Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 01:16:14 Player: GR4C3 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (141) 705 Value Destroyed (5965) 5965 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (880) 880 TOTAL SCORE: 16370 Bonus ------- High Alert Combat Kills 280 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 167/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- System Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Improved Melee Analysis Suite ECM Suite Advanced Shield Generator > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Coil Gun Railgun Helical Railgun Heavy Gauss Cannon > --- INVENTORY -------- Q-thruster Advanced Weight Redist. System Recoil Nullifier Railgun Compact Linear Accelerator [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Improved Salvage Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Experimental Propulsion Shielding Weapon Katana Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Utility 7 | . . 1 . 1 1 . . . . 1 . . . . 1 . . 1 1 Weapon 4 | . . . 1 . . . . . . 1 . . . . . . . 1 1 Parts Attached 244 | 10 16 19 26 15 14 25 12 2 8 21 5 7 10 5 15 4 . 3 27 Power 30 | 2 4 1 6 3 4 2 . . . 2 1 1 1 . 2 . . . 1 Engine 16 | 2 3 1 3 2 1 2 . . . 2 . . . . . . . . . Core 11 | . 1 . 3 1 3 . . . . . 1 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 40 | 2 2 6 3 2 2 2 . . 2 6 . 1 4 . 2 . . . 6 Treads 13 | . . 4 3 2 2 . . . . . . 1 1 . . . . . . Leg 11 | 2 2 2 . . . 2 . . 1 1 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 1 . . 3 . 1 . . . 5 Flight 6 | . . . . . . . . . 1 4 . . . . 1 . . . . Utility 58 | 3 3 4 5 3 2 4 3 . 3 6 1 3 4 . 5 . . 2 7 Device 30 | 2 3 2 2 3 1 2 1 . . 1 1 2 . . 4 . . 2 4 Storage 7 | 1 . 1 2 . . 1 . . . 1 . . 1 . . . . . . Processor 12 | . . . 1 . . . 2 . 1 3 . 1 1 . 1 . . . 2 Hackware 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Protection 6 | . . 1 . . 1 1 . . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 116 | 3 7 8 12 7 6 17 9 2 3 7 3 2 1 5 6 4 . 1 13 Energy Gun 43 | 2 4 3 6 3 1 8 3 . . 2 2 . . 2 1 2 . . 4 Energy Cannon 3 | . . . . . . . . . 1 . . . . . . . . . 2 Ballistic Gun 38 | 1 1 5 4 2 2 5 1 . . 4 . 2 1 2 3 . . 1 4 Ballistic Cannon 7 | . 2 . . . . . . . . . . . . 1 1 1 . . 2 Launcher 15 | . . . 2 2 2 2 5 . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 2 . 2 1 1 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 1 . . . . 1 . . . 6 . . . . . 3 Parts Lost 94 | . 3 3 7 . 4 19 9 . 2 6 1 3 . . 7 3 . 2 25 Power 16 | . 1 1 4 . 1 3 . . . 1 . 1 . . 2 . . . 2 Propulsion 16 | . . . . . 2 3 1 . . 2 1 . . . . . . . 7 Utility 24 | . 1 1 1 . 1 6 3 . . . . 1 . . 1 1 . 1 7 Weapon 38 | . 1 1 2 . . 7 5 . 2 3 . 1 . . 4 2 . 1 9 Highest Loss Streak 17 | . 2 2 4 . 2 8 4 . 2 5 1 3 . . 6 2 . 1 17 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 70 | . 95 99 93 100 97 50 44 8 24 40 64 62 58 82 78 82 78 77 73 Engine 3 | . 9 2 2 7 5 5 6 . . 1 1 . . . . . . . . Core 3 | . 5 8 9 6 12 1 . . . . 3 4 5 2 . . . . . Treads 7 | . . 15 27 30 24 . . . . . . 4 3 . . . . . . Leg 2 | . 28 17 . . . 3 4 . 1 1 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 5 17 17 21 21 19 17 Flight 1 | . . . . . . . . . 4 8 8 5 3 . . . . . . Device 9 | . 24 22 9 15 12 5 2 . . 1 7 8 5 5 8 9 5 9 13 Storage 2 | . . . 8 7 6 6 4 . . . . . . . . . . . . Processor 11 | . . . 8 7 6 3 3 6 11 17 23 17 22 23 21 21 21 19 16 Protection 2 | . . 9 . . 6 2 4 . . . . . . 5 5 5 5 3 . Energy Gun 8 | . 15 6 11 14 10 9 8 . . . 10 6 . 2 2 . 5 4 6 Ballistic Gun 5 | . 7 14 10 4 4 5 1 . . 3 . 6 . 7 7 12 5 9 9 Launcher 1 | . . . 4 3 4 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 6 2 1 . 