Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 01:40:11 Player: Dobri Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (3087) 3087 Prototype IDs (10) 200 Alien Tech Used (3) 600 Bonus (2507) 2507 TOTAL SCORE: 13684 Bonus ------- High Alert Combat Kills 207 Aligned with FarCom 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 272/300 Energy 92/100 System Corruption 23% Temperature Cool (3) Movement Treading (145) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Point Defense System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Superbattery Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor Transmission Jammer Layered Medium Armor Plating Experimental System Shield > --- WEAPON ----------- Heavy Disruptor Cannon YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Micro Fission Core Light Quantum Reactor Layered Medium Armor Plating [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage Superbattery Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Slots Evolved 16 | . . 2 . . . 2 2 . 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . . 1 . . . 1 1 . 2 . Utility 7 | . . 1 . . . 1 2 . . 1 . 2 . . Weapon 2 | . . . . . . . . . 1 . 1 . . . Parts Attached 67 | 6 9 11 . 2 1 4 1 1 9 3 5 5 3 7 Power 10 | 1 1 1 . . . 1 . . 1 2 . . 1 2 Engine 5 | 1 1 1 . . . 1 . . 1 . . . . . Core 2 | . . . . . . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 18 | 2 2 5 . . 1 1 . . . 1 2 2 1 1 Treads 3 | 2 . . . . . . . . . . . . . 1 Leg 6 | . 2 3 . . 1 . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . 1 . . . 1 2 2 1 . Utility 24 | 1 3 2 . 1 . 2 1 1 7 . 1 3 . 2 Device 13 | . 2 . . . . 1 1 1 5 . . 2 . 1 Storage 2 | 1 . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 7 | . 1 2 . . . 1 . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 3 3 . 1 . . . . 1 . 2 . 1 2 Energy Gun 6 | 2 . 1 . . . . . . . . 1 . 1 1 Energy Cannon 3 | . . 1 . 1 . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . 1 Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 2 . 1 . . 1 1 . 1 . 6 Parts Lost 19 | . 8 . . . . . . 1 . . . . 1 9 Power 2 | . 1 . . . . . . . . . . . . 1 Propulsion 3 | . 1 . . . . . . . . . . . . 2 Utility 8 | . 2 . . . . . . 1 . . . . 1 4 Weapon 6 | . 4 . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 5 . . . . . . 1 . . . . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 3 | 3 5 3 4 3 2 4 5 4 4 3 4 3 2 3 Power . | . 1 1 1 . . . . . . . 1 1 1 2 Propulsion 1 | 2 3 . 1 1 2 3 4 3 3 1 . . . . Utility 1 | . . 1 2 1 . . . . 1 1 2 1 1 1 Weapon . | . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . . 3 . . . 2 3 . 2 . 1 . Power 2 | . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 1 . 1 . . . Utility 4 | . . . . 2 . . . . 1 . 1 . . . Weapon 3 | . 1 . . . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 91 100 98 88 62 59 68 65 75 68 62 63 43 Engine 8 | . 13 11 11 11 11 9 7 7 6 . . . . . Core 1 | . . . . . . . . . . 9 10 9 6 . Treads 2 | . 15 . . . . . . . . . . . . . Leg 16 | . 11 27 33 33 33 . . . . . . . . . Flight 3 | . . . . . . 8 7 7 6 11 10 10 13 9 Device 12 | . 10 11 11 9 . 8 10 19 21 23 18 22 20 12 Storage 4 | . 9 . . 1 11 9 7 7 6 5 5 4 4 3 Protection 14 | . 6 15 22 22 22 18 18 17 10 10 10 4 4 2 Energy Gun 2 | . 13 . . . . . . . . . 3 . . . Energy Cannon 7 | . . 9 11 11 11 9 7 7 6 5 5 4 7 5 Launcher 3 | . . 9 11 9 . . . . . . . . . . Special Melee Weapon 2 | . 