47 | . 2 . . . 6 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 2 8 1 6 6 13 Energy Cannon 86 | . 1 . 3 . 6 6 . 6 2 1 1 5 2 . 1 2 3 1 4 5 3 4 3 . . 2 4 1 4 9 1 2 . 4 Ballistic Gun 27 | 2 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 15 Ballistic Cannon 17 | . . . 4 1 . . . 2 . 2 1 . 5 . . . . . . . . . . . . . . . . . . . . 2 Launcher 29 | . . 1 3 1 3 1 . . . 1 . 1 . 1 . 2 1 . . 4 . 1 . . . . . . . . . 1 3 5 Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 2 . . . . . . 1 . . . 1 1 . 1 1 3 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 2 . 6 1 . . . . . . 1 . . . . 1 2 4 3 1 2 . . 3 . 3 2 2 6 9 1 15 Parts Lost 41 | . 5 . 2 . 4 2 . . . . . 3 4 1 . . 1 . . . 1 . . . . 1 2 1 2 4 . . 3 5 Power 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . 2 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . 1 1 . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . 1 2 . . 1 5 Weapon 16 | . 3 . 1 . 1 . . . . . . 1 1 . . . . . . . 1 . . . . . 2 1 1 2 . . 2 . Highest Loss Streak 3 | . 3 . 1 . 1 2 . . . . . 2 3 1 . . 1 . . . 1 . . . . 1 2 1 1 1 . . 1 1 Average Slot Usage (%) 81 | . 99 100 99 100 99 99 96 91 92 92 77 91 86 86 86 85 85 88 88 88 88 78 73 78 78 77 77 75 75 75 73 66 69 72 Engine 1 | . 13 14 11 11 9 6 . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 6 6 11 11 11 11 11 10 10 10 7 6 4 4 4 4 4 8 4 Treads 9 | . . . . . . 20 19 14 15 15 15 14 14 13 13 13 13 11 11 11 11 11 9 10 10 10 10 9 9 9 8 8 8 7 Leg 3 | . 28 28 22 22 26 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . . . 9 7 7 7 9 14 15 13 13 13 13 12 12 14 11 10 11 6 10 15 15 15 15 19 18 19 20 20 22 14 Storage 17 | . 27 28 33 33 27 23 23 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 17 14 14 13 13 13 9 Processor 7 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 9 9 8 4 4 13 Hackware 2 | . . . . . . 6 7 14 12 7 7 7 12 9 6 6 6 5 5 5 5 . . . . . . . . . . . . . Protection 5 | . . . 11 11 8 7 7 . . . . . . 3 6 6 6 2 5 5 5 5 5 5 5 4 5 4 4 3 4 4 4 10 Energy Gun 1 | . 8 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 2 4 4 2 3 3 Energy Cannon 6 | . 2 12 7 11 14 8 7 9 4 3 . 9 2 . 5 5 11 10 10 6 11 6 10 10 10 9 9 9 10 8 8 5 2 . Ballistic Gun 2 | . 17 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Ballistic Cannon 1 | . . . 7 11 1 . . 1 10 10 . 4 9 8 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 13 42 42 70 70 77 79 75 125 131 127 124 127 135 140 140 137 138 153 171 175 158 196 211 179 179 179 175 198 198 194 212 220 237 237 Greatest Support 170 | 20 20 20 23 23 40 60 90 90 90 90 90 98 140 140 140 140 140 140 140 150 150 150 160 150 150 150 150 150 145 170 170 170 170 170 Greatest Overweight (x) 3 | 2 2 2 3 3 2 2 1 1 1 1 1 1 2 . . . . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . 1 2 2 3 1 1 . . 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 32 | 6 16 16 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 32 32 32 Average Capacity 26 | 5 13 16 21 22 22 22 22 25 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 29 32 32 32 27 Most Carried 32 | 3 14 15 22 22 22 22 22 28 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 28 28 28 27 28 28 32 32 32 32 32 Average Carried 25 | 2 10 14 20 21 21 21 21 24 27 28 28 27 25 27 27 27 27 27 27 27 27 26 27 27 28 27 26 27 27 28 30 31 28 25 Final Capacity 32 | 6 16 16 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 32 32 24 Final Carried 32 | 3 14 15 22 22 22 22 22 28 28 28 28 26 28 27 27 28 28 28 28 28 28 28 26 28 28 27 26 27 28 32 32 32 23 22 Class Distribution -------------------- 48% | Hauler-Mutant 12% | Alien-Mutant 7% | Scavenger-Mutant 7% | Generator-Mutant 6% | Generator-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Commander-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 21225 | 326 318 48 634 92 1632 698 71 188 140 336 . 304 896 172 215 66 114 . 220 242 80 234 897 120 80 90 385 1585 684 715 260 978 1492 6913 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 63242 | 82 815 201 816 24 2272 534 . 180 57 137 . 475 663 141 314 . 438 34 266 369 369 971 2135 209 102 236 889 2505 949 4998 2306 7405 9410 22940 Parts 2368 | 6 50 8 53 7 122 36 . 6 1 7 . 19 34 8 15 . 13 . 12 10 14 38 80 4 4 3 32 66 54 210 115 285 318 738 Haulers Intercepted 15 | . 2 . 4 . 5 . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 8 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 1 12 . 31 . 7 6 . 4 . . . . . . 1 4 14 3 . . . . . . . Prevented 86 | . . . . . . . . . 3 3 . 12 . . 9 . 14 . . . . . . 3 5 8 29 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 855 | 2 13 3 20 3 44 10 . 5 1 5 . 7 12 4 5 . 6 . 3 5 3 9 27 6 4 3 15 32 10 64 27 94 106 307 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 Guns 440 | 2 12 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 10 . 56 72 282 Cannons 161 | . . . 6 1 26 3 . 2 1 2 . 4 9 1 1 . 1 . 3 1 . 1 16 1 4 . 10 16 5 22 16 8 1 . AOE 89 | . 1 3 11 2 17 4 . 3 . 3 . 2 . 3 3 . . . . 1 . 1 2 . . . . 1 . . . 7 12 13 Classes Destroyed 27 | 3 4 1 4 . 2 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 2 . 3 1 2 Worker 21 | . . 1 2 . 2 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . 3 8 Builder 5 | . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 5 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . 2 . 4 . 5 . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Recycler 15 | 1 3 1 . . 3 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 3 Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Mechanic 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Operator 9 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 2 Watcher 49 | . . . 3 . 4 1 . . . . . . . . . . . 1 . 1 . . 10 . . . . 3 2 5 1 3 7 8 Swarmer 148 | . 3 3 7 3 11 4 . 3 . 4 . 1 3 3 . . . . . 1 . . 4 5 4 . 6 2 . 11 . 12 7 51 Saboteur 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 5 14 Grunt 234 | . 10 . 6 . 20 . . 1 . . . 4 2 . 3 . 4 . 3 . . 3 3 . . 3 5 15 . 9 11 29 28 75 Brawler 35 | . . . . . 2 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 2 7 5 12 Duelist 35 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 2 7 6 14 Protector 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 13 Sentry 68 | . . . 6 . 11 . . . 1 . . . 2 1 . . 1 . . . 3 1 5 1 . . . 3 . 5 1 8 13 6 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hunter 73 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . 4 . . . 4 6 4 6 . 6 13 26 Programmer 149 | . . . . . . 3 . 1 . 1 . . 2 . . . . . . . . . 11 . . . . 6 5 20 11 13 12 64 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 5 Executioner 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 9 7 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 40 | 2 6 3 7 3 14 3 . 3 1 4 . 3 3 3 4 . 4 1 2 5 1 7 9 4 4 3 11 18 5 6 4 31 28 40 Combat Bots Only 40 | 2 3 3 5 3 12 3 . 3 1 4 . 3 3 3 4 . 4 . 2 4 1 4 6 4 4 3 11 16 3 6 4 27 26 40 Max Kills in Single Turn 6 | 1 2 1 3 2 3 2 . 2 1 1 . 1 1 2 2 . 2 1 1 1 1 2 3 2 1 1 2 1 1 2 1 4 4 6 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploded 4 | . 1 1 3 2 3 2 . 2 . 1 . 1 . 2 2 . . . . 1 . 1 2 . . . . 1 . . . 3 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 31994 | 228 624 25 894 66 899 642 . 134 193 102 . 1035 1121 144 93 . 305 43 186 43 350 583 1099 97 12 39 997 2140 926 2798 718 2235 4584 8639 Core 1859 | 51 165 . 248 10 70 17 . 13 12 7 . 93 75 . 28 . 32 . . . . 13 52 40 . . 41 143 48 142 12 49 226 272 Absorbed by Shields 18175 | . . . . . . . . . . . . . . . . . . . 30 8 . . . . . . . 