Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 00:11:43 Player: SovietPaperclip Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4605) 4605 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (470) 470 TOTAL SCORE: 10215 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 86 Met Imprinter 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Makeshift Salvage Targeting Computer Improved Thermal Defense Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Coolant Injector Makeshift Salvage Targeting Computer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Thermal Defense Suite Hardlight Generator Hacking Suite Hacking Suite Improved Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Hacking Drone Bay Gatling Laser Gatling Laser Advanced Assault Cannon Gauss Cannon Gauss Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 5 | . . 1 . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 139 | 7 8 12 4 19 32 16 4 6 . 31 Power 14 | 1 1 1 . 1 5 2 1 . . 2 Engine 9 | 1 1 1 . 1 5 . . . . . Core 5 | . . . . . . 2 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 4 . 8 5 1 1 . . 2 Treads 18 | 2 2 4 . 5 3 1 1 . . . Leg . | . . . . . . . . . . . Wheel 4 | . . . . 2 2 . . . . . Hover 1 | . . . . . . . . . . 1 Flight 2 | . . . . 1 . . . . . 1 Utility 52 | 2 2 2 1 5 13 6 1 5 . 15 Device 27 | 1 2 . . 2 7 3 1 3 . 8 Storage 2 | 1 . . . 1 . . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware 2 | . . . . . . . . 1 . 1 Protection 19 | . . 2 1 2 5 3 . 1 . 5 Artifact . | . . . . . . . . . . . Weapon 48 | 2 3 5 3 5 9 7 1 1 . 12 Energy Gun 11 | 1 . 4 . 2 . 2 . . . 2 Energy Cannon 3 | . 3 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 20 | . . . 1 3 6 3 . 1 . 6 Launcher 9 | . . 1 2 . 2 1 . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 1 . 1 . . 1 Parts Lost 54 | . . 4 3 8 10 5 2 . . 22 Power 10 | . . . . 1 3 1 1 . . 4 Propulsion 14 | . . 2 . 2 4 1 1 . . 4 Utility 16 | . . 1 1 3 2 2 . . . 7 Weapon 14 | . . 1 2 2 1 1 . . . 7 Highest Loss Streak 9 | . . 1 2 3 3 2 1 . . 9 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 95 77 96 83 93 89 82 74 85 64 Engine 7 | . 13 11 11 8 13 . . . . . Core 4 | . . . . . . 11 10 14 14 8 Treads 17 | . 24 17 33 26 14 14 14 14 14 5 Wheel 7 | . . . . 8 14 7 7 7 7 2 Device 11 | . 13 11 5 5 15 14 14 10 21 9 Storage 8 | . 14 11 11 9 7 7 7 7 7 5 Processor 4 | . . . . . 6 7 7 7 7 12 Protection 6 | . . 7 15 8 4 7 7 6 . 2 Energy Gun 2 | . 3 11 3 4 . . . . . . Energy Cannon 1 | . 20 8 . . . . . . . . Ballistic Cannon 7 | . . . 5 10 9 11 9 . 7 5 Impact Weapon 2 | . . . . . 3 2 4 7 7 3 Peak Build Rating 62 | 7 7 20 20 36 53 54 47 50 50 62 Average Rating 37 | 4 6 12 16 30 46 47 45 45 50 42 On Entrance 30 | . 7 6 20 19 36 50 47 47 50 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 12 15 30 38 117 127 120 113 115 103 125 Greatest Support 80 | 40 40 60 60 80 28 28 28 28 28 28 Greatest Overweight (x) 35 | . 4 4 . 4 10 4 4 4 3 35 Average Overweight (x) 2 | . . . . 2 3 3 3 3 3 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 8 21 25 25 25 25 25 23 Most Carried 25 | . 4 7 8 23 25 24 23 25 25 25 Average Carried 18 | . 2 5 7 14 23 21 21 23 24 19 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 5 Final Carried 25 | . 4 7 8 23 24 20 21 24 25 5 Class Distribution -------------------- 77% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 4174 | 273 69 279 181 852 1023 198 424 53 133 689 Remotely 761 | . . . . 110 . . . . . 651 Salvage Created 4268 | 102 326 796 54 930 1095 208 135 . 13 609 Parts 227 | 6 21 44 4 42 41 12 13 . 3 41 Haulers Intercepted 6 | . . . . 5 1 . . . . . Recyclers Shooed 6 | . . . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 10 11 4 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 115 | . 