Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 18:09:44 Player: Waste Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (5061) 5061 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-247) -247 TOTAL SCORE: 11344 Bonus ------- High Alert Combat Kills 143 Friendly Fire -390 Cogmind --------- Core Integrity 1100/1300 Matter 131/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (152) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Enhanced Armored Medium Treads > --- UTILITY (8) ------ Experimental Power Amplifier Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Multitargeting Array > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Enhanced Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Light Treads Medium Treads High-capacity Matter Pod (0) Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Precision Energy Filter Improved Phase Shifter Thermal Barrier Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Multitargeting Array Centrium Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Wave Gun Gauss Rifle Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Light Treads Medium Treads Advanced Medium Treads Experimental Power Amplifier Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Precision Energy Filter Improved Phase Shifter Thermal Barrier Missile Launcher Heavy Rocket Launcher [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Centrium Heavy Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 Utility 6 | . . . . . 2 . 2 2 . . Weapon 4 | . . . . . . 2 . . 2 . Parts Attached 124 | 1 11 2 17 . 18 9 5 5 26 30 Power 8 | . 1 1 1 . 2 1 . . 1 1 Engine 6 | . 1 1 1 . 2 1 . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 37 | . 4 . 9 . 6 2 . . 4 12 Treads 29 | . . . 6 . 5 2 . . 4 12 Leg 8 | . 4 . 3 . 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | . 3 . 3 . 6 2 2 2 13 8 Device 27 | . . . 2 . 4 . . 2 11 8 Storage 2 | . 2 . . . . . . . . . Processor 5 | . 1 . 1 . . 1 1 . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . . . . . 2 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 40 | 1 3 1 4 . 4 4 3 3 8 9 Energy Gun 11 | . 1 1 . . . 2 . 1 4 2 Energy Cannon 7 | . . . 2 . 2 . 1 1 . 1 Ballistic Gun 11 | 1 1 . . . 2 1 . 1 4 1 Ballistic Cannon 4 | . 1 . 1 . . 1 . . . 1 Launcher 7 | . . . 1 . . . 2 . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . 8 . Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 8 | . . . . . . . . . 8 . Parts Lost 35 | . 2 1 4 . 5 2 . . . 21 Power 5 | . . . 1 . 1 1 . . . 2 Propulsion 10 | . . . 2 . 3 . . . . 5 Utility 6 | . . 1 . . 1 1 . . . 3 Weapon 14 | . 2 . 1 . . . . . . 11 Highest Loss Streak 10 | . 1 1 3 . 5 1 . . . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 99 97 100 96 97 88 93 97 91 Engine 8 | . 14 14 10 11 9 6 6 5 4 . Treads 20 | . . . 13 44 34 30 26 23 20 27 Leg 9 | . 28 28 30 . . . . . . . Device 10 | . . . 9 11 17 16 13 16 12 14 Storage 9 | . 14 14 11 11 9 7 6 5 5 4 Processor 7 | . 11 13 1 . . 3 6 11 13 9 Hackware 1 | . . . . . . . 1 5 5 . Protection 1 | . . . . . 7 . . . 1 3 Energy Gun 7 | . 10 14 . . . 8 6 5 10 11 Energy Cannon 6 | . . . 13 22 14 9 4 2 . . Ballistic Gun 6 | . 9 . . . 3 5 6 4 19 12 Ballistic Cannon 4 | . 8 14 7 . . 4 6 5 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 14 50 50 55 55 64 69 68 77 104 107 Greatest Support 190 | 20 20 20 80 80 80 80 80 80 110 190 Greatest Overweight (x) 2 | . 2 2 2 . 1 . . . 1 1 Average Overweight (x) . | . 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 14 20 17 20 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Executioner 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Matter Collected 3051 | 200 544 60 270 . 