660 747 2057 688 2111 4158 7716 Reduced by Siege Mode 1385 | . . . . . . . . . . 4 . 31 83 6 . . 22 . . . 11 38 11 . . . 31 220 . 177 2 119 219 411 Core Remaining (%) 67 | 79 . 13 . 35 87 . . . . . . 79 . . . . 84 . . . . 98 . . . . 88 . . 46 . 78 . 51 Volleys Fired 2765 | 11 61 19 75 3 123 29 5 6 10 12 . 40 55 4 10 . 14 1 17 19 14 56 133 25 20 6 47 181 104 452 138 268 320 487 Largest 3 | 2 2 2 2 2 2 2 1 2 2 2 . 2 2 2 1 . 2 2 2 2 2 1 1 1 1 1 1 1 1 2 1 1 1 3 Hottest 300 | 40 80 80 107 107 136 140 69 138 122 122 . 134 138 122 69 . 138 138 138 150 150 98 105 105 105 70 105 105 105 240 105 240 110 300 Shots Fired 3864 | 22 121 34 136 5 225 48 7 13 21 15 . 56 103 8 10 . 20 2 28 28 26 56 133 25 20 6 47 181 103 507 138 268 320 1132 Gun 1997 | 22 113 15 47 . 8 20 . . . . . . . . . . . . . . . . . . . . . 21 . 189 3 183 273 1103 Cannon 1707 | . 8 15 77 4 206 26 7 13 21 11 . 49 100 5 2 . 16 2 28 14 26 29 133 25 20 6 47 160 103 318 135 79 17 5 Launcher 134 | . . 4 12 1 11 2 . . . 4 . 7 . 3 8 . 4 . . 6 . 12 . . . . . . . . . 6 30 24 Special 26 | . . . . . . . . . . . . . 3 . . . . . . 8 . 15 . . . . . . . . . . . . Kinetic 1364 | 22 78 15 80 2 23 . . 2 19 6 . 8 66 5 1 . . . . . . . . . . . . . . . . 81 159 797 Thermal 1049 | . 43 15 44 2 183 22 . . . 2 . 27 20 . . . 3 . . 8 . 29 77 13 14 . 12 91 54 197 84 65 20 24 Explosive 30 | . . 4 12 1 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 996 | . . . . . 8 24 7 11 2 7 . 21 14 3 9 . 17 2 28 20 26 27 56 12 6 6 35 90 49 182 54 99 141 40 Slashing 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 . 23 . 271 Robot Hit Streak 72 | 3 12 13 16 2 14 21 17 5 4 7 . 16 31 28 33 . 35 14 18 5 8 20 16 19 5 11 12 33 9 46 20 31 41 72 Robot Miss Streak 7 | 2 4 1 4 3 5 1 . 1 2 3 . 2 2 . . . 1 . 1 2 2 3 5 1 1 . 2 4 2 4 3 4 4 7 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . 4 4 4 Secondary Targets 57 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Capacitor 1256 | . . . . . . . . . . . . . . . . . . . . . . . 2 25 20 6 47 181 103 397 138 181 131 25 Shots Hit Robots 2803 | 14 82 23 76 2 138 35 6 6 14 7 . 38 74 3 5 . 14 2 18 25 17 56 81 10 5 6 24 115 66 376 74 196 267 928 Core Hits 2117 | 7 35 13 41 3 93 17 1 8 1 9 . 23 18 5 10 . 6 1 10 15 4 35 35 1 4 2 14 48 19 106 31 197 285 1020 Critical Hits 1099 | . . 1 3 1 16 . . 1 4 4 . . 27 2 1 . . . . 1 1 2 10 3 1 . 7 13 1 4 2 113 218 663 Critical Kills 375 | . . . . . 4 . . 1 1 1 . . 11 1 1 . . . . . 1 . 5 . 1 . 4 5 . . 1 44 63 231 Critical Parts Destroyed 577 | . . 1 2 1 11 . . . 3 3 . . 15 1 . . . . . 1 . 2 5 3 . . 3 8 1 2 1 61 121 332 Melee Attacks 44 | . . . . . 1 6 7 . . . . . 1 . . . 1 1 . 13 . 14 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . 1 6 7 . . . . . 1 . . . 1 1 . 13 . 14 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103662 | 175 1093 517 2490 118 4627 1159 41 597 116 400 . 1290 1351 175 381 . 690 98 559 2092 469 2579 5064 466 212 311 1288 5551 2671 15300 3972 10088 11171 26551 Guns 41843 | 175 940 176 440 . 90 332 . . . . . . . . . . . . . . . . . . . . . 330 . 6604 121 5198 5478 21959 Cannons 39927 | . 89 159 880 41 2854 470 41 173 116 161 . 834 1351 49 35 . 267 98 559 170 469 762 4560 466 212 311 1288 5095 2671 8605 3851 2523 767 . Explosions 20013 | . 64 182 1170 77 1683 357 . 424 . 239 . 456 . 126 346 . 423 . . 735 . 1173 504 . . . . 126 . 54 . 2367 4915 4592 Melee 1611 | . . . . . . . . . . . . . . . . . . . . 1111 . 500 . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . 11 . Kinetic 20021 | 175 734 176 764 . 272 . . 25 116 108 . 34 648 49 10 . . . . . . . . . . . . . . . . 1624 2588 12698 Thermal 26507 | . 295 159 631 41 2582 474 . 110 . 90 . 618 406 54 60 . . . . 230 . 836 2385 . . . 35 2346 1388 5130 1942 2942 1508 2245 Explosive 3569 | . . 182 1095 77 1683 232 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36734 | . 64 . . . 90 453 41 162 . 202 . 638 297 72 311 . 690 98 559 751 469 1243 2679 466 212 311 1253 3205 1283 4810 2030 4607 7064 2674 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16783 | . . . . . . . . . . . . . . . . . . . . 1111 . 500 . . . . . . . 5323 . 915 . 8934 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 4 24 27 27 28 28 28 8 8 8 8 . . . . . 6 1 1 1 11 1 4 7 . . . . . Average Corruption 11 | . . . . . . 3 14 24 27 27 28 28 7 8 8 8 . . . . . 4 1 1 1 3 1 3 3 . . . . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Effects 441 | . . . . . . 32 22 82 40 40 10 74 41 14 13 2 . . . . . 4 . 3 2 2 6 24 30 . . . . . Message Errors 91 | . . . . . . 7 6 24 4 8 . 13 6 5 3 . . . . . . . . . 2 . 3 6 4 . . . . . Matter Fused 84 | . . . . . . 6 5 11 7 8 2 13 9 2 2 2 . . . . . 2 . . . . . 6 9 . . . . . Heat Flow Errors 41 | . . . . . . 3 1 7 2 5 3 7 3 . 2 . . . . . . . . . . 1 . 2 5 . . . . . Energy Discharges 59 | . . . . . . 10 2 16 5 1 . 5 6 3 2 . . . . . . 1 . 1 . 1 2 1 3 . . . . . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 35 | . . . . . . 4 . 5 3 4 2 2 5 2 1 . . . . . . . . 2 . . 1 4 . . . . . . Data Loss (major) 10 | . . . . . . . . 1 1 2 . 1 . . 2 . . . . . . . . . . . . . 3 . . . . . Misfires 13 | . . . . . . . 2 2 2 . . 3 2 2 . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 48 | . . . . . . . 6 12 7 6 3 14 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 47 | . . . . . . 1 . 3 8 4 . 13 6 . 1 . . . . . . 1 . . . . . 5 5 . . . . . Weapon Failures 7 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . 1 . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 5 Overflow Damage 2467 | . 17 12 94 . 111 24 . 5 . . . 25 1 . . . . 11 21 89 6 79 530 36 . 1 41 224 48 403 215 197 145 132 Projectiles 1662 | . 17 8 13 . 67 16 . . . . . 25 1 . . . . 11 21 . 6 17 400 36 . 1 41 199 48 403 215 95 22 . Explosions 691 | . . 4 81 . 44 8 . 5 . . . . . . . . . . . . . 37 130 . . . . 25 . . . 102 123 132 Melee 114 | . . . . . . . . . . . . . . . . . . . . 89 . 25 . . . . . . . . . . . . Knockbacks 8 | . . . 2 . 3 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 2 . 3 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . 9 . 107 . . 44 . 60 . 19 . 48 . . 57 . . . . 16 . 17 72 . . . . . . . . . 9 . Shots 20 | . 1 . 2 . . 1 . 1 . 2 . 1 . . 1 . . . . 1 . 8 1 . . . . . . . . . 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 86 144 234 48 353 193 191 350 262 239 198 217 226 3 190 . 16 . 21 36 72 180 300 180 240 243 305 252 116 23 . 29 . 266 Average Temperature 70 | . 32 57 60 26 24 55 52 105 131 112 109 55 71 3 91 . 16 . 9 13 26 45 73 66 77 111 119 72 71 23 . 29 . 133 Received Heat Transfer 3614 | . 291 . 306 . 297 . . 9 72 . . 315 183 18 18 . 78 . 49 . 45 117 30 . . 12 99 389 32 132 57 175 383 507 Effects 5 | . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 71 | . . . . . . . . . . 1 . 2 4 1 . . 1 . 2 1 2 1 3 1 . . 2 1 1 14 3 11 7 13 Total Turns 1590 | . . . . . . . . . . 27 . 31 71 7 . . 5 . 13 16 42 75 50 13 . . 20 69 3 255 14 192 217 470 Longest Duration 85 | . . . . . . . . . . 27 . 22 25 7 . . 5 . 11 16 25 75 23 13 . . 19 69 3 29 6 39 67 85 Robots Corrupted 167 | . . . . . . 2 . 1 . . . 1 2 . 1 . 5 . . 3 3 5 11 5 . 3 5 15 8 31 11 23 21 11 Combat Hostiles 156 | . . . . . . 2 . . . . . . 2 . 1 . 5 . . 3 3 5 9 5 . 3 5 14 5 30 11 23 19 11 Parts Fried 339 | . . . . . . 2 . 1 . . . 1 . . 1 . 9 2 1 4 3 11 26 4 . 6 12 26 16 49 17 58 59 31 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 80 | . . . . . 7 1 . . . 1 . 3 . . . . . . . . . 1 4 . . . 1 10 . 29 5 9 6 3 Heat Transferred 26787 | . 635 333 1123 74 4551 594 . 50 . 100 . 840 518 50 50 . . . . 280 . 