6 19 4 17 33 8 9 . 3 16 Melee 4 | . . . . . 4 . . . . . Guns 12 | . 1 9 . 1 . 1 . . . . Cannons 68 | . 5 6 1 16 12 5 9 . 3 11 AOE 26 | . . 3 3 . 14 2 . . . 4 Classes Destroyed 18 | 2 2 5 1 1 4 1 . . 1 1 Worker 7 | . . . . . 3 . . . . 4 Builder 8 | . . 2 . 1 . . . . . 5 Tunneler 2 | 2 . . . . . . . . . . Hauler 6 | . . . . 5 1 . . . . . Recycler 9 | 1 . . . 2 5 . . . . 1 Operator 2 | . . 1 . 1 . . . . . . Drone 2 | . . . . . . . . . 2 . Watcher 10 | . 3 1 . 2 3 . . . . 1 Swarmer 20 | . . 2 . . . 3 8 . . 7 Grunt 50 | . 6 12 . 10 14 3 . . . 5 Brawler 3 | . . 1 1 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 14 | . . 4 . 6 2 1 . . . 1 Hunter 2 | . . . . . 1 . 1 . . . Programmer 5 | . . . . . 3 . . . 1 1 Heavy 1 | . . . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . . . 1 Assembled 15 | . . . 3 . 12 . . . . . Best Kill Streak 15 | 2 3 4 3 3 15 3 4 . 1 6 Combat Bots Only 15 | . 3 4 3 3 15 3 4 . 1 5 Max Kills in Single Turn 4 | 1 1 2 1 1 4 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 1 . 4 2 . . . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 942 | . 36 82 15 163 223 101 60 . 12 250 Missed 257 | . 10 19 4 44 69 29 15 . 4 63 Damage Taken 10880 | . 348 774 260 1877 2139 1196 689 . 125 3472 Core 1637 | . 62 95 34 103 242 160 66 . 16 859 Absorbed by Shields 16 | . . . . . . . . . . 16 Ignored by Resistances 73 | . . 19 11 43 . . . . . . Regen/Repaired (Parts) 321 | . . . . . . . . 321 . . Core Remaining (%) 70 | 100 75 . 67 81 . . . . 30 . Volleys Fired 452 | 7 27 56 15 106 89 23 26 . 16 87 Largest 2 | 2 2 2 2 2 2 2 2 . 1 2 Hottest 160 | 60 120 120 110 110 92 160 96 . 48 160 Shots Fired 667 | 14 49 99 17 158 106 44 39 . 15 126 Gun 147 | 14 14 61 4 32 . 18 . . . 4 Cannon 498 | . 35 32 8 126 101 25 39 . 15 117 Launcher 22 | . . 6 5 . 5 1 . . . 5 Special . | . . . . . . . . . . . Kinetic 445 | 7 7 . 8 126 101 25 39 . 15 117 Thermal 200 | 7 42 93 4 32 . 18 . . . 4 Explosive 21 | . . 6 5 . 5 1 . . . 4 Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 22 | 3 4 13 4 17 11 15 5 . 5 22 Robot Miss Streak 6 | 3 3 6 4 4 4 2 4 . 4 2 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 461 | 7 26 60 9 107 89 37 16 . 10 100 Core Hits 232 | 3 12 32 9 40 55 21 9 . 2 49 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 9 | . . . 1 1 4 . . . . 3 Critical Strikes 43 | . . 2 1 7 9 1 2 . 2 19 Burn 3 | . . 2 . 1 . . . . . . Destroy 2 | . . . 1 1 . . . . . . Blast 30 | . . . . 5 4 1 2 . 2 16 Smash 8 | . . . . . 5 . . . . 3 Melee Attacks 45 | . . . . . 31 . 1 . . 13 Impact 45 | . . . . . 31 . 1 . . 13 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14997 | 83 418 1537 253 2634 3883 1234 454 . 312 4189 Guns 1882 | 83 102 662 38 332 . 545 . . . 120 Cannons 9230 | . 316 455 65 2302 1984 544 454 . 312 2798 Explosions 2542 | . . 420 150 . 1018 145 . . . 809 Melee 1343 | . . . . . 881 . . . . 462 Ramming . | . . . . . . . . . . . Kinetic 8579 | 61 59 . 65 2302 1984 544 454 . 312 2798 Thermal 2533 | 22 359 1117 38 332 . 545 . . . 120 Explosive 2431 | . . 420 150 . 1018 145 . . . 698 Electromagnetic 111 | . . . . . . . . . . 111 Impact 1343 | . . . . . 881 . . . . 462 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 4 7 3 4 6 6 6 3 . Average Corruption 4 | . . 4 5 3 3 4 6 6 2 . Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 121 | . . 11 10 22 20 18 33 1 6 . Message Errors 27 | . . 2 2 5 1 1 12 1 3 . Matter Fused 29 | . . 2 2 5 8 6 5 . 1 . Heat Flow Errors 19 | . . 1 1 4 4 3 6 . . . Energy Discharges 17 | . . 1 2 2 4 3 4 . 1 . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 3 | . . . 1 2 . . . . . . Data Loss (minor) 12 | . . 1 2 1 1 4 3 . . . Data Loss (major) 3 | . . 1 . . . 