Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 14:39:21 // Winter2019/RPGLIKE Player: FL-IST Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (944) 4720 Value Destroyed (58642) 58642 Prototype IDs (387) 7740 Alien Tech Used (11) 2200 Bonus (73106) 73106 TOTAL SCORE: 155308 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 31298 Follower Combat Kills 216 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -11208 Cogmind --------- Core Integrity 538/1950 Matter 290/300 Energy 1382/1390 System Corruption 0% Temperature Cool (-190) Movement Hovering (36) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (6) --- Cooled Linear Gravjet (fused) Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit (fused) Concept Gyrokinetic System > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Cryofiber Web 2N-1CE's Frost Array Concept Melee Reflex Suite Femtoactuators (fused) Improved Actuator Array Experimental Force Booster Advanced Transmission Jammer Experimental Reaction Control System Experimental Powered Armor Graphene Brace Experimental Force Field (fused) > --- WEAPON (5) ------- Concept Blasthammer Concept Blasthammer Sigix Broadsword Thermal Lance > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Gyrokinetic System > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web 2N-1CE's Frost Array Concept Dimensional Manipulator Concept Melee Reflex Suite Femtoactuators Improved Actuator Array Experimental Force Booster Experimental Reaction Control System Experimental Powered Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword Thermal Lance > --- INVENTORY -------- Protomatter Protomatter High-powered Transdimensional Reconstructor Core Regenerator [Rating: 279] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Spiked Treads Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Improved Actuator Array Device Improved Actuator Array Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Experimental Powered Armor Weapon Lance Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Concept Blasthammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 22 | 3 3 . 1 1 . 7 3 1 . . 1 1 1 . . . . . . . . . Power 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . 1 . 2 . . . . . 1 . . . . . . . . . . Utility 11 | 1 2 . 1 . . 3 1 1 . . 1 . 1 . . . . . . . . . Weapon 4 | 1 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 209 | 6 12 5 7 5 10 22 18 1 . 3 2 15 20 2 10 17 3 5 43 . 2 1 Power 19 | 1 . 1 . . . 4 1 . . 1 . 1 2 . 1 1 . 1 5 . . . Engine 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Core 6 | . . . . . . 3 1 . . . . . . . . . . . 2 . . . Reactor 10 | . . . . . . . . . . 1 . 1 2 . 1 1 . 1 3 . . . Propulsion 43 | 2 . 2 2 1 4 8 5 . . . . 4 1 . 1 2 . . 11 . . . Treads 6 | 2 . 2 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . 1 1 7 5 . . . . 4 1 . 1 2 . . 11 . . . Flight 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Utility 97 | 1 4 1 2 4 1 8 6 1 . 2 2 8 9 2 7 9 3 1 23 . 2 1 Device 73 | 1 3 1 . 2 1 4 6 . . 1 1 8 6 1 7 8 1 1 18 . 2 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . 1 . 1 1 . 4 . . . . 1 . . . . . 2 . 2 . . . Hackware 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . Protection 8 | . . . 1 1 . . . 1 . 1 . . . 1 . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 8 1 3 . 5 2 6 . . . . 2 8 . 1 5 . 3 4 . . . Energy Gun 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 4 . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 2 1 . . . . . . . . 5 . . 2 . . . Slashing Weapon 8 | . . . . . 4 . . . . . . 1 . . . . . 2 1 . . . Piercing Weapon 17 | . . . . . 1 . 4 . . . . 1 8 . 1 . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . . . 3 3 1 . 3 . 2 3 3 3 10 3 . 25 . . . Parts Lost 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 1 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 1 2 2 2 2 2 3 2 1 1 2 2 2 2 2 2 3 2 1 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . 1 . . 2 3 2 1 . 1 1 1 1 1 1 1 . . 1 1 Weapon . | . . 1 2 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 90 93 97 90 99 95 95 94 94 95 96 97 99 99 99 95 90 92 91 91 Engine 3 | . 11 10 9 8 8 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 10 13 13 13 13 12 11 3 . . . . . 3 7 7 7 Reactor 2 | . . . . . . . . . . . . . 8 11 11 11 11 11 6 3 3 3 Treads 6 | . 24 20 18 17 10 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 5 21 23 21 21 21 20 20 23 23 23 23 23 23 20 19 19 19 Device 29 | . 20 30 19 21 25 26 27 26 26 29 31 35 37 39 41 40 37 38 37 38 37 37 Processor 5 | . 4 10 9 8 8 10 9 8 8 4 4 1 . . . . 2 3 2 3 3 3 Protection 4 | . . . 8 8 8 5 4 4 4 4 4 4 3 3 2 2 3 2 2 3 3 3 Energy Gun 6 | . 16 29 10 26 17 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . 16 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 4 1 . . . . . . . . 9 15 6 2 7 7 7 Slashing Weapon 1 | . . . . . 4 2 . . . . . . . . . . . 3 5 3 3 3 Piercing Weapon 7 | . . . . . . 5 16 21 21 21 20 19 19 19 19 8 3 3 3 3 3 3 Peak Build Rating 279 | 6 14 19 23 31 43 81 125 133 133 137 141 153 179 185 192 198 198 232 279 270 271 273 Average Rating 124 | 4 10 15 22 25 31 62 115 132 132 132 137 143 164 179 182 191 195 214 254 269 270 271 On Entrance 130 | . 6 14 19 23 31 41 81 125 133 132 133 141 153 179 183 192 188 197 232 269 270 270 Avg Prop Armor Cover (%) 3 | . . . . 3 3 . . . . . . . . . 4 4 . . 1 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 6 15 17 48 34 22 46 57 67 67 72 73 77 99 98 102 102 94 103 111 110 113 113 Greatest Support 120 | 40 46 40 40 40 40 57 72 72 72 72 77 97 97 99 104 106 106 106 120 112 112 112 Greatest Overweight (x) 4 | . . . 1 . 3 . . . . . 1 . 1 1 4 1 . 1 4 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 6 6 6 Average Capacity 3 | 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 6 6 Most Carried 6 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 6 6 Average Carried 2 | . 1 1 2 2 2 2 2 3 2 2 2 2 2 2 2 2 2 3 3 2 4 3 Final Capacity 6 | 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 6 6 6 Final Carried 5 | . 1 2 2 3 2 3 3 3 3 3 3 3 3 3 3 2 3 4 4 4 5 . Class Distribution -------------------- 31% | Alien-Gladiator 23% | Gladiator 14% | Derelict-Gunner 9% | Subdweller-Gunner 5% | Scavenger-Gunner 3% | Scientist-Gladiator 3% | Scavenger-Gladiator 3% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Subdweller-Gunner | -10/Subcaves Derelict-Gunner | -9/Recycling Derelict-Gunner | -9/Scraptown Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Armory Gladiator | -4/Lab Alien-Gladiator | -3/Research Alien-Gladiator | -3/Testing Alien-Gladiator | -2/Research Alien-Gladiator | -2/Quarantine Alien-Gladiator | -2/Protoforge Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Alien-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 4901 | 262 311 159 110 189 123 309 465 43 105 154 80 252 523 108 179 299 36 62 862 20 79 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 54532 | 47 713 417 651 1495 232 2387 5103 1333 1434 815 966 2838 4013 303 4343 2739 1875 1053 13370 2735 3333 2337 Parts 2008 | 5 64 29 42 56 7 64 176 26 40 34 51 127 168 13 176 92 49 31 473 104 96 85 Haulers Intercepted 23 | . 2 . . 2 . 3 4 . . . . 3 . . 2 2 5 . . . . . Recyclers Shooed 8 | . 2 1 . 2 . 2 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . 15 . . . . 18 38 . 49 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Faulty 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 772 | . 23 28 22 14 4 25 67 9 28 . 20 34 65 4 62 30 14 8 201 44 40 30 Melee 519 | . . . . . 2 19 52 8 25 . 16 30 55 1 52 21 7 5 150 29 27 20 Guns 55 | . 22 13 6 14 . . . . . . . . . . . . . . . . . . Cannons 12 | . . . 12 . . . . . . . . . . . . . . . . . . . AOE 29 | . 1 15 4 . . . . . . . . . . . . . . . 2 1 4 2 Classes Destroyed 40 | 1 6 4 3 3 4 3 3 1 1 . 1 1 2 . . 1 . 2 4 . . . Worker 25 | . 2 . . . . 3 6 . . . . 4 . . 1 1 2 2 2 1 1 . Builder 25 | . . 2 . 2 . 1 5 . . . . 4 . . 5 1 . . 1 4 . . Tunneler 8 | 2 . 1 . 2 . . . . . . . 2 . . 1 . . . . . . . Hauler 23 | . 2 . . 2 . 