172 84 108 72 801 740 Remotely . | . . . . . . . . . . . Salvage Created 6040 | . 731 118 593 277 812 93 118 188 1704 1406 Parts 337 | . 43 12 38 17 47 8 1 6 86 79 Haulers Intercepted 10 | . 2 . 3 . 1 2 1 . 1 . Recyclers Shooed 5 | . 1 . 1 . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 94 | . 18 5 7 5 13 . . 3 23 20 Guns 51 | . 14 2 . . . . . . 23 12 Cannons 35 | . 4 3 6 5 12 . . 3 . 2 AOE 7 | . . . 1 . . . . . . 6 Classes Destroyed 15 | . 5 . 2 2 2 . . 1 1 2 Worker 11 | . 2 . 1 2 . . 1 . 3 2 Builder 10 | . . . . 1 1 . . . 2 6 Tunneler 3 | . . . . 1 . . . . 2 . Hauler 10 | . 2 . 3 . 1 2 1 . 1 . Recycler 3 | . . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . 1 . 2 . . . . 2 Swarmer 15 | . 6 3 . . . . . . 4 2 Grunt 47 | . 12 2 5 5 7 . . 2 6 8 Duelist 1 | . . . . . . . . 1 . . Sentry 6 | . . . 2 . 2 . . . . 2 Specialist 2 | . . . . . 2 . . . . . Hunter 8 | . . . . . 2 . . . 3 3 Programmer 13 | . . . . . . . . . 9 4 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . 5 3 5 4 13 2 1 3 7 8 Combat Bots Only 12 | . 5 3 3 3 12 . . 3 5 4 Max Kills in Single Turn 3 | . 2 2 1 2 1 1 1 2 3 2 Gunslinging 2 | . 1 . . . . . . . 2 1 Exploded 1 | . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . 7R-MNS (-4/Factory) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 543 | . 72 33 32 27 70 6 6 9 81 207 Missed 138 | . 18 9 10 4 6 1 3 5 22 60 Damage Taken 7897 | . 574 379 311 287 939 281 88 164 1042 3832 Core 780 | . 98 122 56 12 90 63 40 32 67 200 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . 116 . . . . . Core Remaining (%) 81 | 100 . 12 . 83 83 91 95 96 94 . Volleys Fired 253 | . 52 10 32 15 43 3 5 3 39 51 Largest 6 | . 2 2 2 2 2 3 4 4 6 6 Hottest 330 | . 85 85 128 128 128 193 204 226 323 330 Shots Fired 720 | . 103 20 59 30 86 9 14 12 228 159 Gun 470 | . 87 10 . . . 3 6 6 228 130 Cannon 223 | . 16 10 58 30 86 6 6 6 . 5 Launcher 27 | . . . 1 . . . 2 . . 24 Special . | . . . . . . . . . . . Kinetic 338 | . 74 10 25 . . 2 6 6 136 79 Thermal 355 | . 29 10 33 30 86 7 6 6 92 56 Explosive 27 | . . . 1 . . . 2 . . 24 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 49 | . 12 8 9 12 15 7 9 13 45 49 Robot Miss Streak 4 | . 4 3 2 2 2 1 1 . 2 1 Penetration Max 3 | . . . . . . . . . 1 3 Secondary Targets 9 | . 1 . . . . . . . 6 2 Max Gunslinging Chain 2 | . 1 . . . . . . . 2 1 Shots Hit Robots 511 | . 68 10 41 21 63 5 9 10 174 110 Core Hits 282 | . 35 8 18 12 29 3 5 8 70 94 Critical Kills 7 | . 1 . . . 1 . . . 1 4 Critical Parts Destroyed 5 | . 1 . . . . . . . 2 2 Critical Strikes 17 | . 3 . . . 1 . . 1 4 8 Burn 5 | . 1 . . . . . . 1 1 2 Meltdown 1 | . . . . . 1 . . . . . Destroy 11 | . 2 . . . . . . . 3 6 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13599 | . 979 171 835 508 1267 95 294 329 3851 5270 Guns 7072 | . 746 63 . . . 14 68 88 3788 2305 Cannons 3469 | . 218 105 743 412 1245 76 110 185 . 375 Explosions 2718 | . . . 92 . . . 116 . . 2510 Melee . | . . . . . . . . . . . Ramming 340 | . 15 3 . 96 22 5 . 56 63 80 Kinetic 4663 | . 711 105 265 . . . 72 124 1864 1522 Thermal 5878 | . 253 63 478 412 1245 90 106 149 1924 1158 Explosive 2718 | . . . 92 . . . 116 . . 2510 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 5 . . . 1 . . 10 3 Average Corruption 2 | . . 5 . . . 1 . . 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . 5 . . 7 7 Message Errors 5 | . . . . . . 2 . . 2 1 Matter Fused 3 | . . . . . . 1 . . 1 1 Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 94 | . . . . 