1 1 . . . Misfires 4 | . . 1 . . 1 . 2 . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 5 | . . 1 . 3 . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 846 | . . . 22 24 381 48 . . 10 361 Projectiles 166 | . . . . 24 85 28 . . 10 19 Explosions 151 | . . . 22 . 46 20 . . . 63 Melee 529 | . . . . . 250 . . . . 279 Knockbacks 69 | . . . . 24 32 . 3 . 1 9 Impact 3 | . . . . . 3 . . . . . Kinetic 58 | . . . . 21 25 . 3 . 1 8 Secondary 8 | . . . . 3 4 . . . . 1 Self-Inflicted Damage 134 | . . 33 50 . . 51 . . . . Shots 5 | . . 2 2 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 494 | . 427 437 219 494 223 414 219 . . 57 Average Temperature 118 | . 143 132 79 128 46 122 93 . . 20 Received Heat Transfer 3600 | . 213 384 12 882 744 594 . . . 771 Effects 10 | . 1 6 . 3 . . . . . . Shutdowns 3 | . 1 . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 6 . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . 1 Parts Fried 8 | . . . . . 4 . . . . 4 Impact Corruptions 17 | . . . . . 11 . . . . 6 Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 10 | . . 7 . 2 . 1 . . . . Heat Transferred 5410 | 50 766 2405 74 740 . 1125 . . . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 542 | 15 263 542 246 409 384 . . . . 470 Initial 302 | . 9 110 152 95 39 . . . . 302 Average 145 | 5 145 232 211 109 99 . . . . 361 Maximum Alert Level 2 | . 1 2 1 2 1 . . . . 2 Low Security (%) 72 | 100 76 56 27 87 82 . . . . 7 Level 1 21 | . 23 30 72 11 17 . . . . 39 Level 2 6 | . . 12 . . . . . . . 53 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 4 1 1 7 . . . . 7 Investigation 5 | . 1 2 1 . 1 . . . . . Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 12 | . . 2 . 1 3 . . . . 6 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 14 | . . 4 1 6 . . . . . 3 Communications Jammed 2 | . . . . . . . . . 1 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 209 | . 10 30 7 51 44 8 9 . 3 47 Peak Tracking Total 9 | . 3 8 2 7 8 3 4 . 1 9 Tactical Retreats 14 | . 1 1 1 6 . . 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 12 | . 4 1 . . 6 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 8 | . 1 1 1 2 3 . . . . . Max in Single Turn 1 | . 1 1 1 1 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 25 | . 2 4 1 8 9 . . . . 1 Terminals 18 | . 2 4 . 7 4 . . . . 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 50 | . 4 12 1 14 17 . . . . 2 Successful 26 | . 1 2 1 10 12 . . . . . Failed 24 | . 3 10 . 4 5 . . . . 2 Catastrophic 8 | . . 4 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 2 7 . 11 1 . . . . 2 Terminals 38 | . 4 12 . 12 8 . . . . 2 Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . . Terminal Hacks 16 | . 1 2 1 8 4 . . . . . Record 2 | . . 1 . . 1 . . . . . Part Schematic 3 | . . . . 3 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Alert Level 3 | . . 1 . 1 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . Terminals 2 | . . . . 1 1 . . . . . Botnet 2 | . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 4 . 4 5 . . . . 1 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 157 | . . . . . 157 . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 20 | . . . . . 20 . . . . . Total Damage 253 | . . . . . 253 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 10722 | 113 399 861 347 2278 2733 798 861 1302 436 594 Spaces Moved 5242 | 54 157 339 155 911 1375 457 526 844 260 164 Core 17 | 3 1 2 . . . . . . . 11 Treads 1218 | 51 156 337 155 509 10 . . . . . Legs . | . . . . . . . . . . . Wheels 3943 | . . . . 402 1365 457 526 844 260 89 Hover 42 | . . . . . . . . . . 42 Flight 22 | . . . . . . . . . . 