Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.03 @ 17:29:50 Player: Owlsley Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (472) 2360 Value Destroyed (23377) 23377 Prototype IDs (101) 2020 Alien Tech Used (7) 1400 Bonus (11197) 11197 TOTAL SCORE: 51454 Bonus ------- High Alert Combat Kills 3182 Follower Combat Kills 1069 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 952 Scanned by Researcher 1000 Pursued by Intercept 2000 Friendly Fire -106 Cogmind --------- Core Integrity 271/1850 Matter 31/300 Energy 254/350 System Corruption 30% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- Vortex Driver > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer System Mapper Ghost Barrier Improved System Restoration Module > --- WEAPON ----------- Tactical Quantum Warhead Sigix Broadsword > --- INVENTORY -------- Heavy Treads Biometal Heavy Treads Improved Matter Compressor Particle Accelerator Advanced Kinecellerator Long-range Tractor Beam Dimensional Node Initializer Subatomic Replicator Heavy Wave Gun Compact HERF Cannon Vortex Driver Vortex Driver Enhanced Nova Cannon Vortex Catalyst Activator Advanced Remote Datajack [Rating: 189] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Myomer Leg Treads Biometal Heavy Treads Leg Advanced Myomer Leg Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Guided Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . 1 . 1 . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 508 | 2 2 . 25 6 33 37 39 7 6 . 18 32 4 2 5 37 9 25 4 4 11 2 18 2 . 12 3 20 11 50 44 12 26 Power 41 | . . . 3 1 1 2 1 1 1 . 1 2 . 1 1 5 3 3 . . 3 . . . . 1 . . . 7 4 . . Engine 9 | . . . 3 1 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . 1 1 . 1 1 2 2 . . . . . . . . . . . . . 1 . . Reactor 23 | . . . . . . . 1 . 1 . . 1 . . . 3 1 2 . . 3 . . . . 1 . . . 7 3 . . Propulsion 80 | . . . 5 1 11 4 7 . . . 7 4 . 1 . 3 . 1 . . 3 . 2 . . 1 . 1 . 10 11 2 6 Treads 9 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 1 2 Leg 66 | . . . 5 1 10 3 5 . . . 5 4 . 1 . 3 . 1 . . 3 . 2 . . 1 . 1 . 10 7 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 1 . . 8 2 12 2 17 2 . . 7 12 2 . 2 20 4 15 2 1 5 . 10 1 . 8 3 13 6 13 21 5 6 Device 96 | 1 . . 4 1 1 . 5 . . . 4 1 2 . . 6 2 8 1 1 4 . 8 . . 7 2 9 4 10 8 2 5 Storage 19 | . . . 2 . 1 . 2 . . . . 4 . . . 4 . 1 . . 1 . . . . . . 1 1 . 1 1 . Processor 29 | . . . . . 1 . 4 . . . 2 3 . . 1 . . 3 . . . . 1 1 . 1 1 3 1 . 6 1 . Hackware 6 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 1 Protection 50 | . . . 2 1 9 2 6 2 . . 1 2 . . 1 10 2 1 1 . . . 1 . . . . . . 3 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 187 | 1 2 . 9 2 9 29 14 4 5 . 3 14 2 . 2 9 2 6 2 3 . 2 6 1 . 2 . 6 5 20 8 5 14 Energy Gun 28 | . . . 7 . 1 4 1 . . . . 2 . . . 3 . . . . . . . . . . . 2 2 3 1 1 1 Energy Cannon 30 | . . . 1 . . . 1 . . . 1 7 . . . 1 . . . . . . . . . 1 . 1 1 6 4 1 5 Ballistic Gun 69 | 1 2 . 1 2 6 15 6 3 3 . . 1 2 . 1 4 2 4 1 2 . 1 3 . . 1 . 3 . 4 . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 5 . . . Launcher 22 | . . . . . 1 1 4 1 . . 1 1 . . . . . 1 . 1 . 1 1 . . . . . 1 1 2 1 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 15 | . . . . . 1 9 1 . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 Piercing Weapon 7 | . . . . . . . 1 . 1 . 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 79 | . . . 5 . 3 6 10 . . . 2 2 . . . 10 1 4 . 1 5 . 2 . . 5 . 1 3 8 4 2 5 Parts Lost 115 | . . . . 6 . . 5 3 7 . . 2 . . . 8 . . 1 . . . . 1 . . . 3 2 17 27 5 28 Power 12 | . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 3 4 1 . Propulsion 29 | . . . . 1 . . 1 2 2 . . 2 . . . 1 . . . . . . . . . . . . . 3 8 1 8 Utility 52 | . . . . 4 . . 4 1 2 . . . . . . 5 . . . . . . . . . . . 1 2 7 11 2 13 Weapon 22 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 2 . 4 4 1 7 Highest Loss Streak 26 | . . . . 3 . . 2 2 7 . . 1 . . . 6 . . 1 . . . . 1 . . . 1 1 12 18 5 26 To Critical Strikes 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 Average Slot Usage (%) 93 | . 100 100 98 93 98 99 95 77 48 7 53 98 100 100 99 98 92 96 100 99 99 100 100 100 100 97 94 94 93 91 81 70 70 Engine 3 | . 14 14 11 11 9 9 6 6 5 . . . . . . . . 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 6 6 6 5 3 6 4 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 6 6 6 6 9 6 2 11 11 11 11 10 10 10 7 5 4 4 8 5 4 . Leg 24 | . 28 28 33 32 35 36 29 26 10 . 18 25 26 26 26 25 26 23 23 23 22 23 21 21 21 21 21 19 19 18 17 8 13 Device 16 | . 14 14 13 6 . . 5 7 5 . 11 14 13 13 13 22 13 13 24 28 28 29 28 31 31 30 27 32 28 28 19 5 5 Storage 6 | . 14 14 11 11 9 9 7 7 5 . . 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 10 | . . . . . . . 15 7 5 . 5 12 13 13 13 7 6 12 13 11 11 11 15 15 15 15 19 19 21 11 11 33 30 Protection 7 | . . . 8 10 25 27 11 4 . . 1 11 13 13 13 7 12 6 1 . . . 2 . . . . . . 5 8 . . Energy Gun 2 | . . . 21 7 . . . . . . . . 1 . . 3 . . . . . . . . . . . 1 3 2 2 . . Energy Cannon 1 | . . . . . . . 1 . . . 1 9 . . . 1 . . . . . . . . . . . 2 3 4 4 . 2 Ballistic Gun 10 | . 28 28 . 14 17 17 13 14 12 . . 1 11 13 12 5 12 16 16 16 17 16 14 10 10 10 10 5 4 3 2 . . Naked Turns 43 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 135 | 13 15 15 43 43 60 57 77 73 61 2 44 92 72 71 66 93 89 93 100 96 94 96 109 104 104 122 112 126 128 131 135 71 68 Greatest Support 155 | 20 20 20 36 30 80 80 72 72 40 3 83 88 83 83 83 104 104 104 96 96 112 112 115 115 115 120 120 120 120 120 155 75 145 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 3 . . 1 . . . 1 . . 1 . . . . . . 