Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 19:51:32 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (151) 151 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4364 Bonus ------- Follower Combat Kills 21 Registered with UFD 300 Friendly Fire -13 Cogmind --------- Core Integrity 895/1000 Matter 300/300 Energy 67/100 System Corruption 24% Temperature Cool (0) Movement Hovering (77) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet > --- UTILITY (10) ----- Small Storage Unit Active Sensor Suite Seismic Detector A0-MCA's Component Scanner > --- WEAPON (2) ------- Battle Cannon Power Maul > --- INVENTORY (8) ---- Light Ion Engine Core Analyzer Remote Shield Advanced Field Recycling Unit (0) Mapping Drone Bay (3/3) Tesla Rifle Magnetic Acceleration Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gyrokinetic Inverter > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Active Sensor Suite Improved Terrain Scanner Surveybot 17 Chip Seismic Detector A0-MCA's Component Scanner > --- WEAPON ----------- Battle Cannon Power Maul > --- INVENTORY -------- Light Ion Engine Core Analyzer Advanced Field Recycling Unit Mapping Drone Bay Tesla Rifle Magnetic Acceleration Cannon DRS Beacon [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Surveybot 17 Chip Weapon Battle Cannon Energy Gun Medium Laser Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 8 | . . . . . . 8 Weapon . | . . . . . . . Parts Attached 23 | 1 . 6 5 . 4 7 Power 2 | . . . 1 . . 1 Engine 1 | . . . 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 4 | . . 3 . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . 3 . . . 1 Flight . | . . . . . . . Utility 8 | 1 . . . . 2 5 Device 5 | 1 . . . . 1 3 Storage 1 | . . . . . 1 . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | . . 3 4 . 2 . Energy Gun 2 | . . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . 2 . . 5 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . . 3 Weapon 1 | . . . 1 . . . Highest Loss Streak 5 | . . . 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 85 90 66 Engine 12 | . 14 14 13 14 14 1 Leg 3 | . 28 8 . . . . Hover 23 | . . 19 28 28 28 16 Device 14 | . 14 14 14 14 14 19 Storage 12 | . 14 14 14 14 14 5 Energy Gun 6 | . 28 11 4 . 4 . Ballistic Cannon 10 | . . 7 13 14 14 5 Special Weapon 2 | . . 6 4 . . . Peak Build Rating 81 | 7 7 18 20 17 24 81 Average Rating 22 | 6 7 14 17 16 17 69 On Entrance 13 | 6 7 7 17 16 17 24 Naked Turns . | . . . . . . . Heaviest Build 24 | 15 15 18 18 12 15 24 Greatest Support 35 | 20 20 24 24 24 24 35 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 8 | 7 7 8 8 8 8 8 Average Carried 7 | 5 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 7 8 8 8 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 8% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Scout | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 600 | 210 . 71 137 . 114 68 Remotely . | . . . . . . . Salvage Created 263 | 162 13 29 59 . . . Parts 19 | 9 2 . 8 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 7 | . 1 2 4 . . . Melee 3 | . . . 3 . . . Guns 4 | . 1 2 1 . . . Classes Destroyed 5 | 2 1 1 1 . . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Turret 2 | . . . 2 . . . Swarmer 5 | . 1 . 4 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 4 | 4 1 1 3 . . . Combat Bots Only 3 | . 1 1 3 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 104 | . 18 3 83 . . . Missed 44 | . 5 1 38 . . . Damage Taken 1151 | . 96 82 367 . . 606 Core 263 | . 16 32 110 . . 105 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . . . . 36 . Volleys Fired 61 | 12 2 15 28 4 . . Largest 2 | 2 2 2 2 1 . . Hottest 100 | 100 100 100 100 39 . . Shots Fired 92 | 24 4 19 41 4 . . Gun 54 | 24 4 13 13 . . . Cannon 19 | . . . 15 4 . . Launcher 12 | . . 1 11 . . . Special 7 | . . 5 2 . . . Kinetic 19 | . . . 15 4 . . Thermal 61 | 24 4 18 15 . . . Explosive 12 | . . 1 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 9 1 4 3 . . . Robot Miss Streak 10 | 3 2 2 10 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 34 | 15 1 7 11 . . . Core Hits 25 | 7 1 4 13 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 1 . . . . . Burn 2 | 1 1 . . . . . Melee Attacks 29 | . . . 15 . . 14 Impact 14 | . . . . . . 14 Slashing 15 | . . . 15 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 686 | 186 26 86 388 . . . Guns 334 | 186 26 85 37 . . . Cannons 47 | . . . 47 . . . Explosions 197 | . . 1 196 . . . Melee 108 | . . . 108 . . . Ramming . | . . . . . . . Kinetic 47 | . . . 47 . . . Thermal 334 | 186 26 85 37 . . . Explosive 197 | . . 1 196 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 108 | . . . 108 . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 15 | . . . . . . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 14 . . . Projectiles . | . . . . . . . Explosions 14 | . . . 14 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . . 22 48 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | 180 78 165 6 . . . Average Temperature 63 | 82 45 46 6 . . . Received Heat Transfer 171 | . . 9 162 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 1147 | 629 148 259 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 131 | 30 20 12 . 91 . 131 Initial 89 | . 19 7 . 89 . . Average 17 | 17 15 3 . 89 . 15 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 23 | . 3 4 13 . . 3 Peak Tracking Total 4 | . 3 1 3 . . 4 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 3 | . . . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 12 | . 2 1 2 1 6 . Terminals 4 | . 2 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 5 2 3 4 33 . Successful 41 | . 2 1 3 2 33 . Failed 6 | . 3 1 . 2 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 5 2 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 2 1 3 2 33 . Record 35 | . . . 1 1 33 . Open Door 1 | . . . 1 . . . Alert Level 2 | . 1 . . 1 . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . 9 16 . . . Total Damage 276 | . . 104 172 . . . Kills 5 | . . 2 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 4365 | 126 219 974 735 210 1593 508 Spaces Moved 3737 | 58 172 485 566 234 1853 369 Core . | . . . . . . . Treads . | . . . . . . . Legs 432 | 58 172 202 . . . . Wheels . | . . . . . . . Hover 3305 | . . 283 566 234 1853 369 Flight . | . . . . . . . Fastest Speed 69 | 120 120 77 77 77 77 69 Average Speed 81 | 120 120 95 77 77 77 69 Slowest Speed 160 | 120 120 160 77 77 77 77 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 41 | 5 29 88 29 42 89 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug 17 | . . . 1 2 . 14 Terrain Destroyed 91 | . . 7 68 2 . 14 Melee 14 | . . . . . . 14 Projectile 4 | . . 1 1 2 . . AOE 73 | . . 6 67 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4902 | 91 180 964 796 260 2021 590 Wait 1012 | 16 6 452 178 18 150 192 Move 3731 | 57 171 484 565 233 1852 369 Hop . | . . . . . . . Pick Up 26 | 3 1 2 2 3 7 8 Fast Attach 3 | . . 3 . . . . Attach 11 | 1 . . 2 . 2 6 Detach . | . . . . . . . Swap 9 | . . 3 3 . 2 1 Drop 19 | 2 . 5 2 2 8 . Fire 61 | 12 2 15 28 4 . . Melee 29 | . . . 15 . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 13) 346 | -10/Materials | Entered Mines 478 | -10/Mines | Assembled infested the area 483 | -10/Mines | Assisted by a Guerilla fighting off Assembled 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 780 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 791 | -10/Mines | Discovered new exit (range 8) 800 | -10/Mines | Learned Materials interactive machine intel 815 | -10/Mines | Learned 2 Materials zone layouts 861 | -10/Mines | Discovered new exit (range 3) 1148 | -10/Mines | Build established: Scavenger-Mutant 1320 | -10/Mines | Entered Subcaves 1320 | -10/Subcaves | Accompanied by 1 ally 1325 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1347 | -10/Subcaves | Learned location of 1 exit from Materials 1461 | -10/Subcaves | Released subatomizers from SUBCON Basin 1568 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1618 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1880 | -10/Subcaves | Build established: Mutant 2022 | -10/Subcaves | Discovered new exit (range 10) 2025 | -10/Subcaves | Core integrity fell below 50% 2055 | -10/Subcaves | Entered Recycling 2245 | -7/Recycling | Scanned before Scraplab entrance 2257 | -7/Recycling | Entered Scraplab 2263 | -7/Recycling | Discovered new exit (range 2) 2265 | -7/Recycling | Entered Scraptown 2460 | -7/Scraptown | Discovered new exit (range 5) 2525 | -7/Scraptown | Visited Cave Peace 2556 | -7/Scraptown | Visited SPCMW 2560 | -7/Scraptown | Visited Cyclists 2588 | -7/Scraptown | Visited Shadow of the Wyrm 2594 | -7/Scraptown | Visited TADAMA 2625 | -7/Scraptown | Visited Science Testing Area 2715 | -7/Scraptown | Visited UFD Registry 2727 | -7/Scraptown | Visited Awakened 2755 | -7/Scraptown | Registered with UFD as "Novabomber" 2804 | -7/Scraptown | Visited Observation Area 2825 | -7/Scraptown | Visited Supply Room 2869 | -7/Scraptown | Visited Derelict Rescue Squad 2881 | -7/Scraptown | Visited Cartography Club 2988 | -7/Scraptown | Entered Cyclist Reading Room 3072 | -7/Scraptown | Visited Scrap Suit Storage 3238 | -7/Scraptown | Visited A0-MCA Data Center 3245 | -7/Scraptown | Given an A rating by A0-MCA 3249 | -7/Scraptown | Found A0-MCA's Component Scanner 3484 | -7/Scraptown | Visited Junk Repository 3520 | -7/Scraptown | Visited Curators Association 3592 | -7/Scraptown | Found Surveybot 17 Chip 3632 | -7/Scraptown | Found DRS Beacon 3745 | -7/Scraptown | Visited Infowarlord's Domain 3782 | -7/Scraptown | Found Active Sensor Suite 3855 | -7/Scraptown | Discovered new exit (range 3) 3858 | -7/Scraptown | Entered Factory 3858 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 4303 | -5/Factory | Build established: Scavenger-Scout 4361 | -5/Factory | Crushed by falling debris 4361 | -5/Factory | System corruption reached 10% 4366 | -5/Factory | Crushed by falling debris 4366 | -5/Factory | Self-destructed Last Messages --------------- 04257_ U-05 Engineer builds a Wall. 04320_ W-25 Informer sends out distress signal. 04358_ ALERT: Rogue bot located, Programmers report to Factory Zone 3D. 04361_ The unstable cave ceiling collapses. 04361_ Crushed by falling debris. 04361_ Surveybot 17 Chip destroyed. 04361_ System corrupted by crushing effect (+5). 04361_ Lgt. Fission Core destroyed. 04361_ System corrupted by crushing effect (+5). 04361_ Imp. Terrain Scanner destroyed. 04361_ System corrupted by crushing effect (+5). 04366_ R|%HGH&YE0P0GCRG VYHZWEEIIEALH8DRF 04366_ The unstable cave ceiling collapses. 04366_ Crushed by falling debris. 04366_ Gyrokinetic Inverter destroyed. 04366_ System corrupted by crushing effect (+4). 04366_ Adv. Weight Redist. System destroyed. 04366_ System corrupted by crushing effect (+5). 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