Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 13:38:23 Player: szymekc Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8406) 8406 TOTAL SCORE: 16236 Bonus ------- Pacifist 7906 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 64/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Jamming Amplifier Advanced Reaction Control System Improved Core Shielding Stealth Drone Bay Stealth Drone Bay > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Array [Rating: 138] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Stealth Drone Bay Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Core Shielding Weapon Gauss Cannon Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . . 1 . . . . 1 1 1 . Utility 11 | . . 2 . . 2 . . 1 2 . . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 42 | . 2 3 2 . 3 . 4 7 . 1 . 3 5 3 1 8 Power 5 | . . 1 . . 1 . . . . . . 1 1 . . 1 Engine 3 | . . 1 . . 1 . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 16 | . . 2 2 . . . . 5 . 1 . 1 1 1 . 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . 2 2 . . . . 5 . 1 . 1 1 1 . 3 Utility 19 | . 2 . . . 1 . 4 2 . . . 1 3 2 . 4 Device 11 | . 2 . . . . . 2 . . . . . 2 2 . 3 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 2 2 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 2 | . . . . . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 1 1 Parts Lost 30 | . . 3 . . . . . . . . . 3 1 . . 23 Power 5 | . . 1 . . . . . . . . . 1 . . . 3 Propulsion 9 | . . . . . . . . . . . . 1 . . . 8 Utility 15 | . . 2 . . . . . . . . . 1 1 . . 11 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 22 | . . 3 . . . . . . . . . 3 1 . . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . . 2 5 4 4 4 3 3 3 2 Power . | . . . . . . . . . 1 1 1 1 1 1 . . Propulsion 1 | . . . . . . . . 1 4 3 3 3 2 2 3 2 Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 1 . . . 1 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 14 19 31 36 40 53 74 79 82 82 82 74 75 74 72 56 Engine 3 | . . 1 . . 2 7 7 6 5 5 5 3 4 4 4 2 Flight 21 | . . 1 31 36 30 30 30 28 29 29 29 25 26 22 21 18 Device 10 | . 14 16 . . . . 8 13 11 11 11 7 9 17 17 10 Processor 11 | . . . . . . . 11 17 23 23 23 23 19 19 17 14 Protection 4 | . . . . . 4 7 7 6 5 5 5 5 10 4 4 3 Ballistic Cannon 3 | . . . . . 3 7 7 6 5 5 5 5 5 4 4 2 Peak Build Rating 138 | . 2 7 12 12 22 22 34 51 52 52 52 65 79 119 129 138 Average Rating 61 | . . 2 11 12 16 22 31 39 51 51 52 56 75 116 127 103 On Entrance 41 | . . 2 6 12 12 22 22 34 51 52 52 52 65 76 119 128 Avg Prop Armor Cover (%) 9 | . . . 17 17 12 . . 2 . . . . . . . 2 Naked Turns 22 | . 16 6 . . . . . . . . . . . . . . Heaviest Build 47 | . 2 3 . . 15 15 17 17 17 17 17 18 29 42 47 45 Greatest Support 54 | 3 3 10 20 20 20 20 20 30 30 30 30 33 39 48 48 54 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 1 . . . . 5 5 5 5 5 5 5 5 5 Average Carried 2 | . . . . . . . . 1 5 4 5 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 . . . . . 5 5 5 5 5 4 5 4 1 Class Distribution -------------------- 50% | Scout 28% | Sprinter 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Matter Collected 254 | 200 . . . . . . . . . . . 4 . 21 . 29 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Hostile Shots Fired 540 | . 4 80 . 13 2 . 4 . 1 . . 9 48 24 29 326 Missed 325 | . 1 39 . 7 1 . 3 . . . . 3 34 15 22 200 Hits 215 | . 3 41 . 6 1 . 1 . 1 . . 6 14 9 7 126 Projectile 215 | . 3 41 . 6 1 . 1 . 1 . . 6 14 9 7 126 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . 1 . . . . . . . . . . 1 3 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 4860 | . 64 345 . 82 39 . 17 . 24 . . 398 249 166 156 3320 Core 2195 | . 54 249 . 37 23 . . . . . . 161 26 13 16 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . . . 9 5 6 97 Core Remaining (%) 88 | 100 78 37 . 93 . . 96 100 . . . 