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 5 5 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 8 9 15 15 15 19 20 17 5 5 13 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 8 12 15 15 15 20 20 20 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Average Carried 16 | 6 7 7 9 11 14 14 17 19 17 5 4 11 14 14 14 18 17 19 19 19 19 19 19 19 20 19 19 19 19 19 17 15 16 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 8 12 15 15 15 20 20 5 5 5 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 18 1 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Mutant 12% | Gunner 10% | Machinist-Gunner 5% | Scavenger-Tank 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Zhirov Machinist-Gunner | -4/Proximity Caves Machinist-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Quarantine Scavenger-Tank | -3/Section 7 Scavenger-Tank | -2/Research Scavenger-Assassin | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 13353 | 228 . 78 302 124 863 1160 931 515 112 . 373 398 185 188 26 475 160 422 206 201 . 342 1274 162 111 426 115 737 325 1459 636 46 773 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22897 | 142 131 73 1296 96 1437 1704 1398 498 74 . 278 1204 307 345 . 316 244 659 134 236 . 296 2946 364 265 427 240 1780 552 2835 1336 50 1234 Parts 1004 | 9 8 6 58 . 95 102 63 25 3 . 11 45 15 20 . 6 5 34 7 15 . 10 140 17 9 20 6 64 37 111 23 4 36 Haulers Intercepted 27 | . 1 . 6 . 4 6 3 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . 1 . . . Recyclers Shooed 10 | . 1 . 1 . 1 1 1 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . . 25 3 . 12 . 15 18 . . 3 . 6 13 . 9 . 16 9 . 6 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 383 | . 5 2 24 8 30 23 21 12 1 . 8 21 5 8 . 6 4 8 3 7 . 8 35 5 5 7 4 19 7 43 25 1 28 Melee 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Guns 240 | . 5 2 21 8 30 23 12 9 1 . . 5 5 8 . 5 4 8 3 5 . 4 30 4 1 5 3 3 2 17 9 . 8 Cannons 67 | . . . . . . . 1 . . . . 10 . . . . . . . . . . . 1 4 2 1 16 4 20 8 . . AOE 60 | . . . . . . . 8 3 . . 4 6 . . . . . . . 2 . 4 5 . . . . . . 3 5 1 19 Classes Destroyed 26 | 2 2 1 3 2 2 3 3 1 . . . . . . . 2 . . . . . . . . . . . . 1 2 2 . . Worker 13 | . . . . . . 1 3 . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 3 Builder 11 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . 1 2 Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 1 . 6 . 4 6 3 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . 1 . . . Recycler 20 | 1 . . 1 . . 2 5 . . . . 1 . . . . . 1 . . . . 3 . . . . 3 . . . . 3 Operator 5 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Watcher 17 | . . . 2 . 2 2 2 . . . . . . . . . . . . . . . 2 . . . . 4 . 1 . . 2 Swarmer 85 | . 5 1 7 . 11 2 8 6 . . 4 4 1 4 . . . 4 2 5 . 5 5 . 1 . . . . 4 . . 6 Grunt 128 | . . 1 11 . 12 7 4 3 . . 2 9 1 4 . . 3 2 . 1 . 3 14 3 1 2 3 7 . 19 6 . 10 Brawler 14 | . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . 1 1 1 1 1 . 1 2 . 1 Duelist 6 | . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Protector 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 43 | . . . 5 . 6 9 3 . . . . 4 1 . . . . . 1 1 . . 4 1 1 . . 1 . 4 2 . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 31 | . . . . . . 2 . 1 . . 1 . 2 . . . . . . . . . 6 . . 1 . 4 2 4 5 . 3 Programmer 35 | . . . . . . . 2 . . . . 3 . . . . . 2 . . . . 6 . . 1 . 6 5 6 1 . 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 9 | . . . . 7 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 18 | 2 3 1 5 2 8 11 7 4 1 . 4 8 3 4 . 2 4 5 3 4 . 5 8 4 5 4 4 11 3 11 6 2 18 Combat Bots Only 16 | . 3 1 4 2 8 6 5 4 1 . 4 7 3 4 . 2 4 4 3 4 . 5 7 4 5 4 4 6 3 9 6 1 16 Max Kills in Single Turn 5 | 1 1 1 2 1 2 2 3 2 1 . 2 3 1 1 . 1 1 1 1 1 . 3 4 1 1 1 1 3 1 3 2 1 5 Gunslinging 1 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . . 3 2 . . 2 2 . . . . . . . 1 . 3 3 . . . . . . 3 2 1 5 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 27400 | . 63 44 572 576 806 394 1360 525 750 . 266 832 347 208 . 1444 66 247 322 142 . 198 714 95 66 8 115 975 327 3263 5386 822 6467 Core 4492 | . 25 . 77 22 83 45 135 63 121 . 72 77 59 25 . 220 . 9 71 41 . 34 46 17 . . 13 179 . 497 914 68 1579 Absorbed by Shields 3479 | . . . . . . . . . . . . 697 23 222 . 146 . . 122 55 . 76 626 101 69 . . 299 277 557 . 209 . Redirected to Shielding 456 | . . . . . . . . . . . . 40 10 12 . 319 10 65 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 993 | . . . 146 . 100 . . . . . . 220 . . . . . . . . . . . . . . . . . . 36 22 469 Core Remaining (%) 70 | 100 . 90 . 75 . 76 . . . . 44 . . . . . 55 . . . . 84 . . . . 93 . . 47 . 42 . Volleys Fired 1091 | 6 14 5 64 20 100 83 91 30 16 . 5 66 14 20 1 35 10 20 8 10 . 9 66 6 7 35 8 63 23 121 70 2 63 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 1 2 2 2 1 2 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 1 2 Hottest 320 | 60 40 40 112 112 50 50 94 70 70 . 39 180 115 70 35 129 70 105 105 113 . 105 113 110 110 110 110 228 228 320 292 52 200 Shots Fired 2380 | 12 28 10 126 40 200 166 168 56 31 . 4 122 28 40 1 62 20 60 24 27 . 24 199 17 22 73 24 163 57 329 178 2 67 Gun 1782 | 12 28 10 126 40 200 166 142 54 31 . . 28 28 40 1 54 20 60 24 24 . 22 197 14 15 38 16 65 35 142 101 . 49 Cannon 552 | . . . . . . . 18 . . . . 90 . . . 8 . . . . . . . 3 7 35 8 98 22 184 69 . 10 Launcher 44 | . . . . . . . 8 2 . . 4 4 . . . . . . . 3 . 2 2 . . . . . . 1 8 2 8 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 1602 | 8 28 10 . 22 200 166 142 54 31 . . 19 23 40 1 24 20 60 24 24 . 22 197 17 22 73 24 108 19 149 54 . 21 Thermal 662 | . . . 126 18 . . . . . . . 99 5 . . . . . . . . . . . . . . 55 38 177 116 . 28 Explosive 42 | . . . . . . . 8 2 . . 4 4 . . . . . . . 3 . 2 2 . . . . . . 1 8 2 6 Electromagnetic 36 | 4 . . . . . . 18 . . . . . . . . 8 . . . . . . . . . . . . . . . . 6 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Phasic 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 10 10 7 46 10 28 21 16 21 35 . 17 21 12 19 . 18 15 17 6 13 . 6 34 16 8 28 9 22 13 45 29 23 51 Robot Miss Streak 5 | 1 1 1 2 1 5 2 3 2 1 . . 3 1 3 . 3 1 4 4 3 . 1 2 1 1 1 1 3 1 2 3 . 1 Penetration Max 3 | . . . . . . . . 1 . . . . . 1 . 1 1 . . . . . 1 . 1 1 . 1 1 3 1 . . Secondary Targets 25 | . 1 . 5 1 5 1 1 1 . . . 1 . 1 . 1 . 1 1 . . 1 4 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 . . . 1 . 1 . 1 . 1 1 . . 1 2 . . . . . . . . . . Shots Hit Robots 1850 | 11 22 7 103 30 168 131 120 45 30 . 10 94 24 29 . 