22 Fastest Speed 40 | 50 160 160 160 150 145 145 145 145 145 40 Average Speed 158 | 153 160 165 160 191 152 150 147 152 145 114 Slowest Speed 1800 | 160 250 250 160 330 465 160 160 160 145 1800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 36 35 37 71 38 55 82 84 53 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 1 . . 1 1 4 1 . Spaces Dug 51 | . . 9 . . 12 14 1 . . 15 Terrain Destroyed 218 | . . 27 45 21 35 15 9 . 2 64 Melee 8 | . . . . . 3 . 1 . . 4 Projectile 61 | . . . 3 21 9 1 8 . 2 17 AOE 149 | . . 27 42 . 23 14 . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Total 6903 | 67 253 536 238 1287 1853 518 572 862 303 414 Wait 867 | . 54 124 55 218 252 19 12 3 27 103 Move 5229 | 53 156 338 154 910 1374 456 525 843 259 161 Hop 1 | . . . . . . . . . . 1 Pick Up 87 | . 6 3 6 26 30 . 3 5 1 7 Fast Attach 38 | 7 5 10 1 4 4 2 1 1 . 3 Attach 68 | . 2 . 2 9 22 8 2 3 . 20 Detach 11 | . . . . . 3 4 . 1 . 3 Swap 34 | . 1 2 1 6 6 6 2 2 . 8 Drop 47 | . 2 3 4 8 18 . . 4 . 8 Fire 452 | 7 27 56 15 106 89 23 26 . 16 87 Melee 45 | . . . . . 31 . 1 . . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Discovered new exit (range 6) 1374 | -9/Materials | Entered Mines 1375 | -9/Mines | Assembled infested the area 1380 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1614 | -9/Mines | Build established: Scavenger-Mutant 1614 | -9/Mines | Met a Derelict shopkeep closing up shop 1702 | -9/Mines | Discovered new exit (range 11) 1721 | -9/Mines | Entered Materials 1721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -8/Materials | Build established: Mutant 2435 | -8/Materials | Lost 3 parts (1n1u1w) 3500 | -8/Materials | Discovered new exit (range 13) 3999 | -8/Materials | Entered Factory 3999 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4005 | -7/Factory | Discovered new exit (range 16) 4425 | -7/Factory | Identified exit to Storage 4425 | -7/Factory | Identified exit to Lower Caves 4590 | -7/Factory | Fabricated Imp. Thermal Defense Suite (x1) 4683 | -7/Factory | Allied Derelicts emerged from ambush trap array 4943 | -7/Factory | Discovered new exit (range 14) 5906 | -7/Factory | Lost 3 parts (1p2n) 6289 | -7/Factory | Destroyed 15 combat bots 6298 | -7/Factory | Fabricated Hpw. Tractor Beam (x2) 6732 | -7/Factory | Entered Lower Caves 6805 | -7/Lower Caves | Spotted B-75 Beast 6847 | -7/Lower Caves | Destroyed B-75 Beast 7021 | -7/Lower Caves | Core integrity fell below 50% 7332 | -7/Lower Caves | Build established: Scavenger-Mutant 7487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7519 | -7/Lower Caves | Discovered new exit (range 6) 7527 | -7/Lower Caves | Identified exit to Lower Caves 7530 | -7/Lower Caves | Entered another Lower Caves area 7566 | -7/Lower Caves | Discovered new exit (range 12) 7569 | -7/Lower Caves | Learned Factory garrison access intel 7801 | -7/Lower Caves | Found Alien Artifact 7839 | -7/Lower Caves | Identified Core Expander 7839 | -7/Lower Caves | Installed Core Expander, added new Power slot 7992 | -7/Lower Caves | Build established: Mutant 8052 | -7/Lower Caves | Learned Factory trap positions 8378 | -7/Lower Caves | Discovered new exit (range 7) 8389 | -7/Lower Caves | Identified exit to Zion 8391 | -7/Lower Caves | Entered Zion 8488 | -7/Zion | Build established: Scavenger-Mutant 8527 | -7/Zion | System corruption cleaned by Quarantine Array 8885 | -7/Zion | Given the Hacking Drone Bay 8885 | -7/Zion | Found Prototype Device 9091 | -7/Zion | Met Imprinter 9279 | -7/Zion | Build established: Mutant 9478 | -7/Zion | Discovered new exit (range 16) 9690 | -7/Zion | Identified exit to Proximity Caves 9693 | -7/Zion | Entered Proximity Caves 9789 | -6/Proximity Caves | Spotter reported a threat 9960 | -6/Proximity Caves | Build established: Scavenger-Mutant 10047 | -6/Proximity