3 5 5 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 15 15 21 52 56 67 60 44 2 22 15 23 22 22 36 42 48 48 55 79 Greatest Support 112 | 20 20 66 84 112 112 56 15 3 28 13 13 79 70 33 52 43 43 43 57 Greatest Overweight (x) 16 | 4 . . . . 1 16 7 . . 2 4 4 . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . 4 2 . . . 1 . . . . . 1 1 . Largest Inventory Capacity 15 | 8 5 5 15 15 15 15 10 5 5 8 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 5 5 14 15 15 12 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 5 14 15 15 13 6 4 4 4 4 5 5 5 5 5 4 5 5 Average Carried 5 | 2 4 4 8 14 13 7 4 3 1 . 1 2 4 3 3 4 4 3 4 Final Capacity 15 | 5 5 5 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 5 3 13 15 13 5 2 3 1 3 1 3 5 4 4 4 4 5 1 Class Distribution -------------------- 33% | Mutant 22% | Tank 9% | Assassin 8% | Derelict-Assassin 8% | Skirmisher 6% | Derelict-Tank 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Zhirov Derelict-Assassin | -4/Proximity Caves Derelict-Tank | -4/Factory Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -3/Research Executioner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Matter Collected 4949 | 279 302 400 454 516 154 615 107 . 172 124 306 90 . 286 156 447 . 176 365 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5373 | 129 430 561 827 425 269 664 170 . 122 162 193 109 . 147 270 289 . 141 465 Parts 275 | 9 28 37 41 20 13 24 6 . 3 11 7 6 . 8 17 7 . 9 29 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 13 3 . 2 . 7 5 . 7 . 10 . . . Prevented 12 | . . . . . . 9 . . . . . 2 . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 122 | . 10 13 22 9 8 14 9 . 2 5 3 4 . 4 4 6 . 4 5 Melee 6 | . . . . . . 2 . . 2 . . . . . 2 . . . . Guns 79 | . 7 13 9 7 5 10 2 . . 5 3 4 . 2 1 4 . 3 4 Cannons 9 | . 3 . . . . . . . . . . . . 1 1 2 . 1 1 AOE 28 | . . . 13 2 3 2 7 . . . . . . 1 . . . . . Classes Destroyed 12 | 2 2 2 2 2 . 1 . . . . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . 2 1 . . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . Watcher 10 | . 3 4 1 . . . . . . 1 . . . . . . . . 1 Swarmer 30 | . . 4 . . 3 4 4 . . 5 . 4 . . . 2 . 4 . Grunt 56 | . 10 6 17 3 2 7 4 . 1 . . . . 1 . 3 . . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . 1 2 1 . . . . . . . . . . . . . Sentry 15 | . . 3 4 2 1 1 1 . 1 . . . . . . 1 . . 1 Hunter 4 | . . . 1 1 . . . . . . . . . . 2 . . . . Programmer 10 | . . . . 2 . . . . . . 3 . . 1 2 . . . 2 Best Kill Streak 11 | 3 4 4 11 3 6 3 4 . 1 4 2 4 . 2 2 3 . 4 2 Combat Bots Only 8 | . 4 3 8 3 6 3 4 . 1 4 2 4 . 2 2 3 . 4 2 Max Kills in Single Turn 3 | 1 1 2 3 2 2 2 3 . 1 1 1 1 . 1 1 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 2 2 3 . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Hostile Shots Fired 1259 | . 63 84 88 99 109 172 79 . 50 62 24 14 . 19 52 40 . 18 286 Missed 419 | . 14 25 23 39 37 54 16 . 23 20 10 7 . 6 19 21 . 4 101 Damage Taken 13958 | . 631 679 1287 512 934 1761 821 . 483 784 294 105 . 258 576 406 . 371 4056 Core 3341 | . 128 32 183 23 7 357 163 . 169 368 110 . . 58 122 89 . 71 1461 Absorbed by Shields 861 | . . . 5 211 353 51 . . . . . . . . . . . . 241 Redirected to Shielding 179 | . . . . . . . . . . . . . . 49 48 32 . 50 . Core Remaining (%) 70 | 100 48 92 66 96 . . . . 18 . . . . 43 . . 81 94 . Volleys Fired 399 | 17 45 41 53 30 18 57 19 . 2 15 12 6 . 14 14 13 . 10 33 Largest 6 | 1 2 2 3 3 3 3 2 . 1 2 1 2 . 3 4 4 . 5 6 Hottest 323 | 20 104 88 133 200 165 149 149 . 90 98 81 146 . 171 174 195 . 282 323 Shots Fired 804 | 17 80 82 87 72 36 102 24 . 2 18 12 9 . 32 39 42 . 35 115 Gun 672 | 17 59 82 66 60 33 97 12 . . 