Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 13:41:31 Player: shapeshifter Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (15) 75 Value Destroyed (497) 497 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 6016 Bonus ------- Follower Combat Kills 64 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 127/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Medium Treads > --- UTILITY (7) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Cloaking Device Cloaking Device Improved Weapon Shielding Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Heavy Treads Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Transmission Jammer Advanced Transmission Jammer Cloaking Device Improved Propulsion Shielding Improved Weapon Shielding Graphene Brace Force Field > --- WEAPON ----------- Dispersion Rifle Advanced Variable Charge Gun > --- INVENTORY -------- Cloaking Device Cloaking Device Improved Weapon Shielding [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Flight Unit Nuclear Pulse Array Utility Advanced Transmission Jammer Device Advanced Transmission Jammer Storage Large Storage Unit Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . 10 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . . 3 . 1 . . Utility 5 | . . . . . 4 . 1 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 41 | 7 5 . 2 3 . 7 9 3 5 Power 4 | 1 1 . . . . . 2 . . Engine 2 | 1 1 . . . . . . . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . 2 . . Propulsion 9 | 2 . . . 1 . 4 . 1 1 Treads 4 | 2 . . . . . . . 1 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . 1 . 4 . . . Utility 17 | 2 1 . . 2 . 1 6 1 4 Device 11 | 1 . . . 2 . . 5 1 2 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 11 | 2 3 . 2 . . 2 1 1 . Energy Gun 4 | 1 . . 1 . . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 3 . 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 1 . 2 Parts Lost 20 | . 1 . 4 . . 5 . . 10 Power 2 | . . . 1 . . . . . 1 Propulsion 6 | . . . 1 . . 2 . . 3 Utility 8 | . . . . . . 2 . . 6 Weapon 4 | . 1 . 2 . . 1 . . . Highest Loss Streak 6 | . 1 . 3 . . 5 . . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 2 5 4 3 5 4 5 2 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . 2 2 2 4 2 4 2 2 Weapon 1 | . 2 3 2 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 1 . . . . . 10 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . . . . . . 7 . . Weapon 3 | . 1 . . . . . 2 . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 50 | . 87 28 22 21 17 21 33 57 53 Engine 5 | . 12 14 7 . . . . . . Reactor 2 | . . . . . . . 3 8 6 Treads 8 | . 19 14 6 . . . . 3 3 Flight 4 | . . . . 7 5 9 10 10 6 Device 11 | . 13 . . 7 5 3 12 19 20 Storage 3 | . 14 . . . . 3 2 . . Protection 2 | . . . . . . 1 . 5 6 Energy Gun 4 | . 3 . 1 5 5 1 4 8 7 Ballistic Gun 6 | . 22 . 7 . . . . . . Peak Build Rating 103 | 7 11 2 6 9 9 41 73 93 103 Average Rating 32 | 4 8 2 2 4 9 23 51 87 75 On Entrance 21 | . 7 3 2 . 9 9 25 63 93 Naked Turns 66 | . . . 4 62 . . . . . Heaviest Build 55 | 14 32 5 5 5 5 26 38 51 55 Greatest Support 70 | 40 40 20 20 5 5 31 26 70 70 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 15 15 5 5 Average Capacity 7 | 6 13 5 5 5 5 11 8 5 5 Most Carried 12 | 4 6 5 5 5 5 7 12 5 5 Average Carried 3 | 1 2 5 3 3 5 5 5 2 3 Final Capacity 15 | 8 15 5 5 5 5 15 5 5 5 Final Carried 5 | 1 4 5 3 5 5 2 5 2 5 Class Distribution -------------------- 71% | Mutant 28% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Matter Collected 485 | 271 51 . 21 58 . 9 . . 75 Remotely . | . . . . . . . . . . Salvage Created 391 | 50 109 . 56 . . . . . 176 Parts 34 | 8 12 . 7 . . . . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Combat Hostiles Destroyed 8 | . 