13 1 . . . . . . . . . . . . Peak Build Rating 169 | 6 11 25 24 49 49 75 81 83 97 111 131 146 157 169 Average Rating 53 | 5 8 20 24 26 48 72 78 81 91 110 115 132 151 112 On Entrance 67 | . 6 5 24 24 49 49 75 81 80 95 111 131 134 147 Avg Prop Armor Cover (%) 10 | . . 10 . . . . . . . . . . . . Naked Turns 52 | . . . . . . . . . . . . . . 52 Heaviest Build 71 | 13 16 20 20 33 33 40 44 44 50 52 62 51 71 69 Greatest Support 75 | 40 40 51 51 51 51 50 50 50 50 56 64 65 72 75 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 5 4 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 3 5 3 4 4 4 4 4 4 4 3 4 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 4 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 77% | Mutant 11% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -3/Research Skirmisher | -2/Research Skirmisher | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Matter Collected 1392 | 260 142 222 124 . 35 24 . 46 81 86 9 . 248 115 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3155 | 71 411 353 109 . 148 24 . 839 . 171 . . 310 719 Parts 176 | 2 36 33 5 . 20 . . 38 . 2 . . 12 28 Haulers Intercepted 4 | . . . . . . . . 1 . 1 . . . 2 Recyclers Shooed 3 | . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 62 | . 13 8 4 . 6 . . 19 . 2 . . 4 6 Guns 13 | . 13 . . . . . . . . . . . . . Cannons 15 | . . 3 . . 2 . . 5 . . . . 2 3 AOE 28 | . . 5 4 . 4 . . 11 . 1 . . 2 1 Classes Destroyed 15 | 1 3 4 1 . . . . 3 . . . . 2 1 Worker 9 | . . 2 . . 2 . . . . 1 . . 2 2 Builder 8 | . . 2 . . 2 . . 3 . . . . . 1 Tunneler 3 | . 1 . 1 . 1 . . . . . . . . . Hauler 4 | . . . . . . . . 1 . 1 . . . 2 Recycler 5 | 1 . 1 . . 1 . . . . . . . 1 1 Mechanic 1 | . . . . . . . . 1 . . . . . . Watcher 8 | . . 4 . . . 1 . 1 . . . . . 2 Swarmer 16 | . 6 4 . . 6 . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . Grunt 26 | . 7 2 2 . . . . 11 . 2 . . . 2 Brawler 2 | . . . . . . . . . . . . . . 2 Sentry 8 | . . 2 . . . . . 6 . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 4 | . . . . . . . . . . . . . 2 2 Assembled 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 12 | 1 4 9 3 . 6 1 . 12 . 2 . . 5 9 Combat Bots Only 9 | . 4 6 2 . 3 . . 9 . 2 . . 2 3 Max Kills in Single Turn 6 | 1 1 4 2 . 2 1 . 6 . 2 . . 4 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . 2 2 . 2 . . 6 . 1 . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Hostile Shots Fired 524 | . 116 17 5 . 17 . . 191 3 14 . . 29 132 Missed 222 | . 33 7 1 . 5 . . 99 2 7 . . 16 52 Hits 302 | . 83 10 4 . 12 . . 92 1 7 . . 13 80 Melee 8 | . . . . . . . . . . . . . 1 7 Projectile 294 | . 83 10 4 . 12 . . 92 1 7 . . 12 73 AOE 3 | . . . 1 . . . . . . . . . 2 . Critical Strikes 21 | . . 1 1 . 2 . . 1 . 2 . . 2 12 Actively Blocked 1 | . . . . . . . . . . 1 . . . . Damage Taken 5486 | . 895 139 75 . 168 . . 850 18 140 92 96 526 2487 Core 1573 | . 136 33 . . 17 . . 39 . . . . 72 1276 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 93 | . . . . . . . . . 11 22 60 . . . Regen/Repaired (Parts) 32 | . . . . . . . . . . 32 . . . . Core Remaining (%) 91 | 100 45 . . . 87 100 . 94 100 100 100 100 . . Volleys Fired 196 | 9 77 19 6 . 13 1 1 28 1 6 2 . 5 28 Largest 2 | 2 1 2 2 . 1 1 1 1 2 2 1 . 1 1 Hottest 140 | 90 100 89 89 . 100 100 100 100 140 140 100 . 100 110 Shots Fired 230 | 18 77 34 12 . 13 1 1 28 2 9 2 . 5 28 Gun 89 | 18 71 . . . . . . . . . . . . . Cannon 114 | . . 19 6 . 13 1 1 28 2 9 2 . 5 28 Launcher 21 | . . 15 6 . . . . . . . . . . . Special 6 | . 6 . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 1 3 . . . . Thermal 172 | 18 77 . . . 