3 4 . . . . 3 . . 2 2 5 . . . . . Recycler 35 | . 1 2 . 12 . 7 5 . . . . 3 . . 1 . 2 . . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 8 | . . . . . . . . . 1 . . 1 1 . . . . . 5 . . . Operator 17 | . . . . . . 1 2 . . . . 2 2 . 1 1 1 2 2 2 1 . Drone 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 37 | . 3 . . . . 2 3 . . . . 4 4 . 6 3 2 1 4 3 2 . Swarmer 65 | . 6 . 7 1 . 5 4 . 3 . 2 1 8 . 16 . . . . 8 4 . Cutter 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Saboteur 12 | . . . . . . . 3 . . . . . 2 . . . . . 7 . . . Grunt 231 | . 17 7 . 2 . 7 21 6 15 . 11 11 13 3 9 16 4 1 70 12 6 . Brawler 30 | . . . . 2 . . 7 1 2 . . . 5 . . . . . 12 . 1 . Duelist 30 | . . . . 1 . . 6 . 3 . 2 . 5 . 1 1 . . 10 1 . . Protector 17 | . . . . 2 . . 1 . . . . . 2 . . 1 . . 9 . 2 . Researcher 13 | . . . . . . . . . . . . . . . . 2 . 4 7 . . . Sentry 66 | . . 2 . 5 . 1 7 1 2 . 4 7 8 . 7 . 1 1 13 7 . . Demolisher 3 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Specialist 9 | . . . . . . . . . . . . . 6 . . 3 . . . . . . Hunter 37 | . . . . . . 7 2 1 . . . 4 2 . 2 2 . 3 . 3 11 . Programmer 93 | . . . . . . 5 14 . 2 . . 10 6 . 14 5 8 2 16 5 6 . Heavy 7 | . . . . . . . 1 . . . . . 2 . 1 . 1 . . 2 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 6 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . 1 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 27 | . . . . . . . . . . 9 . . . . . . . . . . . 18 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Hotshot 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Immortal 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Tracker 19 | . . . . . . . . . . . . . . . 6 1 . . 10 2 . . Combat Programmer 20 | . . . . . . . . . . . . . . . 5 1 . . 10 2 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . 3 1 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Alpha 7 5 | . . . . . . . . . . . . . . . . . . 1 4 . . . V-Series 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . . . . . . . . Federalist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 21 | . . 18 . . . . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 34 | 2 6 18 6 12 1 8 7 4 8 . 9 9 7 3 16 12 19 8 34 11 10 3 Combat Bots Only 33 | . 4 18 4 5 1 6 5 4 8 . 9 5 6 3 15 12 6 2 33 11 10 3 Max Kills in Single Turn 6 | 1 3 6 2 2 1 1 2 1 2 1 2 1 2 1 2 1 1 1 2 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 6 2 . . . . . . . . . . . . . . . 1 1 1 1 Melee 2 | . . . . . 1 1 2 1 2 . 2 1 2 1 2 1 1 1 2 2 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . 1 . . . . . . 2 5 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 4271 | . 82 61 101 . 44 166 234 20 121 28 67 167 246 15 310 147 37 41 978 216 275 915 Missed 1912 | . 24 27 27 . 12 69 105 10 52 11 29 79 149 6 137 66 17 20 365 86 129 492 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hits 2359 | . 58 34 74 . 32 97 129 10 69 17 38 88 97 9 173 81 20 21 613 130 146 423 Melee 106 | . . 4 . . . . 14 . 2 . 1 . 9 . 4 . . . 62 1 . 9 Projectile 2253 | . 58 30 74 . 32 97 115 10 67 17 37 88 88 9 169 81 20 21 551 129 146 414 AOE 38 | . . 1 1 . . . . . . . . . 1 . . . . . 28 1 6 . Critical Strikes 153 | . . . 1 . . . 15 1 4 . 2 5 5 . 11 2 3 1 48 6 11 38 Actively Blocked 119 | . . . . . . . . . . . . . . . 10 2 3 1 48 6 11 38 Part Disruptions 12 | . . 1 . . . . . . . 1 . . . . 1 . . . 1 1 3 4 Damage Taken 30213 | . 716 698 1195 . 435 1266 1852 81 591 539 432 923 984 88 1965 779 215 213 8178 1222 2000 5841 Core 21363 | . 576 585 684 . 315 996 1384 59 336 313 269 524 615 42 1264 503 134 155 6008 850 1388 4363 Absorbed by Shields 21970 | . . . . . 66 339 1000 84 432 57 239 416 782 91 1336 576 225 221 6785 1278 2054 5989 Redirected to Core 18549 | . 458 405 586 . 205 741 1176 40 310 313 204 490 572 42 1081 416 125 155 5464 806 1326 3634 Ignored by Resistances 6569 | . . . . . 40 71 289 45 227 10 181 290 350 22 526 243 31 111 2165 556 853 559 Regen/Repaired (Parts) 1704 | . . . . . . . . . . . . . . . . 27 . . 657 44 216 760 Core Remaining (%) 74 | 100 . . . . 96 21 . . . . 100 . . 96 . 90 . . 63 . . 27 Volleys Fired 217 | 6 66 42 60 43 . . . . . . . . . . . . . . . . . . Largest 3 | 2 3 3 3 3 . . . . . . . . . . . . . . . . . . Hottest 240 | 40 195 195 240 195 . . . . . . . . . . . . . . . . . . Shots Fired 571 | 12 171 107 152 129 . . . . . . . . . . . . . . . . . . Gun 467 | 12 167 98 61 129 . . . . . . . . . . . . . . . . . . Cannon 83 | . 4 . 79 . . . . . . . . . . . . . . . . . . . Launcher 21 | . . 9 12 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | 12 105 . . . . . . . . . . . . . . . . . . . . . Thermal 433 | . 66 98 140 129 . . . . . . . . . . . . . . . . . . Explosive 21 | . . 9 12 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 12 14 28 27 . . . . . . . . . . . . . . . . . . Robot Miss Streak 9 | 2 9 7 5 4 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2948 | 8 110 89 85 92 10 80 201 34 81 59 46 126 176 21 225 104 55 42 659 129 195 321 Core Hits 1284 | 3 97 129 76 142 3 27 73 15 24 20 20 48 70 7 86 36 14 15 228 32 50 69 Critical Kills 71 | . . . . . . 2 10 . 2 1 2 . 6 2 2 4 3 3 24 7 3 . Critical Parts Destroyed 81 | . 1 . . . . 4 . . . . . . . . . 8 7 2 13 5 8 33 Critical Strikes 236 | . 1 . . . . 6 20 1 4 3 5 4 11 2 10 13 10 5 66 14 15 46 Meltdown 60 | . . . . . . 2 7 . 2 1 2 . 6 2 2 3 2 2 20 6 3 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Smash 96 | . . . . . . 4 3 . . . . . . . . 9 8 3 17 6 10 36 Sever 43 | . . . . . . . . . . . . . . . . . . . 29 2 2 10 Impale 36 | . . . . . . . 10 1 2 2 3 4 5 . 8 1 . . . . . . Melee Attacks 3465 | . . . . . 13 124 290 53 108 81 63 181 248 33 298 153 77 56 825 174 263 425 Thermal 1743 | . . . . . 9 73 163 31 54 44 35 102 147 23 155 78 45 35 477 105 109 58 Impact 464 | . . . . . . 31 16 . . . . . . . . 48 32 12 77 33 62 153 Slashing 646 | . . . . . 4 20 . . . . . . . . . . . 9 271 36 92 214 Piercing 612 | . . . . . . . 111 22 54 37 28 79 101 10 143 27 . . . . . . Sneak Attacks 258 | . . . . . . 15 21 9 10 44 10 24 13 1 23 7 14 12 34 7 11 3 Combat Hostiles 30 | . . . . . . . . . 5 . . 2 6 1 7 . 1 1 1 2 1 3 Follow-up Attacks 914 | . . . . . 1 19 68 10 32 29 18 42 62 8 98 39 19 13 213 35 69 139 Martial Strikes 178 | . . . . . . . . . . . . . . . . . . . 77 36 31 34 Damage Inflicted 240886 | 77 1584 2083 2065 1483 549 6415 14842 3193 5916 5667 3614 10316 12191 1262 14906 7136 4654 3349 65572 13543 24203 36266 Guns 4528 | 77 1242 1062 664 1483 . . . . . . . . . . . . . . . . . . Cannons 1134 | . 36 . 1098 . . . . . . . . . . . . . . . . . . . Explosions 16003 | . 302 1021 303 . . . . . . . . . . . . . . . 3470 1081 2752 7074 Melee 219135 | . . . . . 549 6333 14842 3193 5916 5667 3614 10316 12191 1262 14906 7136 4654 3349 62102 12462 21451 29192 Ramming 86 | . 4 . . . . 82 . . . . . . . . . . . . . . . . Kinetic 591 | 77 514 . . . . . . . . . . . . . . . . . . . . . Thermal 126052 | . 1066 1062 1762 1483 477 5260 11046 2619 4546 3329 2689 8072 9289 795 10383 5007 3329 2268 34332 7151 6748 3339 Explosive 1324 | . . 1021 303 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 42372 | . . . . . . 1038 1026 . . . . . . . . 1457 1325 612 8634 3135 7109 18036 Slashing 51676 | . . . . . 72 35 . . . . . . . . . . . 469 22606 3257 10346 14891 Piercing 18785 | . . . . . . . 2770 574 1370 2338 925 2244 2902 467 4523 672 . . . . . . Highest Corruption 42 | . . . . . . 3 8 8 9 11 11 6 9 10 11 11 3 3 42 1 7 8 Average Corruption 9 | . . . . . . 2 3 8 8 10 11 3 7 9 7 9 2 2 21 1 5 7 Corruption Purged 24 | . . . . . . 3 . . . . . . . . 4 6 . 3 . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 526 | . . . . . . 8 45 24 28 20 28 20 43 3 40 25 2 6 158 4 27 45 Message Errors 118 | . . . . . . 1 12 9 3 4 6 3 10 . 7 5 . 3 38 2 5 10 Matter Fused 154 | . . . . . . 2 14 6 11 5 8 8 14 1 9 9 1 1 42 1 7 15 Heat Flow Errors 59 | . . . . . . 2 5 2 5 1 4 2 5 1 5 4 . . 19 . 1 3 Energy Discharges 56 | . . . . . . 1 5 3 . 3 6 2 4 1 6 4 . . 12 . 2 7 Parts Rejected 7 | . . . . . . . 