2 . 4 . . . . . 2 Guns 5 | . 2 . 1 . . . . . 2 AOE 3 | . . . 3 . . . . . . Classes Destroyed 6 | 1 3 . 1 . . . . . 1 Builder 2 | . 2 . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 Swarmer 4 | . . . 4 . . . . . . Grunt 2 | . 2 . . . . . . . . Sentry 2 | . . . . . . . . . 2 Best Kill Streak 4 | 2 3 . 4 . . . . . 3 Combat Bots Only 4 | . 2 . 4 . . . . . 2 Max Kills in Single Turn 2 | 1 2 . 2 . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Hostile Shots Fired 293 | . 45 . 81 . . 41 7 . 119 Missed 95 | . 12 . 30 . . 18 3 . 32 Hits 198 | . 33 . 51 . . 23 4 . 87 Melee 24 | . . . . . . 19 . . 5 Projectile 174 | . 33 . 51 . . 4 4 . 82 AOE 3 | . . . . . . 3 . . . Critical Strikes 15 | . . . . . . 6 1 . 8 Actively Blocked 8 | . . . . . . . . . 8 Damage Taken 4023 | . 546 . 446 . . 724 80 . 2227 Core 1615 | . 55 . 193 . . 210 57 . 1100 Absorbed by Shields 258 | . . . . . . 38 . . 220 Redirected to Shielding 200 | . . . . . . 37 . . 163 Regen/Repaired (Parts) 86 | . . . . . . . . 86 . Core Remaining (%) 59 | 100 . . . . . 79 . . . Volleys Fired 43 | 5 13 . 7 . . 3 1 . 14 Largest 2 | 2 2 . 2 . . 1 1 . 2 Hottest 168 | 60 60 . 63 . . 47 80 . 168 Shots Fired 77 | 10 25 . 14 . . 3 1 . 24 Gun 76 | 10 25 . 14 . . 2 1 . 24 Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 37 | 5 22 . 7 . . 3 . . . Thermal 25 | . . . . . . . 1 . 24 Explosive . | . . . . . . . . . . Electromagnetic 15 | 5 3 . 7 . . . . . . Robot Hit Streak 9 | 4 9 . 9 . . 1 . . 7 Robot Miss Streak 4 | 1 2 . 4 . . 2 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 51 | 6 21 . 7 . . 1 . . 16 Core Hits 18 | 3 5 . 4 . . . . . 6 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . 2 Destroy 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1343 | 65 514 . 222 . . 35 . . 507 Guns 1028 | 65 325 . 119 . . 35 . . 484 Cannons . | . . . . . . . . . . Explosions 292 | . 189 . 103 . . . . . . Melee . | . . . . . . . . . . Ramming 23 | . . . . . . . . . 23 Kinetic 400 | 14 297 . 54 . . 35 . . . Thermal 587 | . . . 103 . . . . . 484 Explosive 189 | . 189 . . . . . . . . Electromagnetic 144 | 51 28 . 65 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 8 Average Corruption 2 | . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 1 10 Message Errors 5 | . . . . . . . . 1 4 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 77 | . 59 . 18 . . . . . . Projectiles . | . . . . . . . . . . Explosions 77 | . 59 . 18 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . 182 . 66 . . . . . 10 Shots 4 | . 2 . 2 . . . . . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | 40 20 . . . . . 6 . 255 Average Temperature 85 | 17 8 . . . . . 5 . 112 Received Heat Transfer 415 | . 198 . 114 . . . 21 . 82 Effects 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 611 | . . . . . . . . . 611 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 100 100 100 100 59 Level 1 11 | . . . . . . . . . 40 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 264 | 5 114 . . 62 107 79 35 . 264 Initial 107 | . . . . 62 107 74 28 . . Average 55 | 1 31 . . 36 107 68 10 . 142 Influence Increases 1198 | 10 164 . 230 25 100 30 45 . 594 Destroy 0b10 Robot/C 180 | . 40 . 80 . . . . . 60 Destroy 0b10 Robot/NC 55 | 10 20 . . . . . . . 25 Destroy Leader 54 | . 22 . . . . . . . 32 Allied During Kill 49 | . . . . . . . . . 49 Successful Hack 38 | . 5 . . 25 . . . . 8 Disable Machine 105 | . 45 . . . . . . . 60 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 62 | . 32 . . . . . . . 30 Advance Influence 100 | . . . . . 100 . . . . Lose Combat Pursuer 405 | . . . 150 . . 30 45 . 180 Influence Decreases 1046 | 10 164 . 100 138 10 83 99 . 442 Entered New Map 137 | . . . . 68 10 33 26 . . Time Decay 583 | 10 154 . 