1431 1841 . . . 37 2098 1147 4416 1332 2195 1350 1742 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 40 | . . . . . . 2 . . . 1 . 1 . 1 1 . . . . 1 . 2 . . . . . 1 . 1 . 4 10 15 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 12397 | 15 168 70 327 163 1007 664 253 316 . . . . 195 . . . . 150 696 832 300 719 742 . . . . 620 474 1467 1521 2972 4979 12397 Initial 3186 | . 9 27 27 93 63 452 232 149 . . . . 73 . . . . 44 16 376 300 97 352 . . . . 87 348 138 825 855 1783 3186 Average 2276 | 4 88 38 179 128 398 457 223 193 . . . . 53 . . . . 68 252 625 263 510 428 . . . . 146 349 905 1185 1406 2881 9283 Maximum Alert Level 5 | . . . 1 . 3 2 1 1 . . . . . . . . . . 2 3 1 3 3 . . . . 2 2 4 4 5 5 5 Low Security (%) 28 | 100 100 100 50 100 38 . . 46 . . . . 100 . . . . 100 38 . . 18 12 . . . . 82 . 7 . . . . Level 1 18 | . . . 49 . 18 35 100 53 . . . . . . . . . . 26 15 100 . 41 . . . . 2 88 11 . . . . Level 2 12 | . . . . . 22 65 . . . . . . . . . . . . 34 45 . 72 35 . . . . 15 11 12 . . . . Level 3 7 | . . . . . 20 . . . . . . . . . . . . . . 38 . 9 11 . . . . . . 26 18 27 . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 81 44 . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 31 2 High Security 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 68 97 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 179 | . 3 . 1 . 5 5 . 4 . . . . 6 . . . . . 1 . . 3 10 . . . . 10 6 19 11 20 53 22 Investigation 16 | . 1 . 1 . 1 3 . 2 . . . . 1 . . . . . 1 . . . 3 . . . . . 1 . . 1 1 . Extermination 35 | . . . . . . 2 . 2 . . . . 3 . . . . . . . . 1 5 . . . . 2 4 6 5 4 1 . Reinforcement 17 | . 2 . . . 2 . . . . . . . 2 . . . . . . . . 1 1 . . . . 2 1 2 1 . 3 . Assault 96 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . 5 5 14 47 22 Garrison 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 26 | . . . 1 . 4 . . . . . . . 1 . . . . . . 2 . . . . . . . 3 1 4 1 . 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1310 | 3 31 3 40 4 72 10 6 8 1 4 . 17 14 2 4 . 6 3 30 23 4 13 39 9 2 4 16 38 17 77 39 117 191 463 Peak Tracking Total 86 | 2 4 3 5 4 6 3 4 2 1 3 . 5 3 3 4 . 4 1 6 7 2 7 6 5 2 3 7 10 3 9 5 23 22 86 Tactical Retreats 66 | 1 2 . 7 1 4 . . . . . . 2 1 . . . . . . 1 . 1 1 1 . 1 1 1 1 2 . 5 5 28 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 36 | . 1 . 1 . 1 2 . 5 . . . . 4 . . . . . 4 . . . . . . . . . 1 1 4 3 3 6 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . 1 5 . 1 . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 111 | . 2 . 5 . 9 . . 6 1 . . . . . . . . 1 4 4 . 9 11 . . . . 1 6 25 1 12 4 10 Max in Single Turn 8 | . 2 . 1 . 1 . . 4 1 . . . . . . . . . 1 . . 8 6 . . . . 1 1 1 . 1 1 2 Garrison Access 9 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 59 | . 2 . 9 . 12 5 . 7 1 . 4 . 7 . . . . . . . . . 4 1 1 1 . 2 2 . . 1 . . Terminals 31 | . 2 . 9 . 10 2 . 4 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 7 | . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 8 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . 2 1 . . . . . Total Hacks 219 | . 5 . 43 . 36 17 . 28 1 . 29 . 18 . . . . . . . . . 21 1 6 1 . 6 4 . . 3 . . Successful 127 | . 2 . 22 . 21 7 . 16 1 . 29 . 13 . . . . . . . . . 6 1 3 1 . 1 2 . . 2 . . Failed 92 | . 3 . 21 . 15 10 . 12 . . . . 5 . . . . . . . . . 15 . 3 . . 5 2 . . 1 . . Catastrophic 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 244 | . 5 . 35 . 21 9 . 13 1 . . . 6 . . . . 10 16 13 . 3 25 . 4 1 . 9 29 6 9 17 9 3 Terminals 108 | . 5 . 43 . 30 5 . 11 . . . . 8 . . . . . . . . . . . 6 . . . . . . . . . Fabricators 37 | . . . . . . 9 . 17 . . . . 5 . . . . . . . . . 6 . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 9 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Garrison Access 23 | . . . . . 3 3 . . . . . . 3 . . . . . . . . . 6 . . . . 6 2 . . . . . Terminal Hacks 67 | . 1 . 14 . 11 . . 4 1 . 29 . 3 . . . . . . . . . . 1 2 1 . . . . . . . . Record 13 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematic 12 | . . . 1 . . . . 2 . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 3 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 3 . 8 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 7 | . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Build 8 | . . . . . . 1 . 5 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . Seal Access 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 28 | . 1 . 8 . 7 3 . 4 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Terminals 22 | . 1 . 8 . 7 . . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Track 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 1 . 7 . 6 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 6 | . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . 8 . 10 4 . 6 . . . . 6 . . . . . . . . . 3 . 1 . . 2 2 . . 1 . . Full Trace Events 8 | . . . . . . 3 . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 7 . . . . . . . . . . . 3 . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . . . 1 . 1 . . 2 . . 8 . 1 . . . . 14 . 10 . . 15 . . . . 11 22 . . . . . Parts Built 11 | . . . . . . 1 . 7 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Matter 1534 | . . . . . . 285 . 730 . . . . 234 . . . . . . . . . 285 . . . . . . . . . . . Time 605 | . . . . . . 152 . 260 . . . . 117 . . . . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 51 | . . . . . . 5 . 27 . . . . 14 . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 50 . . . . . . . . . 31 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 91 | . . . . . . . 18 . . . . 1 . . . 4 . 4 25 8 . . . . . . . . 2 . 2 . 4 23 Largest Group 20 | . . . . . . . 18 9 1 . . 1 . . . 4 4 4 16 20 8 . . . . . . . 2 . 2 . 4 14 Highest-Rated Group 1472 | . . . . . . . 456 251 32 . . 94 . . . 149 149 238 651 1230 579 . . . . . . . 188 . 536 . 488 1472 Highest-Rated Ally 268 | . . . . . . . 35 33 32 . . 94 . . . 40 40 85 156 156 128 . . . . . . . 94 . 268 . 122 268 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . 2 . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 46 | . . . . . . . . . . . . . . . . . . 1 7 8 . . 17 . 1 . . 2 . 1 . . 8 1 STAY 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 ROAM 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . 2 3 . . 4 . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . 1 1 . . 5 . . . . . . . . . 7 . RETURN 16 | . . . . . . . . . . . . . . . . . . 1 3 1 . . 6 . 1 . . 2 . 1 . . 1 . Ally Attacks 941 | . . . . . . . 192 73 . . . 39 . . . . 29 10 184 139 12 . . . . . . . 22 . 24 . 20 197 Total Damage 42661 | . . . . . . . 4937 1038 . . . 1653 . . . . 402 543 4826 3845 479 . . . . . . . 618 . 2604 . 1644 20072 Kills 187 | . . . . . . . 12 7 . . . 12 . . . . 4 3 37 24 1 . . . . . . . 3 . 13 . 6 65 Allies Corrupted 11 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 3 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . . 3 1 . 1 . 2 1 2 1 . . . . . . 2 2 . . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . . 1 3 1 . . 6 . 1 . . 2 . 1 . . 8 . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . 1 3 1 . . 6 . 1 . . 2 . 1 . . 5 . Decoded 0b10 Intel 201 | . . . . . . . . . . . . . . . . . . 6 15 1 1 5 67 . . . . 27 27 22 28 2 . . Traps 153 | . . . . . . . . . . . . . . . . . . 6 10 . . 1 65 . . . . 11 23 18 19 . . . Emergency Access 40 | . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . . . 15 4 3 9 2 . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Exits 6 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . . . . . 1 3 2 . . 6 . . . . 2 8 1 . 5 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 46220 | 1961 977 441 1731 364 2060 1580 310 1391 594 666 161 938 1602 474 469 1606 557 427 1615 702 230 333 3359 864 604 527 557 1768 1639 3134 1896 1599 1643 7441 Spaces Moved 19866 | 349 444 210 711 167 896 729 154 650 299 335 88 401 604 249 245 878 268 168 584 227 57 70 1316 414 269 251 227 725 806 1357 948 666 704 3400 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17004 | . . . . . . 644 154 650 299 335 88 401 604 249 245 878 268 168 584 227 57 70 1316 414 269 251 227 725 806 1357 948 666 704 3400 Legs 2847 | 334 444 210 711 167 896 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 210 150 150 160 160 180 180 180 180 180 180 180 180 180 210 210 170 170 195 180 195 195 170 195 165 165 155 155 155 155 155 Average Speed 175 | 119 152 180 201 210 165 176 169 171 180 180 180 180 188 180 180 180 180 210 210 190 194 195 194 195 195 193 195 174 165 155 155 155 155 174 Slowest Speed 210 | 150 180 180 210 210 180 180 180 180 180 180 180 180 210 180 180 180 180 210 210 210 195 195 200 195 195 195 195 195 172 165 155 155 155 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Exploration Rate (%) 53 | 40 72 60 75 26 91 26 78 18 51 59 70 60 14 44 53 84 44 6 82 66 72 11 49 61 54 42 42 28 77 73 33 82 32 83 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 16 | . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . 5 2 1 . . . 4 . . . . . Known Exits Taken 27 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . . . 6 . 2 . 2 . 3 2 . . . . . . 3 3 . 1 . . . . . . . Spaces Dug 202 | . . . 5 . 10 13 7 . . 1 . 1 4 . . . 3 1 . . . . 16 13 13 . 9 26 11 14 32 12 9 2 Terrain Destroyed 1078 | . . 15 101 15 75 23 7 35 . 4 . 14 4 3 . . 4 1 . 15 . 187 85 13 13 . 12 48 20 39 47 79 104 115 Melee 17 | . . . . . 1 6 7 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Projectile 302 | . . . 2 . 5 3 . 1 . 1 . 3 3 . . . 3 . . . . . 28 13 13 . 12 37 20 35 47 40 18 18 AOE 759 | . . 15 99 15 69 14 . 34 . 3 . 11 . 3 . . . . . 15 . 187 57 . . . . 11 . 4 . 39 86 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 29308 | 1866 626 239 876 178 1251 967 191 913 335 380 91 559 958 268 261 905 319 242 941 434 149 181 1970 472 348 294 344 1228 1104 2271 1364 1182 1166 4435 Wait 5365 | 1498 86 9 38 1 137 143 13 227 19 28 . 104 262 14 6 11 27 55 208 143 63 14 475 30 58 12 57 289 142 343 232 174 91 356 Move 19832 | 348 443 209 710 166 895 729 153 649 298 334 87 400 603 248 244 877 267 167 583 226 56 69 1315 413 268 250 226 724 805 1356 947 665 703 3399 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 3 16 1 20 3 22 15 4 10 1 . . 2 8 . . 4 2 7 3 5 1 6 7 3 . 4 4 7 12 24 9 7 8 32 Fast Attach 141 | 6 1 . 1 . 13 7 1 6 . . 2 2 6 . . 4 . . 4 3 4 . 1 . . 7 1 3 4 18 . 12 1 34 Attach 102 | . 5 . 4 . 7 4 . . 1 . . 2 6 1 . 1 1 2 . 1 1 1 6 . . 1 4 5 4 11 4 1 13 16 Detach 22 | . . . . . 1 1 . . . . . . 2 . . . . . . . . 2 1 . . . 2 3 . 1 . 1 . 8 Swap 362 | . 8 1 15 2 16 15 . 8 4 6 . 7 8 1 1 1 6 4 12 16 5 11 26 . 2 2 . 9 18 41 27 28 18 44 Drop 301 | . 6 . 13 3 36 18 8 7 2 . 2 2 7 . . 7 1 5 7 8 5 8 6 1 . 12 3 7 13 23 5 20 7 59 Fire 2765 | 11 61 19 75 3 123 29 5 6 10 12 . 40 55 4 10 . 14 1 17 19 14 56 133 25 20 6 47 181 104 452 138 268 320 487 Melee 44 | . . . . . 1 6 7 . . . . . 1 . . . 1 1 . 13 . 14 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . 2 6 2 . Rewire 103 | . . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: Fac / *Arc) -5/Archives (discovered 2 exits: Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 1572 | -11/Scrapyard | Assembled infested the area 1962 | -11/Scrapyard | Entered Materials 1963 | -10/Materials | Build established: Mutant 2047 | -10/Materials | Discovered new exit (range 13) 2178 | -10/Materials | Discovered new exit (range 11) 2407 | -10/Materials | Core integrity fell below 50% 2656 | -10/Materials | Build established: Scavenger-Mutant 2687 | -10/Materials | Discovered new exit (range 13) 2771 | -10/Materials | Core integrity fell below 20% 2820 | -10/Materials | Lost 3 parts (1p1n1w) 2939 | -10/Materials | Entered Mines 3009 | -10/Mines | Build established: Mutant 3058 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3103 | -10/Mines | Destroyed YI-UF0 3108 | -10/Mines | Found Prototype Storage 3368 | -10/Mines | Discovered new exit (range 8) 3380 | -10/Mines | Entered Materials 3380 | -9/Materials | Evolved 2 slots: Utility x2 3380 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 3666 | -9/Materials | Build established: Hauler-Mutant 3757 | -9/Materials | Discovered new exit (range 4) 4018 | -9/Materials | Discovered new exit (range 11) 4237 | -9/Materials | Discovered new exit (range 5) 4463 | -9/Materials | Discovered new exit (range 8) 4788 | -9/Materials | Core integrity fell below 50% 5111 | -9/Materials | Entered Mines 5197 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5202 | -9/Mines | Found Prototype Device 5212 | -9/Mines | Discovered new exit (range 5) 5475 | -9/Mines | Entered Materials 5475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5833 | -8/Materials | Discovered new exit (range 17) 6301 | -8/Materials | Identified Exp. Sensor Array 7031 | -8/Materials | Discovered new exit (range 10) 7054 | -8/Materials | Identified exit to Factory 7075 | -8/Materials | First assault squad dispatched 7104 | -8/Materials | Garrison activated, responded to threat 7141 | -8/Materials | Destroyed 12 combat bots 7535 | -8/Materials | Entered Factory 7535 | -7/Factory | Evolved 2 slots: Utility x2 8800 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8836 | -7/Factory | Local fabrication network quarantined 9115 | -7/Factory | Sucked down chute 9115 | -7/Factory | Entered Waste 9130 | -7/Waste | EMP discharged 9180 | -7/Waste | Spotted C-40 Crusher 9182 | -7/Waste | Spotted C-40 Crusher 9211 | -7/Waste | Spotted C-40 Crusher 9228 | -7/Waste | Met Warlord forces unprepared to attack 9230 | -7/Waste | EMP discharged 9230 | -7/Waste | System corruption reached 10% 9239 | -7/Waste | Allies destroyed C-40 Crusher 9243 | -7/Waste | Spotted C-40 Crusher 9244 | -7/Waste | Allies destroyed C-40 Crusher 9249 | -7/Waste | Allies destroyed C-40 Crusher 9258 | -7/Waste | Allies destroyed C-40 Crusher 9270 | -7/Waste | Spotted C-40 Crusher 9285 | -7/Waste | Allies destroyed C-40 Crusher 9302 | -7/Waste | Found Damper Plating 9330 | -7/Waste | EMP discharged 9375 | -7/Waste | Spotted C-40 Crusher 9387 | -7/Waste | Allies destroyed C-40 Crusher 9408 | -7/Waste | Discovered new exit (range 11) 9422 | -7/Waste | Identified exit to Factory 9425 | -7/Waste | Entered Factory 9425 | -7/Factory | Accompanied by 9 allies 9879 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9919 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10172 | -7/Factory | Discovered new exit (range 13) 10194 | -7/Factory | Identified exit to Factory 10437 | -7/Factory | Discovered new exit (range 8) 10453 | -7/Factory | Identified exit to Lower Caves 10528 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10685 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 10746 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 10816 | -7/Factory | Entered Lower Caves 10816 | -7/Lower Caves | Accompanied by 1 ally 10992 | -7/Lower Caves | Encountered a Warlord checkpoint 11163 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11201 | -7/Lower Caves | Learned 8 Factory zone layouts 11337 | -7/Lower Caves | Discovered