13 1 1 28 1 6 2 . 5 20 Explosive 21 | . . 15 6 . . . . . . . . . . . Electromagnetic 33 | . . 19 6 . . . . . . . . . . 8 Robot Hit Streak 8 | 7 8 6 3 . 1 . . 6 . 2 . . 1 4 Robot Miss Streak 6 | 4 4 5 2 . 6 . . 3 . 5 . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 33 | . . . . . . . . . . . . . 5 28 Shots Hit Robots 118 | 9 55 18 6 . 2 . . 12 . 2 . . 2 12 Core Hits 123 | 2 23 20 14 . 11 . . 23 . 8 . . 6 16 Critical Kills 4 | . . . . . . . . 3 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 3 . 1 . . . . Meltdown 4 | . . . . . . . . 3 . 1 . . . . Melee Attacks 11 | . 11 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . 7 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11439 | 108 597 1225 559 . 1364 71 . 3907 . 786 . . 722 2100 Guns 609 | 108 501 . . . . . . . . . . . . . Cannons 3683 | . . 223 105 . 281 . . 1649 . 208 . . 222 995 Explosions 7051 | . . 1002 454 . 1083 71 . 2258 . 578 . . 500 1105 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . 26 . . . . Thermal 9347 | 108 597 45 102 . 1364 71 . 3907 . 512 . . 722 1919 Explosive 1557 | . . 957 352 . . . . . . 248 . . . . Electromagnetic 509 | . . 223 105 . . . . . . . . . . 181 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . 4 . . . . . . . . . . 2 1 23 Average Corruption 4 | . 3 . . . . . . . . . . 2 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . 24 . . . . . . . . . . . . 16 Message Errors 13 | . 8 . . . . . . . . . . . . 5 Matter Fused 5 | . 3 . . . . . . . . . . . . 2 Heat Flow Errors 3 | . 3 . . . . . . . . . . . . . Energy Discharges 5 | . 3 . . . . . . . . . . . . 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . 2 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 2 | . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1216 | . 15 52 21 . 270 36 . 365 . 23 . . 116 318 Projectiles 714 | . 15 . . . 70 . . 258 . 23 . . 87 261 Explosions 502 | . . 52 21 . 200 36 . 107 . . . . 29 57 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 620 | . . 3 . . 72 . . 130 . . . . 132 283 Shots 11 | . . 1 . . 1 . . 2 . . . . 2 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 366 | 150 308 222 140 . 144 52 45 245 . 366 82 313 90 56 Average Temperature 82 | 71 103 64 63 . 50 26 24 76 . 159 40 168 32 23 Received Heat Transfer 1001 | . 441 54 41 . . . . 186 9 54 . . 27 189 Effects 4 | . 1 . . . . . . 1 . 2 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 1 | . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 3 . 1 . . . . Combat Hostiles 4 | . . . . . . . . 3 . 1 . . . . Parts Melted 13 | . 3 . . . . . . 4 . 2 . . 1 3 Heat Transferred 10688 | 297 1491 50 50 . 1520 80 . 3840 . 720 . . 640 2000 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Maximum Alert Level 3 | . . 1 . . . . . 3 1 1 . . 1 2 Low Security (%) 78 | 100 100 92 100 . 100 100 100 35 . 90 100 100 99 19 Level 1 14 | . . 7 . . . . . 29 100 9 . . . 26 Level 2 5 | . . . . . . . . 21 . . . . . 54 Level 3 . | . . . . . . . . 13 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 783 | 5 137 241 151 . 182 48 35 783 373 209 102 30 200 681 Initial 351 | . . 28 90 . . 39 11 11 351 114 102 30 . 112 Average 124 | . 51 56 56 . 74 25 26 321 299 122 83 6 29 413 Influence Increases 3642 | 5 375 373 90 . 333 65 24 916 97 215 37 . 255 857 Destroy 0b10 Robot/C 1200 | . 260 160 40 . 120 . . 380 . 40 . . 80 120 Destroy 0b10 Robot/NC 190 | 5 5 45 5 . 30 5 . 30 . 10 . . 15 40 Destroy Leader 284 | . 