83 97 99 98 . Volleys Fired 3 | . . . . . . . 1 . . . . . 1 . . 1 Largest 1 | . . . . . . . 1 . . . . . 1 . . 1 Hottest 51 | . . . . . . . 40 . . . . . 40 . . 51 Shots Fired 3 | . . . . . . . 1 . . . . . 1 . . 1 Gun . | . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . 1 . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . . . . . 1 . . 1 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2 | . . . . . . . . . . . . . . . . 2 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 9 9 . . . 3 Average Corruption 2 | . . . . . . . . . . 9 9 9 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 1 . 1 . . . 3 Message Errors 3 | . . . . . . . . . . . . 1 . . . 2 Matter Fused 2 | . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 290 | . . . . . . . 10 1 . 3 . . 19 21 12 290 Average Temperature 99 | . . . . . . . 7 1 . 3 . . 8 7 8 113 Received Heat Transfer 360 | . 24 39 . 45 . . 9 . . . . . 39 57 18 129 Effects 5 | . . . . . . . . . . . . . . . . 5 Interference 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 91 Level 1 2 | . . . . . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 278 | . 30 45 1 75 29 7 60 23 15 5 . 3 174 85 144 278 Initial 88 | . . 8 1 . 29 7 . 9 6 5 . 3 . 85 24 88 Average 48 | . 8 10 1 29 9 6 25 16 4 3 . . 34 51 86 120 Influence Increases 1453 | . 30 75 . 105 30 . 75 24 15 . 5 . 224 30 165 675 Successful Hack 58 | . . . . 15 . . . 24 . . 5 . 14 . . . Disable Machine 45 | . . . . . . . 15 . . . . . 15 . . 15 Partial Spotted 195 | . . . . 90 15 . . . 15 . . . 45 . 15 15 Lose Combat Pursuer 1155 | . 30 75 . . 15 . 60 . . . . . 150 30 150 645 Influence Decreases 1200 | . 10 90 4 41 75 20 55 31 13 15 . 5 60 149 61 571 Entered New Map 257 | . . 12 4 1 36 13 . 11 7 10 . 2 . 79 21 61 Time Decay 550 | . 10 48 . 30 39 7 55 20 6 5 . . 50 70 40 170 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 273 | . . 30 . . . . . . . . . 3 10 . . 230 Lost Ally 20 | . . . . 10 . . . . . . . . . . . 10 Squads Dispatched 20 | . 2 2 . 2 . . 1 . 1 . . . 3 1 . 8 Investigation 3 | . . . . 1 . . . . . . . . . . . 2 Extermination 5 | . . . . . . . 1 . . . . . 1 1 . 2 Reinforcement 12 | . 2 2 . 1 . . . . 1 . . . 2 . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Distress Signals 12 | . . 1 . 2 . . . . . . . . 1 1 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 183 | . 7 18 . 15 4 4 4 1 2 6 . 2 26 9 15 70 Peak Tracking Total 18 | . 4 9 . 14 2 4 4 1 2 6 . 2 14 9 8 18 Tactical Retreats 22 | . 1 2 . . 1 . 1 . . . . . 2 1 3 11 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Traps Triggered 12 | . 1 . . . 2 . 1 . 1 . . 1 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Machines Disabled 3 | . . . . . . . 1 . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Machines Accessed 29 | . . 2 . 6 . . 5 4 2 . 2 . 4 . 2 2 Terminals 21 | . . 2 . 6 . . 1 1 2 . 2 . 3 . 2 2 Fabricators 3 | . . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 54 | . . 3 . 16 . . 8 7 4 . 2 . 7 . 3 4 Successful 14 | . . . . 3 . . 3 3 . . 1 . 4 . . . Failed 40 | . . 3 . 13 . . 5 4 4 . 1 . 3 . 3 4 Catastrophic 12 | . . 2 . 4 . . 1 . 2 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . 3 . 12 . . . . . . . . 2 . . 4 Terminals 40 | . . 3 . 16 . . 1 4 4 . 2 . 3 . 3 4 Fabricators 5 | . . . . . . . 4 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . . . . . 4 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 6 | . . . . 2 . . 1 . . . 1 . 2 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 2 . 5 . . 3 3 2 . 2 . 3 . 2 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . . . 19 . . . Retrieved Matter 19 | . . . . . . . . . . . . . 19 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . 4 . 2 EXPLORE 4 | . . . . . . . . . . . . . . 2 . 2 RETURN 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Active Infowar (turns) 1149 | . 