47 18 36 14 14 . 16 140 14 16 63 17 116 40 271 134 3 67 Core Hits 907 | 5 10 2 35 14 65 58 75 20 5 . 11 49 9 12 . 12 8 15 4 8 . 10 81 7 8 25 9 55 17 118 59 9 92 Critical Kills 67 | . . . . . 2 2 . 5 . . . . 2 1 . . 1 6 . 1 . 2 13 3 1 . . 1 2 16 9 . . Critical Parts Destroyed 79 | 1 . . . . 2 . . 6 1 . . . 2 2 . 2 4 6 3 . . 1 14 1 1 5 . 5 3 13 7 . . Critical Strikes 193 | 1 . . 15 2 4 2 . 15 3 . 1 . 4 3 . 4 5 12 3 1 . 3 28 4 2 9 . 12 7 32 18 . 3 Burn 22 | . . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Destroy 149 | 1 . . . . 4 2 . 15 3 . . . 4 3 . 2 5 12 3 1 . 3 28 4 2 6 . 6 4 26 15 . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . 3 . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 39 | . . . . . . 9 1 . . . 9 1 . . 9 . . . 1 . . . . . . . . . . . 1 2 6 Impact 19 | . . . . . . 9 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 Piercing 11 | . . . . . . . . . . . 9 1 . . . . . . 1 . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64178 | 113 180 94 1862 489 2783 2404 3516 1492 702 . 759 3904 469 762 . 1442 518 1090 448 592 . 829 5454 458 639 2380 595 4680 1054 8566 6493 499 8912 Guns 33187 | 113 180 91 1860 483 2759 2289 1816 1318 702 . . 558 469 762 . 1300 518 1049 448 384 . 480 4800 416 384 1208 384 1562 423 2531 2253 . 1647 Cannons 16842 | . . . . . . . 447 . . . . 2288 . . . 142 . . . . . . . 42 255 1172 211 3113 593 5642 2403 . 534 Explosions 12905 | . . . . . . . 1200 174 . . 386 973 . . . . . . . 208 . 349 602 . . . . . . 375 1758 438 6442 Melee 908 | . . . . . . 106 . . . . 373 . . . . . . . . . . . . . . . . . . . 79 61 289 Ramming 336 | . . 3 2 6 24 9 53 . . . . 85 . . . . . 41 . . . . 52 . . . . 5 38 18 . . . Kinetic 30937 | 59 180 91 . 224 2759 2289 1816 1318 702 . . 341 373 762 . 475 518 1049 448 384 . 480 4800 458 639 2380 595 3091 89 2772 1057 . 788 Thermal 17581 | . . . 1860 259 . . 46 . . . . 2583 96 . . . . . . . . . 367 . . . . 1584 927 5401 3599 . 859 Explosive 9895 | . . . . . . . 1154 174 . . 386 895 . . . . . . . 208 . 349 193 . . . . . . 375 1758 438 3965 Electromagnetic 894 | 54 . . . . . . 447 . . . . . . . . 142 . . . . . . 42 . . . . . . . . . 209 Impact 106 | . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 429 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 61 289 Piercing 373 | . . . . . . . . . . . 373 . . . . . . . . . . . . . . . . . . . . . . Entropic 2802 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2802 Phasic 825 | . . . . . . . . . . . . . . . . 825 . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 3 7 . . 4 4 4 4 4 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 4 5 17 3 7 30 Average Corruption 3 | . 1 1 3 3 . . 2 4 4 4 4 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 3 4 11 2 3 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Effects 278 | . 3 4 24 16 . . 19 15 14 1 7 6 8 . 1 . 9 3 . 3 . 8 6 2 2 . . 13 17 69 7 7 14 Message Errors 56 | . . 2 4 4 . . 3 3 5 . 3 2 3 . 1 . 2 . . . . 1 1 . . . . 3 3 13 . 2 1 Matter Fused 63 | . . . 8 3 . . 4 5 2 . 2 1 3 . . . 1 1 . 1 . 4 . 1 1 . . 2 6 11 3 1 3 Heat Flow Errors 41 | . 1 1 3 1 . . 5 1 2 1 . 2 . . . . 2 . . 1 . . 1 . . . . 4 2 8 1 1 4 Energy Discharges 33 | . . . 1 2 . . 1 2 . . 1 . 1 . . . 2 1 . . . 2 1 1 . . . 2 3 11 1 . 1 Parts Rejected 9 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 2 Data Loss (minor) 34 | . 1 1 3 4 . . 1 1 3 . . 1 1 . . . 2 . . . . . 2 . . . . 2 . 6 2 2 2 Data Loss (major) 8 | . . . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Misfires 12 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . . 1 6 . . . Alerts 6 | . 1 . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 14 | . . . 2 . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 7 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1357 | . . . . . . 66 34 . . . . 70 . . . 17 . 26 . 13 . 52 98 . 19 14 . 82 36 82 54 35 659 Projectiles 398 | . . . . . . . 9 . . . . 70 . . . 17 . . . . . . . . 19 14 . 82 36 82 54 . 15 Explosions 846 | . . . . . . . 25 . . . . . . . . . . . . 13 . 52 98 . . . . . . . . 29 629 Melee 113 | . . . . . . 66 . . . . . . . . . . . 26 . . . . . . . . . . . . . 6 15 Knockbacks 33 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . 1 2 2 11 . 12 . . . Impact 5 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 9 . 10 . . . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . Self-Inflicted Damage 492 | . . . . . . . . . . . 11 36 . . . . . . . . . . 13 . . . . . . 26 15 13 378 Shots 15 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 2 2 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . . 1 2 1 6 1 6 . . . . 7 . . . . . 1 . . . . 3 . . . . 2 2 2 . . . Kicked 34 | . . 1 2 1 6 1 6 . . . . 7 . . . . . 1 . . . . 3 . . . . 2 2 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 20 129 124 191 265 153 194 249 209 215 253 . 228 22 . . 282 213 . . 210 . 18 411 16 16 . 9 309 108 288 180 17 119 Average Temperature 62 | 15 65 54 60 109 35 53 41 104 75 253 . 68 12 . . 93 117 . . 121 . 9 32 8 7 . 9 95 27 95 81 17 71 Received Heat Transfer 4144 | . . 27 267 60 504 126 462 12 159 . 81 238 78 64 . 199 63 . 42 . . 62 89 33 17 . 67 100 31 571 234 . 558 Effects 4 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 11 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Combat Hostiles 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Parts Melted 57 | . . . 14 . . . . . . . . 3 . . . . . . 1 . . . . . . 2 . 4 9 15 5 . 4 Heat Transferred 20885 | . . . 5032 703 . . 50 . . . . 1765 148 . . . . . . . . . 300 . . . . 1582 1381 5336 3367 . 1221 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 1217 | 15 145 129 336 39 548 664 263 . . . . 297 . . . . . 132 . . . . 1055 . . . . 567 312 835 769 395 1217 Initial 359 | . 8 9 42 24 . 26 3 . . . . 50 . . . . . . . . . . . . . . . 53 221 7 325 359 127 Average 238 | 10 77 92 158 15 184 246 87 . . . . 128 . . . . . 61 . . . . 627 . . . . 273 158 494 430 340 416 Maximum Alert Level 4 | . . . 1 . 2 2 1 . . . . 1 . . . . . . . . . . 3 . . . . 