new exit (range 8) 11346 | -7/Lower Caves | Identified exit to Lower Caves 11365 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11377 | -7/Lower Caves | Found Prototype Special Weapon 11410 | -7/Lower Caves | Entered another Lower Caves area 11411 | -7/Lower Caves | Discovered exit to Factory (range 9) 11539 | -7/Lower Caves | P-60 Hacker assimilated allied P7-FUQ(S) 11705 | -7/Lower Caves | Learned location of 1 exit from Factory 11724 | -7/Lower Caves | Encountered a Warlord checkpoint 12000 | -7/Lower Caves | Discovered new exit (range 16) 12072 | -7/Lower Caves | Identified exit to Data Miner 12076 | -7/Lower Caves | Entered Data Miner 12076 | -7/Data Miner | Discovered new exit (range 6) 12084 | -7/Data Miner | Identified exit to Proximity Caves 12112 | -7/Data Miner | Met Data Miner 12148 | -7/Data Miner | Learned location of Section 7 (-3) 12148 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12176 | -7/Data Miner | Received God Mode back door access code from Data Miner 12237 | -7/Data Miner | Entered Proximity Caves 12295 | -6/Proximity Caves | Escorted by Enhanced Grunt 12818 | -6/Proximity Caves | Learned Factory terminal intel 12975 | -6/Proximity Caves | Spotted B-75 Beast 12991 | -6/Proximity Caves | Destroyed B-75 Beast 13155 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13175 | -6/Proximity Caves | Entered Factory 13175 | -6/Factory | Spotted B-75 Beast 13175 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13176 | -6/Factory | Identified exit to Factory 13178 | -6/Factory | Loaded intel: 20 terminal locations 13303 | -6/Factory | Identified Molecular Deconstructor 13325 | -6/Factory | Destroyed B-75 Beast 13332 | -6/Factory | Lost 3 parts (1p1n1w) 13858 | -6/Factory | Repaired Imp. Medium Treads 14130 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 14352 | -6/Factory | Identified exit to Lower Caves 14569 | -6/Factory | Build established: Machinist-Mutant 14777 | -6/Factory | Entered Lower Caves 14816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14886 | -6/Lower Caves | Learned location of Zion (-6) 14909 | -6/Lower Caves | Encountered a Warlord checkpoint 14939 | -6/Lower Caves | Learned 8 Factory zone layouts 15233 | -6/Lower Caves | Discovered new exit (range 10) 15249 | -6/Lower Caves | Identified exit to Lower Caves 15251 | -6/Lower Caves | Entered another Lower Caves area 15290 | -6/Lower Caves | Build established: Hauler-Mutant 15393 | -6/Lower Caves | Encountered a Warlord checkpoint 15668 | -6/Lower Caves | Learned Factory emergency access door positions 15695 | -6/Lower Caves | Discovered new exit (range 13) 15714 | -6/Lower Caves | Identified exit to Zion 15720 | -6/Lower Caves | Entered Zion 15795 | -6/Zion | System corruption cleaned by Quarantine Array 15826 | -6/Zion | Given A8's code to call for help 15857 | -6/Zion | Given the Hacking Drone Bay 15857 | -6/Zion | Found Prototype Device 16371 | -6/Zion | Learned 8 Factory zone layouts 16639 | -6/Zion | Learned Factory emergency access door positions 16799 | -6/Zion | Imprinted 16801 | -6/Zion | Declared Zion's savior 17294 | -6/Zion | Discovered new exit (range 16) 17319 | -6/Zion | Identified exit to Proximity Caves 17326 | -6/Zion | Entered Proximity Caves 17326 | -5/Proximity Caves | Accompanied by 4 allies 17579 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17834 | -5/Proximity Caves | Discovered exit to Factory (range 16) 17883 | -5/Proximity Caves | Entered Factory 17883 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17884 | -5/Factory | Identified exit to Extension 17885 | -5/Factory | Identified exit to Upper Caves 18083 | -5/Factory | Identified Hacking Drone Bay 18149 | -5/Factory | Zion Heavy squad teleported in 18292 | -5/Factory | Retrieved Zion intel report: Component Schematics 18293 | -5/Factory | Zion Hacker squad teleported in 18310 | -5/Factory | Entered Extension 18310 | -5/Extension | Accompanied by 4 allies 18405 | -5/Extension | Rescued a captive Derelict 18648 | -5/Extension | Retrieved Zion intel report: Active Terminals 18650 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 18670 | -5/Extension | Rescued a captive Derelict 18672 | -5/Extension | Retrieved Zion intel report: Guard Positions 18673 | -5/Extension | Zion Fire squad teleported in 19077 | -5/Extension | Incoming investigation squad redirected 19132 | -5/Extension | Spotted B-75 Beast 19136 | -5/Extension | Allies destroyed B-75 Beast 19148 | -5/Extension | Identified exit to Factory 19158 | -5/Extension | Spotted B-75 Beast 19236 | -5/Extension | Zion hero teleported in (1C-UTU) 19546 | -5/Extension | Rescued A7 19584 | -5/Extension | Terminal network hard line cut 19587 | -5/Extension | Rescued a captive Derelict 19591 | -5/Extension | Rescued a captive Derelict 19781 | -5/Extension | Build established: Commander-Mutant 19861 | -5/Extension | Discovered new exit (range 6) 19895 | -5/Extension | Identified exit to Cetus 19925 | -5/Extension | Disrupted transfer network 19925 | -5/Extension | Entered Cetus 19925 | -5/Cetus | Accompanied by 13 allies (incl. 1C-UTU, A7) 19930 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19958 | -5/Cetus | Spotted Cetus Guard 19958 | -5/Cetus | Spotted Cetus Guard 19961 | -5/Cetus | Spotted Cetus Guard 19966 | -5/Cetus | Destroyed Cetus Guard 19968 | -5/Cetus | Destroyed Cetus Guard 19969 | -5/Cetus | Destroyed Cetus Guard 19970 | -5/Cetus | Destroyed Cetus Guard 20125 | -5/Cetus | Started Cetus Manufacturing Module 20127 | -5/Cetus | Zion Light squad teleported in 20150 | -5/Cetus | Manufactured an Enhanced Grunt 20175 | -5/Cetus | Manufactured an Enhanced Grunt 20200 | -5/Cetus | Manufactured an Enhanced Grunt 20225 | -5/Cetus | Manufactured an Enhanced Grunt 20230 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 20238 | -5/Cetus | Retrieved Zion intel report: Guard Positions 20250 | -5/Cetus | Manufactured an Enhanced Grunt 20430 | -5/Cetus | Found Prototype Protection 20430 | -5/Cetus | Identified Med. Regenerative Plating 20473 | -5/Cetus | Discovered new exit (range 15) 20536 | -5/Cetus | Spotted Cetus Guard 20549 | -5/Cetus | Spotted Cetus Guard 20551 | -5/Cetus | Spotted Cetus Guard 20551 | -5/Cetus | Allies destroyed Cetus Guard 20557 | -5/Cetus | Allies destroyed Cetus Guard 20618 | -5/Cetus | Identified exit to Archives 20627 | -5/Cetus | Entered Archives 20627 | -5/Archives | Accompanied by 8 allies (incl. 1C-UTU, A7) 20732 | -5/Archives | Found Prototype Slashing Weapon 20733 | -5/Archives | Identified 1C-UTU's Sword "Lootmaker" 20774 | -5/Archives | Found Prototype Device 20774 | -5/Archives | Identified Exp. Actuator Array 20820 | -5/Archives | Discovered new exit (range 15) 20850 | -5/Archives | Build established: Hauler-Mutant 20851 | -5/Archives | Identified exit to Hub_04(d) 20857 | -5/Archives | Entered Hub_04(d) 20902 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 20920 | -5/Hub_04(d) | Network Hub disabled 20995 | -5/Hub_04(d) | Spotted Lightning 20996 | -5/Hub_04(d) | Spotted Lightning 21000 | -5/Hub_04(d) | Spotted Lightning 21042 | -5/Hub_04(d) | Destroyed Lightning 21066 | -5/Hub_04(d) | Destroyed Lightning 21081 | -5/Hub_04(d) | Found Prototype Energy Cannon 21086 | -5/Hub_04(d) | Found Prototype Device 21157 | -5/Hub_04(d) | First assault squad dispatched 21160 | -5/Hub_04(d) | Destroyed Lightning 21169 | -5/Hub_04(d) | Found Prototype Energy Cannon 21172 | -5/Hub_04(d) | Identified EM Dispersion Field 