18 12 9 . 24 32 23 . 22 106 Cannon 77 | . 21 . . . . . . . 1 . . . . 8 7 18 . 13 9 Launcher 55 | . . . 21 12 3 5 12 . 1 . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 454 | 17 40 58 34 15 24 50 9 . . 15 . 1 . 28 29 35 . 28 71 Thermal 210 | . 32 5 23 31 2 33 3 . 1 3 12 6 . 3 7 . . 7 42 Explosive 47 | . . . 21 12 3 2 7 . 1 . . . . . . 1 . . . Electromagnetic 93 | . 8 19 9 14 7 17 5 . . . . 2 . 1 3 6 . . 2 Robot Hit Streak 15 | 9 11 6 15 13 5 10 7 . 3 6 5 6 . 2 4 6 . 3 7 Robot Miss Streak 10 | 1 3 4 9 4 10 7 5 . . 1 2 2 . 5 6 5 . 4 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . 1 Secondary Targets 8 | . . 1 2 1 2 1 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . 1 . . . . . . . Shots Hit Robots 521 | 15 58 51 59 53 25 67 17 . 10 13 10 6 . 13 29 21 . 10 64 Core Hits 314 | 5 24 25 61 34 20 35 32 . 3 8 6 4 . 4 10 13 . 7 23 Critical Kills 6 | . . . 1 . . 1 . . . 1 . . . 2 . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 1 . . . 1 Critical Strikes 21 | . 4 1 1 . . 2 . . 1 2 . . . 3 3 3 . . 1 Burn 4 | . 3 . . . . . . . . 1 . . . . . . . . . Destroy 9 | . . . 1 . . 1 . . . 1 . . . 3 1 1 . . 1 Blast 4 | . 1 . . . . . . . . . . . . . 1 2 . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . Melee Attacks 32 | . . . . . 2 9 . . 9 . 1 . . . 11 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . 2 9 . . 9 . 1 . . . 11 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15901 | 183 874 847 3095 1359 1074 1788 1233 . 426 290 339 139 . 254 960 796 . 369 1875 Guns 8472 | 183 564 845 788 876 427 1146 199 . . 290 273 139 . 130 404 209 . 244 1755 Cannons 1153 | . 259 . . . . . . . 35 . . . . 124 151 361 . 111 112 Explosions 5130 | . 40 . 2307 483 580 429 1034 . 31 . . . . . . 226 . . . Melee 1088 | . . . . . 44 213 . . 360 . 66 . . . 405 . . . . Ramming 58 | . 11 2 . . 23 . . . . . . . . . . . . 14 8 Kinetic 5496 | 183 455 593 301 183 327 520 141 . . 225 . . . 200 416 548 . 300 1104 Thermal 3831 | . 346 47 409 538 524 490 58 . 35 65 273 97 . 54 114 . . 55 726 Explosive 4410 | . . . 2272 483 112 325 961 . 31 . . . . . . 226 . . . Electromagnetic 1018 | . 62 205 113 155 44 240 73 . . . . 42 . . 25 22 . . 37 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1088 | . . . . . 44 213 . . 360 . 66 . . . 405 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 7 . . 3 4 4 4 . 3 3 3 5 . . . . 19 Average Corruption 3 | . . . 7 . . 2 3 4 4 . 2 3 3 4 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . 8 . . 21 16 1 14 . 8 16 5 18 . . . . 11 Message Errors 36 | . . . . . . 8 6 . 4 . 2 5 2 5 . . . . 4 Matter Fused 27 | . . . 2 . . 2 2 . 4 . 4 4 2 6 . . . . 1 Heat Flow Errors 12 | . . . . . . 3 2 1 2 . 1 1 . 2 . . . . . Energy Discharges 15 | . . . 1 . . 4 4 . 2 . 1 1 . 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . 2 Parts Fused 4 | . . . . . . 2 . . . . . 1 . . . . . . 1 Data Loss (minor) 11 | . . . 4 . . 2 . . 1 . . 1 . 1 . . . . 2 Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . Alerts 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 329 | . . . 115 . 78 9 . . 16 . 59 . . 9 27 . . 8 8 Projectiles 25 | . . . . . . . . . . . . . . 9 . . . 8 8 Explosions 199 | . . . 115 . 75 9 . . . . . . . . . . . . . Melee 105 | . . . . . 3 . . . 16 . 59 . . . 27 . . . . Knockbacks 5 | . . . . . . . . . . . . . . . 1 3 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 1 3 . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . 6 . 78 59 307 . 23 . 23 . . . . . . . . 7 3 Shots 16 | . 1 . 3 2 6 . 3 . 1 . . . . . . . . . . Rammed 7 | . . 2 . . 1 . . . . . . . . . . . . 2 2 Targets Rammed 13 | . 4 2 . . 1 . . . . . . . . . . . . 