2 1 3 3 1 4 Low Security (%) 55 | 100 100 100 68 100 61 34 92 . . . . 69 . . . . . 100 . . . . 6 . . . . 42 53 18 . 18 49 Level 1 23 | . . . 31 . 25 47 7 . . . . 30 . . . . . . . . . . 25 . . . . 23 46 5 54 81 . Level 2 14 | . . . . . 12 18 . . . . . . . . . . . . . . . . 18 . . . . 33 . 63 34 . 35 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 11 10 . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 2 1 5 . 6 3 6 . . . . 12 . . . . . 3 . . . . 8 . . . . 3 4 16 4 4 9 Investigation 23 | . 2 . 4 . 3 1 1 . . . . 6 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 Extermination 18 | . . . . . . . 3 . . . . 3 . . . . . 1 . . . . 2 . . . . 2 2 4 . . 1 Reinforcement 22 | . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . . 3 . . . . . 2 7 1 1 2 Assault 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison 8 | . . . . . . 2 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 29 | . 1 . 6 . . 3 2 . . . . . . . . . . . . . . . 2 . . . . . 2 5 3 . 5 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Times Spotted 623 | . 9 5 44 18 42 28 41 11 6 . 9 26 5 9 . 54 5 11 3 8 . 8 39 3 4 27 4 28 15 60 38 5 58 Peak Tracking Total 37 | . 4 3 5 8 5 5 7 4 5 . 3 8 3 4 . 37 4 4 3 4 . 5 8 3 4 9 4 8 5 10 7 4 22 Tactical Retreats 22 | . . 2 . . 2 2 3 1 . . . . . 1 . . . 1 . 1 . . . . . 1 . 2 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 14 | . . . 2 . 2 2 . . . . . . . . . . . 3 . . . . 2 . . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . . 12 . . . . . . 1 Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 49 | . . . 4 . 1 5 . . . . . 3 . . . 2 . . . 1 . . 9 . . . . 1 4 11 2 1 5 Max in Single Turn 2 | . . . 1 . 1 1 . . . . . 1 . . . . . . . 1 . . 2 . . . . 1 1 1 1 1 2 Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 92 | . 6 . 10 . 7 6 5 . . 3 . 15 . 1 . . . 5 . 1 4 . 7 . . 2 . 1 9 4 2 2 2 Terminals 52 | . 5 . 7 . 5 5 3 . . . . 4 . 1 . . . 2 . 1 . . 6 . . . . 1 7 2 . 1 2 Fabricators 10 | . . . . . . . 1 . . . . 5 . . . . . 2 . . . . 1 . . . . . . . . 1 . Repair Stations 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 8 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 2 . . Total Hacks 252 | . 17 . 30 . 23 16 17 . . 22 . 41 . 1 . . . 10 . 1 17 . 13 . . 6 . 2 15 8 3 5 5 Successful 145 | . 8 . 16 . 13 11 8 . . 22 . 22 . 1 . . . 6 . 1 17 . 3 . . 6 . . 6 3 . 2 . Failed 105 | . 8 . 14 . 10 4 9 . . . . 19 . . . . . 4 . . . . 10 . . . . 2 9 5 3 3 5 Catastrophic 28 | . 1 . 6 . 1 3 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . 3 1 2 2 2 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 14 . 14 . 13 11 9 . . . . 16 . . 1 . . 4 . . . . 7 . . 1 . 2 7 5 . 4 . Terminals 127 | . 15 . 19 . 18 15 7 . . . . 12 . 1 . . . 3 . 1 . . 11 . . . . 2 11 4 . 3 5 Fabricators 29 | . . . . . . . 5 . . . . 15 . . . . . 5 . . . . 2 . . . . . . . . 2 . Repair Stations 12 | . . . 8 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . 5 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 2 . . . Garrison Access 16 | . . . . . 3 1 . . . . . 5 . . . . . . . . . . . . . . . . 2 2 3 . . Terminal Hacks 93 | . 6 . 7 . 9 10 3 . . 22 . 3 . 1 . . . . . 1 17 . 3 . . 6 . . 4 1 . . . Record 14 | . . . 1 . . . . . . 6 . . . 1 . . . . . 1 5 . . . . . . . . . . . . Part Schematic 19 | . 1 . . . 1 4 . . . 9 . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . 5 . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . 1 . 2 . 4 3 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Locate Traps 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 2 . . . . 10 . . . . . 4 . . . . . . . . . . . . . 1 . Network Status 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Load Schematic 7 | . . . . . . . 1 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Build 7 | . . . . . . . 1 . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Insert Component 5 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 2 . 1 . 2 . 3 . . . . 2 . . . . . 2 . . . . . . . . . . 1 . . 1 . Terminals 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . 10 . 7 4 5 . . . . 14 . . . . . 3 . . . . 7 . . . . 1 9 4 2 2 2 Full Trace Events 13 | . 1 . 1 . 1 . 1 . . . . 5 . . . . . . . . . . 2 . . . . 1 . . . . 1 Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Corruption 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 1 . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 . 4 . 1 4 . . . 9 . 1 . . 15 . . . . . 4 . . . . . . . . 3 . . . Parts Built 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Time 251 | . . . . . . . 25 . . . . 164 . . . . . 62 . . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . 1 . . . . 15 . . . . . 7 . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 178 | . . . 115 . 38 . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 25 | . . 3 . . . 10 . . . . 1 4 . . 4 1 . . . . . . . . . . . . 1 1 . . . Largest Group 10 | . . 3 3 . . 10 10 . . . 1 2 . . 4 5 . . . . . . . . . . . . 1 1 . . . Highest-Rated Group 353 | . . 40 40 . . 173 173 . . . 96 82 . . 234 353 . . . . . . . . . . . . 10 219 . . . Highest-Rated Ally 219 | . . 16 16 . . 29 29 . . . 96 41 . . 96 119 . . . . . . . . . . . . 10 219 . . . Total Orders 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 266 | . . . 39 . . . 61 . . . 16 14 . . . 118 . . . . . . . . . . . . . 18 . . . Total Damage 8901 | . . . 349 . . . 594 . . . 410 623 . . . 5354 . . . . . . . . . . . . . 1571 . . . Kills 48 | . . . 5 . . . 7 . . . 4 3 . . . 22 . . . . . . . . . . . . . 7 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 11 | . 4 . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 . 1 . 3 1 2 . 1 . 2 1 . . . 2 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 26757 | 85 317 378 1736 922 1651 1281 1875 714 533 37 441 1728 395 397 856 1121 654 873 317 551 204 889 1072 398 432 904 317 945 869 1610 1038 496 721 Spaces Moved 16213 | 15 225 260 778 441 829 714 1110 419 334 75 406 999 289 268 674 685 480 591 197 428 149 251 698 297 345 667 250 596 572 810 590 313 458 Core 449 | . . . . . . . . . 139 75 213 . . . . . . . . . . . . . . . . . . . . . 