Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.25 @ 09:52:58 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1026) 1026 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 4137 Bonus ------- Follower Combat Kills 136 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Humpback Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Humpback Machine Analyzer Advanced Visual Processing Unit Transport Network Coupler Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Humpback Humpback High-capacity Matter Pod Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Flak Gun Heavy Mace [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Humpback Storage Humpback Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 41 | 2 3 . 3 . 5 28 Power 3 | . . . . . 1 2 Engine 3 | . . . . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 . 2 . 1 12 Treads 4 | 2 2 . . . . . Leg . | . . . . . . . Wheel 13 | . . . 2 . 1 10 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 10 | . . . 1 . 2 7 Device . | . . . . . . . Storage 2 | . . . 1 . . 1 Processor 3 | . . . . . . 3 Hackware 2 | . . . . . . 2 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 9 | . 1 . . . 1 7 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . 1 . . . . 5 Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 40 | . . . . . 2 38 Power 2 | . . . . . . 2 Propulsion 14 | . . . . . 1 13 Utility 8 | . . . . . . 8 Weapon 16 | . . . . . 1 15 Highest Loss Streak 22 | . . . . . 1 22 Average Slot Usage (%) 77 | . 82 85 85 85 68 74 Engine 8 | . 14 14 14 14 9 4 Treads 4 | . 25 28 23 . . . Wheel 17 | . . . 4 28 23 19 Storage 9 | . 14 14 14 14 9 6 Processor 7 | . . . . . . 12 Hackware 4 | . . . . . . 8 Protection 4 | . . . . . 9 6 Ballistic Gun 14 | . 28 28 28 28 10 7 Ballistic Cannon 2 | . . . . . 7 3 Naked Turns . | . . . . . . . Heaviest Build 225 | 13 13 13 208 208 220 225 Greatest Support 42 | 40 40 40 40 20 36 42 Greatest Overweight (x) 69 | . . . 10 10 8 69 Average Overweight (x) 5 | . . . 1 10 6 6 Largest Inventory Capacity 35 | 8 8 8 35 35 35 35 Average Capacity 30 | 8 8 8 17 35 35 34 Most Carried 26 | 6 8 8 13 16 20 26 Average Carried 17 | 6 7 8 8 13 18 22 Final Capacity 35 | 8 8 8 35 35 35 5 Final Carried 20 | 6 8 8 13 14 20 2 Class Distribution -------------------- 83% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1405 | 220 28 91 187 139 109 631 Remotely . | . . . . . . . Salvage Created 1476 | . 39 91 . 354 15 977 Parts 97 | . 5 2 . 22 1 67 Haulers Intercepted 3 | . . . . . . 3 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 27 | . 3 2 . 7 1 14 Guns 24 | . 3 2 . 7 1 11 Cannons 3 | . . . . . . 3 Classes Destroyed 10 | . 1 1 . 3 . 5 Worker 12 | . . . . 3 . 9 Builder 3 | . . . . . . 3 Hauler 3 | . . . . . . 3 Recycler 2 | . . . . 1 . 1 Swarmer 11 | . 3 . . 4 . 4 Grunt 7 | . . 2 . 2 1 2 Duelist 1 | . . . . 1 . . Sentry 4 | . . . . . . 4 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 3 2 . 4 1 7 Combat Bots Only 5 | . 3 2 . 4 1 5 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3474 | . 170 87 . 223 172 2822 Core 789 | . 22 11 . 48 . 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . . . 67 100 . Volleys Fired 134 | . 12 7 . 34 6 75 Largest 2 | . 2 2 . 2 2 2 Hottest 79 | . 40 40 . 40 64 79 Shots Fired 254 | . 24 14 . 68 12 136 Gun 218 | . 24 14 . 68 6 106 Cannon 36 | . . . . . 6 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 242 | . 24 14 . 68 12 124 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 20 | . 3 7 . 5 8 20 Robot Miss Streak 8 | . 4 4 . 3 3 8 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . . 3 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 178 | . 11 11 . 33 10 113 Core Hits 135 | . 6 6 . 17 5 101 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3201 | . 109 115 . 358 159 2460 Guns 2256 | . 109 115 . 358 43 1631 Cannons 580 | . . . . . 116 464 Explosions 361 | . . . . . . 361 Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 2630 | . 109 115 . 358 159 1889 Thermal . | . . . . . . . Explosive 361 | . . . . . . 361 Electromagnetic 206 | . . . . . . 206 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 5 | . . . . . 1 5 Corruption Purged . | . . . . . . . Effects 28 | . . . . . . 28 Message Errors 9 | . . . . . . 9 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . . 18 Projectiles . | . . . . . . . Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 11 | . . . . . 2 9 Impact . | . . . . . . . Kinetic 11 | . . . . . 2 9 Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . . . 30 Shots 1 | . . . . . . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 116 | . . 12 . 6 92 116 Average Temperature 15 | . . 8 . 6 33 13 Received Heat Transfer 774 | . . 48 . 42 90 594 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 264 | . 105 90 . 