60 70 . . 73 . 216 Lost Part 200 | . 10 . 40 . . 50 . . 100 Lost Ally 126 | . . . . . . . . . 126 Squads Dispatched 14 | . 2 . . . . 2 1 . 9 Investigation 3 | . 1 . . . . . 1 . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . 2 . . 3 Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed 15 | . . . . . . . . . 15 Distress Signals 11 | . . . . . . . . . 11 Times Spotted 60 | . 7 . 12 . . 9 10 . 22 Peak Tracking Total 8 | . 4 . 6 . . 8 5 . 8 Tactical Retreats 14 | . . . 4 . . 2 2 . 6 Traps | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Traps Triggered 11 | . 3 . . . . 2 2 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Machines Disabled 8 | . 3 . . . . . . . 5 Max in Single Turn 2 | . 2 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Machines Accessed 10 | . 2 . . 3 1 . 2 . 2 Terminals 8 | . 2 . . 2 1 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 6 . . 9 2 . 7 . 4 Successful 9 | . 2 . . 2 1 . 2 . 2 Failed 19 | . 4 . . 7 1 . 5 . 2 Catastrophic 3 | . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 6 . . 7 2 . 4 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 2 . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . . 2 1 . . . 2 Open DSF 2 | . . . . . 1 . . . 1 Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . 3 . . 2 . 1 Full Trace Events 5 | . 1 . . 2 . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Total Allies 21 | . . . . . . . . 21 . Largest Group 21 | . . . . . . . . 21 11 Highest-Rated Group 751 | . . . . . . . . 751 323 Highest-Rated Ally 50 | . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . 95 Total Damage 1797 | . . . . . . . . . 1797 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Active Infowar (turns) 1237 | 17 555 . . . . . 168 93 404 Seismic 572 | 17 555 . . . . . . . . Cloaking 605 | . . . . . . . 129 76 400 Jamming 664 | . . . . . . . 167 93 404 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Turns Passed 2305 | 111 569 239 207 147 1 85 267 93 586 Spaces Moved 2101 | 56 205 150 235 341 3 111 412 86 502 Core 573 | 6 . . 175 119 . . . . 273 Treads 740 | 50 205 150 60 . . . . 46 229 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 788 | . . . . 222 3 111 412 40 . Fastest Speed 32 | 50 160 160 50 35 35 32 37 37 50 Average Speed 86 | 148 191 160 78 40 35 37 37 102 100 Slowest Speed 240 | 160 240 160 160 50 35 120 117 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . 1 . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 45 44 18 56 . 80 15 74 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . 39 . 5 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 44 | . 39 . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Total 2508 | 75 359 150 243 348 2 149 531 90 561 Wait 210 | . 126 . . . . . 75 . 9 Move 2089 | 55 204 149 234 338 2 108 412 85 502 Hop 2 | . . . . 1 . 1 . . . Pick Up 42 | 8 8 . . 4 . 3 16 . 3 Fast Attach 10 | . . . . 2 . 2 3 1 2 Attach 32 | 7 2 . 2 2 . 6 8 3 2 Detach 8 | . . 1 . . . . 5 . 2 Swap 5 | . 3 . . . . . . 1 1 Drop 17 | . 3 . . 1 . . 11 . 2 Fire 43 | 5 13 . 7 . . 3 1 . 14 Melee . | . . . . . . . . . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 44 | . . . . . . 26 . . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -7/Recycling -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 681 | -10/Materials | Entered Mines 722 | -10/Mines | Found a hidden stash of uninstalled traps 914 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Entered Subcaves 941 | -10/Subcaves | Learned location of Storage (-7) 946 | -10/Subcaves | Learned Materials trap positions 1031 | -10/Subcaves | Core integrity fell below 50% 1045 | -10/Subcaves | Core integrity fell below 20% 1050 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1068 | -10/Subcaves | Lost 3 parts (1p1n1w) 1075 | -10/Subcaves | Learned location of Zion (-6) 1075 | -10/Subcaves | Met a Zionite searching for "candidates" 1118 | -10/Subcaves | Discovered new exit (range 15) 1127 | -10/Subcaves | Entered Recycling 1242 | -7/Recycling | Identified exit to Factory 1274 | -7/Recycling | Entered Factory 1274 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 1275 | -5/Factory | Identified exit to DSF 1275 | -5/Factory | Entered DSF 1311 | -5/DSF | Additional patrols routed to DSF 1345 | -5/DSF | Discovered new exit (range 14) 1360 | -5/DSF | Entered Factory 1360 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -4/Factory | Lost 5 parts (2n2u1w) 1627 | -4/Factory | Manually triggered Chute Trap 1627 | -4/Factory | Sucked down chute 1627 | -4/Factory | Entered Waste 1628 | -4/Waste | Met a frightened Derelict 1628 | -4/Waste | Joined by Warlord forces that had cleared the area 1696 | -4/Waste | Discovered new exit (range 16) 1720 | -4/Waste | Entered Factory 1720 | -4/Factory | Accompanied by 11 allies 1770 | -4/Factory | Build established: Infiltrator-Mutant 1861 | -4/Factory | Spotted B-86 Titan 1883 | -4/Factory | Allies destroyed B-86 Titan 1990 | -4/Factory | Lost 11 allies 2133 | -4/Factory | Core integrity fell below 50% 2159 | -4/Factory | Lost 6 parts (1p3n2u) 2166 | -4/Factory | Found Prototype Device 2166 | -4/Factory | Identified Adv. EM Shield 2271 | -4/Factory | Core integrity fell below 20% 2306 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02271_ Field strength at 35. 02272_ Field strength at 23. 02273_ Field strength at 17. 02274_ Stasis field depleted. 02275_ Triggered Stasis Trap. 02275_ A bubble of rippling energy engulfs the area. 02275_ Field strength at 94. 02275_ Field strength at 88. 02276_ Field strength at 71. 02277_ Field strength at 54. 02278_ Field strength at 48. 02279_ Field strength at 32. 02280_ Field strength at 26. 02281_ Field strength at 20. 02282_ Field strength at 3. 02283_ Stasis field depleted. 02284_ Adv. Transmission Jammer destroyed. 02296_ Acquired Prototype Treads. 02296_ Identified Enh. Armored Medium Treads. Map ----- +----------------------------------------------------+ | # ]] # #?????????? | | """" # # #?????????? | | """" + # #?????????? | | """" # !# #?????????? | | # ! # #?????????? | | # # #?????????? | | """ ########### #?????????? | | Y" ^ #?????????? | | """ #?????????? | | +?????????? | | ########### #?????????? | | ###+####?????????# #?????????? | | ?? ?????????????# #?????????? | | ?# ?????????????# #?????????? | | ?# ! ?????????????# #?????????? | | ?# ??????????????# #?????????? | | ?# ??????????????# ##### #?????????? | | ?# ???????????????# #???# #?????????? | | ?#???????????????##/##### #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #####?????? | | ?????????????????#""" / #???? | | ?????????????????#""" #p#####?????? | | ?????????????????#""" # #?????????? | | ?????????????????# ] # #?????????? | | ?????????????????########@#?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????o ?????????? | | ????????????????????????T" ?????????? | | ???????????????????????? " ?????????? | | ???????????????????????? ?????????? | | ??????????????????????? ????????? | | ???????????????????????#####????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 1325 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout The More The Merrier Total Silence We Are Legion Wheee! Challenges ------------ None Game ------ Seed ProjectileShockSabre Manual? 0 Play Time 00:39:31 Cumulative 16.6 hours Start 2025.07.19 @ 13:03:28 End 2025.07.19 @ 13:41:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f990871-9465-4e57-a853-c768df421742