22 Treads 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 256 2 Legs 15455 | 15 225 260 778 441 829 714 1110 419 195 . 193 999 289 268 674 685 480 591 197 428 149 251 698 297 345 667 250 596 572 810 539 57 434 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 122 110 110 120 50 50 50 120 120 120 120 115 115 115 115 115 115 117 117 120 120 115 115 110 110 106 108 120 50 Average Speed 127 | 120 120 120 159 190 147 112 125 141 140 50 83 126 120 120 120 128 115 115 139 115 115 117 118 120 120 118 115 117 130 140 125 147 117 Slowest Speed 340 | 120 120 120 190 190 190 192 200 200 340 50 120 190 120 120 120 203 115 115 200 115 117 117 120 120 120 185 115 180 180 182 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 51 | 3 42 56 69 98 74 89 24 57 43 68 50 28 55 42 87 86 57 15 51 67 61 51 26 54 65 74 48 19 61 39 24 38 15 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 8 | . 1 . . . . . . . 1 1 . . . . 1 . . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 18 | . . . 1 . 1 . 1 1 . . 1 1 1 1 . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 . 1 . . 1 1 . . . . 1 1 1 . . 1 1 . . 1 1 1 . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . 1 1 . 1 . 1 2 3 . 3 . 3 3 . 1 . 3 2 . 2 . . . . . . Spaces Dug 43 | . . . . . . 2 1 . . . . 4 . . 2 . . . 1 . . . 16 . . . . 14 1 2 . . . Terrain Destroyed 1026 | . . . . . . 2 24 28 1 . 40 38 7 21 2 8 8 26 30 63 . 42 175 13 12 14 19 43 4 70 101 27 208 Melee 7 | . . . . . . 2 1 . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . Projectile 418 | . . . . . . . . 7 1 . . 22 6 21 . 8 8 26 29 18 . 18 101 13 12 14 19 43 3 28 21 . . AOE 599 | . . . . . . . 23 21 . . 40 15 . . . . . . . 45 . 24 74 . . . . . . 42 80 27 208 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 20517 | 71 251 319 1144 484 1101 1071 1477 484 373 74 488 1337 307 304 704 864 562 742 218 464 182 828 825 329 352 743 266 750 667 1065 740 343 588 Wait 1975 | 47 4 42 236 10 69 198 180 22 . . 32 181 . 11 11 54 50 66 5 17 . 563 14 22 1 1 2 46 39 38 5 . 9 Move 16179 | 14 224 259 777 440 828 713 1109 418 333 74 405 998 288 267 673 684 479 590 196 427 148 250 697 296 344 666 249 595 571 808 589 312 458 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 2 3 6 14 7 23 6 24 3 7 . 9 27 1 1 1 22 9 11 3 2 6 2 10 2 . 11 1 10 7 16 13 8 11 Fast Attach 205 | . . . 16 . 18 12 8 . 3 . 12 9 . 1 3 13 2 17 . 2 11 . 8 . . 4 2 6 6 26 19 2 5 Attach 154 | 1 . . 1 4 6 2 19 4 3 . 4 11 . . . 8 4 6 1 . . . 3 1 . 1 . 7 1 17 21 9 20 Detach 40 | . . . . . 1 2 6 1 . . . 3 . . . 1 . 2 . . . . 2 . . 1 . 1 2 5 4 6 3 Swap 158 | 1 2 . 8 2 9 23 12 3 . . 2 12 4 1 2 16 3 2 3 3 1 2 7 1 . 7 1 7 5 13 4 1 1 Drop 359 | . 4 6 26 . 41 22 21 3 11 . 10 22 . 3 4 31 5 23 1 3 16 2 15 1 . 17 3 13 11 18 14 1 12 Fire 1091 | 6 14 5 64 20 100 83 91 30 16 . 5 66 14 20 1 35 10 20 8 10 . 9 66 6 7 35 8 63 23 121 70 2 63 Melee 39 | . . . . . . 9 1 . . . 9 1 . . 9 . . . 1 . . . . . . . . . . . 1 2 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 34 | . . 1 2 1 6 1 6 . . . . 7 . . . . . 1 . . . . 3 . . . . 2 2 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Central database locked down 252 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered Mines 404 | -10/Mines | Met a Derelict testing a Signal Generator 408 | -10/Mines | Found Signal Generator 418 | -10/Mines | Learned 2 Materials zone layouts 428 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 505 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Discovered new exit (range 13) 697 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 762 | -10/Mines | Discovered new exit (range 7) 775 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 781 | -10/Mines | Entered Materials 781 | -9/Materials | Accompanied by 3 allies 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Identified exit to Mines 1533 | -9/Materials | Discovered new exit (range 16) 1727 | -9/Materials | Repaired Imp. Medium Laser 1985 | -9/Materials | Repaired Med. Armor Plating 2018 | -9/Materials | Repaired Cooling System 2517 | -9/Materials | Entered Mines 2539 | -9/Mines | Assembled infested the area 2610 | -9/Mines | Lost 3 parts (1p2u) 2610 | -9/Mines | Discovered new exit (range 6) 3115 | -9/Mines | Learned location of 1 exit from Proximity Caves 3439 | -9/Mines | Entered Materials 3439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3440 | -8/Materials | Identified exit to Storage 4386 | -8/Materials | Discovered new exit (range 11) 4497 | -8/Materials | Destroyed 8 combat bots 4538 | -8/Materials | Repaired Reflective Plating? 4832 | -8/Materials | Discovered new exit (range 8) 5090 | -8/Materials | Entered Storage 5571 | -8/Storage | Garrison activated, responded to threat 6040 | -8/Storage | Found Prototype Launcher 6044 | -8/Storage | Found Prototype Launcher 6044 | -8/Storage | Identified Gui. Missile Launcher 6194 | -8/Storage | Discovered new exit (range 16) 6203 | -8/Storage | Central database locked down 6232 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6341 | -8/Storage | Discovered new exit (range 9) 6371 | -8/Storage | Entered Factory 6371 | -7/Factory | Accompanied by 10 allies 6371 | -7/Factory | Evolved 2 slots: Utility x2 6479 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6641 | -7/Factory | Build established: Commander-Skirmisher 6774 | -7/Factory | Discovered new exit (range 20) 6839 | -7/Factory | Identified exit to Factory 7736 | -7/Factory | Discovered new exit (range 5) 7862 | -7/Factory | Discovered exit to Factory (range 5) 7920 | -7/Factory | Cargo convoy interrupted 8124 | -7/Factory | Build established: Mutant 8152 | -7/Factory | Identified exit to Lower Caves 8201 | -7/Factory | Garrison activated, responded to threat 8246 | -7/Factory | Entered Lower Caves 8461 | -7/Lower Caves | Encountered a Warlord checkpoint 8649 | -7/Lower Caves | Spotted B-75 Beast 8784 | -7/Lower Caves | Destroyed B-75 Beast 8934 | -7/Lower Caves | Discovered new exit (range 8) 8956 | -7/Lower Caves | Identified exit to Lower Caves 