1 . 1 . . . . . 2 . . . . . 1 2 Parts Fused 7 | . . . . . . . . . . 1 1 . . . 1 . . . 2 . 1 1 Data Loss (minor) 62 | . . . . . . 1 5 1 5 2 2 5 8 . 4 2 . 1 15 1 5 5 Data Loss (major) 26 | . . . . . . . 2 3 2 2 . . 2 . 1 . . 1 9 . 3 1 Alerts 18 | . . . . . . 1 1 . 1 2 1 . . . 3 1 1 . 4 . 2 1 Misdirections 19 | . . . . . . . . . . . . . . . 2 . . . 17 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37780 | . 60 88 21 . 73 1667 2033 1111 1066 615 369 2323 1168 49 1860 1258 1187 858 8520 2123 3774 7557 Projectiles 80 | . . . . . . . 36 . . . . . . . . . . . 31 . . 13 Explosions 2498 | . 60 88 21 . . . . . . . . . . . . . . . 513 200 338 1278 Melee 35202 | . . . . . 73 1667 1997 1111 1066 615 369 2323 1168 49 1860 1258 1187 858 7976 1923 3436 6266 Knockbacks 257 | . . . . . . 6 5 . . . . . . . . 10 2 4 44 6 30 150 Impact 249 | . . . . . . 6 4 . . . . . . . . 9 2 4 39 6 30 149 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 8 | . . . . . . . 1 . . . . . . . . 1 . . 5 . . 1 Self-Inflicted Damage 297 | . 113 105 39 . . 40 . . . . . . . . . . . . . . . . Shots 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . Rammed 7 | . 3 1 . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 3 1 . . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 445 343 276 276 105 365 382 309 209 267 223 378 317 240 243 66 . . 70 44 37 . Average Temperature 104 | . 101 112 59 65 47 102 109 138 69 100 83 136 81 82 64 25 . . 33 38 27 . Received Heat Transfer 3156 | . 261 223 222 . 181 229 217 36 153 4 107 112 86 14 66 145 4 12 826 72 72 114 Effects 27 | . 9 1 3 . . 2 4 . . . 1 7 . . . . . . . . . . Shutdowns 5 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . Energy Bleed 5 | . 1 . 1 . . 1 . . . . 1 1 . . . . . . . . . . Interference 15 | . 6 1 2 . . . . . . . . 6 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 62 | . . . . . . 6 4 . . . . . . . . 4 5 1 24 5 5 8 Combat Hostiles 52 | . . . . . . 5 1 . . . . . . . . 4 3 1 22 3 5 8 Parts Fried 105 | . . . . . . 14 8 . . . . . . . . 6 5 1 33 13 12 13 Impact Corruptions 326 | . . . . . . 17 16 . . . . . . . . 22 18 8 57 24 34 130 Robots Melted 115 | . . . . . 2 3 15 1 4 1 4 4 10 3 11 6 5 3 28 11 4 . Combat Hostiles 106 | . . . . . 2 1 14 1 3 . 4 4 10 3 10 5 4 2 28 11 4 . Parts Melted 506 | . 1 . 3 . 5 20 58 6 14 6 8 36 59 4 65 28 30 9 99 38 17 . Heat Transferred 160271 | . 1129 1330 2315 1870 920 6480 14520 2880 5880 3510 3360 9720 12781 1380 15480 7321 4320 3176 43255 9060 6465 3119 Parts Sabotaged 9 | . . . . . . . 6 . . . . . 1 . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . . 1 . 2 5 . . . . 3 5 . 4 4 3 3 5 5 5 . Low Security (%) 23 | 100 94 100 . 56 . 47 . . . . . 5 . . 30 . . . . . . . Level 1 10 | . 5 . . 43 . 27 25 . . . . 18 . . 13 . . . . . . . Level 2 14 | . . . . . . 24 15 . . . . 47 36 . 14 . 2 40 11 . . . Level 3 18 | . . . . . . . 24 . . . . 28 31 . 23 78 97 59 9 . . . Level 4 9 | . . . . . . . 22 . . . . . 20 . 17 21 . . 11 . . . Level 5 18 | . . . . . . . 1 . . . . . . . . . . . 66 12 100 . High Security 5 | . . . . . . . 10 . . . . . 10 . . . . . . 87 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 5210 | 5 235 134 . 275 . 513 1936 . . . . 1000 1966 . 1493 1334 1078 794 5210 4622 3212 . Initial 3125 | . . 88 . 88 . . 231 . . . . 114 481 . . 837 734 606 418 3125 2957 . Average 1094 | 1 88 39 . 127 . 252 915 . . . . 577 944 . 585 1011 807 699 2514 3887 3074 . Influence Increases 22198 | 10 738 350 235 566 . 835 2371 220 800 15 430 1359 2051 60 1963 841 534 401 5522 1537 857 503 Destroy 0b10 Robot/C 13840 | . 460 220 180 240 . 500 1320 180 560 . 400 660 1280 60 1240 620 280 260 3980 880 520 . Destroy 0b10 Robot/NC 1070 | 10 40 25 . 135 . 85 130 10 10 15 . 120 45 . 85 45 60 25 130 55 45 . Destroy Leader 2516 | . 110 40 10 . . 140 254 30 50 . 30 164 270 . 354 100 84 32 568 206 74 . Allied During Kill 147 | . . 12 . . . . . . . . . . 28 . . . . . . . 107 . Successful Hack 85 | . 14 . . 11 . . 20 . . . . . 14 . 18 . 8 . . . . . Select Force Hacks 240 | . 60 . . 180 . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . 15 . . . . . 105 . . . . 60 135 . . 45 60 45 255 45 60 180 Anti-Garrison Action 650 | . . . . . . . 300 . . . . 200 . . . . . . 150 . . . Destroy Structure 650 | . 9 53 . . . 5 32 . . . . 20 24 . 26 16 12 9 109 51 36 248 Partial Spotted 540 | . . . . . . 15 45 . . . . 60 90 . 60 15 30 . 60 75 15 75 Lose Combat Pursuer 1455 | . 30 . 45 . . 90 165 . 180 . . 75 165 . 180 . . 30 270 225 . . Influence Decreases 21695 | 10 511 561 66 551 200 362 908 995 620 1356 248 558 1068 2016 484 1024 762 734 1057 2125 1905 3574 Entered New Map 14860 | . . 139 9 97 200 . 242 717 222 1341 . 68 502 1966 10 652 572 472 327 2085 1665 3574 Time Decay 6675 | 10 511 422 57 454 . 362 666 278 398 15 248 490 526 50 474 362 180 262 730 40 140 . Lost Part 20 | . . . . . . . . . . . . . . . . 10 10 . . . . . Lost Ally 140 | . . . . . . . . . . . . . 40 . . . . . . . 100 . Squads Dispatched 191 | . 6 . . . . 8 36 . 1 . . 19 18 . 14 8 6 4 42 25 4 . Investigation 39 | . 4 . . . . 4 7 . . . . 12 3 . 3 1 2 . 3 . . . Extermination 33 | . . . . . . 2 6 . . . . 3 4 . 6 2 2 1 7 . . . Reinforcement 28 | . 2 . . . . 2 5 . . . . 3 4 . 2 3 2 1 2 1 1 . Assault 78 | . . . . . . . 17 . 1 . . 1 7 . . 1 . 1 25 22 3 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . 3 1 . 1 5 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 3 . . . . 1 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 25 | . 2 . . . . 1 1 . . . . 1 3 . 3 . . . . 1 13 . Communications Jammed 263 | . . . . . . . . . . . . 8 19 . 35 7 25 11 121 32 5 . Distress Signals 240 | . . . . . . . . . . . . 5 16 . 28 7 22 11 120 26 5 . Times Spotted 1031 | . 37 31 22 . 11 37 95 9 32 3 16 51 90 4 85 36 25 19 249 77 48 54 Peak Tracking Total 19 | . 5 12 3 . 3 6 7 4 9 3 4 5 11 1 8 7 7 3 19 11 8 6 Tactical Retreats 55 | . 2 . 1 . . 3 8 . 4 . . 4 5 . 7 . . 2 12 5 . 2 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 44 | . 2 . 3 . . 4 1 . . . . 2 3 . 7 3 . . 18 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 86 | . 1 . 4 . 1 . 9 1 2 . . 4 9 5 . 3 4 4 19 3 4 13 Max in Single Turn 2 | . 1 . 2 . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . 3 . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 97 | . 7 . 2 12 3 8 15 1 . 4 . 14 7 2 8 1 4 1 6 1 . 1 Terminals 36 | . 5 . . 5 . 2 5 . . . . 3 3 . 5 . 3 1 3 1 . . Fabricators 7 | . . . . . . 1 2 . . . . 2 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 34 | . 2 . . 7 . 4 7 . . . . 6 2 . 2 . 1 . 3 . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . Total Hacks 254 | . 21 . 4 39 9 20 24 2 . 17 . 39 21 5 14 1 8 1 10 2 . 17 Successful 134 | . 11 . 4 23 9 6 12 2 . 17 . 11 11 5 2 1 1 . 2 . . 17 Failed 119 | . 10 . . 16 . 14 12 . . . . 27 10 . 12 . 7 1 8 2 . . Catastrophic 32 | . 2 . . . . 2 4 . . . . 8 3 . 5 . 2 1 5 . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Manual 109 | . 18 . . 20 . 8 11 . . . . 12 9 . 13 1 7 . 8 2 . . Terminals 79 | . 16 . . 18 . 2 7 . . . . 7 8 . 10 . 5 1 3 2 . . Fabricators 22 | . . . . . . 2 5 . . . . 6 9 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 78 | . 5 . . 21 . 12 11 . . . . 13 4 . 2 . 3 . 7 . . . Scanalyzers 9 | . . . . . . . . . . . . 9 . . . . . . . . . . Garrison Access 11 | . . . . . . 4 1 . . . . 4 . . 2 . . . . . . . Terminal Hacks 67 | . 2 . 4 2 9 . 3 2 . 17 . . 2 5 1 . 1 . 2 . . 17 Record 35 | . . . 3 . 3 . . 2 . 5 . . . 4 . . . . 1 . . 17 Part Schematic 6 | . . . . 1 . . 1 . . 4 . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . 5 . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Release Object 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 10 | . . . . . . . 1 . . . . 2 7 . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 4 . . . . . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . 7 . 2 1 . . . . . . . . . . . . . . . Retrieve Components 11 | . 1 . . 7 . 2 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 8 . . 14 . 4 6 . . . . 6 2 . 