61 121 . . . . 114 56 38 27 16 25 149 156 83 303 Sensors 1100 | . 61 121 . . . . 114 56 38 27 16 25 149 156 83 254 Seismic 307 | . 15 93 . . . . 57 56 38 27 16 5 . . . . Machine Analysis 798 | . . . . . . . . 7 38 27 16 25 149 156 83 297 Triangulation 1 | . . . . . . . . . . . . . . . . 1 Cloaking 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . 4 4 2 Drone Recoveries 6 | . . . . . . . . . . . . . . 2 2 2 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Turns Passed 1500 | 12 77 149 11 72 131 21 130 56 38 27 16 25 149 156 83 347 Spaces Moved 4482 | 24 145 294 30 200 422 79 300 164 132 84 58 62 485 535 279 1189 Core 535 | 24 145 267 . . . . . . . . . . . . . 99 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3947 | . . 27 30 200 422 79 300 164 132 84 58 62 485 535 279 1090 Fastest Speed 20 | 50 50 32 26 26 26 26 26 24 28 28 28 28 28 28 28 20 Average Speed 29 | 50 50 48 29 28 29 26 26 26 28 28 28 29 28 28 28 25 Slowest Speed 50 | 50 50 50 32 32 32 26 26 31 28 28 28 31 28 28 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . 2 . 2 5 2 1 . . 3 . . 15 9 3 22 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 38 43 7 50 16 74 16 6 6 75 3 69 21 18 10 41 Regions Visited 16 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Was Fac DSF Fac Res Res Acc Total 4563 | 23 147 297 31 211 420 76 347 175 134 84 57 67 480 530 280 1204 Wait 50 | . 1 . . 14 . . 29 . . . . . 2 . 1 3 Move 4344 | 23 144 289 29 195 412 75 297 163 132 78 57 61 455 516 271 1147 Hop 58 | . . 2 . 2 5 1 1 . . 2 . . 14 9 3 19 Pick Up 12 | . . 3 . . . . . 3 1 1 . 1 . 1 . 2 Fast Attach 28 | . 2 2 . . 3 . 4 3 . . . 3 3 2 1 5 Attach 9 | . . 1 2 . . . . . . . . . 1 1 1 3 Detach 4 | . . . . . . . . . . . . . 2 1 1 . Swap 6 | . . . . . . . . 4 . 1 . . 1 . . . Drop 10 | . . . . . . . . 2 1 2 . 2 1 . 1 1 Fire 3 | . . . . . . . 1 . . . . . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . 15 . . . . . . . 1 21 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 3) 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Utility x2 222 | -9/Materials | Core integrity fell below 50% 237 | -9/Materials | Discovered new exit (range 4) 239 | -9/Materials | Entered another Materials area 239 | -8/Materials | Evolved 2 slots: Propulsion x2 245 | -8/Materials | Discovered new exit (range 13) 250 | -8/Materials | Entered Storage 264 | -8/Storage | Lost 3 parts (1p2u) 317 | -8/Storage | Discovered new exit (range 15) 322 | -8/Storage | Entered Factory 322 | -7/Factory | Evolved 2 slots: Utility x2 453 | -7/Factory | Sucked down chute 453 | -7/Factory | Entered Waste 456 | -7/Waste | Spotted C-40 Crusher 459 | -7/Waste | Spotted C-40 Crusher 461 | -7/Waste | Spotted C-40 Crusher 462 | -7/Waste | Spotted C-40 Crusher 470 | -7/Waste | Spotted C-40 Crusher 470 | -7/Waste | Discovered new exit (range 10) 474 | -7/Waste | Entered Factory 511 | -7/Factory | Build established: Sprinter 598 | -7/Factory | Discovered new exit (range 14) 604 | -7/Factory | Identified exit to Factory 604 | -7/Factory | Entered another Factory area 604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 640 | -6/Factory | Discovered new exit (range 13) 660 | -6/Factory | Identified exit to Factory 660 | -6/Factory | Entered another Factory area 660 | -5/Factory | Evolved 2 slots: Utility x2 698 | -5/Factory | Sucked down chute 698 | -5/Factory | Entered Waste 706 | -5/Waste | Spotted C-40 Crusher 706 | -5/Waste | Spotted C-40 Crusher 709 | -5/Waste | Spotted C-40 Crusher 713 | -5/Waste | EMP discharged 716 | -5/Waste | Spotted C-40 Crusher 719 | -5/Waste | Spotted C-40 Crusher 720 | -5/Waste | Spotted C-40 Crusher 721 | -5/Waste | Discovered new exit (range 13) 725 | -5/Waste | Identified exit to Factory 725 | -5/Waste | Entered Factory 741 | -5/Factory | Identified exit to DSF 741 | -5/Factory | Entered DSF 757 | -5/DSF | Discovered new exit (range 16) 761 | -5/DSF | Additional patrols routed to DSF 766 | -5/DSF | Identified exit to Factory 766 | -5/DSF | Entered Factory 766 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 782 | -4/Factory | Lost 3 parts (1p1n1u) 817 | -4/Factory | Identified exit to Research 915 | -4/Factory | Entered Research 915 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 943 | -3/Research | Build established: Scout 1069 | -3/Research | Discovered new exit (range 7) 1070 | -3/Research | Identified exit to Research 1071 | -3/Research | Entered another Research area 1071 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1149 | -2/Research | Discovered new exit (range 14) 1153 | -2/Research | Identified exit to Access 1154 | -2/Research | Entered Access 1154 | -1/Access | Accompanied by 2 allies 1154 | -1/Access | Evolved 2 slots: Utility x2 1209 | -1/Access | Spotted B-99 Colossus 1243 | -1/Access | Spotted B-99 Colossus 1404 | -1/Access | Search patrols dispatched 1439 | -1/Access | Energy Cycler disabled 1464 | -1/Access | Core integrity fell below 50% 1481 | -1/Access | Core integrity fell below 20% 1493 | -1/Access | Spotted B-99 Colossus 1498 | -1/Access | Lost 22 parts (3p8n10u1w) 1501 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01469_ Slug penetrates Y-72 Warden. 01469_ Slug penetrates H-81 Overseer. 01470_ Knocked back. 01471_ Acquired 3 matter. 01473_ Slammed into U-05 Engineer. 01473_ Destabilizing: Core damaged (-16). 01476_ Slammed into U-05 Engineer. 01476_ Adv. Signal Interpreter broken. 01476_ Destabilizing: Short circuit. 01493_ Knocked back. 01493_ Penetrated by Slug. 01494_ Acquired 4 matter. 01494_ W-44 Eye sends out distress signal. 01497_ Slug penetrates Wall. 01497_ Penetrated by Slug. 01497_ Slug penetrates Wall. 01500_ Penetrated by Slug. 01500_ Slug penetrates Wall. 01500_ Penetrated by Slug. 01500_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????+ T" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????##+#####??# | | ??????????????????????????????????????# ?# | | ??????????????????????????????????????# ?# | | ??????????????????????????????????????# [# | | ??????????????????????????????????????# !]] # | | ???????????????????????????########+### !]] + | | ???????????????????????????# # ]]] # | | ??????????????????????????## ########### | | ??????????????????????????? | | ???????????????????????????# | | ?????????????????????????### !!! | | ?????????????????????????#BB * !k!######## | | ?????????????????????????#BB !!!# ] ## | | ?????????????????????#####;; # ## | | ?????????????????????+ #= + | | ?????????????????????# @ t # ##### | | ???????????????????### ss! ##+####???# | | ????????????? " sssss #??????## | | ???????????# ##### #???????# | | ????????????* ############s##???#+"#+#???????# | | ????????????# ?????????????? #??? ??????# | | ?????????????????????????????#? #????# | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# [ #??????? | | ?????????????????????????????/ " #??????? | | ???????????????????????????? # """ #??????? | | ???????????????????????????? # """ /??????? | | ??????????????????????????? ?# ?? ##?????? | | ?????????????????????????????###???########??????? | | ?????????????????????????????????????????????????? | | ????????????????"""?"""??????????????????????????? | | ????????????????"""G"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 77 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed GodHardcellRefractor Manual? 0 Play Time 00:33:53 Cumulative 1108.0 hours Start 2026.01.24 @ 13:06:18 End 2026.01.24 @ 13:38:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 331 Adventurer 2 Explorer 0 Win Type - Total 81 Types 21/19/19/1/1/1/14/2/1/2 Lore% 97 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d035de51-6ab6-4e5a-8675-f50e547f3b28