8960 | -7/Lower Caves | Entered another Lower Caves area 8976 | -7/Lower Caves | Discovered exit to Factory (range 12) 9328 | -7/Lower Caves | Spotted B-75 Beast 9405 | -7/Lower Caves | Destroyed B-75 Beast 9425 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 9430 | -7/Lower Caves | Learned location of Zion (-6) 9488 | -7/Lower Caves | Discovered new exit (range 10) 9493 | -7/Lower Caves | Entered Data Miner 9493 | -7/Data Miner | Discovered new exit (range 6) 9503 | -7/Data Miner | Met Data Miner 9512 | -7/Data Miner | Learned location of Section 7 (-3) 9512 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9519 | -7/Data Miner | Received God Mode back door access code from Data Miner 9530 | -7/Data Miner | Entered Proximity Caves 9562 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9570 | -6/Proximity Caves | Escorted by Enhanced Grunt 9858 | -6/Proximity Caves | Core integrity fell below 50% 9971 | -6/Proximity Caves | Entered Factory 9971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10021 | -6/Factory | Identified exit to Lower Caves 10026 | -6/Factory | Build established: Scavenger-Mutant 10044 | -6/Factory | Incoming investigation squad redirected 10461 | -6/Factory | Fabricated H-66 Slayer? 10588 | -6/Factory | Garrison activated, responded to threat 10591 | -6/Factory | Incoming investigation squad redirected 10629 | -6/Factory | Destroyed 7 combat bots 10682 | -6/Factory | Fabricated Y-54 Guardian? 10769 | -6/Factory | Spotted B-75 Beast 10860 | -6/Factory | Repaired Lyr. Medium Armor Plating 10920 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10925 | -6/Factory | Incoming investigation squad redirected 11003 | -6/Factory | Incoming investigation squad redirected 11632 | -6/Factory | Fabricated Adv. KE Penetrator (x1) 11683 | -6/Factory | Fabricated Adv. KE Penetrator (x1) 11699 | -6/Factory | Entered Lower Caves 11700 | -6/Lower Caves | Identified exit to Lower Caves 11701 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11730 | -6/Lower Caves | Learned 12 Factory zone layouts 11841 | -6/Lower Caves | Learned 4 Factory zone layouts 12094 | -6/Lower Caves | Entered another Lower Caves area 12420 | -6/Lower Caves | Identified exit to Zion 12491 | -6/Lower Caves | Entered Zion 12536 | -6/Zion | System corruption cleaned by Quarantine Array 12553 | -6/Zion | Discovered new exit (range 17) 12566 | -6/Zion | Given the Hacking Drone Bay 12620 | -6/Zion | Given A8's code to call for help 12771 | -6/Zion | Learned location of 1 exit from Factory 12960 | -6/Zion | Gained Derelict followers 13037 | -6/Zion | Learned location of 1 exit from Lower Caves 13109 | -6/Zion | Learned location of Quarantine (-3) 13336 | -6/Zion | Discovered new exit (range 5) 13337 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13341 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13344 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13347 | -6/Zion | Entered Deep Caves 13347 | -6/Deep Caves | Accompanied by 4 allies 13349 | -6/Deep Caves | Met 5H-AD0 13444 | -6/Deep Caves | Z-Facility disabled 13494 | -6/Deep Caves | Attacked by Z-Imprinter 13507 | -6/Deep Caves | Allies destroyed Z-Imprinter 13579 | -6/Deep Caves | Found Prototype Protection 13579 | -6/Deep Caves | Identified Zio. Weapon Casing 13771 | -6/Deep Caves | Found Zio. Weapon Casing 13888 | -6/Deep Caves | Found Prototype Protection 14106 | -6/Deep Caves | Spotted as-27813 14141 | -6/Deep Caves | Destroyed as-27813 14224 | -6/Deep Caves | Discovered new exit (range 8) 14303 | -6/Deep Caves | Spotted as-70950 14382 | -6/Deep Caves | Destroyed as-70950 14405 | -6/Deep Caves | Triggered Deep Caves wall 14405 | -6/Deep Caves | Spotted AS-39484 14405 | -6/Deep Caves | Spotted AS-34015 14468 | -6/Deep Caves | Entered Proximity Caves 14469 | -5/Proximity Caves | Identified Zio. Heavy Carapace 14484 | -5/Proximity Caves | Lost 6 parts (2p1n3u) 14488 | -5/Proximity Caves | Learned Factory terminal intel 15118 | -5/Proximity Caves | Discovered new exit (range 4) 15122 | -5/Proximity Caves | Entered Factory 15122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15123 | -5/Factory | Identified exit to Factory 15124 | -5/Factory | Identified exit to Upper Caves 15125 | -5/Factory | Loaded intel: 26 terminal locations 15263 | -5/Factory | Incoming investigation squad redirected 15368 | -5/Factory | Spotted B-75 Beast 15432 | -5/Factory | Build established: Scavenger-Tank 15830 | -5/Factory | Cargo convoy interrupted 15864 | -5/Factory | Fabricated Adv. KE Penetrator (x1) 15995 | -5/Factory | Entered Upper Caves 16020 | -5/Upper Caves | Learned Factory terminal intel 16058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16096 | -5/Upper Caves | Identified exit to Upper Caves 16312 | -5/Upper Caves | Entered another Upper Caves area 16317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16371 | -5/Upper Caves | Build established: Machinist-Gunner 16799 | -5/Upper Caves | Found Alien Artifact 16799 | -5/Upper Caves | Identified Dimensional Node Initializer 16799 | -5/Upper Caves | Initialized slip node 16844 | -5/Upper Caves | Discovered new exit (range 4) 16860 | -5/Upper Caves | Learned Factory stockpile data 16863 | -5/Upper Caves | Entered Zhirov 16863 | -5/Zhirov | Discovered new exit (range 3) 16906 | -5/Zhirov | Learned location of Testing (-2) 16906 | -5/Zhirov | Learned location of Command (-1) 16935 | -5/Zhirov | Found Alien Artifact 16935 | -5/Zhirov | Identified Integrated Reactor 16935 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17024 | -5/Zhirov | Found Alien Artifact 17067 | -5/Zhirov | Entered Proximity Caves 17537 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17913 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17956 | -4/Proximity Caves | Entered Factory 17956 | -4/Factory | Evolved 2 slots: Utility x2 17958 | -4/Factory | Loaded intel: 28 terminal locations 18014 | -4/Factory | Garrison activated, responded to threat 18055 | -4/Factory | Destroyed 7 combat bots 