2 4 Kicked 6 | . 4 . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 238 147 307 282 383 370 221 102 249 27 186 192 . 351 263 252 . 474 345 Average Temperature 97 | . 72 39 70 64 183 98 58 65 111 21 84 57 . 125 113 107 . 258 158 Received Heat Transfer 2564 | . 333 273 504 94 110 542 186 . 102 90 36 . . 9 . 84 . 9 192 Effects 11 | . 2 . . . 4 1 . . . . . . . 1 . . . 3 . Shutdowns 4 | . . . . . 3 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . 2 . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . 3 . 1 1 . . . 2 . . . . . . . 1 Heat Transferred 7016 | . 1210 111 910 1198 475 1072 125 . 37 250 333 148 . 74 185 . . 74 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Peak Influence 918 | 20 292 256 650 499 244 . . . . 918 . . . . 472 . . 385 375 Initial 684 | . 13 43 107 245 181 . . . . 684 . . . . 452 . . 238 210 Average 270 | 8 98 147 334 324 148 . . . . 761 . . . . 423 . . 322 223 Maximum Alert Level 3 | . 1 1 2 2 1 . . . . 3 . . . . 2 . . 1 1 Low Security (%) 38 | 100 87 73 25 . 76 . . . . . . . . . . . . . 39 Level 1 44 | . 12 26 43 90 23 . . . . . . . . . 24 . . 100 60 Level 2 12 | . . . 31 9 . . . . . 32 . . . . 75 . . . . Level 3 3 | . . . . . . . . . . 67 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 2 3 4 . . . . 2 . . . . 3 . . . 8 Investigation 5 | . 2 1 1 . . . . . . 1 . . . . . . . . . Extermination 7 | . . . . 2 1 . . . . 1 . . . . 1 . . . 2 Reinforcement 8 | . 1 . 1 1 . . . . . . . . . . 2 . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Distress Signals 10 | . . 4 1 1 . . . . . 2 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 16 22 31 18 9 18 9 . 30 17 4 4 . 5 6 12 . 6 36 Peak Tracking Total 17 | . 4 5 8 4 4 4 4 . 5 9 2 2 . 2 2 5 . 3 17 Tactical Retreats 34 | . 1 2 3 2 1 3 . . 11 3 . . . . . 2 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Traps Triggered 11 | . 2 . 1 2 . . . . . 1 . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Disabled 17 | . . 1 5 2 5 . . . . . . . . . 1 . . . 3 Max in Single Turn 5 | . . 1 1 1 5 . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Accessed 28 | . 4 4 . 1 1 1 . 4 . 1 . . 9 . 2 . . . 1 Terminals 6 | . 3 2 . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . 1 . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 5 7 . 1 1 1 . 31 . 2 . . 48 . 3 . . . 2 Successful 92 | . 4 3 . . . 1 . 31 . 2 . . 48 . 2 . . . 1 Failed 9 | . 1 4 . 1 1 . . . . . . . . . 1 . . . 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 4 2 . . . . . . . . . . . . 2 . . . . Fabricators 3 | . . . . 1 . . . . . 2 . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 3 . . 1 . . . . . . . . . 1 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . 3 1 . . . 1 . 31 . . . . 48 . 1 . . . . Record 51 | . 2 1 . . . . . 11 . . . . 36 . 1 . . . . Part Schematic 15 | . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . . . . . . . . . . 1 . . . 1 Report Inventory 4 | . 1 1 . . . . . . . . . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . . . . 1 . . . . 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 11 . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . . . . . . . . . . Total Damage 185 | . . . . . . . . . 185 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . . . 2 . 2 . 2 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Turns Passed 13595 | 159 566 693 874 1109 866 2285 961 47 569 356 1747 605 238 697 392 304 21 327 779 Spaces Moved 9971 | 89 317 388 378 604 457 572 313 85 1093 563 1163 366 237 1031 532 598 24 280 881 Core 390 | 22 . . . . . 112 58 85 48 6 . 9 . . . . . . 50 Treads 2043 | . . 169 378 604 457 34 . . . . . 305 96 . . . . . . Legs 1387 | 67 317 219 . . . 