50 48 10 . 20 2 . 114 . 12 . . 10 18 Successful Hack 2 | . . . . . . 2 . . . . . . . . Disable Machine 360 | . . 15 . . 15 . 15 105 30 30 15 . . 135 Destroy Structure 1081 | . . 105 35 . 118 11 9 212 22 108 22 . 120 319 Partial Spotted 90 | . . . . . . 15 . 15 . 15 . . 15 30 Lose Combat Pursuer 435 | . 60 . . . 30 30 . 60 45 . . . 15 195 Influence Decreases 2977 | 5 306 211 321 . 231 142 24 168 636 240 187 59 55 392 Entered New Map 1039 | . . 41 141 . . 63 14 14 422 120 107 29 . 88 Time Decay 1715 | 5 226 170 180 . 231 79 10 111 214 120 80 30 45 214 Lost Part 190 | . 80 . . . . . . 10 . . . . 10 90 Lost Ally 33 | . . . . . . . . 33 . . . . . . Squads Dispatched 21 | . 4 . . . . . . 5 1 . . 1 4 6 Investigation 2 | . 2 . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . 1 2 2 Reinforcement 11 | . 2 . . . . . . 3 . . . . 2 4 Assault 2 | . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Distress Signals 7 | . 1 1 . . . 1 . 1 . . . . . 3 Communications Jammed 1 | . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . Times Spotted 130 | . 28 11 10 . 6 1 . 28 3 2 . . 9 32 Peak Tracking Total 16 | . 5 5 14 . 3 3 . 8 3 2 . . 8 16 Tactical Retreats 12 | . 3 . . . 1 1 . 2 1 . . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Traps Triggered 9 | . 4 . . . . . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Machines Disabled 28 | . . 2 . . 1 . 1 7 2 2 1 . . 12 Max in Single Turn 3 | . . 1 . . 1 . 1 1 2 1 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Machines Accessed 8 | . . . . 3 . 2 . . . 1 1 . . 1 Terminals 3 | . . . . . . 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 37 | . . . . 26 . 6 . . . 2 1 . . 2 Successful 36 | . . . . 26 . 5 . . . 2 1 . . 2 Failed 1 | . . . . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals 6 | . . . . . . 3 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 32 | . . . . 26 . 3 . . . . 1 . . 2 Record 31 | . . . . 26 . 3 . . . . . . . 2 Alert Level 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 2 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . 6 . . . . . . . . . . . . . Non-combat 4 | . 4 . . . . . . . . . . . . . Combat 2 | . 2 . . . . . . . . . . . . . Robot Hacks Applied 8 | . 8 . . . . . . . . . . . . . parse_system 3 | . 3 . . . . . . . . . . . . . no_distress 5 | . 5 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Total Allies 4 | . . . 2 . . . . 2 . . . . . . Largest Group 2 | . . . 2 2 . . . 2 . . . . . . Highest-Rated Group 62 | . . . 41 41 . . . 62 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . 6 . . . . 12 . . . . . . Total Damage 168 | . . . 62 . . . . 106 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Active Infowar (turns) 2616 | . 323 151 . . . 201 35 256 455 259 164 195 243 334 Sensors 1919 | . . . . . . . 22 256 446 259 164 195 243 334 IFF 1 | . . . . . . . . . . . . 1 . . Terrain 604 | . 323 151 . . . . . . 130 . . . . . Traps 1272 | . . . . . . 201 35 256 430 259 91 . . . Jamming 1198 | . . . . . . . . . 30 257 164 195 243 309 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Turns Passed 6274 | 174 1007 345 446 1387 653 214 35 256 455 259 164 195 243 441 Spaces Moved 5731 | 86 535 218 303 1061 434 276 49 171 582 198 366 333 567 552 Core 141 | 4 . . . . . . . . . . . . . 137 Treads 384 | 82 278 . . . . . . . . . . . . 24 Legs 2196 | . 257 141 303 1061 434 . . . . . . . . . Wheels 77 | . . 77 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2933 | . . . . . . 