1 1 . . . . . . Terminals 14 | . 6 . . 8 . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . Skim 9 | . 5 . . 4 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 25 | . 2 . . 6 . 4 6 . . . . 4 2 . 1 . . . . . . . Tunnel 8 | . 2 . . 6 . . . . . . . . . . . . . . . . . . Fedlink 17 | . . . . . . 4 6 . . . . 4 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 2 . . . . 1 1 . . . . 1 1 1 . . Used 4 | . . . . . . . 2 . . . . . 1 . . . . . . 1 . . Hacking Detections 58 | . 5 . . 5 . 8 7 . . . . 11 5 . 6 . 4 1 5 1 . . Full Trace Events 16 | . . . . 1 . . 1 . . . . 6 1 . 2 . 2 . 3 . . . Feedback Events 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Corruption 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . . . . . . . 1 . 4 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . 1 . . 1 . . 4 . . . . . 10 . 11 17 . . . Parts Built 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Time 155 | . . . . . . . . . . . . . 155 . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . 42 . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 9 . . 27 . 3 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total Allies 18 | . . 2 . . . . . . . . . . 2 . . . . . . . 14 . Largest Group 7 | . . 2 . . . . . . . . . . 2 . . . . . . . 7 . Highest-Rated Group 112 | . . 51 . . . . . . . . . . 112 . . . . . . . 101 . Highest-Rated Ally 56 | . . 31 . . . . . . . . . . 56 . . . . . . . 15 . Initial UFD Resources 109 | . . . . . . 24 45 67 67 67 71 71 89 93 95 105 107 107 107 109 109 109 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . 17 . . . . . . . . . . 19 . . . . . . . 45 . Total Damage 2014 | . . 169 . . . . . . . . . . 965 . . . . . . . 880 . Kills 6 | . . 3 . . . . . . . . . . 1 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 16775 | 5 1555 1237 475 . . . . . . . 476 1285 1645 158 1499 831 368 576 3594 664 923 1484 Optics 4387 | . 640 1237 474 . . . . . . . . . . . . . 316 576 1144 . . . Seismic 3272 | 5 1555 1237 475 . . . . . . . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Jamming 13503 | . . . . . . . . . . . 476 1285 1645 158 1499 831 368 576 3594 664 923 1484 Robot Analysis Total 11 | . 2 . . . 5 . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 2 . 1 . . 3 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 31723 | 81 1555 1237 5230 1234 2451 933 2858 601 958 611 772 1285 1645 219 1499 831 368 576 3599 664 1032 1484 Spaces Moved 29525 | 40 726 630 2347 657 1610 832 3431 1014 1365 634 1148 1448 1523 259 1753 939 537 677 3552 912 1463 2028 Core 22 | 6 . . . . . . . . . . . . . . 4 . . . 6 6 . . Treads 5436 | 34 726 630 2347 657 1042 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 23520 | . . . . . 21 832 3431 1014 1365 634 1148 1448 1523 259 1749 939 537 677 3546 906 1463 2028 Flight 547 | . . . . . 547 . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 30 44 38 47 47 47 47 47 48 48 48 46 46 46 32 36 36 36 Average Speed 70 | 143 160 160 201 160 120 49 45 47 47 47 47 52 57 50 53 50 46 46 46 39 37 36 Slowest Speed 275 | 160 160 160 260 160 275 56 47 47 47 47 105 53 118 118 250 132 46 122 250 250 100 98 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Exploration Rate (%) 70 | 4 94 98 90 99 87 23 55 97 98 100 97 37 79 97 61 90 20 77 79 28 47 68 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 20 | . 5 . 4 6 . 1 . . 1 3 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 35 | . . 1 14 . 9 . . 3 4 . 4 . . . . . . . . . . . Spaces Dug 148 | . . . 7 . . 5 16 5 3 6 6 10 13 1 13 8 4 3 17 9 1 21 Terrain Destroyed 387 | . 10 84 67 . . 5 16 5 3 6 6 10 13 1 13 8 4 3 36 14 4 79 Melee 141 | . . . . . . 5 16 5 3 6 6 10 13 1 13 8 4 3 17 9 1 21 Projectile 14 | . . . 14 . . . . . . . . . . . . . . . . . . . AOE 232 | . 10 84 53 . . . . . . . . . . . . . . . 19 5 3 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total 38182 | 51 991 777 2713 744 2096 1217 4412 1083 1583 871 1310 1824 2208 335 2237 1243 636 926 5261 1165 1866 2633 Wait 4353 | . 147 76 250 17 412 155 662 30 117 144 103 177 361 24 204 139 24 169 699 60 139 244 Move 29496 | 39 725 629 2346 656 1609 830 3430 1013 1364 633 1147 1447 1521 258 1752 938 536 676 3550 911 1459 2027 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 101 | . 3 1 3 4 3 7 4 . 2 3 2 1 10 4 2 1 1 3 11 10 11 15 Fast Attach 235 | 6 4 . 1 . 10 13 20 1 1 11 2 19 19 7 16 24 5 5 67 . 2 2 Attach 46 | . 1 . 4 3 1 8 1 . . . . . 7 2 3 1 1 2 5 . 3 4 Detach 16 | . . . . . 1 4 . . . . . . 2 . 1 1 1 1 2 . 2 1 Swap 103 | . 12 6 8 2 . 8 10 . . . . 3 12 6 8 9 . 4 9 . 2 4 Drop 286 | . 4 4 8 3 13 16 16 1 2 13 3 19 26 8 14 20 3 8 69 10 10 16 Fire 217 | 6 66 42 60 43 . . . . . . . . . . . . . . . . . . Melee 1967 | . . . . . 12 96 179 31 54 44 35 106 155 23 155 80 45 35 479 86 133 219 Ram 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 155 | . . . . . . 40 . . . . . . 1 . 26 . . . 74 . 14 . Rewire 42 | . . . . . . . . . . . . . 41 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1157 | . 26 18 33 16 35 37 90 7 43 23 18 52 53 3 56 30 20 23 295 88 90 101 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 6) 391 | -10/Materials | Upgraded with Weapon slot (x1) 457 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Build established: Gunner 720 | -10/Materials | Reached level 2 757 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Upgraded with Utility slot (x1) 1140 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Learned location of Storage (-9) 1343 | -10/Materials | Learned 2 Mines zone layouts 1345 | -10/Materials | Learned location of 2 exits from Subcaves 1346 | -10/Materials | Learned location of Recycling (-9) 1355 | -10/Materials | Learned 2 Mines zone layouts 1575 | -10/Materials | Reached level 3 1588 | -10/Materials | Upgraded with Utility slot (x1) 1637 | -10/Materials | Entered Mines 1638 | -10/Mines | Identified exit to Materials 1894 | -10/Mines | Build established: Scavenger-Gunner 2250 | -10/Mines | Assembled infested the area 2255 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2304 | -10/Mines | Core integrity fell below 50% 2317 | -10/Mines | Lost 3 allies 2327 | -10/Mines | Destroyed 18 combat bots 2398 | -10/Mines | Reached level 4 2854 | -10/Mines | Discovered new exit (range 14) 2874 | -10/Mines | Entered Subcaves 2875 | -10/Subcaves | Identified exit to Materials 2898 | -10/Subcaves | Learned location of Zion (-7) 2898 | -10/Subcaves | Met a Zionite searching for "candidates" 2903 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3294 | -10/Subcaves | Upgraded with Utility slot (x1) 3638 | -10/Subcaves | Build established: Subdweller-Gunner 3760 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4030 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4033 | -10/Subcaves | Core integrity fell below 20% 4246 | -10/Subcaves | Disturbed a concealed Subdweller 5276 | -10/Subcaves | Disturbed a concealed Subdweller 6263 | -10/Subcaves | Reached level 5 6579 | -10/Subcaves | Build established: Derelict-Gunner 7259 | -10/Subcaves | Visited Clippyterm 7264 | -10/Subcaves | Learned location of Extension (-6) 7600 | -10/Subcaves | Visited 4L-MR0's lab 7722 | -10/Subcaves | Learned location of Mines (-10) 8068 | -10/Subcaves | Discovered new exit (range 13) 8104 | -10/Subcaves | Entered Recycling 8106 | -9/Recycling | Reached level 6 8435 | -9/Recycling | Discovered new exit (range 15) 8784 | -9/Recycling | Reached level 7 9243 | -9/Recycling | Upgraded with Propulsion slot (x1) 9299 | -9/Recycling | Scanned before Scraplab entrance 9323 | -9/Recycling | Entered Scraplab 9336 | -9/Recycling | Discovered new exit (range 2) 9338 | -9/Recycling | Entered Scraptown 9550 | -9/Scraptown | Visited TADAMA 9570 | -9/Scraptown | Visited Red Mages 9599 | -9/Scraptown | Visited Comm Corps 9626 | -9/Scraptown | Visited Awakened 9650 | -9/Scraptown | Visited Spacefarers 9670 | -9/Scraptown | Visited Bundlers 9785 | -9/Scraptown | Visited Fellowship of the Rings 9879 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10102 | -9/Scraptown | Discovered new exit (range 11) 10188 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10193 | -9/Scraptown | Learned 12 Factory zone layouts 10370 | -9/Scraptown | Visited UFD Registry 10370 | -9/Scraptown | Registered with UFD as "Alphalauncher" 10444 | -9/Scraptown | Visited Science Guys 10498 | -9/Scraptown | Visited Supply Room 10529 | -9/Scraptown | Visited Abandonware Association 10543 | -9/Scraptown | Visited Scrap Suit Storage 10577 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 10615 | -9/Scraptown | Visited Analyses Database 10650 | -9/Scraptown | Visited Infowarlord's Domain 10719 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10857 | -9/Scraptown | Visited LU-1G1's Boring Crew 10879 | -9/Scraptown | Visited Science Testing Area 10905 | -9/Scraptown | Visited Research Penetration Think Tank 11159 | -9/Scraptown | Met Optimus 11159 | -9/Scraptown | Reached level 8 11159 | -9/Scraptown | Accepted into 0bPrime 11385 | -9/Scraptown | Build established: Sprinter 11559 | -9/Scraptown | Civil war broke out across Scraptown 11563 | -9/Scraptown | Found Thermal Lance 11712 | -9/Scraptown | Lost 3 allies 11735 | -9/Scraptown | Discovered new exit (range 5) 11763 | -9/Scraptown | Lost 3 allies 11789 | -9/Scraptown | Entered Factory 11790 | -6/Factory | Identified exit to Extension 11790 | -6/Factory | Identified exit to Factory 11791 | -6/Factory | Reached level 9 11821 | -6/Factory | Loaded intel: 8 recycling unit locations 11921 | -6/Factory | Learned location of Protoforge (-2) 11974 | -6/Factory | Upgraded with Utility slot (x2) 12009 | -6/Factory | Core integrity fell below 50% 12040 | -6/Factory | Upgraded with Power slot (x1) 12040 | -6/Factory | Upgraded with Propulsion slot (x1) 12191 | -6/Factory | Reached level 10 12194 | -6/Factory | Upgraded with Utility slot (x1) 12335 | -6/Factory | Upgraded with Power slot (x1) 12347 | -6/Factory | Build established: Scavenger-Gladiator 12541 | -6/Factory | Reached level 11 12569 | -6/Factory | Upgraded with Propulsion slot (x1) 12614 | -6/Factory | Spotted B-75 Beast 12677 | -6/Factory | Discovered exit to Factory (range 15) 12722 | -6/Factory | Entered another Factory area 12723 | -5/Factory | Core integrity fell below 50% 12724 | -5/Factory | Reached level 12 12789 | -5/Factory | Core integrity fell below 20% 12968 | -5/Factory | Identified exit to Upper Caves 12984 | -5/Factory | Discovered new exit (range 10) 13111 | -5/Factory | Discovered new exit (range 9) 13147 | -5/Factory | Reached level 13 13187 | -5/Factory | Loaded intel: 8 recycling unit locations 13196 | -5/Factory | Build established: Gladiator 13391 | -5/Factory | Upgraded with Utility slot (x1) 13712 | -5/Factory | Reached level 14 13722 | -5/Factory | Upgraded with Weapon slot (x1) 14046 | -5/Factory | Reached level 15 14080 | -5/Factory | Upgraded with Weapon slot (x1) 14222 | -5/Factory | First assault squad dispatched 14336 | -5/Factory | Reached level 16 14412 | -5/Factory | Spotted B-75 Beast 14560 | -5/Factory | Garrison activated, responded to threat 14708 | -5/Factory | Reached level 17 14708 | -5/Factory | Destroyed B-75 Beast 15091 | -5/Factory | Reached level 18 15270 | -5/Factory | High security lockdown imminent 15309 | -5/Factory | Reached level 19 15350 | -5/Factory | High security lockdown engaged 15580 | -5/Factory | Entered Upper Caves 15582 | -5/Upper Caves | UFD Scientist delivered a prototype 15582 | -5/Upper Caves | Reached level 20 15583 | -5/Upper Caves | Upgraded with Utility slot (x1) 15584 | -5/Upper Caves | Found Prototype Protection 15584 | -5/Upper Caves | Identified Enh. Scrap Shield 15595 | -5/Upper Caves | Encountered a Warlord checkpoint 15689 | -5/Upper Caves | Learned location of 1 exit from Factory 16001 | -5/Upper Caves | Entered a destroyed Warlord outpost 16002 | -5/Upper Caves | Learned Factory emergency access door positions 16026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16060 | -5/Upper Caves | Discovered new exit (range 9) 16181 | -5/Upper Caves | Entered another Upper Caves area 16198 | -5/Upper Caves | Discovered new exit (range 12) 16333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16373 | -5/Upper Caves | Reached level 21 16474 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16523 | -5/Upper Caves | Destroyed 8 combat bots 16759 | -5/Upper Caves | Learned 4 Factory zone layouts 16797 | -5/Upper Caves | Spotted B-75 Beast 16814 | -5/Upper Caves | Discovered new exit (range 8) 16931 | -5/Upper Caves | Destroyed B-75 Beast 17139 | -5/Upper Caves | Entered Zhirov 17139 | -5/Zhirov | Discovered new exit (range 3) 17148 | -5/Zhirov | Met Zhirov 17148 | -5/Zhirov | Reached level 22 17157 | -5/Zhirov | Learned location of Testing (-3) 17157 | -5/Zhirov | Learned location of Command (-1) 17161 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17172 | -5/Zhirov | Found Alien Artifact 17172 | -5/Zhirov | Identified Integrated Reactor 17172 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17243 | -5/Zhirov | Found Alien Artifact 17252 | -5/Zhirov | Attacked by Zhirov 17256 | -5/Zhirov | System corruption reached 10% 17265 | -5/Zhirov | Zhirov detonated his lab 17265 | -5/Zhirov | Cloak Generator disabled 17276 | -5/Zhirov | Enhanced Grunts warped into view 17457 | -5/Zhirov | Found Prototype Device 17457 | -5/Zhirov | Identified Exp. Thermal Shield 17696 | -5/Zhirov | Murdered 6 allies 17750 | -5/Zhirov | Entered Proximity Caves 17971 | -4/Proximity Caves | Reached level 23 17987 | -4/Proximity Caves | Upgraded with Utility slot (x1) 18042 | -4/Proximity Caves | Learned Research emergency access door positions 18189 | -4/Proximity Caves | Spotted B-86 Titan 18308 | -4/Proximity Caves | Destroyed B-86 Titan 18350 | -4/Proximity Caves | Discovered new exit (range 14) 18365 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18464 | -4/Proximity Caves | Destroyed 9 combat bots 18472 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18522 | -4/Proximity Caves | Entered Factory 18523 | -4/Factory | Identified exit to Upper Caves 18524 | -4/Factory | Identified exit to Research 18524 | -4/Factory | Reached level 24 18740 | -4/Factory | Reached level 25 18905 | -4/Factory | Loaded intel: 8 recycling unit locations 19186 | -4/Factory | Central database locked down 19483 | -4/Factory | Build established: Scientist-Gladiator 19522 | -4/Factory | First assault squad dispatched 19542 | -4/Factory | Discovered exit to Upper Caves (range 9) 19609 | -4/Factory | Discovered new exit (range 8) 19769 | -4/Factory | Upgraded with Propulsion slot (x1) 19807 | -4/Factory | Entered Armory 19809 | -4/Armory | Reached level 26 19969 | -4/Armory | Fabricated Force Lance (x2) 20417 | -4/Armory | Fabricated Force Lance (x2) 20475 | -4/Armory | Fabricated Force Lance (x2) 20557 | -4/Armory | First assault squad dispatched 20744 | -4/Armory | Loaded intel: 2 recycling unit locations 20746 | -4/Armory | Build established: Machinist-Gladiator 20859 | -4/Armory | Discovered exit to Research (range 5) 21051 | -4/Armory | Reached level 27 21053 | -4/Armory | Build established: Gladiator 21071 | -4/Armory | Upgraded with Utility slot (x1) 21274 | -4/Armory | High security lockdown imminent 21354 | -4/Armory | High security lockdown engaged 21380 | -4/Armory | Discovered new exit (range 5) 21435 | -4/Armory | Spotted Armor Guard 21435 | -4/Armory | Spotted Armor Guard 21452 | -4/Armory | Entered Lab 21452 | -4/Lab | Discovered exit to Research (range 9) 21464 | -4/Lab | Detected for breach 21465 | -4/Lab | Gained access to the hidden lab's interior 21470 | -4/Lab | Confronted by A5 21479 | -4/Lab | System corruption reached 10% 21482 | -4/Lab | Destroyed A5 21511 | -4/Lab | Unable to decrypt terminal 21513 | -4/Lab | Disabled Active System Cloaker 21520 | -4/Lab | Found Alien Artifact 21520 | -4/Lab | Identified Core Reset Matrix 21520 | -4/Lab | Identified Transdimensional