Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 16:45:00 // Halloween2019/Abominations Player: Nikolayag Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1460 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 113/125 System Corruption 1% Temperature Cool (733) Location -9/Materials Parts ------- Power (1) Light Ion Engine Propulsion (2) Wheel Wheel Utility (4) Small Storage Unit Small Storage Unit Medium Storage Unit Weapon (2) Inventory (12) Wheel Electrolaser Electrolaser Peak State ------------ Power Light Ion Engine Propulsion Wheel Wheel Utility Heat Sink Small Storage Unit Small Storage Unit Medium Storage Unit Weapon Electrolaser Electrolaser Inventory Light Ion Engine Wheel Wheel Wheel Electrolaser Electrolaser Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 8 . 11 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 3 . 3 Treads 1 | 1 . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | . . 1 Storage 3 | 2 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 88 | . 98 81 Engine 11 | . 13 10 Wheel 24 | . 28 21 Device 4 | . . 7 Storage 27 | . 28 26 Energy Gun 20 | . 27 15 Naked Turns . | . . . Heaviest Build 26 | 14 14 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 8 8 12 Average Capacity 8 | 6 8 9 Most Carried 8 | 6 7 8 Average Carried 5 | 2 6 6 Final Capacity 12 | . . 12 Final Carried 3 | . . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 363 | . 118 245 Remotely . | . . . Salvage Created 453 | 82 254 117 Parts 29 | 6 10 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 8 | . 5 3 Classes Destroyed 5 | 2 3 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Grunt 1 | . 1 . Abomination 7 | . 4 3 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1271 | . 188 1083 Core 447 | . 36 411 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 61 | 18 29 14 Largest 2 | 2 2 2 Hottest 126 | 90 90 126 Shots Fired 119 | 36 57 26 Gun 119 | 36 57 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 115 | 36 57 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 13 10 5 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 83 | 26 40 17 Core Hits 24 | 4 13 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1163 | 239 556 368 Guns 1155 | 239 556 360 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 26 | . . 26 Thermal 1129 | 239 556 334 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 925 | 260 340 925 Average Temperature 201 | 142 118 355 Received Heat Transfer 300 | . . 300 Effects 16 | . 2 14 Shutdowns 5 | . . 5 Energy Bleed 2 | . 1 1 Interference 3 | . . 3 Matter Decay 2 | . 1 1 Damage (minor) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1333 | 632 529 172 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 55 | 15 50 55 Average Influence 25 | 4 22 39 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 12 12 Peak Tracking Total 14 | . 4 14 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 3 16 Successful 10 | . 2 8 Failed 9 | . 1 8 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 19 | . 3 16 Terminals 19 | . 3 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 5 11 Terminals 7 | . 2 5 Track 2 | . . 2 Botnet 3 | . 1 2 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 522 | 123 174 225 Spaces Moved 341 | 46 108 187 Core 6 | 5 . 1 Treads 14 | 14 . . Legs . | . . . Wheels 321 | 27 108 186 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 84 | 101 80 83 Slowest Speed 400 | 160 80 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 31 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 441 | 84 138 219 Wait 3 | 1 1 1 Move 339 | 45 107 187 Hop . | . . . Pick Up 12 | 9 1 2 Fast Attach 9 | 6 . 3 Attach 8 | 2 . 6 Detach 1 | 1 . . Swap 2 | . . 2 Drop 3 | 2 . 1 Fire 61 | 18 29 14 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 514 | -9/Materials | Core integrity fell below 50% 515 | -9/Materials | Discovered new exit (range 5) 521 | -9/Materials | Core integrity fell below 20% 524 | -9/Materials | Core destroyed Last Messages --------------- 00494_ Lgt. Ion Engine ripped off. 00494_ Wheel ripped off. 00494_ Acquired Lgt. Ion Engine. 00495_ Hungry Anomaly eats Wheel. 00497_ Electrolaser destroyed. 00497_ Lgt. Ion Engine destroyed. 00499_ Frozen by Ice Anomaly. 00501_ Hungry Anomaly eats Wheel. 00505_ Overheating: Energy bleed (-16). 00507_ Heat Sink destroyed. 00510_ Acquired 30 matter. 00511_ Power failure, Lgt. Ion Engine shutdown. 00513_ Slammed into Fire Anomaly. 00514_ Slammed into Lesser Abomination. 00515_ Overheating: Sml. Storage Unit damaged (-60). 00515_ EXIT=FOUND (Blocked) 00517_ Power failure, Lgt. Ion Engine shutdown. 00518_ Overheating: Core damaged (-52). 00519_ Overheating: Core damaged (-40). 00524_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????%???????????????????????????? | | ????????????????????# ""????????????????????????? | | ????????????????????#%%% ????????????????????????? | | ????????????????????#%% % %???????#??????????????? | | ????????????????????+% ????%/??????????????? | | ????????????????????# % """ """ ???????????????? | | ????????????????????#n%"%""""""" ????????????????? | | ????????????????????# """"" ?????????????????? | | ????????????????????# %??????????????????? | | ????????????????????# %% % ???????????????????? | | ????????????????????# % #???????????????????? | | ????????????????????# %#??################## | | ????????????????????# %% %#??# + | | ????????????????????+ % #??# # | | ????????????????????#n @A %#??# # | | ????????????????????###### A #??# / | | ??????????????????????####% %##?# ### | | ??????????????????????#" #?# #?# | | ??????????????????????#"" ;## #?# | | ??????????????????????# % % ;## ### | | ??????????????????????#" %< ;######/##"""#" | | ??????????????????????# ; ###### | | ??????????????????????#"" %% ; A % | | ??????????????????????#" % ; A % % ###### | | ??????????????????????#### ";% ##+###"""## | | ?????????????????????????# %%n% ## % ###+## | | ?????????????????? % %## % %#????? | | ?????????????? ## #????? | | ??????????????? ## #????? | | ???????????????# ##+####### % ## #????? | | ????????????????####?# ??????# ## """ #????? | | ?????????????????????# ???????# ## """ #????? | | ?????????????????????#????????# ## """ #????? | | ??????????????????????????????# ## ? #????? | | ?????????????????????????????? ####?#####????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxImpactFlamer Manual? 0 Play Time 00:09:10 Cumulative 158.5 hours Start 2019.10.23 @ 16:38:58 End 2019.10.23 @ 16:45:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a67c3a6d-2562-4839-b95e-26406cdde27a