180 149 264 Initial 67 | . . 40 . . . 67 Average 64 | . 51 84 . 143 70 46 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 98 Level 1 1 | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . . 2 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . . 2 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 5 2 . 6 9 23 Peak Tracking Total 6 | . 3 2 . 3 5 6 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 . 1 . 2 6 Terminals 5 | . . . . . 2 3 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 4 . 1 . 10 27 Successful 28 | . 4 . 1 . 6 17 Failed 14 | . . . . . 4 10 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 15 | . . . . . 2 13 Terminals 25 | . . . . . 10 15 Fabricators 10 | . . . . . . 10 Repair Stations 6 | . 4 . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 1 . 5 5 Record 1 | . . . 1 . . . Part Schematic 2 | . . . . . . 2 Level Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . . 2 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 2 | . . . . . . 2 Build 4 | . . . . . . 4 Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . . . 1 6 Terminals 4 | . . . . . 1 3 Track 1 | . . . . . . 1 Botnet 2 | . . . . . 1 1 Operators 1 | . . . . . . 1 Fabricators 3 | . . . . . . 3 Report 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . . 2 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built 5 | . . . . . . 5 Matter 440 | . . . . . . 440 Time 162 | . . . . . . 162 Total Part Build Rating 19 | . . . . . . 19 Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . 22 . Total Damage 290 | . . . . . 290 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3441 | 12 238 79 361 448 354 1949 Spaces Moved 1401 | 7 89 38 181 152 174 760 Core 3 | . . . . . . 3 Treads 288 | 4 89 38 157 . . . Legs 3 | 3 . . . . . . Wheels 1107 | . . . 24 152 174 757 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 160 230 161 153 Average Speed 189 | 142 160 160 194 230 179 187 Slowest Speed 3500 | 160 160 160 660 230 210 3500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 1 27 9 55 46 18 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1957 | 8 163 44 190 191 204 1157 Wait 318 | . 57 . . 1 12 248 Move 1395 | 6 88 37 180 151 173 760 Hop . | . . . . . . . Pick Up 38 | . 2 . 6 3 8 19 Fast Attach 15 | . 2 . 1 . 1 11 Attach 17 | . . . . . 3 14 Detach 1 | . . . . . . 1 Swap 9 | 2 1 . 2 . 1 3 Drop 12 | . 1 . 1 2 . 8 Fire 134 | . 12 7 . 34 6 75 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Repaired Lgt. Treads 216 | -10/Materials | Repaired Lgt. Treads 222 | -10/Materials | Discovered new exit (range 9) 251 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 324 | -10/Mines | Discovered new exit (range 5) 330 | -10/Mines | Entered Exiles 374 | -10/Exiles | Met 8R-AWN 398 | -10/Exiles | Met EX-HEX 489 | -10/Exiles | Met EX-DEC 522 | -10/Exiles | Learned location of Zion (-7) 672 | -10/Exiles | Discovered new exit (range 10) 691 | -10/Exiles | Entered Mines 866 | -9/Mines | Build established: Hauler-Mutant 1022 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1042 | -9/Mines | Learned Materials terminal intel 1058 | -9/Mines | Discovered new exit (range 13) 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Accompanied by 3 allies 1139 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1140 | -8/Materials | Loaded intel: 12 terminal locations 1458 | -8/Materials | Discovered new exit (range 15) 1493 | -8/Materials | Entered Factory 1493 | -7/Factory | Accompanied by 1 ally 1493 | -7/Factory | Evolved 2 slots: Utility x2 1711 | -7/Factory | Identified exit to Factory 2413 | -7/Factory | Lost 6 parts (1p2n2u1w) 2784 | -7/Factory | Fabricated Machine Analyzer (x1) 2929 | -7/Factory | Fabricated Flak Gun (x2) 2982 | -7/Factory | Fabricated Flak Gun (x2) 3318 | -7/Factory | Garrison activated, responded to threat 3413 | -7/Factory | Core integrity fell below 50% 3439 | -7/Factory | Core integrity fell below 20% 3442 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03406_ Ion Cannon crushed and broken. 03406_ Hvy. Particle Cannon crushed and broken. 03406_ Ion Cannon crushed and broken. 03406_ Hvy. Assault Rifle crushed and broken. 03406_ Lgt. EM Pulse Cannon crushed and broken. 03406_ Hvy. Mace crushed and broken. 03406_ Hvy. Particle Cannon crushed and broken. 03406_ Flak Gun crushed and broken. 03406_ Corrupted Assault Rifle crushed and broken. 03406_ Hvy. Particle Cannon crushed and broken. 03406_ Wheel crushed and broken. 03406_ Hcp. Matter Pod crushed and broken. 03409_ Flak Gun destroyed. 03412_ Slammed into Y-54 Guardian. 03413_ :,JZYC8G57VC9,FANX1E#7& 03416_ Slammed into Y-54 Guardian. 03417_ Acquired 46 matter. 03419_ Wheel destroyed. 03419_ Acquired 62 matter. 03438_ Humpback destroyed. 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