Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 21:43:02 Player: RNGesus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (199) 199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 699 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 164/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Improved Treads Compact Wheel Compact Wheel Seismic Detector Seismic Detector Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Compact Wheel Seismic Detector Seismic Detector Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 92 Engine 13 | . 13 14 Treads 28 | . 28 28 Storage 14 | . 14 14 Protection 8 | . 8 10 Energy Gun 13 | . 14 10 Ballistic Gun 13 | . 13 14 Naked Turns . | . . . Heaviest Build 30 | 11 30 30 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 12 | 6 12 10 Average Carried 7 | 3 7 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 273 | 111 162 . Remotely . | . . . Salvage Created 340 | 41 299 . Parts 28 | 7 21 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 6 | 1 5 . Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 6 | 1 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 990 | . 445 545 Core 260 | . 73 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | 5 26 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 58 | 10 48 . Gun 54 | 10 44 . Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 27 | 5 22 . Thermal 27 | 5 22 . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 8 | 2 8 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 32 | 5 27 . Core Hits 21 | 3 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 729 | 66 663 . Guns 394 | 66 328 . Cannons . | . . . Explosions 335 | . 335 . Melee . | . . . Ramming . | . . . Kinetic 143 | 15 128 . Thermal 251 | 51 200 . Explosive 335 | . 335 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 60 . Projectiles . | . . . Explosions 60 | . 60 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | . 21 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | 40 204 . Average Temperature 54 | 20 61 . Received Heat Transfer 210 | . 210 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | 148 666 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 322 | 10 322 73 Initial 73 | . 6 73 Average 127 | 2 155 68 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 71 100 Level 1 22 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 852 | 134 676 42 Spaces Moved 459 | 69 364 26 Core 4 | 4 . . Treads 455 | 65 364 26 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 75 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 37 | . 37 . Melee . | . . . Projectile . | . . . AOE 37 | . 37 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 525 | 85 414 26 Wait 6 | . 6 . Move 457 | 68 363 26 Hop . | . . . Pick Up 12 | 6 6 . Fast Attach 7 | 6 1 . Attach 1 | . 1 . Detach . | . . . Swap 6 | . 6 . Drop 5 | . 5 . Fire 31 | 5 26 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 12) 811 | -10/Materials | Entered Mines 825 | -10/Mines | Assembled infested the area 830 | -10/Mines | Assisted by a Guerilla fighting off Assembled 844 | -10/Mines | Core integrity fell below 50% 848 | -10/Mines | Core integrity fell below 20% 853 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 00831_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 00840_ C-30 ARC bursts open, deploying its payload. 00840_ D-53 Grenadier unfolds itself. 00841_ HV Slug penetrates Wall. 00842_ Med. Laser destroyed. 00843_ HV Slug penetrates Wall. 00845_ The unstable cave ceiling collapses. 00845_ HV Slug penetrates Wall. 00847_ Lgt. Armor Plating destroyed. 00847_ Pressure Siphon disabled. 00847_ HV Slug penetrates Wall. 00849_ The unstable cave ceiling collapses. 00849_ S-10 Pest destroyed. 00851_ HV Slug penetrates D-53 Grenadier. 00851_ D-53 Grenadier suffers critical hit (Destroy). 00851_ HV Slug penetrates Wall. 00852_ The unstable cave ceiling collapses. 00853_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????#??????????? | | ??????????????????????? ##????????? | | ?????????????????????? ##???????? | | ?????????????????????? #???????? | | ?????????????????????? ????????? | | ?????????????????????? ????????? | | ??????????????????????# #####????? | | ?????????????????????##= ?????? | | ?????????????????????#=*% ?????? | | ?????????????????????#*%=#? #?????? | | ??????????####???#####;%[#? #?????? | | ??????????? #### %[## ##????? | | ????????????# # # h #????? | | ????????????#% # """ #????? | | ????????????# d "" #????? | | ????????????# d " ##???? | | ????????????## ##??? | | ?????????????# #??? | | ?????????????# @ #??? | | ?????????????# ## ##??? | | ?????????????# ####### #???? | | ?????????????# #?????#### ### #???? | | ????????????? #???????? ???#???? | | ?????????????###????????###???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 187 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticColdCoupler Manual? 0 Play Time 00:05:16 Cumulative 310.0 hours Start 2022.04.07 @ 21:03:13 End 2022.04.07 @ 21:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c1a78c9-c178-42b8-b5c2-3dafa98bf215