Reconstructor 21520 | -4/Lab | Reached level 28 21520 | -4/Lab | Used Core Reset Matrix 21524 | -4/Lab | Sensed 3 artifacts in vicinity 21561 | -4/Lab | MAIN.C forces arrive to investigate 21565 | -4/Lab | Discovered exit to Research (range 6) 21579 | -4/Lab | Found Integrated Mediator 21579 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 21594 | -4/Lab | Found Prototype Protection 21594 | -4/Lab | Identified Exp. Powered Armor 21608 | -4/Lab | Found Core Regenerator 21635 | -4/Lab | Unable to decrypt terminal 21671 | -4/Lab | Entered Research 21838 | -3/Research | Intercept squad dispatched 21838 | -3/Research | Spotted Tracker 21855 | -3/Research | Destroyed Tracker 21880 | -3/Research | Build established: Alien-Gladiator 21887 | -3/Research | Spotted Combat Programmer 21895 | -3/Research | Core integrity fell below 50% 21895 | -3/Research | Warped through subspace 22037 | -3/Research | Discovered new exit (range 13) 22040 | -3/Research | Identified exit to Research 22180 | -3/Research | Loaded intel: 5 recycling unit locations 22236 | -3/Research | Reached level 29 22308 | -3/Research | Spotted B-86 Titan 22382 | -3/Research | Intercept squad dispatched 22389 | -3/Research | Spotted Tracker 22389 | -3/Research | Spotted Tracker 22393 | -3/Research | Destroyed Tracker 22397 | -3/Research | Destroyed Tracker 22411 | -3/Research | Spotted Combat Programmer 22414 | -3/Research | Destroyed Combat Programmer 22433 | -3/Research | Spotted Combat Programmer 22440 | -3/Research | Destroyed Combat Programmer 22543 | -3/Research | System corruption reached 10% 22753 | -3/Research | Spotted B-86 Titan 22759 | -3/Research | Destroyed B-86 Titan 22831 | -3/Research | Destroyed 15 combat bots 22880 | -3/Research | Intercept squad dispatched 22896 | -3/Research | Spotted Tracker 22901 | -3/Research | Destroyed Tracker 22901 | -3/Research | Spotted Tracker 22901 | -3/Research | Spotted Tracker 22902 | -3/Research | Destroyed Tracker 22912 | -3/Research | Destroyed Tracker 22934 | -3/Research | Spotted Combat Programmer 22935 | -3/Research | Destroyed Combat Programmer 22939 | -3/Research | Spotted Combat Programmer 22947 | -3/Research | Destroyed Combat Programmer 22969 | -3/Research | Destroyed 7 combat bots 22970 | -3/Research | Spotted Combat Programmer 22974 | -3/Research | Destroyed Combat Programmer 23071 | -3/Research | Reached level 30 23149 | -3/Research | Discovered new exit (range 6) 23153 | -3/Research | Found Prototype Device 23153 | -3/Research | Identified Exp. Shield Generator 23170 | -3/Research | Entered Testing 23258 | -3/Testing | Found Prototype Device 23258 | -3/Testing | Identified Exp. Focal Shield 23417 | -3/Testing | Found Prototype Device 23417 | -3/Testing | Identified Exp. Hardlight Generator 23499 | -3/Testing | Found Prototype Device 23499 | -3/Testing | Identified 2N-1CE's Frost Array 23670 | -3/Testing | First assault squad dispatched 23709 | -3/Testing | Discovered exit to Research (range 9) 23900 | -3/Testing | Intercept squad dispatched 23900 | -3/Testing | Destroyed 12 combat bots 23903 | -3/Testing | Spotted Tracker 23912 | -3/Testing | Destroyed Tracker 23914 | -3/Testing | Spotted Combat Programmer 23918 | -3/Testing | Destroyed Combat Programmer 24001 | -3/Testing | Entered Research 24003 | -2/Research | Reached level 31 24133 | -2/Research | Identified exit to Quarantine 24280 | -2/Research | Found Prototype Processor 24280 | -2/Research | Identified Spectral Analyzer 24369 | -2/Research | Entered Quarantine 24370 | -2/Quarantine | Detected hypermatrix surge 24370 | -2/Quarantine | Sensed 15 artifacts in vicinity 24371 | -2/Quarantine | Reached level 32 24413 | -2/Quarantine | Discovered new exit (range 14) 24511 | -2/Quarantine | Spotted Alpha 7 24516 | -2/Quarantine | Destroyed Alpha 7 24617 | -2/Quarantine | Found Sigix Broadsword 24619 | -2/Quarantine | First assault squad dispatched 24637 | -2/Quarantine | Found Subatomic Replicator 24639 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 24668 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24745 | -2/Quarantine | Found Dimensional Node Initializer 24897 | -2/Quarantine | Spotted Fortress 24900 | -2/Quarantine | Intercept squad dispatched 24937 | -2/Quarantine | Discovered new exit (range 5) 24937 | -2/Quarantine | Discovered new exit (range 6) 24945 | -2/Quarantine | Spotted Tracker 24945 | -2/Quarantine | Spotted Tracker 24945 | -2/Quarantine | Entered Protoforge 24946 | -2/Protoforge | Sensed 2 artifacts in vicinity 24949 | -2/Protoforge | Spotted B-90 Cyclops 25076 | -2/Protoforge | Spotted Hotshot 25076 | -2/Protoforge | Spotted Hotshot 25081 | -2/Protoforge | Destroyed Hotshot 25085 | -2/Protoforge | Destroyed Hotshot 25166 | -2/Protoforge | Intercept squad dispatched 25184 | -2/Protoforge | Spotted Tracker 25184 | -2/Protoforge | Superfortress began startup sequence 25185 | -2/Protoforge | Spotted Tracker 25189 | -2/Protoforge | Destroyed Tracker 25195 | -2/Protoforge | First assault squad dispatched 25195 | -2/Protoforge | Destroyed Tracker 25200 | -2/Protoforge | Spotted Combat Programmer 25206 | -2/Protoforge | Destroyed Combat Programmer 25214 | -2/Protoforge | Spotted Hotshot 25221 | -2/Protoforge | Spotted Combat Programmer 25229 | -2/Protoforge | Reached level 33 25229 | -2/Protoforge | Destroyed Combat Programmer 25231 | -2/Protoforge | Destroyed Hotshot 25237 | -2/Protoforge | Spotted Hotshot 25243 | -2/Protoforge | Destroyed Hotshot 25395 | -2/Protoforge | Initialized slip node 25474 | -2/Protoforge | Spotted Immortal 25474 | -2/Protoforge | Spotted Immortal 25478 | -2/Protoforge | Spotted Decapitator 25478 | -2/Protoforge | Spotted Decapitator 25478 | -2/Protoforge | Spotted Decapitator 25478 | -2/Protoforge | Spotted Decapitator 25489 | -2/Protoforge | Destroyed Immortal 25500 | -2/Protoforge | Destroyed Immortal 25502 | -2/Protoforge | Found Prototype Device 25502 | -2/Protoforge | Identified Cep. Antimissile System 25507 | -2/Protoforge | Found Prototype Device 25507 | -2/Protoforge | Identified Exp. Cloaking Device 25509 | -2/Protoforge | Found Prototype Processor 25509 | -2/Protoforge | Identified Exp. Melee Analysis Suite 25565 | -2/Protoforge | Spotted V541-e 25565 | -2/Protoforge | Spotted V122-q 25565 | -2/Protoforge | Spotted V342-n 25612 | -2/Protoforge | Destroyed V122-q 25621 | -2/Protoforge | Destroyed V541-e 25625 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25627 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25710 | -2/Protoforge | Destroyed Decapitator 25710 | -2/Protoforge | Destroyed Decapitator 25715 | -2/Protoforge | Destroyed Decapitator 25721 | -2/Protoforge | Destroyed Decapitator 25756 | -2/Protoforge | Found Prototype Piercing Weapon 25756 | -2/Protoforge | Identified Exp. Jetlance 25762 | -2/Protoforge | Found Prototype Slashing Weapon 25762 | -2/Protoforge | Identified Exp. Terror Saw 25771 | -2/Protoforge | Found Prototype Device 25771 | -2/Protoforge | Identified Exp. Shield Generator 25813 | -2/Protoforge | Intercept squad dispatched 25846 | -2/Protoforge | Spotted Tracker 25851 | -2/Protoforge | Spotted Tracker 25853 | -2/Protoforge | Destroyed Tracker 25864 | -2/Protoforge | Destroyed Tracker 25914 | -2/Protoforge | Spotted Combat Programmer 25923 | -2/Protoforge | Spotted Combat Programmer 25930 | -2/Protoforge | Core integrity fell below 50% 25930 | -2/Protoforge | System corruption reached 10% 25930 | -2/Protoforge | Destroyed Combat Programmer 25937 | -2/Protoforge | Destroyed Combat Programmer 25963 | -2/Protoforge | Destroyed 7 combat bots 26066 | -2/Protoforge | Spotted Decapitator 26067 | -2/Protoforge | Destroyed 8 combat bots 26067 | -2/Protoforge | Spotted Decapitator 26067 | -2/Protoforge | Spotted V916-u 26067 | -2/Protoforge | Spotted V029-g 26067 | -2/Protoforge | Spotted Decapitator 26077 | -2/Protoforge | Destroyed Decapitator 26091 | -2/Protoforge | Found Prototype Device 26091 | -2/Protoforge | Identified