426 255 . 52 . . . . . . . . . 51 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3386 | . . . . . . . . . . . . . 141 1031 532 598 24 280 780 Flight 2765 | . . . . . . . . . 993 557 1163 52 . . . . . . . Fastest Speed 32 | 50 120 120 145 160 160 160 260 50 40 32 112 115 42 42 40 40 90 90 38 Average Speed 114 | 117 120 130 147 160 161 361 285 50 44 43 144 154 90 59 47 42 90 90 62 Slowest Speed 850 | 250 120 145 160 160 240 850 400 50 120 150 355 250 160 92 92 90 90 90 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 6 47 38 41 22 12 64 53 69 82 18 95 67 63 94 14 79 5 6 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 3 1 . . . . . Known Exits Taken 10 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 1 . 2 . 2 4 . 4 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 508 | . 5 . 140 105 93 31 56 . 16 1 . . . 3 3 37 . 11 7 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 45 | . . . 1 2 . 1 . . . 1 . . . 3 3 16 . 11 7 AOE 463 | . 5 . 139 103 93 30 56 . 16 . . . . . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total 11398 | 125 420 491 600 683 549 676 354 90 1161 657 1214 400 262 1081 627 618 23 333 1034 Wait 456 | . 19 11 113 12 44 1 6 . 40 34 26 13 . 26 25 . . 35 51 Move 9950 | 88 316 387 377 603 456 571 312 84 1092 560 1162 365 236 1030 531 597 23 279 881 Hop 1 | . . . . . . . . . . 1 . . . . . . . . . Pick Up 173 | 10 11 15 25 11 8 10 4 . 6 21 3 7 5 4 12 3 . 3 15 Fast Attach 18 | . 2 4 . . . . . . . . . . 5 . 1 . . . 6 Attach 144 | 7 2 5 12 2 8 15 7 2 8 20 4 5 7 3 13 3 . 3 18 Detach 16 | . . . . . 1 . . 3 1 1 . 1 4 . 2 . . 1 2 Swap 84 | 3 12 10 14 13 6 10 5 . . 1 1 2 . 2 1 1 . . 3 Drop 83 | . 9 16 6 12 5 3 1 1 3 4 2 1 5 2 4 1 . . 8 Fire 399 | 17 45 41 53 30 18 57 19 . 2 15 12 6 . 14 14 13 . 10 33 Melee 32 | . . . . . 2 9 . . 9 . 1 . . . 11 . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 2 2 Kick 6 | . 4 . . . . . . . . . . . . . . . . . 2 Crush 3 | . . 2 . . 1 . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 13 . . . 13 Rewire 3 | . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Discovered new exit (range 10) 1071 | -9/Materials | Discovered new exit (range 13) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1678 | -8/Materials | Build established: Skirmisher 1831 | -8/Materials | Discovered new exit (range 20) 2071 | -8/Materials | Crushed by falling debris 2075 | -8/Materials | Destroyed 8 combat bots 2132 | -8/Materials | Lost 4 parts (2p2w) 2199 | -8/Materials | Discovered new exit (range 18) 2293 | -8/Materials | Entered Factory 2293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -7/Factory | Build established: Tank 3343 | -7/Factory | Discovered new exit (range 14) 3402 | -7/Factory | Entered another Factory area 3402 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3991 | -6/Factory | Garrison activated, responded to threat 4254 | -6/Factory | Discovered new exit (range 7) 4268 | -6/Factory | Entered Lower Caves 4272 | -6/Lower Caves | Encountered a Warlord checkpoint 4409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4416 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 4474 | -6/Lower Caves | Lost 3 parts (1n2w) 5554 | -6/Lower Caves | Lost 8 parts (1p3u4w) 5767 | -6/Lower Caves | Build established: Mutant 6036 | -6/Lower Caves | Discovered new exit (range 9) 6553 | -6/Lower Caves | Entered another Lower Caves area 6554 | -6/Lower Caves | Encountered a Warlord checkpoint 6629 | -6/Lower Caves | Discovered new exit (range 8) 6751 | -6/Lower Caves | Identified exit to Data Miner 7122 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7254 | -6/Lower Caves | Core integrity fell below 50% 7295 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7456 | -6/Lower Caves | Lost 4 parts (1u3w) 7514 | -6/Lower Caves | Entered Data Miner 7516 | -6/Data Miner | Discovered new exit (range 6) 7526 | -6/Data Miner | Met Data Miner 7537 | -6/Data Miner | Learned location of Section 7 (-2) 7537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7547 | -6/Data Miner | Received God Mode back door access code from Data Miner 7561 | -6/Data Miner | Entered Proximity Caves 7579 | -5/Proximity Caves | Escorted by Enhanced Grunt 7584 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7605 | -5/Proximity Caves | Spotter reported a threat 7605 | -5/Proximity Caves | Spotter reported a threat 7687 | -5/Proximity Caves | Spotter reported a threat 7694 | -5/Proximity Caves | Spotter reported a threat 7761 | -5/Proximity Caves | Learned 4 Factory zone layouts 7809 | -5/Proximity Caves | Spotted B-75 Beast 8090 | -5/Proximity Caves | Core integrity fell below 20% 8120 | -5/Proximity Caves | Discovered new exit (range 10) 8130 | -5/Proximity Caves | Entered Factory 8130 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8131 | -5/Factory | Identified exit to Upper Caves 8368 | -5/Factory | Lost 5 parts (1p2n2w) 8370 | -5/Factory | Fabricated Imp. Arc Projector? 8430 | -5/Factory | Search patrols dispatched 8472 | -5/Factory | Discovered exit to Upper Caves (range 7) 8486 | -5/Factory | Entered Upper Caves 8881 | -5/Upper Caves | Build established: Skirmisher 9300 | -5/Upper Caves | Build established: Assassin 9445 | -5/Upper Caves | Identified exit to Upper Caves 10199 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10205 | -5/Upper Caves | Learned Factory non-interactive machine intel 10233 | -5/Upper Caves | Entered another Upper Caves area 10375 | -5/Upper Caves | Lost 3 parts (1p1u1w) 10550 | -5/Upper Caves | Learned Factory terminal intel 10569 | -5/Upper Caves | Build established: Derelict-Assassin 10686 | -5/Upper Caves | Learned Factory interactive machine intel 10715 | -5/Upper Caves | Discovered new exit (range 10) 10836 | -5/Upper Caves | Identified exit to Zhirov 10838 | -5/Upper Caves | Entered Zhirov 10838 | -5/Zhirov | Discovered new exit (range 3) 10869 | -5/Zhirov | Met Zhirov 10899 | -5/Zhirov | Learned location of Quarantine (-2) 10899 | -5/Zhirov | Learned location of Testing (-3) 10899 | -5/Zhirov | Learned location of Command (-1) 10935 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10966 | -5/Zhirov | Found Alien Artifact 10967 | -5/Zhirov | Identified Integrated Reactor 10967 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11016 | -5/Zhirov | Found Alien Artifact 11017 | -5/Zhirov | Identified Transdimensional Reconstructor 11017 | -5/Zhirov | Warped through subspace 11018 | -5/Zhirov | Core integrity fell below 50% 11075 | -5/Zhirov | Identified exit to Proximity Caves 11076 | -5/Zhirov | Entered Proximity Caves 11171 | -4/Proximity Caves | Spotter reported a threat 11288 | -4/Proximity Caves | Build established: Derelict-Scout 11353 | -4/Proximity Caves | Spotted B-86 Titan 11383 | -4/Proximity Caves | Spotter reported a threat 11457 | -4/Proximity Caves | Discovered new exit (range 20) 11476 | -4/Proximity Caves | Identified exit to Factory 11576 | -4/Proximity Caves | Spotter reported a threat 11692 | -4/Proximity Caves | Build established: Derelict-Assassin 11773 | -4/Proximity Caves | Entered Factory 11773 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11774 | -4/Factory | Loaded intel: 232 non-interactive machine locations 11775 | -4/Factory | Loaded