18220 | -4/Factory | Identified exit to Upper Caves 18220 | -4/Factory | Identified exit to Extension 18220 | -4/Factory | Identified exit to Armory 18423 | -4/Factory | Discovered new exit (range 8) 18495 | -4/Factory | Spotted B-86 Titan 18509 | -4/Factory | Destroyed 7 combat bots 19028 | -4/Factory | Entered Upper Caves 19064 | -4/Upper Caves | Learned Research emergency access door positions 19202 | -4/Upper Caves | Learned location of Armory (-4) 19342 | -4/Upper Caves | Build established: Gunner 19346 | -4/Upper Caves | Discovered new exit (range 20) 19426 | -4/Upper Caves | Entered another Upper Caves area 19431 | -4/Upper Caves | Discovered new exit (range 9) 19793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19810 | -4/Upper Caves | Discovered new exit (range 10) 19858 | -4/Upper Caves | Entered Warlord 19900 | -4/Warlord | System corruption cleaned by Quarantine Array 20282 | -4/Warlord | Visited the Vortex Lab 20293 | -4/Warlord | Found Prototype Energy Cannon 20294 | -4/Warlord | Identified Vortex Driver 20296 | -4/Warlord | Warlord's base attacked by MAIN.C 20298 | -4/Warlord | Found Vortex Driver 20303 | -4/Warlord | Found Prototype Launcher 20367 | -4/Warlord | Met Warlord 20379 | -4/Warlord | Opened Warlord's prototype stash 20400 | -4/Warlord | Found Prototype Reactor 20400 | -4/Warlord | Identified Vortex Chain Reactor 20410 | -4/Warlord | Found Prototype Device 20410 | -4/Warlord | Identified Exp. Focal Shield 20417 | -4/Warlord | Found Prototype Processor 20417 | -4/Warlord | Identified Exp. Targeting Computer 20442 | -4/Warlord | Found Prototype Hackware 20556 | -4/Warlord | Spotted B-86 Titan 20588 | -4/Warlord | Warlord forces counterattacked 20656 | -4/Warlord | Spotted Executioner 20754 | -4/Warlord | Discovered new exit (range 8) 20762 | -4/Warlord | Entered Proximity Caves 21066 | -3/Proximity Caves | Discovered new exit (range 11) 21077 | -3/Proximity Caves | Identified exit to Research 21079 | -3/Proximity Caves | Entered Research 21079 | -3/Research | Evolved 2 slots: Utility x2 21198 | -3/Research | Found Antimissile System 21848 | -3/Research | Spotted B-86 Titan 21857 | -3/Research | Incoming investigation squad redirected 22011 | -3/Research | Discovered new exit (range 12) 22022 | -3/Research | Identified exit to Quarantine 22024 | -3/Research | Entered Quarantine 22064 | -3/Quarantine | Found Alien Artifact 22125 | -3/Quarantine | Found Alien Artifact 22127 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22127 | -3/Quarantine | Warped through subspace 22167 | -3/Quarantine | Found Prototype Launcher 22167 | -3/Quarantine | Identified Tactical Quantum Warhead 22213 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22224 | -3/Quarantine | Found Dimensional Node Initializer 22288 | -3/Quarantine | Found Alien Artifact 22357 | -3/Quarantine | Found Alien Slashing Weapon 22357 | -3/Quarantine | Identified Sigix Broadsword 22407 | -3/Quarantine | Identified exit to Research 22768 | -3/Quarantine | Scanned by Researcher 22784 | -3/Quarantine | Spotted Alpha 7 22814 | -3/Quarantine | Spotted Fortress 22889 | -3/Quarantine | Discovered new exit (range 5) 22892 | -3/Quarantine | Identified exit to Section 7 22893 | -3/Quarantine | Entered Section 7 22906 | -3/Section 7 | Identified Core Reset Matrix 22906 | -3/Section 7 | Identified Subatomic Replicator 23192 | -3/Section 7 | Scanned by Researcher 23275 | -3/Section 7 | Destroyed 9 combat bots 23439 | -3/Section 7 | First assault squad dispatched 23477 | -3/Section 7 | Spotted Alpha 7 23512 | -3/Section 7 | Destroyed Alpha 7 23516 | -3/Section 7 | Found Prototype Device 23517 | -3/Section 7 | Identified Exp. ECM Suite 23521 | -3/Section 7 | Found Antimissile System 23532 | -3/Section 7 | Found Fusion Bomb Launcher 23535 | -3/Section 7 | Spotted Alpha 7 23605 | -3/Section 7 | System corruption reached 10% 23654 | -3/Section 7 | Destroyed 7 combat bots 23689 | -3/Section 7 | Core integrity fell below 50% 23690 | -3/Section 7 | Destroyed Alpha 7 23719 | -3/Section 7 | Lost 12 parts (3p3n3u3w) 23911 | -3/Section 7 | Incoming assault squad redirected 23982 | -3/Section 7 | Spotted B-99 Colossus 23990 | -3/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 24051 | -3/Section 7 | Intercept squad dispatched 24066 | -3/Section 7 | Found Alien Artifact 24066 | -3/Section 7 | Identified Integrated Dissipator 24066 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24069 | -3/Section 7 | Found Integrated Dissipator 24069 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24072 | -3/Section 7 | Found Integrated Dissipator 24072 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24077 | -3/Section 7 | Spotted Tracker 24087 | -3/Section 7 | Found Prototype Energy Gun 24087 | -3/Section 7 | Identified Immobilizer 24106 | -3/Section 7 | Spotted Combat Programmer 24118 | -3/Section 7 | Destroyed Combat Programmer 24215 | -3/Section 7 | Found Alien Artifact 24215 | -3/Section 7 | Identified LRC Armor 24215 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 24230 | -3/Section 7 | Found Alien Artifact 24230 | -3/Section 7 | Identified LRC Energy Well 24230 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24365 | -3/Section 7 | Build established: Scavenger-Tank 24407 | -3/Section 7 | Warped through subspace 24490 | -3/Section 7 | Discovered exit to Research (range 8) 24503 | -3/Section 7 | Entered Research 24503 | -2/Research | Warlord forces began assault on 0b10 24503 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24504 | -2/Research | Identified exit to Testing 24613 | -2/Research | Research machine network offline 24792 | -2/Research | Spotted Striker 24820 | -2/Research | Destroyed Striker 25002 | -2/Research | Borebot progress halted 25007 | -2/Research | Spotted Tracker 25008 | -2/Research | Spotted Tracker 25022 | -2/Research | Destroyed Tracker 25026 | -2/Research | Spotted Combat Programmer 25029 | -2/Research | Found Exp. Targeting Computer 25034 | -2/Research | Destroyed