276 49 171 582 198 366 333 567 391 Fastest Speed 37 | 50 120 90 130 130 130 50 50 50 50 39 37 37 37 37 Average Speed 84 | 154 140 115 130 130 130 50 50 50 50 39 38 40 37 45 Slowest Speed 197 | 160 160 130 130 130 130 50 50 50 50 39 42 50 37 197 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 1 1 . 4 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 5 90 26 72 93 95 23 2 46 13 3 8 11 20 39 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . Spaces Dug 95 | . . . . . . 13 . 43 . 35 . . . 4 Terrain Destroyed 918 | . . 120 52 . 167 13 19 237 23 66 24 . 60 137 Melee . | . . . . . . . . . . . . . . . Projectile 37 | . . . . . 9 1 1 12 1 4 1 . 3 5 AOE 881 | . . 120 52 . 158 12 18 225 22 62 23 . 57 132 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Qua Total 6817 | 106 694 277 343 1071 484 348 55 258 742 355 383 389 591 721 Wait 666 | . 48 15 35 . 35 60 3 52 128 144 . 39 12 95 Move 5696 | 85 534 217 302 1060 433 275 48 170 579 195 365 324 557 552 Hop 10 | . . . . . . . . . 1 1 . 4 4 . Pick Up 48 | 6 6 8 . 2 1 4 1 3 6 1 3 2 3 2 Fast Attach 51 | 6 3 3 . 2 . 2 1 1 8 2 4 5 2 12 Attach 31 | . 7 7 . . 1 1 1 . 1 2 2 4 2 3 Detach 13 | . . 1 . . . . . . 3 1 1 3 1 3 Swap 15 | . 3 2 . . . 1 . . 3 3 . 1 1 1 Drop 64 | . 5 5 . 7 1 4 . 4 12 . 6 7 3 10 Fire 196 | 9 77 19 6 . 13 1 1 28 1 6 2 . 5 28 Melee 11 | . 11 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 1 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Met a group of wandering Federalists 229 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 14) 664 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Lost 3 parts (1u2w) 1007 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 14) 1161 | -10/Materials | Core integrity fell below 50% 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -9/Materials | Lost 5 parts (1p1n1u2w) 1466 | -9/Materials | Discovered new exit (range 12) 1527 | -9/Materials | Entered Mines 1597 | -9/Mines | Learned Materials emergency access door positions 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1786 | -9/Mines | Discovered new exit (range 5) 1872 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Met 8R-AWN 1973 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Accompanied by 2 allies 1993 | -9/Exiles | Discovered new exit (range 15) 2003 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2007 | -9/Exiles | Welcomed by 8R-AWN 2031 | -9/Exiles | Met EX-HEX 2080 | -9/Exiles | Met EX-DEC 2197 | -9/Exiles | Visited The Gauntlet 2387 | -9/Exiles | Discovered new exit (range 14) 2490 | -9/Exiles | Met EX-BIN 3069 | -9/Exiles | Aligned with FarCom system 3071 | -9/Exiles | Given EX-Vault access code 3216 | -9/Exiles | Opened EX-Vault 3224 | -9/Exiles | Found Prototype Energy Cannon 3224 | -9/Exiles | Identified YOLO Cannon 3231 | -9/Exiles | Found Prototype Storage 3231 | -9/Exiles | Identified Superbattery 3238 | -9/Exiles | Found Prototype Flight Unit 3268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3360 | -9/Exiles | Stole three prototypes: Superbattery, YOLO Cannon, Flying Fortress v7 3360 | -9/Exiles | Entered Mines 3419 | -8/Mines | Discovered new exit (range 15) 3887 | -8/Mines | Discovered new exit (range 11) 4013 | -8/Mines | Entered Materials 4013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4015 | -8/Materials | Identified Flying Fortress v7 4221 | -8/Materials | Discovered new exit (range 11) 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x2 4229 | -7/Factory | FarCom data flow suspended 4258 | -7/Factory | Discovered new exit (range 10) 4262 | -7/Factory | Entered Storage 4310 | -7/Storage | Met a pair of Derelict thieves 4374 | -7/Storage | Destroyed 8 combat bots 4511 | -7/Storage | Discovered new exit (range 15) 4516 | -7/Storage | Destroyed 9 combat bots 4518 | -7/Storage | Entered Factory 4518 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4960 | -6/Factory | Build established: Tank 4971 | -6/Factory | Discovered new exit (range 5) 4973 | -6/Factory | Entered another Factory area 4973 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5009 | -5/Factory | Discovered new exit (range 9) 5045 | -5/Factory | Repaired Adv. Heat Sink? 5232 | -5/Factory | Entered another Factory area 5232 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5261 | -4/Factory | Found Quantum Capacitor 5278 | -4/Factory | Discovered new exit (range 5) 5332 | -4/Factory | Identified exit to Research 5396 | -4/Factory | Entered Research 5396 | -3/Research | Evolved 2 slots: Utility x2 5579 | -3/Research | Discovered new exit (range 8) 5581 | -3/Research | Identified exit to Research 5591 | -3/Research | Entered another Research area 5591 | -2/Research | Evolved 2 slots: Propulsion x2 5831 | -2/Research | Discovered new exit (range 11) 5834 | -2/Research | Identified exit to Quarantine 5834 | -2/Research | Entered Quarantine 5837 | -2/Quarantine | Found Alien Artifact 5837 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5837 | -2/Quarantine | Warped through subspace 5877 | -2/Quarantine | Build established: Skirmisher 5886 | -2/Quarantine | Found Alien Artifact 5886 | -2/Quarantine | Identified Dimensional Node Initializer 5886 | -2/Quarantine | Initialized slip node 5889 | -2/Quarantine | Found Dimensional Node Initializer 5889 | -2/Quarantine | Initialized slip node 5980 | -2/Quarantine | Found Prototype Hackware 5980 | -2/Quarantine | Identified Exp. System Shield 6009 | -2/Quarantine | Found Alien Reactor 6009 | -2/Quarantine | Identified Matter Drive 6070 | -2/Quarantine | Met incapacitated Sigix Warrior 6070 | -2/Quarantine | Lockdown squad dispatched 6086 | -2/Quarantine | Found Sigix Containment Pod 6144 | -2/Quarantine | System corruption reached 10% 6149 | -2/Quarantine | Spotted Lightning 6155 | -2/Quarantine | Spotted Lightning 6160 | -2/Quarantine | Spotted Lightning 6168 | -2/Quarantine | Released all parts (5) 6175 | -2/Quarantine | Spotted Alpha 7 6192 | -2/Quarantine | Core integrity fell below 50% 6199 | -2/Quarantine | Lost 8 parts (1p2n3u2w) 6206 | -2/Quarantine | Core integrity fell below 20% 6275 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06206_ 30HHFZ0CUN X/S:/HFUSI1GMPJRHDGP8/ 06207_ R-10 Processor suffers critical hit (Burn). 06209_ P-80 Master resets C-65 Expert, system corruption cleaned. 06219_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 1G. 06223_ W-44 Eye sends out distress signal. 06228_ System corrupted: Matter fused (-10). 06229_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06233_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q015. 06239_ Acquired Biometal Heavy Treads. The Biometal Heavy Treads can enter siege mode by activating it again. See Siege stat context help for more info. 06246_ Acquired Adv. Point Defense System. 06250_ System corrupted: Matter fused (-8). 06262_ Door malfunctions. 06263_ Reaction Chamber disabled. 06265_ Critical hit (Burn: +37). 06273_ F|YW21YO|NV JAUUONUSLU