Caves | Spotter reported a threat 10122 | -6/Proximity Caves | Discovered new exit (range 5) 10128 | -6/Proximity Caves | Identified exit to Factory 10129 | -6/Proximity Caves | Entered Factory 10129 | -6/Factory | Evolved 2 slots: Utility x2 10130 | -6/Factory | Loaded intel: 124 trap records 10131 | -6/Factory | Loaded intel: 4 garrison access locations 10317 | -6/Factory | Identified Hacking Drone Bay 10375 | -6/Factory | Spotted B-75 Beast 10473 | -6/Factory | Destroyed B-75 Beast 10477 | -6/Factory | Lost 9 parts (2p3n3u1w) 10479 | -6/Factory | Search patrols dispatched 10646 | -6/Factory | Lost 3 parts (1p1u1w) 10664 | -6/Factory | Core integrity fell below 50% 10679 | -6/Factory | Core integrity fell below 20% 10704 | -6/Factory | Build established: Mutant 10708 | -6/Factory | Lost 5 parts (2u3w) 10723 | -6/Factory | Cargo convoy interrupted 10723 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10712_ Dropped Imp. Gravmag System. 10721_ >> Machine Analyzer network decryption results: 10721_ Terminal x1 10721_ Nuclear Pulse Thruster destroyed. 10722_ C-30 ARC bursts open, deploying its payload. 10722_ X-72 Disruptor unfolds itself. 10722_ H-66 Slayer unfolds itself. 10722_ X-67 Chaingunner unfolds itself. 10722_ M-28 Smith unfolds itself. 10723_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10723_ C-30 ARC bursts open, deploying its payload. 10723_ X-72 Disruptor unfolds itself. 10723_ P-60 Hacker unfolds itself. 10723_ H-66 Slayer unfolds itself. 10723_ P-60 Hacker unfolds itself. 10723_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | / %# /####???????????????????????? | | ######### = *| ##???????????????????????? | | ## % =%%[! #????????????????????????? | | ## [| % **= # /] """""?????????????? | | # % ## !!!!! + =] ""T""?????????????? | | # ### %/!] # ????????????????? | | # #?# ! % ! #????????????????????????? | | # #?###""### % #????????????????????????? | | #???## ? * ??????????????????????? | | #????# ? # ????????????????????? | | #????# ? # """ ???????????????????? | | #????# ? # """ ??????????????????? | | #????###?##+#### """k ???????????????????? | | #?????????# ???? ???????????????????? | | #?????????#^#??# """ ????###????????????? | | #?????????#^#### """ ?? ????????????? | | #?????????# """ ???????????? | | #?????????# R """ ???????????? | | #?????????# """ "T" ??????????? | | #?????????# """ ??????????? | | #?????????# """ ^ A #??????????? | | ###+####### k #??????????? | | """ m A#??????????? | | """ x #??????????? | | """ k h h #??????????? | | @ x +??????????? | | R k #??????????? | | ###/################### i #??????????? | | # #????????????? xe#??????????? | | # #?"""""""""??? p%p#??????????? | | # #?????????????R h #??????????? | | # = #?"""""""""????^ k#??????????? | | # #?????????????? #??????????? | | # #?????????????? o???????????? | | # #?????????""??? ???????????? | | # #?????????""???? ????????????? | | # #?????????T"???? ????????????? | | ##########?????????""???? ??????????????? | | ???????????????????""???? ????????????????? | | ?????????????????????????^ ???????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????^??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????^?^^????????????? | | ??????????????????????????????????^?^????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Evasion (%) 62 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Defense Suite | x1 | -7/Factory | Preloaded Hpw. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed StormDisruptorConstruct Manual? 0 Play Time 01:22:37 Cumulative 147.5 hours Start 2025.03.23 @ 21:55:12 End 2025.03.24 @ 00:11:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 240ba3aa-4285-441b-9fba-f6dede334677