intel: 52 interactive machine locations 11776 | -4/Factory | Loaded intel: 26 terminal locations 11960 | -4/Factory | Lost 6 parts (2p1u3w) 12053 | -4/Factory | Search patrols dispatched 12144 | -4/Factory | Discovered new exit (range 13) 12163 | -4/Factory | Identified exit to Upper Caves 12165 | -4/Factory | Entered Upper Caves 12179 | -4/Upper Caves | Spotted B-86 Titan 12227 | -4/Upper Caves | Build established: Derelict-Tank 12341 | -4/Upper Caves | Learned Research machine intel 12354 | -4/Upper Caves | Attracted the attention of an 0b10 base 12367 | -4/Upper Caves | Learned Research interactive machine intel 12394 | -4/Upper Caves | Discovered new exit (range 10) 12440 | -4/Upper Caves | Identified exit to Upper Caves 12469 | -4/Upper Caves | Entered another Upper Caves area 12476 | -4/Upper Caves | Discovered new exit (range 9) 12483 | -4/Upper Caves | Identified exit to Research 12490 | -4/Upper Caves | Entered Research 12490 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12491 | -3/Research | Loaded intel: 106 machine locations 12492 | -3/Research | Loaded intel: 40 interactive machine locations 12803 | -3/Research | Discovered new exit (range 16) 12816 | -3/Research | Identified exit to Research 12817 | -3/Research | Entered another Research area 12817 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12871 | -2/Research | Garrison activated, responded to threat 13082 | -2/Research | Spotted B-90 Cyclops 13181 | -2/Research | Build established: Executioner 13234 | -2/Research | Lost 4 parts (1p1n2w) 13449 | -2/Research | Garrison activated, responded to threat 13459 | -2/Research | Spotted B-90 Cyclops 13500 | -2/Research | Core integrity fell below 50% 13514 | -2/Research | System corruption reached 10% 13534 | -2/Research | Lost 17 parts (1p5n4u7w) 13579 | -2/Research | Core integrity fell below 20% 13585 | -2/Research | Discovered new exit (range 22) 13596 | -2/Research | Identified exit to Access 13596 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13550_ Slug penetrates Wall. 13550_ Slug penetrates K-01 Serf. 13559_ Door malfunctions. 13561_ GNO9:AQAAGC8 1LAGB>ZCD 13579_ ECM Suite destroyed. 13585_ EXIT=FOUND 13587_ Q77MX8J6VK#Q M&4 %AF9R 13589_ Dropped Recoil Nullifier. 13592_ Slug penetrates Wall. 13592_ Penetrated by Slug. 13595_ Slammed into T-07 Excavator. 13595_ T-07 Excavator destroyed. 13596_ EXIT=IDENTIFIED: ACCESS [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? 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""" | | ????????????## #???????????????????""" | | ????????????#! k #????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????# | | ????????????# #?????????############?# | | ????????????# #?????????# # | | ???#######??# #?????????# # | | ???# ?# p#?????????# / | | ???# ?# #?????????# # | | ???# # p#?????????# # | | ???# # ###+#################### | | ???# + | | ???# # | | ???# != # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 55 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 90 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 77 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Arc Projector | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Armchair Analyst Dangerous Findings Dodgeball, But With Guns Explorer Knowing Is Half The Battle Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed AngularHardcellBarrier Manual? 0 Play Time 04:10:53 Cumulative 54.7 hours Start 2024.07.04 @ 20:38:22 End 2024.07.05 @ 01:16:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 25 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4af9286a-e1f6-4407-8c66-08d6bf1497e0