21173 | -5/Hub_04(d) | Incoming assault squad redirected 21177 | -5/Hub_04(d) | Found Prototype Processor 21187 | -5/Hub_04(d) | Found EM Dispersion Field 21190 | -5/Hub_04(d) | Entered Factory 21190 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21192 | -4/Factory | Identified EMDS (x2) 21240 | -4/Factory | Identified exit to Research 21440 | -4/Factory | Found Quantum Capacitor 21461 | -4/Factory | Build established: Scavenger-Mutant 21537 | -4/Factory | Repaired Hvy. Siege Treads 21636 | -4/Factory | Retrieved Zion intel report: Active Terminals 21736 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22138 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22204 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22341 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 22410 | -4/Factory | Retrieved Zion intel report: Component Schematics 22514 | -4/Factory | Incoming investigation squad redirected 22595 | -4/Factory | Build established: Hauler-Mutant 22675 | -4/Factory | Terminal network hard line cut 22902 | -4/Factory | Build established: Scavenger-Mutant 24359 | -4/Factory | Identified exit to Upper Caves 24478 | -4/Factory | Fabricated Exp. Sensor Array (x1) 24549 | -4/Factory | Entered Upper Caves 24591 | -4/Upper Caves | Encountered a Warlord checkpoint 24620 | -4/Upper Caves | Learned location of Testing (-2) 24837 | -4/Upper Caves | Build established: Hauler-Mutant 24935 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25403 | -4/Upper Caves | Discovered new exit (range 7) 25410 | -4/Upper Caves | Identified exit to Upper Caves 25413 | -4/Upper Caves | Entered another Upper Caves area 25414 | -4/Upper Caves | Identified exit to Warlord 25497 | -4/Upper Caves | Discovered exit to Research (range 9) 25735 | -4/Upper Caves | Learned Research stockpile data 26017 | -4/Upper Caves | Entered Warlord 26046 | -4/Warlord | System corruption reached 10% 26081 | -4/Warlord | System corruption cleaned by Quarantine Array 26112 | -4/Warlord | System corruption cleaned by Quarantine Array 26229 | -4/Warlord | Rebuked by Warlord 26246 | -4/Warlord | Opened Warlord's prototype stash 26254 | -4/Warlord | Warlord's base attacked by MAIN.C 26256 | -4/Warlord | Found Prototype Reactor 26261 | -4/Warlord | Found Prototype Device 26261 | -4/Warlord | Identified Exp. Phase Shifter 26284 | -4/Warlord | Found Prototype Device 26284 | -4/Warlord | Identified System Purifier 26300 | -4/Warlord | Found Prototype Processor 26458 | -4/Warlord | Opened side exit 26502 | -4/Warlord | Discovered new exit (range 9) 26537 | -4/Warlord | Identified exit to Proximity Caves 26544 | -4/Warlord | Entered Proximity Caves 26899 | -3/Proximity Caves | Destroyed 11 combat bots 27064 | -3/Proximity Caves | Discovered exit to Research (range 9) 27101 | -3/Proximity Caves | Entered Research 27101 | -3/Research | Evolved 2 slots: Utility x2 27106 | -3/Research | Identified Vortex Chain Reactor 27667 | -3/Research | Garrison activated, responded to threat 27881 | -3/Research | Retrieved Zion intel report: Unaware Analyses 27976 | -3/Research | Spotted B-86 Titan 28060 | -3/Research | Retrieved Zion intel report: Prototype Schematics 28254 | -3/Research | Garrison activated, responded to threat 28532 | -3/Research | Terminal network hard line cut 28659 | -3/Research | Destroyed 16 combat bots 28737 | -3/Research | Garrison activated, responded to threat 28844 | -3/Research | Discovered new exit (range 16) 28867 | -3/Research | Identified exit to Quarantine 28869 | -3/Research | Entered Quarantine 29012 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 29012 | -3/Quarantine | Identified Exp. Targeting Computer 29025 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 29122 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 29523 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 29527 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 29527 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 29546 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 29711 | -3/Quarantine | Retrieved Zion intel report: Main Access 29711 | -3/Quarantine | Identified exit to Research 29715 | -3/Quarantine | Found Alien Artifact 29723 | -3/Quarantine | Found Alien Artifact 29725 | -3/Quarantine | Found Alien Artifact 29859 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 29902 | -3/Quarantine | Found Alien Artifact 29923 | -3/Quarantine | Identified Transdimensional Reconstructor 30008 | -3/Quarantine | Spotted Alpha 7 30048 | -3/Quarantine | Destroyed Alpha 7 30062 | -3/Quarantine | Found Prototype Energy Gun 30062 | -3/Quarantine | Identified Enh. Gamma Rifle 30082 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 30114 | -3/Quarantine | Identified Core Reset Matrix 30114 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 30114 | -3/Quarantine | Used Core Reset Matrix 30118 | -3/Quarantine | Detected hypermatrix surge 30118 | -3/Quarantine | Sensed 9 artifacts in vicinity 30134 | -3/Quarantine | Terminal network hard line cut 30223 | -3/Quarantine | Spotted Fortress 30226 | -3/Quarantine | Warped through subspace 30283 | -3/Quarantine | Warped through subspace 30496 | -3/Quarantine | Discovered new exit (range 6) 30502 | -3/Quarantine | Identified exit to Section 7 30508 | -3/Quarantine | Entered Section 7 30509 | -3/Section 7 | Sensed 24 artifacts in vicinity 30572 | -3/Section 7 | Spotted S7 Guard 30583 | -3/Section 7 | Destroyed S7 Guard 30612 | -3/Section 7 | Spotted S7 Guard 30650 | -3/Section 7 | Found Prototype Protection 30676 | -3/Section 7 | Found Core Membrane 30676 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30731 | -3/Section 7 | Destroyed S7 Guard 30748 | -3/Section 7 | Found Integrated Singularity Reactor 30748 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30832 | -3/Section 7 | Found Integrity Redistributor 30832 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-196) 30868 | -3/Section 7 | Found Integrated Reactor 30875 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30894 | -3/Section 7 | Discovered exit to Research (range 16) 30902 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 30953 | -3/Section 7 | Spotted S7 Guard 30961 | -3/Section 7 | Found Core Regenerator 30981 | -3/Section 7 | Destroyed S7 Guard 31139 | -3/Section 7 | Found Integrated Dissipator 31139 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31237 | -3/Section 7 | Garrison activated, responded to threat 31258 | -3/Section 7 | First assault squad dispatched 31285 | -3/Section 7 | Incoming assault squad redirected 31430 | -3/Section 7 | Build established: Alien-Mutant 31441 | -3/Section 7 | Found Integrity Redistributor 31475 | -3/Section 7 | Found Integrity Redistributor 31511 | -3/Section 7 | Spotted S7 Guard 31550 | -3/Section 7 | Garrison activated, responded to threat 31555 | -3/Section 7 | Destroyed S7 Guard 31598 | -3/Section 7 | Found Integrated Heat Negator 31598 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 31781 | -3/Section 7 | Terminal network hard line cut 31813 | -3/Section 7 | Incoming assault squad redirected 31913 | -3/Section 7 | Core integrity fell below 50% 32067 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 32204 | -3/Section 7 | Spotted B-99 Colossus 32302 | -3/Section 7 | Found LRC Storage 32302 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32315 | -3/Section 7 | Found LRC Storage 32315 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32384 | -3/Section 