5 . . . 9 . 80 Projectiles 47 | . . . . 5 . . . . . 42 Explosions 38 | . . . . . . . . . . 38 Melee 9 | . . . . . . . . 9 . . Knockbacks 8 | . 1 1 2 1 . . . 2 . 1 Impact 4 | . . . . 1 . . . 2 . 1 Kinetic 4 | . 1 1 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . 41 . . 34 Shots 2 | . . . . . . . 1 . . 1 Rammed 20 | . . . . 7 3 2 . 3 3 2 Targets Rammed 25 | . 2 1 . 8 3 2 . 3 3 3 Kicked 3 | . 2 1 . . . . . . . . Crushed 2 | . . . . 1 . . . . . 1 Highest Temperature 432 | . 84 186 84 231 432 130 60 42 432 199 Average Temperature 94 | . 27 70 22 106 191 45 27 28 112 67 Received Heat Transfer 1443 | . 237 57 120 183 351 63 27 18 105 282 Effects 3 | . . . . . 2 . . . 1 . Shutdowns 2 | . . . . . 2 . . . . . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 32 | . 1 . . 4 5 . . 2 11 9 Heat Transferred 11232 | . 814 173 999 814 2442 185 222 296 2782 2505 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Peak Influence 593 | . 336 159 277 176 269 20 33 106 437 593 Initial 228 | . . 39 . 46 . 13 . 6 . 228 Average 108 | . 176 50 134 47 122 7 9 18 118 238 Maximum Alert Level 2 | . 1 . 1 . 1 . . . 2 2 Low Security (%) 78 | 100 68 100 75 100 74 100 100 100 72 29 Level 1 19 | . 31 . 24 . 25 . . . 24 57 Level 2 1 | . . . . . . . . . 2 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . 4 5 1 3 5 8 Investigation 6 | . 1 . . . 1 1 . 1 2 . Extermination 4 | . . . . . . 1 . . 2 1 Reinforcement 15 | . 3 . . . 3 1 1 2 1 4 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Distress Signals 12 | . 1 . 1 . 1 . . 1 . 8 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 37 19 10 5 20 7 9 20 42 35 Peak Tracking Total 16 | . 4 16 4 3 7 4 2 5 6 7 Tactical Retreats 8 | . 3 . 1 . . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . 4 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 7 | . . . 4 . . . . . . 3 Max in Single Turn 1 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 4 . 3 . 8 . . . 1 5 Terminals 15 | . 4 . 3 . 5 . . . 1 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 42 | . 10 . 6 . 16 . . . 3 7 Successful 18 | . 4 . 3 . 8 . . . . 3 Failed 24 | . 6 . 3 . 8 . . . 3 4 Catastrophic 11 | . 2 . 1 . 3 . . . 1 4 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 10 . 5 . 8 . . . . 3 Terminals 32 | . 10 . 6 . 10 . . . 3 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 5 | . . . . . 3 . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 6 | . 3 . 1 . 2 . . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 Scan Component 2 | . . . . . 1 . . . . 1 Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . 1 Insert Component 2 | . . . . . 1 . . . . 1 Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . 2 . 1 . . . . 1 Terminals 5 | . 1 . 2 . 1 . . . . 1 Botnet 5 | . 1 . 2 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . 3 . 6 . . . 1 4 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . Total Damage 68 | . . 68 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Turns Passed 8888 | 5 1652 775 655 1031 989 541 641 579 1036 984 Spaces Moved 4077 | 2 603 285 280 605 448 311 339 290 449 465 Core . | . . . . . . . . . . . Treads 3017 | . . . 110 605 448 311 339 290 449 465 Legs 1060 | 2 603 285 170 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 260 160 160 160 162 162 162 162 145 Average Speed 181 | 120 234 260 179 160 171 162 162 162 165 156 Slowest Speed 260 | 120 260 260 260 160 240 162 162 162 245 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 1 96 83 25 99 42 18 12 7 10 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . 24 . . 11 Terrain Destroyed 129 | . . . 5 . . . 24 . . 100 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 5 AOE 123 | . . . 5 . . . 24 . . 94 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total 5038 | 4 734 300 384 633 576 340 421 389 644 613 Wait 438 | 2 53 1 19 6 50 8 67 87 96 49 Move 4067 | 1 602 284 279 604 447 310 338 289 448 465 Hop . | . . . . . . . . . . . Pick Up 56 | . 10 . 18 . 8 5 3 1 6 5 Fast Attach 35 | . 3 . 4 . 3 3 2 1 12 7 Attach 36 | . 2 . 7 . 5 4 . 1 4 13 Detach 9 | . 2 . . . . . . . 6 1 Swap 53 | 1 6 2 6 . 10 2 3 3 10 10 Drop 66 | . 2 2 19 . 7 3 3 1 20 9 Fire 253 | . 52 10 32 15 43 3 5 3 39 51 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . 2 1 . . . . . . . . Crush 22 | . . . . 8 3 2 . 3 3 3 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 785 | -10/Materials | Discovered new exit (range 9) 957 | -10/Materials | Discovered new exit (range 10) 1198 | -10/Materials | Discovered new exit (range 16) 1658 | -10/Materials | Entered Mines 1664 | -10/Mines | Learned location of Mines (-9) 1786 | -10/Mines | Discovered new exit (range 7) 1891 | -10/Mines | Core integrity fell below 50% 2108 | -10/Mines | Build established: Scavenger-Mutant 2168 | -10/Mines | Learned Materials interactive machine intel 2215 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2384 | -10/Mines | Discovered new exit (range 5) 2408 | -10/Mines | Assembled infested the area 2413 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2419 | -10/Mines | Core integrity fell below 20% 2433 | -10/Mines | Entered Materials 2433 | -9/Materials | Evolved 2 slots: Propulsion x2 2434 | -9/Materials | Loaded intel: 18 interactive machine locations 2450 | -9/Materials | Lost 4 allies 2755 | -9/Materials | Discovered new exit (range 9) 2884 | -9/Materials | Discovered new exit (range 7) 2907 | -9/Materials | Lost 3 parts (2n1w) 3088 | -9/Materials | Entered Mines 3133 | -9/Mines | Found a hidden stash of uninstalled traps 3333 | -9/Mines | Discovered new exit (range 7) 3566 | -9/Mines | Learned location of Storage (-7) 3738 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3779 | -9/Mines | Discovered new exit (range 5) 3927 | -9/Mines | Discovered new exit (range 9) 4087 | -9/Mines | Learned location of 1 exit from Materials 4119 | -9/Mines | Entered Materials 4119 | -8/Materials | Evolved 2 slots: Utility x2 4120 | -8/Materials | Identified exit to Factory 4312 | -8/Materials | Destroyed 12 combat bots 4321 | -8/Materials | Lost 5 parts (1p3n1u) 4846 | -8/Materials | Repaired Lgt. Treads 5055 | -8/Materials | Met 7R-MNS 5108 | -8/Materials | Entered Factory 5108 | -7/Factory | Evolved 2 slots: Weapon x2 5109 | -7/Factory | Caught up to 7R-MNS 5432 | -7/Factory | Discovered new exit (range 15) 5525 | -7/Factory | Build established: Scavenger-Gunner 5531 | -7/Factory | Garrison activated, responded to threat 5641 | -7/Factory | Discovered new exit (range 5) 5649 | -7/Factory | Entered another Factory area 5649 | -6/Factory | Evolved 2 slots: Utility x2 5650 | -6/Factory | Caught up to 7R-MNS 6264 | -6/Factory | Discovered new exit (range 15) 6287 | -6/Factory | Identified exit to Factory 6290 | -6/Factory | Entered another Factory area 6290 | -5/Factory | Evolved 2 slots: Utility x2 6291 | -5/Factory | Caught up to 7R-MNS 6852 | -5/Factory | Discovered new exit (range 11) 6852 | -5/Factory | Discovered new exit (range 11) 6867 | -5/Factory | Identified exit to Factory 6869 | -5/Factory | Entered another Factory area 6869 | -4/Factory | Evolved 2 slots: Weapon x2 6870 | -4/Factory | Caught up to 7R-MNS 7167 | -4/Factory | Build established: Scavenger-Executioner 7182 | -4/Factory | Discovered new exit (range 12) 7485 | -4/Factory | Attacked by 7R-MNS 7525 | -4/Factory | 7R-MNS lamented failing the tripod run 7525 | -4/Factory | Destroyed 7R-MNS 7554 | -4/Factory | Found Corrupted Prototype Device 7554 | -4/Factory | Identified Multitargeting Array 7557 | -4/Factory | Found Prototype Device 7557 | -4/Factory | Identified Thermal Barrier 7576 | -4/Factory | Found Prototype Protection 7576 | -4/Factory | Identified Centrium Heavy Armor Plating 7807 | -4/Factory | Identified exit to Research 7873 | -4/Factory | System corruption reached 10% 7905 | -4/Factory | Entered Research 7905 | -3/Research | Evolved 2 slots: Propulsion x2 8260 | -3/Research | Spotted B-86 Titan 8454 | -3/Research | Spotted B-86 Titan 8640 | -3/Research | Garrison activated, responded to threat 8870 | -3/Research | Lost 9 parts (1p1n2u5w) 8889 | -3/Research | Self-destructed Last Messages --------------- 08879_ U-05 Engineer destroyed. 08879_ Penetrated by Slug. 08881_ H-77 Assassin destroyed. 08881_ Destroyed Imp. Phase Shifter. 08881_ Penetrated by Slug. 08882_ The unstable cave ceiling collapses. 08882_ Adv. Medium Treads destroyed. 08883_ The unstable cave ceiling collapses. 08884_ Penetrated by Slug. 08884_ Lgt. Quantum Reactor destroyed. 08884_ Critical hit (Destroy). 08884_ Adv. Medium Treads destroyed. 08886_ The unstable cave ceiling collapses. 08887_ Hvy. Rocket Launcher destroyed. 08887_ Penetrated by Slug. 08887_ Adv. Medium Treads destroyed. 08887_ Enh. Armored Medium Treads destroyed. 08888_ The unstable cave ceiling collapses. 08888_ Penetrated by Slug. 08889_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ??????????? ?????????????????????????????# | | ?????????? ????????????????????????????# | | ?????????" ????????????????############"#####+# | | ?????????T #######+###????# """T" " # | | ?????????" # ?#### # | | ???????#"" ## ## # | | ???????# * == = %%%%!!# | | ???????# # [ = =**=!=# | | ???????# # [[!!!|# | | ???????# # # # #######;+### | | ??????## ! =!!!% %%!! | | ????? g Y % !^^[ ! % %! | | ????? h g !^^=!=%![ =% | | ????? gY !=! = | | ???????# # #############"### | | ???????# # =%! #????????? ? | | ???????# @ ##### #?????? | | ???????# # ! #??##????# ! | | ????????# ## t ###????????# | | ??????????????# ###??????????# | | ??????????????# #????????????# | | ??????????????# #????????????# | | ??????????????# A #????????????# | | ??????????????# #????????????# | | ??????????????# #????????????# ! | | ??????????????# #????????????# | | ??????????????## #####+###????????????# | | ???????????????# ???? ???????????????########## | | ???????????????# ????? ????????????????????????? | | ???????????????+ ???? ????????????????????????? | | ???????????????# ????? ????????????????????????? | | ???????????????#????? ????????????????????????? | | ??????????????????????"" ????????????????????????? | | ???????????????????????"T????????????????????????? | | ???????????????????????""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Resistance: TH 50 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 48 Recoil Reduction 6 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed ScrapImpulseWeb Manual? 0 Play Time 00:59:10 Cumulative 213.1 hours Start 2024.05.05 @ 16:33:20 End 2024.05.05 @ 18:09:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/1/0/0/1/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef92c91e-efd8-49a9-ae43-f8c175c11350