Femtoactuators 26094 | -2/Protoforge | Found Prototype Device 26094 | -2/Protoforge | Identified Cep. Recoil Nullifier 26098 | -2/Protoforge | Found Prototype Device 26098 | -2/Protoforge | Identified Exp. Kinecellerator 26100 | -2/Protoforge | Found Prototype Device 26100 | -2/Protoforge | Identified Cep. Countertargeting System 26103 | -2/Protoforge | Found Prototype Device 26103 | -2/Protoforge | Identified Exp. Force Booster 26105 | -2/Protoforge | Found Cep. Melee Reflex Suite 26160 | -2/Protoforge | Spotted Immortal 26160 | -2/Protoforge | Spotted Immortal 26170 | -2/Protoforge | Destroyed Immortal 26172 | -2/Protoforge | Spotted V600-g 26172 | -2/Protoforge | Spotted V321-w 26179 | -2/Protoforge | Destroyed Immortal 26190 | -2/Protoforge | Found Prototype Device 26190 | -2/Protoforge | Identified Exp. Cloaking Device 26215 | -2/Protoforge | Found Prototype Device 26215 | -2/Protoforge | Identified Cep. Matter Streamer 26221 | -2/Protoforge | Spotted V156-s 26252 | -2/Protoforge | Destroyed V321-w 26256 | -2/Protoforge | Destroyed V600-g 26257 | -2/Protoforge | Destroyed V156-s 26330 | -2/Protoforge | Spotted Decapitator 26330 | -2/Protoforge | Spotted Decapitator 26330 | -2/Protoforge | Spotted Decapitator 26330 | -2/Protoforge | Spotted Decapitator 26360 | -2/Protoforge | Destroyed Decapitator 26368 | -2/Protoforge | Destroyed Decapitator 26372 | -2/Protoforge | Destroyed Decapitator 26414 | -2/Protoforge | Spotted V934-g 26414 | -2/Protoforge | Destroyed V934-g 26427 | -2/Protoforge | Found Cep. Gyrokinetic System 26456 | -2/Protoforge | Spotted V981-n 26462 | -2/Protoforge | Spotted Immortal 26462 | -2/Protoforge | Spotted Immortal 26491 | -2/Protoforge | Destroyed V981-n 26511 | -2/Protoforge | Reached level 34 26511 | -2/Protoforge | Destroyed Immortal 26542 | -2/Protoforge | Destroyed Immortal 26548 | -2/Protoforge | Spotted V521-p 26552 | -2/Protoforge | Destroyed V521-p 26563 | -2/Protoforge | Found Prototype Power Core 26563 | -2/Protoforge | Identified Cep. Zero-point Core 26580 | -2/Protoforge | Found Cep. Zero-point Core 26722 | -2/Protoforge | Spotted Decapitator 26723 | -2/Protoforge | Spotted Decapitator 26728 | -2/Protoforge | Destroyed Decapitator 26735 | -2/Protoforge | Destroyed Decapitator 26742 | -2/Protoforge | Found Exp. Force Field 26745 | -2/Protoforge | Found Prototype Protection 26745 | -2/Protoforge | Identified Cep. RG22 Armor 26754 | -2/Protoforge | Found Prototype Device 26754 | -2/Protoforge | Identified Cep. Hardlight Director 26756 | -2/Protoforge | Destroyed 17 combat bots 26766 | -2/Protoforge | Found Cep. RG22 Armor 26810 | -2/Protoforge | Additional patrols dispatched to research labs 26811 | -2/Protoforge | Intercept squad dispatched 26817 | -2/Protoforge | Found Cep. Nanofilaments [Conductive] 26817 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 26853 | -2/Protoforge | Spotted Tracker 26853 | -2/Protoforge | Destroyed Tracker 26854 | -2/Protoforge | Spotted Tracker 26860 | -2/Protoforge | Destroyed Tracker 26927 | -2/Protoforge | Spotted Combat Programmer 26929 | -2/Protoforge | Spotted Combat Programmer 26955 | -2/Protoforge | Destroyed Combat Programmer 27003 | -2/Protoforge | Spotted AP7-3 27007 | -2/Protoforge | Spotted AP7-3 27019 | -2/Protoforge | Destroyed AP7-3 27027 | -2/Protoforge | Destroyed AP7-3 27043 | -2/Protoforge | Scanned by Researcher 27061 | -2/Protoforge | Found Prototype Device 27061 | -2/Protoforge | Identified Cep. Dimensional Manipulator 27064 | -2/Protoforge | Found Cep. Blasthammer 27068 | -2/Protoforge | Found Faulty Cep. Blasthammer 27160 | -2/Protoforge | Destroyed 9 combat bots 27179 | -2/Protoforge | Destroyed Combat Programmer 27209 | -2/Protoforge | Found Prototype Device 27209 | -2/Protoforge | Identified Crosscalibrator 27371 | -2/Protoforge | Warped through subspace to slip node 27493 | -2/Protoforge | Intercept squad dispatched 27506 | -2/Protoforge | Destroyed 8 combat bots 27508 | -2/Protoforge | Spotted Tracker 27508 | -2/Protoforge | Spotted Tracker 27515 | -2/Protoforge | Destroyed Tracker 27543 | -2/Protoforge | Spotted Combat Programmer 27545 | -2/Protoforge | Spotted Combat Programmer 27548 | -2/Protoforge | Destroyed Combat Programmer 27557 | -2/Protoforge | Destroyed Combat Programmer 27618 | -2/Protoforge | Destroyed Tracker 27647 | -2/Protoforge | System corruption reached 30% 27683 | -2/Protoforge | Destroyed 8 combat bots 27720 | -2/Protoforge | Spotted AP7-3 27729 | -2/Protoforge | Spotted AP7-3 27737 | -2/Protoforge | Destroyed AP7-3 27752 | -2/Protoforge | Destroyed AP7-3 27782 | -2/Protoforge | Spotted SKR-2 27782 | -2/Protoforge | Spotted SKR-2 27782 | -2/Protoforge | Spotted SKR-2 27785 | -2/Protoforge | Spotted EXE-6 27786 | -2/Protoforge | Spotted EXE-6 27789 | -2/Protoforge | Destroyed SKR-2 27790 | -2/Protoforge | Destroyed SKR-2 27791 | -2/Protoforge | Destroyed SKR-2 27808 | -2/Protoforge | Destroyed EXE-6 27810 | -2/Protoforge | Destroyed EXE-6 27829 | -2/Protoforge | Spotted EXE-6 27829 | -2/Protoforge | Spotted EXE-6 27835 | -2/Protoforge | Destroyed EXE-6 27839 | -2/Protoforge | Destroyed EXE-6 27967 | -2/Protoforge | Found Transdimensional Reconstructor 27979 | -2/Protoforge | Intercept squad dispatched 28018 | -2/Protoforge | Spotted Tracker 28020 | -2/Protoforge | Spotted Tracker 28026 | -2/Protoforge | Reached level 35 28026 | -2/Protoforge | Destroyed Tracker 28029 | -2/Protoforge | Destroyed Tracker 28108 | -2/Protoforge | Spotted Combat Programmer 28113 | -2/Protoforge | Spotted Combat Programmer 28113 | -2/Protoforge | Destroyed Combat Programmer 28116 | -2/Protoforge | Destroyed Combat Programmer 28219 | -2/Protoforge | Used Core Regenerator, restored core integrity (+300) 28252 | -2/Protoforge | Destroyed 33 combat bots 28385 | -2/Protoforge | Found Prototype Hover Unit 28385 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 28519 | -2/Protoforge | Spotted Hotshot 28520 | -2/Protoforge | Spotted Hotshot 28523 | -2/Protoforge | Destroyed Hotshot 28543 | -2/Protoforge | Discovered new exit (range 4) 28544 | -2/Protoforge | Entered Access 28608 | -1/Access | Spotted B-99 Colossus 28626 | -1/Access | High security lockdown imminent 28642 | -1/Access | Destroyed B-99 Colossus 28704 | -1/Access | Intercept squad dispatched 28706 | -1/Access | High security lockdown engaged 28735 | -1/Access | Spotted Tracker 28736 | -1/Access | Spotted Tracker 28743 | -1/Access | Destroyed Tracker 28745 | -1/Access | Destroyed Tracker 28750 | -1/Access | Spotted Striker 28753 | -1/Access | Destroyed Striker 28756 | -1/Access | Spotted Combat Programmer 28757 | -1/Access | Core integrity fell below 50% 28763 | -1/Access | Destroyed Combat Programmer 28765 | -1/Access | Reached level 36 28793 | -1/Access | Destroyed 11 combat bots 28803 | -1/Access | Spotted Combat Programmer 28806 | -1/Access | Destroyed Combat Programmer 28847 | -1/Access | Destroyed 9 combat bots 29067 | -1/Access | Spotted B-99 Colossus 29199 | -1/Access | Intercept squad dispatched 29201 | -1/Access | Spotted B-99 Colossus 29201 | -1/Access | Spotted B-99 Colossus 29206 | -1/Access | Discovered new exit (range 5) 29208 | -1/Access | Entered Command 29318 | -1/Command | Spotted M Guard 29319 | -1/Command | Spotted M Guard 29322 | -1/Command | Spotted Combat Programmer 29325 | -1/Command | Spotted Combat Programmer 29361 | -1/Command | Destroyed Combat Programmer 29365 | -1/Command | Destroyed Combat Programmer 29400 | -1/Command | Reached level 37 29400 | -1/Command | Destroyed M Guard 29415 | -1/Command | Destroyed M Guard 29415 | -1/Command | All MAIN.C guards destroyed 29447 | -1/Command | Destroyed 10 combat bots 29457 | -1/Command | Met MAIN.C 29458 | -1/Command | First assault squad dispatched 29460 | -1/Command | 0b10 Conduit disabled 29487 | -1/Command | Destroyed MAIN.C Shell 29489 | -1/Command | MAIN.C activated Command garrisons 29514 | -1/Command | Emitted hypermatrix ping 29519 | -1/Command | Assembled emerged from beneath the floor 29533 | -1/Command | Destroyed MAIN.C 29534 | -1/Command | Core integrity fell below 20% 29535 | -1/Command | Discovered new exit (range 40) 29535 | -1/Command | Discovered new exit (range 93) 29535 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29557 | -1/Command | Lost 4 allies 29582 | -1/Command | Spotted B-99 Colossus 29599 | -1/Command | Murdered 3 allies 29611 | -1/Command | Destroyed B-99 Colossus 29713 | -1/Command | Found Exp. System Purifier 29808 | -1/Command | Spotted Striker 29814 | -1/Command | Spotted Striker 29816 | -1/Command | Destroyed Striker 29818 | -1/Command | Destroyed Striker 30095 | -1/Command | Spotted B-99 Colossus 30105 | -1/Command | Assembled emerged from beneath the floor 30111 | -1/Command | Reached level 38 30115 | -1/Command | Allies destroyed B-99 Colossus 30236 | -1/Command | Warped through subspace to slip node 30236 | -1/Command | Discovered new exit (range 4) 30240 | -1/Command | Entered Access_0 30241 | -1/Access_0 | Sensed 4 artifacts in vicinity 30241 | -1/Access_0 | Met Architect 30283 | -1/Access_0 | Subspace Access Node disabled 30298 | -1/Access_0 | Destroyed A8 30303 | -1/Access_0 | Architect warped through subspace 30376 | -1/Access_0 | Architect warped through subspace 30424 | -1/Access_0 | Found Integrity Redistributor 30430 | -1/Access_0 | Architect warped through subspace 30463 | -1/Access_0 | A6 warped into view 30484 | -1/Access_0 | Destroyed A6 30508 | -1/Access_0 | Architect warped through subspace 30535 | -1/Access_0 | Subspace Access Node disabled 30543 | -1/Access_0 | Architect warped through subspace 30581 | -1/Access_0 | Architect warped through subspace 30628 | -1/Access_0 | Architect warped through subspace 30707 | -1/Access_0 | Architect warped through subspace 30730 | -1/Access_0 | Architect warped through subspace 30768 | -1/Access_0 | Architect warped through subspace 30779 | -1/Access_0 | Subspace Access Node disabled 30817 | -1/Access_0 | Architect warped through subspace 30846 | -1/Access_0 | Architect warped through subspace 30862 | -1/Access_0 | Architect warped through subspace 30871 | -1/Access_0 | A4 warped into view 30919 | -1/Access_0 | Destroyed A4 30920 | -1/Access_0 | Architect warped through subspace 30949 | -1/Access_0 | Destroyed A2 30950 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 30958 | -1/Access_0 | Architect warped through subspace 31006 | -1/Access_0 | Architect warped through subspace 31035 | -1/Access_0 | Singularity Gate disabled 31046 | -1/Access_0 | Architect warped through subspace 31082 | -1/Access_0 | Subspace Access Node disabled 31095 | -1/Access_0 | Found Core Regenerator 31106 | -1/Access_0 | Used Core Regenerator, restored core integrity (+487) 31116 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31186 | -1/Access_0 | Singularity Gate disabled 31254 | -1/Access_0 | Destroyed Architect 31256 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 31371 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+339) 31719 | -1/Access_0 | Warped through subspace to slip node 31719 | -1/Access_0 | Discovered new exit (range 8) 31724 | *** | Heading to fleet! Last Messages --------------- [REDACTED] >>Record! "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.T4KTHQWA" Luck is with me! LRC-V3 managed to expose MAIN.C's own creator, hidden and completely unknown to anyone until now. It's too bad that the near-immediate attack on his hideout failed to kill him. More resources must be allocated to pinpointing his current location. >>Record! "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 31646_ Architect Logs disabled. 31719_ Warped through subspace, drawn to slip node. 31719_ EXIT=FOUND 31721_ Dropped Adv. Point Defense System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Energy Generation 136 Energy Capacity 1870 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 12 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 6 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 14 Recoil Reduction 2 Force Boost 50 Offensive Hacking 15 Authchip Count 2 Item Schematics ----------------- Enh. Armored Medium Treads | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Tiamat Missile Launcher | -3/Testing | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Exp. Thermal Defense Suite | -2/Quarantine | Archive Adv. Remote Shield | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Exp. Field Recycling Unit | -2/Quarantine | Archive Plasma Sword | -2/Protoforge | Archive Thermal Barrier | -2/Protoforge | Archive Exp. Reaction Control System | -2/Protoforge | Archive Exp. Terrain Scan Processor | -2/Protoforge | Archive Exp. Q-thruster | -2/Protoforge | Archive Prc. Energy Filter | -2/Protoforge | Archive Cld. Linear Gravjet | -2/Protoforge | Archive Exp. Heat Sink | -2/Protoforge | Archive Cld. Nuclear Pulse Thruster | -2/Protoforge | Archive Prc. Matter Filter | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Coolant Network | -2/Protoforge | Archive Exp. Transmission Jammer | -2/Protoforge | Archive Lrn. Phase Cannon | -2/Protoforge | Archive Exp. Power Shielding | -2/Protoforge | Archive Exp. Sensor Array | -2/Protoforge | Archive Exp. Energy Well | -2/Protoforge | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive A-15 Conveyor | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive T-07 Excavator | -2/Protoforge | Archive H-88 Terminator | -2/Protoforge | Archive Fabricated ------------ Force Lance | x2 | -4/Armory | Authchip Force Lance | x2 | -4/Armory | Authchip Force Lance | x2 | -4/Armory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Dimensional Node Initializer Concept Nanofilaments [Conductive] High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Levels Raised 37 | . 2 1 1 2 1 3 8 1 1 1 1 2 2 1 2 . 1 1 3 1 2 . XP Earned 59753 | 3000 3175 1817 1686 3100 900 4686 12687 1223 1924 316 2638 3150 2258 1038 2944 949 1744 973 4154 1861 2319 1211 XP Spent 58410 | 1750 3200 . 2150 800 100 9800 10700 2950 625 . 3800 1700 3500 1100 3660 . 1775 1000 3695 3180 . 2925 Upgrades 100 | 4 4 . 2 1 1 7 16 2 5 . 2 1 1 1 16 . 7 1 11 5 . 13 Power Slot 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . 1 . 2 . . . . . 1 . . . . . . . . . . Utility Slot 11 | 1 2 . 1 . . 3 1 1 . . 1 . 1 . . . . . . . . . Weapon Slot 4 | 1 1 . . . . . 2 . . . . . . . . . . . . . . . Core Integrity 27 | . . . . . . . . . . . . . . . 12 . . . . 2 . 13 Heat Dissipation 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . Energy Generation 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Energy Storage 8 | . . . . . . . . . . . . . . . . . 6 . 2 . . . Mass Support 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . Inventory Capacity 6 | 1 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . Sight Range 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Sensor Range 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . 5 . . . . . . . 1 . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . KI Resistance % 4 | . . . . . . . 4 . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Protomatter Created 15279 | . 207 144 164 224 54 373 1114 112 693 379 646 902 1080 59 1025 363 256 167 4745 1105 843 624 Integrity Restored 24207 | . 526 385 456 324 758 687 1953 156 880 499 366 914 955 57 1180 622 397 481 6508 1872 1915 2316 Core 19091 | . 499 325 456 324 534 547 1512 156 577 318 269 486 615 57 1146 555 225 75 5466 1178 1455 2316 Parts 5116 | . 27 60 . . 224 140 441 . 303 181 97 428 340 . 34 67 172 406 1042 694 460 . Protomatter Decayed 12736 | . . . . 35 3010 71 . . 236 183 391 603 699 40 164 150 69 . 1471 341 5273 . Game ------ Seed RefineryWarlordBlasthammer Manual? 0 Play Time 04:56:50 Cumulative 440.3 hours Start 2026.09.10 @ 09:35:59 End 2026.09.10 @ 14:39:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type 2 Total 33 Types 19/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e4f5553-9406-4c19-b623-7047ced6907c