7 | Found Integrity Redistributor 32386 | -3/Section 7 | Found Integrity Redistributor 32389 | -3/Section 7 | Found Integrity Redistributor 32539 | -3/Section 7 | Found Integrity Redistributor 32550 | -3/Section 7 | Incoming assault squad redirected 32775 | -3/Section 7 | Incoming assault squad redirected 32789 | -3/Section 7 | Found Sigix Quantum Sheargun 32792 | -3/Section 7 | Found Sigix Quantum Sheargun 33111 | -3/Section 7 | Found Sigix Quantum Sheargun 33388 | -3/Section 7 | Spotted Executioner 33389 | -3/Section 7 | Spotted Executioner 33412 | -3/Section 7 | Destroyed Executioner 33416 | -3/Section 7 | Destroyed Executioner 33525 | -3/Section 7 | Incoming assault squad redirected 33642 | -3/Section 7 | Entered Research 33642 | -2/Research | Evolved 2 slots: Utility x2 33644 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-145) 33645 | -2/Research | Identified Hvy. Regenerative Plating 33712 | -2/Research | Zion Experimental squad teleported in 33892 | -2/Research | First assault squad dispatched 33905 | -2/Research | Discovered new exit (range 11) 33912 | -2/Research | Incoming assault squad redirected 33924 | -2/Research | Identified exit to Access 34033 | -2/Research | Zion Experimental squad teleported in 34354 | -2/Research | Found Prototype Protection 34359 | -2/Research | Found Prototype Protection 34363 | -2/Research | Found Prototype Device 34364 | -2/Research | Identified Exp. Weapon Cycler 34367 | -2/Research | Identified Zio. Weapon Casing 34369 | -2/Research | Identified Zio. Shade Armor 34375 | -2/Research | Found Zio. Shade Armor 34408 | -2/Research | Found Zio. Shade Armor 34951 | -2/Research | Incoming assault squad redirected 34956 | -2/Research | Terminal network hard line cut 35439 | -2/Research | Incoming assault squad redirected 35524 | -2/Research | Discovered new exit (range 4) 35537 | -2/Research | Identified exit to Testing 35538 | -2/Research | Entered Testing 35598 | -2/Testing | Found Prototype Protection 35598 | -2/Testing | Identified SHELL Armor 35635 | -2/Testing | Retrieved Zion intel report: Active Terminals 35674 | -2/Testing | Retrieved Zion intel report: Guard Positions 35788 | -2/Testing | First assault squad dispatched 35812 | -2/Testing | Incoming assault squad redirected 35815 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 35966 | -2/Testing | Found Prototype Energy Cannon 35966 | -2/Testing | Identified Hpw. Disruptor Cannon 36275 | -2/Testing | Retrieved Zion intel report: Trap Installations 36291 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 36366 | -2/Testing | Incoming assault squad redirected 36373 | -2/Testing | Incoming assault squad redirected 36411 | -2/Testing | Destroyed 8 combat bots 36418 | -2/Testing | Spotted PP-K7IOIUJ4LC 36445 | -2/Testing | Destroyed PP-K7IOIUJ4LC 36456 | -2/Testing | Found Enh. Gamma Rifle 36484 | -2/Testing | Found Prototype Processor 36484 | -2/Testing | Identified Exp. Target Analyzer 36583 | -2/Testing | Incoming assault squad redirected 36680 | -2/Testing | Destroyed 7 combat bots 36789 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-101) 36793 | -2/Testing | Found Prototype Ballistic Gun 36794 | -2/Testing | Identified Hyp. Multirail 36842 | -2/Testing | High security lockdown imminent 36922 | -2/Testing | High security lockdown engaged 36970 | -2/Testing | Spotted Executioner 36976 | -2/Testing | Destroyed Executioner 37007 | -2/Testing | Destroyed 22 combat bots 37046 | -2/Testing | Discovered exit to Access (range 14) 37046 | -2/Testing | Spotted Investigator 37046 | -2/Testing | Scanned by Researcher 37047 | -2/Testing | Destroyed Investigator 37048 | -2/Testing | Spotted Striker 37048 | -2/Testing | Spotted Executioner 37054 | -2/Testing | Garrison activated, responded to threat 37075 | -2/Testing | Destroyed Striker 37082 | -2/Testing | Destroyed Executioner 37106 | -2/Testing | Destroyed 27 combat bots 37137 | -2/Testing | Entered Access 37137 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37387 | -1/Access | First assault squad dispatched 37408 | -1/Access | Incoming assault squad redirected 37446 | -1/Access | Build established: Generator-Mutant 37462 | -1/Access | Retrieved Zion intel report: Main Access 37462 | -1/Access | Identified exit to Surface 37463 | -1/Access | Zion Heavy squad teleported in 37648 | -1/Access | High security lockdown imminent 37683 | -1/Access | Zion Heavy squad teleported in 37701 | -1/Access | Found Zio. Weapon Casing 37728 | -1/Access | High security lockdown engaged 37811 | -1/Access | Spotted Executioner 37811 | -1/Access | Spotted Executioner 37839 | -1/Access | Destroyed Executioner 37840 | -1/Access | Destroyed Executioner 37864 | -1/Access | Found Zio. Weapon Casing 37865 | -1/Access | Destroyed 12 combat bots 38056 | -1/Access | Destroyed 23 combat bots 38079 | -1/Access | Spotted Executioner 38080 | -1/Access | Destroyed Executioner 38095 | -1/Access | Destroyed Executioner 38096 | -1/Access | Spotted Striker 38097 | -1/Access | Spotted Striker 38100 | -1/Access | Spotted Executioner 38105 | -1/Access | Destroyed Striker 38105 | -1/Access | Spotted Executioner 38109 | -1/Access | Destroyed Executioner 38112 | -1/Access | Warped through subspace 38130 | -1/Access | Destroyed 9 combat bots 38174 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-174) 38203 | -1/Access | Spotted Executioner 38203 | -1/Access | Spotted Striker 38205 | -1/Access | Spotted Executioner 38212 | -1/Access | Garrison activated, responded to threat 38213 | -1/Access | Destroyed Executioner 38215 | -1/Access | Spotted Striker 38221 | -1/Access | Destroyed Executioner 38225 | -1/Access | Destroyed Striker 38261 | -1/Access | Destroyed Striker 38270 | -1/Access | Spotted Striker 38271 | -1/Access | Spotted Executioner 38276 | -1/Access | Destroyed Striker 38278 | -1/Access | Destroyed Executioner 38315 | -1/Access | Found Prototype Processor 38328 | -1/Access | Destroyed 26 combat bots 38382 | -1/Access | Spotted Striker 38383 | -1/Access | Spotted Executioner 38391 | -1/Access | Destroyed Executioner 38396 | -1/Access | Destroyed Striker 38417 | -1/Access | Destroyed 9 combat bots 38448 | -1/Access | Destroyed Striker 38521 | -1/Access | Spotted Striker 38521 | -1/Access | Spotted Executioner 38522 | -1/Access | Warped through subspace 38530 | -1/Access | Used Core Regenerator, restored core integrity (+400) 38532 | -1/Access | Destroyed 7 combat bots 38761 | -1/Access | Discovered new exit (range 7) 38770 | -1/Access | Identified exit to Command 38776 | -1/Access | Identified Exp. Core Analyzer 38780 | -1/Access | Entered Command 38853 | -1/Command | Phase Generator disabled 38916 | -1/Command | Disengaged cave seal 38936 | -1/Command | High security lockdown imminent 38942 | -1/Command | Spotted B-99 Colossus 38948 | -1/Command | Destroyed B-99 Colossus 38973 | -1/Command | Found Prototype Ballistic Gun 38976 | -1/Command | Found Prototype Ballistic Gun 39007 | -1/Command | Spotted B-99 Colossus 39016 | -1/Command | High security lockdown engaged 39024 | -1/Command | Allies destroyed B-99 Colossus 39098 | -1/Command | Destroyed 9 combat bots 39233 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-179) 39244 | -1/Command | Spotted M Guard 39244 | -1/Command | Spotted Combat Programmer 39245 | -1/Command | Spotted Combat Programmer 39247 | -1/Command | Spotted M Guard 39254 | -1/Command | Destroyed M Guard 39261 | -1/Command | Destroyed M Guard 39279 | -1/Command | Destroyed Combat Programmer 39294 | -1/Command | Destroyed Combat Programmer 39294 | -1/Command | All MAIN.C guards destroyed 39318 | -1/Command | Found Prototype Device 39318 | -1/Command | Identified AEGIS Remote Shield 39324 | -1/Command | Found Prototype Reactor 39324 | -1/Command | Identified Zero-point Reactor 39329 | -1/Command | Found Zero-point Reactor 39335 | -1/Command | Found Zero-point Reactor 39341 | -1/Command | Found AEGIS Remote Shield 39344 | -1/Command | Found Zero-point Reactor 39351 | -1/Command | Found Exp. Targeting Computer 39354 | -1/Command | Found Prototype Energy Cannon 39355 | -1/Command | Identified Cld. Nova Cannon 39377 | -1/Command | Spotted Striker 39377 | -1/Command | Spotted Striker 39388 | -1/Command | Spotted Executioner 39388 | -1/Command | Destroyed Striker 39396 | -1/Command | Destroyed Striker 39425 | -1/Command | Destroyed Executioner 39453 | -1/Command | Destroyed 13 combat bots 39495 | -1/Command | Met MAIN.C 39503 | -1/Command | 0b10 Conduit disabled 39522 | -1/Command | Allies destroyed MAIN.C Shell 39550 | -1/Command | Found Prototype Reactor 39550 | -1/Command | Identified Singularity Reactor 39553 | -1/Command | Identified Multirail 39557 | -1/Command | Spotted Executioner 39557 | -1/Command | Spotted Executioner 39562 | -1/Command | Spotted Executioner 39562 | -1/Command | Spotted Executioner 39562 | -1/Command | Spotted Executioner 39568 | -1/Command | Allies destroyed Executioner 39574 | -1/Command | Allies destroyed Executioner 39577 | -1/Command | Allies destroyed Executioner 39591 | -1/Command | Destroyed Executioner 39592 | -1/Command | Destroyed Executioner 39605 | -1/Command | Spotted Striker 39618 | -1/Command | Destroyed Striker 39624 | -1/Command | Found Zio. Shade Armor 39642 | -1/Command | Destroyed 24 combat bots 39684 | -1/Command | Found Zio. Shade Armor 40287 | -1/Command | Discovered exit to Surface (range 13) 40450 | -1/Command | Found Gamma Refractor 40459 | -1/Command | Found Prototype Device 40459 | -1/Command | Identified Exp. Focal Shield 40462 | -1/Command | Found Prototype Device 40462 | -1/Command | Identified Adv. Kinecellerator 40473 | -1/Command | Found Hyp. Multirail 40552 | -1/Command | Found Multirail 40555 | -1/Command | Found Multirail 40632 | -1/Command | Found Zero-point Reactor 40731 | -1/Command | Build established: Generator-Gunner 40965 | -1/Command | Found Zio. Weapon Casing 40969 | -1/Command | Found Exp. Targeting Computer 41241 | -1/Command | Found Zio. Weapon Casing 41245 | -1/Command | Found Zio. Shade Armor 41262 | -1/Command | Found Zio. Shade Armor 41339 | -1/Command | Destroyed 7 combat bots 41819 | -1/Command | Destroyed Executioner 41821 | -1/Command | Spotted Alpha 7 41822 | -1/Command | Spotted Striker 41827 | -1/Command | Destroyed Striker 41840 | -1/Command | Spotted B-99 Colossus 41840 | -1/Command | Spotted Executioner 41845 | -1/Command | Spotted Striker 41849 | -1/Command | Spotted Alpha 7 41854 | -1/Command | Destroyed Striker 41871 | -1/Command | Destroyed Executioner 41878 | -1/Command | Destroyed B-99 Colossus 41887 | -1/Command | Destroyed Alpha 7 41915 | -1/Command | Destroyed Alpha 7 41953 | -1/Command | Spotted Executioner 41953 | -1/Command | Spotted Executioner 41972 | -1/Command | Destroyed Executioner 41976 | -1/Command | Destroyed Executioner 41980 | -1/Command | Spotted B-99 Colossus 42009 | -1/Command | Destroyed B-99 Colossus 42024 | -1/Command | Found Exp. Core Analyzer 42034 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-123) 42340 | -1/Command | Destroyed 40 combat bots 42425 | -1/Command | Destroyed 40 combat bots 42548 | -1/Command | Destroyed 25 combat bots 42633 | -1/Command | Destroyed 18 combat bots 42828 | -1/Command | Destroyed 21 combat bots 42891 | -1/Command | Destroyed 9 combat bots 43022 | -1/Command | Destroyed 14 combat bots 43520 | -1/Command | Triggered Gamma Refractor 43595 | -1/Command | Destroyed 32 combat bots 43803 | -1/Command | Build established: Scavenger-Gunner 44884 | -1/Command | Build established: Generator-Gunner 45100 | -1/Command | Found Exp. Weapon Cycler 45201 | -1/Command | Found Cld. Nova Cannon 45345 | -1/Command | Build established: Alien-Gunner 46221 | *** | Heading to fleet! Last Messages --------------- 44854_ Massive razor-sharp blades shoot up from within the floor. 44854_ Hyp. Multirail severed. 44863_ Acquired Hyp. Multirail. 44877_ Acquired 10 matter. 44986_ ALERT: Heavy assault forces dispatched. 45048_ Dropped Coolant Network. 45048_ Acquired Coolant Network. 45054_ Acquired 40 matter. 45087_ Acquired 10 matter. 45127_ Dropped Zio. Shade Armor. 45172_ Dropped Zio. Weapon Casing. 45176_ Acquired 10 matter. 45201_ Acquired Cld. Nova Cannon. 45382_ Quantum Shear penetrates Y-72 Warden. 45384_ Y-72 Warden destroyed. 45786_ ALERT: Heavy assault forces dispatched. 46081_ Quantum Shear penetrates Wave Inhibitor. 46081_ Wave Inhibitor disabled. 46081_ Quantum Shear penetrates Wave Inhibitor. 46081_ Quantum Shear penetrates Wall. Map ----- +----------------------------------------------------+ | ################## ! #?????###??????? | | ^ ####? #??????? | | ######## +? #??????? | | ^ #??????# # #??????? | | #??????# # #??????? | | #??????# + #??????? | | #??????# # #??????? | | ###+#### # #??????? | | ############### #?! #??????? | | ### "" ????# #? #??????? | | # """" ??# ######??????? | | # """" #?# #??????"" | | + "" #?# "" % #????#"" | | # #?# """" #????#""" | | ## ### """" !!! #????#""" | | ## ! + "" !! #????#" | | ## # !! ^^^^#????#"" | | ############ #????#"" | | ##= + #????# " | | # ####### #????# | | # #######+############# #????# | | + ## = #????????# #????# " | | # !## != ########## #????# | | ## ## ## #????# | | ## ## ! ## #### #????# | | ## ## ! === ## @ ########??# ###### | | ## ## ## #?????????# | | ############ ######?????????# | | #""""""#???# #?????########## | | + """#???###########?????# # ##### | | + """#???????????????????# # #???# | | + ""#???????????????????# "" + #???# | | #""" #???????????????????# """ # #???#### | | #######""#??????????????????# T" # #??????? | | ????????##??????????????????# """ # #??????? | | #####???????????????????????# "" # #??????? | | ! ?#?????????????????????? # #??????? | | #??????????????????????? # #??????? | | "" #??????????????????????######### #??????? | | """"#???????????###????????????????# #??????? | | """"#???????????# #????????????????# #??????? | | "" #???????????# #????????????????# #??????? | | #???????????# #????????????????# #??????? | | |#???????????# ##??????????????## #??????? | | +#############???##""###????????????# #??????? | | ##### ##### #????????????# #??????? | | [![ #????????????# #??????? | | =%= #????????????# #??????? | | *! #????????????# #??????? | | ##### ##### #????????????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 144 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Hvy. Siege Treads | x2 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Membrane Integrated Singularity Reactor Integrity Redistributor Integrated Reactor Integrated Dissipator Integrated Heat Negator LRC Storage Sigix Quantum Sheargun Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSuspensionMatrix Manual? 0 Play Time 06:28:04 Cumulative 1105.5 hours Start 2020.09.21 @ 22:49:45 End 2020.09.23 @ 02:48:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type 2 Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec19726f-7cb3-4d62-9d2d-19bf534f8a9d