Combat Programmer 25041 | -2/Research | Spotted Combat Programmer 25085 | -2/Research | Found Prototype Device 25086 | -2/Research | Identified Exp. EM Disruption Field 25142 | -2/Research | Spotted Striker 25162 | -2/Research | Destroyed Striker 25169 | -2/Research | Spotted Striker 25173 | -2/Research | Spotted Executioner 25181 | -2/Research | Spotted Striker 25192 | -2/Research | Destroyed Striker 25218 | -2/Research | Destroyed Executioner 25226 | -2/Research | Found Prototype Processor 25226 | -2/Research | Identified Exp. Core Analyzer 25273 | -2/Research | Lost 18 parts (2p5n8u3w) 25358 | -2/Research | Spotted Executioner 25376 | -2/Research | Spotted Striker 25384 | -2/Research | Destroyed Striker 25470 | -2/Research | Found Prototype Device 25470 | -2/Research | Identified Adv. Kinecellerator 25492 | -2/Research | Lost 3 parts (1p1n1w) 25510 | -2/Research | Build established: Scavenger-Mutant 25536 | -2/Research | Core integrity fell below 50% 25541 | -2/Research | Entered Testing 25697 | -2/Testing | Spotted Striker 25865 | -2/Testing | Build established: Scavenger-Assassin 25924 | -2/Testing | Found Prototype Hackware 25925 | -2/Testing | Identified System Mapper 25949 | -2/Testing | Discovered new exit (range 22) 25978 | -2/Testing | Identified exit to Access 26014 | -2/Testing | Intercept squad dispatched 26018 | -2/Testing | Spotted Tracker 26019 | -2/Testing | Spotted Tracker 26020 | -2/Testing | Spotted Combat Programmer 26031 | -2/Testing | Spotted Combat Programmer 26035 | -2/Testing | Destroyed Tracker 26037 | -2/Testing | Entered Access 26037 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 26050 | -1/Access | Identified Ghost Barrier 26067 | -1/Access | Lost 5 parts (1p1n2u1w) 26079 | -1/Access | Incoming investigation squad redirected 26329 | -1/Access | Build established: Hacker-Mutant 26438 | -1/Access | Intercept squad dispatched 26463 | -1/Access | Spotted Tracker 26464 | -1/Access | Spotted Tracker 26472 | -1/Access | Spotted Combat Programmer 26473 | -1/Access | Destroyed Tracker 26473 | -1/Access | Spotted Combat Programmer 26489 | -1/Access | Destroyed Tracker 26507 | -1/Access | Destroyed Combat Programmer 26511 | -1/Access | Found Prototype Device 26511 | -1/Access | Identified Exp. Phase Shifter 26525 | -1/Access | Destroyed Combat Programmer 26674 | -1/Access | Garrison activated, responded to threat 26677 | -1/Access | System corruption reached 10% 26733 | -1/Access | System corruption reached 30% 26737 | -1/Access | Identified Vortex Catalyst Activator 26741 | -1/Access | Core integrity fell below 50% 26742 | -1/Access | Spotted B-99 Colossus 26757 | -1/Access | Core integrity fell below 20% 26758 | -1/Access | Self-destructed Last Messages --------------- 26743_ Slug penetrates Sealed Freight Elevator. 26743_ Penetrated by Slug. 26747_ Slug penetrates Wall. 26748_ B-99 Colossus activates siege mode. 26748_ Acquired Adv. Cryofiber Web. 26749_ Slug penetrates Wall. 26750_ System corrupted: Heat flow error (+170). 26750_ Knocked back. 26750_ Penetrated by Slug. 26750_ Slug penetrates Recycling Unit. 26752_ Vortex penetrates B-99 Colossus. 26754_ Adv. Cryofiber Web destroyed. 26754_ Knocked back. 26754_ Slug penetrates Wall. 26754_ Penetrated by Slug. 26755_ Vortex penetrates B-99 Colossus. 26757_ Wall collapses. 26757_ Slug penetrates Wall. 26757_ Vortex Driver destroyed. 26757_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??## """" | ! """"" ""# | | ??# """" ""# | | #### " ""# | | % # | | #### % ! ?# | | ????# # !% # ####+### | | ?????# =% ####### | | ?????# = !! #?????? | | ?????# #?????? | | ?????# #?????? | | ?????# "" "" #?????? | | ?????# "" "" #?????? | | ??????##"" "" #?????? | | ???????#G """ ########?????? | | ???????#"" """ #????????????? | | ???????#"" """"" ###??????????? | | ???????#"" % BB#??????????? | | ???????# BB#??????????? | | ???????# ###??????????? | | ???????# #????????????? | | ???????##################+#####;;;###????????????? | | ??????????????????# Q#????????????????? | | ??????????????????# %ss #????????????????? | | ??????????????????# % #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# @ #????????????????? | | ??????????????????# % " #????????????????? | | ??????????????????#""" % """ #????????????????? | | ??????????????????#"Y """#????????????????? | | ??????????????????#""" " #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????###############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 199 Coolant Potential 120 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1275 Resistance: KI 50 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 400 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aluminum Leg | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Med. Storage Unit | -8/Materials | Hacked Core Analyzer | -8/Storage | Hacked VSS Leg | -8/Storage | Hacked Lgt. Armor Plating | -8/Storage | Hacked Heat Sink | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Adv. KE Penetrator | -6/Factory | Scanalyzed Proton Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Energy Well | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tri-rail Accelerator | -3/Section 7 | Archive Exp. Terrain Scan Processor | -3/Section 7 | Archive Com. Tesla Bomb Launcher | -3/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-77 Assassin | -3/Section 7 | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Adv. KE Penetrator | x1 | -6/Factory | Authchip Adv. KE Penetrator | x1 | -6/Factory Adv. KE Penetrator | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Dissipator LRC Armor LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackShieldBoregun Manual? 0 Play Time 03:24:45 Cumulative 333.7 hours Start 2022.06.03 @ 14:07:36 End 2022.06.03 @ 17:29:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 238 Rogue 209 Adventurer 11 Explorer 18 Win Type - Total 40 Types 17/1/3/10/2/0/3/1/3 Lore% 82 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 754cfc7e-15f1-4b67-b529-29dea310fc8c